The fact that Rocket League is pretty much unhackable is one of its finest qualities. If Psyonix stops recycling cars, items, and LTMs, it would easily become one of the top competitive games out there Edit: I get it. This aged like milk. How dare I not know 3 years ago that someone will figure out a way to hack it. Shame on me
@@thatplane3865 Because then they could focus on other game improvements such as other ltms and maybe more game health things rather than money grabs such as car after car and the same game modes maybe he meant?
@@portg Rocket Sledge addresses this at the very beginning of the video. Rocket League is developed in such a way that the server rules, meaning that if there is an inconsistency between a client and the server, the data of the server is used for the game.
I think giving the ability to turn on visible ball pathing and boost hitboxes in free play or custom with bots would make way for Psyonix to keep new players longer, but I think the ones who give up right now because of the steep learning curve would quickly grow tired of the game anyway once you take away the "training wheels." I suppose even keeping a small percentage of the player base would be a win though regardless.
ya honestly this would keep me playing for longer than 30mins. i just started and have like maybe 10hours and im clueless the learning curve is fun but difficult lol
the hardest thing for me was definitely getting the basics down at all and while I'm not even an advanced player I think giving very new and or low rank players a slight nudge and more insight into how they should play the game would make the casual audience much more engaged
I don't think the assists should ever be included in ranked play, but I don't see a problem allowing it in casual. Maybe you can have a setting that can allow you to match in casual with other players who have assists turned on
I agree with giving new players something like ball prediction but not a minimap. Minimaps are one of those things that once you've had it, you're going to hate losing it, because you can learn to predict where the ball is going, but you can't see what's not on your screen right now. They're two very different types of aid.
These are always things I had wanted when I was serious about becoming good at league of legends; another game with a crazy amount of customization between skins that makes certain skins "overpowered" due to their inconsistencies with graphical representation. I'll personally be giving the hitbox one a try, because I cannot for the life of me figure it out with the car itself lol (not a visual person Dx). Thanks for the video!
Yeah I think adding some assist tools for beginners would help retain players who try out the game. Many probably just give up when they can't make contact with the ball after a lot of effort, so they never experience those good feelings that come from accomplishing the basic tasks of a game and which make you want to go back and play more.
I´m new to rocket and tbh, I enjoy learning and progessing there... I´m coming over from MMORPGs like WoW and think its pretty relaxed to have a game not cluttered with Addons and helping things ingame, because it wont help u in learning curve
As a former WoW player I know exactly what you mean. Also the time commitment. Any point you're probably only 5 minutes from being able to step away from the game. It's pretty chill but also can be as competitive as you want it to be. Welcome!
I like the thought of disabling help after a certain time but maybe set the cut off to like gold rank or higher lvl then 20 because if you’re just starting out lvl 20 isn’t that high and I feel you wouldn’t even benefit from it as greatly because you still are working on hitting the ball
If they were to implement it, I’d say it should be only in casual playlists, and no level/time cap, because I know many people who have many hours in the game, and are just bad. They way you are forced to learn how to play if you want to play comp, and you’re not thrown into the fire at a random rank
I've been playing for a few months... The very steep learning curve keeps the game exciting and fresh... Some players still find it hard to believe that a noob fought his way up to Diamond 3, in 3v3, when all my shortcomings get exposed! (Got beat back down to plat 😂)... Did my first air dribble goal ever, in an intense match, a few weeks ago and I don't think it would have felt so great if it were the millionth time.... Point is, if I overtrained to be the best at every little thing before ranking up, I would lose interest from playing the game too much... Even got my own unique rolling kickoff which sometimes catches high ranking players off guard if they don't guard the goal before rushing for the boost. 🙃🙂🙃..... Noobs, enjoy the game and ignore the toxic bullies.
I don't even understand why rocket league just doesn't add this to the game but only in private matches or training but not online etc. Like this would be so much fun to practice like this and give everyone a chance to learn something although it's gonna be too easy to learn things like that. But there should be something they can do.
Because majority of their dev time is taken up with rebuilding the entire game on Unreal Engine 5. Once its moved over I expect there will be plenty of development after.
A gamemode without any MMR where players can activate help tools could be cool. To search opponents of your level, you just use you casual MMR value, and you never win/loose MMR in this "Ultra casual mode"
Honestly, Rotations, Passes, and such really depend on the teammate you choose to progress with. As you get to learn what your teammate might do over time, you tend to make smart plays by just muscle memory. Thats why Esports teams, and High ranked players do so well, and also why the majority of Rocket League players find Rocket League itself hard to play. Of course, 1s exist just because of that reason alone. Most people don't have friends to play with, and thats okay. Overall, its better to progress with a friend you can trust the most within Rocket League.
