I found the up down position on your face based on the head band position and tightness by far the most critical. If it’s off just a tiny amount it’s entirely blurry with major color fringing (blue red edging). And that is a manual adjustment just moving the whole thing up or down and having the head band positioned on the back of your head to maintain that sweet spot. Really important.
So true, I found out that yesterday. I was perfectly happy with the fidelity to begin with, but then I was trying to get more comfortable and puled the back strap up, which brought the lenses closer to my eyes at a little angle and I was blown away, the picture became perfectly clear. Also, that lens adjusting, I do it manually every time now. It is like using a binocular. When you put it on, just play with it up and down until you get that sweet point
In GT7, if you are too low or too close to the dash in the cockpit you can easily adjust this in game. Just do the opposite to what you want while holding the start button. If you're too low, squat a little in your seat while holding the start button, this will reset your position and raise your viewpoint. Lean forward a little and hold start to move your viewpoint further back
In GT7 the default position seems like it's closer to the wheel, it doesn't feel like i seeing through the drivers helmet but a camera in front of his chest
Also this is for GT7 specifically I went to in-game display settings and put Exposure and Saturation all the way up and that has improved the PQ for me (looked a lot more grainy and dark before that). Plus if you haven't done so I would recommend going to PS5 sound settings and from memory I think I changed 3D audio to the Higher option (might depend on individual). Everything sounds a lot better VR replays mode especially once I changed that.
@ROSEsimRACING I think it might be because the game is open. Quit the game and then press the options button on the game and close it completely. Then go into sound settings and you should be able to make the changes.
@China Casher I felt a bit rough after my very first try so stopped for an hour had some ginger ale and ginger nut biscuits. Then just done 10 minute stints every few hours. That was Monday. Now I've built up to 5 hours straight today
Cheers for the video. My only tip for the play area that I've found is be careful when a race is starting. If you lean forward you will be further back in the car. Sometimes so much so that you can see inside the drivers body. Mess about in the car moving and holding the "options" button. When you know where the exact right place is. Go and manual set your play area in the PS menu. When you start a race sitting in your normal position you will be in the right place.
I can't even get anywhere near the car and I've tried all sorts of setting adjustments. It's like I'm just hovering over the car and not even facing the right way
This is my first real VR system....i messed with the original Oculus a decade ago and didnt care for it much then. .....Im in LOVE! Im having a blast with the VR2. Pavlov is so much fun and addicting. Literally CS:GO in VR. I cant wait till this game is fully ported for 24 player support and crossplay. GT7 is phenomenal. Racing is a whole new experience in VR that makes me never want to go back to a 2D TV screen again. Lots of solid content that can keep your attention for months to come. And yes, the PSVR2 is not perfect by any means. I have criticisms. But the experience FAR exceeds the issues. As a new VR players, Im extremely excited for the future of this technology.
@@Kireth thats what Ive read from others. Apparently the devs are intending crossplay and a full port. They had to keep it at 10 players just for stability reasons and make sure they get the game ready for launch.
Amazing hardware. I had a Varjo for my PC, it had an adjustment on each side of the headset that tightened the lower portion of the headset to keep it very snug to your face. I feel the PSVR2 needs this. I think the sweet spot is small so you need a very secure headset to not lose it. Not sure if this is making sense.
@@kangjames2492 I sold it after the Quest Pro went on sale for those 3 days a few weeks ago. I was having a hard time finding the sweet spot and when I use driving sim it was getting blurry. The Quest Pro is way lower resolution but the lenses give a way bigger sweet spot for me. The really cool thing on the Pro is wireless if you like Alyx and NMS. the PSVR 2 has a really bad sweet spot too but it's really good to me for the price. Gran and Resident are both really fun on it
That 120 hertz does help and it helps a lot but it only helps on 2D games and like you said you cannot project to the screen while doing it. But for somebody that's not running a monitor being able to run 120 without having to buy a whole new television is super helpful
@@Grandmasterjord I had quite a bit of trouble setting it up / scanning the room and everything , not sure if it was due to light or space but after quite a few tries (and headaches) I got it to work. Still recovering from the headaches but the racing has been unreal so far !
Just 1 thing I would like to mention, this is my 1st PlayStation (I finally converted after 22 years as a hardcore diehard Xbox weenie) so I don't know if PSVR 1 was like this or not, but with PSVR 2 after it's setup, you no longer need a TV or monitor. Everything regardless of whether it's VR or not can be used with the PSVR 2. Obviously the VR titles run in VR mode, but all other titles & apps will run in Cinema mode. I don't know if that's a feature most people will like or not. For me it's very appealing, because I can kick back in my adjustable bed with the headset on & play VR, Non-VR games & watch streaming content from Netflix, Paramount+, Apple TV+, Disney+, Prime, UA-cam TV, etc. It really allows you to truly escape into your own personal immersive world. I am also using a pair of Sony INZONE H9 ANC PS5 Gaming Headphones instead of the included earbuds.
Yeah I've had issues with it losing tracking for some reason so this is helpful. It seems to be when the headset can't find the controllers. Also, this is a minor gripe but the PS button is so easy to accidentally hit. I liked how the quest 2 has a place for your thumb with no buttons so you can grip properly. I think it's just a matter of retraining though. Overall loving all the improvements to VR. Particularly the kickass HDR screen with perfect blacks.
@@karl343 I have all my lights on and it's still hit and miss, though there is an option to turn on a thing if you have tracking issues, it puts a pattern on the TV so the headset can easily track that if nothing else. Haven't had any issues since switching that on.
