5 Rocket League plugins that are almost like CHEATING
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- Опубліковано 23 сер 2021
- These Rocket League "hacks" can actually help you train and get better at the game. In this video we look at some Rocket League Training Plugins and Glitched Training Packs that allow you to do some unique things in Rocket League. See your hitbox, predict the path of the ball, have a mini-map, know when you got your flip rest, and more! You'll find the links to all the Steam and Epic Rocket League mods in the description below. Also included is Rocket League out of map training codes and multi-ball training codes that will work for both PC and Console (PlayStation, XBox, Nintendo Switch). Who knows, maybe these "cheats" are just what you need to get to the next rank in Rocket League Season 4.
Rocket League BakkesMod Plugins:
Predictdator: bakkesplugins.com/plugins/vie...
Hitbox Viewer: bakkesplugins.com/plugins/vie...
Boost Pads: bakkesplugins.com/plugins/vie...
Bird's Eye: bakkesplugins.com/plugins/vie...
Training Packs (make sure BakkesMod is Disabled):
Drop Shot = 573C-BFBB-4C17-D278
Salty Shores = 70CB-1AC0-391A-0F7F
Neo Tokyo = 4E38-0FF4-D96A-3D1E
DeadEye Canyon = CE71-4CF8-8AFC-E86D
FarmStead = 20C2-D396-FBBC-5D37
30 Balls = 7410-0268-A58A-F36F
50 Balls = C5DE-E386-CCAD-F76B
100 Balls = 96DB-6C2A-B79F-871B
Setting up Local Multiplayer:
Steam: • Rocket League Air Race...
Epic Games: • Epic Games Workshop Mu...
Note: these tutorials were designed for setting up RL Air Race games but the instructions can be applied to any custom map or mod you would like to use.
Check out my Rocket League Strategic Physical Play & Avoidance Course:
www.gamersrdy.com/product/bum...
Epic Partner: use code ROCKETSLEDGE
Now streaming at / rocket_sledge
Become a Patreon! / rocket_sledge
Join the Sledge Central Discord: / discord
SLEDGE MERCH: streamlabs.com/rocket_sledge/...
Twitter: / rocket_sledge
Music: www.epidemicsound.com/
#RocketLeague #training #mods - Ігри
Follow me on Twitch: www.twitch.tv/rocket_sledge
Coming from the stream
I a coming
bad stream
viewed this 4 hours after it got released :(
What are the map codes?
The fact that Rocket League is pretty much unhackable is one of its finest qualities. If Psyonix stops recycling cars, items, and LTMs, it would easily become one of the top competitive games out there
It's not pretty much unhackable imo but there definitely should be more things to appeal to the dwindling casual audience
Wym if they stop recycling cars and ltms it would get more popular somehow??
@@thatplane3865 Because then they could focus on other game improvements such as other ltms and maybe more game health things rather than money grabs such as car after car and the same game modes maybe he meant?
but why isn’t it hackable? what makes it different from so many other games that it can’t be hacked
@@portg Rocket Sledge addresses this at the very beginning of the video. Rocket League is developed in such a way that the server rules, meaning that if there is an inconsistency between a client and the server, the data of the server is used for the game.
A mini-map would revolutionize demoing
People thought you were a menace now, you would be unstoppable with a radar XD
you can see them, but they can also see you.
Or you can, yk use your eyes and the rear view
@@Hunnuh_ nah I'm good
@@Woodyyyy have fun in plat/diamond with that mindset
5:40 "play with friends" whilst playing against bots.... Sadge.
Those are honestly the best players on my friends' list.
EDIT: BTW @Hellrazer937 is on my friends list.
sadge without the ge 😭
@@Rocket_Sledge just outed me in 4k. Ta.
@@Rocket_Sledge lol
I think giving the ability to turn on visible ball pathing and boost hitboxes in free play or custom with bots would make way for Psyonix to keep new players longer, but I think the ones who give up right now because of the steep learning curve would quickly grow tired of the game anyway once you take away the "training wheels." I suppose even keeping a small percentage of the player base would be a win though regardless.
