GET OFF UA-cam YOU PIECE OF SUB-HUMAN TRASH THAT DOESN'T MARK A VIDEO AND INTERRUPTS HIS CONTENT TO SPEW GARBAGE. A GOOD FOR NOTHING PIECE OF HUMAN GARBAGE!!
@@Traumatree If you listen to the ad copy, it never mentions smoking, cigarettes, or vaping. its "a Bad Habit". UA-cam isn't going to do anything about it, its purposely obfuscated.
How does FUM (is it) help to stop you smoking? Isn’t it the nicotine people get addicted to not the fact they need to have something in the hand ? The only way to quit is to reduce your nicotine intake slowly over weeks so how do these help do that?
Mogura Desse is interesting because it not only passed the legal requirements, but it tested every part of the system via play. By buying it back, they didn't just buy back their loophole, they bought back testing equipment. And also, if I recall, Battalion 1993 hasn't been dumped. For some reason, I think because the ROM was inside an early SOC of the time, nobody's been able to extract the game.
Man, good memories. I miss the era of arcades. I know they were often unfairly difficult, but god, the graphics and the sound were mind blowing at the time. And the music! So much creativity on display.
I don’t know if they often were unfairly difficult, I think it’s more the learning curve was very steep. I quite like that though, console games of the era can sometimes have overly long levels that are a little too easy (and get quite boring) early on. With arcade games that whole experience is condensed and often more fun because of it
@@bdp2868 referring to competitive games. The person who loses goes to the back of the line. Idiot. Can't believe that needed to be spelled out for you. Sure, if you keep winning you stay on the machine. Losers walk.
Being born in the mid 70s I to remember the buzz around arcades, I just wish I was able to go back in time to when space invaders came out just so I can feel what it was like to have this new technology come out.
I very much misunderstood where you were going with the title but what a pleasant surprise this video was! Definitely a hidden arcade world many of us never saw!
In my case either riding to the arcade on my mk1 Raleigh Burner BMX (later a mk2, gosh!) or my brother's olr super cool mk2 Raleigh Chopper, 5 and 10 pence pieces jingling away!
Indeed! In my case, it was an orange Schwinn ten speed. Also remember on the half-days of school, seeing pretty much everyone walking along the railroad tracks to get to the mall where the arcade was instead of taking the buses to get back home.
That original space invaders was addictive as hell. Cost 10p in 1980 london arcade on westbourne grove. Counting the shots to get 300 for overhead spaceship. Getting killed on 9990 so you got highest score - miss it by one kill and it goes back to 0000
Pro here... couple problems: JAMMA standard isn't considered 4-button, it calls for 3 action buttons and a start. Golden Axe was system-16 pinout, not JAMMA so bad example of an easily converted game. Die Hard arcade WAS JAMMA and Frogger wasn't unless you include bootlegs.
In the spirit of arcade test boards the OG Master System had a built in game called Snail Maze which you could access by holding Button 1, Button 2 and UP on the D-Pad without a cartridge plugged in :-) Keep up the awesome work!
Maaaaaan, I was always attracted to the games with the weird control surfaces. Tempest, Gauntlet, Xenophobe, anything with a gun or motorcycle attached to it. And trackballs. Trackballs are genius. 'Member when a game in the arcade used to hold it's own space? The pinballs and standard cabs would hug the walls but the fancy games were spread out in their own curvy islands. And Ski-Ball and Airhocky had their own end of the room? And everything was dark and blacklight and sneaky! ...crap, I think I miss arcades. on a therapy level... (...iceball can suck a bgOdcks...)
ha , I have a mini-vader pcb actually. . was surprised when I got it , many years ago, no one had heard of it nor the story about the Japanese legislation.
Could you delve into how or when arcade machines would sometimes include features to audit how often they are played or how much revenue they are bringing in?
Awesome.. i was just heading to nostalgia nerd thinking... ive seen them all but ill watch them again.. i can relive my Amiga days again for the 27th time.. then this little gem
What's funny about JAMMA is that if you ever played the NeoGeo MVS, The Nintendo Playchoice 10, The Sega Naomi, The Sega Chihiro or The Triforce arcade systems you have unkowningly ran to the same ieda. I don't count the laserdisc based ones since I never ever saw one that worked.
Problem with laser disc was the lasers went out fast and the disc seek time was bad. The art and sound was great though. The Bluth drawn ones are certainly the most popular and have versions for modern systems.
The Dexter is a laserdisk emulator that works pretty well in the original cabinets in place of the laserdisk player. We're using one in Dragons' Lair and one in the Sega Hologram game at the Nationaal Videogame Museum in the Netherlands. Come visit if you want to see the first one working (Shameless plug)...
