THE GREAT GLEBA OVERHAUL! | 54 | Factorio SPACE AGE

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  • Опубліковано 17 гру 2024

КОМЕНТАРІ • 58

  • @minameismud83
    @minameismud83 7 годин тому +23

    YAY FINALLY
    Not the farming sim I was expecting to play, but the farming sim I'm excited to play.

  • @oliverfoxi
    @oliverfoxi 5 годин тому +11

    You can have different lanes of spoiledge for outbound and inbound. All spoiledge from factories goes to outbound lane and loops back as inbound lane. This way no spoiledge will be wasted in recyclers

  • @ShadowsTbone
    @ShadowsTbone 5 годин тому +43

    Thumbnail says "Infinite Holmium", btw. Not sure that's true for this gleba overhaul video.

  • @dallium01
    @dallium01 6 годин тому +29

    I wonder if theres a way for modders to use cyroplants and coolant to keep heat pipes cold, to chill nearby storage and prevent spoilage. It would give players who can't stand spoilage an alternative way of engaging with the mechanic without completely trivializing it.

    • @dallium01
      @dallium01 6 годин тому +3

      Or maybe recipies for the cyrpo plant that, e.g. turn bioflux into frozen bioflux, that spoils back into bioflux. But you'd have to maintain spoilage levels to prevent the freezer from magically "refreshening" the items.

    • @KillerBoy777_
      @KillerBoy777_ 5 годин тому

      @@dallium01 There is a mod that uses the cryo plant to do exactly that lol. I believe it has a recipe for every spoilable item

  • @aftbit
    @aftbit Годину тому

    You might consider a dedicated spoilage production area, where you convert bioflux to nutrients and either let it spoil in boxes or force it to happen with recyclers. That could be set up as a backup method, only allowed to feed the bus when carbon fiber or sulfur is low. Alternatively, you could make a spaceship that mines carbon (as well as iron, copper, and calcite, if you want) to feed the carbon fiber production on Gleba.

  • @jurjen909
    @jurjen909 6 годин тому +13

    1:28 Protecting Nature, 1 concrete at a time.

    • @laugh8574
      @laugh8574 6 годин тому +1

      This joke actually made me laugh out loud. This is exactly how we want to protect nature

  • @krazzykid1734
    @krazzykid1734 2 години тому +1

    At the end of my main bus I turn all excess bioflux into nutrients and put that on a long belt that loops back to the start of my spoilage line (so it spoils by the time it gets there). Also loop all excess spoilables back to the beginning of the spoilage line.
    That way you always have infinite spoilage coming in for the things that need it. Then at the end of the spoilage line I use a similar upcycler setup as you to handle that excess.

  • @XconeArtist
    @XconeArtist 5 годин тому +5

    You delete a lot of jelly and yumako at the end of the bus. Just put some in boxes and wait for it to spoil. All the spoilage you need for your sulfur and carbon needs. Everything that doesnt fit in a box you can destroy as you do now.
    I use it to have a steady supply of backup nutrients as well produced by a regular crafter, ideal for the starter nutrients of new plants. I suppose you have your original base for that. But you sound like you intend to remove it. So might as well set that backup up at the end.
    Its interesting how the game changes, from "oh noes! It spoiled!!" to "I need more stuff to spoil!"

  • @NukeDMAn
    @NukeDMAn 5 годин тому +2

    And here I am, after 200h of Space Age and barely managing to get some rotting science back home. I didn't want any spoilers so it's my first episode of this series and, well. You and I are playing different games, bro ;)

  • @leyn1092
    @leyn1092 3 години тому

    Gleba overhaul taking 3 episodes in crazy

  • @flinxsl
    @flinxsl 6 годин тому +1

    What makes sense for me for the strategy for which type of inserter to use is input = green, output = white. Changing your legendary greens on spoilage out to regular white will increase the capacity of the spoilage belt. Changing the regular white going into the machines to legendary greens is almost the same throughput and you have plenty of them.

  • @guillermoelnino
    @guillermoelnino 6 годин тому +14

    After 100+ hours in my first playthrough i still have only a small outpost that produces nothing. Just solar panels, lasers and a rocket. Im sure once i get some blueprints together ill be building things up for real.

