Worst Publisher Ever

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  • Опубліковано 10 вер 2024
  • This is the greatest studio resume of All Time
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КОМЕНТАРІ • 2,2 тис.

  • @monkesociety1698
    @monkesociety1698 10 місяців тому +8035

    This is such a huge problem on the gaming industry,they gotta stop overowrking devs and forcing games out

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому +265

      Replying first so bots don’t

    • @Yasviele
      @Yasviele 10 місяців тому +123

      They wanted money before even making a real game, all they had was the name and the (now gone) hype for the movie

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому

      @CrewmateComplexXPno your fucking not

    • @MisterSandmanAU
      @MisterSandmanAU 10 місяців тому +180

      Not just games, but media in general. This is why shit media is made. Because 99% of the time the suits dont understand the business and put mandates on the people actually doing shit.

    • @bigbosses4686
      @bigbosses4686 10 місяців тому +54

      @@Pinwheelman.You beat them too it. Thank you for your service

  • @nevaehmcdaniel3474
    @nevaehmcdaniel3474 10 місяців тому +3727

    Rip the Devs I hate when that happens to them. They always rush them and give them a cheap budget. I’m glad people don’t blame them.

    • @mirjinou7999
      @mirjinou7999 10 місяців тому +3

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @thewiseoldfox
      @thewiseoldfox 10 місяців тому +64

      Why are y'all subscribing to these bots 💀

    • @nevaehmcdaniel3474
      @nevaehmcdaniel3474 10 місяців тому +21

      @@thewiseoldfoxI would never

    • @maestro-zq8gu
      @maestro-zq8gu 10 місяців тому +14

      I don't think Game Mill cares. I think they only care about stacking their resumes than quality. I wouldn't feel bad for them.

    • @forsakenparadise6828
      @forsakenparadise6828 10 місяців тому +13

      Then the devs get death threats from all the fans

  • @bananaduck14
    @bananaduck14 10 місяців тому +2781

    It is insane that companies keep letting gamemill adapt their IPs into games. Theres no way these games are making them more money than if they were just high quality and enjoyable

    • @FutureRevolut10nary
      @FutureRevolut10nary 10 місяців тому +49

      Well, for that quality? They have to come cheap.

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @theunbearablejuan
      @theunbearablejuan 10 місяців тому +47

      I read that this is somehow based on some King Kong novel rather than the films. Which gives me major Rings Of Power and Gollum vibes.

    • @TheLiamis
      @TheLiamis 10 місяців тому +86

      Pay the ip owner money for licence. Make cheap trash and put $400million in sales through the 3rd World. Good way to launder money. Something a cartel or politician can easily do.

    • @ASlutty9SUnit
      @ASlutty9SUnit 10 місяців тому +126

      I'd wager it's a pretty simple outsourcing, "scam".
      IP holders want to make games, GameMill comes in as the "lowest" bidder, they get money from the IP holders to make the game and then they outsource it to foreign/small devs who they probably only pay quarters on their given dollar, and GameMill rakes in the profit from withholding budget via outsourcing and initial hype.
      They're not publicly traded, so they don't have to worry about stockholder upset, meaning they get off basically scott-free even if the game is hot garbage.
      On the IP's part, they probably don't even care as long as they don't spend AAA amounts of money. Look at how expensive AAA is now, why pay that when you've got a publisher with a track record of IP releases? "Good" turn around times, cheap bid amounts, and no stockholders is probably a GOLD MINE to IP holders. Especially when you think about the fact that if an IP holder doesn't release SOMETHING they lose that license, so it's better to dump crud than lose your hold on your IP.

  • @_Prismadoll
    @_Prismadoll 10 місяців тому +511

    The fact Nickelodeon All-Star Brawl was made by the same studio doing all of these, and ended up being good, is honestly a miracle.

    • @TicTacToeCraft
      @TicTacToeCraft 10 місяців тому +75

      Thank Ludosity, the developers of the game.

    • @StrawhatOrta
      @StrawhatOrta 10 місяців тому +128

      That's because Gamemill is a publisher, NOT a developer. I know very little of them, but seeing all these bad games, they must be horrible to work with. Still makes nasb being good a miracle, though 😂

    • @Gatorade69
      @Gatorade69 10 місяців тому +2

      Yeah, probably the best rated Game Mill game.

    • @D_YellowMadness
      @D_YellowMadness 10 місяців тому +18

      I wouldn't call it good. I'd call it really really bad but it still turned out amazing, given the circumstances. You can see that the devs put the effort in. They just got screwed over. The sequel is already looking tons better.

    • @codyfreeman2556
      @codyfreeman2556 10 місяців тому

      If you give a blind person a gun they'll eventually hit something. Hell they might as well be gold miners in the wild West

  • @jonathansng6968
    @jonathansng6968 10 місяців тому +43

    This studio is the equivalent of maxing out the charisma stat because no matter how hard they fall, they're always able to attain more famous ip's

  • @inanimatesum4945
    @inanimatesum4945 10 місяців тому +849

    MY god, just checked what other games, Nickelodeon All Star Brawl was under them. It honestly just shows that the game was held up by pure unadulterated passion from the devs to make the game but their publisher was being absolute tools.

    • @SapphireCarbuncle009
      @SapphireCarbuncle009 10 місяців тому +49

      TBH The Nick Kart Racer isn't half bad either, and the NASB sequel looks to be a proper iteration

    • @cooltwittertag
      @cooltwittertag 10 місяців тому +65

      dw, they realized its potential and are now forcing the developers to churn out sequels non stop

    • @heliodorable4612
      @heliodorable4612 10 місяців тому +17

      ugh that makes so much sense. i was so excited for that game, the hype was so much fun, but then it came out and it was too janky to enjoy

    • @KhanMann66
      @KhanMann66 10 місяців тому +12

      This is what happens when corporations get involved. To them it’s all about money and nothing else. Is peasants are even a thing in their minds.

