I really hate the defenders of this game who constantly say Assassins Creed was always unrealistic. Of course it was, but you'd have to be insane to not notice the radical change in how "realism" was handled and how its handled now.
like obviously i can’t scale one of the tallest buildings in the world in 20 seconds not realistic in the slightest but it’s something that’s fun while not being outerworldy, the game is about the war between the assassins and templars over all of time and they somehow switch it to a character like Layla fighting gods and 50 foot tall monsters as a viking??? like talk about dropping the bag
Playing origins now and i agree. Its so annoying and inane to have to level up just to be able to kill someone. It'd be far better if that was a unique quality saved for larger sized enemies or heavily armoured enemies. At least its not too hard to level up
Their focus groups told them that modern day was “boring” and hard to follow; and that those players wanted more historic content. It was a poor decision imho; Desmond’s arc was the glue holding the series together and they should have moved him to a modern day assassin game.
@@BENR8108it was canned because if they created a modern Desmond game that resolved the assassin Templar conflict hey would effectively end the series and Ubisoft’s wallets really didn’t like the sound of that.
@@BENR8108that's kinda bs, they could have used real people as ennemies/ allies (with their authorisation) like imagine an AC game where you need to stop Jeff Bezos from going to space with his Di.. Rockets plus since it's Ubi they could have blended in some R6/Splinter Cell/Ghost Recon types to make it more fun
Man, all these 'downfall' series sure remind me of how old I'm getting. Growing up, we were all waiting for what amazing game series were going to be made, or how existing ones would grow and do all these crazy new things. Now it seems like everything has just come to an end.
Look at R* yeah GTA VI will be a banger but in the time from GTA V to VI (12 years) is the same amount of time that they released GTA 3 thru V *due to recent events, it might not be a banger 🤷
@@LayDownAndRot the money is not in making an amazing game, it's in micro transactions and cookie cutter multiplayer shooters. Plus, society needs people at work not playing video games, so it's best to focus on the younger, unemployable market base.
And they have expoited that in games well past AC 2 for years. Ac 2 for me was the pinnacle of the series. It went downhill after that. Not only in story but on a technical level as from them on the games were released on a yearly schedule even if the games were not ready. It was a cashgrab.
I agree. Still remember the massive disappointment I got from playing AC4 and nothing about Desmond or present day timeline was mentioned. Absolute shit AC game. Fun pirate game tho
@@ldope3904It did. You would have to play hack computer mini-game to see the Templar claim Desmond body. But I do get your point, it would be better if we find out from the main story.
The shift into rpg is one of the most painful changes in video game history. Can you imagine if they just revolutionized the original mechanics and didn’t cut corners. They should have embraced the history aspect more and never done the fantasy stuff. It just takes away the uniqueness of the franchise
Fantasy stuff? So there was never a magical unicorn in assassin creed 2? A magical apple able to create things out of thin air. I guess that isn’t fantasy then.
@@X_xWolfx_X the unicorn in ac 2 is one Easter egg gag type inclusion that isn’t integral to the plot in any way. The Apple obviously isn’t real but it’s more sci fi than fantasy, in the new rpg the fantasy is like huge parts of playing the game and integral to the gameplay. I DONT want to play a Viking fantasy rpg, I wanted ASSASSINS CREED. I wanted to be cloaked Norsemen with a realistic Viking appearance walking around England and Ireland being an assassin. I’m not saying it has to all be historically accurate, because it never was. But they always wanted it to seem grounded in reality and put some thought into history.
@kyliemoore9013 whenever someone says “because cApItAlIsM,” it’s fucking cringe. Capitalism is why we have amazing games at all. What, did the first games get created by socialism? There’s Capitalism and then there’s GREED, which infects ANY style of government/economics. But Capitalism, unlike Socialism, let’s you escape others’ greed by building your own “capital.” Socialism ensures you can never escape the centralization of THEIR capital. So no, not “cUz CaPiTaLiSm,” you half wit.
The biggest reason it's so popular is because it's not a traditional AC game. People love it for the pirates and the protagonist who isn't quite an assassin yet.
I know everyone loves Black Flag, myself included, but Black Flag was the beginning of the end. It was not an Assassin's Creed game. It was a pirate simulator.