I love your channel man. You gave me the inspiration to venture deeper into retro. I was surprised with the choice of sponsor. Helping you quit or not, us nerds need to stay away from controversial products. Maybe it's good hearted to help addiction, but as an ex smoker, I still hate those things.. Sorry man
The corner shop, not far from where I grow up, would rotate games all the time. One month, it would have Super Mario. The next month, Final Fight. Then Cadillacs & Dinosaurs. Once, he put Street Fighter 2 in. I spent over an hour there one playing C&D put never finished it.
Our local Sport For All had a cabinet that had mechanized attack (snk), Hero Turtles (konami) and then pacman land (namco). I guess arcade cabinets were MAME before MAME!
I was a Sea Wolf junkie as a kid. But even I had to admit that Space Invaders had something about it that was truly addictive, even in its relative infancy. Problem was, there was no way to copyright the concept of progressive alien wave, 1st person shooter games as protected intellectual property. So once Galaga/Galaxian/Gyruss came out, Space Invaders became a relic that only the little kids played while the aforementioned were occupied by bigger kids/teens and unavailable at the local arcade. When you bought the Atari/Sears 2600 packages in the early 80's, they often would include a Space Invaders cart for free. Not a fitting homage and ending for such an immutable classic.
I have to somewhat disagree. Space Invaders for the 2600 is a fantastic take on the game with an absurd number of variations that genuinely mix up the gameplay and keep it fresh. It wasn't a pack-in cart because it was bad. It was a pack-in cart because it helped sell consoles.
@@Datan0de Nothing wrong with Space Invaders it was a great game and one of the first 2600 games to get other kids over to your house in the early-80's as a "saving quarters at the arcade" -legit port. But as I said it quickly lost its luster as other competing companies/programmers were quick to cash in on the lack of copyright protection the game had in-built and created superior alternatives, within months of the 2600 version being released. The Atari 400/800 machines _alone,_ had 4 separate cart-tape ports for it(CXL4008, RX808, the infamous "Space Invader" pirate port sold at local Mom/Pop computer stores and the Roklan Software version, which was closer to the Colecovision/Commodore Vic20 port, than the Atari). So again, the SI game concept, had lost a lot of value(even in the arcades), by '82-'83. And yes, including a high name recognition game like SI with the Sears/Atari 2600 systems was a good idea. Most consumers didn't know then, what game historians know now about the declining SI brand and market share after 1981 or so.
From the images it appears that most of the important chips are plugged in. With the value of them at the time, there is no way the entire board would be thrown away, those chips would be eaisly removed and reused. even the EEPROM's could be re-flashed.
@ 13:30 - Looks like they turned "Tank Battalion" into the tank board in "Tron" a few years later. Of course "Battalion" was probably originally inspired by the Atari 2600 game, "Combat," which I think had its own arcade-based predecessor in the early-mid 70's... 🧐
The Intellivision clone Space Armada actually improved on the original by letting you repair the bunkers if you hit a spaceship (Which looked like flying sports cars in this game)
Something which has long been a mystery to me, is an old arcade machine which I used to play in a local chip shop as a kid. It was a generic cabinet, no artwork or marquee, and a sunken CRT which you had to look right down at, as it was at an angle close to pointing directly upwards. The earliest clear memory I have of playing on this machine is the game Choplifter. I'm taking an educated guess that it most likely would have been 1986. But the earliest definite dateable memory I have is of playing Renegade on it, in 1987. I became obsessed with that game, so have no doubt that it was 1987. Roughly every three to four months, a new game would appear on the machine. Around 1992 / 93, Street Fighter II appeared on it. It was massively popular among local kids, so it became the permanent game for as long as I can remember thereafter. The mystery is; what was this machine?! How was it able to run a multitude of current arcade titles from Renegade in 1987 through to Street Fighter II around 1993?! In the mid-90's I chatted to the woman who ran the chip shop about it, and she explained that the machine was not their property and that some guy paid them a fixed rent to put it in their shop. She had no technical knowledge about it, she simply switched it on each day and kept it clean. But she mentioned that when the game was changed, the guy would come with a big board and swap it out. I have tried to research what this machine may have been, yet I cannot get close to an answer. Was it a Jamma machine? It seems to fit the bill, to some degree. But would Jamma have been capable of running all manner of games from Renegade to Street Fighter II? I've been chasing this answer for years.
As long as the control panel was also changed or buttons added, extra buttons would be on a separate header on the main game pcb. So Street Fighter would be able to be played on the same cabinet. Later in time the crt may have to be replaced for a higher resolution display but not at the time you're referencing.
@@stevendobbins2826 It was an upright cabinet, but with a screen positioning which I'm now aware was unusual. It wasn't facing perfectly towards the ceiling but very close, with only a very slight tilt towards the player.
