@@VileFemboyman red dead 2 shits on starfield an most “next-gen” games out I picked this up on sale the other day on series x am have not wanted to play anything else the graphics an world is insane
What's wild to me is how this game has been out for 5 years now and there's still new things you can find in it, and it's not even technically an rpg, nor do they add new things to the singleplayer. The fact that there are at least 6 different interactions with this short-lived random encounter really goes to show that Rockstar really does cares A LOT about immersing you into their worlds as much as possible.
It's just unfortunate that Rockstar gave up on the game, it's like the child they never loved. Obviously they're following the money but I'd love to see RDR3. I don't think I'm alone in saying I'd prefer this to GTA VI.
I mean I've literally had the same experience in Starfield several times but y'all aint ready for that conversation. RDR2 is still easily the benchmark.
People say GTA 6 will probably explode all PS5 and Xbox Series S/X but somehow the PS4 and Xbox One was able to run this huge and amazingly lively open world
@@dohnjoe9211yes it does. Off the game is blurry it takes me out of the immersion. Which is the case of this game on ps4. I quit the game and only played it when I got a one X. On the X it was good but on pc it’s really immersing. Graphics do matter. Resolution matter and performance matters.
Rockstar is the embodiment of brute force. all of that stuff, to the smallest of details, were hand crafted. no procedural stuff or automatic stuff. i may be giving them too much credit, maybe not.
Except for the extremely railroadey main story. I'm still annoyed by the way I can't park my horse 2 meters to the side of where the yellow line tells me to do it, or hide the horse cart behind a different bush than the specific one the yellow line tells me to. Main story doesn't have any more freedom than the average COD.
I saw 2 white tail bucks fighting and one actually killed the other. I've seen two bison fighting but I saw them coming over a hill and was close enough to spook them and they ran.
Baldurs Gate 3: Create your character, your personality, your story. Chose everything from what you say to who you side with. Be good, evil, somewhere in between. Explore the incredibly in depth narrative in countless possibilities across hundreds of totally unique playthroughs. RDR2: Omg the bird picked up a rabbit boiiiii
This game really does a good job of giving you a sense as to how rough people had to be back in those days. Medicine at the time still wasn’t super advanced and animal mailings happened on the western frontier a lot.
Exactly why humans survived as long as we have...if back 100+ years ago we were worried about pro-nouns, pandering to minorities like homosexuals, and put women in charge of everything....we would have went extinct thousands of years ago
I could understand people receiving mail, but why would mail order businesses like Sears & Roebuck send mail to animals? What would be the point? And what address would you use? Although the Acme company did send orders to Wile. E. Coyote. Still, I think you're full of shit.
@@upfront2375 lets analyse the lies which are world wide believed: lie: schools are of use (fact. schools keep slavery alive and stands for dumbing down the population of mankind) lie: moon and mars landings, (fact: even masons know they cannot leave - earth is closed system, unless you want to drown, there is no other place created for us to live in.) lie: news channels share truth (fact: these are for politic propaganda) lie: voting matters (fact: politic propaganda) lie: money has a value of its own (fact: it is just a tool of this world, which value has been agreed upon world wide) lie: NASA lies (globe and all....) (fact: NASA stands for TO DECEIVE) - you havn´t searched - have you? lie: the lgbtq++++ propaganda (fact: it is a part of masonry depopulation agenda, 500 000 000 souls, thats their goal.) lie: Evolution and the dinosaurs. (fact: mankind is not hybrid kind) to keep stating that there was an evolution, then we ain´t humans, we aint then mankind, we are then hybrids. Are you a hybrid? Lie: holidays (xmas, Halloween, new year eve and so on) (fact: PAGAN HOLIDAYS, to praise BAAL, the god of this world) lie: U.F.Os (fact: they are demons/evil spirits in high places, against whom we fight daily = spiritual warfare) lie: rules and laws rule the world (fact: signs and symbols of masonry do) lie: believe in being educated (fact: found daily living with the lack of knowledge) lie: religions are ways to heaven (fact: JESUS CHRIST is only way to heaven. Religions, no matter its name = masonic garbage) lie: our dead loved ones stay around to “ghost” (fact: hunting and ghosting is job of demons, not of humans. We, humans, come from GOD and return back to HIM and all the stories of having been seen a ghost - terrifying, scary, dark, cold - again no job of analysing been done here by you- right?) Lie: Humans have no immune system and we need vaccines as these save lives (fact: humans HAVE IMMUNE SYSTEM and vaccines are created for one or two purpose: to kill or to cripple) lie: there is no GOD (fact: There is GOD, who redeems sinners and created us directly from the dust of the earth: Psalms 139:14 I will praise thee; for I am fearfully and wonderfully made: marvellous are thy works; and that my soul knoweth right well.) to keep claiming that there is no GOD and we aint created directly from the dust of the earth, we soon run out logic, regardless to we place “evolution” in our claims or not.) lie: 911 was terror attack (fact: 911 was an inside job, meaning the work of your loved government) lie: Tv watching is of use (fact: television (TV) = tell a lie vision, a weapon for our minds, keeping it under MK ULTRA) 18 lies, should i go on? This world ain´t deceived, out there to deceive?
@@sketchydude6327 oh I bought days gone and red dead 2 but I have yet to sink any time into them. If I could recommend a few horizon zero dawn, God of war 2018, spider man, uncharted 4, ratchet and clank remake. You also have God of war Ragnarok, horizon forbidden West, uncharted collection 1-3, spider Man mile Morales.
I've never been a big fan of GTA so when this came out I just assumed it was a 'Cowboy GTA'. Finally picked it up on sale a few weeks ago, about 20 hours in and I can honestly say it's on track to be one of the best games I've ever played. Kicking myself I took so long to play it.
Unpopular opinion but RD1 had a much better storyline but RD2 as a whole is better by a long shot, I mean look at it. You did miss out on RD Online though, it's pretty much empty there now haha
@@Nachteule96 If someone missed RD Online, that person should count themself lucky as they saved hundreds of hours to do anything other than grinding for gold and dealing with sh1t game mechanics
@@Nachteule96I thought RDR was the best game I had ever played when i played it. The duelling mechanic was also really cool. Then Skyrim came out and it took the top spot, but then RDR2 came back and reclaimed it. RDR 1 still a masterpiece though.
That's what I thought so too. I can only imagine game developers may start using AI in the future for infinite amount of scenarios for all possible lines.
Great job finding all those possible outcomes! 🤠👍 The fact the he has a unique reaction to the tomahawk and the shotgun is mind-blowing, like so many things in this game.