    • @utfigyii5987
      @utfigyii5987 10 місяців тому +27

      NASB was even made by the super skilled devs behind Slap City. It shows, the mechanics are good but the funding wasnt there. The devs really wanted to make it better while having to suffer gamemill

  • @saidbojoquerz7228
    @saidbojoquerz7228 10 місяців тому +1000

    After rewatching old AVGN episodes, I can confidently say that GamingMill is the reincarnation of LJN games, especially when you realize that both use big IP’s as a means to sell bad games.

    • @totempolejoe1
      @totempolejoe1 10 місяців тому +70

      I had the same thought. I also have to wonder if AVGN will break his recency rule again for the Kong game. King Kong is one of James' favorite movies, and he's already covered Big Rigs.

    • @Wawawalulu
      @Wawawalulu 10 місяців тому +38

      There's an ljn every year.
      Data Design Interactive was the real successor imo lol

    • @OogaBoogaJDG
      @OogaBoogaJDG 10 місяців тому +1

      Yess, I just commented about this, good to see you Lads

    • @hardeeharhar18
      @hardeeharhar18 10 місяців тому +26

      AVGN recently admitted there are at least 3-5 good LJN gsmes. GAMEMILL is UTTER GARBAGE

    • @mavisbeacon6770
      @mavisbeacon6770 10 місяців тому

      BIIIG MOTHAF**KIN RIGS!!!

  • @Krinbo
    @Krinbo 10 місяців тому +173

    Gamers being surprised a place called Game Mill would mistreat their workers is like King Theoden being surprised a guy called Worm Tounge would betray him.

    • @blownupfishnchips9071
      @blownupfishnchips9071 10 місяців тому +10

      Bro I just watched LOTR and this is exactly the comment I needed to see.

  • @ElementalLeaf
    @ElementalLeaf 10 місяців тому +63

    The video convinced me that Game Mill and Charles have a wholesome relationship with each other. That was genuine excitement from him at 6:54. Possibly the most excited I've seen him all year for any game at all.

  • @giygas_9577
    @giygas_9577 10 місяців тому +208

    Like Charlie said, someone at GameMill must be incredibly persuasive. I like to imagine they're just trolling big companies by persuading them to give them access to their licenses and then just taking a big ole smelly crap all over them.

    • @Gatorade69
      @Gatorade69 10 місяців тому

      Or maybe, just maybe people seek out GameMill because they promise a cheap and fast game. Higher ups hear how much a AAA game costs and don't want to do it so they seek out GameMill for a cheaply made game.

    • @seanmckelvey6618
      @seanmckelvey6618 10 місяців тому +11

      They're probably getting the licenses because they offer to do the games cheaper than anyone else will, they don't develop anything themselves it seems, they just publish, so they're outsourcing all the development work to small independent studios, often in poorer countries. I also doubt the movie studios care too much about the quality of the games, it's just extra marketing for the IP in their eyes.

    • @polartechie
      @polartechie 10 місяців тому +1

      Grifters is the word he was looking for instead of scam. It's a grift.

  • @milokonna
    @milokonna 10 місяців тому +558

    It reminds me of when devs at Nintendo had one year to make Majora's Mask. Admittedly they had an arsenal of things to reuse from Ocarina and planned DLC, but still, pumping out a whole game like this in one year was surely stressful af. It's a miracle that it turned out as good as it was.

    • @silvertriforce2574
      @silvertriforce2574 10 місяців тому +85

      In that case the developers had a personal interest in making the game, If they did a good enough job they could stop working on The Ocarina of time sequel they had been struggling on/didn't want to make (We later got it as 'Master Quest' on the 3DS)

    • @ma.2089
      @ma.2089 10 місяців тому +56

      Yeah 1 year to make Majora’s mask isn’t bad cuz they reused a lot of stuff from Ocarina.
      This was a ground up game. It was going to be awful.

    • @jajasking9652
      @jajasking9652 10 місяців тому +46

      ​@@ma.2089plus the complexity of a Game for current gen is going to be way bigger than a Nintendo 64 game, soo is kinda of imposible to do a good Game in such short period of time, unless It's a really short one

    • @dixen9116
      @dixen9116 10 місяців тому +13

      @@silvertriforce2574Same thing with New Vegas, and how they were comprised of the OG creator team for Fallout. Who knew passion made art better??? 😲🙄

    • @0008loser
      @0008loser 10 місяців тому +4

      If I recall the director had nightmares of the game bombing but I don't remember if the was oot or majora's

  • @Caspeaon
    @Caspeaon 10 місяців тому +1020

    Okay that sucks for the devs but there is no timeline where this game wasn’t going to be MEGA ass

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому +72

      Replying first so bots don’t
      Edit: I was too late 😢

    • @tcmcdonald
      @tcmcdonald 10 місяців тому +1

      Real

    • @mirjinou7999
      @mirjinou7999 10 місяців тому

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @lawrup
      @lawrup 10 місяців тому +1

      First

    • @tehf00n
      @tehf00n 10 місяців тому +5

      they took the money knowing how long they had. It's their fault.

  • @ronthenarrator3252
    @ronthenarrator3252 10 місяців тому +48

    The most impressive feat of game mill is their ability to aquire these massive IPs

    • @benhart3160
      @benhart3160 10 місяців тому

      Not really familiar with how it all works but is that purely down to the money they are offering to aquire the IP's?

    • @ronthenarrator3252
      @ronthenarrator3252 10 місяців тому

      @@benhart3160 pretty sure. But these companies are heavily protective of their ip's image. So they reson theyd contract out to game mill, a notoriously troubling developer, is beyond me

    • @fakealizer8280
      @fakealizer8280 8 місяців тому

      @@benhart3160 I dont know how they would get the money

  • @OnlyShyaa
    @OnlyShyaa 10 місяців тому +25

    As a dev it makes me so sad seeing other devs get overworked like that mentally it can slap you silly sometimes so to be overworked is ass

  • @saigipson1546
    @saigipson1546 10 місяців тому +584

    The fact that they watermarked their own website tells me everything I need to know

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому +3

      @@brandondenny226 really 😢

    • @Rumpelpumpel3
      @Rumpelpumpel3 10 місяців тому +23

      ​@@Pinwheelman. Great, now you're not a bot but an NPC.