Late comment to this video, this topic has always been so weird to me. As someone whos played since the games release, going through the hours upon hours of banging your head against the wall and figuring out a mechanic was a lot of fun and very knowledgeable. It felt rewarding without the help of many of these assists offer and I still feel like its one of the best ways to have your own and unique understanding of how you work best with the game. But at the same time these assists are amazing and a lot are what I wished for when learning mechanics. After all this time I'm able to stay a mid level gc2 player and still don't prefer to turn bakkes on even for the simple freeplay passes. Its a grey area in my mind I was wondering if anyone else felt the same
Sports are always evolving with different ways to train or analyze your play. It's been the same with RL and I don't think it devalues what you did in the beginning, but it's understandable when it's a change that you don't like to use yourself. The console community was very excited by the bakkes-mod-like free play changes that were just added. Stuff like that is important for the game to grow I think, as the it is a skill based game like no other and can be overwhelming to a new player.
As for me, I don't like having to spend hours and hours to learn how to do a goddamn flip reset. I don't find all those hours fun as you put it. I find it frustrating. So yeah I think my point is different people see fun in different things, and also teach me to air dribble smh I'm the only champion with gold mechanics
I think the game should have a built in screen to view the cars hit boxes like a still imagine before you use it or buy it, I didn't known that about the dom, so explains alot
while i think the idea of things that assist new players isnt bad, i feel like those new players would come to rely on it and would quit once they disappear
I suppose ball trajectory prediction would be a nice thing to have in certain (new) game mode. It could be first used as a way for people to improve, or to focus more on strategy than physics. Of course, convenient for new users. It could also be used as a way to "balance" the game in certain matches. Like for example, if your MMR is quite lower than the opponent, you gain some prediction accordingly. Or as scores are getting distant lets say, maybe a 4x ratio, like 4-1, 8-2...., the loosing side gains predictions proportional to it. Same for hit boxes, it would probably be interesting to have something like this enabled in certain gamemodes (or the possibility to enable it), to improve mechanics etc.
for the assist mode i think having it with your idea is still great but if it was an option against ai aswell thatd be a massive way for returning players to get back in and have a quick reminder of ball movement.
i think assisting newer players wouldn't be that good because it takes away from the learning experience and takes away a lot of the satisfaction from you first ariels ,goals from better positioning etc. What makes this game amazing in the learning process
@@foldedcandle I am new and honestly it would be boring if ball trajectory paths were just given to me. I like figuring out where it's gonna go just by watching it, it's fun
I can't even put into words how blown away I am right now. I have 3k hrs in Rocket League, 5 GC titles and i swear to god i didnt know u could drive besides the boost pads to collect them. Jump over them okay yea i knew but i always thought that I HAVE to hit them with the car hitbox. oh my f#!+-# god.
I still don't get why the Chinese version of the game has some truly unique and useful things (like the garage) that still haven't been added to the main game yet... :(
I'd love if you could turn on hitboxes for the cars and boost pads along with the flip indicator in casual, and then have them off for ranked. I feel like I'd develop so much better of a sense of how the hitboxes affect gameplay if I could actually get that visual feedback in gameplay situations instead of being like "tf was that???" whenever I feel like I just got robbed out of a touch or boost grab. I also feel like I can't get a good intuitive sense of when my flip runs out because I never notice the point it ran out, I just get the points where I either had it or didn't and being able to see exactly where the line is would burn that timing into my brain
Heck, even if they couldn't add that to casual I wish they could add an extra mode that's like training or something where you queu into lobbies with these assists on to help develop a sense of how everything works
I think that a ball prediction should be in the game but when you enter level 5 it gets removed and map can be in but removed at level 10 and ball prediction and map can be added to local and private matches as a thing you can turn on or off
And hit box can be on local and private as a thing reply and play as a thing you can turn on or off and you can trun it so it only show in reply in pub matches it's only on replay and you can trun it off or on
just an FYI, do not share mods or stuff like this on any forums that is made for rocket league, every single moderator for the bigger rocket league communities out there have been told to ban anyone who share information on CHEATS for rocket league, so if you do so, you will experience a moderator react faster than you have ever experienced before and also with no warning you will get banned. they will tell you it's a time limit ban of something in between 3 - 6 months, but even when that time has passed, good luck getting your ban lifted. Epic/Psyonix is not interested in getting the news out on cheats and side hacks for Rocket league, as they are sure that it will push people away from the game.
These are all mods for the BakkesMod platform. Fully approved by Psyonix and also not usable in ranked thus causing no issues. I know for a fact that Psyonix devs have even watched this video (as I have spoken to them about it). Nothing to worry about.
@@Rocket_Sledge that might be, but the moderators on the forums for rocket league might not know about it, and atm they are very aggressive with anything that looks like cheats.
Tbh it would be really cool if Rocket League had a crossover with Hot Wheels, it would bring back a lot of memories, the Nascar update was pretty cool too.
In case you didn't know, currently there is already 5 Hot Wheels cars in the game from prior DLCs (not purchasable anymore). I would expect we may see them return at sometime. There is also a Hot Wheels map called "Rivals Arena" that is only playable in Private Matches though.
