This is just one of many things. There's no one secret to making amazing music. You can have a clean track no pops or crackles but if its boring and generic then you won't get anywhere. I think a lot of producers get stuck in trying to make their songs tidy and clean and overengineer a track yet forget about actually songwriting. This is no shade to you, just something I've been observing a lot on youtube tutorials.
I think really the whole thing with getting rid of the pops and crackles is actually only a tiny bit of the video. He more emphasized bouncing to audio since it forces you into a different mindset that's creatively(since you can get crazy stuff with audio). This is especially the case if you render a synth with a bunch of changing modulations- you can chop it up and arrange it in a way you can't do with midi(or put in a granular sampler). Lastly, it forces you to commit and is a way to get you to keep progressing in the writing of the track. Also its easier to visually understand layers of audio versus layers of midi(when you a lot of tracks).
Yeah agreed, take the classic LFO by LFO theres clicks all the way through it from the kick tail. Sometimes clicks add something, sometimes tails are super important for flow.
Another person who does this a lot is Nasko. One of the things he likes to do is create big full chord stacks(with a chord progression, bounce them to audio, then throw them in a granular sampler or mangle them further with effects.
Isn’t Nasko the guy behind the best indie plugin this year - Chroma 😎 Btw once you bounce chords to audio and throw them into granulator you can then use position knob to follow the melody while introducing granular effects - magic 🔥
Try taking your drums group, and using something like infiltrator 2, bounce out a bunch of random variations, then use those resamples as out-of-this-world drum fills. Works wonders with literally anything honestly
Using the Rolling Sampler in this type of workflow is really amazing. Its basically a live recording program that keeps the last so many seconds/minutes of audio(using ram so it deletes audio from beyond the set time rather than storing on your hard drive). You can select a portion of the audio and drag into your project as an audio file for use. Amazing for saving time recording loops and one shots. Another advice for this workflow: make racks where you have a synth(with processing) and use a random modulator to control certain parameters on your synth. Draw a super long midi note and hit record and you have a bunch of phrases with your synth that you don't have to automate yourself(amazing for reeses and basses).
Cleaning out the clicks and pops is so crucial! Great tip so glad to see other people doing this too. Saves cpu and also helps you literally commit to sounds and move forward in the process
Glad to hear that and yeah, tbh clicks and pops are the biggest benefit but working with “limited” audio clips requires to use more creativity. Tl;dr - totally agree!
going to audio and doing a final mix in audio is the way. especially if you use lots of lfos, do ambient, or slower music. i had so much randomness every time i render its quite different. even had to reduce the randomness a bit. it has made it much easier to mix. my mid and uptempo tracks i havent tried recently, but i am hyped to do it. i feel they will benefit. there is more clarity and preciseness. also one ends up looking at the material much differently. although sometimes i end up rearranging or remixing things, which could be a bad or good depending *shrug Rolling sampler is frkng awesome! game changer
On point, especially the part about controlling randomness! This technique can also be cool for recording happy accidents which are obviously the best part of randomization 🔥
I learned how to produce breaks, house and drum and bass in the early 2000's mostly using Pro Tools. Eventually I moved to Ableton, but, I really liked working with and the raw audio samples. Over the years I just liked to render each track to audio (most of the time and use that. This does however make it hard to go back to a track and make changes (sometimes and I'm sure there are better ways to avoid that nowadays) but I remember watching a skrillex video one day and seeing that he liked to have spacing between the sounds and mostly used rendered audio instead of midi. It was then I realized how much this can help and since then, probably for the past few years I have almost always finalized a track with waveform audio only, but I try to keep a version of the Ableton project that has the synths and Midi that I created that track with. It's really a great technique but can be time consuming
A good tip is to make a baseline and bounce it out 5 times using 5 different presets so you end up with 5 audio tracks to chop exactly like this video.
This is 100% accurate. If you're making "bass music", do everything in audio. I'm not going to argue with anybody about this, because it's been the case forever. However, this is just a bass music thing. Suddenly working in audio isn't going to spice up your trance productions.
Damn, if I think about it, I need to agree with you. “Melodic focused” genres are way harder to deal with audio only although you can always treat those melodies like samples - chop and cut them just like trap guys do
Good stuff! I use versioning... I have a version with all my midi & audio stuff and then when I start doing a mix down, I freeze and flatten everything and save it again. For mastering - I like using just 1 total wav file combined. Pretty much every song folder has several versions, that I can go back to and resave bits or parts as needed, as you can simply pull in a track and redo a freeze and flatten in the new version. Keeping things in the same folder makes it easy peasy from the file menu.
