Legendary Armor From RECYCLED NUKES | 45 | Factorio SPACE AGE

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  • Опубліковано 19 гру 2024

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  • @Sousa22ko
    @Sousa22ko 14 днів тому +127

    Factorio should implement in the factoriopedia all recycling recipes. This is important information that we either need to test or research online to know

    • @Trenjeska
      @Trenjeska 14 днів тому +13

      yes, because why do bluesticks selfrecycle but capacitors do not. uranium fuel cells also do not recycle to components, but should based on their 'ruleset'
      (and why no quality on kovarex.... I don't mind sifting through catalyst/product. There already is code to make productivity only apply to the product and not the catalyst. The same rule could apply to quality)

    • @sebastiangrau8409
      @sebastiangrau8409 14 днів тому +2

      The recycling recipes are actually not hardcoded. They are calculated every time. This is why they do not appear in the factoriopedia.

    •  14 днів тому +16

      ​@@sebastiangrau8409 if they can be generated for recycler, they can be generated for factoriopedia. But I don't believe they are. There's no pattern.

    • @WuddupDok
      @WuddupDok 13 днів тому +2

      in case anyone’s wondering, there is a mod for this

  • @WookieJebus
    @WookieJebus 14 днів тому +159

    Next up: legendary substation grid

    • @Keganditsthere
      @Keganditsthere 14 днів тому +2

      i was gonna say epic but yea :D

    • @decrobyron
      @decrobyron 14 днів тому +2

      I did for my factory and totally satisfied.

    • @MrSequeezey
      @MrSequeezey 14 днів тому +4

      I’m actually surprised that hasn’t happened yet! He has basically unlimited of all of the ingredients for them.

    • @Liwet.
      @Liwet. 14 днів тому +3

      I think it was last episode that he said he wasn't going to do this.

  • @midnightlyrics4553
    @midnightlyrics4553 14 днів тому +87

    No please don't tell me they are going to put me on a conveyor belt and throw me in the lava I'm going to have nightmares forever after this

    • @anonymousperson2886
      @anonymousperson2886 14 днів тому

      Don't be ridiculous. Much more efficient to just contaminate the air with something highly aggressive against all biomatter.

    • @BennyColyn
      @BennyColyn 14 днів тому +17

      There's no lava. There's cake at the end of the conveyor belt.

    • @shigekax
      @shigekax 14 днів тому +1

      Yes yes, plenty of cake.
      And candles!

  • @stephen7630
    @stephen7630 14 днів тому +9

    I made a circuit when I first landed on fulgora that measures everything on the logistics network, and when it exceeds 40 stacks, feeds it in the recycler row with quality. Not only did this keep my spare items in check, but it helped my supply of higher quality items.

  • @ahmedplat12
    @ahmedplat12 14 днів тому +66

    >makes one legendary nuke
    >does not use it
    whyyyy nilaus whyyyy

    • @SCX2k
      @SCX2k 14 днів тому +17

      Its obviously for the legendary big demolisher episode

    • @AliceErishech
      @AliceErishech 14 днів тому +15

      Clearly it's just there as a deterrent.

    • @incription
      @incription 14 днів тому +3

      thats for a special occassion

    • @schnitzelhannes6431
      @schnitzelhannes6431 14 днів тому +5

      @@SCX2k sadly you cant ship nukes to other planets

    • @SCX2k
      @SCX2k 14 днів тому +2

      @schnitzelhannes6431 legendary ship when

  • @flwi
    @flwi 14 днів тому +10

    With the new circuit improvements it's very easy to prevent it from inserting more than 40x 235 into the centrifuge.

    • @Liwet.
      @Liwet. 14 днів тому +1

      And it's also possible to turn logistic chests on or off based on how many items are in them instead of doing the logic on the inserters.

