Why are -1 always =0? Does it mean that the coordinate ststem centre is in the centre of the cube? And that the cube measurements are not 1x1x1 unit, but 2x2x2 units?
@user-op5fm4pk3u -z origin is up, so when I travel negative direction I go downwards (on or in the cube)…… imagine I chose down as origin when I have -z , I’ll trace a line down outside the cube… which isn’t wrong, just best to do thing in the cube
yay i can proudly say now that i learnt miller indices from a warlord. thankyou for he lessons, sir.
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Great work TJ
Thank you
this guys best in MI
Thanks for your time🫂
Why are -1 always =0? Does it mean that the coordinate ststem centre is in the centre of the cube? And that the cube measurements are not 1x1x1 unit, but 2x2x2 units?
-1 are not 0…… And unit remain 1x1x1 if coordinate are 0 and 1….. if 2, divide by 2….. if 3 divide by 3.
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If y or x or z is negative those it mean we will start the origin from their
Yes origin changes…
Cause you’re trying to draw within (inside) the cube and not outward
@@MideCaliEngineer thank u but if the origin Change I don't know y some time u start z at the top other one u get z at the at the side
@user-op5fm4pk3u -z origin is up, so when I travel negative direction I go downwards (on or in the cube)…… imagine I chose down as origin when I have -z , I’ll trace a line down outside the cube… which isn’t wrong, just best to do thing in the cube
@@MideCaliEngineer please I still don't understand
See this stock.adobe.com/ng/search?k=x+y+z+axis
It seems like video number 1 is not helping us to know the 3rd one?
Oops my bad. Point the issue out, so I’ll help as much as I can
What about the intercept at the Infinity ♾️?
Salut j'ai beaucoup aimé t'a vidéo j'ai besoin de votre aide si c'est possible merci beaucoup 🙏