Todd Howard Breaks Down His Career - Luke Reacts

Поділитися
Вставка
  • Опубліковано 20 лис 2023
  • 👉🏼 LINKS: linktr.ee/lukestephens 👈🏼
    --
    Luke Stephens is a Content-Creator and Streamer that co-streams on UA-cam and Twitch. This channel has Live Stream clips and highlights in addition to the streams themselves. Check out Luke's main channel & other content by going to: linktr.ee/lukestephens !!
    Wired's Original Video: • Todd Howard Breaks Dow...
    --------------------------------------------------------------------
    ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗
    ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣
    ╠╗║╚╝║║╠╗║╚╣║║║║║═╣
    ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
    --------------------------------------------------------------------
    Subscribe and I'll be your bestest friend!
    #gaming #LukeStephens #ps5 #xbox
  • Розваги

КОМЕНТАРІ • 180

  • @Scalpaxos
    @Scalpaxos 5 місяців тому +150

    Love him or hate him, Todd Howard entered history of gaming, sometimes for the better and somtimes for the worst, still a legendary icon of the gaming industry.

    • @should_296
      @should_296 5 місяців тому +9

      an icon that has long been dead

    • @orbit1894
      @orbit1894 5 місяців тому +1

      @@should_296true, sadly.

    • @MDHDH-iy7nm
      @MDHDH-iy7nm 5 місяців тому +2

      legendary conman for sure

    • @Theretiredgodofwar
      @Theretiredgodofwar 5 місяців тому +2

      Nope

    • @johnnyflannigan136
      @johnnyflannigan136 5 місяців тому +4

      He ruined bethesda... Every game since morrowind has been worse.. Skyrim sucks compared to oblivion and morrowind. Can't for the life of me understand why people like skyrim so much... Writing is shit... Quests sucks ( daedric quests are actually good) voice acting is.horrible.. And now we have starfield .. Which is just horrible.. Thanks Todd.. You took one of the most magical game companies and turned it into ubisoft.. Though I have to.give him credit for morrowind and oblivion.. Even though oblivion was a step down in many ways it was a truly magical game with amazing quests.. And morrowind is a 10/10 for the time it was released

  • @Liamx-00
    @Liamx-00 5 місяців тому +49

    todd howard really gave me some of my favourite games as a teenager fallout 3, oblivion, skyrim and fallout 4 seems to be lovely guy who has a passion for what he does held back by the technology he uses

    • @user-tp5yb4hr4w
      @user-tp5yb4hr4w 5 місяців тому +2

      In some ways I believe the technology isn't necessarily holding them back, let me use for example a creation engine when it comes to mods, it's still the most powerful engine when it comes to modding in comparison to all other engines in existence now, now the engine is held back in many other ways that other engines definitely do a better job, but no other engine even still to this day can do as much as this engine can when it comes to modifications and the ability to constantly improve on it and do more with it, yes it is true that it is very Jank and a very old engine, but if you look at it from the perspective of the unreal engine, they are both roughly the same age, now the Unreal Engine on the other hand has been updated far more often then the creation engine which is why it's so much better, the creation engine only got a update recently and they've been using the same version for roughly the past 30 years with little updates here and there to fix it from time to time.
      So unreal is roughly five versions ahead of the creation engine in advancements, but again they're roughly the same age, I think a lot of people focus too much on age of the engine and don't focus on it's strength that can be worked on and updated like they should, I mean can you imagine if it was the other way around, that they only updated the Unreal Engine after 30 years once and say the creation engine was updated at least a version 5 by now, the creation engine would look far better, but unfortunately that's not the fact of this conversation, the creation engine just gotten update and it needs many many more.
      Now a lot of people want them to get rid of it, but every time I talk to someone who's like an experienced Mater I asked them what this engine can't do, and they often tell me they think this engine can do almost anything, it's just that it needs some workarounds to what's possible or it needs some upgrades in order to get past some of those hurdles one thing's for sure you never going to fully get rid of load screens, some games in the past generation came up with some interesting ways of dealing with load screens, but they were still load screens they just didn't feel like load screens to the player because of how they implemented them, now Bethesda did this same type of load screen in Fallout 4 when it came to the elevators, nobody knew at the time that some of the elevators in Fallout 4 or quite literally load screens and nobody could know until it finally snapped to load when the doors suddenly opened you could tell there was a jump in scenery, well something very similar to that can happen even still with the current version of The Creation engine, why they chose not to do that in Starfield well there could be many reasons, maybe it was just too much for them to put into it, although they did mention that they didn't want space to feel boring so they just wanted it to load to the next section of the game, unfortunately that creates a gameplay Loop of load screen simulator and they should have known this was going to be the biggest issue based off of that system they created, a lot of people wanted a game that felt like you were actually traveling through space instead of through another load screen, and I actually agree with them on that, it would have been better than used one of these delayed load screens that doesn't exactly feel or even look like a load screen in order to make it feel as if you were traveling through space and not just through another load door. But there are a lot of other areas in the game that could have allowed something similar to that when it came to flying into a planet and flying away from a planet, but the other reason why they made Planet so lackluster is to reduce load time, and it worked, but it makes the game boring, if they had a much more giant landscape it would have made that load screen twice as long, so they chose the option of making the load screens last long by building a small space that seems big because there's nothing in it with very sparsely populated worlds in order to make the load screens quicker. Wasn't worth it? Well you tell me, the load screens aren't quite as long as they used to be, so that's a good thing, but it's at the cost of fun and detailed worlds, I would rather wait 15 more seconds or 20 more seconds or 30 more seconds for more detailed world every time over the 5 to 10 second load screen to load nothing but three or four things with trees and animals of empty land mostly, to me that seems like a bad trade-off.

