Dynamic Smears (Available now!) - UE5 Marketplace - Showcase

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  • Опубліковано 12 тра 2024
  • A showcase for Dynamic Smears, my new asset pack now available on the Unreal Market place :)
    www.unrealengine.com/marketpl...
    Enjoy!
    Join the discord: / discord
  • Ігри

КОМЕНТАРІ • 186

  • @hpp676
    @hpp676 11 днів тому +337

    Bro, this engine is unreal.

  • @Mrjohnny164
    @Mrjohnny164 12 днів тому +544

    This would go INSANE with an anime game like dbz/naruto or sonic game

    • @Nekotico
      @Nekotico 12 днів тому +14

      its for short frames, if u pull it out too much on screen wont look good....

    • @HattoriStudios
      @HattoriStudios 11 днів тому +4

      Check out my game I’m working on, it’s a open world ninja jrpg, currently it’s just me working on it

    • @evilwizardtherapist
      @evilwizardtherapist 11 днів тому +6

      Sonic is an original game character. 🤦🏿(Not anime)

    • @TheFrostedfirefly
      @TheFrostedfirefly 10 днів тому +19

      @@evilwizardtherapist The said OR Sonic game, they didn't say Sonic was an anime game

    • @evilwizardtherapist
      @evilwizardtherapist 10 днів тому +5

      @@TheFrostedfirefly Oh, my bad. (Thanks for the correction)

  • @julio1148
    @julio1148 12 днів тому +327

    I like this approach better than motion blur. Some tweaks here and there are needed but this is amazing

    • @kyberite
      @kyberite 12 днів тому +1

      both

    • @rareraven
      @rareraven 11 днів тому +20

      motion blur is ugly and unrealistic.
      at least this is stylish.

    • @julio1148
      @julio1148 11 днів тому +3

      @@rareraven I think there’s appealing motion blur out there, I like FF7 remake’s for example

    • @YskarAlbumLuna
      @YskarAlbumLuna 11 днів тому +18

      I think i know where the problem is. The effects are being applied to parts where there's low motion. It should only be applied on the fastest of the fastest body parts, like, only the arm when punching. Only on the lower leg when kicking. Something like that.
      When it's applied on the whole, it looks like the character is made of liquid, and not that it's a movement effect.

    • @hpp676
      @hpp676 11 днів тому +4

      @@rareraven Crysis 2 had good motion blur, it affected how the enemies look when moving, made the animations look more fluid. I think a lot of devs just overdo it, the setting itself is fine.

  • @TACKO3D
    @TACKO3D 11 днів тому +167

    Just looking at this, I can already tell its one of the more useful additions to the marketplace

  • @Fervent_Griffin
    @Fervent_Griffin 11 днів тому +98

    This looks cool, but you have too few movements that run at real time speed for me to get a grasp of how it will look in gameplay.

    • @thejadedjester4935
      @thejadedjester4935 9 днів тому +3

      agreed, fine and all if you want it to look good whilst paused or something, but need to know how it looks while playing for an extended time frame.

  • @ashleyasphodel1912
    @ashleyasphodel1912 15 днів тому +74

    You know, I was suspicious this was possible, thanks for confirming my suspicion. I hope you sell a bunch of these, no shade.

  • @daveOnYouTube
    @daveOnYouTube 9 днів тому +7

    I once programmed a platformer physics engine, I can't imagine what it took to do this. Bravo!

  • @TakiGamesOfficial
    @TakiGamesOfficial 15 днів тому +24

    Very cool. It’s a great way to convey speed and power. I’ll definitely grab this when I start developing again!

    • @jettsett9354
      @jettsett9354 9 днів тому

      In my humble opinion, smooth animations convey speed and power way better.

    • @TakiGamesOfficial
      @TakiGamesOfficial 9 днів тому

      @@jettsett9354 For sure, I don’t disagree with you! Blur / distortion effects can also make for some creative stylized speedy attacks. If used sparingly in tangent with quality animations it could make for a great effect to add to a move list. There also was a iaido skill in Rise of the Ronin that produced ghost trails with this similar type of blur effect.

  • @DAGON992
    @DAGON992 15 днів тому +7

    Looks awesome, want to try it in my project. Great job man.

