Learn to Create a Game-Ready Katana in Blender and Substance Painter - Full Course

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  • Опубліковано 15 вер 2024

КОМЕНТАРІ • 132

  • @loopcuthero
    @loopcuthero 6 місяців тому +8

    I jst finished this tutorial, course I should say. I am really grateful to the author. It is a gem of knowledge in the world of UA-cam tutorials!!!

  • @Sunny-qo2lt
    @Sunny-qo2lt 3 роки тому +9

    I skipped into the middle of the video then went to the start of the video liked the video and opened up blender, I can't wait to follow along, you have a great voice too.

  • @valdoltra
    @valdoltra 9 місяців тому +4

    I already know few things about Blender so there were few new thigs I have learned. But the way you made guard threw me off my chair. Simple rotation with proportional falloff? Man it was like jaw dropping :) It opened all new possibilities for editing. Thank you for this!!!

  • @JamxJam
    @JamxJam 3 роки тому +15

    Saving this so I can learn about it after I learn about basic coding, I cant decide my life at the moment so i'll try to learn both, thanks in advance :D

    • @v84l42
      @v84l42 2 роки тому

      good luck

    • @j.hateshisjob5137
      @j.hateshisjob5137 2 роки тому

      how is it going? I never went the coding route, I've stuck with the 3D art aspect.

  • @loayhammoud6751
    @loayhammoud6751 Місяць тому +1

    Hello everyone if you want the grip handles to be more realistic add bevel before subdivision modifier at 0.005 or more less the loop cuts at 3 segment bevel will look amazing try it out

  • @Katejsej
    @Katejsej Рік тому +2

    One of the most helpful videos including Blender and Substance preprocesses.

  • @TPH-yf9md
    @TPH-yf9md 3 роки тому +8

    This is a great tutorial that has benefited me a lot, thank you teacher

  • @majenbej
    @majenbej 3 роки тому +3

    Nice to see it from the actual channel.

  • @minimastudios_
    @minimastudios_ 8 місяців тому

    man, even if youre experienced, watch this. lots of cool little tips ive never picked up

  • @50shadesofmycow
    @50shadesofmycow 2 роки тому +4

    You are literally a godsend. Thank you for posting this! I'm trying to get into 3D Modeling and the works for games like Blade and Sorcery and this will really help me out. Thanks!

    • @Talamander
      @Talamander  2 роки тому

      Glad I could help!

    • @MimoTooThanks
      @MimoTooThanks 2 роки тому

      I came here to mod blade and sorcery as well :D I visited a historical weapons museum not too long ago and thought it would be cool to replicate them for B&S.

  • @hermite8901
    @hermite8901 3 роки тому +1

    Really nice tutorial. I'm a concept artist who discover blender and substance painter for the first time and wow i'm so in love for substance painter particularly.
    I wanted to know how to create my own weapons and armors for Skyrim SE. I have downloaded the creation kit, niftools and of course blender and the trial version of substance painter.
    My ito wrap totaly suck haha but for a first try this tutorial brought me a lot of usefull knowledges.
    Thank you so much.

  • @Vondora
    @Vondora 2 роки тому +2

    Great tutorial!
    When I made a katana some months ago I used a lattice to bend the blade, it makes so much easier to work on a straight blade and applying the bending after.

  • @vuanh857
    @vuanh857 2 місяці тому

    I know it's late but I just want to thank you for this amazing tutorial. Wish you all the best!

  • @mugenlakais6345
    @mugenlakais6345 3 роки тому +2

    Great tutorial
    Really deserves more views

  • @oksemgo
    @oksemgo 19 днів тому

    thank you very much for this video. especially that you show how to do game asset.

  • @cyonu5675
    @cyonu5675 3 роки тому +2

    Im pretty much new to blender and I learned how to use a lot of new things thanks lmao

  • @asithish5985
    @asithish5985 2 роки тому

    Please make this kind of very detailed long video. you are really a teacher. you will be the best blender teacher in the world

  • @artofasheer2836
    @artofasheer2836 2 роки тому

    Just finished the tuturial. i cannot thank you enough for making not only such an informatinve but fun and easy to follow tutorial. thank you so much. wish i could show you my end product

  • @YC3D
    @YC3D 16 днів тому

    Thank you so much, very informative course !

  • @shanemccarthy1562
    @shanemccarthy1562 3 роки тому +3

    Thanks for this tutorial! I've been trying to replicate katanas from Demon Slayer on Blender, but I've never been able to put in as much detail in my high poly compared to my low poly.

