Great tutorial! How did you managed to render millions of hairs? On my pc it becomes really heavy with 50+ millions. Is there a trick like converting the hairs to proxy or something?
It seems like you didn't show the entire process. Can you make a part 2, following up on the rest of the nodes in the end? Also can you share the rendering steps? I would love to get the same result as yours!
Sorry, I haven't recorded any videos about rendering. I only provided the hip files on Patreon. The rendered part is quite complex. It requires a lot of debugging. I did not explain here, only the most critical ideas. This method of launching is currently a bit outdated for me. I have discovered another way of launching. www.patreon.com/posts/005-hip-file-83128410?Link& www.patreon.com/posts/015-vellum-emit-86689431?Link&
When he makes the second vellum constraint - change constraint type to Pin to target - group type to Points - select the lower points using the arrow or create group attribute i.imgur.com/JvQ7dax.jpeg
Hello Bao, Have you solved the problem you mentioned? at 2:57? i have same problem in increasing point. if you find any solution plz let me know. Thanks for great Tutorials!
At the end of the video, there is a method of deletion. I share a solver accumulation method on Patreon, and they all end up keeping the points matching.
Your tutorials look amazing... if you could do them in english, probably your channel would get a million subscribers instantly. Looks like you are limiting your growing, because of the language barrier
Man I really loved this such amazing concept! Great idea!
I think its possible to make this in Cinema4d with voxeliner
can you explain group expression thing stacked in there spehres is not moving after i blast it
Great tutorial! How did you managed to render millions of hairs? On my pc it becomes really heavy with 50+ millions. Is there a trick like converting the hairs to proxy or something?
Convert to nurbs curve and have a great GPU
So good thank you!
Can you please make english avaialble ? or donit chronologically ?
我不会说英语 我上传了中文字幕 可以翻译成英语
@@baomotiondesign2198 You do great job please , can you explain from beggining to end from start to end?
It seems like you didn't show the entire process. Can you make a part 2, following up on the rest of the nodes in the end? Also can you share the rendering steps? I would love to get the same result as yours!
Sorry, I haven't recorded any videos about rendering. I only provided the hip files on Patreon. The rendered part is quite complex. It requires a lot of debugging. I did not explain here, only the most critical ideas. This method of launching is currently a bit outdated for me. I have discovered another way of launching.
www.patreon.com/posts/005-hip-file-83128410?Link&
www.patreon.com/posts/015-vellum-emit-86689431?Link&
还好诺曼不搞youtube,😂b站经常推他烦死我了。
this was perfect - thank you very much :)
按着你的 tutorial 做了,可是到 vellum solver 那里不知道为什么并没有膨胀,只有球往上发射的效果
可能你的rest scale 没有设置正确
@@baomotiondesign2198 可是我看了好多次里面的公式都没错,vellum solver 的第三个 input 连的 null 是不是就是一个 placeholder,普通的 null?
@@zoeychen8487 就是普通的
When he makes the second vellum constraint
- change constraint type to Pin to target
- group type to Points
- select the lower points using the arrow or create group attribute
i.imgur.com/JvQ7dax.jpeg
Following as best I can but it won't sim properly, can you upload the hip file?
www.patreon.com/baoHoudini/posts
Hello Bao, Have you solved the problem you mentioned? at 2:57? i have same problem in increasing point. if you find any solution plz let me know. Thanks for great Tutorials!
Just match the number of points between stationary objects and animated objects
At the end of the video, there is a method of deletion. I share a solver accumulation method on Patreon, and they all end up keeping the points matching.
@@baomotiondesign2198 thank you so much!!
Great job!
Could you please upload the file?
I guess not
www.patreon.com/baoHoudini/posts
Cool !)
hello 6:57 how did you pin those points ?
Select bottom point because every sphere is similar. So ptnum same
@Bao Motion Design Thank you.. i did it with some extra nodes..
iter没成功是不是因为是point attribute 要 primitive attribute才行
不懂 理论上是一样的
idk, dont work
牛逼!
ni hao
Your tutorials look amazing...
if you could do them in english, probably your channel would get a million subscribers instantly.
Looks like you are limiting your growing, because of the language barrier
I will consider studying English well and communicating in English thank you advice
@@baomotiondesign2198 probably easier to write text, translate it to english and use an ai voice over to read it.
@@TheArtofme good idea
im watching with a AI voice extension in youtube just found your channel its top class thank you for your knowledge @@baomotiondesign2198
可以啊兄弟,加个微信