Damn, then you’re soooo well organized. That’s a great idea btw. I usually save versions inside project folder and when I feel I need to get back to something I just drag it directly from a project file in the browser
had a few session with sonny and can confirm he never used any midi in any of our sessions, other producers in the room would use midi, but he would just use the audio stems.
Yes, there's an argument for latter stage production and mixing to be done with audio stems; but many short-sighted music makers will see this as vindication for them never reaching beyond sample packs and pre-sets. "No more midi clips" is an over-simplified mantra that will mislead many.
Bouncing midi files really makes a difference! I’ve recently started to record my external gear and whenever I’m working with those, my tracks sound so much better 🤩
@@Zdrewe Syntakt was my first real external gear :D I got myself also Digitone, and now Minifreak is also on my radar: I already have a place prepared for it 🤩
@Powhart hahah then it’s literally the opposite for me. I was always into elektron devices but ended up getting MicroFreak 😂 ngl Analog Heat would probably be my next purchase in future
@@Zdrewe MiniFreak is probably one of the best First Synth out there :D I think I bought into the Elektron Hype, but I like those boxes ;) So did You finally get any of the Elektron gear?
resampling is the basis of music production editing. if you never done it before you tried to run before walking, you just discovered the true nature of a mixdown lol
Im just at the beginning of producing and in the past I got many moments where I was like 'Ahh this is gonna change everything and producing will be that much easier with that approach'. In the last few days I got that same thing with taking audio rather than midi and building a track framework and this time I really thing its gonna make thing easier because I can really see what I'm doing that way 🤯
Glad to hear that and all the best for you my friend. It’s weird but as easy as working with midi seems to be, you can easily get distracted and catch yourself in a loop of changing presets and notes. Just like I wrote before - audio sparks the creativity
rendering early helps me avoid a fussy workflow, but i tend to edit that way in the mixdown final arrangement stage - which i try to do quickly. Also if you have music that is significantly wonky, alot of those audio arrangement techniques take too long - time you can spend writing new stuff. If i intend to write a spliced track, i normally keep everything straight and apply groove after (reaper stretch marks). Editing this way can be a bit dicey if you want to sound fresh imho.
I've bounced things into my sampler plenty of times to do weird timestretching/pitchshift stuff but never had it occurred to me to do THIS! Neat idea! p.s. Dope dnb banger you got there! Big ups!
@ZenWorld has video how when you are done with midi you should commit to waveforms and in my amateurish experience it works. I don't know why but it switches something in my brain. Also there are things you cannot do with midi (like reversing) and it show you tails you might not be aware of (as shown in the video). Another great thing is when you move to mastering stage, export everything as stems and do mastering as a new project only with audio files. So yeah. Nice video to be reminded of that. Thanks.
Means a world my friend and thanks for the tip 🙏 honestly there’s no right or wrong time to convert to audio. Close to the end of writing works the best for me but sometimes it’s a lot more fun to start only with audio and build a whole project with it exclusively
Hey Man, These are some Ultra cool tips! Midi always seems to stress me out:-) Could you please share the music visualizer you use at 20 Seconds in? Looks great!!