This - I don't understand why it's only enabled in China
It would be great in freeplay to see the ball path
I'd say just leave it as a free play option only. The real game has no training wheels. But you can feel free to use them if you're in training
ya honestly this would keep me playing for longer than 30mins. i just started and have like maybe 10hours and im clueless the learning curve is fun but difficult lol
I don't think the assists should ever be included in ranked play, but I don't see a problem allowing it in casual. Maybe you can have a setting that can allow you to match in casual with other players who have assists turned on
0:05 "unless you could hack a server..."
Challenge accepted 😎
I don't think people up to that task use emoji's.
This guy probably used "ping" once and thinks he's a hacker.
@@KayleMaster been working on software dev for 10+ years lol
that said, it was a joke
@@FrowzySquirrel bro hackers dont use emojis man. obviously their brains are far too big to succumb to such childish language.
lol what a clown
@@badmana5768 😂😂😂😅😉😭💩👌😍🙂👀😅😍😭🤗😛😙🤑🤪🤩😏🥴🤕🥶🤧🤠🤯😳😥😨🤠😮😳😥🤢😨🤬😫👺🤡👽🤖💩👿👹👿💩💩💩💩💩💩💩💩💩💩💩💩💩
I used to almost always use the Merc partly because it's rectangular shape makes it feel like a visible hitbox.
I agree with giving new players something like ball prediction but not a minimap.
Minimaps are one of those things that once you've had it, you're going to hate losing it, because you can learn to predict where the ball is going, but you can't see what's not on your screen right now.
They're two very different types of aid.
the hardest thing for me was definitely getting the basics down at all and while I'm not even an advanced player I think giving very new and or low rank players a slight nudge and more insight into how they should play the game would make the casual audience much more engaged
Sledge has some of the best RL content in the game, I always learn something new.
These are always things I had wanted when I was serious about becoming good at league of legends; another game with a crazy amount of customization between skins that makes certain skins "overpowered" due to their inconsistencies with graphical representation. I'll personally be giving the hitbox one a try, because I cannot for the life of me figure it out with the car itself lol (not a visual person Dx). Thanks for the video!
4:59 Reminds me of the good ol' days when you could use spikes to attach the ball to the bottom of your car and get unlimited jumps.
What Really?
Yes it was epic
I’m 100% getting that replay analysis plugin for when I’m looking at replays
Thank you for that video! It helped me better understand the game. Especially the box concept.
You're very welcome!
Interesting stuff. Liked and subscribed, thanks.
Thanks Sledge! Finally maps that us console players can have fun with!
Yeah I think adding some assist tools for beginners would help retain players who try out the game. Many probably just give up when they can't make contact with the ball after a lot of effort, so they never experience those good feelings that come from accomplishing the basic tasks of a game and which make you want to go back and play more.
Their loss for giving up
This is why you rank up?
I like the thought of disabling help after a certain time but maybe set the cut off to like gold rank or higher lvl then 20 because if you’re just starting out lvl 20 isn’t that high and I feel you wouldn’t even benefit from it as greatly because you still are working on hitting the ball
If they were to implement it, I’d say it should be only in casual playlists, and no level/time cap, because I know many people who have many hours in the game, and are just bad. They way you are forced to learn how to play if you want to play comp, and you’re not thrown into the fire at a random rank
I´m new to rocket and tbh, I enjoy learning and progessing there... I´m coming over from MMORPGs like WoW and think its pretty relaxed to have a game not cluttered with Addons and helping things ingame, because it wont help u in learning curve
As a former WoW player I know exactly what you mean. Also the time commitment. Any point you're probably only 5 minutes from being able to step away from the game. It's pretty chill but also can be as competitive as you want it to be. Welcome!
I really do hope they add an unlimited flips ltm, since us console players cant have bacchas mod
for the assist mode i think having it with your idea is still great but if it was an option against ai aswell thatd be a massive way for returning players to get back in and have a quick reminder of ball movement.
Nice Video! ☺️
Thanks for including consoles!
THAT BACKGROUND MUSIC AT THE BEGINNING THO. ITS SO NOSTALGIC
nice i love sledges vids
ROCKET SLEDGE THANK YOU SO MUCH! IM HAVING SO MUCH FUN ON THE OUT OF MAP TRAINING PACK!
