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4zr
Приєднався 10 лип 2015
Factorio: space age - SFF (360t / 100,000km ending)
? _ ?
factorioprints.com/view/-OAx0hlIb1Q-i3r0CEhF
factorioprints.com/view/-OAx0hlIb1Q-i3r0CEhF
Переглядів: 3 185
Відео
factorio: space age - battlecruiser (failed)
Переглядів 11 тис.Місяць тому
factorio: space age - battlecruiser (failed)
Factorio: space age - Interstellar Shuttle
Переглядів 12 тис.2 місяці тому
O _ 〈 gall.dcinside.com/factorio/72268
[Master Duel] 이시즈 + 티아라 + 타락천사 + 더 월드
Переглядів 115Рік тому
이시즈 티아라로 덤핑 스펠비어 아테나로 무한루프 번뎀 더 월드로 상대 턴 스킵
[Celeste] mod map - Conqueror's Peak / Glyph (live streaming)
Переглядів 162 роки тому
a Watch live at www.twitch.tv/ajsl6539
더 월드 덱 (아테나 번)
Переглядів 5352 роки тому
더 월드 서치를 못 했을 때, 아테나 번으로 원턴킬하는 플랜입니다 gall.dcinside.com/masterduel/766598
더 월드 덱
Переглядів 1,9 тис.2 роки тому
타락천사 아테나 더 월드로 상대 턴을 스킵시키는 덱 만들어봤습니다 gall.dcinside.com/masterduel/766598
플래크리보
Переглядів 4,8 тис.2 роки тому
gall.dcinside.com/masterduel/428801 gall.dcinside.com/masterduel/443372 왼쪽 크리보 토큰은 리플에서 증식쓰고 가속키면 생기는 버그
[The Binding of Isaac] No item run Tainted forgotten - Dogma / [노템런] 알트포가튼 도그마
Переглядів 1,1 тис.3 роки тому
[The Binding of Isaac] No item run Tainted forgotten - Dogma / [노템런] 알트포가튼 도그마
셀레스트 딸기런(Celeste All-red-berries Speedrun) 1:25:48'433''
Переглядів 344 роки тому
셀레스트 딸기런(Celeste All-red-berries Speedrun) 1:25:48'433''
I Wanna Maker - Tiny Celeste Speed Run (39.10s)
Переглядів 614 роки тому
I Wanna Maker - Tiny Celeste Speed Run (39.10s)
처음으로 저도 군사팩 쓰게 되더라고요
Why is there a lack of a yamato cannon the center has no gap for it
TIL you can feed turrets through other turrets with inserters like you do with a Lab setup. I now feel stupid for running belts to every turret in my platform.
can the rocket fuel be also used as a "fuel" for power station/generation ?
Looks cool but not the most practical, there should be less turrets using red ammo instead, there should be more fuel tanks, and it probably should be nuclear powered for going to fulgora and aqqilo. Pretty awesome looking build though. Also interstellar means between star systems interplanetary is the right word.
You can use solar out to Fulgora, it just has to be a design concern when making the ship. I do admit though it is a MAJOR pain.
That ship won't make it to aquilo, needs rockets for that.
@@MrAntiKnowledge cant you make it to aqillo with just red ammo and lots of turrets?
@@sawyermccall2370 The astroids there have 2000 flat physical resistance, so no.
@@MrAntiKnowledge oh ok I didn’t know that.
A perfect representation of the real battlecruisers; those don't have shields either.
oh lawd she comin
Weakest aquilo cable platform.
You need railguns for those huge asteroids
Did you really forget to add metallic asteroids to the rocket turrets 😭
Where is yamato gun?
give me bp
factorioprints.com/view/-OACupYZQ-vgCEJlibeI
*SQUARE*
오... 멋집니다. 배껴갑니다...
The guy she tells you not to worry about:
Finally a ship and not a usual square :d
over engineering as it is. tons of unnecessary turrets, too wide, too heavy, too slow, no foundries, at least double amount of turbines. very bad. but looks cool, can't argue :)
Turbines looks good, no? Ideal ratio for 1 reactor is 4 heat - 7 turbines. There is 8 for symmetry. This should work 95% of the time, even gives you bonus energy for a moment (eating all excessive stored steam).