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @ketch10
      @ketch10 10 місяців тому +1

      @@BigStrongACG2023 JUDGEMENT DAY IS BETTER! LOL!

    • @smallmouse8588
      @smallmouse8588 10 місяців тому +1

      They what? Lol

  • @TronNerd82
    @TronNerd82 10 місяців тому +758

    AVGN has LJN, Caddicarus has Phoenix Games, and Charles has GameMill. Every gaming UA-camr needs a bad studio to hate on.

    • @jaredulloa7861
      @jaredulloa7861 10 місяців тому +63

      the good ol' Laughing Joking Numbnuts

    • @shiruotakuno28
      @shiruotakuno28 10 місяців тому +70

      Scott the Woz has Data Design

    • @angel_of_rust
      @angel_of_rust 10 місяців тому +19

      people nowadays have the entire triple a industry, not just one studio.

    • @DJThatPlush
      @DJThatPlush 10 місяців тому +26

      Saberspark has Wownow Studios

    • @koichidignitythief7429
      @koichidignitythief7429 10 місяців тому +31

      Angry Joe has EA

  • @TEKITOcreations
    @TEKITOcreations 10 місяців тому +167

    The fact that the company that published this Kong game is the same company responsible for Big Rigs so many years ago is simultaneously the most and least surprising news I've heard in a while.

    • @giygas_9577
      @giygas_9577 10 місяців тому +26

      They're like that villain that disappeared after the first season of a TV show only to make a surprise reappearance many seasons later.

    • @jajasking9652
      @jajasking9652 10 місяців тому +6

      Oh god, Big rigs is the true worse Game ever, is soo bad that can be good, but the Ia on that Game literally doesn't work, no physics, you can noclip most scenarios, barely any content, is just something that i could end Up doing by me not knowing how to programe

    • @Gatorade69
      @Gatorade69 10 місяців тому

      And their magnum Opus, Garfield Cart.

    • @ItsJustTrevor
      @ItsJustTrevor 10 місяців тому +3

      Big Rigs was actually developed by Stellar Stone, who went under in 2005 after releasing a SEQUEL to that game (which nobody knew about until Rerez covered it), Midnight Race Club - Supercharged. I think GameMill were the owners of that company, but I really don't know much about Stellar Stone in general

  • @Draekeun
    @Draekeun 10 місяців тому +18

    GameMill genuinely makes the games you’d see a character play in a movie or TV show

  • @yesyes-om1po
    @yesyes-om1po 10 місяців тому +44

    The thing is, as an amateur 3d modeler with an interest in the gaming industry workflow, it is pretty easy to see that the whole game is not a problem of skill or talent, but rather a problem of time, everything in the game is pretty much what I would call a "placeholder" for something to refine and add to in the future, the models, the environment, the story, the animations, the cutscenes, the gameplay, its like an artist's rough sketch, a half finished storyboard, you get the idea.
    The biggest asset to a 3d artist is time, with time, you can accomplish literally anything. So depriving an amateur studio of time will lead to a result like this. Especially when it is for a movie title with a massive IP and reputation.
    If I were working at that studio I'd be wanting to blow my brains out, "make king kong model, rig, textures, and animations in like 2 weeks), I'd want atleast a month for just the model itself. And I know that a professional could make a great model in a few days, as an amateur, it'd take me longer to get the same quality, 3d artists are both in great demand and are in great supply, the best go to the top and work in the biggest studios or VFX pipelines for movies, the average and below average work in small studios to get experience, so someone like me would likely be working in there.
    You can actually see placeholders in the game itself, like the infamous cutscene with a literal storyboard placeholder still in the cutscene, waiting to be replaced with an actual animation. This shows that they know what they are doing, they just don't have the time to finish it.
    It is easy for people who have no idea about the game industry workflow and pipeline to blame the devs, but as usual this isn't a problem with the devs, its a problem with the management and higher ups not understanding/not caring. And as usual, people dogpiled on the things that didn't actually matter, like saying free assets would have been better, the problem with that is, most free assets are created by freelance artists who just do it for fun, and either don't have good topology, don't match the artstyle, or as is usual with free assets, are not authorized for commercial products, which is what this game is. Not to mention, using free assets defeats the purpose of working such a job in the first place, experience.
    All-in-all, it is sad to see what the game industry is becoming, anyone who isn't the best at their profession is condemned to a job like this, being the blunt of everybody's jokes about the game you were forced to pump out at breakneck speed, making shit pay, not being proud of your work at all, and actually having your reputation hurt by the end result of greed and carelessness of the higher ups who just want to make a quick buck. I really do hope that if I make it into the industry, I don't have to start at a place like this.

    • @cutedogsweetsugar
      @cutedogsweetsugar 10 місяців тому +1

      Yep! As a student trying to earn a degree in game design... You explained one of the biggest fears I have about wanting to join the industry.
      I don't know if you know, but at least in the circles I'm in we call it crunch (I assume crunch is what you're talking about time-wise), and it is a **hot topic**. Not only are there unrealistic timeframes, as you mentioned, the people working those timeframes are working EXTREME overtime. For one example, the devs for Uncharted 4 typically found themselves staying in the office for as late as **3:00 AM**. Your life basically becomes "eat, sleep, work, repeat" (assuming you are lucky enough to cram that in).
      Of course, I'm oversimplifying things, but this studio is just a small part of a much larger problem.

  • @Abigblueworld
    @Abigblueworld 10 місяців тому +503

    Like Miyamoto said; "A delayed game is eventually good, but a rushed game is forever bad."
    Developers and publishers need to listen to him.

