RimWorld Kill Box against ranged group (No mod small & effective design)

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  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 85

  • @sergiopang7837
    @sergiopang7837  2 роки тому +43

    Should I make a video about how to catch your first thrumbo?

  • @sheckelliberator7931
    @sheckelliberator7931 3 роки тому +255

    We just gonna ignore that double bed surrounded by bodies?

    • @domeen0gt895
      @domeen0gt895 2 роки тому +83

      Dude, don't kinkshame

    • @DinoOfTheDinos
      @DinoOfTheDinos 2 роки тому +91

      its the ascetic psychopaths' bedroom

    • @kcazseeley
      @kcazseeley 2 роки тому +12

      Sapper honeypot is my guess

    • @BargB
      @BargB 2 роки тому +22

      That is raid bait, since most of the raids aim to the bedrooms

    • @krieger8825
      @krieger8825 2 роки тому

      Necrophile's bedroom

  • @FurryEskimo
    @FurryEskimo 2 роки тому +67

    Wow, that’s a pretty efficient design. I was always worried someone would blast open the wall and expose all our backs..

  • @lordlakko6902
    @lordlakko6902 3 роки тому +66

    Raiders entering: why is this place covered in blood?

  • @babyseal_5
    @babyseal_5 Рік тому +14

    Are we just gonna ignore the Cow 94 and Thrumbo 17 freezer farm this guy is running in the middle of the dessert

  • @IainDoherty51
    @IainDoherty51 2 роки тому +51

    Casually destroying several Miniguns in the Killbox

    • @TheBloofyx
      @TheBloofyx 2 роки тому +3

      Wouldn't be fun if we didn't

  • @Narvre
    @Narvre 2 роки тому +8

    The amount of times this has been reccommended to me and that theres 3 videos, i definately think this style of killbox should be called "(No mods, small & effective design)"

  • @GenericBrand-TM
    @GenericBrand-TM 2 роки тому +34

    This is an effective use of space, but do you really have mortar shells laying out in the open on a carpeted surface? That's going to void your homeowner's insurance.

  • @nothn1100
    @nothn1100 2 роки тому +24

    Your colony is the weirdest looking one I've seen

  • @ilgufo1146
    @ilgufo1146 3 місяці тому +7

    He has 38320 pieces of silver, but his bedrooms have no floors and his base is a mess. I like it

    • @sergiopang7837
      @sergiopang7837  3 місяці тому +4

      because there's a lot of things to do which worth more than floor laying and rearranging

    • @ilgufo1146
      @ilgufo1146 3 місяці тому +1

      I am not judging you for the way you play. It just seems a bit weird that in 5506, your colony looks like that; for that time, the majority of bases are both visually end economically rich.
      But again, videogames are for having fun, so there is no point in arguing about things like these.

    • @ilgufo1146
      @ilgufo1146 3 місяці тому +2

      Also, the beauty of your base influence the mood of your colonists. Having beautiful and spacious rooms give a huge boost on the mood

    • @sergiopang7837
      @sergiopang7837  3 місяці тому +3

      You should look at the background of my colonist on the top of the screen, which represents the mood

    • @MangoTV9040
      @MangoTV9040 Місяць тому

      @@sergiopang7837how do you get their mood so high with all those debuffs? Drugs?

  • @gwcstudio
    @gwcstudio 3 роки тому +8

    Maybe leave a few cans of chemfuel in the killbox door?

  • @babyseal_5
    @babyseal_5 Рік тому +3

    Very brave of you to leave mortar shells just laying around in the open. That’s gonna be one hell of a mental break

  • @unscfighter4951
    @unscfighter4951 3 роки тому +15

    Cool design!

  • @o0tommyzzzzz0o
    @o0tommyzzzzz0o 3 роки тому +7

    cute husky at 2:14 :DD

  • @KiraYamatoinX10A
    @KiraYamatoinX10A 2 роки тому +11

    Maybe I am missing something, but how do you get pawns to shoot over each other without them shooting the pawns on the front?

    • @Flameo326
      @Flameo326 2 роки тому +18

      I think Noobert just made a video recently, but supposedly, Friendly Fire doesn't occur within 6 spaces. So if pawns are close enough they can't each other.

    • @KiraYamatoinX10A
      @KiraYamatoinX10A 2 роки тому +4

      @@Flameo326 ya, saw the video earlier. Some people were saying that if you have the CE Mod that the friendly fire is an issue and there is no safe range.

