Corepunk - This New MMORPG Is A Disaster...

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  • Опубліковано 13 вер 2024
  • Corepunk is a new, upcoming third-person fantasy MMORPG. The game promises a seamless open world and fog of war system. The gameplay focuses on questing, gathering, and crafting, with plans to implement intense open-world PVP as well as engaging group PVE content. The game is currently in it's alpha stage...and it's rough. In this video we'll share our first impressions after hours with the game.
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КОМЕНТАРІ • 286

  • @OtjPlateo
    @OtjPlateo 8 місяців тому +104

    I was having a blast playing the Alpha. I reached level 14 without xp exploits. I don't believe calling it a disaster is fair, but the criticism you talked about was. There is a lot of fixing to do.

    • @edumazieri
      @edumazieri 8 місяців тому +6

      Ya I get that their experience wasnt great but I kinda feel like a lot of the criticism is about things Im actually excited for. The video kind of acknowledges it and theyre probably right that its still missing the mark there... but its an alpha so this is what its for

    • @dariusjankovskij8364
      @dariusjankovskij8364 7 місяців тому +5

      ye man, i had a blast as well. I believe this "disaster" is only problematic for tryhards who just rush games in order to - complete and go play the next game.

    • @humorinpolitics56
      @humorinpolitics56 6 місяців тому +4

      @@dariusjankovskij8364 I completely agree.

    • @g4mrplays
      @g4mrplays 5 місяців тому +1

      it's an alpha, op gotta get them clicks in

    • @edwardbee5545
      @edwardbee5545 3 місяці тому +1

      Most of the "problem recap" list looked awesome to me

  • @humorinpolitics56
    @humorinpolitics56 6 місяців тому +8

    I'm gonna love the lack of handholding and difficulty.

  • @billd7120
    @billd7120 8 місяців тому +96

    As an old school MMOer, I like most of the items on your problem recap list. I am glad to see not every game coming out is catering to instant gratification kiddies.

    • @brimstonevalar6053
      @brimstonevalar6053 8 місяців тому +1

      DoA

    • @Furotiza
      @Furotiza 8 місяців тому +2

      Cope level up

    • @HaggyGT
      @HaggyGT 8 місяців тому +2

      100% agree

    • @HaggyGT
      @HaggyGT 8 місяців тому +8

      @@brimstonevalar6053 go play a mindless "don't have to think" kids game then.

    • @brimstonevalar6053
      @brimstonevalar6053 8 місяців тому +1

      @@HaggyGT is not about not having to thing...making a game slower is not better lol

  • @nenadsavanovic8628
    @nenadsavanovic8628 6 місяців тому +9

    As someone who explored Gielinor in 2006, this isn't really an issue. People want their hand held, and even those who pretend they don't typically want the developer to mask the handholding to make the player feel smarter than they really are. I'm definitely going to check this game out.

    • @NorthernStrider
      @NorthernStrider 2 місяці тому

      Thank you kind sir. You spilled words from my mouth!

  • @ineedanoriginalname
    @ineedanoriginalname 8 місяців тому +26

    Played up to level 12, the first few hours were definitely rough, but everything beyond that felt good.
    Theres some merit to making a hard game, but with no proper tutorial/early questline to teach the player, trudging through the early game is definitely rough.
    Also remember that this is an ALPHA. Balancing and leashing and such are all in early stages, and the early game has actually been improved upon since the last playtest.
    Its important to give feedback to the devs, and remember that theres sometimes more to a game than just the early stages. Its definitely still an issue to be focused on, and many players (including ones that made it later into the game such as myself) agree that the early game needs improvement as well as other systems.
    Its an alpha, and feedback like this is crucial to pinpointing the real problems of the game outside of just "Game hard, hold hand."
    With this in mind, no regen, reliance on consumables/campfires, and slow combat arent exactly bad things. I initially didnt like this, but I enjoyed them once I got later into the game. Everything I did feels intentional and methodical, which is a feeling that I dont get from modern mmos anymore. Theres always a preference, but that doesn't make them inherently bad.
    I think its also important to remember that this game(at least to me) is a SURVIVAL mmo rpg, just without the base building. It plays very slow, you need to eat, rest, and group with people. Its a different experience, and that doesnt excuse the problems. Its just good to know.

    • @HealzOnWheelz
      @HealzOnWheelz 8 місяців тому +2

      Now that is good quality review!

    • @xpboje1
      @xpboje1 8 місяців тому

      Hi. Nice sum up. I got the invite but due to job, I didn't spent as many hours as I wanted playing the game (had 2 chars on lvl 5, playing only solo). My question to you is - how did it feel after you passed lets say "starting phase"?

    • @boxernath
      @boxernath 8 місяців тому

      Very boring. For some enjoyable. the game got HUGE issues with bugs and internal stuff.
      BUT, it has amazing potential, and in 4-5 years, it will be an amazing game.
      Yeah, 9-10+ years for developement isnt great, but it got potential.@@xpboje1

    • @ineedanoriginalname
      @ineedanoriginalname 8 місяців тому +2

      @@xpboje1 Great! I felt like the early game was too vague for casuals, lack of info. No way of putting the player on their feet. Once you figure out what you're doing, the game felt very good. It was slow, methodical, and intentional. Playing with people was a blast, and every level felt earned. My biggest gripe beyond level 6 was gathering, and crafting by extention. Besides this, keeping in mind its an alpha, i had no real issues. Bugs here, balance errors there, etc. But besides those it felt amazing for me. Loved it. Played for like 13+ hours a day after the first day

    • @Ok-um5ho
      @Ok-um5ho 7 місяців тому

      @@ineedanoriginalname so was runescape back in 06, yet it was super popular. I love that there is nothing to guide you, learn yourself, that's so rare in modern game.

  • @NYLCasualGaming
    @NYLCasualGaming 8 місяців тому +50

    This actually has me more excited for the game as it is taking the concepts from wow vanilla. Read the quest information and work out where to go. It’s about exploration and learning the world. Awesome. Combat is hard. Good. Resources are valued. Great. My only concern is that too many casual players want the ‘follow the arrow to the highlighted marker’ gameplay, which may limit the games sales and reception.

    • @yahootube90
      @yahootube90 8 місяців тому +2

      That concern is kind of the point of his video, though. Not having a "new player friendly" experience will massively hurt a new MMO. Even if it gets harder as you progress, you have to onboard newbies slowly. Iron fist in a velvet glove as Fred Flintstone once said 🤣

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +9

      We have no issue with it being hard and things being valued. Once you pick up a quest, your menus have zero context of what the NPC literally just said. Pick up 1 or 2 more and good luck remembering where you need to go on a completely blacked out map. Things can be difficult and rewarding, but a heavy reliance on RNG for basic gathering and poor navigation is never good.