Just a question on your psvr2 have you had any issues with it where it says can’t track play area like it does it while you are in a game how do you fix that problem
The ipd adjustment (eye distance) is a major one, also the headset height relative to your eyes. If either of these is off it can make a big difference. The center of the lenses need to be where your pupils are naturally facing forward. Sometimes pushing the headset up/down a bit then tightening it in place helps. I find this easiest to do looking at a menu or something with a lot of text so I can visualise how clear it is for me. This is worth doing before you start playing, or after playing something quite active for a while as its easy for things to move a bit sometimes. If this is your first VR headset, this is just something that hapens with any headset to some degree to be honest, as they all need the lenses to be in that sweet spot. The psvr2 ipd setting is just particularly easy to knock out of place with that little scroll wheel being so sensitive. It's good you can adjust it so accurately, unlike the quest 2 for example but unfortunate it can't be locked once you're happy with it. It becomes second nature after a while to check 😁 Also some of these settings can be accessed in-game by pressing (not hold) the PS button on either controller, then you'll see the psvr quick settings option. Handy if you need to adjust a bit on the fly!
@@Kireth I don't know who he is but I'm staying here. I like your honesty about the psvr2. I have a ps5 but never tried vr of any kind but always wanted to.
Most of that is covered in the setup. BUT the border is good to know, but I’m a bit nervous about using it on my OLED TV… except I really need it ‘cause I have some drift and sometimes complete loss of tracking
Same. I’m just going to try and get used to and ignore it. I’m getting really bad motion sickness and I may stick to indie and smaller games for vr if motion sickness doesn’t go away. I just played for 15 mins on resident evil village and even now, I feel dizzy and sick.
Don't keep chasing the dragon. I did for 3 days. Returned it on day 4. People saying it clear are just accepting the blurry image. Look how many people are saying no screen door effect when any of us with half decent vision can see it clearly. There's a a lot of super invested people who really wanted psvr2 to be the VR to get mass adoption. It won't.
I tried grinder lozenges and sea legs tablets. Did nothing to help my sickness. People say "train your brain to handle it". Pfffft get outta here, if it ain't instantly fun what am I doing? If I have to put in work I'd rather learn piano or something. I'm not training just so I can play VR.
I'm loving PSVR2, but I am wandering if there is a way to have external audio pass through the mic for me to hear so I can have a decent volume but still have some situational awareness? I am (usually) using the Pulse 3D Wireless headphones.
Double clicking the PS button brings up the quick menu immediately. From there it is auto selecting "check surroundings", click X without moving the stick at all. The action is quick and smooth: double click PS, then immediately click X. Much faster than fumbling for the button under the headset. Turn that to mute, its a lifesaver
When setting the lens distance I can get my right eye perfectly centered. My left eye though always points left, away from the center. I wonder if I’m just learning that maybe I have a lazy eye. Or could there be a faulty sensor or something in the headset that’s not tracking that eye correctly?
Hi and thanks for the video Am interested in buying psvr2 but am waiting to see if more games come out that match that of the 3 showcase games ie horizon ,re8, switchback as the rest don’t really impress me from a graphical standpoint as being a lot better than the psvr 1 . But in the meantime as field of view is important for me how did you find the fov compared to psvr1 - is it a lot better or only slightly ? The fov of the psvr1 was an issue for me even though I could get a slight bit more if I really pushed my eyes against the lens but I could then see the screen edges so am hoping that the psvr2 might have 2 screens so this doesn’t happen . Also a lot of people on Reddit are complaining that once they played horizon the fov reduced quite a bit and even when they reset there psvr headsets it was still there - did you experience that by any chance ? Cheers Paul
Hi Kireth - great info content on all PSVR2 /GT7- Option for Diopter - Use any guide on how to set both eyes for a set of binoculars ( minimum distance & Zoom X ) - you then might try to use the headset with better clarity- All the best on future gaming content and again thanks -
Do you have the screen drifts issue on the Main page, world map or anything that is not in VR play? I even noticed a bit off in the VR online races, it is like I am sitting either to a bit right or left of the seat, and I have to re-center it.
I can confirm the same problem. It's annoying when you sit slightly to the left or right of the steering wheel and have to reset the view in the race. I don't understand that.
Every time it switches between 3D and 2D, it auto-centers based on where your head is at. Learn when it does the changeover and get in the habit of placing your head in the same area every time.
@@pixelcultmedia4252 Many thanks! Does the switch between 3D and 2D also mean when I take off the glasses and turn my head? Does it also centre in GT7 in the pause menu when I'm already sitting in the car? Or to put it another way: How can I force the centring without having to hold down the Select button every time? I also often find that the picture is slightly offset in the menu, for example, and I have to re-centre it on me again and again with Select. To be honest, I haven't yet understood exactly where this happens. Or what I did before.
One of my favorite things I like to do is when I want to rest or share I step out of my safety are and you go through your boundaries the outside camera comes on and the game pauses. I can take off the gear...and let's say if I'm showing a guest they can put on the gear and adjust . Then as they beck into the boundary it's not as shocking and restart play...It really is cool. .but if you climb that rock wall in Horizon ..don't look back down over your shoulder..holy crap
When you’re driving on the track in GT7 and u look to the right and left to see the people on the side are they blurry or do u see double? Also I’d the outer edge of the screen blurry on the map menu screen?
The first thing people should do is test it with something other than Horizon: Call of the Mountain. That game uses very aggressive Depth of Field and Level of Detail, and the only things that will look clear are right in front of your face. I know that seems like strange advice given that it's part of the launch bundle, but trust me, that game isn't helping this blurriness conversation at all. I have found that when it comes to the initial impression, Cosmonius High of all things looks incredibly sharp and vibrant. Once you've seen how it CAN look, what Horizon does makes more sense and feels natural.
