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World of Warships Blitz - "USS Gearing" review
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- Опубліковано 18 сер 2024
- I haven't really played the USN DD line much on my personal account, but given how long they have been around, I feel like they might have been power-crept by a lot of new factors and other ships. So let's try out the tier 10.
00:00 Intro
00:59 History
02:57 Power Creep
06:47 Stats
08:16 Modules
08:48 Comparisons
13:53 Captain Skills
15:04 Camo
15:44 Fault Line / Domination
23:51 Cage / Centre Control
29:16 Conclusion
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www.proflyersi... for some first-hand accounts of the Gearing in 1962
Sounds like you're having the same problem I am. Update: as of April 2, 2024 I'm now able to login and play again
I’m chasing this one only cause my pops served on one in the 60’s.
It's 2021 Terry, everything has radar. Lol.
Thanks for the great review. I made it to the Fletcher an decided if I wanted a gun bot that I would grind the German. So now I have the Z52 an not doing it justice haha . I’m waiting patiently for your review of it lol.
E THE GEARING :D
Btw i hope you get access to your personal account soon 👍
Great review Terry and some good games. I am barely starting to grind the American DD line, barely at Tier III. So far, at least since it is Tier III, it has been a good destroyer line. I might stop grinding if it comes to slow torps, but we'll see.
She looks like a good all round destroyer like her predecessor the fletcher. I actually stopped at the fletcher with the US destroyers because historically they were the best class of destroyers for their time and she’s my only tier 9 destroyer. With most lines though with exception of the the US/Japanese carriers, which I have both at tier 9 Taiho and tier 10 Midway, and also the US/Japanese battleships which I have at tier 9 the Iowa and tier X the Yamato. I mean yeah the carrier lines are easier to grind up fast so it’s not surprising that I made it to the highest tiers with those. Other than that I stopped at tier 8 with most of my other lines because at tier 9 they just get so darn expensive to research and plus tier 9 is just so tricky to play at. Also most ships at tier 9 and 10 are just designs on paper for the most part or like for some were just beginning to be built “with the exception of most of the destroyers” . I like history and playing ships that actually existed in real life is just my thing. Anyway a great review nonetheless! Keep up the good work terry! 😉
Great information, you make this very professional, thanks…i like you comments very
Thanks for the in-depth reveiw. Gearing is next.on my buy list as im trying to own all the US tree 'cept carriers. Was undecided between Monty and Gearing, but was still short amyway, so took advantage of the discount and got Kansas. Being so old, I didnt expect Gearing to be amazing or overpowered, but I guess an average ship for an average player will work ok LOL!!
-USNvet, JRDJ, NA server
She's by no means a bad ship, and reading up on her history, and the stories told by her former sailors, were great. Plus, I'm just finishing up Hornfischer's "Last Stand...", which gives you a whole new level of respect for destroyer crews back then, attacking a fleet including heavy cruisers and Yamato herself head-on, to save their CVEs.
I would like seen your seven defeats in a row....That would have been very interesting to see
I wasn't recording yet at the time, I generally practice some rounds until I'm at least moderately successful, to get a feel for the ship.
I started playing her like a Grozovoi, as an aggressive gunboat. With the proliferation of radars, especially among DDs that are in the caps early, smokes can be almost irrelevant in the opening stages. Gearing doesn't have the speed (once the engine boost is down), torpedoes are slow, and gun arcs & dispersion are tricky.
I mostly died from focus fire, going in too aggressively early on, or from CVs (Gearing's AA is ok for a DD, but has nothing on the Swedes). Especially Hallands are a nightmare in early-game cap situations, since they're almost impervious to CVs, fast, hard to dodge torps, and negate Gearing smoke.
I got a bit more successful when playing her more conservatively, less as a gunboat, more like a small support cruiser early on. I still don't rack in the damage numbers, but I can generally be somewhat useful to my team.
@@FunandGameswithTerry Maybe firsts impressions on the ships and then perhaps a highlight for the video
I'll let the camera roll next time, at the very least, I can use it for a fail video
My first tier 10 ship. Still a go to for some fun battles.
I had underestimated her early-game firepower. Playing a bit less reckless, I've been more successful :)
Thank you for your review.
I really agree that gearing is badly power crept.
I started playing in 2017. In the early days it was hilarious to sit in smoke and burn battleships that could do nothing about it.
Also sad how the German destroyer line keeps getting nerfed.