Ariel control already getting better
Awesome! Love to see it!
I need the code
@@P3rmaF0st24 look up rocket league out of map, then it will have a bunch of different codes as well as the discription of the video has some.
@@georgieporgie10 ok thank
Another banger from the maestro. Thanks for always bringing us interesting and entertaining content Sledge!
Glad you enjoyed it!
You are my fav youtuber and you replied to me and that means alot thanks
A gamemode without any MMR where players can activate help tools could be cool. To search opponents of your level, you just use you casual MMR value, and you never win/loose MMR in this "Ultra casual mode"
that LTM would be amazing!
I think they should add most of the bakkas mod features to the game on console it would be very useful
0:05 Jetfox is typing
I've been playing for a few months... The very steep learning curve keeps the game exciting and fresh... Some players still find it hard to believe that a noob fought his way up to Diamond 3, in 3v3, when all my shortcomings get exposed! (Got beat back down to plat 😂)... Did my first air dribble goal ever, in an intense match, a few weeks ago and I don't think it would have felt so great if it were the millionth time.... Point is, if I overtrained to be the best at every little thing before ranking up, I would lose interest from playing the game too much... Even got my own unique rolling kickoff which sometimes catches high ranking players off guard if they don't guard the goal before rushing for the boost. 🙃🙂🙃..... Noobs, enjoy the game and ignore the toxic bullies.
You can also get a flip reset indicator from an engine sound but i dont remember which one it was
For newbies in snooker or billiard prediction is already implemented, why not for rocket league bronze/silver as well :)
Honestly, Rotations, Passes, and such really depend on the teammate you choose to progress with. As you get to learn what your teammate might do over time, you tend to make smart plays by just muscle memory. Thats why Esports teams, and High ranked players do so well, and also why the majority of Rocket League players find Rocket League itself hard to play. Of course, 1s exist just because of that reason alone. Most people don't have friends to play with, and thats okay. Overall, its better to progress with a friend you can trust the most within Rocket League.
Bruh I got to c2 in doubles only with randoms. It's mad but playing only with friends would be soo boring
great job!
Thanks!
5:00 Rocket Sledge PREDICTED KNOCKOUT BASH
Could you make a video about online friendly RL plugins? For example gif your game
im console player and i didn't know their were those maps that u can fly around ty rocket sledge im going on twitch rn to see u.
1.5 second flip timer?! This explains something I have been confused about for the 4 years I've been playing. Why dont more people talk about this??
I think the game should have a built in screen to view the cars hit boxes like a still imagine before you use it or buy it, I didn't known that about the dom, so explains alot
Honestly a good idea.
@@Rocket_Sledge couldn't of thought about it without you and awesome packs thank you!
thanks man love the vids it is good for my friends thank for that subbbbb and like
Good video idea
Cant get the predict thing to work, installed correctly etc but it wound load? do i need to press something extra to start it or?
You are on rocket league egg friends, you did a good job 👏
Thank you! I haven't watched yet!
I think that a ball prediction should be in the game but when you enter level 5 it gets removed and map can be in but removed at level 10 and ball prediction and map can be added to local and private matches as a thing you can turn on or off
And hit box can be on local and private as a thing reply and play as a thing you can turn on or off and you can trun it so it only show in reply in pub matches it's only on replay and you can trun it off or on
3:45 The music that started playing reminds me of Abroad in Japan.
Hmm...I'd like to see Chris try Rocket League with Natsuki.
Yea, pretty sure we use the same music sources. You're not the first person to point it out.
@@Rocket_Sledge Oh, haha.