To me, close objects like a bow or a hand in COFT look blurry when you get close. They are not totally blurry, just a little, it reminds me of when you put your camera to a near object and it can't quite get the focus right. It doesn't matter how much you mess with the settings. GT7 however looks a little better but still struggles with close objects a bit.
@@arthurmorgan6391 If you've made all the adjustments and you're still struggling, I hate to say it but you might need to get your eyes checked. I think a lot of people are going to find out their eyes have been overcompensating for a long time, and it's harder for them to do that in VR.
@@RobStevens64 what exactly should be wrong with the eyes to cause this? My vision is absolutely perfect in my daily life and I can see everything perfectly fine, very close and very far. The very close objects in VR do focus sharper for me with either one of my eyes closed.
@@arthurmorgan6391 I didn't know I needed reading glasses until my wife pointed out one day that I was holding my phone at arm's length to read it. My brain just compensated for me. Turns out your eyesight can change very fast, mine had been perfect just a year earlier. In VR, you have a fixed focal length. Your eyes aren't constantly adjusting to near and far and in-between, which can mask issues. Also you may have one good eye and one bad eye, and the good eye can often mask the issue. It's harder for it to compensate when the focal lengths for both are fixed. In my case, my left eye was still pretty good, but my right eye got significantly worse. I just never noticed how much my left was picking up the slack, with my brain filling in the rest.
@@RobStevens64 this all makes sense, thanks for sharing. I will definitely get them checked sometime. I am just very aware of what I can see, from what distance, with which eye and so, and I see no problems in any scenario, practically they can do anything for me, at least for now. So I suspect that maybe I’m just demanding too much from the VR clarity or maybe my perception of super sharpness was spoiled by my C1 oled tv, lol! 😂
I’m having massive problems Adjusting the eye tracking because it starts in the dark and then goes into white and for me who has very light sensitive eyes I can’t do the white part 😢 would be much better to start with the white and then go to the dark
@@cknick No doesn’t go that much dimmer so it feels like my eyes are burning 🥵 the feeling is like I’m trying to look at a bee fly in front of the sun, my eyes just water up and then the app says it failed. Maybe Icould get someone else to visit and try it but then I don’t know if it will work on my eyes or theirs 🤔
I’ve put piece of electrical tape, like a Band-Aid plaster, over the wheel dial to lock it in place, on top of the headset as you know if you accidentally movie it means you I’ve got to try find sweet spot again,
@@micdoses1 i was putting it on and the screen was just a black screen with an infinite loading, I contacted sony, they said it might be a defect and to replace it
For some reason it looks just as good as the first vr headset for ps4 or is it just me...... and the field of view i still get a boxed in view i still see alot of black maybe the lense isn't close enough to my eyes
The white screen for the adjust eye tracking is way way too bright took me so many trys cause the brightness made my eyes want to close. I do have some light sensitivity issues
I've just had to accept the PSVR2 is just not as good as I had hoped it would be. Coming from a Pimax 8K to it is a backwards step and it is disappointing but I just can't justify the extra expense of PC VR gaming and I think the PSVR2 is just good enough. The FOV is perfect for me, not once have I thought it feels too small. I just hate the grainy look to everything, even the Pimax was not really as sharp as I wanted and I was looking forward to the next Pimax and it does suck a bit to go backwards. But when I think about the cost of the next Pimax and the cost of the PC I need to run it and think about how much fun I'm already having PSVR gaming, I think I can live with the PSVR2 for now.
I got my PSVR2 yesterday and the only problem I’m having is say I’m playing horizon or even pavlov and I go back to the ps Home Screen, it just crashes?? Anyone have this problem too? Any fix? I’ve tried deleting the game then re downloading it !! It’s so frustrating
If you want to mute your mic and still keep the “view surroundings” setting, you can: Go into the function button setting Hit the mute your mic option Go out of the function button setting Then hit the function button to mute your mic Go back into the function button setting Switch it back to “view surroundings” Leave settings and play your game Now you have the mic muted and you can still check your surroundings whenever You’ll know the mic is muted bc the icon will pop up when you do it and the mic will stay muted till you change it or turn off/sleep your PS5 😊
Full respect for your vids. A wealth of genuine, self learned information re: PSVR2, freely, and more importantly, entertainingly shared. You've convinced me to go VR, all for the right reasons...the 3D immersive experience. I'll never be a millionaire, I'll never be able to buy most of these cars (I do drive one of my dream cars though, a 350Z HR), but from what you've shared I know I can be a virtual millionaire, and experience the joy of what I would spend my millions on if I had🙃 (positive affirmations byatch, WHEN I have) millions! I hope that makes sense!?! Big thanks, I'll find out tomorrow if it's worth it!
With some practise, you wont need the adjustment programm. Trust your eyes. Push the dial and when it has become sharp enough - let it go. A more problematic thing is, when you push the headset as close as possible to your face, your nose might touch accidently the lenses, pushing them back into another IDP-value.
Doo rag or some other device that wraps smoothly around your head. It will extend the life of you headset padding dramaticially.s I wrap the padded parts in pantyhose to reduce the breakdown from head/hair oils.
Psvr2 is good for solo experience, forget having your friends over as the damn thing when on puts my TV to sleep. No picture, no sound. No one seems to be reporting this issue. I guess I’ll call Sony ASAP.
It's such a shame you can't make the cinema screen size bigger than PS VR1 to make flat games feel more immersive, especially given the lack of triple-A games VR tends to receive. Such a pity.
"You da man f'dis, Kireth" 😉 Seen lots of other 'Tubers try (some who are quite skilled Wheel Men), but I think you're the best at this, mate. Every day, useful insight 👍
Don't give too many people false hope. There's plenty of us out there who consider what the psvr2 is offering as unacceptable. I spent 3 entire days maybe 30 hours all up testing and trying to get it all going perfectly. When I realized I did have it running perfectly the whole time I was super dissapointed. Returned mine after 3 days. Underwhelming on every level.