Adding assist to early players would hurt the players using it in the long run in my opinion since they would get used to those features and wouldn't learn any skills but rather just learn to look at a picture where everyone is or just seeing a line instead of readin the ball
they should have a minimap but just only in casual then have it optional for private games, it'd be so much easier for people to learn that way without getting the advantage of the map in ranked so you would have to use what you learn
Most of these assists are pretty useless to higher level players (even distracting), and if they are a smurf they have all the advantages anyways so not sure it would change much.
Hi! Nice video, very interesting to know there are many mods that i didn't know about (I might havent looked quite enough :x) I know you're not a support or anything so I know you won't have the answer; however I was wondering if anyone reading comments that have downloaded the "Predictator" plugin had RL crashing every time the ball is reset? Or is it just me and I should try reinstalling the whole thing?
You might need to disable some other bakkesmod settings that have to do with freeplay/training packs? I downloaded Predicator just last week and haven't had an issues.
@@Rocket_Sledge Thank you for the answer! I tried removing bindings, which didn't do anything, it worked only once when the ball was already moving, and crashed when it stopped.. :/ I removed every plugin to be started (even the bakkesmod builtins), it didn't fix it either :( Thanks for the idea! I supposed I'm not allowed to improve my Double Taps haha.
@@deadkex Hi! I just tried and unfortunately it didn't fix the issue :/ It really seem it happens when the ball is not moving.. I'll probably join the support discord to find a solution, thanks!
It's actually not as hard as you think to manipulate the dedicated server. It's just that the vast majority of hackers are people with know actual knowledge of computer science that pay someone to do it for them. With the higher level skills needed to hack in rocket league, there aren't really programs out there to buy. You gotta do it yourself which is a deterrent to lazy hackers
I've always thought there were a few things that could be fun. One would be a casual game that included 2 or 3 balls. Call it Bedlam. Another would be to improve the ability of the bots. Instead of Rookie, Pro, All-Star, how about Bronze, Silver, Gold, Plat, Diamond, etc? There's a point where it would no longer make sense to keep going, but you get the idea. When ping is horrible or servers aren't working well, I like to play 3v3 against the bots to see if I can rack up 1,000 points, but watching their level of "confusion" in certain circumstances, their inability to do anything in the air, etc., is irritating. Anyway, the bots could become a better place to learn some gameplay skills or take some chances, in the absence of getting lit up by teammates for a mistake. Bonus - bots never quit, grieve, whine, or ask to FF. BTW, I would really like to have the hitbox view available for training. That would be very useful in freeplay.
The minimap is pretty dumb, it takes away from having to know and predict how things outside your FOV are behaving and would probably be more of a distraction than a useful tool. When you play the game for a while you also start to recognize players approaching you from their engine sound. Glad they didn't implement it.
The car sounds were useful until they broke them and now cars are only audible if they are in front. Apparently, people who played with sound had an unfair advantage.
Online games, PVP are made to be cheated. You can't use the word "Impossible". Devs know that players gonna dominate A.I. offline that's why they introduced online gaming to do consistent cheating behind the screen using proxy packet editing and mods to bring out the rage in players. There are several cheating I encounter everyday in rocket league such as Quick Aerial, hard hitting shots, perfect Freestyling goals, hurtful ball or car mechanics, lag switching, broader car hitbox etc. You have to cope all of these things if you are involved in online mode no matter if it's Ranked, Casual or Tournament, you can't escape these permanent hacks.
As a long time COD player I've seen plenty of examples of "how tf did they not see that on the mini map!". No way anyone above bronze would ever look at that, or have the chance to
@@Rocket_Sledge that out of arena packs is really helpful tho. i didn't even know that was a thing. finally i can practice my aerials like those with a pc, close enough at least
Why not just give assist options (like the minimap or the path prediction) that you could turn on and off as you like and that are only available in informal matches? That way ranked matches would remain fair to everyone, and people with bigger issues could use them there. And despite the possibility of good players taking even more advantage by using it, at a certain level you would need to turn them off so you get used to not using them (in case they wanna go to ranked, otherwise since informal matches are just for fun/practice it wouldn't really matter). I think that'd be a good way to do it
yes, assists should be added for new players! It's off putting not knowing what you are doing and doesn't hook you in unless you are engaged in the learning
I've actually watched a few episodes after someone pointed out some of the music we used was the same. Interesting content I could see myself watching more if I had the time.
Those exploits still exist today. People are blatantly cheating to this day in Rocket League. Epic couldnt give a shit whether its happening or not as its a free to play game and they arent making money from it anymore.
That 2nd hack you showed with the green trail not sure why they would patch and get rid of that one when the Chinese version of rocket league still has that.
Ball prediction is so hard on this game because the physics are so fked up. I'm a diamond, so not that skilled, but it's still tough sometimes to predict what the ball will do
"It's almost like cheating" yeah because that's just a hack made into a plug in. A plugin that let's you see exactly where the ball goes is basically just cheating without it being seen as cheating. It's like having a plugin on COD that predicts where you need to shoot to hit somebody.
