Skull & Bones "Quadruple-A" Water Physics
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- Опубліковано 7 вер 2024
- Skull and Bones was released recently by Ubisoft which they defended as a "Quadruple-A" Game. This comparison shows water interaction and physics compared to Assassins Creed: Black Flag which was released in 2013
#skullandbones
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What system do you have
It's too bad that the game sucks though :(
Dude, the splashing water looks like plasma clots lmao
Quadruple-A flop
ive got a feeling its going to be another sea of thieves where they add features better graphics and more map and ships and things to do as they go
seems like a bare minimum situation at the moment but we have a chunk of the map coming and large ships too so definetly room for more things to do
Guys you forget, who needs good water physics in a game where you can't swim
They kind of forgot to add swimming.
so there is no swimming in snb?
the game about pirate but there is no swim? wtf
@@abdulrasyiidAAAA game
@@abdulrasyiid You clearly didn't play the game. You are controlling aship. The walking around gimmik is just for the scoial hub
People who need good water physics:
People who bought PS5 and XBox.
We used to complain about Ubisoft back in the 2010s but now their older games are starting to look like masterpieces compared to their 2020s games
Black flag was always good wasn't it?
ok, everyone. I got it. STOP PINGING ME
Always has been @@AyushGupta-wn6zd
i think peak of quality made by Ubisoft was AC Unity which was impressive in 2015 even with technically problems and 99% solved by now .
After that AC games evolved backwards along with other titles
3 games impressed me as a long time gamer which are TLOU2 (gameplay system is wow) , Ghost of Tsushima (best ninja game ever), RDR2 (masterpiece)
Well, I personally wouldn't have called their 2010's games masterpieces either. I felt like they were starting to get generic and repetitive since then, but even so, they were still done better.
When Ubisoft paid attention to detail, Edward gently touching the water surface
Ubisoft used to compete with Rockstar Games, now they compete with old games
@@NikTek and miserably fail at competing with older games.
This quote goes so hard, unironically. This is one of their issues
@@NikTek
@@NikTek When you compete with yourself and still loose
@@NikTeksimple reason, quantity vs quality
Mario Sunshine in 2002 on the GameCube was really the peak of water in video games
Agreed 100%, that game was also so underrated in general
@@iaqhnope, Minecraft pre alpha where a single water block could flood your entire world was peak water physics
@@iaqhGo away Aloy Avocado. Don't you have hamburgers to eat?
@@iaqhhe's no less important than you here
@iaqh ehhh, horizons is okay physics but it really didn't use its full potential
This video makes me think of one from years ago where someone shot a fish aquarium in the first Splinter Cell game. Shoot one hole near the bottom, and a small jet of water squirts out while the water level in the aquarium realistically decreases (the fish also sink) until it reaches the water level where the bullet hole is. How many games today let us do that?
I think its...
/----\
| |
\----/
Blame the games themselves for only caring about graphics and "muh story"
I think a fun modern parallel is the spirit/liquid-in-a-bottle effects in source 2 as seen in HL Alyx/CS2. Very unecessary and excessive in terms of progressing to a finished game, but someone on the team just had the idea and put the extra time & effort into a small but very immersive and realistic-looking detail like that.
@@wallacesousuke1433 What's especially sad is that oftentimes both the graphics and the story still feel incomplete, such as in games that sell their story endings as DLC, or in games where the character models are the clear focus but then objects and foliage look very underdeveloped.
Well I think if you actually shot a glass aquarium it would shatter rather than have one hole lol but that's still a very cool effect
When the only bottleneck in modern gaming is greed and lack of creativity
and hiring standards that are no longer based on talent and qualifications hehe
"DEI" is ruinous
Plenty of creativity in modern gaming, you just won't find it from AAA studios.
Indie studios are the people with creativity.
@@randalthor6872Too many activists and ideologues working in modern entertainment trying to control what people are "allowed" to enjoy, they don't understand art or have creativity.
This is why most of modern entertainment is slop; they can only make bad repeats of what much greater minds than theirs have already achieved a decade ago.
When people who have never tried to make a game before pretend that they know how games are made.
The crazy thing about this game it was based on ac black flag. They had everything already laid out, and they still couldn't do it right.
