Kill Team Core Rulebook and Changes

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  • Опубліковано 3 жов 2024

КОМЕНТАРІ • 103

  • @kloudknight7511
    @kloudknight7511 13 днів тому +30

    Wow, 8 videos at once. You’re working overtime, thanks for keeping us in the know and hopefully take a break after.

  • @tgcacreative
    @tgcacreative 7 днів тому +2

    Guard now is improved because since it's just a free shoot action and not an 'overwatch' your Hit stat is unchanged (unless it's point blank shot). That, and like you mentioned you can also counteract as well. Really nice change to guard, definitely stronger now in a number of ways! :)

  • @jonaspotthoff9317
    @jonaspotthoff9317 4 дні тому +1

    It seems that the new Vantagepoit rule makes Saturate a really good rule for Snipers. For Vet Guard(Death Korp) gettin Saturate on every Weapon for 1 CP really is a nice Ploy

  • @BTTFF
    @BTTFF 13 днів тому +5

    I lost my laser lately and have been using a piece of string for lines, works very well.

  • @an0nycat
    @an0nycat 13 днів тому +9

    Hold on, wait a minute. The pistols now shoot 8 inches, but the new ruler is still 6 inches? 🤨🤨

  • @nicholas1173
    @nicholas1173 13 днів тому +7

    Great vid! Also, in the section on injured, you said it doesnt say that your move cant be less than 4, but in the move stat part of the datacards section it does still say that

  • @jonaspotthoff9317
    @jonaspotthoff9317 8 днів тому +1

    The new APL Rule combined with the new Paintoken Mechanic of HotA is hugh!

  • @Thedagda801
    @Thedagda801 12 днів тому +1

    Tip top review! Really looking forward to use the solo play rules

    • @CanYouRollaCrit
      @CanYouRollaCrit  12 днів тому +1

      Thanks! Yeah I'll be doing a video on that separately (:

  • @remigiodecastrojr.909
    @remigiodecastrojr.909 День тому +2

    Yo. You improved your lighting and background.

  • @raxacor
    @raxacor 9 днів тому +1

    Very informative, especially regarding what is needed for each style of play. GW don’t do a great job of informing players as to what they need for how they want to play (eg just solo)👌

    • @CanYouRollaCrit
      @CanYouRollaCrit  9 днів тому

      Thanks, yeah sometimes their messaging isn't great

  • @alviba85
    @alviba85 13 днів тому +2

    great content!

  • @ArnoNymus-i6h
    @ArnoNymus-i6h 11 днів тому +4

    I really hate, that the Main Studio uses this stupid true LoS nonsense for every game (worst in 40k). Necromunda visibility rules (what part of the model counts) are much better… with the current rules major conversion are either modeling for advantage or quite a disadvantage 🤨

    • @CanYouRollaCrit
      @CanYouRollaCrit  11 днів тому +1

      Yeah I'm surprised they didn't use Necromunda's superior rules for that

  • @Ricardazo
    @Ricardazo 13 днів тому +3

    I think you misunderstood a few rules:
    1- the movement cannot go lower than 4". It is in a separate page but it is in the book, look for it.
    2- when you described the dash action, you said that nothing changed, but now you cannot climb... During dash action.
    3 - bast -> secondary targets must have visibility from primary target
    Torrent -> shooter must have visibility with all targets
    Also, terrain conected to the vantage point where you are on does not obscure, you do not mention it, but i think it is super important

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +1

      1) Correct
      2) I cover that in Climbing (:
      3) Yeah that's still the same as now
      Ah I thought I did?

  • @MercenaryQ
    @MercenaryQ 13 днів тому +1

    Loving all these changes however Hoping vantage isn't as broken as it sounds

  • @Ricardazo
    @Ricardazo 11 днів тому

    Climbing does not go in increments of 2" the only thing that it states is that the minimum climbing distance is 2", which means that if you climb something that is 3" tall tou will only spend 3" now, before it was 4".
    Also, one thing that i wanted to ask... Vantage points are light terrain, but it does not say anywhere that it is transversable. My question is: if you are climbing a building from the inside, can you go through the vantage point terrain to end up on it?
    Thank you in advance, i would love to see a video explaining how to climb buildings from all sides.

    • @CanYouRollaCrit
      @CanYouRollaCrit  11 днів тому

      Nah you can't climb through Vantage floors unless they have the accessible trait like om Bheta Decima (:

  • @OlafKievit
    @OlafKievit 5 днів тому

    Hmm... just started watching this. Based on the Corsairs having 10 operatives in the picture (and you saying in your other video they're still a 9-operative KT), and Angels of Death only 5, I think I can assume the pictures are not completely representative?

    • @CanYouRollaCrit
      @CanYouRollaCrit  5 днів тому

      Well their roster is basically 10 operatives, audio is accurate (:

  • @berber1871
    @berber1871 12 днів тому +1

    Does that man ever sleep? I'm eager for the new edition but one thing, anyone being able to throw a grenade seems like hell to me, you just won't be able to play around it.