    • @e5996
      @e5996 8 місяців тому +10

      @@LegacyGamingUS hey but you had the "play" button that is in the quest list, that reproduce what the npc said and so you can hear it many times, i had no problem to find any place in the map or quest item, for me is what i was expecting to be a more old school vibe and to be difficult, that the leveling is slow and hard and rewarded

    • @OtjPlateo
      @OtjPlateo 8 місяців тому +6

      ​@@LegacyGamingUS you mention a lot of valid points. But you overblow their importance.
      So what if Nodes can drop different items? With trading it will all get sorted out. Even in this Alpha it was not that bad playing completely solo. I had no use for 50% of the Resources gathered, everything else got used up in different recipes. For example, as Blast Medic I did not need Leather, I gave it to others that needed it to craft their class specific weapons though.
      But don't get me wrong, I would not mind if they, for example, introduced T0 trees around the Town. To give newbies easy access to Nodes that, for example, only drop recources for campfire crafting.

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому

      The play button does not reproduce the quest. It plays a single voice line that still gives zero context to the quest.

  • @soujikwan
    @soujikwan 8 місяців тому +39

    This game is awesome! Love everything I saw, at least for now.. if you guys want an easy game, it’s not for you..

    • @sinenomine6345
      @sinenomine6345 8 місяців тому +3

      better read this post if you wanna get into this game. Played the alpha test also and found it a really great game, rough on the edges, but with lot of potential!

    • @sinenomine6345
      @sinenomine6345 8 місяців тому

      @@gitjiggybruh Quest were not a mess i manage to complete almost all of them reading what the text said about itXD
      So they were working i won't consider the fact that you don't have (like in wow with addons) a zone that pop up in the map to show you were to go a mess. It's a desaign choice wich i found interesting.
      Not saying that there wasn't stuff that i didn't like, but questing in general was definitly not one of them,also regarding questing i think that some drop rates for item could use a bump up for sureXD

    • @papiagua
      @papiagua 8 місяців тому +2

      I play games to relax, I used to be a competitive Halo 2 player(I'm old) so I get hard games. This does not need to be frustrating

    • @soujikwan
      @soujikwan 8 місяців тому

      ua-cam.com/video/l1o6QkLapFw/v-deo.htmlsi=duYEsk2nN0Smy4ks

    • @Turbotyp93
      @Turbotyp93 8 місяців тому +3

      corepunk is in a state where it's an unrewarding game with torturing mechanics that don't have any other purpose than giving players the illision of it being a hard game.
      elden ring is a hard game. Corepunk game mechanics are easy. U have a fight and stand still without dodging any damage, if u win you have to set up a campfire to regen your hp.
      if you try really hard, dodge as much damage as possible, use your spells to kite the mobs around and kill them without loosing any hp, you have to set up a campfire to regen your mana. no matter what you do in a fight, its the same outcome, which makes trying really hard and playing good 100% worthless. this is not a hard game, those are mechanics that punish you for playing the game

  • @MNeHGames
    @MNeHGames 8 місяців тому +8

    Quest Log: everything is written down, what you should take to where, and in the voice messages you have details on where exactly you should get it.
    Regen: See an alchemist? buy some grains and salt and make some breads? Or if you don't feel like it, buy ready-made meals. You have one artifact, where you can buy the rest from the NPC... which makes it difficult for you to kill the weakest mob camp in the game xD
    Corepunk is a game aimed at players who read and explore and try to use everything they have to their advantage and do not count on being guided like in other games.
    For a closed alpha, the game runs smoothly, above all, the crafting, combat, trade and group systems work well.
    hahaha xD
    This is what happens when you let noobs into a slightly more demanding game.

    • @NYLCasualGaming
      @NYLCasualGaming 8 місяців тому +2

      Agreed.

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому

      Everything is not written down lol. You get context MAYBE once when speaking to the NPC and having to listen to the God awful AI voices. As soon as it goes to your quest log, location context is completely gone for that quest. If you picked up 2-3 quests in the same area, good luck remembering where you need to go on a blacked out map. The fact it doesnt highlight a region or even put a quest marker on the NPC after receiving it is absurd. It's ok to enjoy a challenging experience, but a poorly designed experience does not equate to challenging.

    • @MNeHGames
      @MNeHGames 8 місяців тому +1

      the locations of places are marked on the map, and these places are written in the questlog, so you just need to see where you have to go, but I understand that you can get lost :P
      btw, your answer only concerns one of the three things I wrote about - utility items and artifacts? xD @@LegacyGamingUS

    • @maximperepelitsa6450
      @maximperepelitsa6450 8 місяців тому

      @@MNeHGames looks like author just noob. Who did not understand mechanics and expressed his qualified opinion xDDD

  • @darkostet135
    @darkostet135 8 місяців тому +12

    I played this alpha myself. I completely disagree with the most arguments this dude brings up. As far as those arguments go, I clearly see him not getting too far in the game.
    There is passive regen in the game! Food and campfires are not the only sources of it. Later on I used food and campfires only to recieve certain buffs like increasing max hp or getting additional magic resistance for example. There are consumables you can craft or buy from alchemist that either increase ur passive hp/mana regen for 10 mins or drastically boost it for a short period of time.
    Overtuned combat. When u spawn in a mmo game as a level 1 peasant you are supposed to feel like shit (weak). U dont have artifacts, weapon, consumables, skills or anything else. Obviously u will struggle with mutant rats. Its fine, you will get stronger eventually...
    No new player guidence. This was alpha test. Its purpose is to test server stability and ingame mechanics. It had tip windows popping out. For me its good enough for an alpha.

  • @HeroGetsu
    @HeroGetsu 8 місяців тому +7

    I believe you said it was closed alpha so it makes sense they would use ai for voice as long as it’s just for testing I think it’s fine just don’t release like that

  • @TheAlchemistXYZ
    @TheAlchemistXYZ 8 місяців тому +55

    a disaster? This game is not for you is very simple! and this is a Alpha.... this's not how you start giving feedback .

    • @gnaraddict8601
      @gnaraddict8601 8 місяців тому +9

      I agree

    • @estelowy
      @estelowy 8 місяців тому +10

      alpha!!

    • @saurlex1368
      @saurlex1368 8 місяців тому +5

      Beta is when you're meant to be giving feedback actually.

    • @DARK_DEEP
      @DARK_DEEP 8 місяців тому +1

      If you give feedback at early stages it can help make game better

    • @raukoring
      @raukoring 8 місяців тому

      Hey op hows's how you start giving a feedback pls?

  • @katmannsson
    @katmannsson 4 місяці тому +1

    TFW literally as you are saying that the quest log doesnt give you any useful information it tells you your objective is south east of the well in Goldenfield. Thats more than enough information. Regardless of what some people seem to think Exploration is core to Immersion and key to a good MMO.