Great video man! But there are quicker ways to record clips into audio in Ableton. First is a M4L device called Audio Treasure - you place it on the mater channel and it automatically records the last 2 minutes of your session. The second is BiP - put it on your master, set a keyboard shortcut and use it to record any clip into audio 🤷♂
My only gripe with bouncing everything to audio is the space it would take up on my laptop. Ideally, i'd have a more powerful setup to handle that sort of thing. I work in Ableton now but I was using FL Studio for a good 10 years prior. Oddly enough, i prefer using MIDI for drums (in drum rack) and bass/synth sounds, rather than audio. Whereas in FL, I would exclusively drag & drop drum samples onto the playlist. Different workflow I suppose. I do enjoy sampling and resampling in ableton as i find it's best for audio manipulation Edit: I should also note using mostly audio depends on the genre for me. When I make Jersey Club music, a good 80 to 90 percent of my project contains audio. If I'm writing an electro house track, it's a 60/40 split of MIDI and audio
I agree, it’s all about the balance and workflow. Converting things to audio is a cool thing to try but definitely not mandatory. Speaking of drums - drum rack is my go to as well (at least for writing) I extract chains to audio when it’s time to do some final touches
You know? I subscribed for your humour AND more importantly, the video transitions you are useing. Why? Because I'm more of a motion grapher and video editor than a mucisian yet hahaha good job mate! Cheers from Argentina
Hi, love the video! Cool idea with this mRecorder thingy, but if you wat to make the process even more smooth and workflow firendly, then you should try BiP for Max 4 live. All you need to do is to place it on your master, map recording button to any key you like and make that your default template, so every new project opens with it already on. From now on in order to bounce something to audio all you have to do is to select track by highlighting it and press designated key. This little fella saved me so much time you wouldn't belive, highly recommended :)
Believe me or not but I heard about bip many many times and for whatever reason I haven’t got it yet. Got the same story with clipgain and once I finally tried it, I can’t live without it 😂
how do you implement the graphic output metering tool on the top of your ableton transport? Need that! great video, thank you. Always wondered how Skrillex actually crafts those incredibly tight arrangements. As always with the pro stuff... it's a very simple process, that's purely relying on skill, patience and musicality... ;)
Thanks for watching 🙏 so the tool is called MiniMeters. By default it has every signal monitoring type in one lane but you can adjust the position of individual modules and keep them on top of any window on your device. That’s what I did here basically 😉
As I said, I have ClipGain M4L device mapped to Q key. You can do this for any key of your choice by pressing Cmd+K and mapping “show window” button from ClipGain
😂😂😂❤️🔥🔥🔥🔥 thank you for such an amazing entertaining tutorial, can you tell me how can I remove background noise in my vocals? I use Ableton Live Lite 12 & I have not the budget for a Paid de-esser
Nice video, but if you want to record your poject into audio (without freezing or exporting it), you don't need any fancy plugin. - Make a "group" with all your tracks - Create an audio track outside of this group - Route the output of the "group" to the new audio-track - done. Takes
As I mentioned earlier to someone, resampling is also a great way. The free Melda plugin is cool for recording in the background to catch some happy accidents or sounds on the go. For final export or final audio commitments - the method you mentioned is the way to go
bouncing to audio isnt just for clicks and pops. its also way less cumbersome on the cpu along with offering resampling and freedom to some crazy shit you wouldnt otherwise be able to do in midi. 9 out of 10 times in modern edm, if you're leaving synths on midi, it's not a compelling sound
Kinda tbh 😎 it’s a systemwide app called MiniMeters. I found a theme that matches my Live skin and used floating windows option to place meters in empty spaces
@@Zdrewe thx nice plugin! on the website is a section "make your own theme" with a code snippet maybe you can tweak the alpha channel of the backgnd directly in the plugin ..
@dirkhandreke480 yup, you can make your own themes but there’s no option to change alpha. It turns out that one of MiniMeters theme matches my Live skin so it looks integrated for me. The effect in exact time you pointed out is simply just cropped screen recording with changed blend mode
@@mttlsa686 when recording audio or midi within a loop in arrangement view, you have the option to expand the track to reveal "Take Lanes", which show you everything you recorded each time playback looped I would love to see this same feature for freezing/flattening tracks; where you could expand the track and it would show you each version of the track you had before each freeze/flatten
@@Zdrewe I have a wishlist for Ableton a mile long 😂 for this one the only complication I can foresee would be whichever audio effects were on the previous iterations, they would have to go somewhere, not sure how to work that out.
i bro , did you know you can create a AUDIO TRACK with Resampling audio otpion , and record everything from ableton into this track . then drag and drop into the navigator the file u jsut recorded ..... no need Extra software
You’re at least 5th person mentioning this and just like I answered before. Sure thing you can do that but sometimes happy accidents come as you sound design or play with effects (just like I’ve mentioned in the video). That’s where recording in the background becomes useful
I don't understand where these pops or crackles that need to be cut out are coming from. What are people doing in this genre that generates this issue?
It’s usually due to sound design - especially filters, wave shaping and a lot of movement on those above caused by using LFOs and other modulation shapers
Agreed. Removing tails and pops is only the small part of all the benefits of working with audio. But don’t get me wrong, as I said in the video - I’ll still use MIDI for flexibility
@@Iamfeelzmusic yeah I forgot about the link but just go to their channel and check the podcast tab. They have some other crazy guests out there plus some serious sound design tutorials
Sometimes from sound design (like using reverb filter with serum for example) or a long decay time which can interfere with other elements as you progress through the track
I briefly explained it but the whole point is that with something like Mrecorder (especially retrospective mode) you can just have it in the background, switch tracks, delete and experiment. There’s nothing wrong with direct resampling and I use it all the time but with third party solution you can catch some happy accidents. Plus it’s free so you loose nothing
You don’t have to stop what you are doing and resample using the Mrecorder if im understanding the video correctly. Sometimes those few moments can cost you creative energy so I can understand why it’s worth it!