Attention to detail? yes. Mind blowing? WHAT? NPCs reacting to you aiming to them has been in game for a decade or more. So have different reactions based on your actions. Spec Ops: The Line comes to mind for example with several scenarios that have different solutions like at one point where an angry mob attacks you and naturally you're first response to use your gun...but you can also just fire into the air and they'll disperse without you killing anyone. RDR2 actually doesn't do anything new, but what it does that is unprecedented is do old stuff on a bigger scale than before while telling a solid character story.
The replay ability with this game is endless. I’m currently on my 4th play through and still finding new things, it never gets old. Truly a masterpiece!
With all these different outcomes, I was surpised you couldn't use a tourniquet, take him to a doctor and find him later with one leg. I would imagine he would either be grateful or say something along the lines of "you should have just killed me, you bastard!"
I legit miss the days when this game dropped and I'd stay up all night just exploring and enjoying the immersion. Still waiting on a new game that feels so alive.
Bought it again a few days ago after completing it when it came out. Loving it more the second time round and taking it slower and exploring more. Up there with the best games ever if not the best!
@@rossjames1915 No Ross, I brought up a spelling error. Bring up is present tense. This has already occurred so it's past tense. "wow, you brought up a spelling error" You may want to use a spell checker and some hair plugs. Just trying to help. Keep it real Ross.
@@Temulon spelling, pointless and childish but fine but never insult me over my looks etc. Please if you are going to do that come and tell me to my face and we’ll see who can ‘spell’ again after that!
GTA 5 online is a clusterfuck of a game. The same would happen to RDR2. It's not the games fault. It just becomes inhabited by assholes. RockStar games are amazing because it takes so long to make them. Which is why it's been ages since you've seen new content.
@@ThisMyhandlenow - "there is no need to do it while kids have access to the internet" Are you implying that, if internet access for children were prohibited, there would be a need? That makes no God damned sense dude.
Wow, knew this game had much more depth than nearly all other games but that it went so deep is even a mystery to me. Thank you so much for taking all this time and effort Player7, so we can see what Rockstar actually gave us with RDR2. To record this you had to save and load numerous times, and then play it in such a manner that all these outcomes came to light. So, much appreciation for this video, thank you! Leon
It’s so crazy how much development time they put into this: scripting, voice over, different outcomes… I wish more games would love their product that much.
People throw around the word Masterpiece casually these days to the point of it almost lost it's importance. But this game is the true definition of Masterpiece 🔥
Considering RDR2’s detail still hasn’t been matched 5 years and a console generation later, it’s fair to say GTA6 will basically be a 2030s game released in 2025. Rockstar is far ahead of the rest of the industry
The detail has been matched before by many games, they just didn't have the detail + the scope backed by a good story. Because most companies don't have money to burn like Rockstar does. Even other AAA companies. They really got lucky with the Grand Theft Auto Series lol. They were first on the open world scene and open world games have never stopped being super popular so they printed money and that money let them stay out in front of the pack because they can do more than their competition with less money. 2,000 people worked on Red Dead 2. About 420 worked on Starfield and 450 on Baldur's Gate 3. That's the difference lol.
@@Ralathar44 If RDR2 didn’t have a story and the map was half the size it would still have the most attention to detail out of any game ever made. And I’ve played (and loved) both games you mentioned as well as most huge AAA games you can think of. It’s not even close.
If you save him, later on you'll find him next to the gun store in Valentine and will thank you for saving him. He will offer to buy anything for you from the gunsmith to repay.
I remember saving him and thought about how lucky it was to get there and do that in time for him. It's crazy to see how many people didn't get to save him. Watching him be mauled like that is crazy! Especially the outcomes of easing his pain slowly or putting him out of his misery... Especially the shotgun one; him begging not to have that gun specifically used on him. The details in that horror, knowing the player would choose different outcomes for his fate is remarkable. I also recall saving a man from a mountain lion attack; one being chased down and one a man was in a tree with the mountian lion under the tree. I always come across the snake bite victims; but i enjoy helping them and running into them late in the game and receiving rewards.
Game sold like hot cakes cause the story, gameplay loop, and attention to details. I have beat this game 5 or 6 times, and each time I played through, I saw or did something I previously didn't know possible in the game. So if the whole game roughly takes 200 ish hours to almost 100% the campaigning. Then that's 200 times 6. So I have over 1300 something odd hours in this game alone. As far as third person shooters go, you'd be hard pressed to find anything remotely as well rounded as read dead 2. Sad truth.
I've played through about the same amount of times as you. I can't state how much I love this game. The only bad thing about it is it makes so many other games look like amateur hour, they just can't stand up to RDR2.
Games like baldur gate and this shows the attention to detail and games. Games like Star Wars outlaws clearly say that they ONLY want your money for the minimum amount of work, because you can make good money with Star Wars anyway. It's embarrassing how different the games are even though Star Wars was released recently and this Game is like 6 years old.
I'd love to see how they delegated the work at rockstar. They probably gave the developers a lot of latitude when scripting these scenarios, only imposing a number of constraints to the degree that these scenarios are supposed to leave a decision tree open for a later interaction. But beyond that, developers were probably told to just have fun with it.
@@John-996 Yea, it's probably quite expensive imo. Of course linear storylines are completely sequential, meaning the content roughly scales linearly with the story. But the moment you introduce decision trees, the amount of content compounds each time the decision tree branches off. Anyone who's somewhat familiar with coding understands the implications of creating an (almost) never ending chain of conditional statements. That's why I think the future of gaming will incorporate AI, where things like dialogue can be made up on the fly, and the role of the game developer is less to dictate the story, and more to provide guard rails for the characters to sort of nudge the story along its arc. That way branching storylines can be "procedurally generated" sort of. Idk. So for example, instead of programming 5 different sets of animations and dialogues triggered by 5 different functions, the developer gives the NPC an identity; a backstory, mood, motivations, pain threshold, interests, etc. The player then interacts with the character and based on how that input comports with the baseline of the NPC, appropriate animation and dialogue comes out the other end. Additional guardrails could be provided in case the developer wants the story to go a certain direction. You get the idea.