    • @SCBodyboarder83
      @SCBodyboarder83 5 місяців тому +4

      That's funny. Other studios don't seem to have those technology restraints.

    • @flipnote2064
      @flipnote2064 4 місяці тому +1

      Fallout 4 is trash

    • @AnonymousAnonposter
      @AnonymousAnonposter 4 місяці тому

      Sad!

    • @KA-vs7nl
      @KA-vs7nl 2 місяці тому

      No its EMIL. he is best friends with the worst triple a rpg writer in history.

  • @ivangeorgiev4664
    @ivangeorgiev4664 5 місяців тому +16

    It is not the loading screens that are the biggest problem in Starfield, but the lack of interesting exploration.

    • @bigiron1990
      @bigiron1990 5 місяців тому +3

      Lack of Interesting places to look at and explore, Lack of interesting factions, lack of interesting world design, weapon design, armor and clothes design. Lack of good narrative, lack of good writing, lack of fun and interesting enemy design, lack of challenge, lack of anything other than the bare minimum.

    • @adventurous_soles9899
      @adventurous_soles9899 5 місяців тому +1

      Yep. If I was loading into something awesome, I'd wait a full fuckin minute. But even waiting 10 seconds to get dropped into a boring landscape with essentially nothing worth exploring gets old really fast.
      Especially when it's 10 seconds every 2 minutes.

  • @marioshobbyhq
    @marioshobbyhq 5 місяців тому +17

    "16 times the detail" ... But thanks to Todd for all he has done, despite all that he has also done :)

  • @RedheadJack
    @RedheadJack 5 місяців тому +16

    Morrowind was my first ever BGS game. I found my dads old disc and played it over and over. Still my favorite BGS game. You can tell they really put their hearts and souls into that game and i don't think any of their other games have beaten it.

    • @circlesnare3671
      @circlesnare3671 5 місяців тому

      to me it’s difficult to see much of howard in MW, it seems mostly like he got lucky managing production for the old-heads and fresh creative-types during it, but I’d be very interested to see that stew cooking 🧩🔨

    • @SobeCrunkMonster
      @SobeCrunkMonster 5 місяців тому

      the fame and big budgets basically made them creatively bankrupt over time, kids (not people) will eat up anything in recent years.

    • @SobeCrunkMonster
      @SobeCrunkMonster 5 місяців тому

      @circlesnare3671 there is virtually zero signature of todds design philosophy in Morrowind which is why it was so good.

  • @MrMedaboss
    @MrMedaboss 5 місяців тому +16

    I know todd has been memed on and joked now but i think he has definitely made some great games like oblivion,skyrim, fallout 3.

    • @SobeCrunkMonster
      @SobeCrunkMonster 5 місяців тому +1

      tell me how much floor is contained within a sample of floor, basic af youtube commenter.

    • @Mystra
      @Mystra 5 місяців тому +1

      Funny how those games are all over 10 years old lol. When are you gonna ask for something new that's equally as good?

    • @AnonymousAnonposter
      @AnonymousAnonposter 4 місяці тому

      Truly sad.

  • @raenarr
    @raenarr 5 місяців тому +3

    The Michael Scott of the gaming industry

  • @1992zorro
    @1992zorro 5 місяців тому +4

    Todd is an lifestyle, a legend, a philosophy but most importantly he's one of the best memes

  • @SupremeKwon
    @SupremeKwon 5 місяців тому +8

    What a nice looking man! I wonder if he was in the chess club?

  • @Zeltaris
    @Zeltaris 5 місяців тому

    Wow! Thanks to your video, I just learned that you can move the captions on the screen.

  • @ClellBiggs
    @ClellBiggs 5 місяців тому +2

    I want Todd to wait on retirement until he has at least one more amazing game on this list. He's stumbled a few times over the last decade but he deserves to go out with a bang.

  • @EddieTheBunny
    @EddieTheBunny 5 місяців тому +18

    As misleading as Todd can be when talking about his games' features, it's hard to not like him because he's a dorky nerd like all of us are.

  • @essentialasa5233
    @essentialasa5233 5 місяців тому +6

    I refer to Starfield as Bethesda's Anthem. What I mean by that was it took them so long to improve their tech to make the game possible that they left themselves no time to work on the actual game. I think with another year or two to work on the quests' polish and more content for the procedural system to pull from the game would have been a true game of the generation.
    I also wonder if it was scaled back to make it run on the Xbox Series S. Look at Larian and BG3. They got Microsoft to relent on the parity and I wonder if Starfield hadn't had to launch PC, Series X and Series S at the same time would we have gotten a better game across the board.