Funny how many people in this comment section have their own opinions on right and wrong ways to produce music like it’s their own personal gospel. Do whatever works for you. Take any suggestion with a grain of salt. But if you do get personally offended but videos like these, you likely don’t know as much as you think you do.
This is just one of many things. There's no one secret to making amazing music. You can have a clean track no pops or crackles but if its boring and generic then you won't get anywhere. I think a lot of producers get stuck in trying to make their songs tidy and clean and overengineer a track yet forget about actually songwriting. This is no shade to you, just something I've been observing a lot on youtube tutorials.
I think really the whole thing with getting rid of the pops and crackles is actually only a tiny bit of the video. He more emphasized bouncing to audio since it forces you into a different mindset that's creatively(since you can get crazy stuff with audio). This is especially the case if you render a synth with a bunch of changing modulations- you can chop it up and arrange it in a way you can't do with midi(or put in a granular sampler). Lastly, it forces you to commit and is a way to get you to keep progressing in the writing of the track. Also its easier to visually understand layers of audio versus layers of midi(when you a lot of tracks).
Yeah agreed, take the classic LFO by LFO theres clicks all the way through it from the kick tail. Sometimes clicks add something, sometimes tails are super important for flow.
I personly love clicks, it makes it more punk and raw, and some times i'll even resample the unwanted artifacts themselves
Making music IS the sauce
@@Trentcast a good mix won't save a bad song, but a bad mix can break a good song
Another person who does this a lot is Nasko. One of the things he likes to do is create big full chord stacks(with a chord progression, bounce them to audio, then throw them in a granular sampler or mangle them further with effects.
Isn’t Nasko the guy behind the best indie plugin this year - Chroma 😎
Btw once you bounce chords to audio and throw them into granulator you can then use position knob to follow the melody while introducing granular effects - magic 🔥
@@Zdrewe ha ha exactly what Nasko does actually. And yeah he's one of the developers of Chroma- the other dev is Paper Skies(who also made Rezonator)!
Try taking your drums group, and using something like infiltrator 2, bounce out a bunch of random variations, then use those resamples as out-of-this-world drum fills. Works wonders with literally anything honestly
Using the Rolling Sampler in this type of workflow is really amazing. Its basically a live recording program that keeps the last so many seconds/minutes of audio(using ram so it deletes audio from beyond the set time rather than storing on your hard drive). You can select a portion of the audio and drag into your project as an audio file for use. Amazing for saving time recording loops and one shots.
Another advice for this workflow: make racks where you have a synth(with processing) and use a random modulator to control certain parameters on your synth. Draw a super long midi note and hit record and you have a bunch of phrases with your synth that you don't have to automate yourself(amazing for reeses and basses).
+1 for rolling sampler over mrecorder
Cleaning out the clicks and pops is so crucial! Great tip so glad to see other people doing this too. Saves cpu and also helps you literally commit to sounds and move forward in the process
Glad to hear that and yeah, tbh clicks and pops are the biggest benefit but working with “limited” audio clips requires to use more creativity. Tl;dr - totally agree!
Rolling Sample is the best way to resample. The coolest thing about Reaper and you can use it in Ableton now.
going to audio and doing a final mix in audio is the way. especially if you use lots of lfos, do ambient, or slower music. i had so much randomness every time i render its quite different. even had to reduce the randomness a bit.
it has made it much easier to mix. my mid and uptempo tracks i havent tried recently, but i am hyped to do it. i feel they will benefit. there is more clarity and preciseness. also one ends up looking at the material much differently. although sometimes i end up rearranging or remixing things, which could be a bad or good depending *shrug
Rolling sampler is frkng awesome! game changer
On point, especially the part about controlling randomness! This technique can also be cool for recording happy accidents which are obviously the best part of randomization 🔥
I learned how to produce breaks, house and drum and bass in the early 2000's mostly using Pro Tools. Eventually I moved to Ableton, but, I really liked working with and the raw audio samples. Over the years I just liked to render each track to audio (most of the time and use that. This does however make it hard to go back to a track and make changes (sometimes and I'm sure there are better ways to avoid that nowadays) but I remember watching a skrillex video one day and seeing that he liked to have spacing between the sounds and mostly used rendered audio instead of midi. It was then I realized how much this can help and since then, probably for the past few years I have almost always finalized a track with waveform audio only, but I try to keep a version of the Ableton project that has the synths and Midi that I created that track with. It's really a great technique but can be time consuming
Bro I was literally hoping someone would go in depth on this exact thing after that afrojack episode tysm
Haha glad you enjoyed it. Btw this episode was so valuable. Second best one is with Flosstradamus
@@Zdrewe ill check it out! Havent seen that one yet
A good tip is to make a baseline and bounce it out 5 times using 5 different presets so you end up with 5 audio tracks to chop exactly like this video.