Well probably cuz they be scared of accusing reskin game
@scarfaceReaper that's literally what people wanted though a next Gen re skin
One thing that stands out is the stiffness, there’s no freedom of movement at all, you can’t swim, you can’t jump, push, run or even get NPCs out of your way when walking. where did their budget even go
@@NikTekminority hires and bonuses for the CEO and management
@NikTek thanks for reply, Ikr. All these years creating this game only to end up like this? Even if it was a re-skin of black flag, a majority of people were expecting that anyways. Only with enhanced graphics, minor improvement in game play, and a detail character customization. It would have all been decent game.
Ubisoft really shot themselves in the foot with the "Quadruple-A" statement
The marketing rule is: the worse it is the bigger the claims. Do you remember No Man's Sky or Cyberpunk 2077? That kind of claims.
@@antoniogiannuzzi1256or even further back with two worlds calming they were the oblivion killer.
@@antoniogiannuzzi1256 By contrast, From Software told us to lower our expectations. It's really stupid that they didn't implement swimming mechanics, but at least the game is fun and functional.
@@Accrovideogames I think they didn't implement swimming mechanics because most gamers consider them bad. Swimming missions in videogames are often taken as memes because of how clunky and slow they are and From Software already has the poisonous swamp's meme! It is best they didn't do it.
From S. had another problem with Elden Ring. They did manage the public's expectations very well, but they completely failed in managing theirs.
ER is what I would call an unfinished game, not because it lacks something, but because there is still much to take out of the game. I even thought "this might be the first game where the DLC just takes out things from the game instead of adding them". I can't even imagine how they thought they could handle a game that big and give it the same level of detail, fluidity and sharpness of Dark Souls I or 3. Not even close. We know what we are talking about when I say "recicled bosses", "repeated dungeons"... I think they focused on making a huge map and halfway through they just realized "how the hell are we going to fill this whole thing?" and so they recicled whatever the hell they could. If they had been more grounded ER would have been 50 hours long and it would have been way better than what it is now.
After 150 hours I didn't even finish the game and I didn't try bosses so many times. I've just quit because I was sick of it. In From S. they really need someone to take them down when they plan something.
@@antoniogiannuzzi1256 Those games did get fixed. Cyberpunk was insanely fun at launch, even with bugs. But Ubisoft will not fix this shitty bland Black Flag clone. They wont. Its not the same.
you see, one was built with passion, one was built with greed.
Have you noticed how the character raises his hands over the water in Black Flag?
He also tries to paddle a bit when in waist deep. Which I also do XD
even pirates won't pirate this quadruple ass game
I saw the game was on my "discounted" source of repacks, and still didn't feel like eating my bandwidth for it, even completely free, with one click away, I just moved on to downloading palworld LMFAO
Makes me question why some people pirate bad games 😂
@@commanderblack5045
Stick it to the man probably. Like when Metallica started their anti-piracy lawsuit thing in the 2000's so everyone started downloading and seeding their entire discography out of spite.
As a pirate, can confirm, haven't even looked up if the cracked version is released. It really looks like mobile crap.
Yo ho ho 💀
"Look but don't touch" the game engine.
Lmao
😂😂😂😂😂😂
But I don't like how it looks either
Truly AAAA game of all times
More like goofy AAAAH game
A=1 year before buying the game to see if its good, waiting for 2028
I'm guessing after thiple A it just devolved into a single A game.
AAAAH real monsters
AAAA... That's the sound you make when you realize you sunk money for a sh8 of a game
The extra A in AAAA is for : "Ay we're going backwards in technology here!"