@no mans high...For the money, comparative to other headsets, the vr2 is absolutely amazing.. Some people just aren't happy with anything in life.... nothing is good enough for them. The problem isn't with the headset. The problem is with your expectations. When you dislike something in life that 98% of other people like... then it's pretty clear that you are the common denominator.
You're still wearing diving glasses, the mura, the graininess, the motion blur, just search any video for the PSVR 2 and you will see everybody say the same, unless they are paid shills, which quite a lot are. You WILL NOT get an honest review then. I own the PSVR 2. My advice, just accept it. It is what it is. The more you play it the less you pay attention to those things because your brain starts to block them out. But goodness gracious were we all conned. Let's just be honest. If anybody tells you the PSVR 2 is great they are lying through their teeth. At best, it's decent. It is entry level VR at a very VERY steep price. That's it. I enjoy it. I enjoy it a lot in fact. I am also someone who speaks the truth. I don't sweep things under the rug. I want people to know what they are buying. Because it's not cheap at all. It is very VERY expensive. It is worth more than the PS5 itself. So I just want to make sure people have their expectations of the PSVR 2 in check!!!!!!!
I actually feel the exact same. My expectations were way too high. I was expecting 4k image, image quality is like 720p at best. You can still see the pixels. Sweet spot is tiny. Plus all the other aspects you mentioned. Every reviewer who got the headset before the launch made it sound like it was nearly perfect. It is not. It's actually not that much better than the PSVR1, image quality wise. The controllers are of course much better, and the fact that you only need the one cable plugged into the PS5. Also same as you, I am having a lot of fun, despite all that.But boy were we conned indeed.
Increased FOV will always result in less sharpness because you're dividing the resolution by a higher amount of places to display. It is what it is, I'd rather have the increased FOV for immersion Discernible pixelation won't go away until about 16K for colour or about 50K for black & white when pursuing healthy human FOV, this is something that was even well understood before VR was a thing simply because human vision is just that good People are only now starting to notice because we are only now strapping screens real close to our more complete field of view & people are expecting miracles when they need to be understanding that 4K per eye simply ain't enough & it's why lower FOV displays look shaper, none of this is Sonys fault because they are providing as darn good hardware as anyone could reasonably expect
Not impressed with the psvr2. Mura effect is poor. Graphics seem similar to psvr1. Gives me a blinding headache after 30 mins. In a word; disappointing.
I found the up down position on your face based on the head band position and tightness by far the most critical.
If it’s off just a tiny amount it’s entirely blurry with major color fringing (blue red edging). And that is a manual adjustment just moving the whole thing up or down and having the head band positioned on the back of your head to maintain that sweet spot. Really important.
That works for me. I have to have the headset quite high and the band at the back quite low. That is my sweet spot. It’s perfect.
So true, I found out that yesterday. I was perfectly happy with the fidelity to begin with, but then I was trying to get more comfortable and puled the back strap up, which brought the lenses closer to my eyes at a little angle and I was blown away, the picture became perfectly clear. Also, that lens adjusting, I do it manually every time now. It is like using a binocular. When you put it on, just play with it up and down until you get that sweet point
In GT7, if you are too low or too close to the dash in the cockpit you can easily adjust this in game. Just do the opposite to what you want while holding the start button.
If you're too low, squat a little in your seat while holding the start button, this will reset your position and raise your viewpoint. Lean forward a little and hold start to move your viewpoint further back
Made in Japan.
In GT7 the default position seems like it's closer to the wheel, it doesn't feel like i seeing through the drivers helmet but a camera in front of his chest
Also this is for GT7 specifically I went to in-game display settings and put Exposure and Saturation all the way up and that has improved the PQ for me (looked a lot more grainy and dark before that).
Plus if you haven't done so I would recommend going to PS5 sound settings and from memory I think I changed 3D audio to the Higher option (might depend on individual). Everything sounds a lot better VR replays mode especially once I changed that.
@ROSEsimRACING I think it might be because the game is open. Quit the game and then press the options button on the game and close it completely. Then go into sound settings and you should be able to make the changes.
Only had a few hours on gt7 in vr, doing short bursts of 15-20 minutes, but I know already I can never go back to flat screen racing 👌
I love to hear this - you've done your homework and reaping the rewards!
Have bed in
nice man, you start developing them vr legs
@@CRT_YT got quite a few hours in today. Gonna do another couple tonight 🙂
@China Casher I felt a bit rough after my very first try so stopped for an hour had some ginger ale and ginger nut biscuits. Then just done 10 minute stints every few hours. That was Monday. Now I've built up to 5 hours straight today
Cheers for the video. My only tip for the play area that I've found is be careful when a race is starting. If you lean forward you will be further back in the car. Sometimes so much so that you can see inside the drivers body. Mess about in the car moving and holding the "options" button. When you know where the exact right place is. Go and manual set your play area in the PS menu. When you start a race sitting in your normal position you will be in the right place.
I can't even get anywhere near the car and I've tried all sorts of setting adjustments. It's like I'm just hovering over the car and not even facing the right way
This is my first real VR system....i messed with the original Oculus a decade ago and didnt care for it much then.
.....Im in LOVE! Im having a blast with the VR2. Pavlov is so much fun and addicting. Literally CS:GO in VR. I cant wait till this game is fully ported for 24 player support and crossplay. GT7 is phenomenal. Racing is a whole new experience in VR that makes me never want to go back to a 2D TV screen again. Lots of solid content that can keep your attention for months to come.