This is 100% accurate. If you're making "bass music", do everything in audio. I'm not going to argue with anybody about this, because it's been the case forever. However, this is just a bass music thing. Suddenly working in audio isn't going to spice up your trance productions.
Damn, if I think about it, I need to agree with you. “Melodic focused” genres are way harder to deal with audio only although you can always treat those melodies like samples - chop and cut them just like trap guys do
Good stuff! I use versioning... I have a version with all my midi & audio stuff and then when I start doing a mix down, I freeze and flatten everything and save it again. For mastering - I like using just 1 total wav file combined. Pretty much every song folder has several versions, that I can go back to and resave bits or parts as needed, as you can simply pull in a track and redo a freeze and flatten in the new version. Keeping things in the same folder makes it easy peasy from the file menu.
Damn, then you’re soooo well organized. That’s a great idea btw. I usually save versions inside project folder and when I feel I need to get back to something I just drag it directly from a project file in the browser
@@Zdrewe yep - I do the same
Same. File naming is crucial in a good workflow
had a few session with sonny and can confirm he never used any midi in any of our sessions, other producers in the room would use midi, but he would just use the audio stems.
NICE tip! Gonna definetely start using more audio clips!!
Seeing this process is what I needed. I’m about to level up huge.
......sure bro....
@@Mick-f4eSuper fun and helpful. Try it out.
Yes, there's an argument for latter stage production and mixing to be done with audio stems; but many short-sighted music makers will see this as vindication for them never reaching beyond sample packs and pre-sets. "No more midi clips" is an over-simplified mantra that will mislead many.
One of the best guy's in the music production space on UA-cam
Really really means a world man 🙏🙏
Truth, man. Never miss a Zdrewe drop.
Bouncing midi files really makes a difference! I’ve recently started to record my external gear and whenever I’m working with those, my tracks sound so much better 🤩
Ohhhh yes, once I got my first synth (MiniFreak) I started to enjoy working with audio even more. What external pieces you have btw?
@@Zdrewe Syntakt was my first real external gear :D I got myself also Digitone, and now Minifreak is also on my radar: I already have a place prepared for it 🤩
@Powhart hahah then it’s literally the opposite for me. I was always into elektron devices but ended up getting MicroFreak 😂 ngl Analog Heat would probably be my next purchase in future
@@Zdrewe MiniFreak is probably one of the best First Synth out there :D I think I bought into the Elektron Hype, but I like those boxes ;) So did You finally get any of the Elektron gear?
resampling is the basis of music production editing. if you never done it before you tried to run before walking, you just discovered the true nature of a mixdown lol
Ooo Rolling Sampler looks great! I do think the workflow for bouncing to audio in Ableton is really poor. It's the primary feature I miss from Reason
Im just at the beginning of producing and in the past I got many moments where I was like 'Ahh this is gonna change everything and producing will be that much easier with that approach'. In the last few days I got that same thing with taking audio rather than midi and building a track framework and this time I really thing its gonna make thing easier because I can really see what I'm doing that way 🤯
Glad to hear that and all the best for you my friend. It’s weird but as easy as working with midi seems to be, you can easily get distracted and catch yourself in a loop of changing presets and notes. Just like I wrote before - audio sparks the creativity
rendering early helps me avoid a fussy workflow, but i tend to edit that way in the mixdown final arrangement stage - which i try to do quickly. Also if you have music that is significantly wonky, alot of those audio arrangement techniques take too long - time you can spend writing new stuff. If i intend to write a spliced track, i normally keep everything straight and apply groove after (reaper stretch marks). Editing this way can be a bit dicey if you want to sound fresh imho.
I've bounced things into my sampler plenty of times to do weird timestretching/pitchshift stuff but never had it occurred to me to do THIS! Neat idea!
p.s. Dope dnb banger you got there! Big ups!
Weird time stretching and pitch shifting is what’s it’s all about 💪. Thanks a lot brother 🙏
This is great Thankyou, gonna play around with these ideas today ❤
@ZenWorld has video how when you are done with midi you should commit to waveforms and in my amateurish experience it works. I don't know why but it switches something in my brain. Also there are things you cannot do with midi (like reversing) and it show you tails you might not be aware of (as shown in the video).