    • @MDHDH-iy7nm
      @MDHDH-iy7nm 5 місяців тому +1

      They didnt improve their tech. Thats part of the problem

    • @hmon661
      @hmon661 5 місяців тому +1

      Starfield was successful tho. Anthem was not. I hope the success doesn't make them over confident

    • @Kintabl
      @Kintabl 5 місяців тому

      @@MDHDH-iy7nm Tech is not an issue. Bethesda's games stand or fall on how good world and lore they create.

  • @THECAPTAINx
    @THECAPTAINx 5 місяців тому

    Oh I just knew you were gonna do a video to this😂

  • @VaeSapiens
    @VaeSapiens 5 місяців тому +4

    11:19 Say what you will, but I find it very curious, that Todd never mentioned that what made Morrowind their breakout was how absolutely crazy it was. And that team (that mostly left bethesda after Oblivion) was the sauce that created it. Even today when Bethesda/Zenimax don't know what to do for their next TES they just hit the "Morrowind button" for extra browny points. Todd has the imagination and creativity of a plain bagel. It's servicable, even good, but you won't brag how good it was to your friends.

    • @willl676
      @willl676 5 місяців тому +1

      This is the case for every game Director and for most games honestly. Todd is just the guy who sets the overall vision, manages goals and task schedules and approves or disapproves of design decisions and ideas. He's not a creative guy himself and that's fine. The real creative guys in Morrowind, like Kurt Kuhlmann, Michael Kirkbride and Ken Rolston were the one who really made it into what it is. It should be noted that they only had good things to say about Todd when interviewed about their time in BGS, so I don't feel like knocking on Todd too much as a result. A company is only as good as the people in it. If the talent in Bethesda is gone, Todd won't be doing any miracles.

    • @VaeSapiens
      @VaeSapiens 5 місяців тому

      @@willl676 Ok. That sounds fair. I don't like the overall discussion, where people attribute to Todd the good things from the past, while totally omitting the talent (like you said - Kirkbridge, Kuhlmann) that made those games special.

  • @anthonyduffy6953
    @anthonyduffy6953 5 місяців тому +1

    I thought i was having an acid trip flashback i had my subtitles on and they doubled. Im gutted it wasnt an acid flashback.

  • @t-rexreximus359
    @t-rexreximus359 5 місяців тому +9

    I think the biggest issue for Starfield is not just the procedural generation - its doesn’t help, but mainly for me it’s the lacklustre faction quests & main quest. ..It’s the lack of truly exciting factions, lack of major cities, lack of varied settlements & varied POI’s. There is just not enough that is interesting & immersive in this world! & the vast majority of NPC’s & quests are too bland & safe!, imo. The world needs much more grit, gore, surprise, fun, tension, & variety. It needs more factions & a much greater no. of gripping quests, outcomes & actual consequences.. Rant over 😂

    • @shawnthomas6492
      @shawnthomas6492 5 місяців тому +2

      Side quests are good (Ryujin Industries, and Aurora Drug Lord), main quest is shite.

    • @shawnthomas6492
      @shawnthomas6492 5 місяців тому +2

      @@MDHDH-iy7nm the lore is fine it’s the actual story u play in that’s kinda shit. The game does have fluid systems that are disjointed due to the amount of menus and loading screens. Todd knows what to do but they use older tech or in this case “refurbished” tech, the creation engine, to create large experiences which aren’t possible. If they are to create large experiences they need to create a new engine from scratch or use some other game engine. It’s a 7/10 not a 4/10 game. It’s a fine game it’s just not an amazing one

    • @MDHDH-iy7nm
      @MDHDH-iy7nm 5 місяців тому +3

      ​@@shawnthomas6492 This attitude is what allows them to put out low quality games like this. I will concede poor wording on my part, but what I mean to say when I say systems, is that its trying to be 3 different games at the same time, and thats what im really talking about. It causes the game to fall apart when you realize:
      - Its trying to be a Bethesda open world game
      - Its trying to be a realistic scifi space exploration
      - Its trying to be a fantastical space game (fuck intelligent aliens right? thats not realistic, but being Dragonborn in space is!)
      None of these connect at all and the game has 0 identity. The fact that its stretched in 3 wildly different directions like this brings the game down a LOT. Its like they tried to build multiple games in a single game, and pretty much blew up all over the launch pad. It feels like they had that excuse of "no intelligent alien life" but then, they stopped developing the realistic space game they planned because they had an "Uh oh... this game fucking sucks moment" and basically literally injected it with some Skyrim hoping nobody would care or notice lmao. You have to be blinded by nostalgia to give this game anything above a 4-5. If we're being as objective as possible, vanilla Skyrim is a 7-8/10 game; but not this trash.
      (Do apologize for the long rant, but I loved what BGS used to be. They quite literally introduced me to RPGs, but I really hate what theyve become)

    • @commandate
      @commandate 5 місяців тому +2

      Side quests were really good.
      Main quest was not so exciting, but the person who made the main questline for Starfield already left the company.