  • @jheigl1980
    @jheigl1980 2 місяці тому +1

    I played all alphas yet, there are improvements, but the "new" player experience is rough. When I run throught the starting zone gathering as a lvl 10, a lot of lvl 1 running around and had no idea what to do. Some of them didn't follow the path so they didn't even reach the the second NPC with the Campfire Quest. Even they found him some could not finish his next quest because they didn't find the Wood Stack behind! the NPC.
    Then his next sidequest beside the main quest is to find "Heartwood" there is no Heartwood up to the Village. If you go into the Forrest as lvl 1 you will die.
    Bad new player experience. And a lot of Hardcore players on the Discord don't want changes because they say no "handhold". An "Tutorial" about base mechanics in the "first" few minutes should be acceptable, just for the Fakt they need to earn money and need to have succsess! Real "UO" or "old school" Hardcore Gamers doesn't make an succsessfull game nowdays, they are just not enough!
    Artifical Core need to encourage players to "buy" their Game. If it stays that "Hardcore" 50% or more will stop playing in the first hour!

  • @estelowy
    @estelowy 8 місяців тому +15

    if you don't understand the basics of the game then I don't know why you are making material about it. I watch and my ears can't believe what I hear. Everything you listed to change is an entire corepunk premise.
    Basically as a gameplay fix you have applied what is in every new mmorpg, which is to MAKE gameplay easier The description of the quests?
    it's up to the player to explore the game, not the developer to tell you what to do. And that is the true essence of an old-school mmorpg. Generally everything you listed has mmorpg from Korean developers in it. So my question is why make another game with the same mechanics when you can make something that is not currently on the market and then players will choose what they want to play. To sum it up further, this is the first public alpha and it is far from a full product.

  • @TheFawz
    @TheFawz 8 місяців тому +15

    Appreciate seeing footage of the game and getting some impressions, but feels like nothing was taken into context. This isn't a released game or even one being pre-sold, it's a closed alpha test. The point is to identify potential the game has and help guide it in the right direction to become better. The Voice Acting is placeholder AI generated, something most in-development games do. Same for an incomplete FTUE considering the closed Alpha state of the game. Also there's context to consider with the game's troubled development due to the real world crisis the Ukrainian dev team has been under since last year.

    • @FervorGaming
      @FervorGaming 8 місяців тому +3

      "Hi, so I figured this response would come up, as I've seen it many times over the course of the development of this game. Legacy is one of the few 'bigger creators' covering this game, so here are some actual facts. This current alpha was scheduled for 2019. Now, I recognize and understand that the war happened and COVID happened, but there was ample time when there were extended periods of time when the game and the dev team gave no updates or feedback for progression about the game. Unfortunately, this same message is echoed that you just sent so much that at some point it's becoming an excuse, and the devs are not being held responsible for the product they're making.
      Just like in my review, I've actively tested this game a few times and interacted in Discords with the devs and many other members that Legacy isn't a part of, and the progress, the lack of feedback taken, and just the overall game is not in a good place. We can keep making excuses, or we can hold game companies responsible. The same issues in this video has existed for a long time in corepunk and the team is actively draggin thier feet.

  • @TheFafiqus
    @TheFafiqus 7 місяців тому +1

    Lack of quest guding etc is not bad developement. All the information on where to find each item was mentioned in the NPC text. It's just, current games go with ! as the mark go here and do this. Corepank made a different approach, doesn't mean it's, as you called it, 'bad developement'.

  • @xSeeker
    @xSeeker 8 місяців тому +1

    i totally disagree with the "either buff the player or nerf the mobs" statement but i totally understand where you guys coming from after seen the difficulties to fill up those hp&mana bars.

  • @Tumbla
    @Tumbla 4 місяці тому +2

    You realize the game is in alpha right?
    Nobody even reads the quests or listens to voiceovers 😂

  • @emo_pvp
    @emo_pvp 8 місяців тому +11

    What about the fact that you didn't get past level 4 when most players got above level 10+(and even some past 15+). For a gaming reporting/reviewing youtube, it's pretty disappointing that you barely put any time into this. On my 2nd character I got to level 4 in under 30 minutes which is the highest level showcased in this video. Listen, you raised some good criticism for some points which I agree with and some I don't. I do think it needs a lot of polishing but I'll just say this, when you learn the mechanic of the game and get past the rough first few levels, the game starts to shine around level 8 which does not take long. This is a very fun game and the combat feels pretty good since you have enough hp/mana regen, you do significantly more dmg with lower cd on your abilities, the games feels entirely different than the first levels which is where you ended your testing apparently. Instead you wrote a review barely testing the whole game, it's a shame really, as a game reporter, you should put more effort and time into your work, instead of this half assed review. @LegacyGamingUS

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +3

      {Livid here) I was all the way at level 10. This video is our opinion on the entire early experience as a fresh player, IE showing footage from 1 - 4/5. Not someone who has learned all the strats, optimized routes, knows what everything does, etc. No fresh player will be level 4 in 30 minutes with how awful the starting experience is. Even Vanilla WoW and Runescape, which everyone agrees are pretty much on par for harder starting experiences, still provide vastly more information and context to what you are doing and what you have to do. Corepunk absolutely does not have this in-game and the criticism here talks about exactly that. It's objectively missing. The only time you hear a single thing about each quest is when you are initially talking to a quest giver. You can't go back at look at anything regarding the quest after you talk to them because no info carries over to the quest log. Stack a couple quests as a new player and you immediately see you have no idea what you should be doing first or where you should be going. That's not the game being "hard." That's being tedious for absolutely no reason.

    • @emo_pvp
      @emo_pvp 8 місяців тому +3

      Listen there's valid criticism in your video and what you said here. I do believe that they need to make the starting experience better but the tone of your video doesn't paint that at all. You're basically saying the game is in trouble when they could EASILY fix the first 5 levels to be more streamlined. For example, if they moved the npcs that gives you important quests that provides quest reward such as regen items/stems/consumables in the village and made these quests drastically easier such as the lumber/wood quest that provides campfires. They could simply have a quest tree next to the npc, tell you to chop that tree and then it gives you the normal campfire while rewarding you more than 5 of them so it lasts longer in the early game and then gives you the next quest asking you for heartwood, BAM it's fixed. Then they do that with every starting quest which is not a big change nor a big fix to implement, they would instantly fix the tedious early levels. Also, be aware that they have made changes from phase 1 to phase 3(what you just tried) and that most players HAVE voiced these criticism(after phase 3) and I'd be very surprised if they didn't fix that. Once that's fixed + some qol on the quest UI(even tho it does give more info than you seem to imply in your last reply).
      Past level like 8, the game is smooth sailing, you can just farm camps without going back to town for a VERY VERY long time via regen consumables/campfires/equipments/gear that raises your power level SIGNIFICANTLY. See you say you were level 10 but you haven't shown any of that in your video, which means you decided to just shit on the game for the one aspect that wasn't great which lasts like 2-3 hours on the first day that will most likely get fixed. If your video was indicative of that but praised the good aspect of the game(post level 8) and voiced the criticism advising them to improve upon, that would be good gaming journalism or w/e you're doing on this channel. @LegacyGamingUS