"Skull & Bones vs Older Ubisoft games Logic Comparison"
- *Water Physics* - Older Games (0-1)
- *Tidal Wave Physics* - Older Games (0-2)
- *Swimming Physics* - Older Games (0-3)
- *Water Details* - Older Games (0-4
- *Swimming Details* - Older Games (0-5)
- *Rowing a Boat* - Older Games (0-6)
- *Sailing a Ship* - Older Games (0-7)
- *Water Splash Detail* - Older Games (0-8)
- *No Microtransaction?* - Older Games (0-9)
- *Offline?* - Older Games (0-10)
- *Enemy AI* - Older Games (0-11)
*"Trash Design Round - if u get chosen, you lose points"*
- *Which is more Buggier?* - Skull&Bones (-1 - 11)
- *Server Lag?* Skull&Bones (-2 - 11)
- *Occasional Crash?* Skull&Bones (-3 - 11)
- *Disconnected Often?* Skull&Bones (-4 - 11)
- *Who is trashiest game developer?* Skull&Bones (-5 - 11)
- *Most Controversial?* Skull&Bones (-6 - 11)
- *Which has the Worst Rating?* Skull&Bones (-7 - 11)
- *Who's the most Anti-Consumer* Skull&Bones (-8 - 11)
- *Highest Game price?* Skull&Bones (-9 - 11)
- *Game looks like Babylon's Fall* Skull&Bones (-10 - 11)
- *Least Video Game sales* Skull&Bones (-11 - 11)
Conclusion: Assassin Creed Black flag has Overwhelmingly destroys "Skull & Bones (2024)"
What the fuck
whats funny is how these "modern games" need like 10x more resource than old games to run, while looking (old games)/10
Surely some planned obsolescence + lazy devs. Most of these games are sponsored by AMD/Nvidia, seems rather beneficial to make them more demanding
@@yoked391 Probably, making games more taxing so you need insane hardware to overpower them. Nvidia has already shown they are complete scam artists, they backed The Day Before with their tech and that game as we all know was a literal scam.
yeah, i was looking at Resident Evil 2 and damn, it looks better than most recent games and it runs at 4k60fps even on PS4 Pro! While recent games can't even run at 30 fps in powerfull consoles like Xbox Series X! And when they have a 60fps mode it's only because its using upscale, and its actually running at low resolutions like 720p, like Jedi Survivor!
dark alliance on the ps2 has water physics
Hardware being more powerful allows more things to be simulated/calculated at the same time, but it is still not powerful enough to make all those new effects look as good as the one and only effect they did back then. It is like doing something that is theoretically impressive but is counterproductive in the end. It is generally a matter of someone really wanting to stamp their name on a system and proudly present it at the next GDC, but in game, it ends up being a meaningless detail/effect that hoards alot of ressource, and would not make any significant difference if it was not there.
Niktek testing the game so we don't have to
A Price to Pay for Salvation
@@NikTekyou refund it in 30 mins right?
@@AyushGupta-wn6zdHopefully, more like in 15
@@AyushGupta-wn6zd I spent over 30 minutes trying to connect to the server lol
salute broda
They went back to the vice city times , when your character couldn't swim
Returning to GTA 3 😂
Lmao graphics and lack of swimability aside, both Vice and GTA 3 deserve the AAAA title before 'smokin bones' does 🌳 🔥 😶🌫️
to make this meme even funnier, search vice city water physics and look at the thumbnail of the first video
ACBF is one of the GOATs of 2010s'. It still slaps, 11 years after the release. The audacity to even dare to think that something can come remotely close to it is a plain insult, nothing else.
Depresses me that their first new IP in ages is going to be so bad that the executive big wigs will see it as “the money shows people don’t want new games”
Ubisoft is Devolving
Ubisoft definitely makes one of the games
They are evolving... just backwards.
Has devolved*
has been for few years already *lmao*
I've been calling them Boobisoft for years.
Can't wait to see how the first Pentuple A game will look like!
It's gonna be in Shockwave Flash.
Gta sa
Figures made of sticks in a 2D world. Probably.
quintuple*
It's just marketing and people are buying it. Real gamers are still playing the old games. There is enough quality out there.
Games actually started to evolve backwards. 5 years from now we will back to Tetris graphics.
but will still need an RTX 5060 to run properly
Don't insult Tetris like this 😂
The actual sad part is there's still a lot of people throwing money for them, which is why they can keep produce garbage
@@TheExecutorr *at all
I'd prefer that and a nice artsyle over this hyper realistic AAA trash gameplay
Got a skull and bones ad immediately after clicking on this vid 💀
This video makes me want to replay Black Flag, but then i remembered tailing missions...
nah..they aren't so bad if you are patience enough.