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому +2

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @lionofthebluevale7170
      @lionofthebluevale7170 10 місяців тому +7

      but most nintendo's games are bad.., does he rush them?

    • @Abigblueworld
      @Abigblueworld 10 місяців тому

      Nintendo's games' aren't bad, atleast they aren't rushed and made with cheapiness.@@lionofthebluevale7170

    • @geckopecko
      @geckopecko 10 місяців тому +66

      @lionofthebluevale7170 bait used to be believable

    • @Abigblueworld
      @Abigblueworld 10 місяців тому +8

      @@geckopecko I liked your comment

  • @tonybippitykaye
    @tonybippitykaye 10 місяців тому +88

    The fact that no one looked at gamemill’s catalog, saw the gigantic red flag that was Big Rigs, and still got the green light to make a Kong game is just beyond pathetic…
    I feel like the boys at Rerez would have a field day diving into this game

    • @Smellytots
      @Smellytots 10 місяців тому

      They've gotta be working on it

    • @gambello1195
      @gambello1195 10 місяців тому +1

      Gamemill is a publisher, not developer, plus i dount one would work at the same company for 20 years, the company that made Big Rigs at that

    • @Mierigz
      @Mierigz 10 місяців тому +2

      They looked at the numbers, numbers were good and green lit the project. That's how it mostly goes. You can have the shittiest studio ever but if it is in business for 20 years and has some well known titles under its belt, and will port your game to consoles without outsourcing, man, that's basically a dream for IP owner, until the game comes out, then it's a nightmare.

    • @Deliveredmean42
      @Deliveredmean42 10 місяців тому

      The fact remains: Publisher or Developer, they still made the game under their name. And yes, somehow 20 years later its the same song and dance with them no matter most of the games. @@gambello1195

  • @brenttaylor968
    @brenttaylor968 10 місяців тому +43

    As someone who has had a colonoscopy and endoscopy I can say with full confidence that game mill games are a worse experience

  • @heikkiaho6605
    @heikkiaho6605 10 місяців тому +48

    My jaw dropped to the floor when you said the publisher is the same one responsible for Big Rigs. Like: "They can't keep getting away with it!"
    Then again maybe they're just trying to recreate the success of their previous title.

  • @freepain8977
    @freepain8977 10 місяців тому +2

    There's a genuine disconnect between the people commissioning the game and the publisher. The more people complain the more people buy the product and the numbers are all the executives see.

  • @richey0995
    @richey0995 10 місяців тому +170

    They’re like the RCCA of game development, now we just need a company that specializes in fixing up crappy games like RMC does for wooden coasters

    • @andynava5144
      @andynava5144 10 місяців тому +7

      I didn't expect to find a fellow coaster nerd here lol

    • @JustWowNick
      @JustWowNick 10 місяців тому +4

      Now THAT'S a business idea.

    • @DRakeTRofKBam
      @DRakeTRofKBam 10 місяців тому +2

      No one in programming enjoys fixing shitty code, let alone game devs.

    • @Element115Coasters
      @Element115Coasters 10 місяців тому +2

      found the thoosie 😂

    • @bloodyassault803
      @bloodyassault803 10 місяців тому

      @@andynava5144 I'm also one too, lol. As somebody who loves Roller Coasters a lot (I went to Tampa and Orlando for Busch Gardens and Seaworld recently), this is hilarious comparison!

  • @sinjinsmith5113
    @sinjinsmith5113 10 місяців тому +148

    Thanks GameMill for helping Charlie pump out content all these years

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @yourtoxic3160
      @yourtoxic3160 10 місяців тому +1

      @@BigStrongACG2023yet you have less subscribers than me 🤦‍♂️

    • @ketch10
      @ketch10 10 місяців тому

      @@BigStrongACG2023JUDGEMENT DAY IS BETTER! LOL!

    • @hurhurhur123
      @hurhurhur123 10 місяців тому

      @@yourtoxic3160 "BigStrongACG2023" is a comment spam bot, report it

    • @shelby5809
      @shelby5809 10 місяців тому +2

      i feel like the bots are responding to each other now

  • @UtauFlowers
    @UtauFlowers 10 місяців тому +67

    the gaming industry HAS to stop squeezing their employees for the biggest buck like this

    • @tammos.9832
      @tammos.9832 10 місяців тому +13

      That's the infuriating thing, they don't. They SHOULD and we wish they WOULD but as long as there are enough customers with low standards the scam continues.

    • @KhanMann66
      @KhanMann66 10 місяців тому +9

      Too bad normies don’t care and will keep pre-ordering. This is what keeps propping this disgusting cycle of abuse.

    • @Gatorade69
      @Gatorade69 10 місяців тому +1

      ​@AarushKumar-sf1vkThat's bullshit and you know it. They had to make all the assets as this wasn't an asset flip. I doubt you have even played the game and seen how much work they actually put into the game. It's not good and someone could make a better game in that time but the game is going to be simpler.

    • @assassin8636
      @assassin8636 10 місяців тому

      ​@@KhanMann66what normies?

    • @assassin8636
      @assassin8636 10 місяців тому

      ​@@Unknown_GeniusI'm sorry but what are you talking about 🤦‍♂️

  • @andrewj9676
    @andrewj9676 10 місяців тому +7

    Holy shit that mention of big rigs just sent me on a huge nostalgia trip

  • @vergesavner9651
    @vergesavner9651 10 місяців тому +8

    All the horror stories of publishers has me convinced (as someone who has not researched the topic) that in the not so distant future, most if not all video game developers will self-publish. If only to avoid the seemingly exponential rise of publishers who steal games or force game ruining changes.

    • @oompalumpus699
      @oompalumpus699 9 місяців тому

      Yep. This can be seen in the rise and success of indies.

  • @DangericeDreams
    @DangericeDreams 10 місяців тому +1952

    This is literally the reason why so many people are spending their money on indie games these days. Not enough time or love goes into most AAA games these days.

