factorio: space age - battlecruiser (failed)

Поділитися
Вставка
  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 28

  • @dimap-
    @dimap- 21 день тому +52

    Of course the ui is in korean

  • @ezpz2680
    @ezpz2680 22 дні тому +39

    Battlecruiser operational
    All crews reporting
    Set a course
    Make it happen
    Shields up, weapons online

  • @xTwisteDx
    @xTwisteDx 21 день тому +13

    Set destination for Aquillo. Remember, we're here to help the factory grow.

  • @schwarzerritter5724
    @schwarzerritter5724 6 днів тому +1

    A perfect representation of the real battlecruisers; those don't have shields either.

  • @ZealothXyven
    @ZealothXyven 21 день тому +7

    The faster you go the less time your ship has to respond to the asteroids.

  • @michi2966
    @michi2966 13 днів тому +2

    Finally a ship and not a usual square :d

  • @Christian-jc6gf
    @Christian-jc6gf 10 днів тому +1

    You need railguns for those huge asteroids

  • @ritinfek
    @ritinfek 21 день тому +1

    The first time a saw a atomic reactor on a ship - congratulation!
    Please show your home base and how do you delver the resources for the reactor.
    That said - your rocket launchers on the ship doesn't seem to dismantle the big junks - they are sitting idle.

  • @GandalfGreyWizard
    @GandalfGreyWizard 21 день тому +1

    Hammerhead Destroyer from Starsector is pretty cool

  • @Hlebuw3k
    @Hlebuw3k 10 днів тому

    Did you really forget to add metallic asteroids to the rocket turrets 😭

  • @lorimartabin7992
    @lorimartabin7992 19 днів тому +1

    I think if you put nukes in the rocket turrets they'll be able to destroy the asteroids in time
    Jokes aside though that platform design is gorgeous

  • @MrMcCarton
    @MrMcCarton 10 днів тому +1

    Where is yamato gun?

  • @rtem-h6c
    @rtem-h6c 17 днів тому +4

    Level:
    -easy
    -normal
    -hard
    -asian

  • @ZarHakkar
    @ZarHakkar 20 днів тому

    Is there a reason why no lasers?

    • @MrAntiKnowledge
      @MrAntiKnowledge 18 днів тому +3

      Asteroids are very resistant to lasers, up to 99% for the big ones I think.

    • @ZarHakkar
      @ZarHakkar 18 днів тому

      @MrAntiKnowledge dang

  • @Om_nom_nom_nom
    @Om_nom_nom_nom 22 дні тому +4

    I don't understand what's the problem

    • @user-tb7ml8kz7h
      @user-tb7ml8kz7h 21 день тому +8

      Where do I even start?
      1) Yellow bullets - not green, not even red...
      2) Not legendary, not unique, not rare, not even uncommon turrets - ordinary turrets with the lowest range possible...
      3) Not enough bullets - Apparently, having a single inserter picking bullets from the belt is barely enough for 2 turrets, not 12 on the "wings", or 20 in the front...
      4) Only 1 bullet assembler - not at least 5
      5) The platform is clearly built to look good, instead of, you know, ACTUALLY working - looks comes LAST - AFTER you actually succeeded...

    • @heyhoe168
      @heyhoe168 21 день тому +2

      @@user-tb7ml8kz7h
      1) is the only truely self-sustainable option.
      2) range helps, but turrets clearly have enough time to spend ALL ammo. Bigger range will change nothing.
      3) ammo supply gets dry too fast. The inserters are not an issue
      4) 1 bullet assembler requires 5 smelters.
      5) agree

    • @yadernuke
      @yadernuke 11 днів тому +1

      @@user-tb7ml8kz7h look comes FIRST - then you try to actually succeed. come on bro if i ain't spacing in style then i ain't spacing.

  • @basila33
    @basila33 13 днів тому +3

    over engineering as it is. tons of unnecessary turrets, too wide, too heavy, too slow, no foundries, at least double amount of turbines. very bad. but looks cool, can't argue :)

    • @Cold_ViKing
      @Cold_ViKing 9 днів тому

      Turbines looks good, no? Ideal ratio for 1 reactor is 4 heat - 7 turbines. There is 8 for symmetry. This should work 95% of the time, even gives you bonus energy for a moment (eating all excessive stored steam).

    • @basila33
      @basila33 9 днів тому

      @@Cold_ViKing do you really need 40MW all the time? i'm sure the consumption never reach 20-25MW even with speed modules all over the place.
      engines are flow-through, so you can feed one, which will feed the other, just place them with shift.
      and seriously - use foundries. you have calcite from ice shards already. foundries give +50% productivity and produce much more iron.
      and too many turrets, you don't need them all :)

    • @Cold_ViKing
      @Cold_ViKing 9 днів тому

      @@basila33 I just noted that turbines heating-turbines ratio is good. Maybe he wants to use more laser turrets in a future, it's his choice to fully utilise energy from reactor. Not like space is the problem, no need to min-max it like that.

  • @ViceSyndicate
    @ViceSyndicate 21 день тому

    I want blueprint!