Hi, I can't complete this mission because my main character says he forgot the repair kit I died with the first repair kit, with the purchased ones what I described above happens, I took two and three repair kits for the tower with me, friend help me I don't know what to do
@@Orongenschale it should be "repair kit for power grid", the "repair kit for radio tower" works only for the Makeshift map radio tower. God bless to you as well bro.
The same thing happens to me, the electrical kit does not appear at the doctor. I don't know what to do. The truth is, I bought the radio repair kit but that obviously wasn't going to work for me, but I tried it anyway. Now without the kit I can't move forward.
@@kevinvillalba1829 hmm..you playing hardcore, hence, when character dies, the item is lost. I guess you need to appease with using the Debug mode (Ctrl-Alt-P), then press (Ctril-F5), and find the repair kit for the tower for the power grid in one of the item tabs.
I assume you are referring to the 22 mag AA12?. According to the file "npc_preset.json", it has a 1/13 chance carried weapon when you fight with a crimson armor 5/6 army . Which comes with the weapon. It is never found in any weapon loot/chest container- you can see in file "chest.json" And traded only to 10 clip mag in Crimson trader. The 22 mag clip is never found anywhere else...Dev need to at least put them in chest.json or trader.json. Seeing this ultra rare, just go into debug mode, and go straight to your "modding weapon" desk in your base, and you can add it. To enable debug mode, hold and press Ctrl+Alt+P, and press the same to turn it OFF. For me...1/13 chance, and from that, another questionable 33% that it has a 22mag custom, is crazy rare or impossible in entire gameplay.
@steveliu99 At this point I have lost the count of how many times I have died miserably. One time I was able to get past the cave but was bamboozled by the bandits and that static lightening spitting anomalies.
@@mr.unforgettableThat is RNG, but becomes more brutal with recurring spawns. Making sure armor has high radiation reject (ie: Hunter armor, bought from Barman) Save some Rad stimpak, take them after the cave. Ready some fast healing packs. I suggest a shotgun, 6-7 ammo, then hopefully better. Have near range SMGs (Bison) in my video, could help. I hope you got through by now, coz Zakov with Watchers....is another crazy map.
@@mr.unforgettable CC12?. It has 5, 10 and 22 mags. I think 10 and 22 mag might be from enemies drop. As long as you have less reload need, a shotgun is good for closeup shots. Getting it up the achievement level increases more bonus for it. Just have the idea, every shot, remember to move your cursor back towards your character, as the ergonomics will cause your aiming mouse to fly further away....and miss more shots...I have gotten shot dead more than you can imagine sometimes...LOL. More practice I guess...
dont sweat it mate, first time i made it to the extract, i forgot to repair the thing as my butt was too clenched lmao
same 😂😂
Thanks. This vid helped me a lot.
Hi, I can't complete this mission because my main character says he forgot the repair kit
I died with the first repair kit, with the purchased ones what I described above happens, I took two and three repair kits for the tower with me, friend help me I don't know what to do
This should be the "repair kit for power grid", so if you are using that, it should work. This repair kit can be bought from the Doctor.
@@steveliu99 I have the same problem and i also tried with the repair kit for radio tower but its not working. God bless
@@Orongenschale it should be "repair kit for power grid", the "repair kit for radio tower" works only for the Makeshift map radio tower. God bless to you as well bro.
The same thing happens to me, the electrical kit does not appear at the doctor. I don't know what to do. The truth is, I bought the radio repair kit but that obviously wasn't going to work for me, but I tried it anyway. Now without the kit I can't move forward.
@@kevinvillalba1829 hmm..you playing hardcore, hence, when character dies, the item is lost.
I guess you need to appease with using the Debug mode (Ctrl-Alt-P), then press (Ctril-F5), and find the repair kit for the tower for the power grid in one of the item tabs.
Nice tutorial
cool thx
Hello, where can I get the extended magacine for the cc12?
I assume you are referring to the 22 mag AA12?.
According to the file "npc_preset.json", it has a 1/13 chance carried weapon when you fight with a crimson armor 5/6 army . Which comes with the weapon.
It is never found in any weapon loot/chest container- you can see in file "chest.json"
And traded only to 10 clip mag in Crimson trader.
The 22 mag clip is never found anywhere else...Dev need to at least put them in chest.json or trader.json.
Seeing this ultra rare, just go into debug mode, and go straight to your "modding weapon" desk in your base, and you can add it. To enable debug mode, hold and press Ctrl+Alt+P, and press the same to turn it OFF.
For me...1/13 chance, and from that, another questionable 33% that it has a 22mag custom, is crazy rare or impossible in entire gameplay.
@@steveliu99 thank you
I hate this!! what is this mission. I wish there was Molotov cocktails for this mission. It might have been really useful.
I feel you sir... A napalm thrower to burn everything down....I'll dial up the modders and see if that can be done. :) Had same idea for awhile.
@steveliu99 At this point I have lost the count of how many times I have died miserably. One time I was able to get past the cave but was bamboozled by the bandits and that static lightening spitting anomalies.
@@mr.unforgettableThat is RNG, but becomes more brutal with recurring spawns.
Making sure armor has high radiation reject (ie: Hunter armor, bought from Barman)
Save some Rad stimpak, take them after the cave.
Ready some fast healing packs.
I suggest a shotgun, 6-7 ammo, then hopefully better. Have near range SMGs (Bison) in my video, could help.
I hope you got through by now, coz Zakov with Watchers....is another crazy map.
I have got this new shotgun from crimson corporation. How good is it? I believe it's name is cz 17 or something like that
@@mr.unforgettable CC12?. It has 5, 10 and 22 mags. I think 10 and 22 mag might be from enemies drop. As long as you have less reload need, a shotgun is good for closeup shots. Getting it up the achievement level increases more bonus for it. Just have the idea, every shot, remember to move your cursor back towards your character, as the ergonomics will cause your aiming mouse to fly further away....and miss more shots...I have gotten shot dead more than you can imagine sometimes...LOL. More practice I guess...