    • @xa1551
      @xa1551 10 місяців тому +24

      They can't have a bunch of people working for 5 years on a game then sell it for only $60. For more time and love to go into a AAA game, consumers like us need to be willing to spend more on it. The $60 standard price is a big part of the problem.

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @ThisGuyDannyyy
      @ThisGuyDannyyy 10 місяців тому +34

      @@BigStrongACG2023first warning

    • @ciceroissad4821
      @ciceroissad4821 10 місяців тому +171

      @@xa1551 The fuck kind of mentality is THAT? You just described an abusive relationship. We gotta pay more to get good games filled with the company's love? Say THAT to Halo Infinite, or any AAA game that's not simply a copy pasted Shop update.

    • @Purpletrident
      @Purpletrident 10 місяців тому +135

      @@xa1551 No it's not. That's why studios typically work on multiple projects. The industry has never earned more money than ever before, even after inflation. Games should cost far less than $60 when they're full of mobile style MTXs
      Executives need to stop getting multiple millions in bonuses simply for existing, and publishers need to stop hiring Hollywood actors no one cares about. Devs could easily be paid infinitely more. The problem is capitalism, not the $60 price tag.

  • @TheLastLineLive
    @TheLastLineLive 10 місяців тому +45

    Around 2019-2020 it looked like this company was gonna finally try to go legit. They released some games that were actually not bad such as the Nickelodeon smash game, the cart racing game, and the 1st cobra Kai game. Definitely not award winners but if you get it for a cheap price they’re worth that at least. But they went back to straight up trash after that, instead of getting better like 505 Games and Focus Interactive did, 2 publishers that used to be garbage like Game Mill but they got better and now are pretty solid bets. I guess making better games didn’t translate to more profits so they threw in the towel cuz the bulk of their sales are selling games at Walmart to unknowledgable people.

    • @JeskidoYT
      @JeskidoYT 10 місяців тому +2

      they hit BIG with the Nickelodeon IP that is why. GameMill is their ONLY game publisher. However Avatar was an exception due to super late schedule.

  • @notJuggy
    @notJuggy 10 місяців тому +334

    Watching Charlie get excited over bad indie games will never cease to amuse me

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому +26

      Replying first so bots don’t

    • @NateS917
      @NateS917 10 місяців тому +11

      ​@@Pinwheelman.Congrats bro you did it

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому +9

      @@NateS917 👍

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @Desimus
      @Desimus 10 місяців тому

      here comes the bots@CrewmateComplexXP

  • @Shiestey
    @Shiestey 10 місяців тому +9

    The AVGN video on big rigs is one of the funniest game reviews on the internet. I completely forgot that game existed

    • @jaredulloa7861
      @jaredulloa7861 10 місяців тому

      His reaction to "You're Winner" gets me every time

  • @MachoMan_Vert
    @MachoMan_Vert 10 місяців тому +5

    What is more surprising is that this thing had more than one developer behind this.
    I've seen after school pet projects with more polish and care.

  • @JustWowNick
    @JustWowNick 10 місяців тому +8

    Didn't know Big Rigs was by them as well. I'm surprised they've stayed in business for so long considering infamous bad game studios (Phoenix Games, Groove Games/Jarhead Games, etc.) usually last for about a decade at most.

  • @useraccount333
    @useraccount333 10 місяців тому +55

    I heard GameMill literally outsources their games to what are basically coding sweatshops in places like India and Pakistan. Since they basically pay them pennies on the dollar, GameMill is able to offer rock-bottom prices to these heads of studios and scoop up tons of big-name IPs.

    • @theunbearablejuan
      @theunbearablejuan 10 місяців тому +5

      That tracks. This developer works from Chile.

    • @ItsJustValHere
      @ItsJustValHere 10 місяців тому +10

      Just wanted to point out that Chile is 100% not on the same level of India and Pakistan in general, but it does have a lower minimum wage than developed countries (right now that's less than $500 a month, a lot more than Pakistan and India and that's considering that the exchange rate of the dollar is in an all time high).
      With that being said, in this case it seems like GameMill basically gave them not a lot of funding and not enough information about the project. So yeah, I'd say they fucked them over and ruined their reputation.

    • @SweetAHE
      @SweetAHE 10 місяців тому

      This would make ALOT of sense

    • @cooltwittertag
      @cooltwittertag 10 місяців тому

      @@ItsJustValHereim gonna look at iguanabees next game since it actually looks really fun and like a passion project

  • @gaminglakitu
    @gaminglakitu 10 місяців тому +17

    The only thing holding up GameMill right now has to be Nick All Star Brawl since they were lucky enough to have a great enough dev to make a fun enough game to actually get a decent looking sequel. Almost everything else has to be bought by a few psychopaths if that's what is keeping them alive

    • @OmegaGlops
      @OmegaGlops 10 місяців тому +1

      Nickelodeon Kart Racers 3 is good too, and is incredibly polished to boot! Which is surprising, considering that its developer, Bamtang, is also responsible for the terrible Avatar game that just came out. Maybe that team should just stick to kart racers lol

  • @chillax2451
    @chillax2451 10 місяців тому +38

    When I first saw the game, I legit thought it was a cheap mobile knockoff and not a legit game. How the hell was this funded by an official studio??