    • @Dangerous1939
      @Dangerous1939 8 місяців тому +2

      @@emo_pvp Calling it "a disaster" looks a lot like clickbait to me. Shitting on the game for clicks and having a different opinion to get attention.
      What you described with the game's state is pretty much on point

  • @chohsena627
    @chohsena627 8 місяців тому +6

    Funnily enough a lot of these aren't really huge issues for me. I never expcted Corepunk to be for everyone, but I am glad it's looking like it's still up my alley for now, as a lot of the issues seem to be in comparison to modern QoL features in games.
    I feel like some of the points made will probably be solvable by playing with others from the community, but I also understand that most modern games allow a single-player experience where you can go through a lot of content solo or without too much difficulty . I'm fine with them tweaking the difficulty to make it more appealing to the massesr, esp. if they encourage multiplayer gameplay in other ways early on.
    I personally like the idea of interactables blending in with the environment. It adds to immersion and exploration for me. Maybe instead of having them jump out at the player they could have a key that you can hold that highlights interactable items and drops on screen. Or maybe have them glow only if they're relevant to a quest you've pinned or something like that.
    I can understand the questing system being frustrating for some gamers esp. early on, esp. given the QoL features in a lot of modern games. In some ways I'm more excited for the gamee, but... I haven't played even the Alpha and I may be completely missing the mark.

    • @JackDaniels-ct5wz
      @JackDaniels-ct5wz 2 місяці тому

      Also alot of this gets resolved if you just keep playing😂

  • @LilSeizures
    @LilSeizures 3 місяці тому +3

    omg this game didn't hold your hand? sounds great.

  • @TheSuikoEnjoyer
    @TheSuikoEnjoyer 8 місяців тому +10

    Smells like unskilled peasant review.

  • @DarkerCry
    @DarkerCry 8 місяців тому +10

    Isnt this closed alpha? I wouldn't really expect there to be a great new player experience at least until a beta stage.
    Hopefully they can improve quest information or maybe have players get information from local npcs in order to figure out where to go.
    - Edit - A little note, I was watching another review that actually emphasized talking to the NPCs in order to figure out where things are.

    • @raukoring
      @raukoring 8 місяців тому

      On their webpage they say they are going to do few cbt and then release so... Quite close to release

    • @DarkerCry
      @DarkerCry 8 місяців тому +2

      @@raukoring It doesn't say when and this is a closed alpha. Most of the other reviews I've watched have been positive towards the game, so it seems to me it just needs more polish added in.

  • @kekw-san2619
    @kekw-san2619 8 місяців тому +41

    So funny when i see low skilled youtubers crying, the game is not for you. bye

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +7

      Ahhh yes, the low-skilled UA-camr that can't even get out of the starting zone. That's absolutely what this is...

    • @FreeFlyer3
      @FreeFlyer3 4 місяці тому +3

      @@LegacyGamingUS Did you get out of the starting zone out of curiousity?

  • @janbartels874
    @janbartels874 8 місяців тому +11

    As somebody enjoying the slow paced experience of Classic WoW and the Moba gameplay of LoL this game looks perfect. The points shown at 7:06 near perfectly describe Classic WoW but i agree that it will be hard to acquire a decently large playerbase without the fast dopamnie rush of a Lost Ark or smth similar

    • @OtjPlateo
      @OtjPlateo 8 місяців тому +5

      I am not certain about your conclusion that it will be "hard to acquire a decently large playerbase without the fast dopamine rush"
      It is obviously better to bind players early on, but to what extend? I fully agree the early experience should be better than shown in the Alpha, but I don't believe it has to be improved a lot. I would add a few easy Quests and give out better early-game food. Maybe add a glossary that is initially empty and fills up with core information. Tweak some numbers. For example Rat-pack-size should be fixed to 2. Gnats should be weaker. These level 3 Monster are stronger than level 7 Boars, because of the poison dmg.
      I would not mind if Devs helped Newbies out even more. But I don't think its necessary either.
      My experience:
      Level 1-2 was done via introduction Quests
      Level 2-4 were hard
      Level 5-7 were easy (at some point you just understand what the Game wants you to do)
      Level 8-10 took the longest
      After Level 10 powerspike it became easy again (you unlock your ultimate and access to T2 weapon + artifacts which triple your stats)

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +2

      (Livid here) As someone that reached level 10, I agree with level breakdown 100%. That being said, it's going to take a lot of new players with zero experience, with the state this alpha was in, at least 2-3 hours to get a feeling for things and reach level 3/4, maybe even longer. This is absolutely going to hurt potential player numbers/retention just in this area alone.

    • @geheimtipp_gaming
      @geheimtipp_gaming 8 місяців тому

      @janbartels874 When we look at the points at @7:06 the most obvious thing which WoW did NOT have is bad writing and bad voiceovers (better no voiceover than a shitty one!!!). The immersion of WoW was thanks to its epic lore, GOOD writing, and immersive world... come on. This level of bad writing in core punk, and the immersion-breaking voiceovers are just a gigantic disaster. Not acknowledging that is beyond mind-boggling to me.

  • @fernandobarrientosvasquez2336
    @fernandobarrientosvasquez2336 8 місяців тому

    First you have no idea that it is an alpha, second it is a classic MMO game, it requires a certain amount of patience, this makes the reward more rewarding.

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +1

      We absolutely know it is an alpha and that's why it's important to be critical. This is when changes can be made much easier. Yes, it's difficult, but there is a massive difference between being tedious, disguised as difficult, and actually being difficult with well thought out systems. Livid made it to level 10 and still echoed the same sentiment.