My problem with tailing missions is that I was so focused trying to find the right path to stay in range and not get caught that I literally ignored the whole conversation, which usually revealed important info about the plot.
The more A's you have in a game, the bad it gets. Thanks Ubisoft for your research findings.
The more As you have in a game the less passion and soul it has
I think RDR2 is about the only exception I know of (and even then, since launch, it's certainly developed to be exactly what you're saying)
Don't forget we're comparing a game that is 10 years apart, let that sink in for a minute.
Lol "sink"
Ubisoft brings nothing new to the table. How predictable.
They already had it all laid out with Black Flag. They actively *removed* things from the table.
They didn't even have to bring anything new. Just take AC4, make it online with player and ship customization. The combat was already there. Graphics of course needed an improvement, but nothing insane. Maybe add different ship types and add islands. The blueprint was there for a huge hit like 7-10 years ago.
When they do bring someting interesting no one buys it. Mario and Rabbids, Child of Light, Prince of Persia: The Lost Crown, etc.
@@Drstrange3000 It has to be good, too.
@@nickhammond8231 All of those games had fairly good reviews and user opinions though.
I'm learning unreal 5 right now, and I made this in about three days. The liquid physics sim is kinda buggy and it took me a while to find fixes, but yeah. This is basically two components, seafoam, and some physics mesh or material added to the character model lol. Maybe I CAN work for triple A game studio lmfao
By “deliver in the long run”, he is specifically referring to cash into his pockets.
Why are games getting a lot more expensive to make and sell, takes longer like approximately 4 to 6 years more development time to make yet everything feels so soulless, boring and shallow ? Like it was made for the sake of making a game. Where is the passion, the love for the craft ? Everything is so mainstreamed, sanitized, currated and filtered through a corporate machine to not offend anyone and be easily consumable as much as possible.
I think that the production cost isn't the problem, the problem is to sustain a whole chain of CEOs and Investors.
DEI brother we need more useless people just because we need Woke points.
If you dont like expensive, time consuming, uncreative games then go play indie games. The real problem is the playerbase. These games ARE doing better than creative, cheap games you can find all over steam. If the consumers simply didnt buy these games and actually supported creative indie developers, then large studios would be forced to change their ways. But the fact is, they can profit with games like these, and so they do. If they could get a playerbase making a niche creative game, then they would. But that is not what people nowadays want. They would just complain about how niche and how boring and how little content there is.
Skull and Bones was under development hell for 11 years and I'm surprised it even made it out. Games take more time because there is more stuff that people want. Bigger and better character and object models, more complex lighting, more physics, better AI, and other things. These things take time and with more powerful hardware these things are more difficult to produce.
@@Sycro11I love hearing the argument that indie games “don’t have good graphics.” It’s not one you’ll hear often, but quite funny nonetheless.
Only thing thats quadruple A about this game is quadruple A AAAASS!
and the cost
I've read this with the classic AVGN voice. Lol
@@SammEatermissing the dog turds 😭
This game successfully made me...
Want to reinstall Assassin's Creed IV Black Flag ❤
Oh wait you can't cause ubisoft locked you out of the account lol, remember you don't own games 😂
@@DragonOfTheMortalKombat time to sail for the seven seas in this case 🏴☠️
@@DragonOfTheMortalKombat Or just have it on console like I do.
the perfect timing as well. Wasn't there an incident where Ubisoft accidentally deleted all save files for Black Flag from their cloud servers, so if you didn't have it installed your saves got wiped? So now is a good point to start fresh in that game :D
@@DragonOfTheMortalKombat come to me to the dock. We will sail the 7 seas for this one
It's like more letters you add, the worse the end product gets...
The water rendering and simulation does actually look better in skull and bones (except for whatever that blue glitch was at night), but the fact that they're still pretty similar despite being 11 years apart is whats sad.
I don't think that's a glitch though. I think it's supposed to be like a bioluminescent algae but I could be wrong. They also don't look that similar
The glowy algee was very cool. I think the water interaction with the character look way better in skull. But the locations look way better in black flag alongside the character animations.
yes, only thing this shows better in black flag is the character procedural animation, people just like shitting on games. However yes I'd hardly call this AAAA worthy, not that the A's mean anything now, more of a joke, or rather a measure of how much the game is going to bend you over and shill you.