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому +1

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

    • @ketch10
      @ketch10 10 місяців тому +1

      @@BigStrongACG2023 JUDGEMENT DAY IS BETTER

    • @PixyEm
      @PixyEm 10 місяців тому +2

      tbh, it was barely "funded" at all by the looks of it

  • @GoatScrab69
    @GoatScrab69 10 місяців тому +4

    seeing charlie’s smile sparked a gleam in my eye and a slight palpitation of the heart. my grandmother was watching as well and now she can walk again. my goodness, may charlie inspire millions once more

  • @michael9433
    @michael9433 7 місяців тому +1

    So from what I have observed, we see a pattern:
    1) Very short development time. Within a year usually
    2) In house rushed assets to meet the one year deadline
    3) Minimal writing
    4) Weak engine
    My guess? They are producing games on a shoe-string budget, around 500k-1M including salaries. Then they go to IPs that have no real interest in making video games, and flash them what I imagine is a generous profit share. They see that it is far more generous than competitors, so they accept it and let Game Mill make the game. When you think about the IPs they get, they are usually pretty weak in the gaming market; how many King Kong games are there really out there?
    And since they shoe-string the budget, they can give a generous profit share and still make good enough money off their games to fund the next one and then some

  • @natsuruke
    @natsuruke 10 місяців тому +9

    Gamemill probably offered the cheapest offer to be in charge while also trying to get cheap labor to get a bigger profit

  • @neo-didact9285
    @neo-didact9285 10 місяців тому +7

    Peter Jackson's King Kong from the GameCube blows this one out of the water, and that was in the 2000s! What on Earth is wrong with gaming these days?!

  • @Werty6401
    @Werty6401 10 місяців тому +107

    I can't believe they don't even put the effort of a wet fart into their management hiring process

    • @thenattyg3
      @thenattyg3 10 місяців тому

      I refuse to believe Game Mill isnt a front for money laundering.
      Nothing else makes sense with the given facts.

    • @mayuko7042
      @mayuko7042 10 місяців тому

      Bruh what

    • @Werty6401
      @Werty6401 10 місяців тому

      @@mayuko7042 I'm saying that it's not even the dev's fault, it's that when people offer cheap labor the fact that companies go for it means they didn't even put the effort of a wet fart into hiring the people who make that decision

  • @Otinashi
    @Otinashi 10 місяців тому +10

    Looking at their catalogue of games it's a genuine miracle they're still in business

  • @BrickFighter13
    @BrickFighter13 10 місяців тому +58

    How they have not gone out of business after all the slop they put out is phenomenal

    • @python1972
      @python1972 10 місяців тому +19

      They make games on shoestring budgets, charge them full price or damn near close and thwn get money from ironic gamers and bad game streamers like Charlie.

    • @itsOZone
      @itsOZone 10 місяців тому +4

      people buy them for $70s

    • @fartywartymcfarthead
      @fartywartymcfarthead 10 місяців тому

      ​​@@python1972and from people that just have no idea how bad the game is

    • @KhanMann66
      @KhanMann66 10 місяців тому

      Because the games are over priced to fill in the gaps of the original budget.

    • @GloryBlazer
      @GloryBlazer 10 місяців тому

      Because if one unsuspecting victim buys the game for the theme of it then they essentially repayed budget of the game

  • @Acepilot8Gaming
    @Acepilot8Gaming 10 місяців тому +5

    This is such a problem in so many industries. They overwork tf out of the workers just for so called "productivity" but really its making things much worse. You want real productivity? Give your workers initiative. Give them reason to love what they are doing.

  • @ikeg5707
    @ikeg5707 10 місяців тому +15

    So many, so many, SO MANY games could have been so much better if their development wasn't shrunken down into a year. An example I always think of is both Final Fantasy 2 and 8, both games coming after hugely successful predecessors pushed them to just try and make more money faster, but both bombed. They both had good ideas that never had the time to be fleshed out and made to naturally add to what came before. The more you know about 8 the more you realize it actually could have been even cooler than 7, the pressing for time and money destroys everything

    • @m05513
      @m05513 10 місяців тому

      Kotor 2 was on this list 2. At least obsidian had the foresight to sneak in assets for content they had to cut for the pc release so modders could finish the game

    • @chronomoss
      @chronomoss 10 місяців тому

      I like ff8 more than ff7 lol

    • @Slappaccino
      @Slappaccino 10 місяців тому +1

      Whoa, now. FF8 didn't bomb. 9 was the one that didn't meet expectations despite critical acclaim. A lot of people have come to like 8 now.

  • @2nd-place
    @2nd-place 10 місяців тому +1

    I heard they’re laying off 90% of their staff and replacing them with ChatGPT.

  • @AlexionGame
    @AlexionGame 10 місяців тому +2

    “You know what sells better to children, a good game”

  • @-EJ-
    @-EJ- 10 місяців тому +15

    I am shocked that the company that made big rigs is still around

    • @DerFilc
      @DerFilc 10 місяців тому +3

      The developer of Big Rigs shut down 2006. Game Mill is a publisher because developing even bad games needs some kinda effort. But yes, they should have been not around anymore

    • @-EJ-
      @-EJ- 10 місяців тому +1

      @@DerFilc still baffling that any company involved with the game is still around

  • @sonred117
    @sonred117 10 місяців тому +6

    Dedicating the year to make sure it wasnt too good

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому

      Replying first so bots don’t

  • @LBEEZY_TV
    @LBEEZY_TV 10 місяців тому +6

    Poor developers man. Working there seems like resume assassination.

    • @marshmeowllow6816
      @marshmeowllow6816 10 місяців тому +1

      I feel like the devs are cursed to stay there because they have no success at job hopping to a decent company - once headhunters see gamemill name they instantly lose interest on those devs

  • @Maraudurr
    @Maraudurr 9 місяців тому +2

    I remember watching the Yogscast play Big Rigs- I never laughed so hard in my life when they went reverse and the truck went hyperspeed out of the map

  • @uhohspooky5943
    @uhohspooky5943 10 місяців тому +1

    My digital solutions assignment that I churned out in 3 hours is better than big rigs 💀

  • @milkinobama8160
    @milkinobama8160 10 місяців тому +4

    company: Release game.
    devs: It's not done.
    company, pulls out gun: It's done,
    devs: It's done.