@@playy1797 Interesting. I know for certain that the CRT was never changed, but I'm not sure whether the control panel ever was. If it was, I never noticed. One thing which I'm suspicious of, is the frequency with which the games would be updated. For a machine standing in a small chip shop, at only 10p per play, and the owner paying rent on putting it there, I struggle to imagine how he was able to profit from it whilst affording to change the game board some four times per year. It always had the latest hot game on it. I've long wondered about the possibility that it was some kind of bootleg system, and that the gameboards were also somehow pirated. The more I try to look back on what this machine may have been, the more I suspect that it may have been some sort of early illicit system which was not officially licenced and was loaded with illegal copies of games. I have searched a lot for any clues as to what it may have been, but I cannot find anything close to resembling it.
@@97channel Sounds like a JAMMA cab. Choplifter is not JAMMA, but the rest you listed are. It could have started as a non-JAMMA cab that was manually 'upgraded' to be JAMMA compatible. Bootleg arcade games were a thing, but since you still needed all the components (emulation was not an option yet) they would not be that much cheaper. And they would still be JAMMA, most likely. Unlike a console, or a console-like arcade system like the Neo Geo, JAMMA only really handles the connections between the monitor, controls and speakers etc. Everything needed to actually run the _game_ like the processor, memory, graphics chip, sound chip etc still has to be on the game PCB, which is why it can be compatible with such a wide variety of games.
I quit smoking 2 years ago, and so i approve of your sponsor. I get my nicotine in lozenge form now, but i had to break the "inhaling" addiction in a way that was bad for blood pressure: i used lozenges while i still smoked cigarettes, lowering the amount of cigs i smoked each day. Because you can be addicted to both nicotine and the act of smoking. At least that how it works if you smoked for 23 years. Yuck. Worst expensive (legal) habit in the world, and vaping nicotine just results in consuming more nicotine since its so easy to consume anywhere. I don't recommend vaping for someone who wants to quit smoking. Too easy to vape anywhere anytime, and though it may be healthier than cigarettes, your body will get used to needing small amounts of nicotine every 15 minutes or half hour, which doesn't help when quitting. Vapour still has particulate matter, which will still accumulate in your lungs. I have a 8mm node of lung treasure myself, thats why i quit.
Not quite right about the draw time. It just moves one every frame so it actually takes the same amount of time to draw them because it only ever redraws one at a time but when one is killed there are less frames needed to get back to the first one. eg 50 aliens, 50 frames to move them all, 40 is 40 frames all the way down to 1. You can see the way it works at the start of every round as it redraws them all one at a time.
I could see these being the next generation of arcade game collecting. Good to even have the board, best to have it with the machine it was meant to play on. So that leaves the $10,000 dollar question. Did Nintendo do this as well? During the NSS (Nintendo Super System) era? Another alternate method of "game changing" was perfected by SNK with the Neo Geo MVS. This was an alternative to Jamma, as Jamma needed the custom harness, the game motherboard (often needing proper fingerboards to install non Jamma to Jamma) and of course the controller/buttons as Jamma has awesome support for joysticks/trackballs/etc. For the Neo Geo, it was a simple cartridge change. I have a slot 1 MVS in a cabaret Neo Geo. And your choices are you can buy each Neo Geo MVS cart individually thus starting a library, or an MVS multicart that has over 100 games in a single cartridge. It's amazing what the Japanese innovated in the "Age of Arcade".
Edit: As a small correction, to clarify Neo Geo arcade games uses Jamma harnesses and can be switch to a "horizontal game" in the Neo Geo cabinet. I mean that SNK had developed the MVS cartridge system to avoid changing the motherboards, only the cartridges.
Yeah I was thinking the same, I’d guess it’s more to do with how many invaders are updated per frame. After you’ve moved the player, moved the bullets, checked for and dealt with collisions etc, there may not be enough cpu time to move every invader, so instead they decided to just move one. If you have 40 invaders they’d be updated every 40 frames, if you have 20 they’d be updated every 20 frames and by the time there’s only 1 invader it’s moving every frame. I expect it’s something along those lines anyway
What a rad story. Something from the start has me wondering now though. Did centipede move faster as you go because of the draw speed as well, or because it was an established mechanic?
I really miss arcades, and I hardly ever played in any. I know, people are operating arcades still, but they don't often get new games, if ever at all. I'd love to see an arcade cabinet running Dark Souls or Celeste. You know what I mean?
If they’re trying to ship empty cabinets and have to include a board so it’s not unfinished electronics, how did the actual game boards get shipped? They’re incomplete on their own too right?
When I worked as an arcade tech our company used dodgy cheapo cabs that had non a non jamma wiring loom so we had to pull apart the pcb connectors and rewire every one to use jamma, which was a right pain. I must have rewired a hundred of the bloody things. Weird thing is, we never got a board in that fitted those cabs so I have no idea why they were wired up the way they were, although they did support stereo sound directly which jamma didnt iirc.