  • @polarnyne
    @polarnyne 11 днів тому

    This looks really good. I'm adding to the wishlist and eventually buy it. Wish you the best!

  • @patrickianperalta
    @patrickianperalta 15 днів тому +3

    You keep coming up with good stuff. Don't stop!

  • @barghest94
    @barghest94 9 днів тому +2

    That looks so cool, like you'd see in animation.

  • @Switchell2
    @Switchell2 10 днів тому

    I am buying this plugin as soon as I'm able to. This is insane.

  • @NotSoMax
    @NotSoMax 6 днів тому

    This is really cool, I’d love to see with a good cellshader to get closer to that GG look

  • @kaiscutt2375
    @kaiscutt2375 15 днів тому +3

    Wow! Now this is some cool stuff

  • @thawerz
    @thawerz 4 дні тому +1

    those animations are smoooth af

  • @MarwinO3
    @MarwinO3 10 днів тому +1

    Intriguing I wonder what creations people will come up with

  • @kanekiken2905
    @kanekiken2905 11 днів тому +1

    insane !ABSOLUTELY INSANE!

  • @LuluDZulu
    @LuluDZulu 15 днів тому +5

    THIS IS AMAZING!!!

  • @VoidySan
    @VoidySan 10 днів тому +1

    This is so killer, oh my goodness.

  • @sweatyeti
    @sweatyeti 11 днів тому

    What a great idea! This is awesome!

  • @justinplott-thompson117
    @justinplott-thompson117 11 днів тому +3

    this will be cool in a Spider-Man or a DMC game.

  • @vitortrevisan336
    @vitortrevisan336 10 днів тому +1

    Looks amazing!

  • @pleasantlygrim6712
    @pleasantlygrim6712 12 днів тому

    this will go perfectly with my cyberpunk game

  • @facumorales3660
    @facumorales3660 7 днів тому

    The future of 3D Sonic fangames.

  • @CleroPata
    @CleroPata 9 днів тому +1

    This is REALLY COOL!

  • @akiraekman4493
    @akiraekman4493 11 днів тому

    i think like something like a glitched character would be awesome combined with this

  • @TopatTom
    @TopatTom 9 днів тому

    FOKIN SICK
    i will just look it at it from a distance because i have no intentions on game development

  • @ziel9474
    @ziel9474 7 днів тому

    This would look real good in a flash game ong

  • @blacksage81
    @blacksage81 10 днів тому +1

    Wishlisted. I 100% see a use for this in my current project, but I just bought CC4 so funds = low.

  • @heckensteiner4713
    @heckensteiner4713 11 днів тому +3

    This is so good it should be ILLEGAL! I called the police.

  • @A_Random_Guy_In_The_Comments
    @A_Random_Guy_In_The_Comments 9 днів тому

    looks super cool good job

  • @xanedarshia2446
    @xanedarshia2446 9 днів тому

    Saw this and immediately thought of The latest episode of Windbreakers

  • @ScottNakamori
    @ScottNakamori 7 днів тому

    Everytime I open something hoping it's a tutorial, it's actually marketplace

  • @sri_boi
    @sri_boi 8 днів тому +1

    THIS IS FUCKING AWESOME BRO HOW DO U DO HUMANS DO THIS SHIT

  • @ItzDHF721
    @ItzDHF721 9 днів тому

    This is an invincible game would go hard

  • @idirbelaid2837
    @idirbelaid2837 9 днів тому

    i watch this, and i'm like:
    " prepare the fleet to hyperspace !! "

  • @SurferXGhost1293
    @SurferXGhost1293 13 днів тому +1

    Amazing job

  • @TheDudeManBro
    @TheDudeManBro 10 днів тому

    Devs will need to have turning this on or off in the options as well hopefully cause I can see this being a big plus for some games and a big minus for other games. Super neat though, hope to see it used in the near future.

  • @CornuDev
    @CornuDev 9 днів тому

    This is amazing❤

  • @pirassununga6807
    @pirassununga6807 9 днів тому +1

    THAT IS 🔥🔥

  • @john_hunter_
    @john_hunter_ 7 днів тому

    This reminds me of the effect in jsrf.