So, upon reading everybody else's take on what constitutes next gen, here's my humble addition to the discussion; When referring to a game being next gen I personally believe there are two main criterion to consider... one being Visuals and the other, arguably more important, being Interactivity. Below are the two further elaborated on; Visuals: This encompasses mostly graphics I guess, but also a bit of art style and direction, or better yet, a perfect combination of all mentioned. Basically anything primarily to do with the looks of the game in question to help with the visual presentation angle I'm going for here. "Next gen" I believe however, only would and should apply to games pushing and breaking the industry standards on visuals with their looks. Examples of games I opine meet this standard to be called next gen in this very specific regard are games like Cyberpunk 2077 (v2.1), Alan Wake 2 and Avatar: Frontiers of Pandora, to name a few off the top of my head (this is not an exhaustive list in the slightest). Now, taking on Cyberpunk 2077 alone, this game has done wonders with lighting, texture work and animation, going as far as being the poster child for Nvidia's latest installment for yet another new graphical feature or any advancement in that space. The game frankly looks immaculate firing on all cylinders... that there, my good people, is next gen for anyone wondering what the term even means. The lighting on display here is truly something remarkable, the same goes for Alan Wake 2, pushing what was previously not thought possible for current tech and bringing it to your screens today, right here and now. Avatar also delivers with its visuals when it comes to foliage and atmosphere, and its uniform general application of this on such a broad scale in its open world. A testament in bringing to life what was shown only in movies to be so very well translated into game form, in effect being a superb expansion of those highly regarded movies (at least highly regarded for their visuals). Interactivity: Now this is where I personally believe is even more important in any discussion about "Next gen games" even more so than visuals (games being the leading medium in interactivity owing to player agency and all, afterall). Now, Interactivity here encompasses anything from the game in question's physics system to realistic Npc interactions in whatever peculiar circumstance springs up. When an object or person reacts as your brain likely foresaw it/they would, should or could in real life and does so exactly or really close to it, there's no doubt about next gen being applicable here. When you're able to access all or most interiors in a game, that too helps with immersion and that too is next gen. We as gamers have chased the dream of realistic, seamless and spontaneous interactivity ever since gaming was a thing, so the more interactive a game in this regard is, the better. Games I believe qualify for next gen are the latest Zelda games; BOTW and more so TOTK, and then Red Dead Redemption 2. Again, far from being an exhaustive list. I picked these specifically because in the case of the very latest Zelda game, TOTK, this exhibits beautifully what I mean by interactivity with its awesome physics system. The physics is so good here people are able to build anything they want and are frankly only limited by their own imagination. From functioning giant murder Mechs to working calculators, it's all possible. This is insane technical prowess being showcased in the present day and especially on the game's present underpowered hardware, it's almost seems like black magic. Things in that world act, react and interact as you would think they would. Then there's RDR 2 picked for it's Npc interactions. I always find myself immersed in that game solely just by engaging with that system. Until we get to make games that actually generate spontaneous dialog and dialog options through the use and help of some very advanced AI, (which makes sense and just works, mind you) this is as close as it gets. To think of the hundreds of thousands of script lines made to create and simulate the feel of talking and interacting with real life people, accounting for a multitude of differing, dynamic scenarios at any given point is extremely wild. This too is next gen. Baldur's Gate 3 in this regard then should be considered next gen in my humble opinion. I think it does all I've just described and goes clinically insane with it. Like I said, until we get the integration of advanced AI to assist with this particular kind of immersion, this is it guys. By the way, you may have noticed I did not speak of RDR2 in the Visuals segment. Well, do not get me wrong, the game is visually top-tier, but it has started to show some slight aging... this being no fault of its own. It released on last gen hardware and 6 years ago at this point. The fact it still gets to trade blows however with releases till today is proof enough that the game is no slouch visually though. Now, the main takeaway in all I've said on this topic is that next gen must not be relegated to just graphics (being Visuals). A larger more important part of this discussion must include Interactivity as well... it is games we're playing afterall, not glorified movies that we only incessantly chase on visuals. Which segues me into a new fear I've just recently began having about GTA 6... that with all its graphical leaps and advancement, it may fall short on being a game. Hear me out, we all know or are becoming slowly aware of Rockstar's pretty outdated game design that limit the player to play exactly how they want you to or you get an automatic fail, right? Well, I hope this is not the case in their latest iteration, and that the company has expanded on making their next "open world" title, GTA 6, an actual "open game", true to that description of open world gaming. The Interactivity of this game, if they should implement this my humble suggestion, would gain so much from this, which in turn would solidify and cement GTA 6 as a true next gen title... a perfect marriage of the two main criterion I am advocating for be what next gen is all about, being both Visuals (no doubt there with GTA 6's visuals) and Interactivity.
skyrim did alot of these things to , diffrent reactions based on what you were doin and had equiped. i love games that do this, it adds so much to the immersion.
It’s amazing how much more well-executed it is now too. I’m pretty sure Skyrim had a few moments where a character would say part of their line, then say “wait, let me try that again” and then redo the line, which is understandable that things like that could go unnoticed. Everyone talks about how RDR2 took so long to develop because of how detailed it is, but just imagine the sheer amount of time that must have been put in to QA testing to make sure everything functions as intended. I don’t think I’ve ever heard a dialogue line that was goofed up in this game
@@PERTEKofficial yea rockstar is in a leauge of thier own, and ya, bethseda games falls flat when it comes to testing for bugs, like some bugs so obvious yet left in the game for 10 years , rdr2 i never encounterd any bugs, ofc i started playing when it came to pc, but i mean thats no execuse that bethseda can use when they littearly still havent fixed obvious bugs lol even when they give out new version every year of skyrim. also i do think rdr2 system of reaction to player is alot deeper then that of skyrim and fallout 4 as just this dude he has several diffrent ways to react to just one encounter, wolf attack.
@@Dennani remember fallout 4 where you could open carry weapons and wave them around and no one would say anything about it, even if they had it pointed right in their faces. but yeah try that shit in rdr2 and your ass is getting smoked so fast by anyone nearby, so yeah i love how alive rdr2 truly feels and i wish bethesda could follow in a lot of the same ways rather than every non story essential man, woman, and child having the same 5-8 voice actors
@@DennanYeah after Oblivion, Fallout 3 and Skyrim there was decline even though Fallout4 was still a great open world but with Starfield they really went in further down hill. Seems like they lost alot of the great open world devs they had there with Skyrim.
I bought my nephew a PS 4 when this came out and this game was bundled with it. That was like 5 or 6 years ago. The music I listen to, my views in life have all changed just from spectating my nephew while he played RDR2.
Knowing how advanced this game is…..just imagine how hard it was being a bug tester or bug fixer for this game!! How much time did they dedicate, to just fixing bugs in Red Dead Redemption 2???
Had this encounter recently near Valentine. Give the guy medicine, later on I was walking around Valentine gun shop and the guy was there and happy to see me. He offered to buy me a gun. And went in and get a new revolver for free on his tab. This is why the game sold so many copies.
Still a game regardless. It ain't no damn movie or visual novel to say the least. If you can interact and play with the environment and characters then it's a game lol
Damn throwing the hatchet gives double dishonor This game is so loaded with details it’s legendary no wonder someone made a meme of it if a priest holding up the disc Copy 😆
I still haven’t finished the game out of fear of losing Arthur! I know his death is inevitable but damn, I do not want to experience that. Crazy how a game can make one feel this way.
These are some of the details that make RDR2 the best video game ever made imo. Masterpiece! I hope Rockstar can keep delivering experiences like this.