I think you're right. Once the game shifted to "be a pirate", the ideas of "be a viking" and "be a Greek hero" came into play as more realistic options. The focus on the Assassin Brotherhood is gone.
@@Ray.M.12345 facts! I get why it was popular because there wasn’t any pirate games on the market, but as an AC game it has nothing to do with assassins creed
I mean fair. Saying it was the beginning of the end is a bit of a stretch considering the games that followed it though. Yes it was the first ac game where the mc wasn’t an assassin. Despite this, unity, syndicate, and rogue (technically), all featured characters that started out as assassins. I remember hearing that the change in combat formula was partially caused by the community being disatisfied with newer releases (as well as ubisoft being money hungry). We can’t really put much of the blame on the game that was the first outlier in the series when the second came out three game releases later.
I have yet to finish that game. The synchronisation aspect of the game killed it for me in AC3. I loved the first one although a bit repetitive. AC 2 was simply amazing and i %100 with all feathers and weapons. I felt compelled to get the feathers for mother. ACB was fun and introduced the best MP i have evern played to this day. This is when the syncro events started getting hard. Flying Machine 2.0 and crap like that. I had to push myself to finish the game. ACR was ok and i think i got close to the end and burned out. AC3 was a frustration fest with the synchro events being hard for me. SO i stopped playing. Ive played bits of black flag, bits of rogue and i still have to even start origens and odyssey. I cant see myself buying any further AC's till i play the ones i have. So for me the franchise if pretty much dead. If they brought back ACB MP i would get that.
You might like black flag, assuming you ignore the modern day story. I think a lot of people just stopped caring about the modern day plotline after desmond’s death. It would’ve been interesting to play a modern day assassins creed game with desmond as the main character but greed won out in the end unfortunately.
@@suminshizzles6951 You might want to play black flag and 3 before you play rogue considering that ac3, black flag, rogue, and unity tie into each other. Rogue has references to all three games, one of which in particular only really matters if you play black flag.
@@suminshizzles6951 Yeah I can understand that. The main appeal for black flag is the world design and gameplay. The world looks nice but the only interesting major area was Havana and the other areas tended to be a bit boring. The combat isn’t for everyone either. Good luck with the rest of the games man.
Greed was the downfall. Also the fact that they couldn’t give us what we wanted, an actual Desmond led game. All that build up for him to touch a stone and die. Such a cop out
It was Odyssey and Origins that brought me into the series, but after playing the games from the beginning, I find it hard to go back to the RPG style. The ease of the older games is what I find enjoyable, you have so much freedom to do what you want because your assassin is so strong, whereas the rpg games feel like playing dark souls bosses at times. Saying this, I am excited for the coming games and I dont think the franchise is ending anytime soon.
For me it’s the opposite. The first AC game I played was Valhalla, so going from the RPG games to the older ones felt like a downgrade. I got used to them, but I prefer more options in how you can play, so the RPGs are better
The RPG aesthetics of the newer games was not needed. I get why they added it but they definitely miss the mark. AC games to me were always about being a badass assassin and having the combat skills to match. Watching the camera pan around as you took out enemies one by one in crazy combat moves was always awesome to watch, especially since as the series evolved the combat animations got more and more complex. With the RPG elements, it's turned into button mashing and a grind which wasn't needed in an AC game.
Honestly the only rpg game that interest me was Origins. I played Origins after going through the Ezio collection, and some of Unity, and loved it. Honestly depending on my mood i see my self going back to multiple games in the series (except Unity because i just found that game a chore to get through). Each of them has strengh and weeknesses with things i love and things i hate, but not enough to not enjoy them or go back to them. I just recently 100% Syndicate for the first time and finished Black Flag, and have now gone back to play more of Origins. I think the only issue is that each game after the Colonial games play pretty different with different control schemes that i have to train my brain to get used to.
@@MiBrCo4177agree. They did not need to put in rpg mechanics with a leveling system. I didn't like them in Unity or Syndicate and despite Origins being one of my favorites i could have done without it. If i want to play an rpg i`ll boot up any of my Kingdom Hearts game or play Tales of Baseria or Alterlier Riza.