I'm guessing Belgium had their own sort of standard because I bought about 100 pcb's from a Belgian and they mostly had wires soldered onto them going to a weird fingerboard that was not JAMMA but they were all the same... Maybe more areas/operators had their own standard?
@@playy1797 That is probably it. From memory the cabs were imported from hong kong. We also had loads of pirate pcbs from the same importer but weirdly they were all standard JAMMA.
Best arcade games are as follows escape from robot planet space Lords cyberball Tron disc Tron Spy Hunter Tempest track and field Donkey Kong Donkey Kong Junior Street Fighter 2 and Mortal Kombat
I had it on the MEMOTECH MTX512 as COSMIC RAIDERS and I have seen the machine code which was very interesting unfortunately the unit went kapoot as the CPU and GPU overheated and burnt out.(sorry for shouting)
Japan was at the forefront of technological advances for decades. But in the 2000's they lost that lead and have plateaued. But that many-decade lead has led to the widely believed stereotype that Japan is and always will be ahead of everyone in technology. Japan itself is the most tech-friendly country, but their advances have long flatlined.
Consoles and PCs getting better than the cabs probably hurt arcades. You can also get so many cheap games, though kids will steal their parent's credit card and spend $100 on a free game instead
"🎉 Wow, what an incredible video! 🙌🎮 Thank you so much for sharing the fascinating world of hidden arcade games from Japan. 🇯🇵 Your deep dive into these literal hidden gems was not only informative but also incredibly entertaining. Your passion for gaming and dedication to uncovering these hidden treasures truly shines through in every minute of the video. 💫✨Keep up the fantastic work and continue bringing us such amazing content! 👏👏 #HiddenArcadeGames #Japan #GamingNostalgia"
Is this fum stuff really any good I'm so fucking sick of smoking lol I can't get patches to keep stuck to me, gums and mints and stuff always upset my stomach.
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GET OFF UA-cam YOU PIECE OF SUB-HUMAN TRASH THAT DOESN'T MARK A VIDEO AND INTERRUPTS HIS CONTENT TO SPEW GARBAGE. A GOOD FOR NOTHING PIECE OF HUMAN GARBAGE!!
Watch out, this is smoke-related stuff which is not permitted on YT.
@@Traumatree If you listen to the ad copy, it never mentions smoking, cigarettes, or vaping. its "a Bad Habit". UA-cam isn't going to do anything about it, its purposely obfuscated.
I'm very disappointed you took a vape sponsor. You can do better than that.
How does FUM (is it) help to stop you smoking?
Isn’t it the nicotine people get addicted to not the fact they need to have something in the hand ?
The only way to quit is to reduce your nicotine intake slowly over weeks so how do these help do that?
Mogura Desse is interesting because it not only passed the legal requirements, but it tested every part of the system via play. By buying it back, they didn't just buy back their loophole, they bought back testing equipment.
And also, if I recall, Battalion 1993 hasn't been dumped. For some reason, I think because the ROM was inside an early SOC of the time, nobody's been able to extract the game.
Man, good memories. I miss the era of arcades. I know they were often unfairly difficult, but god, the graphics and the sound were mind blowing at the time. And the music! So much creativity on display.
They still make new arcade games in japan
Throwing down two quarters to indicate "I got next".
I don’t know if they often were unfairly difficult, I think it’s more the learning curve was very steep. I quite like that though, console games of the era can sometimes have overly long levels that are a little too easy (and get quite boring) early on. With arcade games that whole experience is condensed and often more fun because of it
@@KootenaiKingnot sure what value has that.
You can throw your wage on the machine, If I had still coins I will continue playing 😂
@@bdp2868 referring to competitive games. The person who loses goes to the back of the line. Idiot. Can't believe that needed to be spelled out for you. Sure, if you keep winning you stay on the machine. Losers walk.
Being born in the mid 70s I to remember the buzz around arcades, I just wish I was able to go back in time to when space invaders came out just so I can feel what it was like to have this new technology come out.
Fun fact , Bubble Bobble never had an original cabinet and was made to be a conversion
I debate the use of the word "fun" sir!
I would like to subscribe to more #FunBubbleBobbleFacts
I very much misunderstood where you were going with the title but what a pleasant surprise this video was! Definitely a hidden arcade world many of us never saw!
How good I had it back then in the 70s and 80s. Riding my bike to the arcade with a bunch of $1 bills. Not a care in the world.
In my case either riding to the arcade on my mk1 Raleigh Burner BMX (later a mk2, gosh!) or my brother's olr super cool mk2 Raleigh Chopper, 5 and 10 pence pieces jingling away!
Arcades were soo grand. God, I miss those days
Indeed! In my case, it was an orange Schwinn ten speed. Also remember on the half-days of school, seeing pretty much everyone walking along the railroad tracks to get to the mall where the arcade was instead of taking the buses to get back home.
