In the 80s you quickly learned to master the art of load time management. I remember getting home from school and immediately heading for my C64c and start loading whatever game I was currently playing. Then go wash my hands, change out of school clothes, have snack or bathroom break and THEN head to the computer to play. That is unless the load failed, in which case it was time to engage in uttering a colorful stream of curses hoping my mother wouldn't hear me.
See, if you were British, that'd be "have a cup of tea", but so would anything involving 2 minutes spare, or not doing. We mark out our lives with cuppas.
It's ad time management these days. So many ads = so much free time to do other things. I have all the ad breaks for UKTV timed. Maybe the skill stems from the old days waiting for tapes to load on the spectrum.
In non-Soviet Russia we've had to use VHS tapes for that, using video stream as data. It was called ArVid and it could store around 2gb per 180min tape which was very good. But this was later in the DOS PC era.
Makes me think of ZIP disks as high capacity rewritable media using magnetic tape, which rather caught on in America until cd-rw technology became consumer grade.
I've also heard of abandoned vhs data storage technology in the US, it's fascinating to see how tech evolves differently in different countries. I had no idea any of the tech in this video existed, lol.
@@0v_x0 Zip disks had a competitor in the LS120 which was a super high density floppy drive with 120MB disks. I bought a drive and 5 disks, it was a great novelty storage device that always baffled my friends when they saw it because Iomega outsold it with the Zip drive and the company vanished.
This video reminded me of something I had totally forgotten about. In the early 90s, over in PC-land, shareware disks were all the rage. However, one of my shareware CDs was something I had never seen before. It was a snapshot of the comp.unix newsgroup alongside a copy of Minix. There were thousands of random utilities and games posted, all in the "shar" format. So you would save the message as a .sh file and execute it to unpack it. Those were truly different times.
When I read about this in an imported C64 magazine, I desperately wanted it. But unfortunately I never saw it for sale anywhere. Then 4-6 years later I saw a dusty but sealed copy for sale at a stand at a computer show... as my group were hurrying out to catch our bus and I didn't have enough money with me to buy it. I'm still a little bit upset that I couldn't get it, but seeing videos like this ease the pain. ;)
I remember the Amiga had a zxspectrum emulator. You could play a spectrum tape on a Walkman into a sound capture device plugged into the parallel port. Then you could snapshot the memory like a save state to disk and reload without original tape/loading times.
Seems to me that history has tried to teach us this lesson several times and never gets through; compromise/hybrid storage and playback technology struggles to find its market. Either be low-budget and prolific "cheap and cheerful", or go high and risk it all on commitment to your format "quality uber alles". The middle ground is where entrepeneurs and technically clever ideas go to die.
yeah, basically like: "I just want the basic functionality and don't want to pay for bells and whistles" or "if I'm going to fork out for extra features, I want ALL the extra features"
I think this was someone's first try at putting data on CD. Later competing music companies forced the 650mb later 700mb standard like the blu-ray wars. There is always some pioneer to break the trail through the wilderness of "impossibility" followed by the pavement trucks and mall builders.
I wouldn’t call hybrid cars a failure. It’s almost 25 years since Toyota released the first Prius and its technology has been extended to every model the company sells. (With other companies also copying the hybrid tech to their cars.)
Man, this is so late-80's-early-90's. That Boombox and this CD hackjob gives me the vibes of young Mr. John Connor Hacking the ATM machine and stuff like that. 😆
I still remember the first time we got a CD drive for our family PC back in the early-mid 90s. It was super-duper exciting. The first CD we owned was demo/sampler disk of some kind, I don't remember what it was but it had a lot of crappy demos on it that I played to death for months (because it was all on a single CD and therefore awesome).
I remember back around 89, was the first time i tried microwave popcorn. I thought it was so good. But since then i can't stand that stuff. The old ways were so much better.
Must be buying the wrong stuff then. Orville Redenbacher’s microwave popcorn tastes just as good as the “pan” you hold over a stove & wait for it to start popping. The key with microwave is to not burn the popped corn. Take it out early
Wow, I never heard of this, but I live in Canada where where most people used disk drives with their C-64. The only time I ever saw software on tape for the C-64 was when a cassette came with a European magazine.
My dad's TSR-80 was all cassette based as was my TI-99/4a. But when I got my C128 I bought the disk drive too. Going through my late dad's stuff I found boxed up all his Radio Shack stuff. I found a tape of programs that I wrote and typed in from magazines. Gonna have to try them someday.
In many ways it tends to go in cycles, look at solid state storage today, in many ways an extension of ROM cartridges, other formats may re-emerge when materials change and they offer higher and cheaper storage. I have a 5TB hard drive still, because 5TB of SSD would have cost a lot more than £60.
NEVER understood why people stuck with cassettes. If a user has money to get a Computer CD Player? They’d spend that money on a floppy disk drive (which can also store user saves & documents)
@@electrictroy2010 Because floppy discs were an IBM PC thing, and as well as not being really baked into most micros operating systems to use, were really damn expensive. Plus the computer manufacturers often baked their own more compatible solutions. Same for compact discs later on. First person I knew who bought a CD drive for their PC, and just a reader, not a writer, spent £300 on it. Audio CD players weren't cheap either.
Great video! Games on CD like these was a good idea and you hit the nail on the head with your conclusion! Most of the people who had a CD player or a CD player good enough to work properly with a system like this probably also weren't terribly interested in 8 bit machines but were instead using 16 bit machines. Also, up until around the mid 90's a "cheap" CD player was usually one that was also pretty crappy. I would know, I received one of those "cheap" CD players in 1990 as a birthday gift and it wasn't until I got a better player a couple of years later that I realized just how bad the "cheap" one I started with was! Also, in my experience in the US by the mid 80's loading from a cassette was something that an early 8 bit machine like a VIC 20 did. Any self respecting C64 owner loaded from a floppy disk, even if that meant the initial cost of the machine was higher. LOL
My only experience with tape loading in the US was on ancient Radio Shack TRS-80s at school. We had a disk drive for the C64 (and later two drives when we upgraded to a C128). I didn't get my first CD player until 1991. This would have been an even bigger flop in the US because it solved problems most of us never had since we didn't use tapes, and also because many of us didn't get CD players until years after Codemasters discontinued it.
Agreed- in the US, by 1984-85, most computer users - Commodore, Atari, TI, PC, etc, were using floppy discs. I was using 3.5" floppies in 1984 on a Mac in University computer labs and owned the ST by Fall '85 with dual 3.5" floppies, obtaining a SCSI hard disk for the ST in 88 or 89- only floppies until then
The interface is quite nice in its simplicity! I wonder if the software used some kind of error correction codes, like Hamming or Reed-Solomon codes? CDs themselves have built-in error correction, but there can be enough noise over a 6' long unbalanced cable like that. It'd be interesting to see.
The video quotes the inventor of claiming so. But given the era, it may not have been the best possible implementation of that concept or the most accurate terminology.
There were also those of us who had our eye on an Amiga or ST but whose families just couldn't afford one of those either, so our only option was to stick with our tape loading ☹️
That’s absolutely fascinating. I had no idea that such a thing existed. When we got our +2 actually a +2A) we got a pack with several tapes containing about a hundred games in total. This was compilation tape hell on steroids, and we had to go through each tape and write down tape counter numbers for the start of each game, with about seven or eight titles per side. Running anything obviously involved a lot of rewinding and fast-forwarding, every single time. Beyond the loading time improvements, this would have been a godsend just from being able to jump straight to a given track. But like most, we didn’t have a CD player back then that we could have used, and the first one we did get was part of a hi fi system that wasn’t anywhere near the computer at that point. I forget where we got this speccy pack from - it was either from Currys, Dixons or possibly even Comet. I’m not even 100% sure if the tapes were even completely legal, to be honest. We were just so chuffed to have a machine that didn’t have a worn-out keyboard (our old 48k already had several flakey keys from too much QAOP action before the rubber started to tear) and to get a whole pile of new games to go with at the same time was just a dream.
I think I had the set of tapes you are talking about, but they came from some electrical components magazine my dad subscribed to in the mid 90s, who used to have loads of new-old stock (that's also where he got an Amstrad GX4000 from for about £20) The tapes all looked the same with just a basic white label on them but no mention of what games were actually on each one. I recall they were full of mostly pretty bad Mastertonic games.
This, I was sure Nerd was going to talk about the trash early cd-rom games and stuff like the cd-i. Simply as I had no idea somebody ever thought of using music cd as an tape replacement for 8 bit systems. Now it was an system who did this the opposite way I read about using VHS tape as an backup system. It was killed by cd writers pretty fast but I assumed this was an low cost system using video in on an standard vhs unit as it was tape backup systems back then.
Just get a floppy disk, instead of the stupid CD. I had thousands of games distributed on floppy in my collection. Typing DIRECTORY displayed all the games without wasting time writing the tape counter numbers
@@alexsutton85 Ah, Greenweld! At least I think so. Was reading an old electronics magazine as a PDF, you can get them all archived. Someone I babysat for, their (divorced) dad got them a GX4000. The mum asked me about it, and when I pointed out there weren't going to be any more games than the car one it came with, and that it was obsolete and being sold for chicken feed, she got VERY pissed off! The kids loved it, but eventually would have wanted to play more than Burnin' Rubber. Ironically Greenweld also had a load of GX4000 carts for sale for very cheap, but that was a good while after she'd shoved the console up her ex-husband's bum, so too late to mention.