  • @Арахнофоб-ъ3т
    @Арахнофоб-ъ3т 14 днів тому +7

    you can make fuel rods, burn it in reactor, recycle burned rods in centrifuge, no recycler needed. Just make lot of reactors :)

  • @rssadiwala95
    @rssadiwala95 14 днів тому +14

    1 regular personal fusion reactor has better power output than 1 legendary personal fission reactor. (1.88MW vs 2.5 MW). 1.88MW is insane anyways for anything other than Aquilo.

    • @submachinegun5737
      @submachinegun5737 14 днів тому

      Perfect for a really good construction spidertron

    • @Nilaus
      @Nilaus  14 днів тому +33

      The Fission is an ingredient for the Fusion, so I am keeping them equipped until upgrading

    • @Elearen
      @Elearen 13 днів тому

      Exactly, why not get more lasers!

  • @TheDisc0rdia
    @TheDisc0rdia 13 днів тому +5

    I have gotten the legendary U-235 significantly cheaper (used just a few hundred common U-235). The way how you can do it is keep recycling common U-235 to kickstart uncommon Kovarex. That should be about 200 common U-235. Then you breed uncommon U-238 and keep recycling until you have 40 rare U-235, etc. Each of the stages only uses a couple hundred U-235 to create the 40 needed for the next quality.

    • @soul8bounce
      @soul8bounce 12 днів тому +1

      This is what I’m doing. You could also upcycle fuel cells as thats the product you want anyway.

  • @theblackbaron4119
    @theblackbaron4119 14 днів тому +30

    Finally we can get the "Nuclear Disarmament" achievement from MGS5 on PC... Im a different game.

  • @chimmy_jim
    @chimmy_jim 14 днів тому +5

    I mean recycling Nukes is one of the best ideas no matter what planet you're on! Great series, thanks!

  • @CookieKnabberer
    @CookieKnabberer 13 днів тому +5

    Hi Nilaus,
    now that you mentioned the biter eggs: What would happen if you "colonize" biters on the other planets. Will they fight for example the Gleba fauna or the demolishers? Will they build nests and grow?

    • @Dlord-100
      @Dlord-100 13 днів тому

      lol never thought of this:)))))))) if you move both bitters and spitters will they grow on other planets? that would be so cool (and vice versa for pentapods)

  • @MrCaseyRey
    @MrCaseyRey 14 днів тому

    I'm really loving these quality videos! These ideas would have never crossed my mind, I'm really excited to get to the point I can explore the possibilities!
    I have been spending so much time with new Combinator stuff that I've fallen behind on progression in the game. The possibilities of the new Combinators + recycling + quality has my head spinning lol

  • @Sworn973
    @Sworn973 14 днів тому +1

    "Lets not accidentaly shoot a nuke on our feet" 🤣

  • @scialomy
    @scialomy 14 днів тому +4

    For Factory Sake: SHOOT THE NUKE!!!

  • @philipyoung333
    @philipyoung333 13 днів тому

    You’re a mad man! Love the videos

  • @rssadiwala95
    @rssadiwala95 14 днів тому +3

    You can split off the 238 and upcycle them by crafting uranium bullets and then just do legendary kovarex. Also I don't quality mine my ores. I speed mod my ores, then using beaconed processes to craft 240 uranium ammo/s when I then upcycle using quality modded recyclers+crafting machines. Kinda similar to how you did the circuit upcycling.

    • @BanditTech
      @BanditTech День тому

      this was how I fed my 238, using ammo to craft/recycle gives you better odds.

  • @septim08
    @septim08 5 днів тому

    sub-stations grid is very nice. it is better than bringing power poles to other planets.
    build constraining yes, but it's a fun challenge.

  • @fg3136
    @fg3136 14 днів тому

    connect a roboport to decider comparator set to stack size, multiply that by the amount of stacks you want to keep from each item, compare that value with the whole logistics storage content, and make recyclers with requester chests to purge whatever excess you have, you could grind for quality too. My Fulgora keeps 46 stacks of each scrap derived item at all times.