@@fatalfailure6240 It went through development hell for 10 years. I'm not even sure what people were expecting
Its important to note that this dumbass used calm waters for Black Flag and a wavy beach for Skull and Bones. Black Flags waves look amazing to this date.
Absolutely no physics in either of course, nor does the video above display any physics simulation.
At first i thought that the first clip was from Assassins Creed IV [2013] but then i realised...
0:36 credits where its due, that bioluminescent plankton water physic is cool and I haven't seen something similar like that (and probably the reason why the AAAA came from lol)
I also liked that skull had waves in the water, where as black flag looks to have just white misty particle effects. Tho black flag location was way prettier.
It's relatively cheap to develop such effect TBH, body physics is 3 orders of magnitude harder to implement correctly
And they even messed that up when it's hitting rocks or objects other than the player
@@omri9325 O yea, the character movements look way nicer in black flag too.
@@omri9325 Body physics is different yea, I wonder why there's not much game implement that effect. Either no one thought of adding it yet or it's hard to get it right so no one bothers, I only seen one tried to simulate it in Blender ( /GQBeupfgRTI )and it's alright.
How the hell did an old game like Black Flag look so much better then Skull and Bones that has been in development for 10 years.
Ubisoft probably didn't want to sink more resources into a project that has been in development hell for so long. At some point, they had to cut the cord and release it.
They have to release it due to a legally bound contract with Singapore
Skull & Bones looks considerably better to me. Not shilling it at all, just calling it as I see it
It didn't and it doesn't, the water physics in this are much better
In what world does AC 4 look better when it comes to water? There are no water physics and the actual light passing through the water looks much worse
Fun fact: in black flag, if get off your ship and swim to an enemy vessel without alerting them, you can bored the ship and kill every one on it, after you return to your ship, you can shoot it one time and it will fall apart and become instantly boardable, you can do this to every ship, there is no limit, lol
The only limit if they move or not. A ship on the move is faster than a guy swimming with all their clothes and weapons. Who would'a thunk. XD
@zephyrerazortail5478 that's where you have to cut off the ship and swim in a predictable direction where the ship will get back on corse.
@@justsomerandomgamer2102this trick had been in use too many times for my advantage.
This just reminds me of how much I need to play Assassin’s Creed Black Flag again
I wish I could put Starfox Adventures (2002) next to this.
(was highly impressive to me for the time period, with pretty reflections and dynamic wave trails featuring mesmerizing caustics when moving/swimming through it, that I don't spot in either example here - it's just a foamy flat particle effect)
I am not going to download and sit through Stairfax Temperatures. Please provide video example in 1440p60.
@@scarymonsters524 Got it on my physical GameCube here, and the component cable is quite nice, but not putting out those resolutions.
Also going off memories here - *but* this kinda makes me want to put it through some upscaling in Dolphin, cause I not only remember the water, but also fur and fire (with heat haze!) rendering as very advanced for 22 years ago.
(22? Yeah. Damn, how did that happen...)
SF Adventures looks amazing in Dolphin. It already looked great on GameCube, especially with the fur textures.
The water in Star Fox Adventures really isn't that impressive as it's similar to what Nintendo did with Super Mario Sunshine but still slightly different. What they are doing is using a distortion filter over the water to give the impression of refraction. The splash is just a 2D texture applied to what appears to be a donut shaped polygon to look like a splash. Skull and Bones is much more impressive and the water and waves have more layers of simulation, it's just their system they used for AC Odyssey and Origins
@@RezaQin Those shell textures. Still used to this very day to give fur a volume without having to calculate a bunch of strands. Many games use it such as RDR2 with it's many animals that have fur. How many layers it has will change how heavy the performance impact is. Acerola did a great video on this technique and how it's done
Old game developers were legendss
Old game are the best
So true
Absolutely. I'm really glad that we have them. Top tier games without all that "modern" trash and so on.
I remember a time when people were shitting on black flag because "where are the assassins" this isnt AC its pirates. Now its used as a positive comparison,
Indeed
Imagine calling a 2013 game "old"
I fail to comprehend how worse games with less mechanics take longer to develop and cost more than older games that have lots of detail and can still hold up visually.