I can't even put into words how blown away I am right now. I have 3k hrs in Rocket League, 5 GC titles and i swear to god i didnt know u could drive besides the boost pads to collect them. Jump over them okay yea i knew but i always thought that I HAVE to hit them with the car hitbox. oh my f#!+-# god.
nice to see that sledge reads his comments
Late comment to this video, this topic has always been so weird to me. As someone whos played since the games release, going through the hours upon hours of banging your head against the wall and figuring out a mechanic was a lot of fun and very knowledgeable. It felt rewarding without the help of many of these assists offer and I still feel like its one of the best ways to have your own and unique understanding of how you work best with the game. But at the same time these assists are amazing and a lot are what I wished for when learning mechanics. After all this time I'm able to stay a mid level gc2 player and still don't prefer to turn bakkes on even for the simple freeplay passes. Its a grey area in my mind I was wondering if anyone else felt the same
Sports are always evolving with different ways to train or analyze your play. It's been the same with RL and I don't think it devalues what you did in the beginning, but it's understandable when it's a change that you don't like to use yourself. The console community was very excited by the bakkes-mod-like free play changes that were just added. Stuff like that is important for the game to grow I think, as the it is a skill based game like no other and can be overwhelming to a new player.
As for me, I don't like having to spend hours and hours to learn how to do a goddamn flip reset. I don't find all those hours fun as you put it. I find it frustrating.
So yeah I think my point is different people see fun in different things, and also teach me to air dribble smh I'm the only champion with gold mechanics
I'd love if you could turn on hitboxes for the cars and boost pads along with the flip indicator in casual, and then have them off for ranked. I feel like I'd develop so much better of a sense of how the hitboxes affect gameplay if I could actually get that visual feedback in gameplay situations instead of being like "tf was that???" whenever I feel like I just got robbed out of a touch or boost grab. I also feel like I can't get a good intuitive sense of when my flip runs out because I never notice the point it ran out, I just get the points where I either had it or didn't and being able to see exactly where the line is would burn that timing into my brain
Heck, even if they couldn't add that to casual I wish they could add an extra mode that's like training or something where you queu into lobbies with these assists on to help develop a sense of how everything works
Thanks for including console
they should have a minimap but just only in casual then have it optional for private games, it'd be so much easier for people to learn that way without getting the advantage of the map in ranked so you would have to use what you learn
Hopefully the Hitbox plug-in is an option to use in FreePlay. Would be nice for a console user like me
But wouldn’t it not help you because you don’t have it in a game
I love ball prediction
Anyone know how to use the birds eye plugin? Like reopening it after closing or resizing?
whats the hack that shows you where the ball is going? its shown in the 2nd clip of the video.
What a fucking phenomenal video, thank you. This is really going to help with my gameplay using the ball prediction plugin.
you are welcome!
Say what you will about the merc, but it has one of if not the most accurate hitboxes to match the car model
I ALWAYS wanted to know if I could have unlimited flips and I was thinking I could go to the ceiling SUPERFAST and there it is and the one before it is CRAZY TOO
I suppose ball trajectory prediction would be a nice thing to have in certain (new) game mode.
It could be first used as a way for people to improve, or to focus more on strategy than physics. Of course, convenient for new users.
It could also be used as a way to "balance" the game in certain matches. Like for example, if your MMR is quite lower than the opponent, you gain some prediction accordingly. Or as scores are getting distant lets say, maybe a 4x ratio, like 4-1, 8-2...., the loosing side gains predictions proportional to it.
Same for hit boxes, it would probably be interesting to have something like this enabled in certain gamemodes (or the possibility to enable it), to improve mechanics etc.
That 2nd hack you showed with the green trail not sure why they would patch and get rid of that one when the Chinese version of rocket league still has that.
I think giving new players extra stuff may just cause more people to quit once you get to the point where you no longer have it
I don't even understand why rocket league just doesn't add this to the game but only in private matches or training but not online etc. Like this would be so much fun to practice like this and give everyone a chance to learn something although it's gonna be too easy to learn things like that. But there should be something they can do.
Because majority of their dev time is taken up with rebuilding the entire game on Unreal Engine 5. Once its moved over I expect there will be plenty of development after.
Because people would inevitably find a way to merge it into public matches and then they would then require a team to combat those types of bugs.
i been practicing in my few favs custom training packs since the feature came out but boi do I still suck at bounce read.
this still makes me confused at why the Aftershock isn't octane hit box. If they made the aftershock have octane hitbox it would be amazing
I wouldn't mind a mini map showing qer we boost pad are and like an indicator for you. But definitely no radar we need to get demos
What I would like to see is phyonix hopefully I spelt that right but I would like to see them add rings for console because a lot of the community of console has been asking for it and it would be good to practice our Ariel's
I rly need that ball prediction ive been stuck in gold for a little bit
I just played a match against someone who had a green line show up when their shot was lined up with the goal not like this but on the ground
does anyone know how i can play rocket league on my pc with a controller? and also my pc doesn't have bluetooth... can someone help me pls. and also what controller can i use and how i connect it?