  • @lsmsk777
    @lsmsk777 13 днів тому +1

    Isnt it more worth to process all uranium ore instead of upcycling it, for more stages of chances of quality?

  • @GyattGPT
    @GyattGPT 14 днів тому +1

    If you're doing this for yourself, start with a smaller bot-based build for upcycling nukes. You only need a couple lucky procs to legendary to get enough u235 to kickstart legendary kovarex.

    • @yourimpossibletoisgn
      @yourimpossibletoisgn 14 днів тому

      I didn't realize till just now legendary kovarex makes legendary u235 way easier than u238 lol

  • @pyromusical3003
    @pyromusical3003 13 днів тому

    Robot Genocide is generally considered to be impolite in several notable social circles

  • @MirageGSM
    @MirageGSM 14 днів тому +1

    Have you done the math for doing Kovarex going first for Uncommon, then for rare and epic? That should also be pretty viable...
    Once you have 40 uncommon, a Kovarex with uncommons should produce them at a pretty fast rate, and those can be upcycled further.

  • @delis2142
    @delis2142 14 днів тому +3

    I love this series to be honest I have watched everyone. Keep up the great work. What do you think you’ll play after you beat Space Age?

  • @dammynation1549
    @dammynation1549 14 днів тому

    Feels like getting rid of all the Battle Droids after Order 66

  • @zeromakoto6789
    @zeromakoto6789 14 днів тому +4

    I used the Tolbet to farm legendary carbon fiber

    • @nathanjohnson3948
      @nathanjohnson3948 14 днів тому +2

      I use the toilet to farm legendary spoilage by recycling Taco Bell 🔔

    • @M_1024
      @M_1024 14 днів тому +1

      I used the Toiletpaper to farm legendary paper

  • @suslumomer
    @suslumomer 14 днів тому

    The recyclers for the uranium ore are rare quality themselves. Could be better if they were legendary.

  • @jonasgajdosikas1125
    @jonasgajdosikas1125 14 днів тому +2

    what about doing kovarex enrichment with quality modules? as the uranium is run through it repeatedly, it should result in quite a lot more quality uranium than recycling it. also it's throughput on uranium is very high, maybe even higher than recycling (40 -> 41)

    • @thesilentgamer1195
      @thesilentgamer1195 14 днів тому +3

      You can't use quality modules with koravex =(

    • @Zimmaster
      @Zimmaster 14 днів тому

      I kind of wondered too, Maybe for space efficiency? That recipe is quite slow, so maybe it would require too many buildings and too much space? I haven't done the math, but I do think it would be more resource efficient since there wouldn't be any recycler loss.

    • @incription
      @incription 14 днів тому

      it doesnt work obviously but it would be funny if it did because it would output 82 uranium from 40

    • @Trenjeska
      @Trenjeska 14 днів тому +1

      @@incription they could use the same restriction as they do for productivity. (with kovarex, productivity only applies to the product, not the 40 that is used as catalyst)

  • @zhenick0
    @zhenick0 14 днів тому +1

    Should have sent Nostromo to pick up the eggs.

  • @soejrd24978
    @soejrd24978 14 днів тому +1

    Lol all the legendary stack inserters doing 1 insert every 10 seconds. They're a bit overqualified for the job

  • @secondengineer9814
    @secondengineer9814 14 днів тому +1

    How does quality kovarex work? Could 40 Normal U235 become 41 Uncommon U235? Or does it use the catalyst rule and only make 1 Uncommon U235?

    • @danbance5799
      @danbance5799 14 днів тому +1

      Can't use quality on Kovarex. Unfortunate, but that would be completely broken.

  • @varunm7011
    @varunm7011 14 днів тому

    29:41 , why recycling the U235 directly into legendary U235 is not the best way (like you did the Uranium ore) ?
    why an intermediate product "nuke" is required and then it is recycled ? (as there is no fluid involved like in the case of making a plastic from coal)

    • @submachinegun5737
      @submachinegun5737 14 днів тому +2

      Because you can have quality modules in both the assembler making the new item and the recycler recovering the initial item, meaning twice the chances for quality increase. Just recycling an item till you get legendary is super inefficient.

