Nearly all of Final Form’s animations have hitboxes, and Final Form’s glide animation has sora spin his keyblades in front of him like propellors when moving. However, if you glide in place without inputting a direction, the keyblades lose their damage hitbox but retain the parry hitbox. So as long as Saix doesn’t hit you from behind or the side, you will parry almost every attack. This also works against his other non-DM attacks.
@@bloodcrisisdev You might have seen this fight, but Sora counters LW's Ars Solum with Ars Arcanum: ua-cam.com/users/clipUgkxPxmgmYy7i_fNowZ7OgoRDCLyh2OlI52F Granted, the first auto combo part of Ars has invincibility, but the manual thrust doesn't, however, Nanachi here uses it to parry LW's Thunder Surge, which is cool as hell. In Yachi Nanase's LW fight, that's also how he counters LW's Rising Sun attack with Master Fire. KH 2 parry boxes are cool as hell aren't they?
I'm coming back to this 4 months later and realizing that the only news of blood crisis that we've gotten is an almost 30 minute devlog, a kh2 video showing how to parry 66 attacks while doing nothing a month later, and then nothing. i hope that you put out at least some content or teasers or something to let people who aren't part of your patreon know what's going on.
i have zero clue why this is in my recommended, but then i see you here is this your fault, wes? did you draw me to this strange man yelling "BEGONE!"?
Bro it has only been one month since the first one, these type of videos obviously take A VERY LONG amount of time, because not only do you actually have to.....have progress in your game, but he also has to write a script, edit the video, record stuff for it, voice stuff for it and plan the video, because of course, it has to have a structure. Now also remember that hes doing this while simultaneously working on the game (obviously) and also other stuff, you know, he has a life too.
How does this work
Nearly all of Final Form’s animations have hitboxes, and Final Form’s glide animation has sora spin his keyblades in front of him like propellors when moving. However, if you glide in place without inputting a direction, the keyblades lose their damage hitbox but retain the parry hitbox. So as long as Saix doesn’t hit you from behind or the side, you will parry almost every attack. This also works against his other non-DM attacks.
@@bloodcrisisdev
You might have seen this fight, but Sora counters LW's Ars Solum with Ars Arcanum: ua-cam.com/users/clipUgkxPxmgmYy7i_fNowZ7OgoRDCLyh2OlI52F
Granted, the first auto combo part of Ars has invincibility, but the manual thrust doesn't, however, Nanachi here uses it to parry LW's Thunder Surge, which is cool as hell.
In Yachi Nanase's LW fight, that's also how he counters LW's Rising Sun attack with Master Fire. KH 2 parry boxes are cool as hell aren't they?
@@bloodcrisisdev thank you this is very informative
Parrying 66 times without doing anything coming soon to Blood Crisis
Saix is really, really persistent
can't wait to see this in Blood Crisis.
Remember,if at first you don’t succeed… commit the rest of your mortal existence to the task at hand until you (maybe) succeed
I'm coming back to this 4 months later and realizing that the only news of blood crisis that we've gotten is an almost 30 minute devlog, a kh2 video showing how to parry 66 attacks while doing nothing a month later, and then nothing. i hope that you put out at least some content or teasers or something to let people who aren't part of your patreon know what's going on.
DAH! BEGOOONE!
Me when I see no more bees in a hive.
So true
Can’t wait for the next devlog almost been a year it’ll be cool to see what you’ve been working on
Incredible. I wish I had his motivation.
And this solidified why Final Form is better than Ultimate Form.
BEEEEGONE
oh my god i had no idea gliding in place does that. in final form i always tried to block by jumping. you can always learn something new about kh2.
I didn't even know you could glide in place
@@ds1jmadx5 only with final form
Content I didn't know I needed
*ting* *ting* DA *ting* BE *ting* GONE
When you really like killing bees
Have I ever told you the definition of insanity?
implmenet this into ur game
Wait what does he say at 0:23? I can't quite make it out.
so hard
i have zero clue why this is in my recommended, but then i see you here
is this your fault, wes? did you draw me to this strange man yelling "BEGONE!"?
BEGONE
this is some intese develpment
I knew about the Peter pan trick but not this
flexin on saix, love to see it
Cosplayers when they want to be gon from hxh
i misjudged you
Oh shit this song slaps!
“BeeeeGONE!”
begone
:O
hilarious
are you still alive?
yep, stream every thursday at 7pm est on twitch. devlog 2 is still being worked on
@@bloodcrisisdev nicccceeee
dev..log?
Bro it has only been one month since the first one, these type of videos obviously take A VERY LONG amount of time, because not only do you actually have to.....have progress in your game, but he also has to write a script, edit the video, record stuff for it, voice stuff for it and plan the video, because of course, it has to have a structure.
Now also remember that hes doing this while simultaneously working on the game (obviously) and also other stuff, you know, he has a life too.
He sais some comments ahead, this month
@@bluebunnyyyy ahem.