That original space invaders was addictive as hell. Cost 10p in 1980 london arcade on westbourne grove. Counting the shots to get 300 for overhead spaceship. Getting killed on 9990 so you got highest score - miss it by one kill and it goes back to 0000
It gave Groundskeeper Willie a crippling arthritis in both his index fingers.
22 shots, 300 for spaceship, then every 15th for the 300 again, if I recall. Managed 70 000 once, score wrapped to zero after 9990.
Pro here... couple problems: JAMMA standard isn't considered 4-button, it calls for 3 action buttons and a start. Golden Axe was system-16 pinout, not JAMMA so bad example of an easily converted game. Die Hard arcade WAS JAMMA and Frogger wasn't unless you include bootlegs.
I'm surprised that Z80 chips were apparently so readily available as late as the early 90s.
you could buy it straight from the manufacturer Zilog at $5.50 as late as july 2024. Thomson still sells them.
OMG! I didn't know the history behind this... I love Arcades! Thank you!
Great time as a kid playing the cabinet games. Thank you
Fascinating, I had absolutely no idea about this!
Nice mention of the Jaleco Lo-Pro... it's a brilliant cabinet.
this is something totally new to me. i never heard of these secret test mode arcade boards before. facinating. keep it up dude .
In the spirit of arcade test boards the OG Master System had a built in game called Snail Maze which you could access by holding Button 1, Button 2 and UP on the D-Pad without a cartridge plugged in :-) Keep up the awesome work!
Love your content, thanks for everything.
You missed Dragons Lair, you can visit it in the Smithsonian now. Get my dollar back for me. Killed me in 30 seconds flat!
7:29 beast-mode activated
Maaaaaan, I was always attracted to the games with the weird control surfaces. Tempest, Gauntlet, Xenophobe, anything with a gun or motorcycle attached to it. And trackballs. Trackballs are genius.
'Member when a game in the arcade used to hold it's own space? The pinballs and standard cabs would hug the walls but the fancy games were spread out in their own curvy islands. And Ski-Ball and Airhocky had their own end of the room?
And everything was dark and blacklight and sneaky!
...crap, I think I miss arcades. on a therapy level...
(...iceball can suck a bgOdcks...)
Xenophobe? Was that the weird, three player / split screen one? Clearing out an infested space station or something?
I was watching something else, saw this dropped, and I'll go back to what i was watching when I'm done with this!
ha , I have a mini-vader pcb actually. . was surprised when I got it , many years ago, no one had heard of it nor the story about the Japanese legislation.
I've played some of these while browsing through MAME ROMs! That stripped down Space Invaders maps s lot more sense now.
Very cool, genuinely new info on old hardware
Great video. I really enjoy these history lessons.
Could you delve into how or when arcade machines would sometimes include features to audit how often they are played or how much revenue they are bringing in?
Most arcade boards have a diagnostic menu with detailed statistics so the arcade operator would know exactly how the game was going.
Awesome.. i was just heading to nostalgia nerd thinking... ive seen them all but ill watch them again.. i can relive my Amiga days again for the 27th time.. then this little gem
I remember hearing the sound from your favourite games and running round trying to find the machine 😂
Only to find someone playing it loaded with an unreasonable amount of credits 😂
What's funny about JAMMA is that if you ever played the NeoGeo MVS, The Nintendo Playchoice 10, The Sega Naomi, The Sega Chihiro or The Triforce arcade systems you have unkowningly ran to the same ieda. I don't count the laserdisc based ones since I never ever saw one that worked.
Problem with laser disc was the lasers went out fast and the disc seek time was bad. The art and sound was great though. The Bluth drawn ones are certainly the most popular and have versions for modern systems.
The Dexter is a laserdisk emulator that works pretty well in the original cabinets in place of the laserdisk player. We're using one in Dragons' Lair and one in the Sega Hologram game at the Nationaal Videogame Museum in the Netherlands. Come visit if you want to see the first one working (Shameless plug)...
Learn something new everyday.
The first console, you say? Have you not heard of the Magnavox Odyssey? It's original design (the brown box) is in the Smithsonian.
Every Saturday morning I'd run to "the arcade" as it was aptly named, to spend my pocket money! Thems were the days!
The algo just brought you to my ethos and I wanted to say, I really dig your pfp
I love your channel man. You gave me the inspiration to venture deeper into retro. I was surprised with the choice of sponsor. Helping you quit or not, us nerds need to stay away from controversial products. Maybe it's good hearted to help addiction, but as an ex smoker, I still hate those things.. Sorry man
A very interesting look at "secret games' that were actually test boards for game cabinets.
Well done on your research Nerd.
I always enjoy your videos. Thank you sir.
9:50 This game looks a lot like Dodge 'Em on the Atari 2600. 2-player mode was even more of a blast.
The corner shop, not far from where I grow up, would rotate games all the time. One month, it would have Super Mario. The next month, Final Fight. Then Cadillacs & Dinosaurs. Once, he put Street Fighter 2 in. I spent over an hour there one playing C&D put never finished it.