    • @OniNaito
      @OniNaito 14 днів тому

      @@submachinegun5737 Yup, exactly. The more quality you can put into an upcycle loop, the better.

  •  13 днів тому

    How do you set just icon of Science pack? I can do only alarm and it's triggers me :(

    • @Dlord-100
      @Dlord-100 13 днів тому

      Using alarms, you set the name of the alarm only the icon of the sciene you want. so only the name will appear and remove the sound or any words. Hope this helps

  • @Pyratheon
    @Pyratheon 13 днів тому

    Legendary recyclers, surely! :P

  • @javierguerrero9910
    @javierguerrero9910 14 днів тому +3

    Does each individual robot have its own ai or the entire logistics network is a singular ai and the robots are its hardware?. Existential factorio questions.

    • @NatWatGamer
      @NatWatGamer 14 днів тому +2

      I think the robots control the actual pathfinding and the roboports have a singular ai that controls how many robots go

    • @yeetdabeans3883
      @yeetdabeans3883 14 днів тому +2

      There is an overseer ai but the robots have rudimentary ai for efficiency

    • @M_1024
      @M_1024 14 днів тому

      Their AI is probably not really an AI, more like a static algorithm, just like in the game

    • @OniNaito
      @OniNaito 14 днів тому

      Individual bots are actually pretty stupid. They're large enough to house their own computing hardware but clearly they don't. Those are the limitations of the game engine. You can't simulate hundreds or thousands of tiny computers making complex decisions without tanking the UPS.

  • @FreeMan-93
    @FreeMan-93 13 днів тому

    Tôi không xây dựng quy mô lớn như anh. Nhưng cách anh làm giúp tôi biết cách sắp xếp gọn gàng căn cứ của mình😍

  • @culnano
    @culnano 14 днів тому

    So atomic bombs is the way to go about it, who could have guessed

  • @TrevJonez
    @TrevJonez 14 днів тому +1

    the mistake you made IMO is not processing all the ore first. You are effectively throwing away a huge portion of your quality gambles. Once you are processed into 235/238 you can safely recycle gamble things as you see fit.
    Personally I keep some of all levels of uranium and only recycle what overflows a priority splitter before the buffer chest so I can also quality gamble when making spawners and labs. making legendary anything gleba is a massive drain on the farms so being able to gamble with U/R/E was a fair bit faster.
    Biter eggs come out 5x per cycle from legendary spawners so its a worthwhile investment toward mass production of productivity modules and promethium sci.

  • @ondramiketa843
    @ondramiketa843 14 днів тому +9

    Still no PRODUCTIVITY in roboframes I am heartbroken :(

  • @rosspolhill8370
    @rosspolhill8370 13 днів тому

    Couldn't you use the Kovarex process with quality to roll for higher quality outputs each loop?

  • @htpc002Weirdhouse
    @htpc002Weirdhouse 14 днів тому

    The uranium upcycler spaghetti is too complicated to follow. I *think* the problem is everything is left-right flipped. Net motion is right-to-left, but the recyclers are left-to-right so the bottoms of the loops are (mentally) overloaded. Maybe the bottom-most conveyer should be a quality-sushi loop and the upcycler loops pick from and drop onto it. (Like the deuterium fractionation loops in DSP.)

  • @Sullrosh
    @Sullrosh 13 днів тому

    are you going to use the better fusion reactors?

  • @Zawse612
    @Zawse612 14 днів тому +1

    Does legendary light exist? i want to see it

  • @jokcho5
    @jokcho5 14 днів тому +1

    how are you going to get an achievement with mods?..