Another great thing is when you move to mastering stage, export everything as stems and do mastering as a new project only with audio files.
So yeah. Nice video to be reminded of that. Thanks.
Means a world my friend and thanks for the tip 🙏 honestly there’s no right or wrong time to convert to audio. Close to the end of writing works the best for me but sometimes it’s a lot more fun to start only with audio and build a whole project with it exclusively
This is genius! Saludos de Mexico wey
Hey Man, These are some Ultra cool tips! Midi always seems to stress me out:-)
Could you please share the music visualizer you use at 20 Seconds in? Looks great!!
Then there’s nothing to be afraid of when it comes to MIDI. I guess more people are afraid of committing to audio 😂 the visualizer is MiniMeters 😉
Thank you!🙏
Love your tips man🫵👌👌
Thanks a lot 🙏
Great video man! But there are quicker ways to record clips into audio in Ableton. First is a M4L device called Audio Treasure - you place it on the mater channel and it automatically records the last 2 minutes of your session. The second is BiP - put it on your master, set a keyboard shortcut and use it to record any clip into audio 🤷♂
Dang, haven’t heard of audio treasure, thanks a lot for that bro! 🙏
@@Zdrewe With pleasure! ☺
My only gripe with bouncing everything to audio is the space it would take up on my laptop. Ideally, i'd have a more powerful setup to handle that sort of thing. I work in Ableton now but I was using FL Studio for a good 10 years prior. Oddly enough, i prefer using MIDI for drums (in drum rack) and bass/synth sounds, rather than audio. Whereas in FL, I would exclusively drag & drop drum samples onto the playlist. Different workflow I suppose. I do enjoy sampling and resampling in ableton as i find it's best for audio manipulation
Edit: I should also note using mostly audio depends on the genre for me. When I make Jersey Club music, a good 80 to 90 percent of my project contains audio. If I'm writing an electro house track, it's a 60/40 split of MIDI and audio
I agree, it’s all about the balance and workflow. Converting things to audio is a cool thing to try but definitely not mandatory. Speaking of drums - drum rack is my go to as well (at least for writing) I extract chains to audio when it’s time to do some final touches
Amazing video !!
Thanks a lot 🙏🙏
You know? I subscribed for your humour AND more importantly, the video transitions you are useing. Why? Because I'm more of a motion grapher and video editor than a mucisian yet hahaha good job mate! Cheers from Argentina
Hahaha thanks! Ngl I started to enjoy video editing the same way as making music
@@Zdrewe it's easier to say the least! LOL
Hi, love the video!
Cool idea with this mRecorder thingy, but if you wat to make the process even more smooth and workflow firendly, then you should try BiP for Max 4 live.
All you need to do is to place it on your master, map recording button to any key you like and make that your default template, so every new project opens with it already on.
From now on in order to bounce something to audio all you have to do is to select track by highlighting it and press designated key.
This little fella saved me so much time you wouldn't belive, highly recommended :)
Believe me or not but I heard about bip many many times and for whatever reason I haven’t got it yet. Got the same story with clipgain and once I finally tried it, I can’t live without it 😂
ooh wow, now we have ppl talking about this. Cool.
?
I took out the clicks from a crappy tune and now I have a crappy clean tune. Big thanks for the tips
😂😂😂 no worries man
I literally felt my IQ go up watching this
how do you implement the graphic output metering tool on the top of your ableton transport? Need that! great video, thank you. Always wondered how Skrillex actually crafts those incredibly tight arrangements. As always with the pro stuff... it's a very simple process, that's purely relying on skill, patience and musicality... ;)
Thanks for watching 🙏 so the tool is called MiniMeters. By default it has every signal monitoring type in one lane but you can adjust the position of individual modules and keep them on top of any window on your device. That’s what I did here basically 😉
@@Zdrewe Thank you for the quick reply, i'll check that out!
Keygen music right there @ 2:10
Just do a save as on the project file so you can have the midi if you need to change something 😊
Same question
True or even better - use freeze function alone and copy drag to newly created audio track
Hooooooow did you do at 3:15 with Q for changing pitch and warp mode ????? :OOOO
As I said, I have ClipGain M4L device mapped to Q key. You can do this for any key of your choice by pressing Cmd+K and mapping “show window” button from ClipGain
Great content and funny presentation..bravo... subscribing immediately ❤
Means a world my friend 🙏🙏
ive been doing this forever lol. I prefer working w audio over midi, way easier to cut and stretch than to make attack automations and shit.