Our local Sport For All had a cabinet that had mechanized attack (snk), Hero Turtles (konami) and then pacman land (namco). I guess arcade cabinets were MAME before MAME!
That looks like the vintage arcade that is at the little town in Denver that is at the entrance to the mountain road to Estes park from Denver.
Daley Thompsons *Decathlon* was the first spectrum game to use a hyper loader iirc. dead quick loading.
I was a Sea Wolf junkie as a kid. But even I had to admit that Space Invaders had something about it that was truly addictive, even in its relative infancy. Problem was, there was no way to copyright the concept of progressive alien wave, 1st person shooter games as protected intellectual property. So once Galaga/Galaxian/Gyruss came out, Space Invaders became a relic that only the little kids played while the aforementioned were occupied by bigger kids/teens and unavailable at the local arcade. When you bought the Atari/Sears 2600 packages in the early 80's, they often would include a Space Invaders cart for free. Not a fitting homage and ending for such an immutable classic.
I have to somewhat disagree. Space Invaders for the 2600 is a fantastic take on the game with an absurd number of variations that genuinely mix up the gameplay and keep it fresh. It wasn't a pack-in cart because it was bad. It was a pack-in cart because it helped sell consoles.
@@Datan0de Nothing wrong with Space Invaders it was a great game and one of the first 2600 games to get other kids over to your house in the early-80's as a "saving quarters at the arcade" -legit port. But as I said it quickly lost its luster as other competing companies/programmers were quick to cash in on the lack of copyright protection the game had in-built and created superior alternatives, within months of the 2600 version being released. The Atari 400/800 machines _alone,_ had 4 separate cart-tape ports for it(CXL4008, RX808, the infamous "Space Invader" pirate port sold at local Mom/Pop computer stores and the Roklan Software version, which was closer to the Colecovision/Commodore Vic20 port, than the Atari). So again, the SI game concept, had lost a lot of value(even in the arcades), by '82-'83. And yes, including a high name recognition game like SI with the Sears/Atari 2600 systems was a good idea. Most consumers didn't know then, what game historians know now about the declining SI brand and market share after 1981 or so.
In school white sticks were sticks of chalk for use on blackboards now called chalkboards.
"Avoid the X"? That's good advice... I daren't go to the Lowestoft / Great Yarmouth area anymore after mine moved there...
From the images it appears that most of the important chips are plugged in. With the value of them at the time, there is no way the entire board would be thrown away, those chips would be eaisly removed and reused. even the EEPROM's could be re-flashed.
@ 13:30 - Looks like they turned "Tank Battalion" into the tank board in "Tron" a few years later. Of course "Battalion" was probably originally inspired by the Atari 2600 game, "Combat," which I think had its own arcade-based predecessor in the early-mid 70's... 🧐
That's really cool stuff, Nosty!
the aero city, astoro city & domi jr look great
The Intellivision clone Space Armada actually improved on the original by letting you repair the bunkers if you hit a spaceship (Which looked like flying sports cars in this game)
Something which has long been a mystery to me, is an old arcade machine which I used to play in a local chip shop as a kid. It was a generic cabinet, no artwork or marquee, and a sunken CRT which you had to look right down at, as it was at an angle close to pointing directly upwards. The earliest clear memory I have of playing on this machine is the game Choplifter. I'm taking an educated guess that it most likely would have been 1986. But the earliest definite dateable memory I have is of playing Renegade on it, in 1987. I became obsessed with that game, so have no doubt that it was 1987. Roughly every three to four months, a new game would appear on the machine. Around 1992 / 93, Street Fighter II appeared on it. It was massively popular among local kids, so it became the permanent game for as long as I can remember thereafter. The mystery is; what was this machine?! How was it able to run a multitude of current arcade titles from Renegade in 1987 through to Street Fighter II around 1993?! In the mid-90's I chatted to the woman who ran the chip shop about it, and she explained that the machine was not their property and that some guy paid them a fixed rent to put it in their shop. She had no technical knowledge about it, she simply switched it on each day and kept it clean. But she mentioned that when the game was changed, the guy would come with a big board and swap it out. I have tried to research what this machine may have been, yet I cannot get close to an answer. Was it a Jamma machine? It seems to fit the bill, to some degree. But would Jamma have been capable of running all manner of games from Renegade to Street Fighter II? I've been chasing this answer for years.
Could've been a cocktail cabinet? Same internals as a normal upright cab, just rearranged.
As long as the control panel was also changed or buttons added, extra buttons would be on a separate header on the main game pcb. So Street Fighter would be able to be played on the same cabinet. Later in time the crt may have to be replaced for a higher resolution display but not at the time you're referencing.