    • @VaeSapiens
      @VaeSapiens 5 місяців тому +1

      @@shawnthomas6492 How Ryujin is good? It's a fetch quest galore with broken stealth sprinkled between.

  • @The_Rude_French_Canadian
    @The_Rude_French_Canadian 5 місяців тому +2

    Yeah modern Bethesda lost a lot of feathers over the years but you have to respect Todd Howard for being responsible for open-world RPG’s….

  • @ConfidentialXL
    @ConfidentialXL 5 місяців тому +1

    We love you Luke❤️

  • @Discountcapt
    @Discountcapt 5 місяців тому +1

    I think they should make a small game that uses a different engine tontest and train some of there team to help pivot to more current technology.

  • @o0-0o693
    @o0-0o693 5 місяців тому +4

    Todd are we gonna talk about horse armor 👀

  • @lime187
    @lime187 5 місяців тому

    Todds intro- you might know me from 16 times the bits

  • @vast634
    @vast634 5 місяців тому

    These large game boxes used to be so nice in the 90s. I still have the nice Fallout 1 manual book, the "survival guide".

  • @apotsmokinjedi
    @apotsmokinjedi 5 місяців тому

    One note on what Luke was saying about Fallout 3 being about you following your dad who is "doing the cool stuff" is that in Oblivion you are some random inmate and the goal is to find the Emperor's illegitimate son Martin who then goes on to actually beat the main bad guy by becoming one with a literal god. I also kind of like being in the group that saves the world but not neccesarily being "the chosen one" per se.

  • @Ed_Crane
    @Ed_Crane 5 місяців тому +3

    I love to make fun of Todd, I love to meme his conferences and everything, but if I have to be real, this guy is a video game legend, borderline semi-god
    He is almost Myamoto like in this industry, let’s be honest

  • @Delt4_Cr4wfish
    @Delt4_Cr4wfish 5 місяців тому

    The main story needs to be in the background, but super deep. If you're not looking at it, it's taking place, but when you do look at it, it's the deepest part of the game. Example elden ring.
    They should have made an elden ring/ skyrim/ baulders gate 3.

  • @SwangoZone
    @SwangoZone 5 місяців тому +1

    Fallout 4 won 2 game of the year awards one from DICE and the other from BAFTA. It was a really great game.

  • @mitchellwassam7618
    @mitchellwassam7618 5 місяців тому

    Which will take longer to come out? Elder Scrolls 6 or Winds of Winter?

  • @Ramona122003
    @Ramona122003 5 місяців тому +1

    FO4 got GOTY at DICE.

  • @blippitybloo
    @blippitybloo 5 місяців тому +1

    Todd Howard is starting to remind me of JP from Grandmas Boy.

  • @Pillock25
    @Pillock25 5 місяців тому

    The load screens for TES 6 should be along the lines of Skyrim.

  • @BigBossMan257
    @BigBossMan257 5 місяців тому +1

    Love him or hate him, Todd is important to gaming history. Hell, Skyrim is still in my personal top 5 games of all time

    • @pracitus
      @pracitus 5 місяців тому

      He didn´t do Skyrim alone

  • @DVictor23
    @DVictor23 5 місяців тому +1

    I find it kinda annoying that creation engine 2 is seem as something fake while people believe that Unreal Engine 5 is a unique thing built from the ground up...Both are the very same they were with improvements, the difference being that epic main product is the engine so they got a lot of their budget and specialization on that.

  • @Raiku545
    @Raiku545 5 місяців тому +1

    I think we also have to be fair with Bethesda and about the "technology" of Starfield, obviously the loading screens and other aspects like that are not pleasant, but I don't know of another game that has the amount of interactive objects on the screen, with their own physical, the fact of leaving something in x place and having it stay in that same place, etc etc. Comparisons are hateful, and playing Starfield after No Mans Sky for example and the first one is quite bad in space exploration for example, but even so, there are no games like Bethesda, for better or worse, they are unique.

  • @should_296
    @should_296 5 місяців тому

    No new Skyrim edition next year ?

  • @ignisspiritus6392
    @ignisspiritus6392 5 місяців тому

    I love playing Elder Scrolls Oblivion

  • @Gookbox69
    @Gookbox69 5 місяців тому

    He just works

  • @alaskacpu
    @alaskacpu 5 місяців тому

    He could have been much better instead of cutting corners 😂. He truthfully knew what works & what doesn’t, but just didn’t stand on that knowledge. What could have been Starfield would boggle our minds, but he dropped that ball and boy did it fall 💞😅

  • @Gehshme
    @Gehshme 5 місяців тому

    He did not talk about horse armor :C

  • @LICENFIREFEAR
    @LICENFIREFEAR Місяць тому +1

    Todd howard our lord and our savior😎

  • @Ayay01
    @Ayay01 5 місяців тому

    Remember being so let down Oblivion , Stepping in to my first inn ..and every character in the Cake slice of the city ..stod ..some on tables because they could not fit . And everyone turned their head like the girl in exorcist looking at me . i was thinking ..this will not be a great huh lmao.