You don't need extra plugins to record like that. Just make an audio track and sweet the input to whatever you want to record.
True although mrecorder is 100% free with no newsletter bs plus it can work in the background however long you want.
Audio waves are more powerful than midi in many ways. Watch a thatcherblackwood breakdown. It’s true. MIDI is convenience, Waves are committal.
Nice tip, bro
😂😂😂❤️🔥🔥🔥🔥 thank you for such an amazing entertaining tutorial, can you tell me how can I remove background noise in my vocals? I use Ableton Live Lite 12 & I have not the budget for a Paid de-esser
Fl users: *Laughs in Edison*
LOLz the "Bitwig" comment #Imtriggered 😂
Oh hell yea, didn't realize I'm pro
Great video btw
I actually clapped my hands, spun around, and clap my hands again.
Now your mind is open plus you got a sick clap sample to use 😉
@@Zdrewe 😄
dude that thumbnail is fucking next level
Ngl this photo of Sonny was a lucky shot 😎
@@Zdrewe W Sony
Nice video, but if you want to record your poject into audio (without freezing or exporting it), you don't need any fancy plugin.
- Make a "group" with all your tracks
- Create an audio track outside of this group
- Route the output of the "group" to the new audio-track
- done.
Takes
As I mentioned earlier to someone, resampling is also a great way. The free Melda plugin is cool for recording in the background to catch some happy accidents or sounds on the go. For final export or final audio commitments - the method you mentioned is the way to go
I checked out as soon as skrillex was mentioned lol
Great ideas here.
So basically Mrecorder is Edison on FL Studio xD
I remember the pain of using Edison to record vocals on really old FL versions 😂😂
Hey, I love the video! And have a question, what is the audio visualisation you used at 4:41 and in the top right of ableton around 3:29?
Glad to hear that 🙏 those visualizers are MiniMeters. I rearranged the windows to fill blank spaces in Live 😉
You're so funny, love it 🙂😁
Glad to hear that I’m not on a dad jokes level yet (considering my age) 😂
bouncing to audio isnt just for clicks and pops. its also way less cumbersome on the cpu along with offering resampling and freedom to some crazy shit you wouldnt otherwise be able to do in midi. 9 out of 10 times in modern edm, if you're leaving synths on midi, it's not a compelling sound
what's the name of the podcast. Dope video bro! 🔥
Check XLNTSound channel 😉
You can also use a utility and automate db if your lazy like me
Pfff, love the track. Hate the computer.
Hi dude. How do u have a floating and colored EQ on the top of your ableton? Is that witchcraft? :)
Kinda tbh 😎 it’s a systemwide app called MiniMeters. I found a theme that matches my Live skin and used floating windows option to place meters in empty spaces
How to made in Ableton mono track? 4 example I’ll do melodyne with vocal then send it to another audio track and it goes stereo 😅
Put utility after melodyne and set it to mono. But it’s a weird case tho, raw vocal is mono and melodyne don’t add any stereo information
“The Skrillex’s Secret” 🤐
why not stock resampling feature? am i missing something about it?
@0.26 is this also a plugin ? ^^ I like the transparent meter look
It’s MiniMeters app I have in background. The transparency is due to editing 😉
@@Zdrewe thx nice plugin! on the website is a section "make your own theme" with a code snippet maybe you can tweak the alpha channel of the backgnd directly in the plugin ..
@dirkhandreke480 yup, you can make your own themes but there’s no option to change alpha. It turns out that one of MiniMeters theme matches my Live skin so it looks integrated for me. The effect in exact time you pointed out is simply just cropped screen recording with changed blend mode
Ableton needs an option to show Take Lanes for every time you freeze/flatten a track
I don't get what you mean but it sounds interesting...Be more specific...
@@mttlsa686 when recording audio or midi within a loop in arrangement view, you have the option to expand the track to reveal "Take Lanes", which show you everything you recorded each time playback looped
I would love to see this same feature for freezing/flattening tracks; where you could expand the track and it would show you each version of the track you had before each freeze/flatten
@iamsyntact now that’s an idea! This type of implementation for take lanes would be cool
@@Zdrewe I have a wishlist for Ableton a mile long 😂
for this one the only complication I can foresee would be whichever audio effects were on the previous iterations, they would have to go somewhere, not sure how to work that out.
i bro , did you know you can create a AUDIO TRACK with Resampling audio otpion , and record everything from ableton into this track . then drag and drop into the navigator the file u jsut recorded ..... no need Extra software
You’re at least 5th person mentioning this and just like I answered before. Sure thing you can do that but sometimes happy accidents come as you sound design or play with effects (just like I’ve mentioned in the video). That’s where recording in the background becomes useful
0:20 Can you tell me how you left minimeters like that?