And yes, the PSVR2 is not perfect by any means. I have criticisms. But the experience FAR exceeds the issues. As a new VR players, Im extremely excited for the future of this technology.
Damn is 24 players coming?
@@Kireth thats what Ive read from others. Apparently the devs are intending crossplay and a full port. They had to keep it at 10 players just for stability reasons and make sure they get the game ready for launch.
Amazing hardware. I had a Varjo for my PC, it had an adjustment on each side of the headset that tightened the lower portion of the headset to keep it very snug to your face. I feel the PSVR2 needs this. I think the sweet spot is small so you need a very secure headset to not lose it. Not sure if this is making sense.
WHAT HAPPENED TO YOUR VARJO?
@@kangjames2492 I sold it after the Quest Pro went on sale for those 3 days a few weeks ago. I was having a hard time finding the sweet spot and when I use driving sim it was getting blurry. The Quest Pro is way lower resolution but the lenses give a way bigger sweet spot for me. The really cool thing on the Pro is wireless if you like Alyx and NMS. the PSVR 2 has a really bad sweet spot too but it's really good to me for the price. Gran and Resident are both really fun on it
That 120 hertz does help and it helps a lot but it only helps on 2D games and like you said you cannot project to the screen while doing it. But for somebody that's not running a monitor being able to run 120 without having to buy a whole new television is super helpful
my PSVR2 is coming in the mail today, will put these settings to good use thanks Kireth!
Make sure you wear it correctly, I can’t stress this enough
Let us know how you get on!!
How did it go? Get everything working fine?
@@Grandmasterjord I had quite a bit of trouble setting it up / scanning the room and everything , not sure if it was due to light or space but after quite a few tries (and headaches) I got it to work. Still recovering from the headaches but the racing has been unreal so far !
Just 1 thing I would like to mention, this is my 1st PlayStation (I finally converted after 22 years as a hardcore diehard Xbox weenie) so I don't know if PSVR 1 was like this or not, but with PSVR 2 after it's setup, you no longer need a TV or monitor. Everything regardless of whether it's VR or not can be used with the PSVR 2. Obviously the VR titles run in VR mode, but all other titles & apps will run in Cinema mode. I don't know if that's a feature most people will like or not. For me it's very appealing, because I can kick back in my adjustable bed with the headset on & play VR, Non-VR games & watch streaming content from Netflix, Paramount+, Apple TV+, Disney+, Prime, UA-cam TV, etc. It really allows you to truly escape into your own personal immersive world. I am also using a pair of Sony INZONE H9 ANC PS5 Gaming Headphones instead of the included earbuds.
Same
Yea Microsoft has dropped the ball big time with VR. Now, the playstation is in another league...
Psvr2 video using a xbox shirt lol
Yeah, I think he's trolling 😂
LMFAO!
So what, who cares lol
How dare a gamer like more than one brand.
Imagine a world if xbox worked together with Sony. How great it would be for all of us?
Yeah I've had issues with it losing tracking for some reason so this is helpful. It seems to be when the headset can't find the controllers. Also, this is a minor gripe but the PS button is so easy to accidentally hit. I liked how the quest 2 has a place for your thumb with no buttons so you can grip properly. I think it's just a matter of retraining though. Overall loving all the improvements to VR. Particularly the kickass HDR screen with perfect blacks.
It will lose tracking if your room isn't bright enough.
@@karl343 I have all my lights on and it's still hit and miss, though there is an option to turn on a thing if you have tracking issues, it puts a pattern on the TV so the headset can easily track that if nothing else. Haven't had any issues since switching that on.
Just a question on your psvr2 have you had any issues with it where it says can’t track play area like it does it while you are in a game how do you fix that problem
The Border stops all tracking issues i had. When i put it on full screen on my tv i had tracking problems.
Good to know!
The ipd adjustment (eye distance) is a major one, also the headset height relative to your eyes. If either of these is off it can make a big difference. The center of the lenses need to be where your pupils are naturally facing forward. Sometimes pushing the headset up/down a bit then tightening it in place helps.
I find this easiest to do looking at a menu or something with a lot of text so I can visualise how clear it is for me. This is worth doing before you start playing, or after playing something quite active for a while as its easy for things to move a bit sometimes.
If this is your first VR headset, this is just something that hapens with any headset to some degree to be honest, as they all need the lenses to be in that sweet spot. The psvr2 ipd setting is just particularly easy to knock out of place with that little scroll wheel being so sensitive. It's good you can adjust it so accurately, unlike the quest 2 for example but unfortunate it can't be locked once you're happy with it. It becomes second nature after a while to check 😁
Also some of these settings can be accessed in-game by pressing (not hold) the PS button on either controller, then you'll see the psvr quick settings option. Handy if you need to adjust a bit on the fly!
I'm still on the fence with psvr2. I'm following your channel for information and tips. Cheers
This is the same Tom's Tech that called my viewers "dim"
@@Kireth I don't know who he is but I'm staying here. I like your honesty about the psvr2. I have a ps5 but never tried vr of any kind but always wanted to.
Lots more honest videos and thoughts to come Paul!
Most of that is covered in the setup. BUT the border is good to know, but I’m a bit nervous about using it on my OLED TV… except I really need it ‘cause I have some drift and sometimes complete loss of tracking
I think it might move for OLEDS!
@@Kireth here's hoping. but just in case I've been turning the brightness of my TV all the way down when I use it
good, also you need to put the headset exactly how the instructions said. It seems the sweet spot for the PSVR2 is harder to find than the PSVR1.
Agreed!
will the psvr2 headset graphics be ever as good as the 4k tv resolution, willsony do a graphics upgrade of some sort.
Yeah I go to the lens adjustment just to make sure I have it seated properly almost every time I put the headset on.