  • @johnhimura1000
    @johnhimura1000 5 місяців тому +1

    I like how the game wants us to discover things rather than spoonfeeding. If you want a spoonfed game go play a mobile game lol

  • @Diver06able
    @Diver06able 8 місяців тому +1

    I guess Minecrafts way of not telling the player anything back in the day was also an entirely new way of bad development. Sure Minecraft is a different kind of game, but give it a month and you'll gave a full Corepunk Wiki to tell you anything you need. That point of criticism seems like a classic case of "Git Gud"

  • @FervorGaming
    @FervorGaming 8 місяців тому +6

    Hi Legacy, I wanted to thank you for being honest about the gameplay experience. Over the past few months, I've been a part of the alpha and some of the other testing phases for Corepunk. To be quite frank, a lot of the creators covering the game were just praising it without giving actual feedback to the community. Like my review, we have similar issues (you guys know how to convey the message a lot better, I'd like to commend), but yeah, the game is a mess-not from a technical standpoint (for the most part) but from the core design of the game, as you mentioned in this video.
    I just wanted to be very clear that I and many others have been waiting for this game for years, and back in 2019, we were supposed to be here doing an alpha test. Circumstances have affected the team for sure, but the pace at which the team is progressing, taking and actively implementing feedback, and just the overall state of the game is at a snail's pace.
    Glad to see a bigger creator finally give it to the people how it is. I respect the vision, but that doesn't equate to lying to the people for the sake of appealing to the team. Glad to see you guys respect that. Awesome review as usual!

  • @eterusilvers3919
    @eterusilvers3919 5 місяців тому

    I think many of these "negative points" are actually good. I want to explore a world without having a babysitter next to me all day

  • @conanruisi
    @conanruisi 8 місяців тому

    >cringey and laziest dialogue
    In a pre release media demo? Yeah, what did you expect?
    >ai voices
    In a pre release media demo? Yeah, what did you expect?
    >the gameplay is unfinished
    In a pre release media demo? Yeah, what did you expect?
    >so many issues for new players
    Yeah, the new player experience is not part of the demo, it’s pretty obvious to most other people posting reviews.

  • @Err0r_404.
    @Err0r_404. 6 місяців тому +1

    closed alpha is not supposed to have any of the mentioned things

  • @sherpagoolsbee8390
    @sherpagoolsbee8390 7 місяців тому

    I'm sad that nobody seems to be discussing that this developer lost 2 years of development of this game due to Russia's invasion of their country. Many of the developers had to join the military to fight for their country. I'm pulling for this game for sure.

  • @blake08ft55
    @blake08ft55 6 місяців тому

    Bruh the game is still not released. It is still in development.
    Why do people always judge a game like it's already in it's final version.

  • @saurlex1368
    @saurlex1368 8 місяців тому

    I'm glad to see somebody raising concerns with corepunks "old school design". People using it as a shield for bad game design. This game will fail, if nothing changes. Like worse than Wayfinders numbers. The beta wrecks of players utilising that 2hr refund window.

  • @tinypixiebread
    @tinypixiebread 8 місяців тому +1

    Calling it a "Disaster" is a bit much... Not that I disagree with you, but could use "Need more time in the oven"
    Also calling writing is "cringe" seem a bit much too, I like how the NPC hold nothing back, they are goblin, hunter, why do they have to be nice to you anyway

  • @NicolaPalaciosSalguero
    @NicolaPalaciosSalguero 8 місяців тому +2

    But it's not the final game yet, it's a test, right? Probably the point of the test is to fix all these problems

  • @Orekid1
    @Orekid1 8 місяців тому +1

    It's people like this guy is the reason why modern MMO's suck. You mention enjoying a "no hand holding" experience but clearly you do not. This guy is the type of player that is just bad at video games and gets frustrated easily at the slightest difficulty. He can't believe that 1v3 ing a mob pack wasn't a good idea and almost died. I'm still excited for this game! Literally ever negative thing he had to say about the game is a boon for me!

  • @LeoMajor1
    @LeoMajor1 8 місяців тому +1

    Calling it a disaster is just click baiting grifting imo. I love classic wow and if this game gives me that kind of feel or experience I am here for it and will stop playing Season Of Discovery. Most of the things you complained about can be addressed or may not be fleshed out yet.
    I hope you are wrong and this game is fun.
    I am not one of these "the game doesn't start till level cap" I enjoy the "Classic wow" early grind and that feeling of accomplishment when you finally hit level 10, level 20, level 30, get that dungeon drop you need etc.

  • @Injabsful
    @Injabsful 2 місяці тому +1

    new gamers want to get spoon fed all the time. son theil want devs to play the game for them as well

  • @reck1esscxv
    @reck1esscxv 2 місяці тому

    For some reason, some of the things you point out as a problem excites me the most about this game. In my opinion, a game that doesn't spoonfed its player and let them explore on their own is quite nice. I hope they won't overhaul it too much

  • @sirisidric
    @sirisidric 8 місяців тому +2

    Life is hard. So is corepunk. We just need to plan and prepare our next move and be patient. It gets better when you have higher level. I promise!

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +1

      Again, while that MIGHT be true, that doesn't excuse an awful early game experience.

  • @NorthernStrider
    @NorthernStrider 2 місяці тому +1

    If you played Alpha test 3 and saw the quest writing improvements you'd change your mind

    • @jheigl1980
      @jheigl1980 2 місяці тому

      Some Quests are still "go and find", for example the Quest where you have to find a "Ruin" outside of the Village, or find "Zugg's crash site" is also not explained. Just that he is in the Westwind Woods and this is a huge area... very annoying.
      I don't need markers but in the questtext need to be some hints where to go.

    • @NorthernStrider
      @NorthernStrider 2 місяці тому

      @@jheigl1980 Quest writing => stories of the NPCs are better.
      Well, when the game comes out people will watch guides making it easier.
      Atm, I had fun finding Zugg's clone! Zugg saw the spaceship crash to the west, I went to the west on a search mission, I saw some evidence of a spaceship crash and found him, that was fun. It took me an hour or so but I had fun exploring!

  • @HeribertoNieves
    @HeribertoNieves 4 місяці тому +1

    I don’t know, but im liking what im hearing. This gives me ultima online back in the day.
    In resume is not a game for people that wants the game to tell them what to do

  • @matthausludwig2478
    @matthausludwig2478 8 місяців тому +2

    Oh man, it's an alpha test and it's obvious that it was a setup that only reflects a small part of what the game actually offers today. Maybe you should do better research here or follow the core punk community. The game has a lot more to offer than what you have just summarized here in a short video. Sad. I would recommend you go back to the research, no matter how much experience you have, here you have simply done an amateurish job that can only be traced back to a game test excerpt, because you want to sell it as a general status quo, starting with your thumbnail. Nice to continue cklickbaiting, great 👍

  • @robertviscomi8199
    @robertviscomi8199 8 місяців тому

    There’s a difference of not hand holding and making a traditional mmo, the systems are cripplingly bad. This has been in development for 4 years. It’s unacceptable.

  • @Dwarfurious
    @Dwarfurious 6 місяців тому

    Recent announcements on their website show lots of changes to help with these issues, drop rates/division for loot nodes, quest npc locations and markers for them, the ability to add your own pins and waypoints on the map etc

  • @Nokamigg
    @Nokamigg 8 місяців тому +3

    Damn... the first few videos of that game looked so promising and now that.