Like GTA5 still holds up pretty well, at least max settings on PC. And most of the AC games, like Black Flag and Unity.
Remember this AC4 requires 512mb or 2gb of VRAM.
While this game requires a hefty gpu. This game focuses on high graphics, less functional details.
I love that the waves in Skull & Bones have no sound effect
Good thing about these modern games, which take a beast of a computer to run, is that they make you want to return to old days and have a better looking and running game to enjoy. A case in point - Starfield < No Man’s Sky
No Man’s Sky in release > Starfailure
What about Star Citizen?
@@TSMO915 we don't talk about that
@@TSMO915scam citizen
@@TSMO915 Wake me up (from my grave) when it it's finished/actually releases in 1.0.
"You can't mad for our old game if our new one keeps getting wors-- I mean Quadruple A".
- Ubisoft CEO Logic, 2024
AC Odyssey water is so beautiful. I would just zone out looking at the breathtaking landscape (or seascape, I guess) views while sailing. The light played so wonderfully on the waves and it felt so comfy.
I'm kinda glad that Beyond Good & Evil 2 may never will be released by Ubisoft
the theory they do this for a tax write off is starting to make sense to me, theres no way you make a game this shit on the back of something as beautiful and fun as Black Flag without it being intentional
AC series sucks balls anyway. S&B is a decent game
@@the_chomper if you really believe that there is nothing anyone can say to convince you otherwise, your too far gone
AC games, fun? Nice oxymoron
@@wallacesousuke1433 back in the day they were, before they did the same shit 20 times
For anyone not aware, the "Triple A" for titles refers to the Bond ratings or Investment Grades. The "Triple A" (AAA) rating is the highest rating and means it has a low credit risk.
I like to think that the Ubisoft CEO is calling this "Quadruple A" (a rating that doesn't exist and which he's just made up) is due to the risk rating being less than dogshit, which judging by gameplay seems accurate.
AC odyssey also had amazing water, Skull en b is quite a step back for the studio.
Skull and bones is by far the absolute best most amazing and incredible boat game there is.
Didn’t realize Skull & Bones was from the early 2000’s 🤣. I wish things would go back to how they were like when devs actually tried and all 🫠😭
Instead of AAA or AAAA we should insert that certain clip from Big Enough
EA gonna be like "ha, AAAA games are nothing we've got AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA - AAAAAAAAAAAAAAAAAaaaaaaaaaaAAAAAAAAAAAaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAA games!"
These are the videos we need decide to buy or get a fitgirl repack or dodi if it's not worth the $$$
thank you for this reply, I did not know of those sources until now
@remustata you been living under a rock bro.
@@Broodjemetbeleg possibly but way I see it wait for review's or just know a game will be complete 💩 if it doesn't ends up on this channel it's already dead.
His Harley Quinn video for Suicide Squad has shown how truly corrupt modern gaming has gotten.
From 2022 and onwards, the more A's in the name, the worse the game. Just look at the many examples of indie games released in the last few years.
You can sail the high seas but you can’t wade in chest-high water. I just love where gaming is going.
Well, the waves lapping at the shore line sure do look nice...
These details are what makes a game
Ubisoft engine is older than my grandfather! Wake up ubicost we are in 2024!
The water looked best in the assassins creed game that was set in Egypt. That was stunning. Screw Ubisoft now and their online only policies. I'm not going to buy a game just to watch them erase it from my console in a few years when they shut the servers off
Skull and Bones has much better waves. Black Flag never having any waves breaking on the beach was always quite jarring. But apart from that... yeah... You'd really hope they would have done a bit more with 11 years of development.
Water looks tasty tho
AC origins is still very solid in terms of water I think
It's water is still better than most games that release today. A lot of interactivity and the shader they use under water looks great. Odyssey improved on it further
We should wait for an AAAAA game to have good water physics.
The funny moment is when you get the advert in front of this video.