THIS is the level of detail that this game has even for a small random timed event which many people might not even discover and there are many many more such. Thats why this game is legendary.
If that much work went into making a single NPC interaction feel real with so many different outcomes, it is impossible to appreciate enough how much through and effort went into making this game.
I was stealthly walking at an open pasture (kind of) for hunting. As I was aiming at a deer suddenly a rock felt over Arthur with like at a blazing speed. I was shocked & confused what happened and later realized there was a hill little far away and maybe that rock bounced & bounced from that hill and hit me. I was simply amazed by this thing. So real and aanything could happen in this game.
That’s really interesting how the weapon used in the mercy killing determines if it’s honorable or not.
Molotov cocktails aren’t honourable ahaha
man you're an evil 🤣@@IsaacAutumn
They thought of everything.
Imagine putting down a sick animal with a fucking sledgehammer
I mean, it isn't really a mercy killing if you Fill him full of buckshot, or by throwing a freaking tomahawk into him.
5 years old and still the only game that deserves to be called "Next Gen"
Baldur’s gate 3
@@joshuastorz7433no
@@joshuastorz7433I was about to say lol
elden ring?
No@@joshuastorz7433
And this is why it takes Rockstar over 5 years to create a masterpiece.
And it takes 10 years for bethesda to create a fckn flop
RD2 took 8 years no?
Most of it is just writing the story, but full production went on for 3-5 years i think@@DrizzyEmin3m
@@VileFemboyman red dead 2 shits on starfield an most “next-gen” games out I picked this up on sale the other day on series x am have not wanted to play anything else the graphics an world is insane
@@DrizzyEmin3m at 52 years old, I'll be dead before the next installment...
What's wild to me is how this game has been out for 5 years now and there's still new things you can find in it, and it's not even technically an rpg, nor do they add new things to the singleplayer. The fact that there are at least 6 different interactions with this short-lived random encounter really goes to show that Rockstar really does cares A LOT about immersing you into their worlds as much as possible.
It's just unfortunate that Rockstar gave up on the game, it's like the child they never loved. Obviously they're following the money but I'd love to see RDR3. I don't think I'm alone in saying I'd prefer this to GTA VI.
I mean I've literally had the same experience in Starfield several times but y'all aint ready for that conversation. RDR2 is still easily the benchmark.
Nice bait.@@maxdamagusbroski
Lmao no u haven't @@maxdamagusbroski
@@colonelsanders4006what do you mean gave up on it ? It was a finished game 😂
People say GTA 6 will probably explode all PS5 and Xbox Series S/X but somehow the PS4 and Xbox One was able to run this huge and amazingly lively open world
still not 4k
@@AlefeLucas4k has no bearing on whether the game's world is compelling.
Barely able. Because this on ps4 is nowhere near what’s it is on pc on ultra at 120fps
@@dohnjoe9211yes it does. Off the game is blurry it takes me out of the immersion. Which is the case of this game on ps4. I quit the game and only played it when I got a one X. On the X it was good but on pc it’s really immersing. Graphics do matter. Resolution matter and performance matters.
@@VictorFernandes-q9oto you. Not everyone else needs top of the line things to enjoy something or get immersed.
Dude... the way everything in this game is literally up to the player. Totally insane programming
Except for Arthur's fate
Rockstar is the embodiment of brute force.
all of that stuff, to the smallest of details, were hand crafted. no procedural stuff or automatic stuff.
i may be giving them too much credit, maybe not.
Except for the extremely railroadey main story. I'm still annoyed by the way I can't park my horse 2 meters to the side of where the yellow line tells me to do it, or hide the horse cart behind a different bush than the specific one the yellow line tells me to. Main story doesn't have any more freedom than the average COD.
except the way that every mission plays out lol
Fallout 2 would blow your mind, like... you realize there are games where you can literally do anything right? And play different characters?
i had no idea you could actually save him
At what part of the game is it? I'm still in the winter mountains 😅
it happens randomly. you can never encounter this.@@JoseMendoza-JAM
@@JoseMendoza-JAMso basically you just started the game?well im in chapter 4 and i think you get such encounters from chapter 2 and onwards
what about medicine plus taking him to the doctor?
@@breadman4710 2 full 100% playthroughs with 600 hours and i still didnt know you could save him
When I seen a hawk glide from the air into a cornfield to pick up a rabbit. I knew the game was Next generation
I saw 2 white tail bucks fighting and one actually killed the other. I've seen two bison fighting but I saw them coming over a hill and was close enough to spook them and they ran.
Same with fish from river
@Muis33 haha I'm going to chase deer into fences just to see that.
Baldurs Gate 3: Create your character, your personality, your story. Chose everything from what you say to who you side with. Be good, evil, somewhere in between. Explore the incredibly in depth narrative in countless possibilities across hundreds of totally unique playthroughs.
RDR2: Omg the bird picked up a rabbit boiiiii
@Muis33 "no matter how hard you cry" says the man defending a video game over a joke that I made... lighten up bud. Its bot the end of the world 🌎
Six years later and rdr2 is still the most immersive game ever created. Nothing comes close.
I agree with you!
STARFIELD
Witcher 3 is superior though
What do you mean, we have "AAAA" video games now like Star Wars Outlaws!! lmao.
what about kingdom come deliverance? (i haven't played rdr2 yet so idk, but KCD is pretty damn immersive)
“Don’t you have a pistol?”
Rears back the tomahawk.
Yes, I do
This game really does a good job of giving you a sense as to how rough people had to be back in those days. Medicine at the time still wasn’t super advanced and animal mailings happened on the western frontier a lot.
My great great great grandpappy told stories of how much mail he got back then it was crazy
Exactly why humans survived as long as we have...if back 100+ years ago we were worried about pro-nouns, pandering to minorities like homosexuals, and put women in charge of everything....we would have went extinct thousands of years ago
The pony express was truly ahead of it’s time for sure. No one else would be able to deliver mail that accurately
They also had carrier pigeons what could deliver mail.
I could understand people receiving mail, but why would mail order businesses like Sears & Roebuck send mail to animals?
What would be the point? And what address would you use?
Although the Acme company did send orders to Wile. E. Coyote.
Still, I think you're full of shit.
Truly "a living breathing world" what a masterpiece!❤
Unbelievable, sometimes I play this high and get freaked out by it. Living breathing world thought the same thing.
To be honest I cant make it through the game. I just cant feel in Arthur character. He is so boring comparing to the Witcher 3 for example.