    • @ahmedplat12
      @ahmedplat12 14 днів тому +1

      steam achievements are the ones disabled using mods, but the savefile itself has separate achievement tracking. He will get the achievements in this run. but not on his steam account (unless you disable the mods and load the world again, then steam will not know the difference ¯\_(ツ)_/¯)

    • @jokcho5
      @jokcho5 14 днів тому

      @@ahmedplat12 aaah. gotcha. thanks ^^

  • @NatWatGamer
    @NatWatGamer 14 днів тому +1

    your description still says
    "Steam Release 21st of October (Media embargo lifts on 14th of October):"
    not sure if there is a reason it's still there or not, but thought I would comment incase you notice

  • @nickevison391
    @nickevison391 14 днів тому

    I keep trying to zoom in and out. Not working super great

  • @Cefalonator
    @Cefalonator 13 днів тому

    bitters can exist on gleba?
    send few there?
    i wanna see who is better

  • @EvGamerBETA
    @EvGamerBETA 14 днів тому

    Would it take too long to roll the same batch through kovarex process? When the kovarex process rolls up with quality, it converts the whole batch into better quality I believe. You do need to replace missing quality 238, but it won't be a problem with your build, right?

    • @sebastiangrau8409
      @sebastiangrau8409 14 днів тому +1

      Korvarex does not accept quality modules unfortunately. Most looping recipes do not. Asteroid reprocessing seems to be a notable exception.

    • @OniNaito
      @OniNaito 14 днів тому

      It fascinates me how much misinformation is going around with this game. What can and can't be recycled, and what they recycle into. What modules can be used with which recipes. And people create or repeat this misinformation without ever testing it themselves.

  • @Sapeidra
    @Sapeidra 13 днів тому

    personal grid is somewhat strange in space age. what is the point after 200 bots support and like 7 exoskeletons. even legendary ones. I guess you can expand inventory... but all that fighting stuff ist better placed into a ganksquad of spiderbros. I'll have to cunsult mods about some more options....

  • @cheetahrunout
    @cheetahrunout 14 днів тому +4

    Why are we using fission not fusion?

    • @Forke13
      @Forke13 14 днів тому

      Because legendary everything

    • @cheetahrunout
      @cheetahrunout 14 днів тому +1

      @Forke13 ah, do you need the fission for the fusion?

    • @nathanjohnson3948
      @nathanjohnson3948 14 днів тому +1

      @@cheetahrunoutyes, but only for the portable fusion reactor, it requires a portable fission reactor which requires uranium

    • @cheetahrunout
      @cheetahrunout 14 днів тому +1

      @@nathanjohnson3948 ah yes, I thought, why is he using those crappy reactors.

  • @greenfoxgrasstail2534
    @greenfoxgrasstail2534 13 днів тому

    wtf... that's smart.
    Here i was trying to get one by the normal means ... gambleing on it....

  • @michalsierzchula
    @michalsierzchula 13 днів тому

    Why you call uranium yellow? 😅

  • @Hlebuw3k
    @Hlebuw3k 14 днів тому

    Gleba Gleba Gleba Gleba Gleba Gleba

  • @JoaoVitor-mf8iq
    @JoaoVitor-mf8iq 14 днів тому +1

    a mod that adds a metal pyramid, the enginer lies there dead, it also adds a AI Center which is a huge building that you place and from them on you can only use the map mode and you are playing as the AI.

  • @MrTomyCJ
    @MrTomyCJ 14 днів тому

    Why isn't he using portable fusion reactors for his armor?

    • @OniNaito
      @OniNaito 14 днів тому

      The fission reactors are a component of the fusion reactors. I would imagine he'll upgrade them in a future video.

  • @aftbit
    @aftbit 14 днів тому

    Shouldn't you route a little bit of normal Uranium ore back to that normal processing plant so your nukes don't starve? Or do you have more than 1000 hours of fuel cells saved like me? :)

  • @Jupiter-rs4zl
    @Jupiter-rs4zl 14 днів тому

    So why does he mass destroy bots?