    • @OtjPlateo
      @OtjPlateo 8 місяців тому +3

      don't misinterpret the critique. Yes, the Game needs fixing. A whole lot of it, but its just that. The Core looks and feels beautiful. Its very immersive as well.
      Early Levels were frustrating, but after understanding what the Game wants you to do it was just great. For example, completing Quests for an NPC unlocks more of their Shop. Certain Consumables were very essential to enter a fun Gameplay loop.
      For example, there was an NPC that sold food that fully healed you at a campfire for 5 Gold. Which equals around 5 Rats. At later Levels, 1 Mob gave 7+ Gold.

    • @Dangerous1939
      @Dangerous1939 8 місяців тому

      This game is deliberately slower paced. If you like WoW Classic/Burning Crusade/Wrath, you're gonna like this.
      If you like instant gratification and fast paced combat, you are not gonna enjoy this

  • @Naturally-Stoked
    @Naturally-Stoked 2 місяці тому

    I been waiting four years for this game, I was excited to get 2 game in keys only to not be able to login. Finally I got in once, played a little, couldn't find my quests, couldn't heal then had to go to work, logged out and could never log back. It keeps telling me to activate cd key or acts like I don't have an account.. what a waste of 4 year's waiting and thinking this might be the next new good game. Bout the give up hope there will ever be a good MMO again

  • @TomokiThingz
    @TomokiThingz 8 місяців тому +1

    I can agree with some point that need to he improved but the notion that there need to be indicators on the map or highlighted areas on the map or screen for breakables and mission locations goes against some of the design goals of the game. It's not bad game design to make people listen to NPCs talk and slowly explore the world and learn things from exploration and the community.
    The title is very clickbaity, the critiques are somewhat valid but the game is much better than alot of mmorpgs out rn. Even missing so much content

  • @GodfreyTheCreator
    @GodfreyTheCreator 8 місяців тому

    People pick and choose when defending games that "dont hold your hand." You cant complain about it one game while praising it in another. Elden Ring im looking at you

  • @bobthor9647
    @bobthor9647 8 місяців тому

    "Node sharing" is a great example of the coddle mindset that players should have easy boring fair game - not hard fun brutal game .

  • @eraycer
    @eraycer 8 місяців тому +1

    They must not of paid you, I found the game exactly what I expected from a Alpha build. You must not have read the patch notes prior to logging in. The only issue I found was the regening health after a battle. Sorry Dude I feel you are way off on this picture.

  • @Tenjisamma
    @Tenjisamma 22 дні тому

    The mmo is great in my eyes and it’s still in alpha … Def. no disaster …

  • @aresdesiderata8959
    @aresdesiderata8959 5 місяців тому +1

    It seems like you're crying over stuff that doesn't really matter. Looks like a good game to me. Get good.

  • @qorekt5169
    @qorekt5169 8 місяців тому

    New title: Casual UA-camr can't play without handholding 😂

  • @alfredorosales-hx3uv
    @alfredorosales-hx3uv 2 місяці тому

    disaster is a big word, publicity like this do destroy good or with potential game. I'm giving the game a chance as i like the old school game and not many games out there like this. Good luck with devs and hope this game get successful. And yes, kids these days might not like this

  • @NorthernStrider
    @NorthernStrider 2 місяці тому

    I played with my friend and it was the best experience that we have had ever.
    I say it is non toxic League of Legends combined with Dark Souls with a feel of early 2000s runescape.
    If you don't like it go play P2W, no brain questing (YOU ARE THE HERO), bland graphics Lost Ark and stop crying about a hardcore game!

  • @brianmitzel8257
    @brianmitzel8257 8 місяців тому

    TL;DR nice video but things aren't actually all that bad
    I think in many ways this was a very well thought out, well scripted, and well produced video. However, from the critiques that you made, I think calling this game a "disaster" is a huge exaggeration. In my humble opinion, the majority of your complaints are easily fixable by release. Also, you classify most of your issues as design flaws when you have little way of knowing which features and systems are even fully implemented in this alpha test. So, how do you actually know what the studio's final vision for release is?
    I do agree 100% that the early levels, maybe 1-5 or so, need better tuning and onboarding for new players. For sure, health and mana regen needs to be easier from the start; it doesn't make sense that it's so tedious early and then becomes perfectly manageable later. To my point, though, it's not fair to assume from this alpha test that this is the new player experience the devs are intending at release.
    I also think some (not necessarily all) of your complaints which may indeed be deliberate design decisions are merely personal preference. Many players will enjoy having less hand-holding and more challenge in their MMO, yet throughout most of your video you argue that these are objectively bad design choices.
    Overall, I think your video would have been a lot more fair if it put more consideration into (1) this being an unfinished product and (2) the subjectivity of some of your opinions.
    And as a minor note, the launcher literally stated that the AI generated voiceovers were alpha placeholders, so like why even include that as a complaint? 🤔

  • @bobthor9647
    @bobthor9647 8 місяців тому

    A game being hard isn't a disaster

  • @chrisbenn
    @chrisbenn 5 місяців тому +3

    You say this game is in Alpha?! Why are you trashing on an Alpha game?
    You do know the Devs are making this game at the same time as they are fighting the Russians?

  • @marlysorcha
    @marlysorcha 8 місяців тому

    Basically what i heard from this whole thing story needs to be fixed, the rest of it was just complaining over it being too hard or too Grindy

  • @HrapVideoGames
    @HrapVideoGames 8 місяців тому +3

    dud you know that is Alpha test ?

  • @WizXcite
    @WizXcite 8 місяців тому +1

    look at this sims player reviewing a playtest, is this a joke or is he serious?

  • @lucaslu3297
    @lucaslu3297 6 місяців тому

    how sad, old school mmorpg with old school problems.

  • @Sloppyjoe96
    @Sloppyjoe96 8 місяців тому

    i think the ai voice is better than just no audio reading texts yourself

  • @RinhardPlays
    @RinhardPlays 8 місяців тому +2

    I do agree that quests are currently not inspiring. The AI voice can be a hit or miss but I don't care that much. The world could use a little bit more (a little) of unique places out there and yes, early game is hard, especialy solo...but if you overcome it and are social, you get to the good stuff!
    I do not agree that the systems are not intact. So here is how I see it:
    - there is a reliance on gathering and crafting, hence you only regen health thanks to the items in the game you create or buy. Not only it means that you need a good preparation for your grind, but also gathering, crafting and trading would be a good and legitimate way to progress and make money;
    - you can craft items with random mods and random quality which is quite fun...so outside from crafting consumables there is always something to craft when it comes to equipment (always some goal to strive to)
    - party play on higher levels, where there are more monster skills, exploding barrels out in the environment that you can use etc has a really good feeling. Party members share their campfires so it is easier to regen; With more classes implemented it will be even more fun;
    - throw possible open zone PVP to the mix and yes, suddenly there can be enough constant action on the screen that can be quite thrilling.
    So yea, the start can be rough but I had fun in party play at about 7 lv. On higher lv its way easier to craft these basic consumables. I enjoyed the game and Im waiting for more.
    On the side note, the game rewards curiosity (reading info and talking to every npc you come across).