@@magnemoe1 Danmere Backer. Although apparently other companies sold it with different names so maybe Danmere weren't the real manufacturer. The circuit board was very simple, just a couple of logic chips on an 8-bit ISA card, with a couple of RCA jacks to connect to the video. The video apparently had a tracking number embedded in it, that you could see on a connected TV. So it looked like a load of bars and chunks, with a number in the corner. If you wanted to load a particular file, the program would tell you where on the tape, what number, it was. I think it recorded a table of contents at the beginning or maybe the end, maybe both. It was clever how simple it was, most of the brains must have been in the software. Which, on something like an 8088 PC would be asking a lot.
I bought the Spectrum cd games pack secondhand from an advert in Micro Mart when I was about 12 (around 1990) . I was delighted with it… it tripled the size of my games collection and loaded really quickly, all for one weeks’ paper round money!
Also Codemasters were the shit back in the day, they became crap later on but in 1989 you knew you were perousing something good if the tape you were looking at was published by Codemasters. Think the only publisher that gave me equal satisfaction for my 2.99 weekly purchase was FireBird.
Quite sad that the technologies that came together to make all of this work meant that it was pretty much redundant on release. If CD players had come to market sooner or the 16bit evolution had been delayed then you would be reminiscing on a fondly remembered breakthrough in micro computing instead of an amazing product that strikes no retro recollection for the majority. Congratulations and Kudos to the teams that made it happen!
I feel this happens a lot. You get an new breakthrough and everybody jumps for it. You get rapid growth who slows down. CD was pretty short, from introduction to DVD. Today pc cases with external slots are rare. You had the railroad craze back in the 19't century, to the internet startups and today all the reusable rockets :)
Those were different times. English is not my native language, so sorry for mistakes. The music CD was around from, say, 1985, and optical disks (big CD's) from the early 80's. It was in a time when video recorders started to become mainstream, and 8 bit computers could be found in many households, but often without a floppy disk. Those devices were expensive and (especially for computer CD's and optical video ROMs) there was little content. You'd drive to the city to find some stores to get tapes or floppy disks. Apart from music stores CD's were rare. In the beginning of the 1990's CD Rom technology for computers started to take off. It was right before Internet, companies pushed CD Rom computers like the CD32 (Commodore) and Interactive CD Rom (Philips). We did not know about the internet, the future would be data sharing through improved "unbreakable" optical disks. The CD computers/consoles primarily failed due to limitations, though in the game console market they became a success. After 1995 CD Rom drives became available for lower prices, internet kicked in big time, the writable CD was introduced. There were no USB sticks at that time, you'd have to safe data to floppies or the ZIPdrive (if the receiver had a drive like that) because download speeds and online storage were like a snail. The CD rewritable and improvements in reading/writing speeds made it slowly to replace the floppy disk. Another application was to make custom music CD's to use in the car. Now we can find every song on UA-cam, but back then people who even shared pictures on a fan page were sued. Deemed illegal download sites like Napster (kind of torrent download) became very popular. Bottomline, the CD became mainstream after 16 bit computing found its way. In the 8 bit era harddisks were still a novelty. You'd had to park the read/write head before turning off your computer. CD was an option after tape drives, disk drives en HDD, and also a very expensive one.
@@E.T.S. Thank you for a thorough history of media. I wouldn't worry about your English, it's my native (and only) language and your writing is better!
Regardless of context of the video, I always get goosebumps whenever I see a Speccy running. While I never had an OG Spectrum, I only had Amstrad's +3 version, my late cousin had the rubber key 48K mini beast. The Spectrum line was such an underrated little micro for its day.
This channels name is spot on Nostalgia nerd for Nostalgia nerds. I have the nostalgia of the industry standard "Compact Disc Digital Audio" logo burnt on my memory akin to burning files to a CD ROM from my first CD-ROM drive which had compatibility issues sometimes from my friends who had expensive CD Burners for my 486 DX266 I still remember as a kid installing Windows 95 for the first time on CD ROM and also remember Installing Linux Red Hat from CD ROM Discs later in the 90's. From the early 90's I remember my Grandad had a 2 CD Players one on his big Hi Fi system and a Portable Sony CD/Cassette player not dissimilar to the Sanyo in this video. Thanks for another walk down happy memory lane mate.
The TurboGrafx-CD was released in the United States in November 1989 (Just a year after it's Japanese counterpart.) The Philips CD-i didn't get a NA release until December 1991 and another 6 months until its European release in July 1992. And if you argue the NEC CD Rom Rom was only an add on and not an all in one console like the CD-i the "Duo" the PC Engine + CD all in one unit was released in September of 1991 (still predating the CD-i)
In the US sure, us in the UK didn't get the TurboGrafx-CD so we couldn't play splatterhouse or bonk's adventure until they were ported to other consoles
This would have been a non-starter in the US. By 1990 software on cassette was pretty much non-existent at retail and had been for years. Floppy drives were far more common among 8-bit users and the rule for anything16-bit or above, along with hard drives largely being a given for PCs. The cassette on Atari 8-bits was painfully slow because only one channel was used for data. The other was a dedicated audio track. This was intended for use educational software that would combine spoken instruction with interactive material. To keep the data loads brief the onscreen presentation was mainly done using the extended character set (ATASCII) and simple multiple choice inputs. There was a dedicated cartridge for developers to use as their control program for these packages. This also meant you could hear a lot of info from the way the data track sounded if there was no audio. This provide vital clues for home made data tapes regarding whether you started the load too early or too late. It also applied to floppy drive I/O, with single density and double density having distinctly different pitches. You could control the NOISYIO function by changing the value in location 65. Yes, I read the book 'Mapping the Atari' many times in my youth.
Truth. My first computer was a C64, and had an external floppy drive. And I got it used in the mid 80s. Cassettes were outdated even then. He then goes on to mention cassettes in the late 80s/early 90s. By that time, I had moved onto my Amiga 2000. And, as an E-3 in the Corps, I wasn't exactly made of money.
Umm no. The Atari had about an average bit tare on its cassette interface, about 600 baud. With very few exceptions the date was always stored in mono, so the Atari using the other track foe audio had nothing to do with the data speed. It was just average for tape witch means it was slow like most other tape formats.
@@massmike11 My experience of cassette loads on a variety of 8-bit systems almost always had the Atari coming in last at loading a comparably sized file. Though once you got into loads taking five or more minutes the difference became a bit nebulous as it was an endurance event across all platforms. Most platforms simply wouldn't offer a game requiring more than 16K on cassette as it was assumed anyone who had the greater RAM was also able to afford the floppy drive. I recall a handful of cassette games requiring 32K but no titles come to mind. The C64 in Europe created a different situation, where 64K RAM was a given but floppy drives were still too pricey for much of the market. So there were cassette games on C64 much larger than was common on systems in wide use in the US. And thus the accompanying awful wait to load that was beyond what early Apple and Atari adopters ever endured. There were also some weird variants like the 'Digital Data Pack' cassette system used in the Coleco Adam. It was much more sophisticated than audio cassette based systems but a major design error would allow a surge on the read/write heads at boot, which could erase data from the tape. Worse, the manuals contradicted each other as to whether the system should be booted with the drive empty or if it was safe to leave to tape in place.
I think the issue of cost re: disk drives is a philosophical one. If one were interested in a computer in the early 80s because.. we’ll just “because” (it’s the 80s! Home computers are in lots of tv shows and movies) THEN by the mid 80s you dip your toes in the computer water. By then a 64KB 8-bit computer was under $200? Certainly under $300 and under 200 did happen at some point from old advertisements I’d seen. No reason to go less than 64K. Disk drives prices improved but still a few hundred. BUT the TRUE cost was computer + disk drive. Just need to see it that way. And if you went to the shopping mall and there was an Electronics Boutique store then you’d only see floppy based software (or a few titles on cartridges for Commodore and Atari). Still cheaper than going 16bit (easily over $1000) and iirc a dot matrix printer was the most expensive item. They got cheaper too. But the printer legitimized your system. It’s educational. Do term papers on it. Print out budget and shopping list etc. Get “Print Shop” (it was on floppy not cassette) and make banners for parties. Parties you could afford to throw because even with the cost of a floppy drive you still saved over ST/Mac/Amiga/MSDOS. Then maybe by 1989 you thought what a great few years you had with your 8bit system but all the new good stuff is 16bit and prices are coming down and maybe you find a used system (like I did.. which lead to a new A2000 in about a year). But by 1990 or so a person might well have a better idea of what they want and need. It’s no longer getting a computer because “everybody’s doing it” in 83-84. That mentality would come back of course to a new wave of first time computer owners when the trifecta of Pentium-Win95-AOL hit. (Although I do remember hearing on the radio in 1994 that “everyone” [or at least a sizeable portion of America] was beside themselves that day because AOL was down .. so that’s 486/early-pentium Win3.1 time frame)
I agree on your reasoning for the poor reception, I doubt that many still rocking an 8-bit at that time had convenient (as in, next to their micro) access to a CD player at that point. Those that did likely already had a 16-bit system.
Well I love this video had no idea that there was pre CD-ROM CD game loading ( and the compression just makes it more impressive) . It reminds me of how I felt when I found out that audio cassettes used to be used for computers
I appreciate videos like this, the technology is before my time, and growing up in the US I didn’t know about video games that used cassettes or CDs. But I find older technology incredibly interesting. For me games were the NES, Atari 2600, and later SNES. We also had a Laser computer that used real floppy disks(the large floppy sort with the large center hole, not diskettes) to play about three games. Thanks for making cool videos! 👍
I'm in the US and had never heard of this! I also didn't realize the floppy disk was more a US thing than an "everywhere" thing. Very interesting bit of history here.
@@Kholaslittlespot1 It's not that floppy disks didn't exist in the Eurosphere... they just weren't the standard for data there, that they were in the USA. Cassette data was really dropped by an average user pretty early on, in the USA side of things. But, some of that is due to the fact that computers were more of business machines and less of gaming machines in the US side of things.