  • @gunnardrewes4143
    @gunnardrewes4143 13 днів тому +1

    Wow, alot of Videos to watch now 😀
    I have to wait 2 weeks for my Rulebook, so there is something that i really want to know:
    Is move (reposition) speed for most of the teams 6 inch and dash is 3? Can i move+dash 9 inch now, or are the some changes?

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому

      Yeah a lot haha. Each operative/faction has their own move stat now so it varies

  • @mykeycuento5576
    @mykeycuento5576 13 днів тому +1

    Loving everything except vantage but I'll get used to it!

  • @thomasstraw8352
    @thomasstraw8352 11 днів тому +1

    I'm a little bit confused on the clarification of cover in relation to light terrain and heavy terrain are they stackable buffs
    And also if they can draw a line from any part of their base to all of the opponent space does that nullify cover?

    • @CanYouRollaCrit
      @CanYouRollaCrit  11 днів тому +1

      Depending on how the targetting lines work, you can make sure terrain isn't intervening

  • @supercowopp
    @supercowopp 13 днів тому +1

    yay Kill Team!

  • @grial7445
    @grial7445 6 днів тому

    I am confused with the third rule of Vantage terrain, what is considered connected?, this means that you cannot use the heavy rampart of the upper floors of Volkus for obscuring? Thanks!

    • @CanYouRollaCrit
      @CanYouRollaCrit  6 днів тому

      Yeah, so any part of the building you're on won't provide obscuring

  • @Ricardazo
    @Ricardazo 13 днів тому

    I wonder how is x" devastating X going to work in melee (if it is still a thing, i.e: the fellgor cleaver) cause now it deals damage when you retain the dice, not when you use it, which means that you deal damage before striking with the dice in melee?

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому

      I think they've removed it from all melee weapons

  • @kevingovaerts138
    @kevingovaerts138 11 днів тому

    Question: Are campaigns as they were in second edition still a thing?

  • @bronze_painter
    @bronze_painter 12 днів тому

    Fantastic video! Thank you.
    Is there any way to use other Kill Zones? I just started painting Moroch and it’s a shame it isn’t in this version!! 😅

  • @vespasandengines
    @vespasandengines 5 днів тому

    So you can shoot at someone who is obscured? So obscured is like light cover?

    • @CanYouRollaCrit
      @CanYouRollaCrit  5 днів тому

      Obscured is granted from heavy cover

    • @vespasandengines
      @vespasandengines 5 днів тому

      @@CanYouRollaCrit sorry my mistake, shouldn’t mention light cover… rephrase question… lol. Can someone who is out in the open, shoot someone who is obscured? Because previous edition, you wouldn’t be able shoot at them regardless of their order. I suppose the question is… how protective are smoke grenades?

  • @kylehillis3952
    @kylehillis3952 10 днів тому

    I’m still kind of confused by seek. Hypothetically does it mean if my opponent is in conceal but visible behind light cover, I can still target them? But they just still retain their cover save as if they were an operative with an engage order behind light cover?

  • @thatonedevv9827
    @thatonedevv9827 9 днів тому

    Will they be update kill teams like Hearthkyn Salvagers to the update 2024? I haven’t seen any changes to them yet so I was wondering how that will work.

  • @Crt272
    @Crt272 13 днів тому +1

    Great video! Not sure if I missed it but does fly still ignore vertical distance?

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +2

      Thanks! Fly is no longer a core rule sadly so it depends on what each operative's/kill team says for fly

    • @Crt272
      @Crt272 13 днів тому

      @@CanYouRollaCrit oh interesting, thanks for the clarification!

  • @Frans86-c3r
    @Frans86-c3r 6 днів тому

    So does this new edition not let you pass? Because i see no pass action, and would this mean i can't charge and pass?

    • @CanYouRollaCrit
      @CanYouRollaCrit  6 днів тому +1

      You can still pass but ill check when home (:

  • @georgiybogdanov3042
    @georgiybogdanov3042 13 днів тому +1

    Are there any narrative rules?

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +1

      Yeah its just solo and coop mode/joint ops

    • @georgiybogdanov3042
      @georgiybogdanov3042 13 днів тому +3

      @@CanYouRollaCrit thanks! I am a bit disappointed, but I guess the narrative may be a supplement of some sort to be sold in the future

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому

      @georgiybogdanov3042 kinda but it seems GW wanted all forms of play to have the same rules

  • @MrTomcus1234
    @MrTomcus1234 11 днів тому

    I'm still confused by Torrent - are operatives further than weapon range be selected for being secondary targets?

  • @smithjones3963
    @smithjones3963 5 днів тому

    Where do I get the rules for my current kill teams?

  • @XDarkLordXP
    @XDarkLordXP 12 днів тому

    Can't you not Guard -> Shoot and then Counteract -> Shoot in the same turn? Cuz Guard is a Shoot action and you cannot Shoot twice?