@@carpedownhillem it's probably bcoz of the game story/base. I have the same exact feelings about the Witcher3. Only finished DLC wine and blood
@@upfront2375
lets analyse the lies which are world wide believed:
lie: schools are of use (fact. schools keep slavery alive and stands for dumbing down the population of mankind)
lie: moon and mars landings, (fact: even masons know they cannot leave - earth is closed system, unless you want to drown, there is no other place created for us to live in.)
lie: news channels share truth (fact: these are for politic propaganda)
lie: voting matters (fact: politic propaganda)
lie: money has a value of its own (fact: it is just a tool of this world, which value has been agreed upon world wide)
lie: NASA lies (globe and all....) (fact: NASA stands for TO DECEIVE) - you havn´t searched - have you?
lie: the lgbtq++++ propaganda (fact: it is a part of masonry depopulation agenda, 500 000 000 souls, thats their goal.)
lie: Evolution and the dinosaurs. (fact: mankind is not hybrid kind)
to keep stating that there was an evolution, then we ain´t humans, we aint then mankind, we are then hybrids. Are you a hybrid?
Lie: holidays (xmas, Halloween, new year eve and so on) (fact: PAGAN HOLIDAYS, to praise BAAL, the god of this world)
lie: U.F.Os (fact: they are demons/evil spirits in high places, against whom we fight daily = spiritual warfare)
lie: rules and laws rule the world (fact: signs and symbols of masonry do)
lie: believe in being educated (fact: found daily living with the lack of knowledge)
lie: religions are ways to heaven (fact: JESUS CHRIST is only way to heaven. Religions, no matter its name = masonic garbage)
lie: our dead loved ones stay around to “ghost” (fact: hunting and ghosting is job of demons, not of humans. We, humans, come from GOD and return back to HIM and all the stories of having been seen a ghost - terrifying, scary, dark, cold - again no job of analysing been done here by you- right?)
Lie: Humans have no immune system and we need vaccines as these save lives (fact: humans HAVE IMMUNE SYSTEM and vaccines are created for one or two purpose: to kill or to cripple)
lie: there is no GOD (fact: There is GOD, who redeems sinners and created us directly from the dust of the earth: Psalms 139:14
I will praise thee; for I am fearfully and wonderfully made: marvellous are thy works; and that my soul knoweth right well.)
to keep claiming that there is no GOD and we aint created directly from the dust of the earth, we soon run out logic, regardless to we place “evolution” in our claims or not.)
lie: 911 was terror attack (fact: 911 was an inside job, meaning the work of your loved government)
lie: Tv watching is of use (fact: television (TV) = tell a lie vision, a weapon for our minds, keeping it under MK ULTRA)
18 lies, should i go on?
This world ain´t deceived, out there to deceive?
@@carpedownhillemGeralt is boring to me, especially with his voice acting
Man, I never saw these outcomes, I just gave him a health cure and he refused it and keeled over. Glad I picked this game back up recently.
Never really been into gaming until someone gave me a PS4 and I bought this. Can’t praise this game enough. Absolutely loved it and still do.
Play Baldur's Gate 3. The range of choices is unimaginable.
@@M-Rain_Wizard That turn based RPG turd of a game? Yuck no thanks.
You play anything else since?
@ tried Days Gone and GTA but couldn’t get into them as much as Red Dead
@@sketchydude6327 oh I bought days gone and red dead 2 but I have yet to sink any time into them. If I could recommend a few horizon zero dawn, God of war 2018, spider man, uncharted 4, ratchet and clank remake. You also have God of war Ragnarok, horizon forbidden West, uncharted collection 1-3, spider Man mile Morales.
I've never been a big fan of GTA so when this came out I just assumed it was a 'Cowboy GTA'. Finally picked it up on sale a few weeks ago, about 20 hours in and I can honestly say it's on track to be one of the best games I've ever played. Kicking myself I took so long to play it.
Unpopular opinion but RD1 had a much better storyline but RD2 as a whole is better by a long shot, I mean look at it. You did miss out on RD Online though, it's pretty much empty there now haha
I bought it when it first came out. Im still playing it. I think this game gave me carpal tunnel from playing too much.
@@Nachteule96 If someone missed RD Online, that person should count themself lucky as they saved hundreds of hours to do anything other than grinding for gold and dealing with sh1t game mechanics
@@Nachteule96I thought RDR was the best game I had ever played when i played it. The duelling mechanic was also really cool. Then Skyrim came out and it took the top spot, but then RDR2 came back and reclaimed it. RDR 1 still a masterpiece though.
@@Nachteule96I want to disagree but honestly idk, I feel like they’re both great it’s hard to pick a favorite story wise
I really wonder how many lines of dialogue were actually recorded for this game. Must be thousands
200.000 mindblowing
@ feel sorry for voice actors, but with AI they would be able to cover soooooo many cases.
@@memetalks6829voice actors got paid
That's what I thought so too. I can only imagine game developers may start using AI in the future for infinite amount of scenarios for all possible lines.
@@jirehbochung5983they already are in the matrix unreal engine demo. you can have conversations with ped ai if use a microphone
Great job finding all those possible outcomes! 🤠👍
The fact the he has a unique reaction to the tomahawk and the shotgun is mind-blowing, like so many things in this game.
the attention to detail in this game is almost alien
Wish he added the outcome where he just leaves the wolf to finish the civilian off...
Truly mind-blowing
@@Rexmex9 Naw it's not mind blowing but it is cool.
Attention to detail? yes. Mind blowing? WHAT? NPCs reacting to you aiming to them has been in game for a decade or more. So have different reactions based on your actions. Spec Ops: The Line comes to mind for example with several scenarios that have different solutions like at one point where an angry mob attacks you and naturally you're first response to use your gun...but you can also just fire into the air and they'll disperse without you killing anyone. RDR2 actually doesn't do anything new, but what it does that is unprecedented is do old stuff on a bigger scale than before while telling a solid character story.
imagine the voice actor do the voice just for a single event and probably not all the players encounter that
The replay ability with this game is endless. I’m currently on my 4th play through and still finding new things, it never gets old. Truly a masterpiece!
same. 2024 and im on my 4th go round😂
Even after 350 hours on the games i still discovering new things, that's juste crazy
Technically there's one more result... Do nothing
right, turn off the console and leave the room
@@feYslYaeat a sandwich
Technically there's one more: never be there
If a man is bitten by a wolf in some field where no one saw him, did it really happen?
@@aATENEA Yes
I had no idea you could actually save him before the wolf got to him
That’s awesome
With all these different outcomes, I was surpised you couldn't use a tourniquet, take him to a doctor and find him later with one leg. I would imagine he would either be grateful or say something along the lines of "you should have just killed me, you bastard!"
And (dishonorable) Arthur would say something like"Well, I can kill you now if you don't shut your mouth"
@@Slav4Life🥹 I love you guys
I don’t think you could tourniquet it that close to the crotch.
@@philipgodsworth4764 That's exactly what you wanna do for someone bleeding out on the upper thigh. You tourniquet that shit right below the balls.