Interesting idea…. In the United States, we we on to hard drives by this point, much less floppy disks. My 1984 Apple IIe used dual 5.25” floppy drives, never had a cassette drive. It’s also worth noting that 8-bit machines were rare by this point, outside of holdouts who owned them a long time. 286 PCs were common, along with Amiga. By 1991, 32-bit was the rage, a 386 was it and it didn’t take long for everything else to just go away.
No, as the c64 has no direct control over the cd itself unlike a disc drive, so it's more like your home c90 compilation tapes but super fast to select which track you want.
This CD Data device is not faster than a 1541 especially if you have fastloading software. (Like a basic program typed from a magazine to improve the 1541’s speed.)
My family was late to the Compact Disc game, and so I think the first CD player I ever owned was either my 486 computer with CD-ROM, or my Playstation 1. Both of those could play a huge variety of games that younger me would have preferred even if I, an ignorant American, had heard of the greatness of Codemasters and the Oliver Twins. Plugging one of these advanced machines into a C64 or Spectrum to play Treasure Island Dizzy would have been absurd to me back then... although it would be pretty darn cool nowadays.
Imagine hooking up your PS1 into a Commodore 64 just to load a Compact Disc Game:-D It could become more nerdy only if you were arguing about nuclear physics with your friends during the loading process.
Loved the video. I think I have a small fact thought. Rainbow Arts was not first up. This was done in 1988 by the dutch company Eurosoft for the MSX computers and it was called "The Games Collection". Of course not as well known, but MSX was kinda big in some European countries. The tape version of the collection is going for a few euros I just saw on the auction sites , but did not see the CD version for sale.
Remember those days fondly and at the time was blown away by this technology on the Speccy and to be fair it was clever, although most of the games I either already had on tape or were poor. I'd moved onto the Amiga not long after. Great video 👍👍
0:52 Great video with tons of super amazing and fascinating stuff, but I just wanted to add that I think the Turbo Grafx 16 CD beat the CDi to the punch on home console CD-ROM gaming in 89'.
If you can, back up this CD as soon as possible! It looks like it’s been pressed by PDO in their UK plant and has bronzed horribly. It’s essentially rotting from the edges. If it’s still fully readable, back it up now.
i noticed that, i have a soundtrack cd from the tv series 'lipstick on your collar' totally rotted, and pretty much impossible to find 'replacement' good ones 😢only real option obtain each track individually and put on a cdr myself..but...it seemed to use some form of compressed format as total track run time much more than a normal cdr
Seems like it was a neat concept. Those sped up load times were huge. But yeah, CD players were *not* cheap back then and I could definitely see that being a major roadblock for potential consumers.
Here in the US, in the late 80s and early 90s, 5.25 inch and 3.25 inch floppies were king, so it would have been very rare to even think about loading a game from casset, I didnt even know it was a thing until I watched a few videos on it. (coming from someone born in the late 80s, so take it with a grain of salt, early childhood memories are never 100% accurate)
Yeah, same here. I grew up on an old IBM XT (later a PC Jr), and I remember being absolutely baffled to learn there was some strange foreign land where everyone bought software on cassette, and it only cost $5 for a game. Utter madness! ;-)
I was the first kid in school to have a CD burner. I made my money back in a month selling pirated music. Had a full time after school job. Great times
@@PaulaXism we had the radio & tape too. I was born in 1980. With portable tapes me & friends would break the plastic off and put our finger on the motor to slow it down, make it skip, and quickly bring it back to chop & screw the music ourselves. This might have only been a music trend here in Houston, but a lot of people did it because tape was a lot more affordable, and portable over records & expensive dj equipment
Interesting to see you and RMC would drop a video of the same topic on the same day, mere hours apart from each other. I see the PCB on your Rainbow Arts collection adapter is green while RMCs was orange. Interesting you both managed to grab a copy nearly at the same time... Could this be a collector or a computer shop owner selling out a bunch of old copies of the compilations on eBay? Interesting video though, very informative. Not implying any fishy stuff going on btw, just thought I'd point out this interesting coincidence.
that's the most sneakiest and unexpected ad attack ever seen till now! :D (also an enjoyable one, like the 80s ads that were often better than the actual tv shows).
CDs were still a boutique item in the US in the late 80s. People had them but they tended to be the home theater system types, the same kind that might have owned LaserDiscs.
Imagine revisiting this in the modern day with a Blu-Ray audio player, and a Blu-Ray audio disc full of 24-bit 96 kHz joint-stereo FLAC, with CLV encoding, and fancy lossless data compression prior to encoding that data into audio, plus data decompression as soon as the audio is decoded. And also, laser lens cleaner brushes, and much more consistent overall mastering. You could possibly even use this technology to make a single extremely big game for an 8-bit micro computer.
Those cassette drive cables were fairly common on the pre-8088 puters. I got a TI-99 4A one Xmas and played that to the max. Floppy or hard drives were impossibility expensive but I quickly learned the old 30 minute tapes worked best and were cheap enough to trade. Mostly written in Assembly using the memory expansion cartridge. Not a bad beginner system for 1981.
In the early 2000s stores started selling CD's with all the editions of magazines like Zzap64 and Crash, 1,000 Amiga games plus emulation, 10,000 C64 games plus emulation, etc. I know, because I bought them all. At the same time, there were unofficial campaign and mission disks for Starcraft (500 missions and campaigns), Flashpoint (100 missions and campaigns), Command and Conquer (1,000 missions and campaigns) and so on. The 2000s were the weirdest decade of the 21st century for gaming and peripherals!
In my family we got our first CD-player in 1990. It was of course a part of the expensive, non portable, stereo equipment in the living room. If I'd ever had come across one of these CDs I probably would have sorted it out with an extension cord of some sort but I never did. This was all new to me. Thanks!
Interesting. By 89, CD player purchases exploded in the US. As a high school student, I bought my first CD player in 89 (open box at Best Buy) for the equivalent of £58. Not cheap, but certainly obtainable. But then, as you point out, that was irrelevant, because we all had floppy disk drives.
"Arbitrary CD Player hooked up to your computer might be more janky than you'd expect" I dunno... I'm already expecting a LOT of Jank with this set up. Anything that isn't Jank is a happy surprise... so more Jank is... well, I kind of am now MORE interested now xD
I remember that Codemasters CD. A mate loaned it to me to try out as it was impressive for the time. We'd both long moved onto 16-bit, him an ST and myself an Amiga, but we'd both owned C64s previously. The main problem for the companies behind the tech were too late. A few years earlier and it would have had a chance to visit more places.
I have never heard of this either! Me & my friends were in college during this era, so there were loads of Spectrums (Spectra?) BBC-A/B's, C64's etc etc, but I only recall either cassette loading or microdrive & 5¼ floppy drives. My friend worked at Nimbus discs who had the Microsoft CD-ROM pressing contract for the EU! happy days!
I was confused at what was meant by a "midi system" until I saw the picture. Also the first CD "player" I owned was the CD-ROM drive I bought for my Mac in the mid 90s. Yes, I'm in the US.
What a great video, and I remember seeing this advertised back in the day, and I loved the idea of loading games quickly on my Speccy using CD-ROM. I think I didn't end up getting one though, because I wasn't totally sold on the selection of games on the disk, and as you've alluded too in your video. In our household in 1989/90 there was only one CD player in the house, in the living room, my Dad's Hi Fi, and not in my bedroom where the computer lived! But it is a neat idea I think, and in hindsight I regret not supporting it.. Thank you for posting :)
Like you said at the end, by the time this was released, anyone with the cash for a CD player would have an Amiga or game console by then. Hell, I had a game console by then, and I'm pretty sure I didn't yet have a CD player.
My uncle had one of these, I remember sitting amongst a nest of wires watching him set and tune it. I always watched in amazement at how he done it, it seemed so technical and complicated at the time.
As someone from the US, I never saw a game on cassette growing up in the early/mid nineties. Even my Mom's Apple II (which I *bearly* remember) had a floppy drive. I did see them in thrift stores later, but never owned the machines the tapes where intended for. The first CD-based game I remember getting was for a game called Assault Rigs I think it was. and the audio of the game was on track 2 and beyond so I ended up just listening to the soundtrack a lot.
As an American born in the mid 80s, i had no idea any of this existed. I had an nes at an early age, and my dad had up to date apple computers from the university he worked at, which was also involved in the development of multimedia CD-ROM formats but that was the early to mid 90s hypercard era. Games were either cartridge based consoles or on the computer from floppy disc. I kind of grew up enough to be really into things when CD-ROMs were peaking, my mom had a PC by then and it came with a 101 shareware DOS games CD. This was by 1996 though. I grew up with maxis sim games and hypercard games, and the odd demo for games like another would or the early 90s port of prince of persia, which I was awful at.
Wow, just wow! I didn't know that such a system even existed, in the 80's my poor ass only had a MSX 1.1, I was able to upgrade only in the early do middle 90's and it took my so long that by them the 8 bit and 16 bit era were gone and I bought a IBM Pentium 100 MHz with a whopping 8 MB o ram and it had a CD-ROM already it took me a few years to get a CD recorder, I believe that I've bought one in the early 2001-2002. I did my mods on the MSX too: I was able to develop a board together with a dedicated power supply that I could connect a IBM PC 3 1/2 inch disk with crazy 2.2 MB on a machine that could only read 64kb, it allowed my to install MS-DOS and CP/M .
Started watching this immediately thinking 'I never heard of this when it came out!' And then I realised... I was an Amstrad CPC guy with no CD player until 1995. Yeah.... that'll explain it. Awesome video!