F2P Would just mean that people use smurfs for the effect to train with until its no longer needed rendering the "disable at level 20" mute. either have it for training against bots and training or nothing, against players it takes skill away, and rocket league has always been about pure skill sets.
Follow me on Twitch: www.twitch.tv/rocket_sledge
Coming from the stream
I a coming
bad stream
viewed this 4 hours after it got released :(
What are the map codes?
The fact that Rocket League is pretty much unhackable is one of its finest qualities. If Psyonix stops recycling cars, items, and LTMs, it would easily become one of the top competitive games out there
Edit: I get it. This aged like milk. How dare I not know 3 years ago that someone will figure out a way to hack it. Shame on me
It's not pretty much unhackable imo but there definitely should be more things to appeal to the dwindling casual audience
Wym if they stop recycling cars and ltms it would get more popular somehow??
@@thatplane3865 Because then they could focus on other game improvements such as other ltms and maybe more game health things rather than money grabs such as car after car and the same game modes maybe he meant?
but why isn’t it hackable? what makes it different from so many other games that it can’t be hacked
@@portg Rocket Sledge addresses this at the very beginning of the video. Rocket League is developed in such a way that the server rules, meaning that if there is an inconsistency between a client and the server, the data of the server is used for the game.
A mini-map would revolutionize demoing
People thought you were a menace now, you would be unstoppable with a radar XD
you can see them, but they can also see you.
Or you can, yk use your eyes and the rear view
@@Hunnuh_ nah I'm good
@@Woodyyyy have fun in plat/diamond with that mindset
I think giving the ability to turn on visible ball pathing and boost hitboxes in free play or custom with bots would make way for Psyonix to keep new players longer, but I think the ones who give up right now because of the steep learning curve would quickly grow tired of the game anyway once you take away the "training wheels." I suppose even keeping a small percentage of the player base would be a win though regardless.
This - I don't understand why it's only enabled in China
It would be great in freeplay to see the ball path
ya honestly this would keep me playing for longer than 30mins. i just started and have like maybe 10hours and im clueless the learning curve is fun but difficult lol
5:40 "play with friends" whilst playing against bots.... Sadge.
Those are honestly the best players on my friends' list.
EDIT: BTW @Hellrazer937 is on my friends list.
sadge without the ge 😭
@@Rocket_Sledge just outed me in 4k. Ta.
@@Rocket_Sledge lol
the hardest thing for me was definitely getting the basics down at all and while I'm not even an advanced player I think giving very new and or low rank players a slight nudge and more insight into how they should play the game would make the casual audience much more engaged
I don't think the assists should ever be included in ranked play, but I don't see a problem allowing it in casual. Maybe you can have a setting that can allow you to match in casual with other players who have assists turned on
I used to almost always use the Merc partly because it's rectangular shape makes it feel like a visible hitbox.
I agree with giving new players something like ball prediction but not a minimap.
Minimaps are one of those things that once you've had it, you're going to hate losing it, because you can learn to predict where the ball is going, but you can't see what's not on your screen right now.
They're two very different types of aid.
0:05 "unless you could hack a server..."
Challenge accepted 😎
I don't think people up to that task use emoji's.
This guy probably used "ping" once and thinks he's a hacker.
@@KayleMaster been working on software dev for 10+ years lol
that said, it was a joke
@@FrowzySquirrel bro hackers dont use emojis man. obviously their brains are far too big to succumb to such childish language.
lol what a clown
@@badmana5768 😂😂😂😅😉😭💩👌😍🙂👀😅😍😭🤗😛😙🤑🤪🤩😏🥴🤕🥶🤧🤠🤯😳😥😨🤠😮😳😥🤢😨🤬😫👺🤡👽🤖💩👿👹👿💩💩💩💩💩💩💩💩💩💩💩💩💩
Sledge has some of the best RL content in the game, I always learn something new.
These are always things I had wanted when I was serious about becoming good at league of legends; another game with a crazy amount of customization between skins that makes certain skins "overpowered" due to their inconsistencies with graphical representation. I'll personally be giving the hitbox one a try, because I cannot for the life of me figure it out with the car itself lol (not a visual person Dx). Thanks for the video!
Yeah I think adding some assist tools for beginners would help retain players who try out the game. Many probably just give up when they can't make contact with the ball after a lot of effort, so they never experience those good feelings that come from accomplishing the basic tasks of a game and which make you want to go back and play more.
Their loss for giving up
This is why you rank up?
I´m new to rocket and tbh, I enjoy learning and progessing there... I´m coming over from MMORPGs like WoW and think its pretty relaxed to have a game not cluttered with Addons and helping things ingame, because it wont help u in learning curve
As a former WoW player I know exactly what you mean. Also the time commitment. Any point you're probably only 5 minutes from being able to step away from the game. It's pretty chill but also can be as competitive as you want it to be. Welcome!