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +1

      That's fine to point out that it feels a bit better later, but that doesn't excuse a really rough and unfun starting experience. We can't look at this in a vaccuum where we've been following this game and watching content. New players are absolutely going to have an abysmal starting experience and that is not good for the health of the game, especially as an indie studio trying to break into the MMO market.

    • @RinhardPlays
      @RinhardPlays 8 місяців тому

      ​@@LegacyGamingUS Yes, I saw couple of vids and did see that number of people had rough start. The devs may apply some changes to address this, they heard about it for sure. Like more solid introduction quests or writing. To be honest I would be interested in seeing more of the lore too. However I just don't really want people to have this feeling that there is no good in the game and nothing works, lets throw it to garbage can. For me it does work. The rest are number tweaks, QoL and the content.
      Let's see what will be their response to all the feedback they got.

  • @lapsuswuolio6178
    @lapsuswuolio6178 6 місяців тому

    Interesting. Most of your negatives sound like plusses in my ears. Obviously bad AI dialogue is bad, but the game being hard and needing figuring out is good thing. I want to feel like I have achieved something with every monster I manage to kill or every quest I manage to complete. Sounds hardcore.

  • @HrapVideoGames
    @HrapVideoGames 8 місяців тому

    you want another ALL MMOs have game? or new unic game? why would they make the same game you played before and not to make a new game from a ground?

  • @gmradio2436
    @gmradio2436 8 місяців тому

    The AI voice is definitely alpha. Their seems to be no inflection or pauses used. It can be better, but the work needed will be many hours of work.
    Work desperately needed if they want to use puns, sarcasm, and word play.

  • @didiogamer1744
    @didiogamer1744 8 місяців тому +1

    I agree that the game needs work and fine tuning of numbers to make the experience less frustating earlly on, but having said that and as someone that got to lvl 12 as a solo only player, i disagree with most of what was said in this video. I think the crafting is definetly conected and feels amazing to learn how the several professions work together. I think most of the problem with healing in the earlly game get fixed once u meet the npc that sells ointment for 8 gold which u can farm easilly by just killing rats, seeing stuff u can interact in the world is very ez u just need to press "h" and it would make everything glow. The combat was amazing idk what u mean when saying the combat was bad it is exactly like the combat in games like Dota 2 or League of legends. About the questing i agree u shud at least have a log of what was said when u accepted the quest so u could remember what the NPC said to you which has enough info and they shud make u able to do that. Not having nothing marked on the map telling u to go there is amazing idk how u said thats a bad thing thats awesome and i think games like Elden Ring shud be proff enough that it works and ppl enjoy it. to not go on forever here, i think the foundation for the game is amazing, if they can just have enough content with the quality they have already (that will be even better later) and some numbers tweaking and polishing the game will have a bright future and it will be a blast i cant wait for it.

  • @Redbaron_Gaming
    @Redbaron_Gaming 5 місяців тому

    2:30 Never played MMO survival games before I see

  • @heathot877
    @heathot877 8 місяців тому +2

    this game is like fiesta online , home healing , long range agro for large mob farm . No help for quest is very nice compared to mobile mmorpg quest handholding , make it player oriented . Hardcore and slow mmorpg like this will be very nice for pvp and player based market .

  • @Ton9XD
    @Ton9XD 8 місяців тому

    just want to point out first point of AI VO is normal for early game, they use those as placholder before they add real VA.

  • @Ocelot93090
    @Ocelot93090 8 місяців тому

    Wasn't one of the major advertising points of the game was you were spossed to play as a party? isn't that exactly why a group of mobs practically killed you solo?
    Seems like something you should mention at that point. As you took down group content solo.

  • @JoseRamirez-hu8rv
    @JoseRamirez-hu8rv 8 місяців тому

    Not all Games are meant to be easy, why are you complaining of an alpha. If u can handle with how difficult it is Do not play it

  • @HrapVideoGames
    @HrapVideoGames 8 місяців тому +1

    I am sorry, but you are faking peoples expectation of the game, they never say that it will be easy and fast progres game, even PVE video said that it PVE in this game is hard, well and with artifacrts and consumebles later on you dont have to wate time on camps that much, well I gues this game is not for you

  • @Skaatje
    @Skaatje 3 місяці тому

    So the comment section didn't go as you hoped huh? 😅

  • @sillybuttons925
    @sillybuttons925 7 місяців тому

    Aww man, was really looking forward to this one. Hopefully they pull it together.

  • @bobthor9647
    @bobthor9647 8 місяців тому

    I hope it's not popular so I can game with boomies who loved Everquest

  • @yahootube90
    @yahootube90 8 місяців тому

    It sounds as if development just isn't keeping pace. This game was scheduled to be one of the nearest MMOs to released, but if things are that rough around the edges still, then we may not see this game until 2025+. A lot of what's mentioned sounds pretty placeholder, honestly.

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому

      Even if it is placeholder, basic systems fundamentally dont feel good and this is the time critical feedback should be given.

    • @Dangerous1939
      @Dangerous1939 8 місяців тому

      @@LegacyGamingUS I think you are overly negative here. All in all, this was an alpha and i feel like your expectations are too high for that.
      The basic systems fundamentals are feeling solid and well done BUT tweaking and tuning is needed, especially in the early leveling stages. Make health regen and sustain a bit easier, combat maybe a bit faster (or that comes with better items), add some QoL adjustments to questing (proper readability for quest texts or highlight important keywords where to find stuff).
      Additionally this game is meant to incentivice group play. So a Tank grouping up with a healer and a dps is gonna be a force multiplier which will reduce downtime and increase leveling speed (Which is imo great and feels WoW Vanilla inspired).
      If you level a warrior in wow classic solo, it is also pretty rough, especially early levels. Bring a priest with you, and you're both so much faster

    • @sherpagoolsbee8390
      @sherpagoolsbee8390 7 місяців тому

      It's not keeping pace because this studio is Ukrainian. Their country has been being shelled and destroyed for 2 years now and many of the developers had to join the military to fight in the war.

