Variant Manager Configurator | An Unreal Engine 5 Course | Vol. 1

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 148

  • @WesselHuizenga
    @WesselHuizenga  Рік тому +30

    Hey all!
    I realised I missed an important factor when creating a custom camera within the Variant Manager Configurator!
    When the camera is selected in the outliner > in the content browser search for BPAC_CameraMotion > drag this component in the camera instance. This should resolve any errors and enables motion on play mode!
    Here a visual representation of what to do: ua-cam.com/channels/vBPwX7eeaj34NUk3Pk8M7Q.htmlcommunity?lb=UgkxOfI4w-IytjfAdbsB9dwpaYEmRg5UKwHb
    My apoligies!

    • @sumitdandge6909
      @sumitdandge6909 Рік тому

      Hi Wes, thank you very much for the tutorial. Incrediably helpful. Although can you help me with some critical errors. I created a car variant manager but when I play the level, the variants are not working. Only thing works is camera positions. And as I stop playing the level, geting 5 critical errors with 'BP_Configurator' and 'WBP_PopupSelector'. Please help!

    • @theJourneyuncovered
      @theJourneyuncovered 8 місяців тому

      I think you can add that part of the video to your already existing video with the UA-cam editor

  • @SiLiDNB
    @SiLiDNB Рік тому +22

    Some more things to keep in mind that might lead to some errors (I got these while implementing the VMC into an already existing, quite complex project):
    • Make sure to add the "BPAC_CameraMotion" from the imported ProductConfig folder to your Camera Actor as a Component (Wessel also already commented that)
    • In my case, I had to set the "Default GameMode" in the Project Settings to the "BP_ConfigGameMode", also from the imported folder

    • @allenchristopher9163
      @allenchristopher9163 7 місяців тому +2

      the real mvp

    • @lostignifer
      @lostignifer 4 місяці тому +1

      this the only thing that left behind in the tutorial, or maybe i did not followed it correctly. any way thanks man it works and great tutorial it is.

    • @nk-immersive-media
      @nk-immersive-media Місяць тому

      correct, I also noticed the BPAC_Cam..Motion was not mentioned. Still the vid is very well structured. Well done Wessel.

  • @gedastube
    @gedastube Рік тому +14

    You don't need Align tools (6:45) to move objects to the center of the world. Simply select objects and hit Alt+G

  • @henrytan6030
    @henrytan6030 Рік тому +1

    Man this is a charm, i dont even know it has configuration template till i watch your videos, really helpful

  • @casperap5573
    @casperap5573 Рік тому +4

    Your tutorials are amazing. Very informative, good audio and well thought out.

  • @thoeme
    @thoeme 3 місяці тому

    Hi nicely done tutorial. Just a tip for rearranging the sub-meshes in the engine. I would suggest that you add 'sockets', if you have full control over the meshes in your 3d software. This way you can simply select the parent socket in Unreal to place the sub-meshes. For instance the faucet on the kitchen top: Add a socket at the location of the faucet to the kitchen top. Check the docs about sockets if you are unsure on how to do that. Then export the mesh. Back in Unreal when the kitchen top mesh gets added as a component to a blueprint, you can add the faucet mesh as a child compent and then select the faucet socket from the parent. This will save you some moving stuff around, because you have the locations in your 3d program anyway. Sockets can also be easily change in engine if you need.

  • @brettwheeler7793
    @brettwheeler7793 Рік тому +12

    I literally get a list of blueprint runtime errors after migrating the productconfig folders into my file... there's not even buttons on the bottom of the screen when I press play.

  • @paulorodrigues470
    @paulorodrigues470 2 місяці тому

    Sensacional, meu amigo!... Parabéns pela iniciativa e obrigado por compartilhar!

  • @sergiocaparelli2212
    @sergiocaparelli2212 Місяць тому

    amazing! thanks a lot. waiting for part 2!!

  • @UnrealFabCom
    @UnrealFabCom 11 місяців тому +1

    great tutorial

  • @МИККИМИККИ-з3я
    @МИККИМИККИ-з3я 5 місяців тому

    Супер!!! Отличный урок ! Большое Вам спасибо !

  • @UnrealDojo
    @UnrealDojo Рік тому +1

    amzing and easy to understand

  • @Sknueppel85
    @Sknueppel85 Рік тому

    Hey Wessel,
    Thank you so much for this excellent tutorial. It has been incredibly helpful to me, and it's an indispensable resource for me and my team!
    Thanks to you!