  • @katsu1715
    @katsu1715 5 місяців тому

    TES6 is only gonna have the same level of loadscreen if for some reason they force fast travel between each locale, and if that's the case....good lord

  • @mariokarter13
    @mariokarter13 5 місяців тому

    If I could turn the page, in time then I'd rearrange just a day or two.
    Close my, close my, close my eyes.
    But I couldn't find a way, so I'll settle for one day to believe in you.
    Tell me, tell me, tell me lies.

  • @vast634
    @vast634 5 місяців тому

    I think Fallout 4 was great. Especially with the Survival Mod, that made a lot of mechanics and the settlements have a purpose. And the main story is not really the core those games revolve around anyways.

  • @jeremyjohnson7676
    @jeremyjohnson7676 5 місяців тому

    The impossible stunning Career of the smartest SALESMAN of all time. IT WORKED!

  • @anticorruptionagenda5106
    @anticorruptionagenda5106 5 місяців тому

    A game testament!?
    Time to do something else Howard!

  • @jwiz2974
    @jwiz2974 5 місяців тому

    Seamless 3D open world adventure RPGs were already a thing back in 2001/2002 with the introduction of the Gothic series.
    Just saying.

  • @raylancarver7347
    @raylancarver7347 5 місяців тому

    All side missions and activities are branching off of the main story for fallout 4. Also I felt getting a power armor was way too quick and easy. You keep getting pulled away form finding your kid. Fallout 3 I feel does it differently because you’re trying to make your way through the outside world with no idea where for father went.

  • @pandamonium9255
    @pandamonium9255 5 місяців тому

    When did his horns start to grow?

  • @kenmck7802
    @kenmck7802 5 місяців тому

    Well I believe that my career has been...16x better than everybody else's. It just worked.

  • @john87209
    @john87209 5 місяців тому

    He lied.... Bungie made the first FPS game with mouselook, its called Marathon in 1994... I guess cause that was on MAC computer he got away with the lie saying "PC". In actuality PC means any computer.

  • @LilLorThatGamerFoo
    @LilLorThatGamerFoo 5 днів тому

    I like Fallout 3 sooo much more then Skyrim Lol

  • @WastedPot
    @WastedPot 5 місяців тому

    To create one fully realised planet that is fully explorable and intelligently traversable is just as technically ambitious as creating 1000 not fully realised, not fully explorable, not intelligently traversable planets. I don’t think Bethesda is limited by the technology, some of the achievements in both Skyrim and New Vegas through modding are astounding and truly push against the technological limit. Bethesda half arse too many things to claim they’re limited by the tech.
    We heavily scrutinise many of Bethesdas decisions and it shocks me an entire plethora of developers can’t make the same observations and alterations to get out ahead of our criticism.
    I hope Todd manages to catch the ES6 shaped lightning in a bottle coming up here soon. It’ll be devastating if he doesn’t.
    I’m going back to Rimworld in the meantime .
    Edit: I am frustrated with chasing relatives around a wasteland. No more family please. I was terrified Starfield would have us chasing around our grandad or uncle or something, at the very least one positive with Starfield is my relatives are safely stowed away on New Atlantis and I’m not wasting time chasing them around.

  • @ryansarafin12
    @ryansarafin12 5 місяців тому

    Bethesda needs to knock it out of the park with ES6 because if the rumors of Rockstar making a medieval game are true, they're gonna be destroyed

    • @John-996
      @John-996 5 місяців тому +4

      Rockstar would do something more like Kingdom come they keep there games more grounded. I would love an Acient Rome or Pirate game by them.

    • @ryansarafin12
      @ryansarafin12 5 місяців тому +1

      @@John-996 yea I know lol but people are still gonna compare them regardless, and honestly Rockstar could go with whatever theme they wanted and fans would welcome it with open arms. They're really one of the last companies you can be sure you'll get a good game from

    • @John-996
      @John-996 5 місяців тому

      ​@@ryansarafin12They could but they are smart enough to Make amazing games with settings that are not done to much. Sam Houser wanted a Horror game with no Zombies or Ghosts so They came up With Manhunt and it stood out at the time.

  • @frankiecardona1656
    @frankiecardona1656 5 місяців тому

    i played future shock once

  • @RaNc0R
    @RaNc0R 5 місяців тому +4

    Skyrim was the pinnacle of his career then going downhill ever since

    • @yous2244
      @yous2244 5 місяців тому +1

      To be fair, Todd doesn't make the decisions for the company. He doesn't own it he's only the producer and director

    • @AnonymousAnonposter
      @AnonymousAnonposter 4 місяці тому

      @@yous2244 Wrong.

  • @tylerfortier2666
    @tylerfortier2666 5 місяців тому

    " _We're shooting for a controversial 7 out of 10_ "

  • @cockyrustler
    @cockyrustler 5 місяців тому

    He had a big impact on gaming industry, but last three games show poor design direction. They're trying to add features that they Don't do well at the expense of what they did in previous games and largely made them succesfull.
    Fallout 4 - voiced protagonist, cinematic dialogue system
    Fallout 76 - multiplayer
    Starfield - huge quantity of "open worlds"

  • @carteljameson8395
    @carteljameson8395 5 місяців тому

    "Starfield has problems"
    This may surprise you Luke, but every Bethesda game has problems.