I like the thought of disabling help after a certain time but maybe set the cut off to like gold rank or higher lvl then 20 because if you’re just starting out lvl 20 isn’t that high and I feel you wouldn’t even benefit from it as greatly because you still are working on hitting the ball
If they were to implement it, I’d say it should be only in casual playlists, and no level/time cap, because I know many people who have many hours in the game, and are just bad. They way you are forced to learn how to play if you want to play comp, and you’re not thrown into the fire at a random rank
ROCKET SLEDGE THANK YOU SO MUCH! IM HAVING SO MUCH FUN ON THE OUT OF MAP TRAINING PACK!
Ariel control already getting better
Awesome! Love to see it!
I need the code
@@P3rmaF0st009 look up rocket league out of map, then it will have a bunch of different codes as well as the discription of the video has some.
@@georgieporgie10 ok thank
I really do hope they add an unlimited flips ltm, since us console players cant have bacchas mod
I've been playing for a few months... The very steep learning curve keeps the game exciting and fresh... Some players still find it hard to believe that a noob fought his way up to Diamond 3, in 3v3, when all my shortcomings get exposed! (Got beat back down to plat 😂)... Did my first air dribble goal ever, in an intense match, a few weeks ago and I don't think it would have felt so great if it were the millionth time.... Point is, if I overtrained to be the best at every little thing before ranking up, I would lose interest from playing the game too much... Even got my own unique rolling kickoff which sometimes catches high ranking players off guard if they don't guard the goal before rushing for the boost. 🙃🙂🙃..... Noobs, enjoy the game and ignore the toxic bullies.
THAT BACKGROUND MUSIC AT THE BEGINNING THO. ITS SO NOSTALGIC
I don't even understand why rocket league just doesn't add this to the game but only in private matches or training but not online etc. Like this would be so much fun to practice like this and give everyone a chance to learn something although it's gonna be too easy to learn things like that. But there should be something they can do.
Because majority of their dev time is taken up with rebuilding the entire game on Unreal Engine 5. Once its moved over I expect there will be plenty of development after.
Because people would inevitably find a way to merge it into public matches and then they would then require a team to combat those types of bugs.
A gamemode without any MMR where players can activate help tools could be cool. To search opponents of your level, you just use you casual MMR value, and you never win/loose MMR in this "Ultra casual mode"
Honestly, Rotations, Passes, and such really depend on the teammate you choose to progress with. As you get to learn what your teammate might do over time, you tend to make smart plays by just muscle memory. Thats why Esports teams, and High ranked players do so well, and also why the majority of Rocket League players find Rocket League itself hard to play. Of course, 1s exist just because of that reason alone. Most people don't have friends to play with, and thats okay. Overall, its better to progress with a friend you can trust the most within Rocket League.
Bruh I got to c2 in doubles only with randoms. It's mad but playing only with friends would be soo boring
I’m 100% getting that replay analysis plugin for when I’m looking at replays
Late comment to this video, this topic has always been so weird to me. As someone whos played since the games release, going through the hours upon hours of banging your head against the wall and figuring out a mechanic was a lot of fun and very knowledgeable. It felt rewarding without the help of many of these assists offer and I still feel like its one of the best ways to have your own and unique understanding of how you work best with the game. But at the same time these assists are amazing and a lot are what I wished for when learning mechanics. After all this time I'm able to stay a mid level gc2 player and still don't prefer to turn bakkes on even for the simple freeplay passes. Its a grey area in my mind I was wondering if anyone else felt the same
Sports are always evolving with different ways to train or analyze your play. It's been the same with RL and I don't think it devalues what you did in the beginning, but it's understandable when it's a change that you don't like to use yourself. The console community was very excited by the bakkes-mod-like free play changes that were just added. Stuff like that is important for the game to grow I think, as the it is a skill based game like no other and can be overwhelming to a new player.
As for me, I don't like having to spend hours and hours to learn how to do a goddamn flip reset. I don't find all those hours fun as you put it. I find it frustrating.
So yeah I think my point is different people see fun in different things, and also teach me to air dribble smh I'm the only champion with gold mechanics
Thank you for that video! It helped me better understand the game. Especially the box concept.
You're very welcome!
I think the game should have a built in screen to view the cars hit boxes like a still imagine before you use it or buy it, I didn't known that about the dom, so explains alot
Honestly a good idea.
@@Rocket_Sledge couldn't of thought about it without you and awesome packs thank you!
Another banger from the maestro. Thanks for always bringing us interesting and entertaining content Sledge!
Glad you enjoyed it!
while i think the idea of things that assist new players isnt bad, i feel like those new players would come to rely on it and would quit once they disappear
I suppose ball trajectory prediction would be a nice thing to have in certain (new) game mode.
It could be first used as a way for people to improve, or to focus more on strategy than physics. Of course, convenient for new users.
