Unreal Engine 5 | Enzo Behind the Scenes | Part 6: Metahuman Facial Motion Pipeline with Faceware

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 22

  • @SolomonJagwe
    @SolomonJagwe 2 роки тому +2

    super awesome Gabi!! Thank you :)

  • @JonathanWinbush
    @JonathanWinbush 2 роки тому +4

    Keep em coming! 🤙🏿

  • @samgoldwater
    @samgoldwater 2 роки тому +3

    Completely fascinating, thank you for the best education on this topic anywhere on the internet 🙏

  • @Max01912
    @Max01912 2 роки тому +1

    Thanks a lot for sharing this! That's awesome as always

  • @tbowren
    @tbowren 2 роки тому

    This video is such a good reference for Faceware workflow, especially how you setup the "Motion Effects". This will help a lot of people.

  • @DECODEDVFX
    @DECODEDVFX 2 роки тому

    This was really great.

  • @jonhman2523
    @jonhman2523 2 роки тому

    Thank so much wait for Part 7

  • @lubruz7164
    @lubruz7164 2 роки тому +1

    Amazing, your videos are helping me alot. I'll be waiting for the fine-tuning tutorial, that's another very exciting stage in the facial mocap process.

  • @QReviews412
    @QReviews412 2 роки тому

    My lord your work flow is amazing! every video i am simply blown away! Phenomenal work!

  • @reignrl
    @reignrl Рік тому

    this is great stuff

  • @prnavsood9826
    @prnavsood9826 2 роки тому

    This is amazing! Thank you so much for sharing! I have a question about the motion logic blueprint: is it custom tailored to read the faceware data a certain way for this project or is it the same as everyone gets from glassbox??

    • @FeedingWolves
      @FeedingWolves  2 роки тому

      Thank you so much. Which part of the video are you referring to? I use two different ones, both from Glassbox in this. The Live Client Control Profile is the same as the one I show at 02:43, but it is slightly different as it allows you to modify the curves directly in the editor. You can reach out to Glassbox and get the Control Profile one as long as you have a paid license to use Live Client.

    • @FeedingWolves
      @FeedingWolves  2 роки тому

      The one I show at the beginning is always the same for everyone.

  • @AlexiosLair
    @AlexiosLair 2 роки тому

    I wonder if you tried Audio2Face that is part of Nvidia Omniwerse? It seems to be an interesting solution for lypsync combination with facial mocap.

  • @NoorFilms786
    @NoorFilms786 2 роки тому

    Love your work, will you be releasing part 7 soon?

    • @FeedingWolves
      @FeedingWolves  2 роки тому +1

      Thank you so much! Part 7 will be out later this week 😉

    • @NoorFilms786
      @NoorFilms786 2 роки тому

      @@FeedingWolves great, can't wait, thanks for the reply

  • @foxsmith770
    @foxsmith770 2 роки тому

    Enzo looks weird...