    • @theblackbaron4119
      @theblackbaron4119 6 годин тому +9

      Nothing lasts longer than a temporary solution:)

    • @bimoauliacakrabuana
      @bimoauliacakrabuana 6 годин тому

      ​@@theblackbaron4119 It's called 'Tempoyearly' solution

  • @Belnivek
    @Belnivek Годину тому +2

    You could reduce complexity by using regular factories instead of bio factories. It would cost more power but at this point that doesn't matter mutch.

    • @nahblue
      @nahblue 27 хвилин тому

      You lose a lot of productivity that way, and it's also less fun

  • @Casper042
    @Casper042 44 хвилини тому

    In your first or 2nd build you used an underground to route the nutrients further north to add a spoilage catcher.
    If you routed the output of that northern most machine down 1 and then to each outer edge, you'd have room for a long handed inserter to pull spoilage from below the last machine and wouldn't need the extra underground hop where ALL nutrients will eventually spoil.
    And long handed should not be a limiter because you are feeding that Nutrient line with a long handed anyway.

  • @yngndrw.
    @yngndrw. 4 години тому +1

    For the bioflux rockets, you could switch off the belt feeding it once the rocket chests are full so that you don't keep wasting an entire stacked belt of bioflux during periods of low demand. I'd also consider a spoilage belt for the rockets to collect the spoilt bioflux, rather than using bots as the quantity may be high.

  • @MichaelFlambe
    @MichaelFlambe Годину тому +1

    When you get water inbound, you forget you probably paved over a nearby water lake within 10 or so tiles, which would be better than the long water line you use for rocket fuel for example! (This message sponsered by the Gleba environmentalist anti concrete commitee)

  •  5 годин тому +1

    You can produce spoilage in huge ammounts from recycling nutrients so your builds are not dependant on spoilage from other builds. Be bussier your base the less things will spoil so you can rhink about producing what you need

  • @arjanb7158
    @arjanb7158 3 години тому

    Pavement makes me feel like we're not on Gleba. Pavement makes me happy.

  • @Shamefulbird
    @Shamefulbird 6 годин тому +7

    Infinité holmium ? How ?

  • @justin2221
    @justin2221 3 години тому

    1:11 lol I feel bad for the maintenance crew for these inserters xD

  • @Casper042
    @Casper042 47 хвилин тому

    Towards the end I realized you might NOT want to limit your spoilage...
    But if you do, was thinking you could use a simple green wire between 2 feeder belts of raw ingredients right where they split off the main bus to create a throttle latch.
    Lower Belt = Read All Contents
    Upper Belt = Enable when ALL < X (so it counts not only the ingredient but spoilage on the line too)
    Then you just tune X for each build so it does a "Just in Time" delivery of all ingredients.
    As the line consumes ingredients, more will be allowed in up top.
    Only change I see you might need is 1 or 2 end of line spoilage catchers which are Filter Splitters MIGHT need to change to Inserter-based? Haven't played with Read All enough to know if a splitter stops the "All" monitoring.

  • @chimmy_jim
    @chimmy_jim 6 годин тому

    Always weird to me that you have to balance spoilage, can't have too little, and can't have too much. Great series, thanks!

  • @Kandaratus
    @Kandaratus 37 хвилин тому

    46:18 No Yumako provided to the Carbon fiber build

  • @TheHumanSkidmark
    @TheHumanSkidmark 2 години тому

    Finally I can address my holmium shortage on gleba

  • @justaweeb1884
    @justaweeb1884 6 годин тому +1

    There is an option in rate calculator to see how many inserters it will require, click per second and then select inserters

  • @wuh6230
    @wuh6230 5 годин тому +1

    your carbon fiber biochambers have bioflux filtered inserters, but the recipe doesnt use bioflux

  • @Gundamgeo
    @Gundamgeo 4 години тому

    The spoilage inserter for nutrients should be and could be on the same tile as the last nutrient inserter, or it will just be resigned to spoil. It's a small thing that I feel you wouldn't do in the past, hope you're doing well!

