Vertical/Horizontal Knurling in Autodesk Fusion 360
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- Опубліковано 30 лис 2024
- In this exercise we learn how to create a horizontal/vertical knurling pattern in Autodesk Fusion 360.
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These exercises are intended to help you become familiar with Autodesk Fusion 360 through repetition. These models are not always exact but, are measured for approximation. When attempting to reproduce models for 3D printing, be sure to verify your own real world measurements for authenticity.
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Well presented and excellent information. Thank you
Best knurling tutorial I've seen so far! Thank you
Thank you! I appreciate your support!
I had to slightly modify this so I could ADD the knurling to the surface of a thin wall rather than remove it with the first cut. All that required was adding a line to the square so a trapezoid is extruded out of the wall instead of the triangle cut into it. Everything else worked perfect!
Whatever works for your workflow is always best. My exercises will get you up to a point, but the fun begins when you have to engineer your own solutions :) I'm glad it worked out!
Excellent video.
Glad you liked it!
Excellent speed and execution! Make more videos 👍🏻
Thanks I intend to, so stay tuned!
Awesome, efficient walk through. I recently had to do this and eventually got there, but missed the 0.001 coil trick when “0” didn’t work for me. Great seeing how you constrained things as you went through as well.
I'm glad I was able to help. Sometimes the majority of the builds in various models require work-arounds. Fusion 360 lacks a lot of the direct features that some CAD software does like Solidworks and Autodesk Inventor. With Fusion 360 you just have to be creative sometimes!
Fantastic work an excellent explanations 👍
Many thanks, Glad you liked it!
SUPER DUPER GREAT VIDEO!!!
Thank you very much!