  • @pradeepdurai8661
    @pradeepdurai8661 11 місяців тому

    Really Appreciate this Course. Thank You For Your Effort Tal, Learned a lot....

  • @juliuscipta
    @juliuscipta 3 роки тому +2

    man this is such a great tutorial, i really learn a lot. thanks man

  • @NBS.TechBytes
    @NBS.TechBytes 3 роки тому +1

    THIS IS AMAZING, BEST TEACHER EVER

  • @oscardong2577
    @oscardong2577 2 роки тому

    This is a GREAT course, thank you for making these and i will recommend this to ALLLL people!

  • @pooh.mi.k
    @pooh.mi.k 11 місяців тому

    Thank you so much for taking the time to create this content ❤

  • @lucasfisher3d
    @lucasfisher3d 2 роки тому +4

    Incredible tutorial! I love seeing more advanced long form tutorials like this. A wonderful resource, thank you so much. Quick question though, why was it needed to UV unwrap the high poly mesh? Aren't we using the high poly mesh just for the normals and all of the location information will be mapped using the low poly? Thank you again!

  • @wynnestevens4459
    @wynnestevens4459 2 роки тому +1

    Very well done demonstration. Thank you for your good work.

  • @gabrielegagliardi3956
    @gabrielegagliardi3956 2 роки тому

    The final result is beautiful, subscribed, this channel looks like a golden mine, thank you for sharing your knowledge, much love from italy ❤

  • @1thatman1
    @1thatman1 2 роки тому

    WHAT A CHAD, RELEASED A FULL HIGH QUALITY COURSE FOR FREE

  • @volishram
    @volishram 2 роки тому

    Thank you for the outstanding course! You are a great teacher! Much love!

  • @quevaciro
    @quevaciro 3 роки тому +10

    I thought that Substance Painter would be hard to learn, but it is SO simple that I feel I'm cheating

  • @stylizedart668
    @stylizedart668 2 роки тому

    Great tutorial for understanding blender&Substance workflow! Just finished it

  • @jassiebobz3462
    @jassiebobz3462 Рік тому

    i don't know how to thank you ! I learned a lot ! bravo

  • @hhhhhh-kp6tk
    @hhhhhh-kp6tk 3 роки тому

    Your tutorial is perfect.
    You made almost all the katana parts, but forgot about a few less important but important parts.
    These are:
    Menuki - a small plate with an ornament between tsukom -renkojeściom and tsuka ito-braiding.
    Mekugi bolts that hold part of the blade hidden in the rebate.
    That's everything from the blade. because you have done all the other elements, it would be an option in the future for you to make some extra money and show you how to insert at least the menuki into the renkojesc.
    In my opinion, it would be a good idea to extend your material by 2 parts showing how to create say-
    a Japanese sword scabbard with all its elements (there are 5 of them)

  • @randomuser1846
    @randomuser1846 3 роки тому

    I always had issue with making blade but the way that you use is really more easy then mind

  • @NickMunroFrost
    @NickMunroFrost 3 роки тому +2

    Awesome tutorial, Learnt alot

  • @jackherer519
    @jackherer519 3 роки тому

    Yo bro. I used to play on your Arma 2 Island Life server. Hope you're doing well. I miss them good old times, I wish I could go back to them. Thanks for the good time my guy. #StillScottyStrong

  • @wedasd4924
    @wedasd4924 27 днів тому +1

    At around 47:40 when you bevel the pommel, how can you drag it up so high without any overflow at the bottom? Did they change something in recent versions where you cant do that anymore? Also your edges at the narrower parts are longer and shorter at the broader parts. Ive been trying for a while to figure this out didnt want to resort to comments.

  • @efs8221
    @efs8221 3 роки тому +1

    Great video.Keep doing it man.

  • @SmithRamone1
    @SmithRamone1 3 роки тому

    I learned a lot with this tut, thank you so much Tal

  • @KonstantinosVasilakos
    @KonstantinosVasilakos 2 роки тому

    I love this! Thank you but tip for future tutorials pls in things like about 43:00 when you insert, or other things like that Explain why

  • @panasenkovich6341
    @panasenkovich6341 3 роки тому

    Amazing work ! Thank you , i learned a lot from this.

  • @kyleb3316
    @kyleb3316 3 роки тому +2

    I remember watching this. Always wanted to know why you kept saying “press delete on your numpad” when you’d hit number period.