  • @LuluDZulu
    @LuluDZulu 15 днів тому +3

    HELL YES

  • @giddy2680
    @giddy2680 9 днів тому +2

    OKAY HEAR ME OUT. This would be absolutely fire for a new gen hajime no ippo game. Y'all thought's on this take?

  • @Ganked_in_NYC
    @Ganked_in_NYC 8 днів тому

    Nice work.

  • @leonidillarionovich4113
    @leonidillarionovich4113 8 днів тому

    It seems to use only straight directions for smears, but still pretty cool.

  • @joegideon8461
    @joegideon8461 11 днів тому

    I saw The Dynamic Smears at Coachella

  • @ProfessionalRalseiEnjoyer
    @ProfessionalRalseiEnjoyer 10 днів тому

    This is cool as hell

  • @magenschleim
    @magenschleim 15 днів тому +1

    Very nice. It looks very unique. but for me its too expensive for a smear effect. Got it on the wishlist for now

  • @menacingskull740
    @menacingskull740 8 днів тому +2

    Would it affect the physics when the object is morphed?

  • @Tryhardblackguy
    @Tryhardblackguy 7 днів тому

    Do you think its possible to implement the ability to duplicate limbs? Im not a programmer or know how this stuff works. But I know theres a blender plugin similar to this and in a later update duplicated limps was added. I bought the plugin, I would love that feature if its possible to implement.

  • @hevilmateold
    @hevilmateold 7 днів тому

    this is so epic

  • @d4nkime
    @d4nkime 11 днів тому

    this and some framework 2's tweaking and we have a banger

  • @BVK.
    @BVK. 8 днів тому

    I think it would look delicious at a lower frame rate with exaggerated key poses.

  • @brozb4chorez831
    @brozb4chorez831 6 днів тому

    This is so cool boss

  • @effortless4588
    @effortless4588 3 години тому +1

    COOOOOOOL AF

  • @eucuelho
    @eucuelho 9 днів тому

    insane.

  • @bw8696
    @bw8696 8 днів тому

    Would go so well with some limited frame rate animations

  • @nickplayz9726
    @nickplayz9726 8 днів тому

    wait till they start adding impact frames to game engines, them tactical nukes finna be crazy

  • @Nechromachia
    @Nechromachia 7 днів тому

    Is this warping an asset's geometry, or it doing something else? I can see this working well with stylized high poly assets, but if the effect is tied to geometry, I'm a bit worried about it's effects on a low poly asset.

  • @user-wr8on5or5u
    @user-wr8on5or5u 10 днів тому

    Now add lines, trails and probably smear frames.

  • @melpeslier
    @melpeslier 10 днів тому

    that's insane

  • @hanif72muhammad
    @hanif72muhammad 4 дні тому

    ah, I notice the smear is only linear, can it be curved? following the arch movements of arm and legs?

  • @kucklowmusic9184
    @kucklowmusic9184 9 днів тому

    Super sicj man 🔥

  • @funkeymonkey9017
    @funkeymonkey9017 11 днів тому

    thats awesome

  • @daikon711
    @daikon711 10 днів тому

    that is sick

  • @darkestdaysvideogame
    @darkestdaysvideogame 8 днів тому

    is it a shader, additional mesh, particles or displacement of verts?

  • @ExtraCritty
    @ExtraCritty 11 днів тому

    Wish I could go back to being a kid and enjoy city of heroes again lol

  • @charlesferry9465
    @charlesferry9465 7 днів тому

    This is so good please try in unity too want to buy tho.😮

  • @AlexLusth
    @AlexLusth 10 днів тому

    Can you mask this to specific areas of a mesh?

  • @yokubo883
    @yokubo883 10 днів тому +1

    im going to use this (::

  • @TheAndrewBen
    @TheAndrewBen 11 днів тому

    This is rad

  • @alexmehler6765
    @alexmehler6765 10 днів тому

    pretty awesome shader effect . would it be possible to translate this technique to blender eevee shader system ?

  • @naufaldihilmi8507
    @naufaldihilmi8507 14 днів тому

    love it, but i'll wait for a 50% sale.

  • @TobiGeth
    @TobiGeth 10 днів тому

    Nice!