Does the Ball Prediction works for Onlinr matches?
"If you ain't cheatin', you ain't tryin'"
I still don't get why the Chinese version of the game has some truly unique and useful things (like the garage) that still haven't been added to the main game yet... :(
Wait what. There's a garage in USA
@@mattstaab6399 Sorry, I wasn't clear on that: I meant the physically visualized garage with several cars displayed next and on top of each other.
A minimap would be cool but it would have to be replay only for balancing
personally i feel like the most useful item would be a mini map for boost and players
anyone know the decal of the red and blue octane in the ball prediction cluip
higher up players seem to have more prio it feels like when taking a boost at the same time! myth busting time??
What is the name of the song that plays around 6 min into the vid?
I've seen the mini map pop up before during loading for a split second
wait so are we not allowed to use any of these in online play ?
This video popped off
in 2017 i had an infinite boost hack i didnt abuse it just played around with it but i dont think it exists anymore
can i use 2 plugins at the same time?
Hi! Nice video, very interesting to know there are many mods that i didn't know about (I might havent looked quite enough :x)
I know you're not a support or anything so I know you won't have the answer; however I was wondering if anyone reading comments that have downloaded the "Predictator" plugin had RL crashing every time the ball is reset? Or is it just me and I should try reinstalling the whole thing?
You might need to disable some other bakkesmod settings that have to do with freeplay/training packs? I downloaded Predicator just last week and haven't had an issues.
@@Rocket_Sledge Thank you for the answer!
I tried removing bindings, which didn't do anything, it worked only once when the ball was already moving, and crashed when it stopped.. :/
I removed every plugin to be started (even the bakkesmod builtins), it didn't fix it either :(
Thanks for the idea! I supposed I'm not allowed to improve my Double Taps haha.
@@Cathret Hey there, i'm the dev ^^ try enabling the "performance mode" and see if that helps. You can also join the support discord.
@@deadkex Hi! I just tried and unfortunately it didn't fix the issue :/ It really seem it happens when the ball is not moving.. I'll probably join the support discord to find a solution, thanks!
nice vid
Adding assist to early players would hurt the players using it in the long run in my opinion since they would get used to those features and wouldn't learn any skills but rather just learn to look at a picture where everyone is or just seeing a line instead of readin the ball
very cool (This comment brought to you for the algorithm)
yes, assists should be added for new players! It's off putting not knowing what you are doing and doesn't hook you in unless you are engaged in the learning
Can you play custom games on geforce now?
fan showdown music!
So , how is prevented that people use plugins in ranked ?
I've always thought there were a few things that could be fun. One would be a casual game that included 2 or 3 balls. Call it Bedlam. Another would be to improve the ability of the bots. Instead of Rookie, Pro, All-Star, how about Bronze, Silver, Gold, Plat, Diamond, etc? There's a point where it would no longer make sense to keep going, but you get the idea. When ping is horrible or servers aren't working well, I like to play 3v3 against the bots to see if I can rack up 1,000 points, but watching their level of "confusion" in certain circumstances, their inability to do anything in the air, etc., is irritating. Anyway, the bots could become a better place to learn some gameplay skills or take some chances, in the absence of getting lit up by teammates for a mistake. Bonus - bots never quit, grieve, whine, or ask to FF. BTW, I would really like to have the hitbox view available for training. That would be very useful in freeplay.
adding those features for early players would encourage smurfs even more...
If we use it partly online we can get banned?
I try to Get The trailer Line but now my Hole bakkesmode is glitch
Do console players have to disable anything to use packs since they don’t have mods?
They do not. You should be fine to go.
Some plugins aren't working, does anyone know why?
For example the ball prediction plugin
You might need to enable it. Scroll down in your plugin list to "predictdator". And make sure the check box is checked.