    • @Talamander
      @Talamander  3 роки тому

      Because those are the same button on my numpad 😂

    • @kyleb3316
      @kyleb3316 3 роки тому

      @@Talamander I guess I never noticed that haha. I'm used to the one next to the backspace =P

  • @joshmanakajosh
    @joshmanakajosh 3 роки тому

    Just a tip, if you're rendering this in cycles you need to change your normal format to open GL inside substance :)

  • @muhammedwael2048
    @muhammedwael2048 Рік тому +1

    1:05:37 him:- welcome back to everyone's favorite chapter UV unwrapping
    Me:- I am gonna k!ll you if you said it one more time
    Also him:- nah I am just kidding
    Me :- yeah that's better for you now watch your mouth before you say anything else

  • @JK-nq6ju
    @JK-nq6ju 3 роки тому

    Thanks for the awesome video man!

  • @tophatfoxpro
    @tophatfoxpro 11 місяців тому

    To help define the edges of the Itowrap couldnt you have just used a mean crease instead of a loopcut

  • @greenmattt
    @greenmattt 3 роки тому

    Seems like an awesome tutorial 😃

    • @Talamander
      @Talamander  3 роки тому

      Glad you think so!

    • @greenmattt
      @greenmattt 3 роки тому

      @@Talamander and it is awesome!

  • @monke7725
    @monke7725 2 роки тому +1

    at about 1:06:48 I can't seem to find the stretching option.
    edit i found it

  • @itsmemaryo1615
    @itsmemaryo1615 3 роки тому +1

    Great Tutorial, by the way, the I in Ito should be pronounced like the I in Italy,

  • @NS_.3427
    @NS_.3427 2 роки тому +1

    Hey dude, at 7:38 it won’t face the big bit for me when pressing f, I counted the loop cuts and I have the right amount. Idk what I’m doing wrong
    Edit: I got it! It was a tiny face that was disrupting it from facing

  • @coffeediction
    @coffeediction 21 день тому

    the groove inside blade is a real pain in azz, Ive spent 2 days with it and still not happy with the tolopogy. Im a 12 year experienced blender user... I think its better to just boolean and call it a day xD aint nobody gonna pay me for this

  • @sphinxy8622
    @sphinxy8622 Рік тому

    great video but for some reason i cant uv unrwap like the video the result turns out to be a mess can anyone help me?

  • @GIoommm
    @GIoommm 2 роки тому

    Before the Uv unwrapping he already applied the lattice modifier right?

  • @stupidmadpolygon
    @stupidmadpolygon 3 роки тому

    Спасибо за урок!

  • @adameskoo
    @adameskoo 2 роки тому

    Cool tutorial, one question though - Do you usually make low and high poly version simultaneously or model lowpoly first and then create highpoly?

  • @sevenseven31
    @sevenseven31 3 роки тому

    nice

  • @north6935
    @north6935 2 роки тому

    why do you subdivide the katana after bevelling the edges?

  • @daily_reality_check
    @daily_reality_check 2 роки тому

    Hey, This tutorial is great. One problem tho.. 5 months later, i cannot extrude the crossguard properly it will always go in only one direction, and Alt+S doesn't change anything for me. :(

    • @Talamander
      @Talamander  2 роки тому

      This isn't a problem with blender. Alt+S still works. Join the disc in the description and get help with your issue

  • @nicolasgarcia195
    @nicolasgarcia195 2 роки тому

    Awesome course, thank you
    one question: i wanted to use the high poly mesh to do an animation, but when i tried to apply the texture on high poly mesh, the texture of the blade doesn't work very well, is this error because of a mistake I made or it shouldn't be applied on the high poly mesh?

    • @Talamander
      @Talamander  2 роки тому

      This is because the UVs on the HP do not match the UVs for the LP. Which is the UV set you did the texturing for

  • @meleren473
    @meleren473 3 роки тому

    Is it necessary to connect the verts and combine the whole katana in 1 object or can u have the parts of the katana separated and still render it ( for ex blade separate, grip separate)?

    • @Talamander
      @Talamander  3 роки тому

      You can keep them separate

  • @dummyacc6288
    @dummyacc6288 2 роки тому

    what about the sheath of the sword?

  • @hhhhhh-kp6tk
    @hhhhhh-kp6tk 3 роки тому +3

    You shoud create cours how to create orc, goblin or another fantasy creature

    • @Talamander
      @Talamander  3 роки тому

      Not really my strong suit, I specialize in hard surface

    • @hhhhhh-kp6tk
      @hhhhhh-kp6tk 3 роки тому

      @@Talamander Ok I understand.But think about it in future

  • @Bibizyana347
    @Bibizyana347 6 місяців тому

    how did u do that? 32:26

  • @tennyski
    @tennyski 3 роки тому +1

    Thank you so much for this tutorial, is it okay if I use it for my game?