Since AC Blackflag dropped I continuously said the same thing, while it's a great game it's not an Assassin's creed game at its core. It's a pirate game and it's fantastic, but to me that was the iteration that left me unsatisfied because they departed from the original theme of the game.
Dude black flag is Assassin's Creed , it's a balance of pirate theme and assassin's Creed theme.. when I play the game, I feel like playing an ac game You can still do parkour in cities, stealth is also more recommend for missions in the game unlike the rpg. So I don't know why you would say BF is not ac because it has all the ac fantasy and has some pirate fantasy... It's a perfect balance
Assassin's Creed black flag was long overdue. Think about it, back in those days how did they travel across the world besides land travel? Anywhere along the coast & middle Eastern seas there have been pirates. Again think about it, have you heard the term "Pirate's of the 7 sea's" that refures to the 7 sea's of the middle East. As long as there has been Naval commerce & trade they have been plundered by pirates. To say that assassin's Creed black flag wasn't in the AC style is just factually wrong, the whole piracy thing was long overdue. It just wasn't done until 3 but blew up in black flag. For me assassin's Creed unity was the last good AC games & piracy should have been included in AC 1 & 2 since Italy was literally surrounded by sea's & had a navy exclusively dedicated to fighting Pirates. No offense but pirates was entirely perfect for an AC game
I never could figure out why I didn't really like the newer Assassin's Creed games, but now I do. It was the rpg elements. I subconsciously preferred the simpler combat elements of the original titles.
For me i hate the modern Assassin's creed because its not even Assassin's creed just an rpg slasher games with a tag of Assassin's creed so that ubisoft can sell these games easily when mirage came i was so happy that finally the og assassins creed is back but after seeing the combat ughhhhh.... When they released the trailer of ac shadow i became so much excited but after seeing the gameplay i am soo much disappointed becuz they just copied the entire ghost of tsushima game and added a little bit Parkour with glitched backflips And i honestly didn't liked unity becuz the story is shit i loved the series becuz of their character like Altair(disciplined), ezio(charismatic), Connor(strength), Edward (badass and cool) But they just made arno a simp and as*hole My first game in the series was assassins creed bloodline which was a spin off of assassins creed 1 i completed it in my friend's psp when i was 10
Black Flag was the peak and end for me. I was already falling off from the series, but Black Flag was amazing and when I didn't get a pirate sequel I was done.
@@marioluigi6024even if at the time Edward wasn’t an assassin the game is what led him to join the assassins. Not to mention it still was about assassins vs templars. Unlike now where it’s mostly a single assassin and the templars rarely appear in the story.
@@ldope3904 May I ask why? AC3 was bad in many ways, but Black Flag? I don't think I have ever talked to someone who played the series and that game, but disliked that game in particular. Serious question btw, I'm curious.
I played everything up to Origins, the RPG system and item level scaling was what lost me. Knowing they went away from the historical and dove head first into the fantastical is sad to me. In total seriousness, I can attribute my good grades in high school history class to the main takeaways of the older games
Origins is really good tho and probably the only modern AC game that doesn't require grinding, plus side quests are all intertwined with the main quests and doing them grants you enough xp to progress with easy.