  • @bentheremedia3011
    @bentheremedia3011 Рік тому +1

    Wow this is so well put together! Thank you so much!

  • @Aleksey_V_
    @Aleksey_V_ 10 місяців тому

    Thanks a lot man! This tutorial is a realy good starting point in interactive for me.

  • @omarkarout
    @omarkarout Рік тому +1

    Thank you for this tutorial.
    How can I add the variant manager functionality to a first person?

  • @piyushyankee8937
    @piyushyankee8937 Рік тому

    Thank you So much for this Tutorial, it opened a whole new path to me. thank you so much

  • @TheMhankel
    @TheMhankel Рік тому

    Super great infos on here! Thanks so much!!!🔥👍

  • @ravnOne65
    @ravnOne65 Рік тому

    I would give you 5 stars for this, if youtube has such a system :-) Incredible nice tutorial. Easy to follow. Salut man

  • @syno3608
    @syno3608 11 місяців тому

    you are a great teacher .
    thank you so much .

  • @riaanvanjaarsveldt922
    @riaanvanjaarsveldt922 7 місяців тому

    Top notch work! Thanks for sharing.

  • @VinMoses
    @VinMoses 7 місяців тому

    Awesome work! and also very informative, do you have any workflow tutorials from blender to EU 5 ?

  • @user-ey8tb1xc7z
    @user-ey8tb1xc7z Рік тому +1

    Show por demais man! Bem didático e objetivo, parabéns!

  • @b4rtmod
    @b4rtmod Рік тому

    Amazing tutorial my Friend, I want to apply in other stuff I`m planning here as well, really loved that!

  • @marcosmanilla9383
    @marcosmanilla9383 Рік тому +1

    Awesome video!!! Thanks

  • @ElPibeMagic
    @ElPibeMagic Рік тому +1

    This is awsome ! Thank you so much ! Do you know if it is possible to add a configurator like this to a first person walkthrough of an apartment?

  • @gurmanjitthind3406
    @gurmanjitthind3406 Рік тому +1

    Thank you for this tutorial! IDK if it's an appropriate ask but can you share the finished project files?

  • @lauro.dominici
    @lauro.dominici 7 місяців тому

    First of all this video is amazing!!! very educational and inspirational!!!
    Can I ask you which other webiste you rely on for hi quality 3d models?

    • @WesselHuizenga
      @WesselHuizenga  7 місяців тому +1

      Thank you!!
      I only use dimensiva. Models in my scene that can’t be found on dimensiva I model myself! (3d modelling is a hobby- but not recommended for client work as it takes to much time)

  • @khaled1saidi277
    @khaled1saidi277 Рік тому

    That’s awesome ❤

  • @Mars0685
    @Mars0685 Рік тому

    Killer tutorial well done! Donyou know any website where I can download alreadyb textured furnitures likes the kitcken?

  • @andrijgomon4136
    @andrijgomon4136 Рік тому +1

    Thank You!

  • @chejz
    @chejz Рік тому

    can't wait for this :) to bad I am living in country where membership is not available.

  • @cesarbrito4996
    @cesarbrito4996 7 місяців тому

    Nice video, super helpful! I have a question, can I put multiple Variant Manager? Like 1 for the kitchen 1 for the living room 1 for the Master bedroom or I need to do all spaces on 1 Master Variant Manager and make each space a Variant Set with variants.

  • @AndreasStrou5455
    @AndreasStrou5455 7 місяців тому

    hello sir , super helpful video !!!! , i have a question about the collision system of the camera ,i add correct collisions to my objects and the walls, but my camera still goes through the objects , how we can fix this ?

  • @cgimadesimple
    @cgimadesimple 4 місяці тому

    impressive

  • @JIYADY
    @JIYADY Рік тому

    Many thanks for this!!!

  • @nakhoul10452
    @nakhoul10452 11 місяців тому

    Great tutorial :D just one question, is there a way to change input settings? like mouse orbit and zoom plus a touch input? thank you

  • @lzanlorenzi1
    @lzanlorenzi1 Рік тому

    Great video. It is possible create for mobile… like ipad or iphone or android? Thanks

  • @sonthai9539
    @sonthai9539 Рік тому

    Love it

  • @javierrobles7564
    @javierrobles7564 7 місяців тому

    awesome tutorial!, is there a way so the camera stops clipping through walls when im rotating through the level?