Smart!
I did all of this but still not able to get a sharp image unfortunately..
Same. I’m just going to try and get used to and ignore it. I’m getting really bad motion sickness and I may stick to indie and smaller games for vr if motion sickness doesn’t go away. I just played for 15 mins on resident evil village and even now, I feel dizzy and sick.
@@grahamkelly8662 try chewing gum in vr,thats help a little bit
@@dysnomia1132 really? Someone mentioned trying anti motion sickness remedy. I’ll give it a while, just playing little by little and see how I go.
Don't keep chasing the dragon. I did for 3 days. Returned it on day 4. People saying it clear are just accepting the blurry image. Look how many people are saying no screen door effect when any of us with half decent vision can see it clearly. There's a a lot of super invested people who really wanted psvr2 to be the VR to get mass adoption. It won't.
I tried grinder lozenges and sea legs tablets. Did nothing to help my sickness. People say "train your brain to handle it". Pfffft get outta here, if it ain't instantly fun what am I doing? If I have to put in work I'd rather learn piano or something. I'm not training just so I can play VR.
I'm loving PSVR2, but I am wandering if there is a way to have external audio pass through the mic for me to hear so I can have a decent volume but still have some situational awareness? I am (usually) using the Pulse 3D Wireless headphones.
Uh if you use a mixer and external mic
Side tone setting
Double clicking the PS button brings up the quick menu immediately. From there it is auto selecting "check surroundings", click X without moving the stick at all.
The action is quick and smooth: double click PS, then immediately click X.
Much faster than fumbling for the button under the headset. Turn that to mute, its a lifesaver
When setting the lens distance I can get my right eye perfectly centered. My left eye though always points left, away from the center. I wonder if I’m just learning that maybe I have a lazy eye. Or could there be a faulty sensor or something in the headset that’s not tracking that eye correctly?
What game are you playing at the start?
Hi and thanks for the video
Am interested in buying psvr2 but am waiting to see if more games come out that match that of the 3 showcase games ie horizon ,re8, switchback as the rest don’t really impress me from a graphical standpoint as being a lot better than the psvr 1 . But in the meantime as field of view is important for me how did you find the fov compared to psvr1 - is it a lot better or only slightly ? The fov of the psvr1 was an issue for me even though I could get a slight bit more if I really pushed my eyes against the lens but I could then see the screen edges so am hoping that the psvr2 might have 2 screens so this doesn’t happen .
Also a lot of people on Reddit are complaining that once they played horizon the fov reduced quite a bit and even when they reset there psvr headsets it was still there - did you experience that by any chance ?
Cheers
Paul
Where do you get the Controllers From...???? Help!
Hi Kireth - great info content on all PSVR2 /GT7- Option for Diopter - Use any guide on how to set both eyes for a set of binoculars ( minimum distance & Zoom X ) - you then might try to use the headset with better clarity- All the best on future gaming content and again thanks -
A big one is....Use a lens cleaning rag on the lenses and make sure the head strap is in that sweet spot.
Yep!
Mine has just been delivered today and im 54yr old and im in my element, all set to my rig and whell for a long evening ahead 😂😂😂
Love to hear this, strap in!!
How do you get the best fov
Do you have the screen drifts issue on the Main page, world map or anything that is not in VR play? I even noticed a bit off in the VR online races, it is like I am sitting either to a bit right or left of the seat, and I have to re-center it.
I can confirm the same problem. It's annoying when you sit slightly to the left or right of the steering wheel and have to reset the view in the race. I don't understand that.
Every time it switches between 3D and 2D, it auto-centers based on where your head is at. Learn when it does the changeover and get in the habit of placing your head in the same area every time.
@@pixelcultmedia4252 thanks. will try that. The screen does drift even I am in 2D mode.
@@pixelcultmedia4252 Many thanks! Does the switch between 3D and 2D also mean when I take off the glasses and turn my head? Does it also centre in GT7 in the pause menu when I'm already sitting in the car? Or to put it another way: How can I force the centring without having to hold down the Select button every time?
I also often find that the picture is slightly offset in the menu, for example, and I have to re-centre it on me again and again with Select. To be honest, I haven't yet understood exactly where this happens. Or what I did before.
@@spnakr007 Same also for me, strange.
One of my favorite things I like to do is when I want to rest or share I step out of my safety are and you go through your boundaries the outside camera comes on and the game pauses. I can take off the gear...and let's say if I'm showing a guest they can put on the gear and adjust . Then as they beck into the boundary it's not as shocking and restart play...It really is cool. .but if you climb that rock wall in Horizon ..don't look back down over your shoulder..holy crap
Huh, smart!
Love how you’re wearing a X-Box shirt.
How can i change brightness it's greyed out?
Excellent video as usual.
Thanks man and thanks for the support!
Any reasons why my headset keeps turning spinning to the right.?
When you’re driving on the track in GT7 and u look to the right and left to see the people on the side are they blurry or do u see double? Also I’d the outer edge of the screen blurry on the map menu screen?
The first thing people should do is test it with something other than Horizon: Call of the Mountain. That game uses very aggressive Depth of Field and Level of Detail, and the only things that will look clear are right in front of your face. I know that seems like strange advice given that it's part of the launch bundle, but trust me, that game isn't helping this blurriness conversation at all. I have found that when it comes to the initial impression, Cosmonius High of all things looks incredibly sharp and vibrant. Once you've seen how it CAN look, what Horizon does makes more sense and feels natural.
To me, close objects like a bow or a hand in COFT look blurry when you get close. They are not totally blurry, just a little, it reminds me of when you put your camera to a near object and it can't quite get the focus right. It doesn't matter how much you mess with the settings. GT7 however looks a little better but still struggles with close objects a bit.