    • @pota2s561
      @pota2s561 2 роки тому +5

      @@KiraYamatoinX10A This is true, learned this the hard way (doomsday to the back)

  • @DeadKavaiol
    @DeadKavaiol 3 роки тому +7

    Bruh those rooms...

    • @sergiopang7837
      @sergiopang7837  2 роки тому

      13x13 (with walls) rooms gives very spacious to room status which is easy to scale the impressiveness of a room.

    • @localdude3702
      @localdude3702 2 роки тому

      @@sergiopang7837 yeah but it looks hidious

  • @lucasalvarani317
    @lucasalvarani317 Рік тому +2

    What's exactly in between the rows of 3 shooters and on the entrance? grazie

    • @sergiopang7837
      @sergiopang7837  Рік тому

      Because colonists can shoot over the shoulders of allies up to 5 tiles away from them, but any further and they may be hit. (4th row will possibly hit the 1st row.)

    • @lucasalvarani317
      @lucasalvarani317 Рік тому

      @@sergiopang7837 Thanks for answering. Are there sandbags between rows of shooters? What did you build between them? grazie.

    • @sergiopang7837
      @sergiopang7837  Рік тому +2

      @@lucasalvarani317 Those are barricades. To protect ranged rows when against some rare situation like 4:12. You can remove some of them when you have more ranged colonists anyway

  • @wojciechmogia3268
    @wojciechmogia3268 2 роки тому +1

    bro how much time did you spend on this save

  • @TukozAki
    @TukozAki 3 роки тому +8

    Lyra: I love my wonderful bedroom! ;)
    Efficient design man. PS why using inefficient LMG (in case it was in your earlier vid from 5506: same question)

    • @sergiopang7837
      @sergiopang7837  3 роки тому

      you mean Assault rifle?

    • @TukozAki
      @TukozAki 3 роки тому

      @@sergiopang7837 LMGs is what I saw. Assault rifles also are sub par weapons for short ranges but at least they don't scutter as much as the poor miniguns attempts that LMGs are .

  • @zothanzuala9987
    @zothanzuala9987 2 роки тому +1

    Really like it not cheesy but very effective

  • @jesper2455
    @jesper2455 2 роки тому +2

    What if an enemy has a doomsday? Won't it explode when the enemy is killed by a grenade?

  • @popcornplayer4496
    @popcornplayer4496 2 роки тому

    so many people even a dudes pops showed up to kill em

  • @willywillycow
    @willywillycow 2 роки тому +3

    I hoped my motar also had a such accuracy.

  • @lkaryy
    @lkaryy 2 роки тому +1

    Can u do this but only 1 Box?

  • @lachieking9669
    @lachieking9669 2 роки тому +1

    N2sure why 500 grenades are being wasted at the start ? or are they unlimited?

    • @supermeuhmeuh
      @supermeuhmeuh 2 роки тому +3

      Yeah without mods there is no ammo in this game, all weapons including grenades can be fired indefinitely. Only exception are rocket launchers, these are single use

  • @top_frogger
    @top_frogger 2 роки тому

    I didn't think my pc would live long enough to see so much shame.

  • @pathfinderwotr747
    @pathfinderwotr747 3 роки тому +3

    Are those thrumbos cheated in? Your oldest thrumbo is 3 years old.

    • @tomerilan4647
      @tomerilan4647 2 роки тому +18

      Might be breeding them.

    • @BargB
      @BargB 2 роки тому +1

      Thrumbos actually breeds fast...once my thrumbos got out of control

    • @pathfinderwotr747
      @pathfinderwotr747 2 роки тому +2

      @@BargB I have no idea if these numbers are correct but wiki said 60 days per baby, and I gave him way more females than males.
      Having 2 thrumbos year one is extreme luck, 3 thrumbos year 2, 5 thrumbo year 3, 8 thrumos year 4, 13 (8 females-5 males) thrumbo year 5, 21 thrumbo year 6.
      He has 18+ and his oldest is 3 years and second oldest 2 years. (Parents died?) Normally your first two thrumbos are old farts. Also he has 16 at age 0. This is sus unless i'm missing something.