Ubisoft really know how to innovate. This game looks amazing
still can swim , nor hand to hand combat , cant stand the ship anyway , we are just going backward
Ubisoft was good before 2014 where it starts falling apart
0:33 Why the water splashes glows blue at night? It looks so bad
It's supposed to be the bioluminescent plankton or bacteria in the water that light up when interacted with
Builouminicent plankton. Look up videos it looks really trippy even irl.
Realism
@@hajodfounfortunately for you, they are a real thing, but they managed to actually fuck how they're supposed to look
I heard somewhere online that rockstar is doing something special with gta6 water physics. That includes waves as well. We can have surfing on the most realistic waves ever created on a game. Still rumour though. Fingers crossed..
Waves look pretty good in the trailer
Black flag: you see that cool thing on the other island? Go ahead and swim there!
Greed & Donwgrades: wow wow wow, you cant go there mr.!
This game is truly AAA A waste of time and AAA A downgrade
Quadruple-ASS game
We are suckers to buy Ubisoft games. They suck.
When I see the newest Ubisoft games I feel like it's 2008 again...
It's crazy how formulaic giga franchises from the 2010s look like masterpieces now.
It's like everyone ate devil fruit but instead of super powers you lose $70
In this video: Developers who still cared versus developers who long since lost their reason to care.
We didnt notice the love until it was gone .
Even to this day, Black Flag is absolutely beautiful. 10+ years later💪🏻
Remember when they wanted to make a TV Show to go along with this game?
I miss when Ubisoft had attention to detail. So much charm and personality in the older games that don’t seem to carry over into today’s development.
... I'm curious if the release of Skull and Bones has been linked to an increase in AC: Black Flag sales... I played it a little on my older brother's Xbox, and with all this have been thinking of getting it on Steam lately.
Bros really installed some Unity water FX and said "gimme my quadruple A paycheck."
Remember how there used to be at least a dozen instant classic games a year? Now to find a single one is impossible
There is still a lot of great games releasing this year. The difference is you won't find them with the usual mainstream big several studios like before. Like a Dragon Infinite Wealth, Tekken 8, and Helldivers 2, Prince of Persia already have positive reception. We have Dragon's Dogma 2, Wukong Black Myth, No Rest for the Wicked, Unicorn Overlord, and many more titles. We also have some exciting upcoming indies like The Plucky Squire and Harold Halibut.
The water looks so good to swim in ac iv wish i could swim in water like that in real life
At the very least, the water physics of S&B are a net improvement over AC4BF "exploding cotton" when the character waddle through the water.
"They o´n make em like they used to" like my old man always said.
The water phtsics they were talking about were the waves, not the character model interaction.
The wavebreaks and rippling on the surface is much more inpressive imo
That doesn’t change that you can’t swim in the game and that Uncharted had better water physics a decade ago.
To be fair if you wanted a live game with single player features it would probably never come out it would take that long to build. Remember world of warcraft took 8 years to build, and its still played today. These guys have all the resources and potential but just not the heart and soul. Its ok there is a shift coming, we all feel it.
I don't see how people are saying Black Flags water physics are better. Like I get the texture makes the water look better but there is literally no physics in Black Flag. If his hand or hips touch water there is a splash sprite that pops up. That's it. The water doesn't move. Skull and Bones isn't AAAA for sure but it's a bit more interactive than Black Flag.
Ubisoft: We’ll just call ourselves quadruple-a and it will instantly become true no matter what!
Everyone else:
If we're talking AAAA water, the that goes to Sea of thieves. Even on Xbox One X, that game took the crown for best ocean simulator.
Me about to drown in water: *“AAAA“*
Crazy how a game from 12 years ago revolutionized the gaming world by giving you access to roam free wherever whenever but a game from 2024 wont even let you go 2 meters past the coastline without hitting an invisible wall
Lol. Potc (2003) - with New Horizons mod you can even sail between islands in real time (not just world map) encompassing the entire Caribbean and meet ships real time on the horizon. Explore islands, caves, towns buildings, forts, swashbuckling avatar combat boarding enemy vessels for the loot and capture. Add them to your squadron. . Conquer forts/ towns with your ships. Hire and train like minded officers and form your own squadron. Has it all. Old news - it's just that's how bad S&B is.
When I saw "Quadruple-A" I fuckin' DIED