    • @OniNaito
      @OniNaito 14 днів тому +1

      He's replacing them all with legendary bots. He doesn't want normal bots in the network anymore. It's arguable you could recycle them and try to use the components. But since he is going for a pure legendary factory, dealing with all those components adds extra complexity. So just like in Portal, the bots get sent to eat cake. “The Enrichment Center is required to remind you that you will be baked, and then there will be cake.”

    • @Jupiter-rs4zl
      @Jupiter-rs4zl 13 днів тому

      @OniNaito thank you

  • @hagard2787
    @hagard2787 13 днів тому

    disapoitned there is no portable fusion reactor

    • @FenixJr
      @FenixJr 12 днів тому

      there is.

  • @Hlebuw3k
    @Hlebuw3k 14 днів тому

    You can make a diamond pattern with the big drills, one going behind a blue underground belt with 2 going into the sides, you need to place 2 common medium power poles or higher quality ones to connect power though. It's a little bit denser than just a line with a belt, and looks much cooler.

  • @neomew
    @neomew 13 днів тому

    The cake is a lie.

  • @JasonAWilliams-IS
    @JasonAWilliams-IS 14 днів тому +3

    Nuclear weapon upcycler? Nilaus sounds like Putin lol

  • @KomithEr
    @KomithEr 14 днів тому

    what happens to biter eggs when they expire on a space ship?

    • @1231-g8d
      @1231-g8d 14 днів тому

      They will born and attack you

    • @andresmartinezramos7513
      @andresmartinezramos7513 14 днів тому

      You better hope you have turrets in range

    • @matthewbauerle7153
      @matthewbauerle7153 14 днів тому +1

      Hilarity

    • @sebastiangrau8409
      @sebastiangrau8409 14 днів тому +1

      I sent some up to my space science platform as an experiment. I thought surely biters can’t just live in space. I was so wrong about that. They all hatched all at once. I had no defenses. It was quite a conundrum, but they didn’t seem to agro anything and eventually despawned.

    • @OniNaito
      @OniNaito 14 днів тому

      @@sebastiangrau8409 Really? They just walk around up there aimlessly and eventually despawn?

  • @Jackpkmn
    @Jackpkmn 14 днів тому

    You gotta use the bug where you can walk around on your space platform and shoot the legendary nuke at the solid wall of asteroids leading to the shattered planet.

  • @belph3240
    @belph3240 14 днів тому +2

    why fission though.. fusion is the way to go there

    • @jibrilherrcherofhorny4448
      @jibrilherrcherofhorny4448 14 днів тому

      U need fission before fusion that a ingredients lol

    • @OniNaito
      @OniNaito 14 днів тому

      Portable fission reactors are an ingredient in portable fusion reactors. Need the legendary version of the first to get a legendary version of the second.

    • @belph3240
      @belph3240 13 днів тому

      @ true, still it's a lot more power for those

  • @dyvniy_vershitel
    @dyvniy_vershitel 13 днів тому

    Гринд без конца.
    У фактории появились новые цели, но сама игра осталась
    плоской.

  • @jurjen909
    @jurjen909 14 днів тому

    You should try the Legendary Nuke on the Biggest Demolisher there is.

    • @schnitzelhannes6431
      @schnitzelhannes6431 14 днів тому +1

      isnt possible as you cant ship it to other planets

    • @Nilaus
      @Nilaus  14 днів тому

      you can ship the mats to another planet or craft it in orbit

  • @janstoots1772
    @janstoots1772 14 днів тому +1

    This walking so fast is not nice to look at, i cant imagine it is nice to play with, you do 1 step aside and you are so far aside. Maybe remove one or 2 legendary legs

    • @submachinegun5737
      @submachinegun5737 14 днів тому

      It’s super nice to play with since you can just toggle legs with alt+e if you need more precise movement

    • @aftbit
      @aftbit 14 днів тому

      I disagree, it's both nice to look at and nice to play with. Going back to a new save without legs or flying armor feels even more crap now than it always did.