You can with the guy who falls off his horse north of Saint Denis… and honestly you’re better off killing the guy with what he does later
this insane level of detail and the care they take in making their games is what sets Rockstar apart from the rest
I legit miss the days when this game dropped and I'd stay up all night just exploring and enjoying the immersion. Still waiting on a new game that feels so alive.
Bought it again a few days ago after completing it when it came out. Loving it more the second time round and taking it slower and exploring more. Up there with the best games ever if not the best!
Don’t forget to Platnium it! Took me 3 whole months with no employment, no cooking, no social life non-stop everyday for it! 😂
"Brought it again a few days ago"
Where did you bring it?
@@Temulon wow, you bring up a spelling error, well done 👏🏻
@@rossjames1915 No Ross, I brought up a spelling error. Bring up is present tense. This has already occurred so it's past tense. "wow, you brought up a spelling error"
You may want to use a spell checker and some hair plugs. Just trying to help. Keep it real Ross.
@@Temulon spelling, pointless and childish but fine but never insult me over my looks etc. Please if you are going to do that come and tell me to my face and we’ll see who can ‘spell’ again after that!
God what an amazing game, i wish they had a dedicated team working on the Online aspect of this game, been ages since we've seen any content.
*Friends, I did 17 one arm pull ups Please support me*
GTA 5 online is a clusterfuck of a game. The same would happen to RDR2. It's not the games fault. It just becomes inhabited by assholes.
RockStar games are amazing because it takes so long to make them. Which is why it's been ages since you've seen new content.
@@Temulonplease stop cussing online my friend there is no need to do it while kids have access to the internet
@@ThisMyhandlenow - "there is no need to do it while kids have access to the internet"
Are you implying that, if internet access for children were prohibited, there would be a need?
That makes no God damned sense dude.
@@ThisMyhandlenowsorry to tell you bud, but this game is rated Mature, if there is kids on here it’s the fault of the parents
This game made gta 5 looks like San Andreas
Back in 2000s, I thought GTA San Andreas looked like this
It really did
Still waiting on that gta 6 release date
R* really cooked thousand different movies into one freaking game
I am addicted of this game . Playing it for last two years .
An absolute tragedy that Rockstar abandoned this game when it had so much more left.
*Take Two abandoned this game
Can't believe (((they))) did that
Take Two stopped funding support for it. That’s not up to Rockstar, Take Two publishes their games.
@@RUSEOfficial TakeTwo or Rockstar, they are focusing GTA6 sadly
wdym abandoned?
And people wonder why GTA 6 takes so long
Wow, knew this game had much more depth than nearly all other games but that it went so deep is even a mystery to me.
Thank you so much for taking all this time and effort Player7, so we can see what Rockstar actually gave us with RDR2.
To record this you had to save and load numerous times, and then play it in such a manner that all these outcomes came
to light. So, much appreciation for this video, thank you!
Leon
hope theyre useful, it was really tiring 2-3 years nonstop benching
ill keep updating the playlists, and maybe the 'entertainment' too
It’s so crazy how much development time they put into this: scripting, voice over, different outcomes… I wish more games would love their product that much.
Damn I didn't know RDR2 wouldn't sell that many companies if they didn't include this in the game
I mean it is just an example
People throw around the word Masterpiece casually these days to the point of it almost lost it's importance.
But this game is the true definition of Masterpiece 🔥
News flash, it's not.
There’s more. Breath of the wild comes to mind. Xenoblade chronicles too.
@@Seltkirk-ABCit really is, but unfortunately you have horrible taste
@@VictorFernandes-q9oWitcher was boring
The bait and switch at the end 😂
You got bamboozled.
Considering RDR2’s detail still hasn’t been matched 5 years and a console generation later, it’s fair to say GTA6 will basically be a 2030s game released in 2025. Rockstar is far ahead of the rest of the industry
Gta 6 era 2023 not 2030 its already show in Gta6 trailer at police Cam View date
The detail has been matched before by many games, they just didn't have the detail + the scope backed by a good story. Because most companies don't have money to burn like Rockstar does. Even other AAA companies. They really got lucky with the Grand Theft Auto Series lol. They were first on the open world scene and open world games have never stopped being super popular so they printed money and that money let them stay out in front of the pack because they can do more than their competition with less money. 2,000 people worked on Red Dead 2. About 420 worked on Starfield and 450 on Baldur's Gate 3. That's the difference lol.
@@Ralathar44 If RDR2 didn’t have a story and the map was half the size it would still have the most attention to detail out of any game ever made. And I’ve played (and loved) both games you mentioned as well as most huge AAA games you can think of. It’s not even close.
Give any studio 2000 employees, a 500M budget and 10 years of development and they would ALL make a game that detailed.
Well maybe not Ubisoft, ok.
@@SankarGSlol I can’t believe people this stoopid figure out how to use UA-cam
If you save him, later on you'll find him next to the gun store in Valentine and will thank you for saving him. He will offer to buy anything for you from the gunsmith to repay.
I remember saving him and thought about how lucky it was to get there and do that in time for him. It's crazy to see how many people didn't get to save him. Watching him be mauled like that is crazy! Especially the outcomes of easing his pain slowly or putting him out of his misery... Especially the shotgun one; him begging not to have that gun specifically used on him. The details in that horror, knowing the player would choose different outcomes for his fate is remarkable. I also recall saving a man from a mountain lion attack; one being chased down and one a man was in a tree with the mountian lion under the tree. I always come across the snake bite victims; but i enjoy helping them and running into them late in the game and receiving rewards.
everytime i play this game something pops up and im like WOW wtf
I cant believe how long this game has been available and still til this day we are finding new things about it that is how you make a perfect game
Game sold like hot cakes cause the story, gameplay loop, and attention to details. I have beat this game 5 or 6 times, and each time I played through, I saw or did something I previously didn't know possible in the game. So if the whole game roughly takes 200 ish hours to almost 100% the campaigning. Then that's 200 times 6. So I have over 1300 something odd hours in this game alone. As far as third person shooters go, you'd be hard pressed to find anything remotely as well rounded as read dead 2. Sad truth.
I've played through about the same amount of times as you. I can't state how much I love this game. The only bad thing about it is it makes so many other games look like amateur hour, they just can't stand up to RDR2.
@@Orlandeau2415 " it makes so many other games look like amateur hour, they just can't stand up to RDR2"
Lmao! You've obviously never played Terraria.
@@Temulon 😂😂😂😂😂😂 What a trash game to compare it to. Graphics wise they are a universe apart.
@@shogunero3.6 Lmao
@@shogunero3.6 To be honest RDR2 doesn't look that realistic neither. And also are you seriously basing a game on the graphics?