I don't understand where these pops or crackles that need to be cut out are coming from. What are people doing in this genre that generates this issue?
It’s usually due to sound design - especially filters, wave shaping and a lot of movement on those above caused by using LFOs and other modulation shapers
🔥🔥🔥🔥🔥🔥
clipgain not free anymore ?
didn't know that you can simply drag the "midi" of the frozen track to an audio track to get the audio file ...thanks
No problem, if you hold alt or option while dragging, the midi stays in place
@@Zdrewe aaah nice THX
@@Zdrewe do you know an easy way to copy a pad from one drumrack into another drumrack?
Why not simply use noise gate to cut unwanted tails on midi tracks ?
Because rendering to audio is way more convenient plus you can use warp and have complete control over audio
Agreed. Removing tails and pops is only the small part of all the benefits of working with audio. But don’t get me wrong, as I said in the video - I’ll still use MIDI for flexibility
0:43
NOBODY DID THIS??
I:ve been doing this for 10 years
Where is the Atrak video from I don’t see a tag to the original clip?
Which original clip you’re talking about?
@@Zdrewe the interview
@Iamfeelzmusic ah sorry, you wrote “atrak” so I had no idea. The original interview is on XLNTSOUND channel
@@Zdrewe did you link it or tag them would love to watch it.
@@Iamfeelzmusic yeah I forgot about the link but just go to their channel and check the podcast tab. They have some other crazy guests out there plus some serious sound design tutorials
HOLD UP - is there a keyboard shortcut for stretching an audio clip while grabbing the edges? how did you do that?
Keep Shift Key pressed while dragging the clip and you’re good to go 😉
@@Zdrewe how did I not know this
@@iamsyntact hahah it’s Ableton, you learn something everyday
@@Zdrewe very very true
Hang on, these clicks and pops, where are they coming from? I’m honestly confused.
Sometimes from sound design (like using reverb filter with serum for example) or a long decay time which can interfere with other elements as you progress through the track
Watching On mobile brave browser the last screen theres nothing to click
1:23 or you can just select the clip and disable it by hitting "0" on your keyboard
3:07 ClipGain isn't free
100%. definitely not free.
What is the name of skin in serum?
It’s made by Feed Me 😉
Why recording with a third party plugin instead of resampling directly ?
I briefly explained it but the whole point is that with something like Mrecorder (especially retrospective mode) you can just have it in the background, switch tracks, delete and experiment. There’s nothing wrong with direct resampling and I use it all the time but with third party solution you can catch some happy accidents. Plus it’s free so you loose nothing
You don’t have to stop what you are doing and resample using the Mrecorder if im understanding the video correctly. Sometimes those few moments can cost you creative energy so I can understand why it’s worth it!
Funny how many people in this comment section have their own opinions on right and wrong ways to produce music like it’s their own personal gospel. Do whatever works for you. Take any suggestion with a grain of salt. But if you do get personally offended but videos like these, you likely don’t know as much as you think you do.
You forgot to fade out
True, yet not every sound needs to have fades
Clip gan free ? Why did I just pay for it then ?
you missed the obvious workflow to keep the midi
😂
why did you say clipgain is free? it's never been free
somthink
I cannot hit the like button after 180 spin.
It’s optional, the most important thing is to clap twice so I can collect some cool clap samples
i do the same
Are you Estonian?
Not even close 😂 I’m Polish. What made you think I’m Estonian btw?
lol i thought everyone did this?
nope
Bitwig is 10000000000x better.
so crazy when people do very basic things and people who arent willing to do the work are mind blown.. yea its called editing, and mixdowns lol
U LATE LOL
Skrillex basically single-handedly ruined music lol
Just a bunch of nerds editing audio clips now
what's wrong with that
@@madhavraghu idk music became engineering? Like go work at Spacex or some shit
THIS TYPE OF MUSIC IS TRASH
You stole my song, I had been meaning to copyright that one doo dooo doo too!
Your royalty payment can be considered fulfilled however.
Dang, next time I would be first to do the na na naaa 🥸
@@Zdrewe Sorry I got the copyright for na na naaa 😄
@aemythjensen show the papers or we talk the split 😂
thx man