  • @fullmetalb5241
    @fullmetalb5241 5 місяців тому +29

    Man....hearing Todd talk about the love and care that went into making an incredible, hand crafted world for morrowind just goes to show that the bethesda of that era is dead and gone. Also shows what an utter failure of a video game starfield is.

    • @VaeSapiens
      @VaeSapiens 5 місяців тому +4

      Really Kirkbridge, Kuhlmann and Goodall made Morrowind what it was. If Todd had anything to do with Morrowind we probably had the dark elves living in a basement or under a moonlight, or whatever generic shit you could think of.

    • @susnut3819
      @susnut3819 5 місяців тому

      And then starfield came in

    • @orbit1894
      @orbit1894 5 місяців тому +3

      @@VaeSapiens 100%. People give Todd too much credit, when in fact the dev team was better, not Todd.

    • @craigsovilla6578
      @craigsovilla6578 5 місяців тому

      Their engine is just completely outdated. They see something that isn't broken so it will keep getting used.

    • @chainsaw8507
      @chainsaw8507 5 місяців тому +7

      @@VaeSapiens He was literally the person who led the entire game. You can't just handwave that away

  • @Ed_Crane
    @Ed_Crane 5 місяців тому

    Also, I heard you repeatedly make fun of Fallout 76, and rightfully so should I say, however you seem completely unaware that the game NOW is excellent
    They really fixed it through and through and now it’s great

  • @whitest_rabbit69
    @whitest_rabbit69 5 місяців тому

    Dude got me into gaming. And now makes me regret it all.

  • @flyingthebuttress
    @flyingthebuttress 5 місяців тому +3

    Starfield is an RPG first and a space simulation second. All of your complaints that its not like Elite Dangerous, or No Man's Sky, or the upcoming Squadron 42/Star Citizen are total horse crap.
    They never, ever said Starfield was going to be a full space simulator. They never promised access to entire planets. They said 4 freaking years ago, that there would be loading screens and not seamless landing and taking off from planets.
    How much did Starfield make in sales? Starfield's reportedly earned over 200 million from Premium Edition sales, debunking "Xbox Game Pass hurts sales" propaganda. So obviously it has hit a tone with fans regardless of your distaste for it, Luke.

  • @Deehvad
    @Deehvad Місяць тому +1

    Absolutely awful take on the "hero" journey of fallout 3 and 4. You're saying they are weak as main stories because you're not just the typical amazing, awesome indestructible god/hero/main character/Captain Awesomepants that you are in basically 99 percent of games on the planet.
    The entire point of role playing games is playing a role that isn't just a typical action hero to save the day. If anything Skyrim suffers enormously because of this... If you want to be THE CHOSEN ONE go play 99 percent of all games ever made in the history of games then? I dunno such a strange take.
    Fallout 3's story was fascinating, and it feels nice not being the guy immediately tasked with saving the entire planet by yourself.

  • @jakejackson8234
    @jakejackson8234 5 місяців тому +1

    Idk man, the best fallout wasn't even made by Bethesda. New Vegas perfected the Bethesda formula. If they just had more dev time, it would be pratically perfect for the day and age it was made in. It's better than starfield lmao

    • @GeraltORivia
      @GeraltORivia 5 днів тому

      The exploration is dogshit in new Vegas

  • @orbit1894
    @orbit1894 5 місяців тому +1

    6:05 Todd will look back and hopefully say the same things about Starfield not hitting the tech mark. Redfall is basically Starfield in that manner.

    • @chainsaw8507
      @chainsaw8507 5 місяців тому +8

      Okay, let's not get ahead of ourselves. Starfield is MUCH better than Redfall. It's not an achievement, but to compare them is...... Yeah

    • @orbit1894
      @orbit1894 5 місяців тому +1

      @@chainsaw8507 Im not comparing the two. SF is the new redfall. The tech is behind, the game feels small, design is awful and so much more. SF stuck in last gen just like Redfall compared to market.

    • @MrWar2050
      @MrWar2050 5 місяців тому +1

      ​​@orbit1894 Redfall is made by a completely different game studio. Not even the same game.

  • @Knowveh
    @Knowveh 5 місяців тому

    Why no Fallout NEW VEGAS?

  • @Gamerlinkzz
    @Gamerlinkzz 5 місяців тому +1

    Starfield biggest disappointment of all for me, fallout 4 was so much better but not without its own issues.

  • @mrman-yj3bn
    @mrman-yj3bn 5 місяців тому +1

    Should of stayed in the chess club.

  • @XaXa_216
    @XaXa_216 3 місяці тому

    bro right away you got this wrong
    console was always there shit they had fucking that shit down on fallout 3 when they said at the 2008 e3 confrenence there like yeah bro basically we fuckin uhh yuh kno ran outta room when copying shit so we just started calling them pixel shaders
    or some shit like that
    its really fucking crazy man look into it
    in another video he goes on the claim that skyrim has this design concept that is already inherently flawed and lets one of his crew say why
    they go
    "YEAH basically im in my house
    girl in my house
    talking to me
    way to much
    anoyyying
    botherrrring me
    so
    i bring her outside
    she kills the rat
    lives
    i bring her to bandits
    she kills that them lives
    random encounter
    lives
    giant
    fly bye bye time....