@112523 If I have to use in game currency to maintain unique gear in order to keep their stats appropriate for my level, I don't want to bother with it. In almost any other RPG, legendary loot is normally something good enough that I can keep using it through to the end of the game, not immediately outclassed by some common item after a couple levels. Plus in older AC games, you just unlocked new gear for your character. None of the Diablo style having to keep track of a dozen different stats. I hate the fact that areas are level gated like an MMO where a trash enemy in one area is trivial to deal with but that same enemy in a different area kills you just by looking at you and is so much of a damage sponge that nothing you do will kill it until you level up half a dozen times. And as I mentioned before, if my hidden blade can't actually assassinate someone in one hit while their guard is down in an Assassin's Creed game, someone has screwed up the game design. If you enjoy the game, cool. But the modern AC game design isn't something I can get behind
The reason Assassin’s Creed is the way it is now is because the focus has gradually shifted to prioritizing the historical fantasy, as that is more marketable than the Assassin fantasy. It’s greedy, but understandable for a series this big. I don’t see that approach changing, however there are now plans now to make each game appeal to a specific target audience - due to Valhalla’s failure to unite appeals - which I think is the right way to go with a series like this. The “historical fantasy” games will likely be like Odyssey , while the “assassin fantasy” games will be like Mirage (hopefully with more time and resources put into it). As for how well that will do for Ubisoft, it’s hard to say. The “historical fantasy” games will likely do well as they’re made for a larger audiences who basically like everything regardless of quality. On the other hand, the “assassins fantasy” games will likely receive greater criticism from the pessimistic purists of this fanbase. I prefer the “assassin fantasy” style as well, but I don’t like associating myself with the snobby purists that have been complaining since the end of the Ezio trilogy. Criticism is always good, but pessimism isn’t productive at all. It’ll be interesting to see the future of this series, and how its fans will impact it…
How are we defining pessimistic? I'd say it was pessimistic fans that brought about the downfall. Many people complained that AC1 combat was too hard so Ubisoft gutted it and made it boring then made less boring in Brotherhood but also much easier. People complained that parkour was too hard so they 'streamlined' it and made it less engaging with each era. Those of us who stuck with it and learned the ins and outs of got shortchanged at every point. I don't want to seem bitter, though maybe I am, I just don't play the games that don't appeal to me
I think there should be a balance. Have combat and a large open world like Origins, parkour more refined with Unity type animations but the smoothness and freedom of games like 2-Black Flag. Get rid of the leveling system and allow new skills or tools to open up through the story or through side missions instead. Have one hit kill assassinations like the series have always have. Make combat an option for some scenarios method of transversal (think Ghost of Tsushima and how you can either stealth through bases or fight). Build up on the social stealth by implementing disquise mechanics like Liberations, giving you even more options on how to approach stealth and the ability to blend into crowds. Have the ability to hide bodies, use human shields, and cool finishers. In other words take mechanics and elements from other games and actually refine them and make them better.
@@Pooky1991As much as I would love a balance, I’m not Ubi is capable of that kind of creatively as they are now. The devs definitely are, but corporate is probably gonna make that difficult. Making each game for a specific target audience might be the best they can do right now
At some point the franchise more or less loss it's identity and went from a secret Assassin organization fighting against the ominous conspiracy organization of The Templars to a generic open-world game where it could be called anything and it wouldn't matter a bit, all because Ubisoft wanted to milk the franchise for every penny even if it meant preventing the series from having a solid conclusion and keeping it in such limbo for profits that it has caused the franchise to become stale and stagnant.
Regardless of the story, every assassin's creed has an awesome world and is fun. And every assassin's creed at some point is called "the most underrated".... reason being, they're all good. They all have detailed worlds. Good combat...all the people that complain are gonna realize how good they are.
It was funny in retrospect when you quoted the AC3 creative director saying the worst AC settings would be “Ancient Egypt, Japan, and WW2”. That’s 2 out of 3 down (Japan I assume being the “break glass in case of falling revenue” setting due to the demand), and I guarantee you they’ll do WW2 eventually if there’s even a single cent left to be squeezed from this franchise.
I stopped playing assassins creed when you could no longer assassinate targets. I liked the challenge of getting to the target and effectively taking them out. Now, you can run in and hack and slash with ridiculous powers and boosts. Bring back the Black Flag days.