@@arthurmorgan6391 If you've made all the adjustments and you're still struggling, I hate to say it but you might need to get your eyes checked. I think a lot of people are going to find out their eyes have been overcompensating for a long time, and it's harder for them to do that in VR.
@@RobStevens64 what exactly should be wrong with the eyes to cause this? My vision is absolutely perfect in my daily life and I can see everything perfectly fine, very close and very far. The very close objects in VR do focus sharper for me with either one of my eyes closed.
@@arthurmorgan6391 I didn't know I needed reading glasses until my wife pointed out one day that I was holding my phone at arm's length to read it. My brain just compensated for me. Turns out your eyesight can change very fast, mine had been perfect just a year earlier.
In VR, you have a fixed focal length. Your eyes aren't constantly adjusting to near and far and in-between, which can mask issues. Also you may have one good eye and one bad eye, and the good eye can often mask the issue. It's harder for it to compensate when the focal lengths for both are fixed. In my case, my left eye was still pretty good, but my right eye got significantly worse. I just never noticed how much my left was picking up the slack, with my brain filling in the rest.
@@RobStevens64 this all makes sense, thanks for sharing. I will definitely get them checked sometime. I am just very aware of what I can see, from what distance, with which eye and so, and I see no problems in any scenario, practically they can do anything for me, at least for now. So I suspect that maybe I’m just demanding too much from the VR clarity or maybe my perception of super sharpness was spoiled by my C1 oled tv, lol! 😂
I’m having massive problems Adjusting the eye tracking because it starts in the dark and then goes into white and for me who has very light sensitive eyes I can’t do the white part 😢 would be much better to start with the white and then go to the dark
Does turning the brightness down first help?..
Turn the brightness way down for that part?
@@cknick No doesn’t go that much dimmer so it feels like my eyes are burning 🥵 the feeling is like I’m trying to look at a bee fly in front of the sun, my eyes just water up and then the app says it failed. Maybe Icould get someone else to visit and try it but then I don’t know if it will work on my eyes or theirs 🤔
@Magnús Árnason it will work for your eyes don't worry, we are not that different. Just find someone of your size, if you know what i mean
I’ve put piece of electrical tape, like a Band-Aid plaster, over the wheel dial to lock it in place, on top of the headset as you know if you accidentally movie it means you I’ve got to try find sweet spot again,
Huh heat idea!
Mines broke over the weekend 😔 getting it replaced ASAP. It’s so fun
How it break?
@@micdoses1 i was putting it on and the screen was just a black screen with an infinite loading, I contacted sony, they said it might be a defect and to replace it
Great guide, thank you
Is there a option to stop the screen from moving when watching a movie, cheers
yeh it shouldn't me moving
You are churning videos like pancakes my man..good one
We hustling!
For some reason it looks just as good as the first vr headset for ps4 or is it just me...... and the field of view i still get a boxed in view i still see alot of black maybe the lense isn't close enough to my eyes
Yeah its very similar to PSVR1
The white screen for the adjust eye tracking is way way too bright took me so many trys cause the brightness made my eyes want to close.
I do have some light sensitivity issues
Like that OG xbox logo shirt.
XBOX boot sound is now playing in your head
@@Kireth always
I've just had to accept the PSVR2 is just not as good as I had hoped it would be. Coming from a Pimax 8K to it is a backwards step and it is disappointing but I just can't justify the extra expense of PC VR gaming and I think the PSVR2 is just good enough. The FOV is perfect for me, not once have I thought it feels too small. I just hate the grainy look to everything, even the Pimax was not really as sharp as I wanted and I was looking forward to the next Pimax and it does suck a bit to go backwards. But when I think about the cost of the next Pimax and the cost of the PC I need to run it and think about how much fun I'm already having PSVR gaming, I think I can live with the PSVR2 for now.
I got my PSVR2 yesterday and the only problem I’m having is say I’m playing horizon or even pavlov and I go back to the ps Home Screen, it just crashes?? Anyone have this problem too? Any fix? I’ve tried deleting the game then re downloading it !! It’s so frustrating
What’s the best method for letting other people try the headset? Is it quick to recalibrate for them?
@@MrGamecatCanaveral Many thanks.
If you want to mute your mic and still keep the “view surroundings” setting, you can:
Go into the function button setting
Hit the mute your mic option
Go out of the function button setting
Then hit the function button to mute your mic
Go back into the function button setting
Switch it back to “view surroundings”
Leave settings and play your game
Now you have the mic muted and you can still check your surroundings whenever
You’ll know the mic is muted bc the icon will pop up when you do it and the mic will stay muted till you change it or turn off/sleep your PS5 😊
The hand haptics seems much less then I was hoping for. I checked and they are set to high. Anyone else feel this way?
Yeah. The breakdown video showed a smaller motor than the Dualsense controller motors we are used to.
My eyes were centered perfectly as soon as I put my headset on. I didn't even have to make any adjustments.
Good tips
Full respect for your vids. A wealth of genuine, self learned information re: PSVR2, freely, and more importantly, entertainingly shared.
You've convinced me to go VR, all for the right reasons...the 3D immersive experience.
I'll never be a millionaire, I'll never be able to buy most of these cars (I do drive one of my dream cars though, a 350Z HR), but from what you've shared I know I can be a virtual millionaire, and experience the joy of what I would spend my millions on if I had🙃 (positive affirmations byatch, WHEN I have) millions! I hope that makes sense!?!
Big thanks, I'll find out tomorrow if it's worth it!
Let us know how you find it David!!
Was it worth it?
The 120 Hz mode is for flat Gamez only not vr mode plz read description not 100% clear I know. which is why tv turns black when it's on.