The upcoming gun nerf to Z23 in the 4.4 update, is a damn disgrace.
Anyway, I think you are good at what you do. I quite enjoy it.
Keep it up
yeah their revamping z23s guns like why 150mm were historically accurate :(
Having played the Z52 a bit, I can confirm that Gearing doesnt stand a chance in a 1vs1. It is not just the alpha and reload, German AP simply has so much more shell speed and penetration, not to mention the better arcs. Plus sonar makes you pretty much immune to torpedoes and counters his smoke. In addition Z52 gets only 2 smoke I, so unlike in a Gearing, you can go with adrenaline rush, and combined with equipment, elite bonus and consumeables, you can get the reload down to almost Gearing level. The Z is simply a beast. The weak HE also doesnt mean you cannot engage BBs, AP on bow and stern will deal full damage!
The German and Soviet dds have bigger guns, but they feel a bit cross eyed. Hard to get them on target. I find that the European dds have very precise guns and angles, I seem to be able to get more ap shells on target with them. What am I doing wrong with the German and Soviet dds?
@@iceberg9248 Paneuropean DDs have very strong guns at close range. If you like duelling at close ranges, these ships are the best for you. The fast torps are also very useful there.
At bigger ranges, German and Soviet DDs can land their shells easier.
I think Gearing could use some buffs. I think give her 3 km small caliber AA like DM and Worcester, increase the fire chance to 4%, and slightly increase AP and HE damage. The first thing I thought of when I saw the new Russian DD split was how they compared to the US DDs and if there was some power creep at play.
Terry, have you tried Harugumo?
The gun arcs make destroyer fighting at mid-far range impossible, and the torps are way too slow, is what killed it for me at Benson, regardless the stats make them good generalist ships
The long-duration smokes used to be Gearing's gimmick, but now, we've got a lot more smoke DDs & cruisers, and radar DDs make push & smoke play in early game tricky. I've tried stealth torping with the good surface detection, but they're too slow to make that work, mostly. I use the torpedoes more for area denial, or unaimed shots at large congregations of BBs.
You can still smoke rush BBs, if they get isolated, but in top tiers, that's becoming increasingly rare, and you don't have the strike power of a Shima to one-shot a BB, so you need an exit strategy as well.
@@FunandGameswithTerry
Nowadays, I feel like it has become increasingly quite difficult to play DDs in tier 10 battles. Things like Minotaur, Worcester, Des Moines, etc haunts Destroyers in any game mode. In my opinion, Minotaur is the best DD to go with. Back in the day when there were only American and Japanese DD lines, I really liked to play Gearing. Now with other new DD lines, Gearing is not that much fun to play with. I tried other new DD lines such as German, Pan-Asian and European lines, but It doesn't feel good as Gearing.
I still like to play the USN Gearing even though there are a lot of powerful destroyers. While Halland has extremely high AA damage, fast torpedos, faster main guns reload and high flooding chance, its torpedo damage is very poor. One has to hope for Permanent Flooding for causing damage. Shima has excellent torpedos, but CV's and CA's easily destroys it. Furthermore, it can't brawl other DD. Z-52 has better guns than Gearing, but its torpedoes are not the best in terms of damage and number of torpedoes.
Gearing is neither the best nor the worst in any aspect. The only thing that disappoints me is its torpedo speed. Other than that, Gearing is fine.
So, I started playing Minotaur as a DD and it is fun. It has extremely fast main gun reloads, 16 Torpedoes with good range and average damage that gets reloaded in a minute, 3 smokes, good AA damage and AA range and it gets Air defence alert skill, Sonar skill. As long as Minotaur doesn't get hit in the citadel, it is fun.
Always wanted the gearing
It is disappointing that the Gearing has been neglected and become underpowered by newer ships. Kind of saw that happening with the Fletcher too. Ended up abandoning the American DD line at tier 9 and went for the Halland instead. That ship is… freaking fun! Would still like to get the Gearing if WG decides to make her relevant/competitive at tier 10 again.
Please do a review of Alsace or republique
❤️
I wonder if they confused you with Turry?
I keep getting this glitch where the game thinks my torpedoes are a teammates torpedoes, then gives my teammate credit for the kill when I torpedo someone. Never had such a tough time getting kills 😅
yep, known bug, unfortunately. Fingers crossed that it'll be fixed :)
@@FunandGameswithTerry good to know, i thought I was going crazy lol
1 million gold !!!!!