The Ultimate Houdini Hack | Paul Esteves | OFFF 2023

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 30

  • @XianJaxxon
    @XianJaxxon Рік тому +20

    So many Houdini Artists get enamored with complexity; it's always great to see someone who likes to keep it simple and still gets great results.

  • @ifaisalstudio
    @ifaisalstudio Рік тому +18

    Paul Esteves is a legend.

  • @shaunramkelawon
    @shaunramkelawon 10 місяців тому

    wow! a Durban boy killing the game :) love how many SA experts there are. Great lesson!!

  • @TheLizardKing752
    @TheLizardKing752 Рік тому +23

    It's super nice of you guys to project the powerpoint on top of the footage in post. So easy to see that way. Even though his head gets cut off occasionally.

    • @syno3608
      @syno3608 Рік тому

      I thought what's happening to his head . this clears it :D

    • @nickberckley
      @nickberckley Рік тому +1

      You'd think VFX software company would be able to mask and avoid head cuts tho

  • @dirtcreature3d
    @dirtcreature3d Рік тому +5

    Paul is the GOAT, dope presentation

  • @philippwelsing9108
    @philippwelsing9108 8 місяців тому

    Still absolutely love this talk. So inspiring. 🙌

  • @pragmaticvfx
    @pragmaticvfx Рік тому +2

    Paul's presentation style is top notch! Awesome work mate :P

  • @vipergx
    @vipergx Рік тому +1

    2 of my favorite Houdini people onstage. Yay!

  • @samartini1
    @samartini1 Рік тому

    it's always great to see these little hacks, I'm just so glad I've come to Houdini as my main DCC. Being a MODO modeller, a C4D motion and product design it's now nice to rely on Blender for modelling and Houdini for the rest. It's great to see MOPS spoken about as you forget what it can offer.
    As for someone asking the question, which should you use...
    C4D is great for rapid iteration / protoype with the cloth systems, but it soon bogs down and can be unreliable compared to H. The big H just works, it is consistent and most systems work with others or has the ability. I.e. X-particles isn't required in H. Blender can get bogged down real quick too. For me consistency and predictability is the key and as Paul mentions, you have to build up your systems, but once you do, you've got something to be proud of, and your knowledge expands without realising.
    It does take time and H does need some investment as it is a non-destructive workflow.

  • @tomroohan
    @tomroohan Рік тому +2

    The whole surfing background and v-neck thing makes sense now

  • @wernerziemerink
    @wernerziemerink Рік тому +1

    Lekker Paul! Great presentation. For me the power of Houdini lays in the non destructive workflow. Nothing else out there does it remotely as well. Makes for great fun when exploring ideas.

  • @evanlane1690
    @evanlane1690 Рік тому +2

    This is so good!

  • @rendermanpro
    @rendermanpro Рік тому

    Duct taped projector patch overlay 🤣Love Paul short videos, so awesome.

  • @danieladule8111
    @danieladule8111 Рік тому

    finally!! been waiting for this.

  • @slick3d392
    @slick3d392 Рік тому

    Great presentation.

  • @diyz3n
    @diyz3n Рік тому

    This presentation was the best ever, thanks paul and Entagma I enjoyed that 🎉

  • @thedarkmatterplanet
    @thedarkmatterplanet Рік тому

    Great stuff, tough room...

  • @kevinhall7857
    @kevinhall7857 Рік тому

    Lekker!

  • @OX_Tools
    @OX_Tools Рік тому +13

    "And then you read the sideFX documentation, which doesn't really make sense to anyone."
    Yup

    • @TheLizardKing752
      @TheLizardKing752 Рік тому +6

      I spent like an entire day being frustrated with the vex "intersect" function only to realize it detects intersections with itself first and you need to offset the starting position along the normal slightly. I guess it makes sense if you think about it, but it would have been nice to mention in the documentation.

    • @sams_3d_stuff
      @sams_3d_stuff Рік тому +1

      ​@@TheLizardKing752 Ahaha, same!!

  • @RomanJahns
    @RomanJahns Рік тому

    Oh man, this makes me want to jump right into Houdini. After a year of Blender Geometry Nodes this seems so approachable, but I’m not sure if it’s actually my understanding or this great presentation. 🤝

  • @sams_3d_stuff
    @sams_3d_stuff Рік тому

    🎉🎉

  • @carlosrivadulla8903
    @carlosrivadulla8903 Рік тому +4

    34:15 🤣🤣🤣🤣😂😂

  • @LenscowboySA
    @LenscowboySA Рік тому

    Still haven't lost that accent hey bra? 🙂

  • @philippwelsing9108
    @philippwelsing9108 Рік тому +2

    Moritz and Paul in one video, gotta love that. SO inspirational. The hack with the "pollen emitter". NICE! I also am weird and share both of you guys' humour. 🥲