  • @QuickjobApp
    @QuickjobApp Рік тому

    Awesome tutorial! Is it possible for the user to store different configuration settings and send this data to a php serverside script?

  • @DarioOrtisi
    @DarioOrtisi Місяць тому

    Great tut. Do you have a solution to save game so the variant are stored in some variable? I try but i'm fails. Thanks

  • @tanay9613
    @tanay9613 6 місяців тому

    Amazing Tutorial Wessel, helped me a lot in my project. I do have query though, the icon for variant set is not updating, whether it is set from viewport or from file. Is there any solution for this ?

  • @maimkawy7027
    @maimkawy7027 Рік тому

    Amazing thanks a lot

  • @robinravi4836
    @robinravi4836 4 місяці тому

    Thank you!

  • @nguyenquangtrac
    @nguyenquangtrac Рік тому

    Thank you so much!

  • @EliasLeo6
    @EliasLeo6 Місяць тому

    Is there an easy way to add animations to the varient set, maybe a level sequence that is triggered?

  • @jessiethorpe3259
    @jessiethorpe3259 Рік тому +2

    This is amazing 😊 thank you.
    Is this something you would be able to package and send to someone/upload to a website or would it only work in Unreal?

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +4

      Thanks! Absolutely! You could create a build to send or stream it! It would work like any other game/project that you would package/build

    • @jessiethorpe3259
      @jessiethorpe3259 Рік тому

      @@WesselHuizenga Awesome 😁 Thank you! Your tutorials are always fantastic btw 😃

    • @dschaydschee
      @dschaydschee Рік тому +2

      @@WesselHuizenga Great work. Is it possible to create something like this in UE4 and package it as an HTML5 Project which can then be embedded into a webpage?

  • @peterwillson3322
    @peterwillson3322 Рік тому

    Hello mate could you please make more tutorials like this one? Please ❤

  • @aston81
    @aston81 Рік тому +2

    Hi I imported the configurator BP to my project and had to changed the game mode in addition to the LVSActor and cam. It works but I get a number of BP Configurator errors. Reset Variant,Init Camera, Call Variant Actor and so on. Using UE5.2... any idea?

    • @adithyas4362
      @adithyas4362 10 місяців тому

      did you find any solution? i am getting the same error

  • @محمدعذابمحسن
    @محمدعذابمحسن Рік тому

    Thank you

  • @I3ordo
    @I3ordo Рік тому

    the lightning, mood soo sweet, love it, you think 306012gb will feel smooth with lumen?

    • @I3ordo
      @I3ordo Рік тому

      tbh i just cant justify building scenes away from my precious corona, but i really love the creative freedom once you set the scene right...rrrrr

    • @WesselHuizenga
      @WesselHuizenga  Рік тому

      Thank you! 100% work

  • @vladimirxoxoxoxox2938
    @vladimirxoxoxoxox2938 6 місяців тому

    What would be the way to add camera attached to the first persone BD character? Thank You!

  • @prajwalkm7778
    @prajwalkm7778 Рік тому

    Woah , thanks

  • @ArchBlend.
    @ArchBlend. Рік тому

    YAAAAY THANKS

  • @PesimistaAntropologico
    @PesimistaAntropologico Рік тому

    thank you!

  • @bellousow2607
    @bellousow2607 Рік тому

    wonderful job
    can you show as how to animate doors and windows

  • @jheanpierlaguna3216
    @jheanpierlaguna3216 Рік тому +1

    How can I do the configuration with it (BP_CONFIGURATOR)?

    • @WesselHuizenga
      @WesselHuizenga  Рік тому

      Drag the configurator as shown in the video into your viewport. Make sure you import the variant manager in the viewport as well. Simply follow the instruction in the video and you should be good to go!! In case it’s not working check if the game mode in the world settings is set to the configurator mode

  •  Рік тому

    Awsoome!

  • @marcbupe6133
    @marcbupe6133 Рік тому

    Hi! great video! so helpful! do you have the models or scene to make this tutorial? thanks!

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +2

      Sadly no.. some models are from third party’s without permission to share or resell. I’m working on making a future proof solution to share models!

  • @super-six-four
    @super-six-four Рік тому +1

    didn't see this video yet, so i have a question. is there a topic about how to deliver this configurator to a customer? do you compiling this scene, or want customer to download UE4/5?
    any way, great job and tutorial, Wessel!