I seem to remember this release but back then information was passed around the school yard by word of mouth, no internet back then. I remember it as the CD just replaced the tape and had no load time advantages obviously wrong as I was shocked to see it connected to the joystick port. I must admit I was about 15 when I got my first CD player and that it was an expensive item at the time (I never realised how much my parents shelled out for me at the time, first was the Vic20 then the C64 then a CD player they were all proper expensive). I need to find this collection but now you've released this video I'm sure the prices have shot up and out of my reach AGAIN!!!!! I just need to wait another 10 years for a chance to own one.
Wow, that Sanyo CD player brings back memories. I was given the exact model as a sympathy present when my parents got divorced, lol. I was quite good and I used it for atleast 8 years.
I remember my whole family was obsessed with Impossible Mission on our C64 back in the 80s, so much so that the evil dudes catch cry of "stay a while, stay forever!" became a running family joke for years.. We also had a disc drive for our C64 and mostly played games on either disc or cartridges
I borrowed a friend's CD-i so I could play a rented copy of Night Trap (with Dana Plato) and a cartoon based "laserdisc" game that was similar to Cliffhanger or Cobra Command from the arcade. I can't remember the name though.
@@billkeithchannel I knew no one that owned a CD-i in those days and only a few with a TG16. Toys R Us was the only dept. store who carried TG16 and after I bought it it was not long and no longer carried at Toy-R-Us and I was pissed. A used game store finally opened up in the mall had the CD rom add on was real cheap and got it there and no CD games to be found in 1995 in my area. That sucked allot but had fun with about 8 games they had on hand. Playing Wanders from Ys on CD was my Legend Of Zelda experience over again. Great time in video games we got to experience!
@@billkeithchannel That's weird TG16 was not popular in my area of the south and don't remember Kmart selling them. I bought it in 1992 when the price went down to 99 bucks with Keith Courage pack in with Bonk's revenge loose. It was a good deal with SNES and Sega being so expensive and look back to realize Toys R Us was giving them away with overstock of no one buying them. Babbages games in the mall was the only place to buy used but was rare to find used Hu card TG16 games and forget the CD games. The used game store opened in the mid 90's and sold me the CD rom used for 85 bucks and was surprised with the 600 dollar price tag but a few years went by and guess with Sega CD and CD-i the price bottomed out. I really liked TG16 and wish I was a little older at launch to afford the games but SNES and PS1 made up for it going away then.
@@thaddeusmcgrath They got a limited shipment in for some promotion. I am up by Lake Erie. I remember Kmart was also the official retailer for the TMNT toys when the first movie came out and we got to see the movie at a special screening the night before the general release.
Based on the thumbnail, I thought this would be about those huge free/shareware DOS game compilation discs from the mid-90's. Turns out it's a lot weirder!
@@frazzleface753 👍😊 totally. Mind you, if you were like me, it was a C90 “compilation” that absolutely hadn’t been copied from a friends set of tapes via a tape-2-tape deck 😝 Today’s stuff looks amazing but there was a magic to the 1982/3’s 8-bit game-on-tape vibe that can’t be imagined in 2021.
Development of the "Compact Disc-Interactive" format began in 1984 (two years after the launch of Compact Disc). First announcement 1986. So in 1989 it was not such a new idea if asked me but a nice idea to make it compatable for 8-bit systems. Still having my CD-I 910 player including piles of games on CD's and of course the controlers safely packed because it is probably never going to be used again but I do not want to throw it away. The player was released in 1990.
Really interesting. I got my first 64 in '83 and my first A500 in '89. I had a couple of floppy drives for my 64 by the time this product came out and a shelf full of C-15s full of cracked and turbo loading games. I did actually own a CD player in 1989 so could have actually used this!
So, in theory, you could make a cd that won't only load the game, but it could actually play and beat it if you programmed the right audio after the game data
Interesting idea, but I'm not sure because I think there could only be two directional signals because there are a maximum of two audio channels on standard audio CD. Unless it's possible to have some complex method of splitting the audio cable and sending the audio data to different pins on the computer port? I doubt that would be possible, but I'm not technically minded enough to say for certain.
Whoa, Michael MJD, Nostalgia Nerd, I can barely keep up this evening. It's great, I'll have stuff to watch for at least an hour, but damn, let me catch up a bit :P
It's a weird sort of inversion of when in the mid 90s games started putting their soundtracks as audio starting on track 2, with track 1 being game data. Playing track 1 on a CD player sounded very much like the audio loading noise which is peculiar and intriguing.
I guess it's still a form of audio binary, except it's the CD audio decoder trying to parse binary as audio (rather than *create* binary with audio which is decoded by the system it is run on). It really is a cool kind of circle made by tech progression.
The Dizzy series makes me so nostalgic! Did anyone spot the typo on the list of games? Broderbund/Boderbund - of Spelunker fame....another absolute classic
Being from the States, myself, I was completely unaware of this part of computing history. As you point out, we just didn't experience it here. Very cool!
This is the first time I've ever seen this. When I was a kid, my introduction was the arcades at Wal-mart and later I saw games being rented at the movie rental place in town. Friends had consoles and that eventually led to me getting an NES. So I think the market was in consoles at the time and cartridges were king. Also CD players were still rather new and computers were not in everyone's home. We still had a record player and with an 8-track player. I didn't get a CD player until maybe the early 90's.
It's great that you covered this. Interesting that it must have used the connections that weren't swapped about on the +2 upwards joystick ports. The original capacity of CD-ROMs was 640MB. The swapping back and forth between left and right channels was an issue with the first available CD player, the Sony CDP-101.
And yet, for all its impressiveness, this tech was an appalling waste of bandwidth - converting the digital computer code to a modulated analogue signal and then converting it back to digital on the other side. The "amazing" total capacity of 12MB clearly shows how much potential is lost along this way: less than 5% of the digital capacity of the Red Book CD format was actually usable in this process, and the transfer rate suffered with it. And compared to regular 5,25" floppy discs, which were the standard storage medium, at least for most C=64 users in Germany, a total of 10 games on a compilation was not very impressive either: a double-sided floppy could hold at least 6 (non-reloading) games. If they were smaller than the full 50kB of usable main memory - like Boulder Dash - you could fit even more. And a good disk fastloader could manage filling up the 64's main memory in 20 seconds - without using any hardware extensions. These "analogue" CD compilations came out after I had already left the sinking ship, but I would not have bought them if I hadn't: I had given away my Datassette years ago, and this makeshift super storage did not really beat my 1541 floppy drive either.
In the 80s you quickly learned to master the art of load time management. I remember getting home from school and immediately heading for my C64c and start loading whatever game I was currently playing. Then go wash my hands, change out of school clothes, have snack or bathroom break and THEN head to the computer to play. That is unless the load failed, in which case it was time to engage in uttering a colorful stream of curses hoping my mother wouldn't hear me.
A bathroom break 🤣🤣🤣 soooo either a piss or a shit lol.
See, if you were British, that'd be "have a cup of tea", but so would anything involving 2 minutes spare, or not doing. We mark out our lives with cuppas.
There wasn't an N64 in the 80s when the C64 and Speccy were king.
Bruh….Tape was brutal…Especially the more you used a tape game the more chances of errors etc from tape stretching and wear 😭
It's ad time management these days. So many ads = so much free time to do other things.
I have all the ad breaks for UKTV timed. Maybe the skill stems from the old days waiting for tapes to load on the spectrum.
In non-Soviet Russia we've had to use VHS tapes for that, using video stream as data. It was called ArVid and it could store around 2gb per 180min tape which was very good. But this was later in the DOS PC era.
That’s a lot
Makes me think of ZIP disks as high capacity rewritable media using magnetic tape, which rather caught on in America until cd-rw technology became consumer grade.
I've also heard of abandoned vhs data storage technology in the US, it's fascinating to see how tech evolves differently in different countries. I had no idea any of the tech in this video existed, lol.
@@0v_x0 Ubiquitous CD-ROMs and CD-RW drives ushered a whole new era of piracy for sure 😅
@@0v_x0 Zip disks had a competitor in the LS120 which was a super high density floppy drive with 120MB disks. I bought a drive and 5 disks, it was a great novelty storage device that always baffled my friends when they saw it because Iomega outsold it with the Zip drive and the company vanished.
Just like buses. Wait 30 years to hear more about CD games, then two videos show up at once! Thanks Nostalgia Nerd & RMC - great videos!
Hey you!
Any chance of a Dedicated Rover K-Series video... apologies for the channel Hijack... but it is very Nostaglic at this point ;)
Good bus analogy by a profile named Big Car.
30 years for a bus? I'd have started walking after 15.
who is this RMC ?
This video reminded me of something I had totally forgotten about. In the early 90s, over in PC-land, shareware disks were all the rage. However, one of my shareware CDs was something I had never seen before. It was a snapshot of the comp.unix newsgroup alongside a copy of Minix. There were thousands of random utilities and games posted, all in the "shar" format. So you would save the message as a .sh file and execute it to unpack it. Those were truly different times.
When I read about this in an imported C64 magazine, I desperately wanted it. But unfortunately I never saw it for sale anywhere. Then 4-6 years later I saw a dusty but sealed copy for sale at a stand at a computer show... as my group were hurrying out to catch our bus and I didn't have enough money with me to buy it.
I'm still a little bit upset that I couldn't get it, but seeing videos like this ease the pain. ;)
If LGR also comes out with a video on 8-bit CD games then something is definitely afoot....
I bet he's going to release a video about the MiSTer FPGA multisystem add-on
This would be the trifecta.
I thought RMC came out with the episode about the CD games for 8bit computers.
@@SupaPhly0 yes its already on patreon
The Christmas sweaters are a giveaway that something is afoot !