    • @Talamander
      @Talamander  3 роки тому +1

      Yes. My model will soon be on modelhaven and is under the CC0 license

    • @tennyski
      @tennyski 3 роки тому +1

      THANK YOU SO MUCH! I learned a lot from this tutorial! Will def recommend to people! Have a nice day :)

    • @Talamander
      @Talamander  3 роки тому

      @@tennyski polyhaven.com/a/antique_katana_01

    • @tennyski
      @tennyski 3 роки тому

      THANK YOU SO MUCH!

  • @natandmat122
    @natandmat122 3 роки тому

    Can you please show a tutorial, how can we add those textures you have?
    At 1:44:40, Smart Materials, looks like how they have them in Adobe Element 3D.
    Is that free or paid?
    Thanks :)

    • @Talamander
      @Talamander  2 роки тому +1

      Everything should be supplied in the zip

  • @hatoriqq
    @hatoriqq 3 роки тому +1

    wow why are there so few likes?

  • @SappieSup
    @SappieSup 2 роки тому

    Thanks a lot for the tutorial, great job! I am kinda beginner in modeling, so I have one question: why did you UV-unwrapped the HighPoly mesh, not the LowPoly one?

    • @Talamander
      @Talamander  2 роки тому +1

      We UV unwrap the low poly mesh in this tut. If I did UV unwrap the HP, that was my mistake. But I know that I definitely did the Lowpoly too

    • @SappieSup
      @SappieSup 2 роки тому

      @@Talamander i just got confsed because at 1:05:55 you started to UV unwrap the highpoly mesh. But then you completely deleted the LP and made it again from HP duplicate. That surprised me a bit :D Anyway, thanks for your tutorial again

    • @Talamander
      @Talamander  2 роки тому +2

      @@SappieSup I think I did that because I thought the HP needed a UV unwrap at the time. But I was wrong - it didn't. And duplicating it was the fastest way to get it to the LP without redoing it

  • @d7aconic
    @d7aconic 3 роки тому

    At 28:20 , the alt+s thing doesn't work for me. After I press E to extrude that face loop, I press alt+s & some weird stuff happens. The faces aren't extruding like yours do.

    • @d7aconic
      @d7aconic 3 роки тому +1

      Lol I had to press S instead of pressing alt+s
      Just leaving this here if anyone runs into the same problem.

    • @Talamander
      @Talamander  3 роки тому

      Glad you figured it out

  • @artofasheer2836
    @artofasheer2836 2 роки тому

    Hey, at 50:20 when you say 6000 tris is a good number to have, i have 80,000 tris how do i reduce this?

    • @Talamander
      @Talamander  2 роки тому

      Make a low poly mesh like I did in the video. Don't apply the modifiers

  • @iamhallooow
    @iamhallooow 3 роки тому

    Question i press ctrl r and it only adds one why is this so?(its doesn't work when i press more times either)

  • @tennyski
    @tennyski 3 роки тому +1

    I’m trying to make a sheathe for this but I don’t know how to make one can you please make a video about the sheathe?

  • @619Shippo
    @619Shippo 3 роки тому +1

    Btw it's not a crossguard

  • @jovanipatrac7589
    @jovanipatrac7589 3 роки тому

    Hello there! I dont understand at 6:18 , how am i supposed to extrud it so it can matchs with it, if Anyone could help me pls

    • @GTUSBRATE
      @GTUSBRATE 3 роки тому +1

      just select the 2 vertices that you want to extrude and hold down the control and right click [it might be left click for you]

  • @tigerentertainment9553
    @tigerentertainment9553 2 роки тому

    How to import the picture to the program?

  • @GTUSBRATE
    @GTUSBRATE 3 роки тому

    I have a problem with my ID maps and i can't get it to seem to work, I baked everything as you, i made sure to recalculate normals no extra vertices before baking and when Import in the substance painter i cannot see the colors that i put on with my vertex paint..... what am I doing wrong?