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +7

      Thanks! In the video we build a configurator that is completely finished for building purposes. I don’t go over how to build/package the project because there is a lot information about that topic already. If there is a high demand I might do a follow up!

    • @super-six-four
      @super-six-four Рік тому +3

      @@WesselHuizenga yeah, but all of that you've made we can find an information in the internet as well 🙂 so i think it would be useful for all to have COMPLETE course. if you be so kind to add this important topic 😇

    • @medusa6826
      @medusa6826 Рік тому

      @@WesselHuizengawould be Great.

  • @robrob2835
    @robrob2835 Рік тому

    Great tips! Are you using lumen in your scene?

  • @07deco31
    @07deco31 Рік тому

    Please how to walk in the stage.because the templathe is blocked and we can not walk

  • @MatheusLima-dn4fr
    @MatheusLima-dn4fr Рік тому

    Is possible to export to web and link variations with e-commerce for example woo commerce?

  • @zbieraj
    @zbieraj Рік тому +1

    Does this work with VR?

  • @forfran
    @forfran Рік тому

    can you do some tutorials for exterior rendering with unreal ? ty

  • @MiniCasaBrasileira
    @MiniCasaBrasileira Рік тому

    Nice, can you make a video about ilumination for archvz video.

  • @VincentTrethewey
    @VincentTrethewey 6 місяців тому

    How do you use this with your first person Character? This workflow is awesome for Products but not very useful for interactive walkthroughs.

  • @tejasparastekar7271
    @tejasparastekar7271 Рік тому

    why the texture maps won't import during fbx and datasmith file importing and only static mesh does??

  • @saisudheer8826
    @saisudheer8826 Рік тому +1

    Hello sir...I tried the template in other projects but the Alt+LMB is not working can you help me regarding this please....?

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +1

      ua-cam.com/channels/vBPwX7eeaj34NUk3Pk8M7Q.htmlcommunity?lb=UgkxOfI4w-IytjfAdbsB9dwpaYEmRg5UKwHb
      this should help ;)

  • @dkr4883
    @dkr4883 Рік тому

    How to add different variant manager for different rooms? Every area has many components.

  • @edge-viz
    @edge-viz Рік тому

    Great tutorial!
    do you know if there is any way to exit the locked camera views and being able to move freely in the space by any chance? I'm trying to figure it out but doesn't seem easy

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +2

      You can link the variant manager to a custom UI. I can use simple button action to make changes.
      I will do a follow up tutorial on this in the future!

  • @natishmaac
    @natishmaac Рік тому

    Waiting..

  • @emirhancat4141
    @emirhancat4141 Рік тому +1

    Which template did you use for kitchen project, not the guitar one? It doesn't work when i migrate ProductConfig folder from Product Configuration(Guitar one) into an Architecture-Blank template . Keeps showing errors. I see double squares buttons in the ui bot they don't respond.

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +1

      I used the archviz template- gave no issues for me. Try importing your scene to the guitar template, it doesn’t really matter what way you go about it

    • @nicodela6854
      @nicodela6854 11 місяців тому

      Have you found a way fix to this issue ?

    • @Limaplus
      @Limaplus 10 місяців тому

      me too!! :(

    • @Limaplus
      @Limaplus 10 місяців тому +1

      I fixed, you must load BP-configgamemode into game mode in wordsetting.

    • @francescoderocco
      @francescoderocco 2 місяці тому

      @@Limaplus Thank you!

  • @haliltiryakii
    @haliltiryakii 4 місяці тому

    Hi Wessel, Is there a way to play this configurator in web?

  • @natishmaac
    @natishmaac Рік тому

  • @ThongNguyen-xj5eb
    @ThongNguyen-xj5eb Рік тому

    Im stuck at the camera tracking the actor. My camera look at tracking setting is not working at all. Any idea?

  • @Saaket
    @Saaket Рік тому

    If i am using sketchup for the modelling part , how do i go about it ? Can you reply in a short message thanks Wessel! Lovely video.

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +2

      Same principle! Just make sure that things you want to configure are separated. From there follow along with the unreal engine part!

  • @stephandp6716
    @stephandp6716 Рік тому

    WHEN YOU REPLACE THE KITCHEN IS IT JUST TO LOCATE THE OBJECTS? DO I NEED TO ASSEMBLE THE KITCHEN IN UNREAL OR CAN I GO TO THE NEXT STEP?

