Mortal Online 2 Calx Extraction Guide 4k Tutorial on what to do with Calx Ore

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  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 24

  • @daihnemuhtter2937
    @daihnemuhtter2937 3 роки тому +5

    Thanks for all these nice guides!

  • @Nightowl5454
    @Nightowl5454 2 роки тому +1

    Does a higher mining/woodcuuting lore for a material increase the overall amount you get from a spot or just simply speed up what you get until you've stripped everything out of a spot?
    Is there any other options for catalysts for malachite instead of using coke? Like sulfur or something else?
    Also what else can cuprum be used for other than PVE weapons and mage reagents?

    • @WolfszeitYT
      @WolfszeitYT  2 роки тому +1

      Yes calx skill for example increase calx output. But you wont get out more calx of the same spot you just get it faster. you can use instead of coke as catalyst sulfur but its worse than coal or coke but still okay to use. Cuprum are good spears and low end pvp. or pve xD. also building and for mages as you said.

    • @Nightowl5454
      @Nightowl5454 2 роки тому +1

      @@WolfszeitYT is there a difference in building durability depending upon which materials you used or can you just load them up with all the scrap garbage that has low value and won't make any difference?

    • @WolfszeitYT
      @WolfszeitYT  2 роки тому +1

      @@Nightowl5454 Currrently not as far as im aware of, bbut could be wrong sry.

  • @sir_ladykiller1803
    @sir_ladykiller1803 Рік тому

    Trying to find calx near tindrem that isn’t all the way east by the river visible on the map

  • @jessegrieger
    @jessegrieger 2 роки тому +1

    What skills do you need to make coke? I’ve tried a few times now and I just lose the resources I put in and don’t get anything out of it

    • @WolfszeitYT
      @WolfszeitYT  2 роки тому +1

      you need the lore coal, coke and furnace operation and intermediaate ore extraction i guess. you do coal into the furnace with catalyst coal and you will get out coke.

    • @jessegrieger
      @jessegrieger 2 роки тому

      @@WolfszeitYT thank you!!!!

  • @crtier
    @crtier 3 роки тому +1

    any calx at MK? 've been looking around, and cant find any

    • @WolfszeitYT
      @WolfszeitYT  3 роки тому +2

      follow the river outside to the west. to the first T spread of the river. Its a little bit far but its the only possiblity.

    • @crtier
      @crtier 3 роки тому +2

      @@WolfszeitYT thanks man!

  • @fobori1196
    @fobori1196 3 роки тому +1

    can we find calx in haven??

  • @KKirmaci
    @KKirmaci 3 роки тому +2

    This... isn't MO2... not the one we got in "stress test" at least

    • @WolfszeitYT
      @WolfszeitYT  3 роки тому

      What you mean?

    • @KKirmaci
      @KKirmaci 3 роки тому +3

      @@WolfszeitYT the interface during the stress test was A LOT different than this, I honestly thought the video showed MO1, my bad on that one :D

    • @WolfszeitYT
      @WolfszeitYT  3 роки тому

      @@KKirmaci Hahaha XD nice

  • @Lo9en
    @Lo9en 3 роки тому +1

    I don't understand why the developers create so....difficult and uneasy crafting....who needs it? who's interested in it? it's horrible experience

    • @WolfszeitYT
      @WolfszeitYT  3 роки тому +6

      I first saw it like you 11 years ago. But im glad that they did it how they did it. And with animal materials its easier. Because its the only system were you can create unique weapons and amor. in No other game you can do that. really unique armor. wich needs years of practise to make the 100% absolute perfect armor for your charackter, for your weight class for your weigth, for your strengh for your dex for your con regain.
      At first it seems coplicated but its easier than you think. if you use animal materials its much more easy. And even if you loose your stuff its not bad, because with for example a stack of springbook (1 springbook) you are able to mkae 2 armor sets and 2weapons. so yeah. its more blaanced than you assume it is.

    • @NajwaLaylah
      @NajwaLaylah 3 роки тому +5

      In Mortal Online 1, some folks (though few) were interested in nothing but crafting. There were always some valid complaints about the former system (which has apparently changed), but mostly about the waiting time and not the complexitiy, or difficulty. What kind of uneasiness did you mean? The formulas and processes being actually hard, or the uneasiness of fear of being ganked?

    • @bestrussianjaxfromrussia181
      @bestrussianjaxfromrussia181 3 роки тому +4

      This crafting system is what makes me wanna play

    • @WolfszeitYT
      @WolfszeitYT  3 роки тому +2

      @@bestrussianjaxfromrussia181 Yeah its one of the best that ever exist in gaming history million of possibilities of weapons and armors and crafters can be true legends.

    • @VaulickTheCrow
      @VaulickTheCrow 2 роки тому +1

      That's the thing though, in order to make crafting appealing to those who want depth, they need to somewhat exclude those who want a simple click it and you make it experience. Making it for everyone would just yield another mediocre forgettable crafting system.
      By making it difficult and arduous it means that those who will perform it and become good at it will be fewer and farther between, which means the value of their actions goes up by a HUGE amount. It means they can specialize in it, without worrying that they are missing out. Which is especially great for crafters who suck at PvP or combat in general, because they still have a robust game to play.
      I prefer it this way, despite usually being PvP centric myself. Pure crafting is a respectable profession this way.