  • @Satora805
    @Satora805 8 місяців тому +1

    I got to level 9 in the alpha and completely agree with you that the beginning is not good when starting fresh. Learning where to get what mats or where the nod/mobs spawn can be rough. Figuring what mats you want to use and farm for can take time. Learning that they took the "trash" out of trash mobs can be punishing... But when you get past that learning curve, gain several levels, stock your bags with firewood and food to go on your first big adventure into the heavy wooded pvp area...the game starts to click.
    Now I agree that we shouldn't have to deal with a slog for the first few hours, and I hate to say it Livid, but the game does get better.

    • @OtjPlateo
      @OtjPlateo 8 місяців тому

      The Gameplay after Level ~5 was just awesome. After equipping T2 artifacts at Level 10, it becomes even better.
      But I agree with Livid that the Game needs fixing. Which is no crazy revelation though, it was an Alpha after all.

  • @chohsena627
    @chohsena627 8 місяців тому +1

    Thanks for the video. I'm excited to see that more Corepnk content is releasing lately. Hopefully the game ends up in a state that I and a lot of others will enjoy.

  • @Velossitee
    @Velossitee 23 дні тому

    Well... from what I heard of what you expect from an mmorpg, you clearly have never played a goddamned one in your life.

  • @yaboi5047
    @yaboi5047 8 місяців тому +5

    Sounds like they made dark souls for but for game design. Oh well, I'd rather look for wheat and get killed relentlessly by mobs. I might give it a try:)

  • @JianoJoel
    @JianoJoel 2 місяці тому

    I disagree, it’s a really good game. Looking forward to its release 🙌🏼

  • @HrapVideoGames
    @HrapVideoGames 8 місяців тому

    This is the type of the people should not get access to any game TESTs as there still dont understand that they are not play but testing the game, I was playing 2 test before, and seans then they change almost everything, I bet till the beta or realise the game will add up, this is not even 5% of the game lol

  • @jokeronaldo
    @jokeronaldo 8 місяців тому

    In fact, it's a success.
    This game probably is made for real gamers, not for dumb and crybabies. You are used to autoplay hold-hand do everything for me games.
    Grow up kiddo.

  • @bobthor9647
    @bobthor9647 8 місяців тому

    Maybe you need to improve your combat skills by crafting a Dragon 🐉 Ball 🍊

  • @AinzOoalG0wn
    @AinzOoalG0wn 7 місяців тому

    wow.... my expectations for this game just hit rock bottom after watching this. yikes

  • @micheljolicoeur6094
    @micheljolicoeur6094 8 місяців тому

    @8:40 There is a single sparkle on the interactables. Very easy to miss, I had to go back and double check I saw something it is that quick and small.

  • @R3TR0J4N
    @R3TR0J4N 8 місяців тому

    yeah that "visual language" or that "interactive highlight" is a great QoL

  • @Will-cq2yo
    @Will-cq2yo 8 місяців тому +3

    Hopefully they see this and make the changes they need to do.

  • @GreekDojo
    @GreekDojo 8 місяців тому +10

    THE GAME IS AMAZING GOOD!!!! Please don't listen to this clickbait video he probably want an auto game auto play auto quest like bro use your brain seriously oh and learn to read quest! Its clear this is a clickbait like everything he is saying is wrong tbh its really so embarrassing for you bro when you say "The only way is camp or food" YOU TOTALLY SKIP AND ENTIRE SECTION OFF EVERY FREAKING MMO YES!!! POTIONS!! YES USE THEM YES BUY THEM OMG!!! Stop crying!! and use healing and mana potions Jesus with the noobs these days.. enough is enough learn the game first play ask if you have 0 clue of MMOs atleast

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому

      You dont have access to potions for a significant portion of time and there is no initial experience that even points you to the alchemist to begin down that path. We've been through all sorts of difficult to casual experiences. This experience absolutely needs work.

    • @gnaraddict8601
      @gnaraddict8601 8 місяців тому +6

      ​@@LegacyGamingUS Sure, it needs a lot of work. But it's not a disaster... It's pretty polished for it being an alpha test.

    • @GreekDojo
      @GreekDojo 8 місяців тому +7

      This is the definition!! of a clickbait video trying to catch audience attention with words like "Disaster" "Laziest" I have only one question what level did you go in Closed Alpha??? please tell me please I cant wait to hear it and hey dont lie ok :P

  • @XiLock_Alotx
    @XiLock_Alotx 8 місяців тому

    This game oddly has gotten worse looking throughout its development. And not just visually but character movement progressively looks slower and slower with each update, we see, and I am just by no means excited about this title at all anymore.

  • @michaelrussell5627
    @michaelrussell5627 8 місяців тому

    If you do please stop giving your money to you tubers games where way better B4 UA-camrs all the excitement is taking away, this guy's one of the better ones but no need to give money away, it makes people lazy

  • @saileaway.
    @saileaway. 8 місяців тому

    I mean, the point of an alpha is exactly for these reasons, no? To take the feedback and tweak from there. To be fair, some companies dont do this at all and the game ends up being just as bad on release as the alpha/beta.

  • @bruteoni8432
    @bruteoni8432 Місяць тому

    C'mon now, disaster... I guess negative reviews give views

  • @fireflyfunhouse
    @fireflyfunhouse 8 місяців тому +2

    bro really spent time making a 10 min vid to dunk on a game in an early alpha build 💀💀

    • @LegacyGamingUS
      @LegacyGamingUS  8 місяців тому +1

      We listed problems and weighed in on solutions. We arent here to sugar coat our experience. We think the quest design is awful and the overall new player experience needs work. Alpha is exactly WHEN you should be giving critical feedback because there is opportunity to overhaul those systems.

    • @Guitarman5705
      @Guitarman5705 8 місяців тому

      these type of videos kill games before they get a chance to launch lol its okay to criticize but good god word your fucking title in a less hostile tone for a game in alpha, all of this shit can change

    • @emo_pvp
      @emo_pvp 8 місяців тому +1

      What about the fact that you didn't get past level 4 when most players got above level 10+(and even some past 15+). For a gaming reporting/reviewing youtube, it's pretty disappointing that you barely put any time into this. On my 2nd character I got to level 4 in under 30 minutes which is the highest level showcased in this video. Listen, you raised some good criticism for some points which I agree with and some I don't. I do think it needs a lot of polishing but I'll just say this, when you learn the mechanic of the game and get past the rough first few levels, the game starts to shine around level 8 which does not take long. This is a very fun game and the combat feels pretty good since you have enough hp/mana regen, you do significantly more dmg with lower cd on your abilities, the games feels entirely different than the first levels which is where you ended your testing apparently. Instead you wrote a review barely testing the whole game, it's a shame really, as a game reporter, you should put more effort and time into your work, instead of this half assed review.@@LegacyGamingUS

  • @DawsonW-v6x
    @DawsonW-v6x 4 місяці тому

    yo i think albion online is gonna rob the playerbase of this game eh?