  • @michaelkukula5926
    @michaelkukula5926 Рік тому

    Hi. I created save and load menus, and I can't figure out how to save the choices that I made in the Variant Manager. Do you or anyone here know ow to do that?

  • @chadgtr34
    @chadgtr34 Рік тому

    can you help us create a Race Car configurator ?

  • @frizzywizzy8121
    @frizzywizzy8121 Рік тому

    Thats great! Can you please tell the name of the small squared tile? Is it from quixel?

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +1

      thanks!
      You can get them here: quixel.com/megascans/home?search=tiles&search=green&assetId=viyjdjd

  • @vhugo127
    @vhugo127 10 місяців тому

    This tutorial its amazing!!! but a i have a problem my camera not rotate when press alt :( somebody could help me

    • @WesselHuizenga
      @WesselHuizenga  10 місяців тому +1

      Look at my pinned comment- that should fix it! :)

    • @vhugo127
      @vhugo127 10 місяців тому +1

      @@WesselHuizenga its working!! Thank you man I apreciate for you time!

  • @2501MarcoAntonio
    @2501MarcoAntonio Рік тому

    @Wessel Do you know why I can't rotate or focus the camera for each view. It's like it's blocked

    • @WesselHuizenga
      @WesselHuizenga  Рік тому +1

      If you look for my pin comment I have an explanation and a fix for this issue! Hope that will help

  • @azarelthecreator7098
    @azarelthecreator7098 8 місяців тому

    There has to be a better way of working with the imported objects than having to rebuild it all over again. Couldnt you just import the scene with everything in it ti unreal as a usd file and then create the blueprint from there and have everything already where it should be?

  • @waseemkadri-md1kr
    @waseemkadri-md1kr 7 місяців тому

    Hi Wessel, What is your PC configuration?

    • @WesselHuizenga
      @WesselHuizenga  7 місяців тому +1

      Custom Liquid Cooling Set: Liquid Series RGB High Kit - Corsair Hydro X
      Graphics Card Cooling: GPU Water Cooling
      Graphics Card: 24 GB ASUS ROG STRIX GEFORCE RTX 3090 - HDMI, DP
      Overclocked CPU: Overclocked Intel® Core™ i9-11900K 8 Core (3.50 GHz @ up to 5.4 GHz)
      Motherboard: ASUS® ROG STRIX Z590-E GAMING WIFI (LGA1200, USB 3.2, PCIe 4.0) - Suitable for ARGB
      Memory (RAM): 32 GB Corsair VENGEANCE DDR4 3000 MHz (2 x 16 GB)
      Power Supply: CORSAIR 1000 W RMx SERIES™ MODULAR 80 PLUS® GOLD, ULTRA
      Thermal Paste: ARCTIC MX-4 EXTREME HEAT CONDUCTIVITY COMPONENT

    • @waseemkadri-md1kr
      @waseemkadri-md1kr 7 місяців тому

      @@WesselHuizenga Awesome!!

  • @daigorostaurenghi5072
    @daigorostaurenghi5072 3 місяці тому

    Hey there, I followed the tutorial and decided to make a new level in the configurator instead of migrating (because it's just a test): I've followed precisely each of your steps (mine is not a kitchen btw), but when I click play, it only shows two buttons on the right which won't work at all, and no bottom bar. By closing the game, it shows me 4 errors "Blueprint runtime error: accessed none trying to read property variantset bla bla bla". I'm getting crazy trying to figure it out with chatgpt and I've already done a post on UE5 forums but still no reply. What do you suggest?
    Thank you!

    • @WesselHuizenga
      @WesselHuizenga  3 місяці тому +1

      @@daigorostaurenghi5072 hi! Make sure to set the game mode type to the configuration mode and have to bp node in the viewport. If that is correct and it still won’t work I suggest creating a new project and migrate to bp as suggested in the video. Sometimes resetting with a blank project will fix bugs like this

    • @daigorostaurenghi5072
      @daigorostaurenghi5072 3 місяці тому +1

      @WesselHuizenga Thank you for the reply, the game mode was correct and the BP was correctly put in the viewport, but it still didn't work so I'm creating a new project. Thanks again, your videos are really great! 💪🏻

  • @techtalkinhindi8409
    @techtalkinhindi8409 Рік тому

    Where the videos of importanting configurater code ?

  • @mwlbrt4239
    @mwlbrt4239 Рік тому

    hey is it possible to make smooth camera transitions between the different camera angles ?