I remember the Amiga had a zxspectrum emulator. You could play a spectrum tape on a Walkman into a sound capture device plugged into the parallel port. Then you could snapshot the memory like a save state to disk and reload without original tape/loading times.
Seems to me that history has tried to teach us this lesson several times and never gets through; compromise/hybrid storage and playback technology struggles to find its market. Either be low-budget and prolific "cheap and cheerful", or go high and risk it all on commitment to your format "quality uber alles". The middle ground is where entrepeneurs and technically clever ideas go to die.
True for a lot of tech. Hybrid car, anyone?
yeah, basically like: "I just want the basic functionality and don't want to pay for bells and whistles" or "if I'm going to fork out for extra features, I want ALL the extra features"
Sadly most have short memory
I think this was someone's first try at putting data on CD. Later competing music companies forced the 650mb later 700mb standard like the blu-ray wars.
There is always some pioneer to break the trail through the wilderness of "impossibility" followed by the pavement trucks and mall builders.
I wouldn’t call hybrid cars a failure. It’s almost 25 years since Toyota released the first Prius and its technology has been extended to every model the company sells. (With other companies also copying the hybrid tech to their cars.)
Man, this is so late-80's-early-90's. That Boombox and this CD hackjob gives me the vibes of young Mr. John Connor Hacking the ATM machine and stuff like that. 😆
fun fact: the thing he used to hack it was an Atari Portfolio
T:tscc was so good, surprised to see a reference here
I still remember the first time we got a CD drive for our family PC back in the early-mid 90s. It was super-duper exciting. The first CD we owned was demo/sampler disk of some kind, I don't remember what it was but it had a lot of crappy demos on it that I played to death for months (because it was all on a single CD and therefore awesome).
I remember back around 89, was the first time i tried microwave popcorn. I thought it was so good. But since then i can't stand that stuff. The old ways were so much better.
Must be buying the wrong stuff then. Orville Redenbacher’s microwave popcorn tastes just as good as the “pan” you hold over a stove & wait for it to start popping.
The key with microwave is to not burn the popped corn. Take it out early
3D dinosaur adventure, yo.
Wow, I never heard of this, but I live in Canada where where most people used disk drives with their C-64. The only time I ever saw software on tape for the C-64 was when a cassette came with a European magazine.
My dad's TSR-80 was all cassette based as was my TI-99/4a. But when I got my C128 I bought the disk drive too.
Going through my late dad's stuff I found boxed up all his Radio Shack stuff. I found a tape of programs that I wrote and typed in from magazines. Gonna have to try them someday.
I had the Ti-94a as well. I used to write programs for it and get so mad when the tapes would get corrupted and I would lose all of my hard work. Lol
In many ways it tends to go in cycles, look at solid state storage today, in many ways an extension of ROM cartridges, other formats may re-emerge when materials change and they offer higher and cheaper storage. I have a 5TB hard drive still, because 5TB of SSD would have cost a lot more than £60.
NEVER understood why people stuck with cassettes. If a user has money to get a Computer CD Player? They’d spend that money on a floppy disk drive (which can also store user saves & documents)
@@electrictroy2010 Because floppy discs were an IBM PC thing, and as well as not being really baked into most micros operating systems to use, were really damn expensive. Plus the computer manufacturers often baked their own more compatible solutions. Same for compact discs later on. First person I knew who bought a CD drive for their PC, and just a reader, not a writer, spent £300 on it. Audio CD players weren't cheap either.
Great video! Games on CD like these was a good idea and you hit the nail on the head with your conclusion!
Most of the people who had a CD player or a CD player good enough to work properly with a system like this probably also weren't terribly interested in 8 bit machines but were instead using 16 bit machines. Also, up until around the mid 90's a "cheap" CD player was usually one that was also pretty crappy. I would know, I received one of those "cheap" CD players in 1990 as a birthday gift and it wasn't until I got a better player a couple of years later that I realized just how bad the "cheap" one I started with was!
Also, in my experience in the US by the mid 80's loading from a cassette was something that an early 8 bit machine like a VIC 20 did. Any self respecting C64 owner loaded from a floppy disk, even if that meant the initial cost of the machine was higher. LOL
My only experience with tape loading in the US was on ancient Radio Shack TRS-80s at school. We had a disk drive for the C64 (and later two drives when we upgraded to a C128). I didn't get my first CD player until 1991. This would have been an even bigger flop in the US because it solved problems most of us never had since we didn't use tapes, and also because many of us didn't get CD players until years after Codemasters discontinued it.
Agreed- in the US, by 1984-85, most computer users - Commodore, Atari, TI, PC, etc, were using floppy discs. I was using 3.5" floppies in 1984 on a Mac in University computer labs and owned the ST by Fall '85 with dual 3.5" floppies, obtaining a SCSI hard disk for the ST in 88 or 89- only floppies until then
The interface is quite nice in its simplicity! I wonder if the software used some kind of error correction codes, like Hamming or Reed-Solomon codes? CDs themselves have built-in error correction, but there can be enough noise over a 6' long unbalanced cable like that. It'd be interesting to see.
The video quotes the inventor of claiming so. But given the era, it may not have been the best possible implementation of that concept or the most accurate terminology.
Wow blows my mind that they even tried to make CD games for those 8bit home computers. Those were wild times.
There were also those of us who had our eye on an Amiga or ST but whose families just couldn't afford one of those either, so our only option was to stick with our tape loading ☹️
That’s absolutely fascinating. I had no idea that such a thing existed.
When we got our +2 actually a +2A) we got a pack with several tapes containing about a hundred games in total. This was compilation tape hell on steroids, and we had to go through each tape and write down tape counter numbers for the start of each game, with about seven or eight titles per side. Running anything obviously involved a lot of rewinding and fast-forwarding, every single time. Beyond the loading time improvements, this would have been a godsend just from being able to jump straight to a given track. But like most, we didn’t have a CD player back then that we could have used, and the first one we did get was part of a hi fi system that wasn’t anywhere near the computer at that point.
I forget where we got this speccy pack from - it was either from Currys, Dixons or possibly even Comet. I’m not even 100% sure if the tapes were even completely legal, to be honest. We were just so chuffed to have a machine that didn’t have a worn-out keyboard (our old 48k already had several flakey keys from too much QAOP action before the rubber started to tear) and to get a whole pile of new games to go with at the same time was just a dream.
I think I had the set of tapes you are talking about, but they came from some electrical components magazine my dad subscribed to in the mid 90s, who used to have loads of new-old stock (that's also where he got an Amstrad GX4000 from for about £20) The tapes all looked the same with just a basic white label on them but no mention of what games were actually on each one. I recall they were full of mostly pretty bad Mastertonic games.
This, I was sure Nerd was going to talk about the trash early cd-rom games and stuff like the cd-i.
Simply as I had no idea somebody ever thought of using music cd as an tape replacement for 8 bit systems.
Now it was an system who did this the opposite way I read about using VHS tape as an backup system. It was killed by cd writers pretty fast but I assumed this was an low cost system using video in on an standard vhs unit as it was tape backup systems back then.
Just get a floppy disk, instead of the stupid CD. I had thousands of games distributed on floppy in my collection. Typing DIRECTORY displayed all the games without wasting time writing the tape counter numbers
@@alexsutton85 Ah, Greenweld! At least I think so. Was reading an old electronics magazine as a PDF, you can get them all archived. Someone I babysat for, their (divorced) dad got them a GX4000. The mum asked me about it, and when I pointed out there weren't going to be any more games than the car one it came with, and that it was obsolete and being sold for chicken feed, she got VERY pissed off! The kids loved it, but eventually would have wanted to play more than Burnin' Rubber.
Ironically Greenweld also had a load of GX4000 carts for sale for very cheap, but that was a good while after she'd shoved the console up her ex-husband's bum, so too late to mention.
@@magnemoe1 Danmere Backer. Although apparently other companies sold it with different names so maybe Danmere weren't the real manufacturer. The circuit board was very simple, just a couple of logic chips on an 8-bit ISA card, with a couple of RCA jacks to connect to the video. The video apparently had a tracking number embedded in it, that you could see on a connected TV. So it looked like a load of bars and chunks, with a number in the corner. If you wanted to load a particular file, the program would tell you where on the tape, what number, it was. I think it recorded a table of contents at the beginning or maybe the end, maybe both.
It was clever how simple it was, most of the brains must have been in the software. Which, on something like an 8088 PC would be asking a lot.
I bought the Spectrum cd games pack secondhand from an advert in Micro Mart when I was about 12 (around 1990) . I was delighted with it… it tripled the size of my games collection and loaded really quickly, all for one weeks’ paper round money!
Also Codemasters were the shit back in the day, they became crap later on but in 1989 you knew you were perousing something good if the tape you were looking at was published by Codemasters. Think the only publisher that gave me equal satisfaction for my 2.99 weekly purchase was FireBird.
Quite sad that the technologies that came together to make all of this work meant that it was pretty much redundant on release. If CD players had come to market sooner or the 16bit evolution had been delayed then you would be reminiscing on a fondly remembered breakthrough in micro computing instead of an amazing product that strikes no retro recollection for the majority.
Congratulations and Kudos to the teams that made it happen!
I feel this happens a lot. You get an new breakthrough and everybody jumps for it. You get rapid growth who slows down. CD was pretty short, from introduction to DVD. Today pc cases with external slots are rare.
You had the railroad craze back in the 19't century, to the internet startups and today all the reusable rockets :)
Movies on vinyl had that same problem of a cheaper tech released simultaneously.
Those were different times.
English is not my native language, so sorry for mistakes.