    • @sergiopang7837
      @sergiopang7837  2 роки тому +4

      Knock out a couple of wild thrumbos then rescue them. Keep them unconscious and sleep in your sleeping spot. Repeat hitting and tending to them. There has a very little chance to form a bond When a colonist attempt tending to an animal. Your colonist also grant medical experience quickly during the process. After formed a bond, you will need a level 10 animal colonist to train them before they turns to wild again. If unable, you can still let them cryptosleep until you are ready.

  • @Silvahhhhhhhhhh
    @Silvahhhhhhhhhh 2 роки тому +1

    So uh.. what's the deal with the fridge..

  • @aryasetian.9166
    @aryasetian.9166 2 роки тому +3

    can u spill your pc spec?

    • @sergiopang7837
      @sergiopang7837  2 роки тому +2

      CPU: AMD Ryzen 9 3950X 16-Core Processor 3.49 GHz
      Main Board: ROG Crosshair VIII Hero
      RAM: VENGEANCE® LPX 16GB (2 x 8GB) DDR4 (total 32GB)
      GPU: NVIDIA GeForce RTX 2070 SUPER
      SSD: WDS500G3X0C-00SJG0 (500GB)
      WDS100T3X0C-00SJG0 (1TB)

  • @lucasalvarani317
    @lucasalvarani317 Рік тому

    just another question: why do fighters drop molotov so in advance?

    • @sergiopang7837
      @sergiopang7837  Рік тому +1

      Because path finding system will make sure everyone never walk through fire. Molotov is the ideal way to spread fire narrowing the entrance to fighting small amount of enemies from time to time.

    • @lucasalvarani317
      @lucasalvarani317 Рік тому

      @@sergiopang7837 Thanks for answering, grazie mille!

    • @sergiopang7837
      @sergiopang7837  Рік тому +1

      At 3:35, "Seedling" with Incendiary launcher and "Dean" with Minigun go backwards because the fire messing up their routes. Forcing them to find another path to invade the base. So do later, more of them going back and forth because of the molotov.

    • @lucasalvarani317
      @lucasalvarani317 Рік тому

      @@sergiopang7837 makes perfect sense, grazie

  • @grimrider3807
    @grimrider3807 2 роки тому

    Why don’t you have corners on the kill box?

    • @dumbleking5172
      @dumbleking5172 2 роки тому +2

      Unnecessary.
      Nothing can squeeze through a corner block like that. They'd still have to break a block in any direction to get in.
      In simpler words, they can't move diagonally. They need space to be able to move diagonally.
      If you plan on building a perimeter wall, it definitely cuts down on the cost and time of building it.

  • @supermeuhmeuh
    @supermeuhmeuh 2 роки тому

    1:30 bro wtf is that colony LMAO I've never seen that many animals. What difficulty you playing?

    • @sergiopang7837
      @sergiopang7837  2 роки тому

      How to check the difficulty?

    • @supermeuhmeuh
      @supermeuhmeuh 2 роки тому

      @@sergiopang7837 press esc > options > storyteller settings

  • @rspencer87
    @rspencer87 2 роки тому

    Post more vids!!

  • @locomotive94k19
    @locomotive94k19 2 роки тому +1

    Lyra whats wrong with u

  • @Evan-ev9xv
    @Evan-ev9xv 3 роки тому

    how does your game not lag?

    • @Guangatron
      @Guangatron 3 роки тому +6

      1:54

    • @Evan-ev9xv
      @Evan-ev9xv 2 роки тому

      @@Guangatron lol my game would crash at mortar impact

    • @tommi_xiaomi
      @tommi_xiaomi 2 роки тому +2

      @@Evan-ev9xv rimworld is really badly optimized for a game with so simple graphics and stupid AI

    • @Evan-ev9xv
      @Evan-ev9xv 2 роки тому

      @@tommi_xiaomi yes, yes it is

    • @BargB
      @BargB 2 роки тому +1

      @@tommi_xiaomi well yes but the game have a lot of depth into it, every pawn have their own relationships, memories and social interactions, each one is using several pieces of equipment at different % of durability and stats, also pathfinding is one of the hardest things on programming, specially on a dynamic environment, having simple graphics and ai dont mean the game is simple...

  • @SmartCrime
    @SmartCrime 2 роки тому

    good killbox but needs 18 pawns sooo

    • @sergiopang7837
      @sergiopang7837  2 роки тому +1

      you don't need a killbox at early game and actually 1 grenade + 1 melee already able to make the trick work sooo

  • @DeadPool_StaS
    @DeadPool_StaS 2 роки тому

    bad kill box