@@stevendobbins2826 It was an upright cabinet, but with a screen positioning which I'm now aware was unusual. It wasn't facing perfectly towards the ceiling but very close, with only a very slight tilt towards the player.
@@playy1797 Interesting. I know for certain that the CRT was never changed, but I'm not sure whether the control panel ever was. If it was, I never noticed. One thing which I'm suspicious of, is the frequency with which the games would be updated. For a machine standing in a small chip shop, at only 10p per play, and the owner paying rent on putting it there, I struggle to imagine how he was able to profit from it whilst affording to change the game board some four times per year. It always had the latest hot game on it. I've long wondered about the possibility that it was some kind of bootleg system, and that the gameboards were also somehow pirated. The more I try to look back on what this machine may have been, the more I suspect that it may have been some sort of early illicit system which was not officially licenced and was loaded with illegal copies of games. I have searched a lot for any clues as to what it may have been, but I cannot find anything close to resembling it.
@@97channel Sounds like a JAMMA cab. Choplifter is not JAMMA, but the rest you listed are. It could have started as a non-JAMMA cab that was manually 'upgraded' to be JAMMA compatible.
Bootleg arcade games were a thing, but since you still needed all the components (emulation was not an option yet) they would not be that much cheaper. And they would still be JAMMA, most likely.
Unlike a console, or a console-like arcade system like the Neo Geo, JAMMA only really handles the connections between the monitor, controls and speakers etc.
Everything needed to actually run the _game_ like the processor, memory, graphics chip, sound chip etc still has to be on the game PCB, which is why it can be compatible with such a wide variety of games.
Never even knew this was a thing. Another great history lesson 👍
Great video Pete 😊
Never knew this. Thanks!
I ordered your Retro Tech book and it came in the post yesterday...Excellent read 👍🏻
This is the third unrelated video I've seen this week to feature Space Invaders
Oh yeah I saw the Sharopolis video on this a few months ago!
I quit smoking 2 years ago, and so i approve of your sponsor.
I get my nicotine in lozenge form now, but i had to break the "inhaling" addiction in a way that was bad for blood pressure: i used lozenges while i still smoked cigarettes, lowering the amount of cigs i smoked each day.
Because you can be addicted to both nicotine and the act of smoking. At least that how it works if you smoked for 23 years.
Yuck. Worst expensive (legal) habit in the world, and vaping nicotine just results in consuming more nicotine since its so easy to consume anywhere. I don't recommend vaping for someone who wants to quit smoking. Too easy to vape anywhere anytime, and though it may be healthier than cigarettes, your body will get used to needing small amounts of nicotine every 15 minutes or half hour, which doesn't help when quitting.
Vapour still has particulate matter, which will still accumulate in your lungs. I have a 8mm node of lung treasure myself, thats why i quit.
Not quite right about the draw time. It just moves one every frame so it actually takes the same amount of time to draw them because it only ever redraws one at a time but when one is killed there are less frames needed to get back to the first one. eg 50 aliens, 50 frames to move them all, 40 is 40 frames all the way down to 1. You can see the way it works at the start of every round as it redraws them all one at a time.
Fascinating!
As a collector I've got the first two, never seen the later ones.
I could see these being the next generation of arcade game collecting. Good to even have the board, best to have it with the machine it was meant to play on. So that leaves the $10,000 dollar question. Did Nintendo do this as well? During the NSS (Nintendo Super System) era? Another alternate method of "game changing" was perfected by SNK with the Neo Geo MVS. This was an alternative to Jamma, as Jamma needed the custom harness, the game motherboard (often needing proper fingerboards to install non Jamma to Jamma) and of course the controller/buttons as Jamma has awesome support for joysticks/trackballs/etc. For the Neo Geo, it was a simple cartridge change. I have a slot 1 MVS in a cabaret Neo Geo. And your choices are you can buy each Neo Geo MVS cart individually thus starting a library, or an MVS multicart that has over 100 games in a single cartridge. It's amazing what the Japanese innovated in the "Age of Arcade".
Edit: As a small correction, to clarify Neo Geo arcade games uses Jamma harnesses and can be switch to a "horizontal game" in the Neo Geo cabinet. I mean that SNK had developed the MVS cartridge system to avoid changing the motherboards, only the cartridges.
The place looks so neat. Too bad I am nowhere even close to UK. I'd otherwise definitely be one of the regulars.
Tank Batalion is the Famicom's Battle City.
0:49 if that is true, why do your ship and bullets not speed up?
Probably just did the compensation thing for that bit instead of the whole game.
They probably did. Remember this is not about how the game is now, but about what inspired the game as it is.
Yeah I was thinking the same, I’d guess it’s more to do with how many invaders are updated per frame. After you’ve moved the player, moved the bullets, checked for and dealt with collisions etc, there may not be enough cpu time to move every invader, so instead they decided to just move one. If you have 40 invaders they’d be updated every 40 frames, if you have 20 they’d be updated every 20 frames and by the time there’s only 1 invader it’s moving every frame. I expect it’s something along those lines anyway
What a rad story. Something from the start has me wondering now though. Did centipede move faster as you go because of the draw speed as well, or because it was an established mechanic?