Bring back DR3 to glory
With some practise, you wont need the adjustment programm. Trust your eyes. Push the dial and when it has become sharp enough - let it go. A more problematic thing is, when you push the headset as close as possible to your face, your nose might touch accidently the lenses, pushing them back into another IDP-value.
What are you saying about my nose 😅😅
@@Kireth Dont get me wrong. It is NOT recommended to remove the nose, before playing.
Instructions unclear, have removed nose
My home theatre has black walls. Setting and keeping the play area is next to impossible.
Doo rag or some other device that wraps smoothly around your head. It will extend the life of you headset padding dramaticially.s I wrap the padded parts in pantyhose to reduce the breakdown from head/hair oils.
Smart idea!
Good idea!
***** SONY please, please put a PID setting in the quick options. It should be THE number one option !! *****
In the adjustment screen make sure you look dead center of the screen
My lens distance is maximum and that still doesn't feel like it's far enough! 🤔
Nice shirt fella 😂
Good 👍
Also you should adjust the position of the headset on your face so that your eyes are in the middle such as the demonstration and not like this 👀
Psvr2 is good for solo experience, forget having your friends over as the damn thing when on puts my TV to sleep. No picture, no sound. No one seems to be reporting this issue. I guess I’ll call Sony ASAP.
Huh never heard of this!
my VR crashed during setup... great start...
Things can only get better!
It's such a shame you can't make the cinema screen size bigger than PS VR1 to make flat games feel more immersive, especially given the lack of triple-A games VR tends to receive. Such a pity.
Yeah why is this?
"You da man f'dis, Kireth" 😉
Seen lots of other 'Tubers try (some who are quite skilled Wheel Men), but I think you're the best at this, mate.
Every day, useful insight 👍
👍!
Thanks Dwarf!
You troll, wearing an Xbox sweater 🤣
My son broke the strap off in 5 damn days 😒
Tell us something we don’t know
NSX better than Skyline
Don't give too many people false hope. There's plenty of us out there who consider what the psvr2 is offering as unacceptable. I spent 3 entire days maybe 30 hours all up testing and trying to get it all going perfectly. When I realized I did have it running perfectly the whole time I was super dissapointed. Returned mine after 3 days. Underwhelming on every level.
@no mans high...For the money, comparative to other headsets, the vr2 is absolutely amazing..
Some people just aren't happy with anything in life.... nothing is good enough for them.
The problem isn't with the headset.
The problem is with your expectations.
When you dislike something in life that 98% of other people like... then it's pretty clear that you are the common denominator.
I coming from using Quest 2 and PCVR and I'm loving PSVR2 more.
hidden menu?? 😂
XBOX shirt hahahahahahahaha great mate!
Background music distracts from the content.
Sorry can't hear you over these banging beats
😊👍
Hahha what about ppl with lazy eye
Biggest mistake was buying one. What a piece of garbage
Except for the 120 fps thing all other stuff the game teaches you how to set up... Nothing new in this video😊
Thanks man! 🙌🙌🙌
By "hidden settings" you just mean "settings", yes? They're not exactly hidden.
You're still wearing diving glasses, the mura, the graininess, the motion blur, just search any video for the PSVR 2 and you will see everybody say the same, unless they are paid shills, which quite a lot are. You WILL NOT get an honest review then. I own the PSVR 2. My advice, just accept it. It is what it is. The more you play it the less you pay attention to those things because your brain starts to block them out. But goodness gracious were we all conned. Let's just be honest. If anybody tells you the PSVR 2 is great they are lying through their teeth. At best, it's decent. It is entry level VR at a very VERY steep price. That's it. I enjoy it. I enjoy it a lot in fact. I am also someone who speaks the truth. I don't sweep things under the rug. I want people to know what they are buying. Because it's not cheap at all. It is very VERY expensive. It is worth more than the PS5 itself. So I just want to make sure people have their expectations of the PSVR 2 in check!!!!!!!
It is very typical for liars to use phrases like "Let's just be honest." or "I am also someone who speaks the truth." and accusing others of lying.
This dude is a troll. He's pasting this on every PSVR 2 video. Maybe he's an Xbot.
I actually feel the exact same. My expectations were way too high. I was expecting 4k image, image quality is like 720p at best. You can still see the pixels. Sweet spot is tiny. Plus all the other aspects you mentioned. Every reviewer who got the headset before the launch made it sound like it was nearly perfect. It is not. It's actually not that much better than the PSVR1, image quality wise. The controllers are of course much better, and the fact that you only need the one cable plugged into the PS5.
Also same as you, I am having a lot of fun, despite all that.But boy were we conned indeed.
Increased FOV will always result in less sharpness because you're dividing the resolution by a higher amount of places to display. It is what it is, I'd rather have the increased FOV for immersion
Discernible pixelation won't go away until about 16K for colour or about 50K for black & white when pursuing healthy human FOV, this is something that was even well understood before VR was a thing simply because human vision is just that good
People are only now starting to notice because we are only now strapping screens real close to our more complete field of view & people are expecting miracles when they need to be understanding that 4K per eye simply ain't enough & it's why lower FOV displays look shaper, none of this is Sonys fault because they are providing as darn good hardware as anyone could reasonably expect
@@ChroniclesofKToyoda PSVR 2 is a complete dud. You know it. I know it. So why pretend for? What next, you will support peds?
There is no such thing as a "PSVR1".
Not impressed with the psvr2. Mura effect is poor. Graphics seem similar to psvr1. Gives me a blinding headache after 30 mins. In a word; disappointing.
Only 2k Per Eye have wait for 4k psvr 3
Not sure what's wrong with your PSVR2 but in my experience it's way better than the PSVR1 in everyway.