  • @zachmoize6075
    @zachmoize6075 10 місяців тому +8

    I feel like the course of gaming history would change if game companies didn't rush their devs, sonic 06 would have been incredible if this was a reality

    • @RawrX32009
      @RawrX32009 10 місяців тому

      Sonic 06 is already great imo

  • @jstsomeotaku7293
    @jstsomeotaku7293 10 місяців тому +3

    I know all Devs have the talent and/or drive to make a good game but it's the higher up in corporations just are way too thirsty for money and rush things out

  • @CJT49
    @CJT49 10 місяців тому +1

    The big thing about games and branding is that video games used to never affect the IP of the main product itself, but it was, in fact, addional promo material for it. (Kinda like mangas get an anime to help boost sales). Nowadays, games have a lot higher expectations, Gamemill type of "games" don't really serve a purpose anymore, as they really just hurt the IP.

  • @brenurd
    @brenurd 10 місяців тому +8

    Imagine making a game so bad that Charlie does an entire audit of the company 💀😭

    • @CingKlown_
      @CingKlown_ 10 місяців тому +1

      Sorry for my ignorance, but what is an audit?

    • @brenurd
      @brenurd 10 місяців тому

      @@CingKlown_lol bro you could just look it up but it’s going through someones history and every thing they ever did and doing extensive research but it’s mostly a tax term for the IRS making sure they aren’t getting screwed over for any money

  • @malloid
    @malloid 10 місяців тому +19

    Having had a colonoscopy while awake with no anaesthetic, it sounds like Charles knows what he's talking about... Worst experience of my life, and I've had a heart attack...

  • @TheCynicalNihilist
    @TheCynicalNihilist 10 місяців тому +4

    Even bad publicity is good publicity.
    I garuntee that kong game got more attention because it was so bad rather than if it was just mediocre.
    They know what theyre doing.

    • @jamesp1389
      @jamesp1389 10 місяців тому

      Yeah but people will watch and then not buy? Therefore there is no point...

  • @silverstar5091
    @silverstar5091 10 місяців тому +6

    Gamemill is truly the greatest studio of all time

  • @Kuddochan
    @Kuddochan 10 місяців тому +1

    How is Big Rigs' publisher even still around 20 years later wtf

  • @trathanstargazer6421
    @trathanstargazer6421 10 місяців тому +1

    Amazing how a little bit of context changes the situation completely.

  • @brucculi349
    @brucculi349 10 місяців тому +2

    I honestly love the concept of a game studio that dedicates itself to specifically making games that are "fun bad."

  • @hasanx8066
    @hasanx8066 10 місяців тому +6

    No way in hell no one expects you to turn in a game in a year. Shame on them.

  • @interneter6299
    @interneter6299 10 місяців тому +23

    Man thats gotta be a crazy bad publisher

    • @mirjinou7999
      @mirjinou7999 10 місяців тому +1

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @tehf00n
      @tehf00n 10 місяців тому +1

      or greedy devs.

    • @milkman-30
      @milkman-30 10 місяців тому +2

      @@tehf00nhow does that even make sense?

    • @edgytoucan3444
      @edgytoucan3444 10 місяців тому

      Vneti

    • @irecordwithaphone1856
      @irecordwithaphone1856 10 місяців тому +4

      ​​@@tehf00nThis whole story confirms its not greedy devs, also how does that work when the devs are literally working for higher ups and the publisher? The ground floor devs making this game aren't greedy bro

  • @jackgammon1490
    @jackgammon1490 10 місяців тому +1

    Had no idea they made Big Rigs as well. Made me think of AVGN when you brought it up.

  • @JJJBunney001
    @JJJBunney001 10 місяців тому +1

    The publisher may aswell call themselves "consume don't question"

  • @Xaldora
    @Xaldora 10 місяців тому +345

    Gummy worm 🪱

    • @mirjinou7999
      @mirjinou7999 10 місяців тому +10

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @runaway7610
      @runaway7610 10 місяців тому +23

      Gummy worm 🪱

    • @arvmoney11
      @arvmoney11 10 місяців тому +1

      @@mirjinou7999nice i’ll sub for you😊

    • @Jehkz
      @Jehkz 10 місяців тому

      @@mirjinou7999get a job bot.

    • @stephen19590
      @stephen19590 10 місяців тому +3

      Wow

  • @TatsumiOga682
    @TatsumiOga682 10 місяців тому +3

    If you choose to work for a company named "game mill" then honestly you can't expect to make masterpieces

  • @Zack-vi7is
    @Zack-vi7is 10 місяців тому +3

    The fact that people are calling GameMill a AAA company is mind blowing lol

  • @benlivingston6774
    @benlivingston6774 10 місяців тому +1

    7:35 buck has a cute smile. Oh my goodness gracious

  • @JustinLT212
    @JustinLT212 10 місяців тому +1

    “You can be rick! Or you can be… this guy who vaguely resembles Shane… if he was a lobotomite”😂😂😂🤣🤣😭😭

  • @paperluigi6132
    @paperluigi6132 10 місяців тому +6

    Games during the 80s and 90s that had one year of dev time and came out great have two main attributing factors to those successes: 1) they were mostly sequels made using pre-existing assets from the previous game. And 2) hardware back then wasn’t as beefy as it is now, making overall development easier. Sometimes it was 3) another team entirely was making it, and released it one year after the most recent game. The reason COD annual releases, as bad as they’ve become, are doable is because multiple dev teams were working on the games, each one having like 3 years of dev time from what I’ve read.

  • @triadwarfare
    @triadwarfare 10 місяців тому +4

    "GameMill" seems to remind me of the word "Diploma Mill" where a college just hands out Diplomas to just anyone who is willing to pay for it, regardless if they deserve it or not.

  • @glashochrangers21
    @glashochrangers21 10 місяців тому +4

    No way this company manages to take one L after another. I thought only ea was able to do so

    • @BigStrongACG2023
      @BigStrongACG2023 10 місяців тому

      DIDNT ASK, 😮 MY CONTENT IS BETTER 🎉

  • @TheSecondBestOwen
    @TheSecondBestOwen 10 місяців тому +1

    5:04 duuuudeee I actually still have my copy of Olaf’s quest and yeah it’s literally just a walking simulator. Absolutely no substance whatsoever.