    • @GTUSBRATE
      @GTUSBRATE 3 роки тому

      and when I try to import a cage there's some errors I keep getting in my log

    • @Talamander
      @Talamander  3 роки тому +1

      Did you make the ID maps on the highpoly or low poly?
      You will need to make sure you're baking from the correct one. If you used the LP, make sure you use the LP mesh as the source in SP for the ID maps

    • @GTUSBRATE
      @GTUSBRATE 3 роки тому

      @@Talamander okay there's a different problem now i got it to work with the cages and ID maps but now on 1:35:08 when i pick the color and select on my blade even tho the blade has a different vertex paint than anything else when i click on the blade my whole object gets the color from the blade and it's not like in yours when only the blade got the texture...... what am I doing wrong? and one thing to add up is I keep getting this error on my log [Scene 3D] Failed to triangulate polygon (no ear found). Probably not a simple polygon?" and then "[Scene 3D] Skipping one or more with the same contents".... I am so confused with everything I dont even know what to fix but I don't wanna give up

    • @GTUSBRATE
      @GTUSBRATE 3 роки тому

      still trying to figure it out but i can't figure out whats the problem, google says its with the UV unwrapping but i did it all over again and i'm having the same issue :/ sorry for annoying you my man

    • @Talamander
      @Talamander  3 роки тому

      @@GTUSBRATE Join the discord in the description, you will be able to send screenshots and get faster help

  • @shwarcoldarceneger1689
    @shwarcoldarceneger1689 3 роки тому

    Where can I donate you for this?

  • @shinuma105
    @shinuma105 2 роки тому

    Where u get the katana image

    • @Talamander
      @Talamander  2 роки тому

      Google. It's in the course material in the description

  • @Wuko0
    @Wuko0 2 роки тому

    4:17

  • @nima_asadi
    @nima_asadi 2 роки тому

    I just don't know what's the cage 🙄

  • @maximchiurt6437
    @maximchiurt6437 3 роки тому +1

    Hi, the tutorial is superb, but I would suggest that you do everything a little slower because not all people know perfect English and it's a bit difficult for them.

    • @Turzaluk
      @Turzaluk 3 роки тому

      I suggest you slow down the video.. or just go back and listen/watch a simple fix man..

    • @Talamander
      @Talamander  3 роки тому

      Noted

  • @GIoommm
    @GIoommm 2 роки тому

    bro this is way to hard for me, so fast. Like its taken me 20mins just to get through 3 mins of the video, always going back because ii dont know what you did or I screwed something up.

    • @Talamander
      @Talamander  2 роки тому

      Sorry to hear that, this tutorial is not aimed at complete beginners. I would recommend Blender Guru to start out!

    • @GIoommm
      @GIoommm 2 роки тому

      @@Talamander yea I practised a bit and it’s easier to follow, but I just encountered a problem where the bottom of my blade is like rounded. I think it happened after adding the mean bevel weight and stuff

    • @GIoommm
      @GIoommm 2 роки тому

      On never mind adding loopcuts near the bottom seemed to help. I’m learning!!!

    • @Talamander
      @Talamander  2 роки тому

      @@GIoommm it's because of the subd modifier. Adding loop cuts is a common thing to do, but in the tutorial's case I applied a mean crease weight to it to achieve a similar affect

    • @GIoommm
      @GIoommm 2 роки тому

      I wasn’t able to extrude the cylinder like you with alt s I had to extrude along normals. Proud of myself from r figuring that it by myself

  • @chimerablack4913
    @chimerablack4913 2 роки тому

    You move too fast bro. "then take this one" *BOOM SPLIT SECOND CAMERA CHANGE* over and over...

    • @Talamander
      @Talamander  2 роки тому

      Sorry to hear you that you struggled, this tutorial is aimed at people who have the fundamentals of Blender committed to memory already. I would recommend Andrew Price (Blender Guru) to start out

    • @chimerablack4913
      @chimerablack4913 2 роки тому

      @@Talamander Although you are correct that my fundamentals are neophyte, I think you should still consider pausing for a second when giving instructions or clicking things. It would help me and others like me follow your tutorials. I do appreciate you providing this free.
      Also, if you could break videos into smaller sections it would help as well, because trying to rewind on a 2 hour video is difficult. If it were up to me, I would prefer to see them as 15 - 30 min sections in a playlist. Thanks.

    • @MimoTooThanks
      @MimoTooThanks 2 роки тому

      @@chimerablack4913 Bro you're just lazy.

    • @chimerablack4913
      @chimerablack4913 2 роки тому

      @@MimoTooThanks I've used many other tutorials that did this and found it much easier to follow. I was able to do more complex designs because of it. He doesn't have to if he doesn't want to. It's constructive criticism, whereas what you said was objectively negative and adds nothing. Also, it was an intellectually lazy comment.