    • @XaXa_216
      @XaXa_216 3 місяці тому

      AND HONESTLY
      THEY Go on to say that there are even other games they have made like this game called Quake
      where if you look at the q In quake you can clearly see this game was made with that skyrim concept completely in mind..
      so this has been going on for years with the same studio and this is very good content...
      keep up the good work bro!

    • @dadshirt6681
      @dadshirt6681 25 днів тому +1

      jesus christ

  • @CaWalrusJr
    @CaWalrusJr 5 місяців тому +1

    When was the point he became a pathological liar? Fallout 76?

  • @abrahambobst4602
    @abrahambobst4602 5 місяців тому +1

    @LukeStephens I believe what you said about Fallout 76 is exactly what they are doing with Starfield. I don't understand why they can't give us a mostly complete game like they did with Fallout 4 and Skyrim. SMH

    • @bigiron1990
      @bigiron1990 5 місяців тому +1

      Fallout 4 and skyrim are just as boring to me as FO76 and starfield. Morrowind was like the last time BGS made a good RPG Imo.

    • @VaeSapiens
      @VaeSapiens 5 місяців тому +1

      @@bigiron1990 I kind of agree that Skyrim was the last time they could pull out their tricks. What Skyrim had was a lot of interesting stuff in the background lore (which was mainly inherited from Morrowind) and the design philosophy of "fuck around and find out". Fallout 4 wanted (for some reason??) compete with Bioware and they tried to do the whole "narrative" experience, voiced MC, companions, romance etc. Obviously it's Bethesda that we are talking about, so that was half-baked at best. But you could still "fuck around and find out". Now with Starfield they trimmed both "the fucking around" and heavily trimmed "find out". And frankly, I have no idea what they were thinking with that.

    • @bigiron1990
      @bigiron1990 5 місяців тому +1

      @@VaeSapiens Fallout 4 was brutally disappointing for me. I had never been as hyped for a game before or since FO4, I went to the Midnight release and everything. I remember really enjoying the few hours I played that night obviously, I was really excited. After that though I remember playing it some more the next day and not being nearly as satisfied by the end of my session with the game that day. By the end of the launch week of FO4 I was asking myself while playing "when does it get good?" I felt like I must not be looking hard enough. Where are all the interesting NPCs? Why does everything I do feel the same? Where are all the Side Quests? (Not Radiant Fetch quests) then it hit me in the face all at once lol... This IS everything. I hope you enjoy picking up bent cans and desk fans! lol. I was so sad.

    • @acudaican
      @acudaican 5 місяців тому +1

      @@bigiron1990 I'm sure this is some kind of blasphemy but I loved Fallout 4. I wonder if it's because I didn't much enjoy Fallout 3 and NV and came into 4 with pretty low expectations. Humans have a cognitive bias that makes them remember negative experiences much more keenly than positive ones. It's probably why I don't much like Morrowind; I played Daggerfall and Oblivion first, and Morrowind felt like the worst of both worlds.
      Anyway, sorry to hear about your experience. I can imagine how if you're a staunch dyed-in-the-wool fan of hardcore RPGs, Bethesda and AAA gaming's slide into dumbed down action game must be tremendously disappointing. BG3 dropped though, which I hope you enjoyed!

    • @bigiron1990
      @bigiron1990 5 місяців тому +1

      @@acudaican Very True! BG3 has been like the 2nd coming of christ for me lol. I already have put 300 hours into since it dropped lol. The only thing I wish was different about BG3 was the way they handle the end of a playthrough.

  • @henrytoloza8623
    @henrytoloza8623 5 днів тому

    The worst of the worst . I can't believe people still pre order his games

  • @ricof20
    @ricof20 5 місяців тому

    Bro skipp new vegas

  • @kenmck7802
    @kenmck7802 5 місяців тому

    I thank Todd for the PAST work up until Fallout 4 but AFTER that? Not so impressed. First what's the point being "honest" to them. They don't listen, no FOV slider...AGAIN annddd now their turning their DISHONESTY up to ...11. The way they are right now? THEY don't want MY...honest opinion.

  • @kadirr8974
    @kadirr8974 5 місяців тому

    He lied probably more often then anybody on this world but hey he is at least consistent with it :D

  • @Mystra
    @Mystra 5 місяців тому +1

    No. Todd was that. Not anymore. Today he is a joke. It's not what have you done for me 20 years ago that matters. What have you done now, what have you done on this gen? The answer is trash.

  • @noamias4897
    @noamias4897 5 місяців тому

    I am hopeful, but not excited, for TES6. Nothing suggests that they’ve understood what made their games since Skyrim lackluster, namely being too broad and shallow. I think Skyrim hit the perfect mix between having a lot while having the resources to do those things well enough for players to actually want to engage with it. But worryingly Todd seems to still have the lesson of increasing ambition and scope being more important than quality.
    It’s come to the point where what’d make me excited for TES6 is them announcing that the map is Skyrim-sized, and what’d make me lose all interest is them saying it’s Daggerfall-sized. BG3 for example is amazing and gigantic in scope, but not especially so when discussing map or size or mount of gameplay systems. If BG3 is a big sphere Starfield is a gigantic plate, that while taking up more space in a room still has way less depth and total volume than BG3

    • @noamias4897
      @noamias4897 5 місяців тому

      I think the best way to put is that Starfield is like a huge, flat pancake with burnt spots and flour lumps that leaves you bloated and full, but not satisfied. BG3 on the other hand is a well cooked meal with a starter and dessert that combines all their ingredients into a well rounded dish that leaves you full and satisfied.