The music CD was around from, say, 1985, and optical disks (big CD's) from the early 80's. It was in a time when video recorders started to become mainstream, and 8 bit computers could be found in many households, but often without a floppy disk. Those devices were expensive and (especially for computer CD's and optical video ROMs) there was little content. You'd drive to the city to find some stores to get tapes or floppy disks. Apart from music stores CD's were rare.
In the beginning of the 1990's CD Rom technology for computers started to take off. It was right before Internet, companies pushed CD Rom computers like the CD32 (Commodore) and Interactive CD Rom (Philips). We did not know about the internet, the future would be data sharing through improved "unbreakable" optical disks. The CD computers/consoles primarily failed due to limitations, though in the game console market they became a success.
After 1995 CD Rom drives became available for lower prices, internet kicked in big time, the writable CD was introduced. There were no USB sticks at that time, you'd have to safe data to floppies or the ZIPdrive (if the receiver had a drive like that) because download speeds and online storage were like a snail. The CD rewritable and improvements in reading/writing speeds made it slowly to replace the floppy disk. Another application was to make custom music CD's to use in the car. Now we can find every song on UA-cam, but back then people who even shared pictures on a fan page were sued. Deemed illegal download sites like Napster (kind of torrent download) became very popular.
Bottomline, the CD became mainstream after 16 bit computing found its way. In the 8 bit era harddisks were still a novelty. You'd had to park the read/write head before turning off your computer. CD was an option after tape drives, disk drives en HDD, and also a very expensive one.
@@E.T.S. Thank you for a thorough history of media. I wouldn't worry about your English, it's my native (and only) language and your writing is better!
CDs lasted ~15 years from introduction to when DVD was introduced. (And DVD didn’t really takeoff until the PS2 in year 2000.)
It took me forever to finally subscribe to this channel.
Now I have, I'm kicking myself I didn't do it sooner.
Regardless of context of the video, I always get goosebumps whenever I see a Speccy running. While I never had an OG Spectrum, I only had Amstrad's +3 version, my late cousin had the rubber key 48K mini beast. The Spectrum line was such an underrated little micro for its day.
This channels name is spot on Nostalgia nerd for Nostalgia nerds. I have the nostalgia of the industry standard "Compact Disc Digital Audio" logo burnt on my memory akin to burning files to a CD ROM from my first CD-ROM drive which had compatibility issues sometimes from my friends who had expensive CD Burners for my 486 DX266 I still remember as a kid installing Windows 95 for the first time on CD ROM and also remember Installing Linux Red Hat from CD ROM Discs later in the 90's. From the early 90's I remember my Grandad had a 2 CD Players one on his big Hi Fi system and a Portable Sony CD/Cassette player not dissimilar to the Sanyo in this video. Thanks for another walk down happy memory lane mate.
The TurboGrafx-CD was released in the United States in November 1989 (Just a year after it's Japanese counterpart.) The Philips CD-i didn't get a NA release until December 1991 and another 6 months until its European release in July 1992. And if you argue the NEC CD Rom Rom was only an add on and not an all in one console like the CD-i the "Duo" the PC Engine + CD all in one unit was released in September of 1991 (still predating the CD-i)
In the US sure, us in the UK didn't get the TurboGrafx-CD so we couldn't play splatterhouse or bonk's adventure until they were ported to other consoles
@@gincairn8763 He said "the west" 0:52
@@gincairn8763 And? The 'west' isn't just the UK and Europe.
This would have been a non-starter in the US. By 1990 software on cassette was pretty much non-existent at retail and had been for years. Floppy drives were far more common among 8-bit users and the rule for anything16-bit or above, along with hard drives largely being a given for PCs.
The cassette on Atari 8-bits was painfully slow because only one channel was used for data. The other was a dedicated audio track. This was intended for use educational software that would combine spoken instruction with interactive material. To keep the data loads brief the onscreen presentation was mainly done using the extended character set (ATASCII) and simple multiple choice inputs. There was a dedicated cartridge for developers to use as their control program for these packages.
This also meant you could hear a lot of info from the way the data track sounded if there was no audio. This provide vital clues for home made data tapes regarding whether you started the load too early or too late. It also applied to floppy drive I/O, with single density and double density having distinctly different pitches. You could control the NOISYIO function by changing the value in location 65. Yes, I read the book 'Mapping the Atari' many times in my youth.
Truth. My first computer was a C64, and had an external floppy drive. And I got it used in the mid 80s. Cassettes were outdated even then.
He then goes on to mention cassettes in the late 80s/early 90s. By that time, I had moved onto my Amiga 2000. And, as an E-3 in the Corps, I wasn't exactly made of money.
Umm no. The Atari had about an average bit tare on its cassette interface, about 600 baud. With very few exceptions the date was always stored in mono, so the Atari using the other track foe audio had nothing to do with the data speed. It was just average for tape witch means it was slow like most other tape formats.
@@massmike11 My experience of cassette loads on a variety of 8-bit systems almost always had the Atari coming in last at loading a comparably sized file. Though once you got into loads taking five or more minutes the difference became a bit nebulous as it was an endurance event across all platforms. Most platforms simply wouldn't offer a game requiring more than 16K on cassette as it was assumed anyone who had the greater RAM was also able to afford the floppy drive. I recall a handful of cassette games requiring 32K but no titles come to mind.
The C64 in Europe created a different situation, where 64K RAM was a given but floppy drives were still too pricey for much of the market. So there were cassette games on C64 much larger than was common on systems in wide use in the US. And thus the accompanying awful wait to load that was beyond what early Apple and Atari adopters ever endured.
There were also some weird variants like the 'Digital Data Pack' cassette system used in the Coleco Adam. It was much more sophisticated than audio cassette based systems but a major design error would allow a surge on the read/write heads at boot, which could erase data from the tape. Worse, the manuals contradicted each other as to whether the system should be booted with the drive empty or if it was safe to leave to tape in place.
I think the issue of cost re: disk drives is a philosophical one. If one were interested in a computer in the early 80s because.. we’ll just “because” (it’s the 80s! Home computers are in lots of tv shows and movies) THEN by the mid 80s you dip your toes in the computer water.
By then a 64KB 8-bit computer was under $200? Certainly under $300 and under 200 did happen at some point from old advertisements I’d seen. No reason to go less than 64K. Disk drives prices improved but still a few hundred. BUT the TRUE cost was computer + disk drive. Just need to see it that way. And if you went to the shopping mall and there was an Electronics Boutique store then you’d only see floppy based software (or a few titles on cartridges for Commodore and Atari).
Still cheaper than going 16bit (easily over $1000) and iirc a dot matrix printer was the most expensive item. They got cheaper too. But the printer legitimized your system. It’s educational. Do term papers on it. Print out budget and shopping list etc. Get “Print Shop” (it was on floppy not cassette) and make banners for parties. Parties you could afford to throw because even with the cost of a floppy drive you still saved over ST/Mac/Amiga/MSDOS.
Then maybe by 1989 you thought what a great few years you had with your 8bit system but all the new good stuff is 16bit and prices are coming down and maybe you find a used system (like I did.. which lead to a new A2000 in about a year). But by 1990 or so a person might well have a better idea of what they want and need. It’s no longer getting a computer because “everybody’s doing it” in 83-84.
That mentality would come back of course to a new wave of first time computer owners when the trifecta of Pentium-Win95-AOL hit. (Although I do remember hearing on the radio in 1994 that “everyone” [or at least a sizeable portion of America] was beside themselves that day because AOL was down .. so that’s 486/early-pentium Win3.1 time frame)
mmm those white arrows on white background at 09:20 lol 🧐🧐🧐
I agree on your reasoning for the poor reception, I doubt that many still rocking an 8-bit at that time had convenient (as in, next to their micro) access to a CD player at that point. Those that did likely already had a 16-bit system.
Well I love this video had no idea that there was pre CD-ROM CD game loading ( and the compression just makes it more impressive) . It reminds me of how I felt when I found out that audio cassettes used to be used for computers
Watching this video is how I learned audio cadets were used in computers 🤣
I appreciate videos like this, the technology is before my time, and growing up in the US I didn’t know about video games that used cassettes or CDs. But I find older technology incredibly interesting. For me games were the NES, Atari 2600, and later SNES. We also had a Laser computer that used real floppy disks(the large floppy sort with the large center hole, not diskettes) to play about three games. Thanks for making cool videos! 👍
Cds that was big as a vinyl record, laser disks that would have a documentary on it? I remember those from the early 90s.
I assume you mean 5 inch floppy disks. That’s what most 8 bit computers used (Atari 800, Commodore 64, Apple 2)
Neat, I never heard of this technology before. Stands to reason it would have existed, but also that it was so short-lived.
I'm in the US and had never heard of this! I also didn't realize the floppy disk was more a US thing than an "everywhere" thing. Very interesting bit of history here.
Eh? Floppies were everywhere here
@@Kholaslittlespot1 It's not that floppy disks didn't exist in the Eurosphere... they just weren't the standard for data there, that they were in the USA. Cassette data was really dropped by an average user pretty early on, in the USA side of things. But, some of that is due to the fact that computers were more of business machines and less of gaming machines in the US side of things.
Interesting idea…. In the United States, we we on to hard drives by this point, much less floppy disks. My 1984 Apple IIe used dual 5.25” floppy drives, never had a cassette drive. It’s also worth noting that 8-bit machines were rare by this point, outside of holdouts who owned them a long time. 286 PCs were common, along with Amiga. By 1991, 32-bit was the rage, a 386 was it and it didn’t take long for everything else to just go away.
I’m an 8 bit nerd and I do not remember this being a thing at all , it’s basically like having a disk drive for your c64 , incredible
No, as the c64 has no direct control over the cd itself unlike a disc drive, so it's more like your home c90 compilation tapes but super fast to select which track you want.