57 years later I still play this gem 😅
this is proof why gta 6 will come 2025, pace and patience
I bet about 30 million out of the 57 haven't seen this detail yet. the game has so much its insane. still finding stuff till this day
I honestly had no idea you could save him until I found this video
Bro really has the balls to be picky about how he gets killed whilst in that much pain 😂
And this is one single random dude that's like 90% missable. Jesus.
Can not believe this game is 6 years old
RDR2 is the only true guarantee that GTA VI will be awesome
Games like baldur gate and this shows the attention to detail and games. Games like Star Wars outlaws clearly say that they ONLY want your money for the minimum amount of work, because you can make good money with Star Wars anyway. It's embarrassing how different the games are even though Star Wars was released recently and this Game is like 6 years old.
I'd love to see how they delegated the work at rockstar. They probably gave the developers a lot of latitude when scripting these scenarios, only imposing a number of constraints to the degree that these scenarios are supposed to leave a decision tree open for a later interaction. But beyond that, developers were probably told to just have fun with it.
I wonder how expensive it is create such detailed encounters Rockstar and Bethsanda seems to be the only devs how create unique encounters.
@@John-996 Yea, it's probably quite expensive imo. Of course linear storylines are completely sequential, meaning the content roughly scales linearly with the story. But the moment you introduce decision trees, the amount of content compounds each time the decision tree branches off. Anyone who's somewhat familiar with coding understands the implications of creating an (almost) never ending chain of conditional statements.
That's why I think the future of gaming will incorporate AI, where things like dialogue can be made up on the fly, and the role of the game developer is less to dictate the story, and more to provide guard rails for the characters to sort of nudge the story along its arc. That way branching storylines can be "procedurally generated" sort of. Idk.
So for example, instead of programming 5 different sets of animations and dialogues triggered by 5 different functions, the developer gives the NPC an identity; a backstory, mood, motivations, pain threshold, interests, etc. The player then interacts with the character and based on how that input comports with the baseline of the NPC, appropriate animation and dialogue comes out the other end. Additional guardrails could be provided in case the developer wants the story to go a certain direction. You get the idea.
@@John-996 CDPR does a wonderful job as well if you haven't played the witcher 3 and cyberpunk, I recommend them
You forget the last option where you just watch. 💀
I still find moments in this game where im like "this literally looks like an actual real photo"
Bro they animated and recorded 6 different interactions for something that doesn’t even progress the main story
so he died from an axe jab on his shoulder? amazing
So, upon reading everybody else's take on what constitutes next gen, here's my humble addition to the discussion;
When referring to a game being next gen I personally believe there are two main criterion to consider... one being Visuals and the other, arguably more important, being Interactivity. Below are the two further elaborated on;
Visuals:
This encompasses mostly graphics I guess, but also a bit of art style and direction, or better yet, a perfect combination of all mentioned. Basically anything primarily to do with the looks of the game in question to help with the visual presentation angle I'm going for here. "Next gen" I believe however, only would and should apply to games pushing and breaking the industry standards on visuals with their looks. Examples of games I opine meet this standard to be called next gen in this very specific regard are games like Cyberpunk 2077 (v2.1), Alan Wake 2 and Avatar: Frontiers of Pandora, to name a few off the top of my head (this is not an exhaustive list in the slightest). Now, taking on Cyberpunk 2077 alone, this game has done wonders with lighting, texture work and animation, going as far as being the poster child for Nvidia's latest installment for yet another new graphical feature or any advancement in that space. The game frankly looks immaculate firing on all cylinders... that there, my good people, is next gen for anyone wondering what the term even means. The lighting on display here is truly something remarkable, the same goes for Alan Wake 2, pushing what was previously not thought possible for current tech and bringing it to your screens today, right here and now. Avatar also delivers with its visuals when it comes to foliage and atmosphere, and its uniform general application of this on such a broad scale in its open world. A testament in bringing to life what was shown only in movies to be so very well translated into game form, in effect being a superb expansion of those highly regarded movies (at least highly regarded for their visuals).
Interactivity:
Now this is where I personally believe is even more important in any discussion about "Next gen games" even more so than visuals (games being the leading medium in interactivity owing to player agency and all, afterall). Now, Interactivity here encompasses anything from the game in question's physics system to realistic Npc interactions in whatever peculiar circumstance springs up. When an object or person reacts as your brain likely foresaw it/they would, should or could in real life and does so exactly or really close to it, there's no doubt about next gen being applicable here. When you're able to access all or most interiors in a game, that too helps with immersion and that too is next gen. We as gamers have chased the dream of realistic, seamless and spontaneous interactivity ever since gaming was a thing, so the more interactive a game in this regard is, the better. Games I believe qualify for next gen are the latest Zelda games; BOTW and more so TOTK, and then Red Dead Redemption 2. Again, far from being an exhaustive list. I picked these specifically because in the case of the very latest Zelda game, TOTK, this exhibits beautifully what I mean by interactivity with its awesome physics system. The physics is so good here people are able to build anything they want and are frankly only limited by their own imagination. From functioning giant murder Mechs to working calculators, it's all possible. This is insane technical prowess being showcased in the present day and especially on the game's present underpowered hardware, it's almost seems like black magic. Things in that world act, react and interact as you would think they would. Then there's RDR 2 picked for it's Npc interactions. I always find myself immersed in that game solely just by engaging with that system. Until we get to make games that actually generate spontaneous dialog and dialog options through the use and help of some very advanced AI, (which makes sense and just works, mind you) this is as close as it gets. To think of the hundreds of thousands of script lines made to create and simulate the feel of talking and interacting with real life people, accounting for a multitude of differing, dynamic scenarios at any given point is extremely wild. This too is next gen. Baldur's Gate 3 in this regard then should be considered next gen in my humble opinion. I think it does all I've just described and goes clinically insane with it. Like I said, until we get the integration of advanced AI to assist with this particular kind of immersion, this is it guys. By the way, you may have noticed I did not speak of RDR2 in the Visuals segment. Well, do not get me wrong, the game is visually top-tier, but it has started to show some slight aging... this being no fault of its own. It released on last gen hardware and 6 years ago at this point. The fact it still gets to trade blows however with releases till today is proof enough that the game is no slouch visually though.
Now, the main takeaway in all I've said on this topic is that next gen must not be relegated to just graphics (being Visuals). A larger more important part of this discussion must include Interactivity as well... it is games we're playing afterall, not glorified movies that we only incessantly chase on visuals.
Which segues me into a new fear I've just recently began having about GTA 6... that with all its graphical leaps and advancement, it may fall short on being a game.
