Creating a 3D Custom Basketball in Blender 4.0 | Beginners Tutorial

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  • Опубліковано 30 вер 2024
  • Welcome to CG Torus! In today's video, we'll dive into modeling a custom basketball in Blender 4.0. This tutorial is designed for both beginners and advanced users alike. We'll cover modeling, shading nodes, and materials with masks. Whether you're just starting out or looking to enhance your skills, this tutorial has something for everyone. Let's get started!
    📂 Files in this video:
    Texture: bit.ly/47MsIuh
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    #blender #blendertutorial #3D #CGI #ProductCGI

КОМЕНТАРІ • 5

  • @techdiyer5290
    @techdiyer5290 2 місяці тому +1

    What is the reasoning for adding a sub div modifier, before doing the lines on the ball if you don't apply it? Also, im having a lot of problems making this overall. Im used to using measurements... but this is all mesh work...

    • @techdiyer5290
      @techdiyer5290 2 місяці тому +1

      The lines on the ball are my biggest issue.
      Ive been trying to make a WNBA ball that is 29.5" so i can scale it down for a smaller project, but the main focus is getting the actual texture and the WNBA and Wilson on it to pop out so i can 3D print it and retain detail...

  • @otlvsthewrld
    @otlvsthewrld 2 місяці тому

    This tutorial helped me so much. I was struggling making a basketball before this video 🙏💯

  • @nathaliamaia6933
    @nathaliamaia6933 4 місяці тому

    I had a problem in UV part .. the part of the UV ai scaled and rotated, shitf the procedural ball texture and I follow step by step :/ Idk how to fixed :(

  • @levinhnhan11588
    @levinhnhan11588 7 місяців тому

    Awesome tutorial. Thank you so much.