@@hazy33 but but also but it's still faster than a stock 1541 tho
@@bootmii98 I think a decent typist is faster than a 1541 🙂
This CD Data device is not faster than a 1541 especially if you have fastloading software. (Like a basic program typed from a magazine to improve the 1541’s speed.)
I never new these existed. Such a creative way of using CD's.
That has to be the first youtube ad that I didn't skip + was actually interested in
💿Respect to the CD! I cling to my music CDs and stubbornly refuse to download music where possible 😉💿
These videos are on a roll recently. Didn't know his existed but as soon as I saw the title I was hooked. Great research and presentation as ever.
My family was late to the Compact Disc game, and so I think the first CD player I ever owned was either my 486 computer with CD-ROM, or my Playstation 1. Both of those could play a huge variety of games that younger me would have preferred even if I, an ignorant American, had heard of the greatness of Codemasters and the Oliver Twins. Plugging one of these advanced machines into a C64 or Spectrum to play Treasure Island Dizzy would have been absurd to me back then... although it would be pretty darn cool nowadays.
Imagine hooking up your PS1 into a Commodore 64 just to load a Compact Disc Game:-D It could become more nerdy only if you were arguing about nuclear physics with your friends during the loading process.
Loved the video. I think I have a small fact thought. Rainbow Arts was not first up. This was done in 1988 by the dutch company Eurosoft for the MSX computers and it was called "The Games Collection". Of course not as well known, but MSX was kinda big in some European countries. The tape version of the collection is going for a few euros I just saw on the auction sites , but did not see the CD version for sale.
Remember those days fondly and at the time was blown away by this technology on the Speccy and to be fair it was clever, although most of the games I either already had on tape or were poor. I'd moved onto the Amiga not long after. Great video 👍👍
0:52 Great video with tons of super amazing and fascinating stuff, but I just wanted to add that I think the Turbo Grafx 16 CD beat the CDi to the punch on home console CD-ROM gaming in 89'.
Ah yes the CD-ROM²/Turbo Duo. The European release of the PCE/TG16 is a lot of question marks though
If you can, back up this CD as soon as possible! It looks like it’s been pressed by PDO in their UK plant and has bronzed horribly. It’s essentially rotting from the edges. If it’s still fully readable, back it up now.
i noticed that, i have a soundtrack cd from the tv series 'lipstick on your collar' totally rotted, and pretty much impossible to find 'replacement' good ones 😢only real option obtain each track individually and put on a cdr myself..but...it seemed to use some form of compressed format as total track run time much more than a normal cdr
Seems like it was a neat concept. Those sped up load times were huge. But yeah, CD players were *not* cheap back then and I could definitely see that being a major roadblock for potential consumers.
If a user has money to get a Computer CD Player? They’d spend that money on a floppy disk drive instead (which can also store user saves & documents)
Always fun learning about this stuff. Living in the Midwest USA we had Apple 2 by the late 80s and I don't think I knew anyone who had a Commodore 64.
When your vids pop in my feed, I know the next 10-30 min on youtube will be time well spent. Thanks for making this content so often!
Here in the US, in the late 80s and early 90s, 5.25 inch and 3.25 inch floppies were king, so it would have been very rare to even think about loading a game from casset, I didnt even know it was a thing until I watched a few videos on it. (coming from someone born in the late 80s, so take it with a grain of salt, early childhood memories are never 100% accurate)
Yeah, same here. I grew up on an old IBM XT (later a PC Jr), and I remember being absolutely baffled to learn there was some strange foreign land where everyone bought software on cassette, and it only cost $5 for a game. Utter madness! ;-)
I remember when a friend on the bus had a portable CD player that had anti skip and we'd spend the 30 min ride listening to punk.
I was the first kid in school to have a CD burner. I made my money back in a month selling pirated music. Had a full time after school job. Great times
@@drowningin I remember them little tape machines coming out.. my generation had the radio
@@PaulaXism we had the radio & tape too. I was born in 1980.
With portable tapes me & friends would break the plastic off and put our finger on the motor to slow it down, make it skip, and quickly bring it back to chop & screw the music ourselves. This might have only been a music trend here in Houston, but a lot of people did it because tape was a lot more affordable, and portable over records & expensive dj equipment
Interesting to see you and RMC would drop a video of the same topic on the same day, mere hours apart from each other. I see the PCB on your Rainbow Arts collection adapter is green while RMCs was orange. Interesting you both managed to grab a copy nearly at the same time... Could this be a collector or a computer shop owner selling out a bunch of old copies of the compilations on eBay? Interesting video though, very informative.
Not implying any fishy stuff going on btw, just thought I'd point out this interesting coincidence.
Drop a video? Nobody dropped anything.
The similarities don’t end there. RMC wears a Back to the Future sweater, Nostalgia Nerd a Knight Rider one.
@@jaycool428 Oh the craziness!
Incredibly fast loading compared to tape , absolutely fascinating stuff
that's the most sneakiest and unexpected ad attack ever seen till now! :D (also an enjoyable one, like the 80s ads that were often better than the actual tv shows).
Awesome jumper, great bit of KITT! Wishing you a Merry Christmas
I’ve literally never seen this before, what a bizarre setup. Thanks for teaching me something new today!
CDs were still a boutique item in the US in the late 80s. People had them but they tended to be the home theater system types, the same kind that might have owned LaserDiscs.
New tuen sounds like "Won't you take me to... Funky Town..."
Imagine revisiting this in the modern day with a Blu-Ray audio player, and a Blu-Ray audio disc full of 24-bit 96 kHz joint-stereo FLAC, with CLV encoding, and fancy lossless data compression prior to encoding that data into audio, plus data decompression as soon as the audio is decoded.
And also, laser lens cleaner brushes, and much more consistent overall mastering.
You could possibly even use this technology to make a single extremely big game for an 8-bit micro computer.
This episode gave me a great appreciation of your set design.
Those cassette drive cables were fairly common on the pre-8088 puters. I got a TI-99 4A one Xmas and played that to the max. Floppy or hard drives were impossibility expensive but I quickly learned the old 30 minute tapes worked best and were cheap enough to trade. Mostly written in Assembly using the memory expansion cartridge.
Not a bad beginner system for 1981.
In the early 2000s stores started selling CD's with all the editions of magazines like Zzap64 and Crash, 1,000 Amiga games plus emulation, 10,000 C64 games plus emulation, etc. I know, because I bought them all. At the same time, there were unofficial campaign and mission disks for Starcraft (500 missions and campaigns), Flashpoint (100 missions and campaigns), Command and Conquer (1,000 missions and campaigns) and so on. The 2000s were the weirdest decade of the 21st century for gaming and peripherals!
In my family we got our first CD-player in 1990. It was of course a part of the expensive, non portable, stereo equipment in the living room. If I'd ever had come across one of these CDs I probably would have sorted it out with an extension cord of some sort but I never did. This was all new to me. Thanks!
Interesting. By 89, CD player purchases exploded in the US. As a high school student, I bought my first CD player in 89 (open box at Best Buy) for the equivalent of £58. Not cheap, but certainly obtainable. But then, as you point out, that was irrelevant, because we all had floppy disk drives.
Why did you have floppies? Why did Europe use tapes if they were so much worse? That's what I always wondered.
@@bland9876 blame American sensibilities
"disc based"
which kind? cd, laser, floppy, floptical, zip, ram, LP, EP?
It would have been nice to have the Spectrum computers in the US.
I love the Spectrum (we had one) but the C64 was better in pretty much every aspect.
"Arbitrary CD Player hooked up to your computer might be more janky than you'd expect"
I dunno... I'm already expecting a LOT of Jank with this set up. Anything that isn't Jank is a happy surprise... so more Jank is... well, I kind of am now MORE interested now xD
I remember that Codemasters CD. A mate loaned it to me to try out as it was impressive for the time. We'd both long moved onto 16-bit, him an ST and myself an Amiga, but we'd both owned C64s previously. The main problem for the companies behind the tech were too late. A few years earlier and it would have had a chance to visit more places.
I have never heard of this either! Me & my friends were in college during this era, so there were loads of Spectrums (Spectra?) BBC-A/B's, C64's etc etc, but I only recall either cassette loading or microdrive & 5¼ floppy drives. My friend worked at Nimbus discs who had the Microsoft CD-ROM pressing contract for the EU! happy days!
I was confused at what was meant by a "midi system" until I saw the picture. Also the first CD "player" I owned was the CD-ROM drive I bought for my Mac in the mid 90s. Yes, I'm in the US.
What a great video, and I remember seeing this advertised back in the day, and I loved the idea of loading games quickly on my Speccy using CD-ROM. I think I didn't end up getting one though, because I wasn't totally sold on the selection of games on the disk, and as you've alluded too in your video. In our household in 1989/90 there was only one CD player in the house, in the living room, my Dad's Hi Fi, and not in my bedroom where the computer lived! But it is a neat idea I think, and in hindsight I regret not supporting it.. Thank you for posting :)
Like you said at the end, by the time this was released, anyone with the cash for a CD player would have an Amiga or game console by then. Hell, I had a game console by then, and I'm pretty sure I didn't yet have a CD player.
Never heard about this. Very very interesting. Thank you
My uncle had one of these, I remember sitting amongst a nest of wires watching him set and tune it.
I always watched in amazement at how he done it, it seemed so technical and complicated at the time.
i've never rewatched an ad before, also props on the "sweater".
I won the code masters cd in a competition in Your Sinclair. Never received it. Still alloyed. Even though I didn’t have a CD player at the time!
Did you just watch an RMC video on exactly this? :)
Just heard about it, watching right now!
As someone from the US, I never saw a game on cassette growing up in the early/mid nineties. Even my Mom's Apple II (which I *bearly* remember) had a floppy drive. I did see them in thrift stores later, but never owned the machines the tapes where intended for.
