Basics of Lightmapping in Unity. How baking light in Unity?

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  • Опубліковано 19 чер 2024
  • Basics of Lightmapping in Unity. How baking light in Unity?
    In this video we will cover Unity`s lights (directional, spot, point, area) and their parameters. Learn how to setup emissive material and skybox correctly. Also, we will learn lightmapping settings (such as Ambient Occlusion, Albedo Boost, Lightmap Resolution, Indirect Intensity etc.) We will generate lightmap UV, get familiar with light probes and reflection probes.
    For this tutorial I am using Unity version 2021.3.12 and Mixall assets:
    “Clinic - hospital room”
    “Art Gallery vol.1 - Victorian style”
    “City park - exterior props”
    Store Link: assetstore.unity.com/publishe...
    00:00 Intro
    00:56 Lightning in Unity
    02:16 Light types in Unity
    03:14 Light Parameters
    04:00 Emissive Light
    04:28 Static Meshes
    04:47 Generating Lightmap UV
    04:58 Lightning Panel
    05:12 Lightning Mode - Baked Indirect
    05:27 Lightning Mode - Shadowmask
    06:09 Lightning Mode - Subtractive
    06:45 Lightmapper
    07:10 Progressive Updates
    07:14 Multiple Important Samples
    07:29 Direct Samples
    07:38 Indirect Samples
    08:00 Environment Samples
    08:19 LightProbe Sample Multiplier
    08:35 Min\Max Bounces
    08:52 Filtering
    09:13 Lightmap Resolution
    09:24 Lightmap Padding
    09:30 Lightmap Size
    09:42 Lightmap Compression
    09:52 Ambient Occlusion
    10:14 Max Distance
    10:30 Indirect Contribution
    10:38 Direct Contribution
    10:44 Directional Mode - Directional
    11:06 Directional Mode - Non-Directional
    11:16 Albedo Boost
    11:29 Indirect Intensity
    11:37 Lightmap Parameters
    11:47 Light Probes
    12:05 Reflection Probes
    12:16 Skybox
    12:36 Conclusion
    If you need to develop unique 3D models, we will be happy to help you. Contacts in the profile description.
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КОМЕНТАРІ • 32

  • @fadema
    @fadema Рік тому +4

    Thank you so much. It's so hard to find simple and to the point lighting tutorials for unity.

  • @IslamAudioStation
    @IslamAudioStation Рік тому +1

    One of the most complicated topics in unity, lighting. You explained it very good , thanks.

  • @sharesquid
    @sharesquid Рік тому +2

    Very helpful! Thanks for breaking this topic down and providing examples of how the lighting settings modify the scene. I subscribed!

  • @Urtello
    @Urtello Рік тому +4

    Great overview! Thanks!

  • @dragoneelyuu
    @dragoneelyuu Рік тому +1

    it is one of the best tutorial i saw

  • @smoonknight
    @smoonknight 2 місяці тому

    thank you, nice video!

  • @aliabid2839
    @aliabid2839 Рік тому +1

    great tutorial

  • @xanestudios
    @xanestudios Місяць тому

    This is one of the best

  • @morybest
    @morybest Рік тому +3

    very good ✌

  • @Sovereing2027
    @Sovereing2027 11 місяців тому +1

    Велком Руслан, лет ми спик фром май харт, блиает!

  • @FlashySenap
    @FlashySenap Рік тому

    Is there any tutorial out there specifically forr Bonelabs SDK?
    I am having a big issue with making the light look right.

  • @joeturgeon3873
    @joeturgeon3873 Рік тому

    I've made custom light maps in 3ds max, separate from the base uv maps for textures. Do I still have to check "generate light maps" to have unity read them? Or will that over write my custom light maps?

    • @MrSnowy665
      @MrSnowy665 Рік тому +1

      If you generate light map uvs in unity it will override the uvs you made in max.

  • @OmPuter
    @OmPuter Рік тому

    1:29 wait what? sorry why did you rotate and scale the point light object? is there any purpose that we don't aware about it? please let us know.

  • @csongorzih5094
    @csongorzih5094 11 місяців тому +1

    Ah yes the "lightning panel". Classic.

  • @stigmamax9996
    @stigmamax9996 8 місяців тому +1

    Every time I've tried to bake my lights, it either takes days or crashes the editor. Unity 2022.3

  • @cubrman
    @cubrman Рік тому +2

    Enlighten is used for backward compatibility? It's a dynamic GI baking tool. It works, it was updated around 1 year ago for HDRP. It allows to move lights after the static meshes were baked and to have GI from moved lights updated in realtime. Awesome feature, you should've covered it.

    • @jeffmccloud905
      @jeffmccloud905 Рік тому +2

      "Enlighten Baked Global Illumination is deprecated (unlike Enlighten Realtime Global Illumination)." Also, "Enlighten is deprecated, and will soon be removed"... ref: Unity docs

    • @cubrman
      @cubrman Рік тому

      @@jeffmccloud905 dude, "unlike Enlighten Realtime Global Illumination" :)

    • @jeffmccloud905
      @jeffmccloud905 Рік тому +2

      @@cubrman this video is about light baking

    • @cubrman
      @cubrman Рік тому +1

      @@jeffmccloud905 ok.

  • @Sovereing2027
    @Sovereing2027 11 місяців тому +3

    Это конечно замечательно, но давай по русски. Что делать с overlapping UV's когда я кроме стандартных юнити мешей (кубы, сферы и тд.) ничего не использую, почему оно вообще выдаёт это предупреждение при запекании?

  • @aeon_zero
    @aeon_zero Рік тому +4

    Lightning and lighting are 2 different things mate

  • @gameplaystories4130
    @gameplaystories4130 Місяць тому

    Который час в Лондоне не подскажете

  • @thvk98
    @thvk98 Рік тому +1

    My baked light with shadow in room is tooooooooooo dark plz help

    • @Mixall.studio
      @Mixall.studio  Рік тому

      Hello! Do you have a point lights in room? If no, You should add it.

    • @thvk98
      @thvk98 Рік тому

      @@Mixall.studio i dont need any additional light because there is no any lamp or light needed please any other solution???

    • @Brickwhut
      @Brickwhut Рік тому +1

      @@thvk98 Dont try to grasp onto every light needing a Physical source in an environment. For example: I add 3/4 baked lights to a room, with only 1 Physical torch present

    • @mostwantedsol
      @mostwantedsol Місяць тому

      @@Brickwhut thanks, just what I needed to hear

  • @zakat-fh7dw
    @zakat-fh7dw Рік тому

    точно не русский

  • @user-it4zd1su4f
    @user-it4zd1su4f Рік тому +2

    Ну слышен же сильнейший акцент намекающий что диктор русскоговорящий. Зачем усложнять то.

    • @shapudan8469
      @shapudan8469 Рік тому

      ну на англоговорящую аудиторию записывает, чо сделаешь