    • @SiLiDNB
      @SiLiDNB Рік тому +1

      Yes that's possible! For example, you can use the "Set View Target with Blend" node for that.

    • @themoodoflk1
      @themoodoflk1 Рік тому

      can you elaborate on that? with this setup, there is only one camera that changes places. I managed to make this blend when the project started, but not when I change through the different viewpoints. any tips?@@SiLiDNB

    • @mwlbrt4239
      @mwlbrt4239 Рік тому

      @@SiLiDNB the control for the camera position is also in the variant set included, so i cant set view target with blend since its not in a blueprint ?

  • @kakazuzu42
    @kakazuzu42 Рік тому

    hi, i had a problem "Blueprint Runtime Error: Accessed none Trying to read property VariantSet_5" how to fix that?

    • @Sarah-vj4wm
      @Sarah-vj4wm Рік тому +4

      I have the same problem 😢 Is there a solution?
      Edit: I found the solution for it. You need to change in the World Settings -> GameMode Override to: BP_ConfigGameMode
      Hope this solves it for you

    • @kakazuzu42
      @kakazuzu42 Рік тому

      @@Sarah-vj4wm tysm, apologies for the delay to respond

  • @azarelthecreator7098
    @azarelthecreator7098 6 місяців тому

    When i load the configurator and hit play the guitar its all messed up there is no lighting and you cant see any changes. This is when loading the stock guitar configurator. It doesnt even work out the box at all.

    • @WesselHuizenga
      @WesselHuizenga  6 місяців тому

      That might be because it has been made in an old version of ue4 and it hasn’t been updated/supported for the newer version- I can imagine some users experiencing this issue

    • @azarelthecreator7098
      @azarelthecreator7098 6 місяців тому +1

      @@WesselHuizenga I just realized its because it comes in with no lighting. I added a directional light and it fixed it.

  • @alexanderhrafnr.673
    @alexanderhrafnr.673 Рік тому

    you don't have on how to get the configuration data made from scratch or used with like first person caracter

  • @matheusmelo3759
    @matheusmelo3759 Рік тому

    Hello, I made my scene but whenever I go to play I get the following error messages: accessed none trying to read the variantset property! Can anyone tell me what I’m doing wrong? Thanks!

    • @WesselHuizenga
      @WesselHuizenga  Рік тому

      Drag the variant that is in the content browser into the viewport- that should solve it

    • @mirrorrends6331
      @mirrorrends6331 Рік тому +3

      @@WesselHuizenga Same problem here, I did drag the variant into the viewport, still it says the same error
      Edit: I found the solution for it, after reading down on the comments someone suggested "You need to change in the World Settings -> GameMode Override to: BP_ConfigGameMode"

    • @emirhancat4141
      @emirhancat4141 Рік тому

      Lifesaver. @@mirrorrends6331

  • @NguyenHuy-mz1yj
    @NguyenHuy-mz1yj Рік тому

    vip

  • @icchansan
    @icchansan 9 місяців тому

    Hi Wessel are you selling this scene too?

    • @WesselHuizenga
      @WesselHuizenga  9 місяців тому

      no sorry, maybe in the future!
      Right now the scene contains some assets from third partys that i legally cant resell. I would have to replace them with my own modelling.

    • @icchansan
      @icchansan 9 місяців тому

      @@WesselHuizenga I would love to get it, only walls, lighting, camera settings, let me know.

  • @charleslamb4568
    @charleslamb4568 9 місяців тому

    Hi , i am quite new to unreal and have got these errors after following along. Do you have any idea on whats causing this?
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: SetText (Text) Graph: EventGraph Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: Branch Graph: ForLoop Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: SetText (Text) Graph: EventGraph Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector
    Blueprint Runtime Error: "Accessed None trying to read property VariantSet_5_53DD780140AA80DE303F9FB135D2EA55". Node: Branch Graph: ForLoop Function: Execute Ubergraph WBP Popup Selector Blueprint: WBP_PopupSelector

    • @WesselHuizenga
      @WesselHuizenga  9 місяців тому

      Its hard to Bug/error fix without having the project file. from what I can understand it looks like the variant set its refering to is either not itialized or has been set to none.
      I can highly reccomend copying the error code into chat GPT. start your chat with asking what the following unreal engine error means. Chat GPT gives you a systematic approach of how to look for the problem!

  • @elminkaraev3535
    @elminkaraev3535 11 місяців тому

    Thank you!!!