Hear me out, we all know or are becoming slowly aware of Rockstar's pretty outdated game design that limit the player to play exactly how they want you to or you get an automatic fail, right? Well, I hope this is not the case in their latest iteration, and that the company has expanded on making their next "open world" title, GTA 6, an actual "open game", true to that description of open world gaming. The Interactivity of this game, if they should implement this my humble suggestion, would gain so much from this, which in turn would solidify and cement GTA 6 as a true next gen title... a perfect marriage of the two main criterion I am advocating for be what next gen is all about, being both Visuals (no doubt there with GTA 6's visuals) and Interactivity.
Meanwhile Ubisoft's Assassins Creed after 6 months since last game: Reskin.
Clearly you have not played all the side quests they have improved a lot
On the other hand, main plot missions are absurdly linear to the point where you can lose by saddling the wrong horse xd
If only he knew what people in online use all them cures for
what they used them for
@@draco2xx cures make you almost unkillable
skyrim did alot of these things to , diffrent reactions based on what you were doin and had equiped. i love games that do this, it adds so much to the immersion.
It’s amazing how much more well-executed it is now too. I’m pretty sure Skyrim had a few moments where a character would say part of their line, then say “wait, let me try that again” and then redo the line, which is understandable that things like that could go unnoticed.
Everyone talks about how RDR2 took so long to develop because of how detailed it is, but just imagine the sheer amount of time that must have been put in to QA testing to make sure everything functions as intended. I don’t think I’ve ever heard a dialogue line that was goofed up in this game
@@PERTEKofficial yea rockstar is in a leauge of thier own, and ya, bethseda games falls flat when it comes to testing for bugs, like some bugs so obvious yet left in the game for 10 years , rdr2 i never encounterd any bugs, ofc i started playing when it came to pc, but i mean thats no execuse that bethseda can use when they littearly still havent fixed obvious bugs lol even when they give out new version every year of skyrim.
also i do think rdr2 system of reaction to player is alot deeper then that of skyrim and fallout 4 as just this dude he has several diffrent ways to react to just one encounter, wolf attack.
@@Dennani remember fallout 4 where you could open carry weapons and wave them around and no one would say anything about it, even if they had it pointed right in their faces. but yeah try that shit in rdr2 and your ass is getting smoked so fast by anyone nearby, so yeah i love how alive rdr2 truly feels and i wish bethesda could follow in a lot of the same ways rather than every non story essential man, woman, and child having the same 5-8 voice actors
@@AmyCherryLMAO ya i rember they mostly reacted to like power armor or such, kinda downgrade after skyrim
@@DennanYeah after Oblivion, Fallout 3 and Skyrim there was decline even though Fallout4 was still a great open world but with Starfield they really went in further down hill. Seems like they lost alot of the great open world devs they had there with Skyrim.
I’m upset that GTA 5 got a PS5 version and RDR2 hasn’t….
And the last result that you left out is allowing the dog to kill the guy.
RDR1 and RDR2 are my gold standard for open world gaming. Just incredible the experiences you can have.
I swear RDR2 is like around 5 years ahead of its time and it’s just crazy how it competes with newer games
Still more impressive than anything released on current gen…
Still clearly the best NPC and fauna open world
i wish i can erase my memory of completing this game and replay it all over again
Wonder what happens if you shoot him in the leg?!😂 "Well i thought you might want an open casket?"
NOT IN DA KNEE!!!
@@muhammadfaizal1334 YES! GLAD SOMEONE GOT IT!! 😅😅😅😅 You missed every vital organ, Jango!
@@makokiller13 one of my favorite skits
Holy gta6 is gonna be INSANE
so much detail that too in a random encounter not a side quest or a full fledged story mission.
Meanwhile next gen developers doing remakes to make em like rdr2🙄
I bought my nephew a PS 4 when this came out and this game was bundled with it. That was like 5 or 6 years ago. The music I listen to, my views in life have all changed just from spectating my nephew while he played RDR2.
Knowing how advanced this game is…..just imagine how hard it was being a bug tester or bug fixer for this game!! How much time did they dedicate, to just fixing bugs in Red Dead Redemption 2???
Its still not AAAA like Skull and Bones though. 🤷♂️
😃
2000+ hrs experience and i never could save this feller.
Had this encounter recently near Valentine. Give the guy medicine, later on I was walking around Valentine gun shop and the guy was there and happy to see me. He offered to buy me a gun. And went in and get a new revolver for free on his tab. This is why the game sold so many copies.
correction this isn't a game, its an EXPERIENCE.
Still a game regardless. It ain't no damn movie or visual novel to say the least. If you can interact and play with the environment and characters then it's a game lol
Damn throwing the hatchet gives double dishonor
This game is so loaded with details it’s legendary no wonder someone made a meme of it if a priest holding up the disc Copy 😆
I still haven’t finished the game out of fear of losing Arthur! I know his death is inevitable but damn, I do not want to experience that.
Crazy how a game can make one feel this way.
Same, man.. same.
They had to animate and voice all of those individually for an effect most people will never come acorss
This is good ISH man Great job!
Imagine gta6
What happens if you set him on fire, or shoot the other leg? LOL
He dies
insane
That’s actually crazy. A lot of love went into making this game.
Thing is, it’s not even hard to program something like this, it’s just really good attention to detail
00:10 Nice aim-assist mod.
Auto aim assist is built into the game in settings
Erm bro he is playing on controller (means with aim assist and u can't turn it off)
@@mifik_2k12you actually can in settings controls
@@Kristoffer.aft0n that time I didn't had rdr2
u never had controllers didn't you😂
I've always found it creepy how when you're in the woods, it's extremely loud and then it just stops. All the gunfire and screaming, then just nothing
Rockstar gaming Will always be thE GOAT game company IMO 🇺🇸 🦅
It's a fact 🗿
GTA 6 IS GONNA BE INSANE ❤❤❤
These are some of the details that make RDR2 the best video game ever made imo. Masterpiece! I hope Rockstar can keep delivering experiences like this.
The mor I watch, the morr I want that big dog
57 million copies. Yep. I even bought it two times. On XBOX One and on PC.
THIS is the level of detail that this game has even for a small random timed event which many people might not even discover and there are many many more such. Thats why this game is legendary.
I just started playing this game on PC not long ago and I'm once again blown away by it. It's really crazy how good it is compared to other games.
If that much work went into making a single NPC interaction feel real with so many different outcomes, it is impossible to appreciate enough how much through and effort went into making this game.
This is why i bought this game on both steam and epic. We need to support rockstar all we can, so they can keep making gems like this.
I was stealthly walking at an open pasture (kind of) for hunting. As I was aiming at a deer suddenly a rock felt over Arthur with like at a blazing speed.
I was shocked & confused what happened and later realized there was a hill little far away and maybe that rock bounced & bounced from that hill and hit me.
I was simply amazed by this thing. So real and aanything could happen in this game.