    • @janstoots1772
      @janstoots1772 13 днів тому

      @@aftbit i fully agree that a mech armor is great, and legs are great, the many many legendary legs that make him run quicker as a train, is too much

  • @falcongaming1656
    @falcongaming1656 14 днів тому +1

    It is just my personal opinion. I don't see any point in making everything legendary except making it an additional optional endgame goal. I started playing factorio a month ago, after dlc released and i think this whole quality bullshit is not a good part of the game as it unnecessarily overcomplicates simple yet effective game progression. In my opinion it would be better to keep only different tiers of structures unlocked on other planets like Electromagnetic plant, Cryogenic plant, Biochamber, Foundry, Big drill, better inserters, belts etc. Just make a new research that increases speed, efficiency and productiveness of those machines as well as new modules. I also feel that the game becomes boring and pointless after finishing vulcanus and gleba, as there just isn't anything worth grinding for on other planets and in the endgame. Biters and other aliens are too easy to deal with as the difficulty doesn't scale well with player's progression. I will need to wait for some interesting mods for 2.0 because after 150 hours there is nothing worth grinding for and there aren't many interesting mechanics to explore and learn. I am kind of disapointed in how the endgame looks right now in Factorio. It is time to try Satisfactory or sth i guess ;d

    • @aftbit
      @aftbit 14 днів тому

      I actually really like the quality endgame. It gives you a reason to create 2000x as many resources. Otherwise, I would have been done with the game 100 hours ago :)

    • @falcongaming1656
      @falcongaming1656 14 днів тому

      @@aftbit Yes it elongates the playtime significantly, but for a pointless upgrade that you don't really need. And it is necessary to make 2000x as many resources just because you need it for making faster factory that does the same thing. It is kinda vicious circle. Also the vulcanus infinite resources from 1 lava pool is kinda stupid as you don't have to expand your base at all and can create infinite resources for free. This planet needs some hard nerfs like not infinite lava pools and demolishers that expand their territory or create some larvas to claim what was lost. But i am glad you are having fun. For me the game lacks good endgame and increase in difficulty over time

    • @OniNaito
      @OniNaito 14 днів тому

      @@falcongaming1656 You only started a month ago? Welcome to the Factorio community! Hopefully you enjoyed the 150 hours you played!
      From my perspective, Factorio's endgame has really only ever been about two things. Megabases and overhaul mods. You either make more stuff faster, or you increase the complexity of the game. Some players even do both! From a game development studio perspective, it's important to consider the core audience. Not necessarily the 1000h types, but the 30-40h types that will have a good time, leave a good review, and tell their friends. I feel that both the base game and the expansion give exceptional experiences for that core audience. Where Wube goes above and beyond is their mod support. Wube devs work with mod devs to reduce barriers and provide a robust framework. They even hired popular mod devs to further bridge that gap.
      Space Age isn't perfect, and your critiques are definitely a valid point of view. Personally, I think the expansion could have benefited from an early access period where they tweaked the mechanics and balance. The last few months of development seemed rushed and they made a lot of last minute decisions and compromises. Now that the game is public as a final release, they can't really alter core mechanics or balance without disrupting the aforementioned core audience. Altogether though, I really enjoyed the expansion and I expect to get another thousand hours out of mods and megabases.

  • @kitesquid
    @kitesquid 14 днів тому

    #26!!!! Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur lacinia ipsum id odio dictum, luctus ornare erat pharetra. Duis venenatis congue dolor ac fringilla. Quisque molestie sollicitudin lectus viverra malesuada. Vivamus at lorem vitae turpis consectetur volutpat. Sed quis feugiat neque. Duis eu feugiat sapien. Nunc placerat ultrices lorem id venenatis. Praesent dignissim diam bibendum tincidunt pharetra. Etiam est sem, pellentesque ac gravida ac, bibendum et libero. Donec vel scelerisque arcu, vitae semper diam. Aenean pellentesque in elit sed aliquet. Donec at maximus dui. Nam pharetra hendrerit erat.