  • @bxqpxd
    @bxqpxd 5 місяців тому +1

    He is not a legend like John Carmack, John Romero and many many others tho :)

    • @bxqpxd
      @bxqpxd 5 місяців тому +1

      Also starfield - first game that made loading animation it's logo.

  • @BoJangles42
    @BoJangles42 5 місяців тому +2

    Sorry Luke but I have to call out your bullshit.
    FO4 makes you build a grand total of 4 objects to get to the Institute. That’s all you HAVE to do in the entire game.
    Sometimes you’re blinded by your hate boner for that game.

  • @daviiidavo5100
    @daviiidavo5100 5 місяців тому +2

    Lol I stop watching that video after he talked about Skyrim

  • @albertosaurschannel6946
    @albertosaurschannel6946 2 місяці тому

    Let’s not forget that Bethesda charged $100 for One year membership on a broken piece of crap 💩 that is Fallout 76.
    That game broke my computer 💻 and my brain 🧠

  • @anthonyrobinson3514
    @anthonyrobinson3514 5 місяців тому

    All his career shows is how out of date and out of touch he’s become over the years

  • @jimmiee5491
    @jimmiee5491 5 місяців тому +6

    Yeah in over 25 years You put 6 games yeah congratulations Todd and the award goes to the slowest game developer ever is ... And on top of that the games you proudly put out are so buggy we have to wait another 2 years for you to try to fix it so yeah congratulations And then on top of that they even made their own genre for you called Bethesda game when other games are broken 😂

    • @adventurous_soles9899
      @adventurous_soles9899 5 місяців тому

      It'd be entirely different if it took them 6-8 years to drop masterpieces. Like actual game changing titles. Skyrim was their last "ground breaking" effort, and at the time it was, but like 5 better (subjectively) open world games dropped right after. Since then, they've been behind. Dropping starfield in 2023 is like dropping Pong the same year as Mario Brothers. It just doesn't cut it.

  • @majorlouis956
    @majorlouis956 5 місяців тому

    Fallout 76 is a cash cow

  • @corytimmons1418
    @corytimmons1418 5 місяців тому +2

    Funny how there all Xbox games lmao trying to b like it doesn't exist on Playstation 😢

    • @adventurous_soles9899
      @adventurous_soles9899 5 місяців тому +1

      They've pretty much always released on Xbox first and been loyal to that brand.

    • @johnboko7110
      @johnboko7110 5 місяців тому

      Bethesda are in bed with Xbox, PlayStation never give them a squeeze.

  • @HiteshKumar-up9cs
    @HiteshKumar-up9cs 5 місяців тому

    if u hate xbox and microsoft than u r right to make fun of him and its games

  • @mikejoe3439
    @mikejoe3439 5 місяців тому

    Todd Howard is just a paper pusher and a mouthpiece these days. He needs to stop getting all the credit for other people's work.

  • @johnnyflannigan136
    @johnnyflannigan136 5 місяців тому +1

    He ruined bethesda... Every game since morrowind has been worse.. Skyrim sucks compared to oblivion and morrowind. Can't for the life of me understand why people like skyrim so much... Writing is shit... Quests sucks ( daedric quests are actually good) voice acting is.horrible.. And now we have starfield .. Which is just horrible.. Thanks Todd.. You took one of the most magical game companies and turned it into ubisoft.. Though I have to.give him credit for morrowind and oblivion.. Even though oblivion was a step down in many ways it was a truly magical game with amazing quests.. And morrowind is a 10/10 for the time it was released

  • @super_terram
    @super_terram 5 місяців тому +1

    He lies several times during this spotlight... which is totally "Todd." No surprises. He loves to inflate himself, and his accomplishments.

    • @edot7266
      @edot7266 5 місяців тому

      When?

    • @super_terram
      @super_terram 5 місяців тому +1

      About Future Shock being the first mouse-look or first to use wsad... all B.S. It wasn't and it's own default settings were arrow keys just like everyone else's FPS of the era... like quake, for example... which had a nearly identical loadout a full year earlier, and that was also no where near the first time this was used in a game... I think the first was a Apple Mac game... though, I can't recall it's name.

    • @AnonymousAnonposter
      @AnonymousAnonposter 4 місяці тому

      He is a tiny man in all aspects. He kicked out of Bethesda some of the best talent just because he had envy and an inferiority complex.
      He didn't wanted anyone else making Elder Scrolls or Fallout games after New Vegas tearing him apart.

  • @fangshui
    @fangshui 5 місяців тому

    I love how every time people just go back to kissing his ass a few months after he hands us a pile of crap