Great deepdive! This keeps reminding me that even though we follow the game since KS, there are still things we forget or don't quite catch haha *Edit: Poor Vlhadus, giving into the dark side like that
I’ve only been following since last September, so I have to do my due diligence and dig a little bit to learn things most of you have known for years! I appreciate your comment :) The prophecy of Vlhadus has been spoken
SWG had truly unique crafting, and it was really worth it to know the best crafters on your server. As a dedicated prospector I had long lasting fruitful relationship with them, providing them with unique materials, and getting excellent gear in return. It doesn't seem that Ashes will come anywhere close to that as it is all very standardized.
Great wrap-up on the artisan system! I’m super excited about the depth of crafting in Ashes of Creation, especially with the sub-recipes and the ability to customize items so much. When are getting another video from you about professions?
@@LuxeGamingXD I have been busy with a baby who started crawling recently (takes up most my day) then I work nights. So it’s been tough to focus on Ashes of Creation in my spare time lol. So my plan is to revisit the professions once I start playing alpha 2 and make some more videos then. I have a couple more ideas for videos before then that are not professions related. Hopefully I can do them sometime this month, but we’ll see :)
I hope they have scarce resources in some areas of the map so transporting iron ore to those areas could be more profitable compared to where you gathered them. Since you have limited slots in resource bags people would have to make a lot of trips going to far away nodes to buy bulk iron ore. People would pay a premium to cut out that transit time
Having finite on crafting recipes has got to be one of the DUMBEST mechanics I have ever seen. If I make an apple pie 10 times, I don't just forget how to make it and have to learn it all over again.
@@DarkMitten The materials are already going to be hard enough to get so having a limit on how many times a player can make that thing is pretty game breaking imo. I think most of us that follow this game like the raw challenge that AOC proposes, but unnecessary mechanics like this can kill the QoL. I love grind, but I refuse to grind for repeats of a recipe card. It's just baffling, it doesn't make sense in any universe lol. Outside of that, great video, I'm glad you pointed that out because I didn't know that.
I just want to say that everything that was said in this video is 100% true events... Great video my dude!
Haha Means a lot coming from you! Thank you :)
Great deepdive! This keeps reminding me that even though we follow the game since KS, there are still things we forget or don't quite catch haha
*Edit: Poor Vlhadus, giving into the dark side like that
I’ve only been following since last September, so I have to do my due diligence and dig a little bit to learn things most of you have known for years! I appreciate your comment :)
The prophecy of Vlhadus has been spoken
Damn I was invested in that legend. Good on ya
Lmao I appreciate it, I thought it was a fun addition :)
SWG had truly unique crafting, and it was really worth it to know the best crafters on your server. As a dedicated prospector I had long lasting fruitful relationship with them, providing them with unique materials, and getting excellent gear in return.
It doesn't seem that Ashes will come anywhere close to that as it is all very standardized.
Good job my friend, well done. Now I want to hear a Ren'Kai story of Peon ! lol
The story of the lone Peon chopping wood and mining gold until he single handedly levels a node to a metropolis
@@DarkMitten along with dispatching 100 foes by himself with lighting from his eyes and fireballs from his arse!
@@TheHiddenDaggerInn That mage archetype goes crazy lol
Great wrap-up on the artisan system! I’m super excited about the depth of crafting in Ashes of Creation, especially with the sub-recipes and the ability to customize items so much. When are getting another video from you about professions?
@@LuxeGamingXD I have been busy with a baby who started crawling recently (takes up most my day) then I work nights. So it’s been tough to focus on Ashes of Creation in my spare time lol. So my plan is to revisit the professions once I start playing alpha 2 and make some more videos then.
I have a couple more ideas for videos before then that are not professions related. Hopefully I can do them sometime this month, but we’ll see :)
@@DarkMitten Dope y I got one cooking right now so I might need some tips lol but congrats can’t wait to see more vids from you
I’m going to buy this game and play with my friends
Nice
Great vid, would love to get a forum or discord to talk about the 3 artisan professions I'm curious about what other people have in mind.
I love the other content creator callouts haha!
Appreciate it :) I thought it was fun lol
Here's hoping iron ore sells well
I hope they have scarce resources in some areas of the map so transporting iron ore to those areas could be more profitable compared to where you gathered them. Since you have limited slots in resource bags people would have to make a lot of trips going to far away nodes to buy bulk iron ore. People would pay a premium to cut out that transit time
I’d be collector of first generation mayor items!
I love the idea of name+node+calendar timestamp
Nice video
Appreciate it :)
Gear is going to be king for sure. How many item slots was that?. Like 10+?
Awesome video BTW
I was just watching you on twitch, and my phones battery emptied and it cut our conversation short... am just letting you know. Lol
Oh lmao I stopped streaming like 5 minutes after anyways, no worries
Having finite on crafting recipes has got to be one of the DUMBEST mechanics I have ever seen.
If I make an apple pie 10 times, I don't just forget how to make it and have to learn it all over again.
@@Guknowit I think this will be the case for some of the best legendary stuff. Like raidboss equipment to prevent an overproduction in them
If it proves to be dumb and players provide that feedback in testing I think that is something they would be okay in changing
@@DarkMitten The materials are already going to be hard enough to get so having a limit on how many times a player can make that thing is pretty game breaking imo.
I think most of us that follow this game like the raw challenge that AOC proposes, but unnecessary mechanics like this can kill the QoL.
I love grind, but I refuse to grind for repeats of a recipe card. It's just baffling, it doesn't make sense in any universe lol.
Outside of that, great video, I'm glad you pointed that out because I didn't know that.
@@Guknowit I appreciate it :)