It could also be used as a way to "balance" the game in certain matches. Like for example, if your MMR is quite lower than the opponent, you gain some prediction accordingly. Or as scores are getting distant lets say, maybe a 4x ratio, like 4-1, 8-2...., the loosing side gains predictions proportional to it.
Same for hit boxes, it would probably be interesting to have something like this enabled in certain gamemodes (or the possibility to enable it), to improve mechanics etc.
video starts at 1:23
Bro thought he was him
for the assist mode i think having it with your idea is still great but if it was an option against ai aswell thatd be a massive way for returning players to get back in and have a quick reminder of ball movement.
You are my fav youtuber and you replied to me and that means alot thanks
Thanks Sledge! Finally maps that us console players can have fun with!
i think assisting newer players wouldn't be that good because it takes away from the learning experience and takes away a lot of the satisfaction from you first ariels ,goals from better positioning etc. What makes this game amazing in the learning process
Nah new people will definitely like it
@@foldedcandle I am new and honestly it would be boring if ball trajectory paths were just given to me. I like figuring out where it's gonna go just by watching it, it's fun
@@AJ_Deadshow maybe could be a setting. The game is challenging and maybe some people would like it
I can't even put into words how blown away I am right now. I have 3k hrs in Rocket League, 5 GC titles and i swear to god i didnt know u could drive besides the boost pads to collect them. Jump over them okay yea i knew but i always thought that I HAVE to hit them with the car hitbox. oh my f#!+-# god.
Interesting stuff. Liked and subscribed, thanks.
1.5 second flip timer?! This explains something I have been confused about for the 4 years I've been playing. Why dont more people talk about this??
I still don't get why the Chinese version of the game has some truly unique and useful things (like the garage) that still haven't been added to the main game yet... :(
Wait what. There's a garage in USA
@@mattstaab6399 Sorry, I wasn't clear on that: I meant the physically visualized garage with several cars displayed next and on top of each other.
I think giving new players extra stuff may just cause more people to quit once you get to the point where you no longer have it
I'd love if you could turn on hitboxes for the cars and boost pads along with the flip indicator in casual, and then have them off for ranked. I feel like I'd develop so much better of a sense of how the hitboxes affect gameplay if I could actually get that visual feedback in gameplay situations instead of being like "tf was that???" whenever I feel like I just got robbed out of a touch or boost grab. I also feel like I can't get a good intuitive sense of when my flip runs out because I never notice the point it ran out, I just get the points where I either had it or didn't and being able to see exactly where the line is would burn that timing into my brain
Heck, even if they couldn't add that to casual I wish they could add an extra mode that's like training or something where you queu into lobbies with these assists on to help develop a sense of how everything works
3:45 The music that started playing reminds me of Abroad in Japan.
Hmm...I'd like to see Chris try Rocket League with Natsuki.
Yea, pretty sure we use the same music sources. You're not the first person to point it out.
@@Rocket_Sledge Oh, haha.
man i just missed the twitch stream, cool video tho
I tried to wait for you....
I think that a ball prediction should be in the game but when you enter level 5 it gets removed and map can be in but removed at level 10 and ball prediction and map can be added to local and private matches as a thing you can turn on or off
And hit box can be on local and private as a thing reply and play as a thing you can turn on or off and you can trun it so it only show in reply in pub matches it's only on replay and you can trun it off or on
For newbies in snooker or billiard prediction is already implemented, why not for rocket league bronze/silver as well :)
just an FYI, do not share mods or stuff like this on any forums that is made for rocket league, every single moderator for the bigger rocket league communities out there have been told to ban anyone who share information on CHEATS for rocket league, so if you do so, you will experience a moderator react faster than you have ever experienced before and also with no warning you will get banned.
they will tell you it's a time limit ban of something in between 3 - 6 months, but even when that time has passed, good luck getting your ban lifted.
Epic/Psyonix is not interested in getting the news out on cheats and side hacks for Rocket league, as they are sure that it will push people away from the game.
These are all mods for the BakkesMod platform. Fully approved by Psyonix and also not usable in ranked thus causing no issues. I know for a fact that Psyonix devs have even watched this video (as I have spoken to them about it). Nothing to worry about.
@@Rocket_Sledge that might be, but the moderators on the forums for rocket league might not know about it, and atm they are very aggressive with anything that looks like cheats.
@@gargoyled_drake oh yes, you are right. You can't even joke about stuff like that in those places.
im console player and i didn't know their were those maps that u can fly around ty rocket sledge im going on twitch rn to see u.
Hopefully the Hitbox plug-in is an option to use in FreePlay. Would be nice for a console user like me
But wouldn’t it not help you because you don’t have it in a game
for the 30 ball pack at least if you’re inside the net and hit a ball out it completes the pack instantly
yea that's a known issue.
@@Rocket_Sledge my bad first time trying the pack out thanks for the codes
@@atxandy4771 I did have to mention it in the rules for the contest, but I kind of missed covering it in the video.