  • @JasonAWilliams-IS
    @JasonAWilliams-IS 5 годин тому

    I like the idea of protective concrete because I am an environmentalist. But I like it to be refined concrete because I am also an industrialist.

  • @JacobC-d2b
    @JacobC-d2b 6 годин тому +1

    HOW DARE UA-cam HIDE THIS FROM ME FOR 47 MINUTES.

  • @daggerball
    @daggerball Годину тому

    1 legendary biochamber producing yumako mash
    1 normal biochamber producing jelly
    2 legendary biochambers producing bioflux
    with 4 legendary productivity modules in each this should give perfect ratio
    throughput is 83.125 yumako mash/s and 66.5 jelly/s per bioflux biochamber.

  • @inperangua
    @inperangua 5 годин тому

    Really small optimization: Use Stacked inserters for spoilage filters.

  • @thatguyfrominvincible
    @thatguyfrominvincible 6 годин тому +1

    AYOOOO GLEBING TIME

  • @melind82
    @melind82 4 години тому

    Would be good to route the spoilage from your seed mashers into these builds instead of deleting

  • @xhoooi
    @xhoooi 5 годин тому

    Maybe put the spoilage from the rocket silos on the belts back too the bus. And i do nut fully understand why the spoilage belt is not looping back on its self? And only when its full getting upcycler?

  • @FabriceNormandin95
    @FabriceNormandin95 20 хвилин тому

    What happens if stuff spoils inside filtered stack inserters that input yumako or jellynut into the machines? Can spoilage be placed in the machines and then be taken out by the dedicated inserter for removing spoilage?

  • @philipyoung333
    @philipyoung333 6 годин тому

    I hate and love Gleba. Factory is looking good!

  • @theaureliasys6362
    @theaureliasys6362 5 годин тому

    sulfur nutrients can spoil and aren't taken care of.

  • @secondengineer9814
    @secondengineer9814 4 години тому

    You definitely need some spoilage production... Why only produce spoilage when the factory is running poorly? Bioflux to nutrients to spoilage is a very efficient way to do it. Much better than waiting for bioflux to become a single spoilage.

    • @owlman145
      @owlman145 3 години тому

      I also do this at the end of my bioflux belt to keep the bioflux fresh. The bioflux first passes through the science build so only the freshest bioflux is used for science. As for the eggs I burn the excess.

  • @Naruedyoh
    @Naruedyoh 6 годин тому

    So, this is what Nestlè does

    • @theblackbaron4119
      @theblackbaron4119 6 годин тому +5

      If Nestle landed on Gleba it wouldn't be a swamp anymore. It would be a dessert and all the pentapods would die from dehydration

  • @supercool6665
    @supercool6665 3 години тому

    Where's the holmium?

  • @wurst1284
    @wurst1284 5 годин тому

    That's a ton of speed and prod modules you're using on gleba there.
    Would be a shame if something stomped on it

    • @krazzykid1734
      @krazzykid1734 2 години тому +1

      It would have to get close enough first.
      Artillery strategically placed prevents any nests from being within spore detection range, therefore no stompy boys spawn in the first place.
      A good enough Not-A-Wall™also helps if any get close enough as well.

  • @tristan6052
    @tristan6052 3 години тому

    theres free ore on gleba toooooo
    its not just vulcanus, and you overproduce bioflux

  • @stocks_9750
    @stocks_9750 7 годин тому +1

    Finally

  • @Shamefulbird
    @Shamefulbird 5 годин тому

    Am I the only one trying to make the less spoilage possible ? Because I feel like you just don’t care like cooker go burn spoil

  • @samsamsamsamsamsamsam
    @samsamsamsamsamsamsam 5 годин тому

    Hey Nilaus, just wanted to let you know that you look cute today!

  • @kan_orn739
    @kan_orn739 5 годин тому

    How about using timer that turn on and off belts to get good ratio for bioflux

  • @demris15
    @demris15 5 годин тому +2

    I know this stuff is unlimited, but the spoilage component gives me anxiety

  • @hijiol
    @hijiol 7 годин тому

    noway???