  • @UnofficialCyane
    @UnofficialCyane 8 днів тому

    cool!

  • @Nyxtales
    @Nyxtales 12 днів тому +1

    crazy

  • @davidnguyen3469
    @davidnguyen3469 9 днів тому

    Not sure if it's possible to tweek in a way to make it only affect areas based on not just speed, but also distance, i.e. smear the limbs, but leave the body and head sharp. Looks amazing either way.

    • @Divonelnc
      @Divonelnc  8 днів тому +1

      Yes, you can select which area are affected :)

  • @wickedslug883
    @wickedslug883 12 днів тому +1

    good shit ryan

  • @mat_max
    @mat_max 10 днів тому

    now imagine this in a 12fps animation hack and slash

  • @hugocarvalho8906
    @hugocarvalho8906 10 днів тому

    needs an artist to tweak and choose the right places and amount, strenght, cause its all over the place... but its a good adition

  • @derp3044
    @derp3044 9 днів тому

    would be really cool for an opm (one punch man) game

  • @MeatMake
    @MeatMake 12 днів тому +2

    does this require for the meshes to have a high poly count to work properly?

    • @Divonelnc
      @Divonelnc  11 днів тому +1

      Yes, the higher the number on polys the more detailed the effect

  • @RyaStarGames
    @RyaStarGames 8 днів тому

    Can i get even a little clue on how you made these??? I would love to find a way to build something like it myself for my own game!

  • @Skyduc11
    @Skyduc11 10 днів тому

    Is it intended that the shadows show the smears?

  • @ps_lol
    @ps_lol 11 днів тому

    so is like u changed a point of the vertex?
    and follows on original position?
    if my though are right then i might make this one on roblox fr 💀 no kidding

  • @draygenanderson5152
    @draygenanderson5152 11 днів тому

    Would this work for VR player controllers?

  • @imonster_gaming8900
    @imonster_gaming8900 9 днів тому +1

    Uploads Nioh vid
    #6 six years later#
    hmmm.... Ima gonna upload UE5 assets now

  • @perialis2970
    @perialis2970 9 днів тому

    what about after images??
    or after-image smears

  • @heruodyssey_
    @heruodyssey_ 12 днів тому

    Amazing!! Now if you do this in Blender you have my money!

    • @Divonelnc
      @Divonelnc  11 днів тому

      Wait... but blender is free!

    • @heruodyssey_
      @heruodyssey_ 11 днів тому

      @@Divonelnc i mean for an addon lol

  • @imhere6246
    @imhere6246 7 днів тому

    Unrelated but me an Artist staring at these cool and hard to find reference for poses and locking them in my head to Use them as reference later (Also SS).😅

  • @yuvallevy5368
    @yuvallevy5368 8 днів тому

    That soooo coolllll, can you make like a max payne 3 shootdodge??
    I would buy that

  • @afjer
    @afjer 11 днів тому +1

    Is this a shader, geometry shader, or something else? In other words, does it rely on a high polycount to work?

    • @Divonelnc
      @Divonelnc  11 днів тому

      Yes, the higher the poly count the better the effect will look :)

  • @hanif72muhammad
    @hanif72muhammad 4 дні тому

    cool

  • @waitisthatcobalt
    @waitisthatcobalt 10 днів тому +1

    Wow

  • @FalbereChan
    @FalbereChan 6 днів тому

    somebody needs to make an anime racing game with this now!! initial d and stuff.

  • @DeviantPicturess
    @DeviantPicturess 8 днів тому

    Does it work with sequencer?

  • @axmaz_lazy
    @axmaz_lazy 6 днів тому

    When the anime kicks in.

  • @inkthinker
    @inkthinker 10 днів тому

    It's interesting, but speaking from the perspective of a traditional animator, the effect you're attempting to mimic is used more sparingly than this. A frame or two at most during the widest transitions, and not applied across the body so thoroughly (like, in a punch, you don't need to smear the legs).
    Also I see both motion blur and smearing being applied at the same time? That's hat on a hat, the smear *is* the blur.
    I can see it being useful, but it needs some tweaks, and application is everything.

  • @user-nm6wp3mw1y
    @user-nm6wp3mw1y 10 днів тому +1

    개쩐다