Tbh it would be really cool if Rocket League had a crossover with Hot Wheels, it would bring back a lot of memories, the Nascar update was pretty cool too.
In case you didn't know, currently there is already 5 Hot Wheels cars in the game from prior DLCs (not purchasable anymore). I would expect we may see them return at sometime. There is also a Hot Wheels map called "Rivals Arena" that is only playable in Private Matches though.
@@Rocket_Sledge nice
nice to see that sledge reads his comments
Adding assist to early players would hurt the players using it in the long run in my opinion since they would get used to those features and wouldn't learn any skills but rather just learn to look at a picture where everyone is or just seeing a line instead of readin the ball
Thanks for including consoles!
I think they should add most of the bakkas mod features to the game on console it would be very useful
5:00 Rocket Sledge PREDICTED KNOCKOUT BASH
they should have a minimap but just only in casual then have it optional for private games, it'd be so much easier for people to learn that way without getting the advantage of the map in ranked so you would have to use what you learn
I do like the idea of helping the new players with certain assists but people who Smurf can abuse that as well if they just make a new alt
Most of these assists are pretty useless to higher level players (even distracting), and if they are a smurf they have all the advantages anyways so not sure it would change much.
Hi! Nice video, very interesting to know there are many mods that i didn't know about (I might havent looked quite enough :x)
I know you're not a support or anything so I know you won't have the answer; however I was wondering if anyone reading comments that have downloaded the "Predictator" plugin had RL crashing every time the ball is reset? Or is it just me and I should try reinstalling the whole thing?
You might need to disable some other bakkesmod settings that have to do with freeplay/training packs? I downloaded Predicator just last week and haven't had an issues.
@@Rocket_Sledge Thank you for the answer!
I tried removing bindings, which didn't do anything, it worked only once when the ball was already moving, and crashed when it stopped.. :/
I removed every plugin to be started (even the bakkesmod builtins), it didn't fix it either :(
Thanks for the idea! I supposed I'm not allowed to improve my Double Taps haha.
@@Cathret Hey there, i'm the dev ^^ try enabling the "performance mode" and see if that helps. You can also join the support discord.
@@deadkex Hi! I just tried and unfortunately it didn't fix the issue :/ It really seem it happens when the ball is not moving.. I'll probably join the support discord to find a solution, thanks!
nice i love sledges vids
It's actually not as hard as you think to manipulate the dedicated server. It's just that the vast majority of hackers are people with know actual knowledge of computer science that pay someone to do it for them. With the higher level skills needed to hack in rocket league, there aren't really programs out there to buy. You gotta do it yourself which is a deterrent to lazy hackers
Despite your opening statement I think you ended up describing hacking the dedicated servers as being objectively *difficult*.
@@Rocket_Sledge Well yeah I'm just saying it's nowhere near impossible or an impenetrable system
personally i feel like the most useful item would be a mini map for boost and players
You can finish the 50 ball map instantly by pool shotting a ball into the net and then hitting it when its already in the net
Yes, it has some glitches (which obviously were not acceptable for the challenge). The winner did it in 1:09
@@Rocket_Sledge im trying out the 3 out of map packs on console, thank you for the suggestion
@@JamisonEdits Enjoy!
The fact I’ve missed so many boost pads makes me feel uneasy now
"If you ain't cheatin', you ain't tryin'"
I've always thought there were a few things that could be fun. One would be a casual game that included 2 or 3 balls. Call it Bedlam. Another would be to improve the ability of the bots. Instead of Rookie, Pro, All-Star, how about Bronze, Silver, Gold, Plat, Diamond, etc? There's a point where it would no longer make sense to keep going, but you get the idea. When ping is horrible or servers aren't working well, I like to play 3v3 against the bots to see if I can rack up 1,000 points, but watching their level of "confusion" in certain circumstances, their inability to do anything in the air, etc., is irritating. Anyway, the bots could become a better place to learn some gameplay skills or take some chances, in the absence of getting lit up by teammates for a mistake. Bonus - bots never quit, grieve, whine, or ask to FF. BTW, I would really like to have the hitbox view available for training. That would be very useful in freeplay.
The minimap is pretty dumb, it takes away from having to know and predict how things outside your FOV are behaving and would probably be more of a distraction than a useful tool. When you play the game for a while you also start to recognize players approaching you from their engine sound. Glad they didn't implement it.
The car sounds were useful until they broke them and now cars are only audible if they are in front. Apparently, people who played with sound had an unfair advantage.
@@FireOccator Lol wut? Cars are still perfectly audible no matter where they are in relation to you.
@@Peksisarvinen No they are not. Play 1s and try it out.
When the path prediction only works under level 20 but you're already closing on level 425: **pain**
Online games, PVP are made to be cheated. You can't use the word "Impossible".