The first CD-based game I remember getting was for a game called Assault Rigs I think it was. and the audio of the game was on track 2 and beyond so I ended up just listening to the soundtrack a lot.
As an American born in the mid 80s, i had no idea any of this existed. I had an nes at an early age, and my dad had up to date apple computers from the university he worked at, which was also involved in the development of multimedia CD-ROM formats but that was the early to mid 90s hypercard era. Games were either cartridge based consoles or on the computer from floppy disc. I kind of grew up enough to be really into things when CD-ROMs were peaking, my mom had a PC by then and it came with a 101 shareware DOS games CD. This was by 1996 though. I grew up with maxis sim games and hypercard games, and the odd demo for games like another would or the early 90s port of prince of persia, which I was awful at.
Wow, just wow! I didn't know that such a system even existed, in the 80's my poor ass only had a MSX 1.1, I was able to upgrade only in the early do middle 90's and it took my so long that by them the 8 bit and 16 bit era were gone and I bought a IBM Pentium 100 MHz with a whopping 8 MB o ram and it had a CD-ROM already it took me a few years to get a CD recorder, I believe that I've bought one in the early 2001-2002.
I did my mods on the MSX too: I was able to develop a board together with a dedicated power supply that I could connect a IBM PC 3 1/2 inch disk with crazy 2.2 MB on a machine that could only read 64kb, it allowed my to install MS-DOS and CP/M .
Started watching this immediately thinking 'I never heard of this when it came out!' And then I realised... I was an Amstrad CPC guy with no CD player until 1995. Yeah.... that'll explain it. Awesome video!
I seem to remember this release but back then information was passed around the school yard by word of mouth, no internet back then. I remember it as the CD just replaced the tape and had no load time advantages obviously wrong as I was shocked to see it connected to the joystick port. I must admit I was about 15 when I got my first CD player and that it was an expensive item at the time (I never realised how much my parents shelled out for me at the time, first was the Vic20 then the C64 then a CD player they were all proper expensive). I need to find this collection but now you've released this video I'm sure the prices have shot up and out of my reach AGAIN!!!!! I just need to wait another 10 years for a chance to own one.
That was the first sponser of any video that was something I would WANT!
Thanks for another fine video of fascinating 8 bit hardware. I never knew that such hardware existed.
Thanks for the money shot of the 6X Hex Inverter @ 5:36
Wow, that Sanyo CD player brings back memories. I was given the exact model as a sympathy present when my parents got divorced, lol. I was quite good and I used it for atleast 8 years.
I remember my whole family was obsessed with Impossible Mission on our C64 back in the 80s, so much so that the evil dudes catch cry of "stay a while, stay forever!" became a running family joke for years..
We also had a disc drive for our C64 and mostly played games on either disc or cartridges
TG16 beat Phillips with CD Rom games by almost two years.TG16 CD dropped in 1989 and was an add on but technically a CD based console.
I borrowed a friend's CD-i so I could play a rented copy of Night Trap (with Dana Plato) and a cartoon based "laserdisc" game that was similar to Cliffhanger or Cobra Command from the arcade. I can't remember the name though.
@@billkeithchannel I knew no one that owned a CD-i in those days and only a few with a TG16. Toys R Us was the only dept. store who carried TG16 and after I bought it it was not long and no longer carried at Toy-R-Us and I was pissed. A used game store finally opened up in the mall had the CD rom add on was real cheap and got it there and no CD games to be found in 1995 in my area. That sucked allot but had fun with about 8 games they had on hand. Playing Wanders from Ys on CD was my Legend Of Zelda experience over again. Great time in video games we got to experience!
@@thaddeusmcgrath I was working at Kmart at the time and they had the TG16. Toys-r-Us was not in my area yet back then.
@@billkeithchannel That's weird TG16 was not popular in my area of the south and don't remember Kmart selling them. I bought it in 1992 when the price went down to 99 bucks with Keith Courage pack in with Bonk's revenge loose. It was a good deal with SNES and Sega being so expensive and look back to realize Toys R Us was giving them away with overstock of no one buying them. Babbages games in the mall was the only place to buy used but was rare to find used Hu card TG16 games and forget the CD games. The used game store opened in the mid 90's and sold me the CD rom used for 85 bucks and was surprised with the 600 dollar price tag but a few years went by and guess with Sega CD and CD-i the price bottomed out. I really liked TG16 and wish I was a little older at launch to afford the games but SNES and PS1 made up for it going away then.
@@thaddeusmcgrath They got a limited shipment in for some promotion. I am up by Lake Erie. I remember Kmart was also the official retailer for the TMNT toys when the first movie came out and we got to see the movie at a special screening the night before the general release.
I owned the Codemasters version on the c64.. good set from and great company.
Based on the thumbnail, I thought this would be about those huge free/shareware DOS game compilation discs from the mid-90's. Turns out it's a lot weirder!
Oh man…. *that* cassette deck. Pure nostalgia. So many happy hours on my 48k Spectrum. Yes it took ages to load but god it was awesome 😎
We all remember the feeling when a game would actually load that one time out of the ten times you tried! No R Tape Loading Error, YES! 😀
@@frazzleface753 👍😊 totally. Mind you, if you were like me, it was a C90 “compilation” that absolutely hadn’t been copied from a friends set of tapes via a tape-2-tape deck 😝
Today’s stuff looks amazing but there was a magic to the 1982/3’s 8-bit game-on-tape vibe that can’t be imagined in 2021.
Development of the "Compact Disc-Interactive" format began in 1984 (two years after the launch of Compact Disc).
First announcement 1986.
So in 1989 it was not such a new idea if asked me but a nice idea to make it compatable for 8-bit systems.
Still having my CD-I 910 player including piles of games on CD's and of course the controlers safely packed because it is probably never going to be used again but I do not want to throw it away.
The player was released in 1990.
Really interesting. I got my first 64 in '83 and my first A500 in '89.
I had a couple of floppy drives for my 64 by the time this product came out and a shelf full of C-15s full of cracked and turbo loading games.
I did actually own a CD player in 1989 so could have actually used this!
So, in theory, you could make a cd that won't only load the game, but it could actually play and beat it if you programmed the right audio after the game data
Machine asisted speedrun, 8bit era
Interesting idea, but I'm not sure because I think there could only be two directional signals because there are a maximum of two audio channels on standard audio CD. Unless it's possible to have some complex method of splitting the audio cable and sending the audio data to different pins on the computer port?
I doubt that would be possible, but I'm not technically minded enough to say for certain.
Whoa, Michael MJD, Nostalgia Nerd, I can barely keep up this evening. It's great, I'll have stuff to watch for at least an hour, but damn, let me catch up a bit :P
Also in the race are Computer Clan and Jarvis Johnson GOLD!, now to find out how many people will respond that they, too, watched the same things :p
As always interesting and well put together.
Games on CD is certainly a 'what if?' I wish had gotten more traction.
New one on me , very interesting . Owned a speccy 128 back in the day , and both c64 and speccy these days ,( both have SD card storage )
It's a weird sort of inversion of when in the mid 90s games started putting their soundtracks as audio starting on track 2, with track 1 being game data. Playing track 1 on a CD player sounded very much like the audio loading noise which is peculiar and intriguing.
I guess it's still a form of audio binary, except it's the CD audio decoder trying to parse binary as audio (rather than *create* binary with audio which is decoded by the system it is run on). It really is a cool kind of circle made by tech progression.
The Dizzy series makes me so nostalgic! Did anyone spot the typo on the list of games? Broderbund/Boderbund - of Spelunker fame....another absolute classic
Being from the States, myself, I was completely unaware of this part of computing history. As you point out, we just didn't experience it here. Very cool!
CD-ROM Gaming before DVD-ROM and digital games exists. Great video Nostalgia Nerd.
That KITT model is sick!! That’s a piece of pop culture worth displaying!
Amstrad CPC464, 3D Monster Maze. 17 minutes to load. Totally not worth it. It taught me a lot about waiting and a lot about expectation.
I remember Sultans Maze taking that long to load. I wonder if they are different games or the same game with different names in different markets
This is the first time I've ever seen this. When I was a kid, my introduction was the arcades at Wal-mart and later I saw games being rented at the movie rental place in town. Friends had consoles and that eventually led to me getting an NES. So I think the market was in consoles at the time and cartridges were king. Also CD players were still rather new and computers were not in everyone's home. We still had a record player and with an 8-track player. I didn't get a CD player until maybe the early 90's.
It's great that you covered this. Interesting that it must have used the connections that weren't swapped about on the +2 upwards joystick ports. The original capacity of CD-ROMs was 640MB. The swapping back and forth between left and right channels was an issue with the first available CD player, the Sony CDP-101.
And yet, for all its impressiveness, this tech was an appalling waste of bandwidth - converting the digital computer code to a modulated analogue signal and then converting it back to digital on the other side. The "amazing" total capacity of 12MB clearly shows how much potential is lost along this way: less than 5% of the digital capacity of the Red Book CD format was actually usable in this process, and the transfer rate suffered with it.
And compared to regular 5,25" floppy discs, which were the standard storage medium, at least for most C=64 users in Germany, a total of 10 games on a compilation was not very impressive either: a double-sided floppy could hold at least 6 (non-reloading) games. If they were smaller than the full 50kB of usable main memory - like Boulder Dash - you could fit even more. And a good disk fastloader could manage filling up the 64's main memory in 20 seconds - without using any hardware extensions.
These "analogue" CD compilations came out after I had already left the sinking ship, but I would not have bought them if I hadn't: I had given away my Datassette years ago, and this makeshift super storage did not really beat my 1541 floppy drive either.