@@Cold_ViKing do you really need 40MW all the time? i'm sure the consumption never reach 20-25MW even with speed modules all over the place. engines are flow-through, so you can feed one, which will feed the other, just place them with shift. and seriously - use foundries. you have calcite from ice shards already. foundries give +50% productivity and produce much more iron. and too many turrets, you don't need them all :)
@@basila33 I just noted that turbines heating-turbines ratio is good. Maybe he wants to use more laser turrets in a future, it's his choice to fully utilise energy from reactor. Not like space is the problem, no need to min-max it like that.
thats a big ass platform
I LOVE that youre fully using just one thruster! So many people are building these ridiculous ships with like 5 thrusters that they cant fuel. GREAT dhip design!
nah u build a ship with 20 thrusters that you can all perpetually fuel by collecting rocks, on a 5000 ton ship :P
@@synka5922 so why not just build a 250 ton ship with 1 thruster?
@@Koh-Wei-Jian so you can reach the end faster
This! It's like people just forget that sizing up is counter intuitive past aquilo. The faster you go the faster asteroids pop up and the more defenses you need. Which requires more space to supply which requires more thrust which requires more space to provide more fuel which requires more defenses. Meanwhile if you stay small you can go at a decent pace more reliability with a smaller platform, at an exponentially lower risk to boot.
Awesome
Level: -easy -normal -hard -asian
A South Park PC RPG had on level harder: Black.
I think if you put nukes in the rocket turrets they'll be able to destroy the asteroids in time Jokes aside though that platform design is gorgeous
Is there a reason why no lasers?
Asteroids are very resistant to lasers, up to 99% for the big ones I think.
@MrAntiKnowledge dang
I want blueprint!
The faster you go the less time your ship has to respond to the asteroids.
Of course the ui is in korean
The first time a saw a atomic reactor on a ship - congratulation! Please show your home base and how do you delver the resources for the reactor. That said - your rocket launchers on the ship doesn't seem to dismantle the big junks - they are sitting idle.
Hammerhead Destroyer from Starsector is pretty cool
Set destination for Aquillo. Remember, we're here to help the factory grow.
I don't understand what's the problem
Where do I even start? 1) Yellow bullets - not green, not even red... 2) Not legendary, not unique, not rare, not even uncommon turrets - ordinary turrets with the lowest range possible... 3) Not enough bullets - Apparently, having a single inserter picking bullets from the belt is barely enough for 2 turrets, not 12 on the "wings", or 20 in the front... 4) Only 1 bullet assembler - not at least 5 5) The platform is clearly built to look good, instead of, you know, ACTUALLY working - looks comes LAST - AFTER you actually succeeded...
@@user-tb7ml8kz7h 1) is the only truely self-sustainable option. 2) range helps, but turrets clearly have enough time to spend ALL ammo. Bigger range will change nothing. 3) ammo supply gets dry too fast. The inserters are not an issue 4) 1 bullet assembler requires 5 smelters. 5) agree
@@user-tb7ml8kz7h look comes FIRST - then you try to actually succeed. come on bro if i ain't spacing in style then i ain't spacing.
Battlecruiser operational All crews reporting Set a course Make it happen Shields up, weapons online
Do svidaniya!
RETREAT!
The most appropriate quote is: "No shields? Well, buckle up!"
That a lot of Turret!!
Featuring Atlas MK4 from Starsector
it does kinda look like one
Surprising to see starsector mentioned in the wild
looks cool but the guns are a bit overkill ;)
Less overkill more inefficient. It's overkill for standard travel and hopelessly underpowered for fractured planet runs. Though tbf for fractured runs you want rocket turrets with a healthy supply of nukes.
@@simonnachreiner8380 nukes? you know about railguns, right?
The only think I have to say now... I have an erection
Pretty dope
사람아니야
텔레폰 3장이면 무엇이든 할 수 있죠.
덕분에 크리보덱을 만들 수 있었습니다 감사합니다
이번 링크 이벤트 이걸로 하기로 했습니다 감삼당 ㅋㅋ
아이디어 좋네요 ㅋㅋ 묘지에서 리필되면 코인토스 무한인가봐요?
이무슨 끔찍한 혼종인가
그러니까 타락천사+엑세스죽창 덱인가요?
더 월드로 턴스킵해서 이득보는 덱이에요
뭐야....무서워요
우와아악... 조급한 토마를 쓰다니 한 수 배워갑니다 사이버 드래곤들아 너희는 이제 해고야...
뭐야 엔드페이지에 왜 공격해요
가속켜서 순식간에 2턴이 지나간듯함
저게뭐야...
정말 만드고 싳었는데 아무도 알려주지않았던 것을 알려주시는군요 선생님. 감사합니다 ㅎㅎㅎ
정말 위대하빈다 선생
듀마 갤 글이랑 항상 잘보고 있습니다. 저도 님덕에 크리보덱 돌리고 있네여