  • @TimeGodDioBrando
    @TimeGodDioBrando 10 місяців тому +1

    I prefer the graphics quality of a Rusted, Mildly Stained, and Heavily Used Berry Red Handheld 1998 Nintendo CGB-001 Game Boy Color with Faded Lettering, an Uncomfortably, and Somewhat Suggestively Sticky B Button, and a Broken Left D-Pad Button.

  • @Jeymszuu
    @Jeymszuu 10 місяців тому +37

    The fact that people still blamed the developers for the game being shitty even though they are being overworked is horrible

    • @streetwisehercules9956
      @streetwisehercules9956 10 місяців тому

      Let’s be honest, the devs still put out something a single guy could’ve done in unity in about a month

    • @stripesd
      @stripesd 10 місяців тому +1

      @@streetwisehercules9956right like you wouldn’t be insane to blame the people who made the shitty game 😂

  • @DJ-wl5qo
    @DJ-wl5qo 10 місяців тому +2

    Oh Big Rigs….. good times

  • @toufusoup
    @toufusoup 10 місяців тому +6

    It’s almost as if the game industry right now is hostage to money-hungry company heads that impose insane deadlines where the devs are whipped into making subpar garbage then are blamed for the poor work.

    • @BJGvideos
      @BJGvideos 10 місяців тому +1

      Unionizing is possible and they still refuse to do so.

  • @lil_miss_olivia7195
    @lil_miss_olivia7195 10 місяців тому +1

    Everyone Batman needs a Joker, just like every Charlie needs a GameMill

  • @locusmomus
    @locusmomus 10 місяців тому +5

    This whole Rise of Kong situation kinda hurts, as the game devs are from Chile, as someone wanting to be a game dev from Chile, it can give bad online reputation, and also a pride thing
    Some people will fully blame the devs even if the blame is mostly by the publishers (GameMill), some news on Chile where all over the poor devs at the start, so yeah, its a pain

  • @Borovski213
    @Borovski213 10 місяців тому +4

    We really are in the era of broken video games

    • @SteelShroom256
      @SteelShroom256 10 місяців тому

      Thank the gods we have some good games like Baldur's Gate 3 to maintain the balance.

  • @brandonbeckham8803
    @brandonbeckham8803 10 місяців тому +6

    as someone who has gotten a fully awake booty hole flossing I truly pity you for having to go through something even more traumatizing like playing something like this. Your dedication to us is inspiring and your will power is indomitable

  • @Archontasil
    @Archontasil 10 місяців тому +1

    My suspicion:
    1. This is a tax write off
    2. The games are grandparents traps "oooh you like avatar aren't you? Here's an avatar game"

  • @jermwarfare5977
    @jermwarfare5977 10 місяців тому +2

    Apparently their licensing guy used to also run licensing for Activision lol

  • @thebag6921
    @thebag6921 10 місяців тому +5

    literally the fastest ive ever been

    • @Pinwheelman.
      @Pinwheelman. 10 місяців тому +2

      Replying first so bots don’t

    • @thebag6921
      @thebag6921 10 місяців тому

      @@Pinwheelman. wait what?

  • @alpharaccoon6167
    @alpharaccoon6167 10 місяців тому +3

    I want to express my gratitude to GameMill for their unwavering support in assisting Charlie in consistently producing content over the years.

  • @nagashtheundyingking4404
    @nagashtheundyingking4404 10 місяців тому +5

    I never blame developers whenever stuff like this happens its always the big wigs

  • @demetriusadams1903
    @demetriusadams1903 10 місяців тому +1

    5:16
    Best example of this is ironically the lego games. Those are filled with so much detail and love put into the product. The skywalker saga was there biggest gamea and everyone loved it. Just goes to show a little love can go a long way.

  • @planetlog4340
    @planetlog4340 10 місяців тому +1

    I remember watching his Big Rig vid when I was in elementary school. Now I'm 23 watching him shit on the same company. Incredible

  • @2smg
    @2smg 10 місяців тому +7

    People love to make things bad these days.

    • @mirjinou7999
      @mirjinou7999 10 місяців тому +1

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @buttgut
      @buttgut 10 місяців тому

      guys look a verified checkmark that means we all need to like this comment right now 👶

  • @brendonmartin7579
    @brendonmartin7579 10 місяців тому +74

    This is epic

    • @NotJopeo
      @NotJopeo 10 місяців тому

      yes

    • @mirjinou7999
      @mirjinou7999 10 місяців тому

      Penguinz0 inspires me... My parents said if i get 50k followers they'd buy me a professional camera for recording begging u guys.❤

    • @rayfan9876
      @rayfan9876 10 місяців тому

      marta banus

    • @Fizzab12
      @Fizzab12 10 місяців тому

      Yes🥲…yes it is

    • @ThisGuyDannyyy
      @ThisGuyDannyyy 10 місяців тому +1

      Omg so many bots

  • @awesomebacon1075
    @awesomebacon1075 10 місяців тому +7

    I love Nickelodeon All Star Brawl and am incredibly excited for the sequel, but a lot of the games’ flaws or criticisms make more sense the more you keep in mind GameMill is their publishing company.
    Like, with this track record, it’s a miracle the game actually functions.

    • @FubukiTheIcyKing
      @FubukiTheIcyKing 10 місяців тому +1

      Learning more about Gamemill, and it makes me respect the developers of NASB. It may have issues, but now knowing what they deal with I understand they fought to make it fun.

  • @Zenniverse
    @Zenniverse 10 місяців тому +1

    They made Big Rigs too?! I actually compared that to Kong. That’s crazy.

  • @rytyc8874
    @rytyc8874 10 місяців тому +1

    "This lobotomite that looks like shane" dayum 😂

  • @coolmanGond
    @coolmanGond 10 місяців тому +4

    crazy

  • @schonkigplavuis8850
    @schonkigplavuis8850 10 місяців тому +3

    in ALL honesty, making an entire game in a YEAR is an incredible feat