    • @CanYouRollaCrit
      @CanYouRollaCrit  12 днів тому

      Counteract isn't an activation so not bound by that limit. Ergo you can shoot again (:

  • @maximedherbecourt1916
    @maximedherbecourt1916 10 днів тому

    Hi! What happened to the Defense characteristic? Or do all KT's always get 3 dice?

  • @nleee14
    @nleee14 12 днів тому

    When using counteract, can an operative perform an action that has been performed during his activation?
    For example shoot during his activation and then shoot while counteracting?

    • @CanYouRollaCrit
      @CanYouRollaCrit  12 днів тому +2

      Yup (:

    • @nleee14
      @nleee14 12 днів тому

      @@CanYouRollaCrit alright thanks for clarifying :)

  • @BTTFF
    @BTTFF 13 днів тому

    First player has better counteract potential. I think it balances the extra cp ok enough.

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +1

      Kinda, depends on the matchup. Going 2nd is too good now imo

  • @ForeverAbroad
    @ForeverAbroad 13 днів тому

    not being able to reposition+dash to get more movement for climbing is really annoying... slow 5" move teams will literally not be able to climb or get vantage at all?? Necrons/heirotek just can't get on vantage points anymore? Or is some terrain 3" tall? from the examples provided in the book, it seems they are all 4", meaning 5" movement models can never climb?

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +1

      They'll need to invest in ladders

    • @ForeverAbroad
      @ForeverAbroad 13 днів тому

      @@CanYouRollaCrit Sadge :( . I guess I will have to see what the other hierotek rules are to know if this is hugely impactful on their viability or not, necrons are my favorite.

  • @BlommaBaumbart
    @BlommaBaumbart 13 днів тому +2

    I can't believe they didn't change visibility. My group will largely ignore visibility rules in favour of checking whether the base is visible, but as written this is essentially a reason for proxying things like the Reaper Chaincannon with a model with a bolter clutched to the chest. Same for stuff like icon bearers who will now have to bear that icon in their pocket.

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +2

      Annoying but you're describing modelling for advantage which is cheating and banned at events with modelling for disadvantage ruling
      Unfortunately I don't think GW will ever change it

    • @BlommaBaumbart
      @BlommaBaumbart 13 днів тому +2

      @@CanYouRollaCrit I mean, I don't need to tell you, obviously, but that's fucking insane. I have the Voidscarred captain built with his sword mid swing in a wide arc and the Death Korps confidant with his sword held in a defensive position before his face. Is the latter modeling for advantage? Where even draw the line as long as it's a legal model. I hope one day GW comes to their senses and create rules which actually allow you to normally use the fucking models they sell.
      Then again, I only play at home with same people, so none of us cares and we go by a healthy: "In the real world this guy would not be standing like that" approach.
      It just doesn't feel nice to have to ignore rules.

    • @seanalonzo9244
      @seanalonzo9244 12 днів тому +1

      Star wars legion has standard silhouettes that you can use for LoS. Makes it easier to play the game with models jumping off rocks or flying.

  • @ALoo07
    @ALoo07 13 днів тому

    No "monster" datasheet for narrative??

  • @ummthatguy
    @ummthatguy 12 днів тому

    eh i played multiple games for decades without a laser....lasers are not needed

    • @CanYouRollaCrit
      @CanYouRollaCrit  12 днів тому

      But they are for kill team, it speeds up shooting and makes it clearer

    • @seanalonzo9244
      @seanalonzo9244 12 днів тому

      The laser has the bonus feature of summoning every cat in the area. My cats will catch it eventually.

    • @ummthatguy
      @ummthatguy 10 днів тому

      @@CanYouRollaCrit , if needed or nice to have, are two separate things. still not even sure its a near the top 20 things i would recommend to start any tabletop game

  • @RandyTheSavage5150
    @RandyTheSavage5150 13 днів тому +1

    I'm a warcry player and had hopes that Killteam would follow suit and become a less clunky more streamlined game like Warcry, unfortunately it has not.

    • @CanYouRollaCrit
      @CanYouRollaCrit  13 днів тому +2

      Ah Warcry is way too streamlined, this new edition is a much more refined and streamlined 2.0 (:

  • @JesterOnCrack
    @JesterOnCrack 12 днів тому

    37:00 why would you retain a crit-save when two normal saves can also be used to block a crit in shooting?

    • @CanYouRollaCrit
      @CanYouRollaCrit  12 днів тому

      So you can roll more defence dice (:
      Depends on what your opppnent rolled

    • @JesterOnCrack
      @JesterOnCrack 12 днів тому +1

      @@CanYouRollaCrit ah yea sure so you could roll 2 crits potentially

    • @CanYouRollaCrit
      @CanYouRollaCrit  12 днів тому

      @JesterOnCrack yup (:

  • @SmallStorms
    @SmallStorms 12 днів тому

    01:18 Elites confimed at 5 operatives??