I really miss arcades, and I hardly ever played in any. I know, people are operating arcades still, but they don't often get new games, if ever at all. I'd love to see an arcade cabinet running Dark Souls or Celeste. You know what I mean?
I do know exactly what you mean. These places were hubs, places to hang out, and playing new and exciting games was all part of that experience.
Was there also Arcade Club footage in there?
Would like to see a credit to Sharopolis. I think it's pretty unlikely you haven't seen his video on the same subject.
Got that space invaders part 2 marquee on my wall , got it for a pound
If they’re trying to ship empty cabinets and have to include a board so it’s not unfinished electronics, how did the actual game boards get shipped? They’re incomplete on their own too right?
Very interesting topic
Thing I don't understand about this law: surely it was legal to sell parts for their games? In which case, couldn't they just sell them as parts kits?
Wow never heard of these very interesting
Is that a Galaxy 2 on top of the SID machine???
No mention of Polybius? they kept that pretty hidden 😜
Yet another I did not know this moment. Who said old tech is boring. Well done sir.
When I worked as an arcade tech our company used dodgy cheapo cabs that had non a non jamma wiring loom so we had to pull apart the pcb connectors and rewire every one to use jamma, which was a right pain. I must have rewired a hundred of the bloody things.
Weird thing is, we never got a board in that fitted those cabs so I have no idea why they were wired up the way they were, although they did support stereo sound directly which jamma didnt iirc.
I'm guessing Belgium had their own sort of standard because I bought about 100 pcb's from a Belgian and they mostly had wires soldered onto them going to a weird fingerboard that was not JAMMA but they were all the same... Maybe more areas/operators had their own standard?
@@playy1797 That is probably it. From memory the cabs were imported from hong kong. We also had loads of pirate pcbs from the same importer but weirdly they were all standard JAMMA.
8:11. "They just ASCEND." Um, Peter, I think you meant DESCEND.
Best arcade games are as follows escape from robot planet space Lords cyberball Tron disc Tron Spy Hunter Tempest track and field Donkey Kong Donkey Kong Junior Street Fighter 2 and Mortal Kombat
Was the same law applicable to consoles? The Sega Master System has the hidden snail maze game, for example.
I doubt it, since the Master System is an exception and not the rule.
Late to the party , but I’m definitely going to embrace qu’est-ce que sup 💪
Just so people know, the FUM thing is like over 100 quid. Hell to the na.
I had it on the MEMOTECH MTX512 as COSMIC RAIDERS and I have seen the machine code which was very interesting unfortunately the unit went kapoot as the CPU and GPU overheated and burnt out.(sorry for shouting)
Barcadia mention is a blast from the past! Whatever happened to that? Oh jeez not "Fum", seen that rubbish on all the Usual Retro Suspects.
Seems the search for Polybius is still on
Japan was at the forefront of technological advances for decades. But in the 2000's they lost that lead and have plateaued. But that many-decade lead has led to the widely believed stereotype that Japan is and always will be ahead of everyone in technology. Japan itself is the most tech-friendly country, but their advances have long flatlined.
Was expecting a joke or reference to Polybius haha
I never saw the wrong game in the cabinet lol
Consoles and PCs getting better than the cabs probably hurt arcades. You can also get so many cheap games, though kids will steal their parent's credit card and spend $100 on a free game instead
Should warn before advertising. I pay for Premium so dont want to be advertised to. Thanks for the upload though, interesting to see old cabs
"🎉 Wow, what an incredible video! 🙌🎮 Thank you so much for sharing the fascinating world of hidden arcade games from Japan. 🇯🇵 Your deep dive into these literal hidden gems was not only informative but also incredibly entertaining. Your passion for gaming and dedication to uncovering these hidden treasures truly shines through in every minute of the video. 💫✨Keep up the fantastic work and continue bringing us such amazing content! 👏👏 #HiddenArcadeGames #Japan #GamingNostalgia"
gen 1 and gen 2 gaming was all american, japan did not have consoles before, but we did damn near kill the game market
hidden test game on the sega master system 😂
Canada was filled with pirated arcade cabinets.
Oooh USHUDA
Why does it say Space Invader: Part II?
Please send your cabinet cleaner for training.
Is this fum stuff really any good I'm so fucking sick of smoking lol I can't get patches to keep stuck to me, gums and mints and stuff always upset my stomach.
Does this mean youre back Nerd? 😃
I'M BACK BABY
Yay! @@Nostalgianerd
Nice vid, rainbow flags: gay? Just wondered. Also: Love the glow-in-the-dark dinosaurs lol