Devs know that players gonna dominate A.I. offline that's why they introduced online gaming to do consistent cheating behind the screen using proxy packet editing and mods to bring out the rage in players. There are several cheating I encounter everyday in rocket league such as Quick Aerial, hard hitting shots, perfect Freestyling goals, hurtful ball or car mechanics, lag switching, broader car hitbox etc. You have to cope all of these things if you are involved in online mode no matter if it's Ranked, Casual or Tournament, you can't escape these permanent hacks.
adding those features for early players would encourage smurfs even more...
“in the first three hours of this release“
me: oh cool
video: three months ago
me: pfft ok
LMAO. I stream Tuesdays and Thursdays if you're interested.
that LTM would be amazing!
As a long time COD player I've seen plenty of examples of "how tf did they not see that on the mini map!".
No way anyone above bronze would ever look at that, or have the chance to
A good game mode name for the inf flips in my opinion is flippers
It's good that it's almost impossible to hack in rocket league, not like GTA online, where hacking is as easy as breathing
Even if Rocket League is unhackable, these plugins are the closest thing we have hacks and they are actually good and useful.
You can also get a flip reset indicator from an engine sound but i dont remember which one it was
Could you make a video about online friendly RL plugins? For example gif your game
Minecraft players: hitboxes are normal what are you on about?
Even though I am a console player, and most of this doesnt apply to me, it's still amazing
I always feel bad because I know most of this is unusable but I hope to at least make it interesting for my console friends.
@@Rocket_Sledge I definetely still found it interesting even though I'm on console.
@@Rocket_Sledge that out of arena packs is really helpful tho. i didn't even know that was a thing. finally i can practice my aerials like those with a pc, close enough at least
Nice Video! ☺️
Why not just give assist options (like the minimap or the path prediction) that you could turn on and off as you like and that are only available in informal matches? That way ranked matches would remain fair to everyone, and people with bigger issues could use them there. And despite the possibility of good players taking even more advantage by using it, at a certain level you would need to turn them off so you get used to not using them (in case they wanna go to ranked, otherwise since informal matches are just for fun/practice it wouldn't really matter). I think that'd be a good way to do it
I have a question, how can I use ball prediction in private games? because it only leaves me in training.
yes, assists should be added for new players! It's off putting not knowing what you are doing and doesn't hook you in unless you are engaged in the learning
Hey sledge! Prolly dont remember me just wanted to ask if you enjoyed abroad in japan!
Thanks for reading!
I've actually watched a few episodes after someone pointed out some of the music we used was the same. Interesting content I could see myself watching more if I had the time.
@@Rocket_Sledge i pointed out! haha hope you have a good time man!, also good luck on future endeavours
Those exploits still exist today. People are blatantly cheating to this day in Rocket League. Epic couldnt give a shit whether its happening or not as its a free to play game and they arent making money from it anymore.
"Rocket League is a game where cheating is almost impossible"
1 year later that is not true....
Say what you will about the merc, but it has one of if not the most accurate hitboxes to match the car model
50 Ball Heatskeeker would be incredibly hectic
I've played 2 ball heatseeker on stream before. Ball cam gets messed up and it's very hard.
@@Rocket_Sledge I hasn’t even considered how ball cam would be affected….hmmm
Leth said Octane and Fennec are not the same hitbox
they arent.
What a fucking phenomenal video, thank you. This is really going to help with my gameplay using the ball prediction plugin.
you are welcome!
very cool (This comment brought to you for the algorithm)
Are you allowed to use the predicate mod in free play? I want to learn how to predict better but don’t want to get banned
All of the mods in this video are fine to use (and actually unable to be used online so you are safe from bans)
@@Rocket_Sledge thank you, i tried it out and it crashes my game anyways
Flip indicator is op, you can tell if you got your reset or not
"The modding community even banned these hacks because we hate them so much"
"so today I'm teaching you how to hack" Thanks...
None of what I cover in this video is available for online matches or considered "hacking".
Do console players have to disable anything to use packs since they don’t have mods?
They do not. You should be fine to go.
That 2nd hack you showed with the green trail not sure why they would patch and get rid of that one when the Chinese version of rocket league still has that.
Ball prediction is so hard on this game because the physics are so fked up. I'm a diamond, so not that skilled, but it's still tough sometimes to predict what the ball will do
"It's almost like cheating" yeah because that's just a hack made into a plug in. A plugin that let's you see exactly where the ball goes is basically just cheating without it being seen as cheating. It's like having a plugin on COD that predicts where you need to shoot to hit somebody.
Call of duty hackers - I use them to ruin the game.
Rocketleague players- I use them in free play to get better at the game.
Two different worlds😂😂
I wouldn't mind a mini map showing qer we boost pad are and like an indicator for you. But definitely no radar we need to get demos
F2P Would just mean that people use smurfs for the effect to train with until its no longer needed rendering the "disable at level 20" mute. either have it for training against bots and training or nothing, against players it takes skill away, and rocket league has always been about pure skill sets.