To myself always, I've wondered how Assassin's Creed could have been if Ubisoft didn't put out an annual release every year , like what CD Projekt RED DID NOT DO with The Witcher 1 which also released in 2007 and is one of the best games of that year in my opinion. Ubisoft decided to take a more annual approach pumping out an AC game every year, not that was a bad thing as these games were great, but overtime it would start to show, unlike what CD Projekt RED did. CD Projekt RED took The Witcher 1 and improved it in every way until we got the The Witcher 2 after 4 years of waiting, which was even better. They never detoured from what made the first Witcher game great, unlike what Ubisoft does with their recent titles, because CD Projekt RED knew what made their games great. CD Projekt RED then after another 4 years created probably one of the most detailed and breath taking games of all time...The Witcher 3. THEY TOOK TIME to create what players would have loved, because they KNEW what their fanbase wanted. Ubisoft felt different in the way they treated Assassin's Creed compared to the CD Projekt RED and The Witcher. One took their time, the other didn't. Now obviously different teams handled different Assassin's Creed games, and so obviously some of them didn't take a year to make, but quite a few years, but CD Projekt RED was one team and knew where they wanted to take the franchise and what their fanbase wanted, unlike what Ubisoft did when they created a border between the fanbase and now there's 2 sides of the fanbase, one likes that and the other likes that. I wonder how the Assassin's Creed franchise could have been if Ubisoft decided not to put an annual release every year and actually took time to create one masterpiece of a game like what CD Projekt RED did with The Witcher franchise. Ubisoft messed up, they separated their own fanbase and now they have to try and care for both like a parent caring for their 2 children, one wants this, while the other wants something else. ( 2008, 2019, 2021 and 2022 was one of the only years Ubisoft did not punch out a new AC game)
@@joelrobinson5457 by that they probably mean that they'll remake the gameplay to modern sensibilities, while not altering the story (mostly) I don't think they're that stupid either way we've got a good 5 years to wait at least
In my opinion, I think the Ezio trilogy was the peak and I'd really like to see a game mimic the gameplay and style of those games. I especially love the combat of those games but, I do also give credit to Assassin's Creed Unity because I also love the customization and multiplayer found in that game.
@@adarshsridhar6051 unity is a good game NOW. You have to remember if you played upom release you can argue it was one of the worst games and a weak story didnt help all the bugs and faulty gameplay
The downfall of Assassin's Creed was inevitable. Not only the drastic change in creative direction, but also the milking of the franchise, causing it to suffer from a massive overexposure hurt the franchise in the long run in my opinion. They gave it the Call of Duty treatment, releasing one every single year and with that also went away it's mystique. II being my personal favorite. It was truly a unique IP that became generic. It's like once you played one or two or them, you played all of them and the same feeling came along with the newer ones also. To put things into perspective, Elden Ring is Dark Souls in an open world format, yet it still feels brand new and engaging despite having pretty much the same layout and gameplay mechanics and even with all of the soulslike games available. But that's because FromSoftware took good care of the series and released games only when they needed to, instead of monetizing the series and milking it. Publishers and Developers need the reminder that they can make great games and still be profitable without shoving it down our throats also like they do with a new sports game every year.
They did ten releases in a row on a yearly basis. From 2009 onwards it was ten straight years of one game a year. Regardless of the game being ready or not.
For me assassin's creed is the gaming equivalent of what Disney have done to starwars. A beloved franchise that's taken a suicidal nose dive but I still keep coming back to in the hope it returns to form
it’s about the whole franchise, they cannot keep release the same game over and over, they’re release different games with different aspects. Absolute stupidity how much hate these games get, take the idea of the old assassin creed games out for valhalla and odyssey, theyre AMAZING. Mirage has fallen back more into the assassin aspect. Stupid how yall “geniuses” think you can release 12 versions of the identical game and expect it to me the same. It was a step away from assassins, it was not a bad story, had a great storyline and ending.
@@mx8719 origins, odyssey and Valhalla are good games in their own right but they're now proper ac games 🤷♂️ they could have very easily improved on the AC formula and made bigger & better games without straying so far away from what made ac what it was
I miss the days when the most unrealistic about Assassin's Creed were the pieces of Eden and their creators The Ones Who Came Before. And then Ubisoft threw in mythical gods and creatures into the mix and we literally became Kratos but weaker.
The quality really started sinking when the writers tried to add an unnecessary level of depth to already rock solid factors. Pulling away the mystery of the ancient race. Making Lucy a double agent and killing her. Shoehorning an Abstergo hitman in at the last minute. Introducing a new god object with every title. They all add up and make the overall brand worse.
What took my curiosity into Assassin's Creed was Odissey and Valhalla, but I decided to play the old ones first because I was told about the complexity behind the story and didn't want to be completely oblivious of it. Now I can't see myself playing the new ones because of the changes it made. AC to me is this historical epic tale about two forces clashing with each other to decide the future of humankind, in each chapter of the story having a member of those forces embodying its ideology and shaping the path. The magical factor is a secondary element in the story, being more than appears to be and actually the remnants of a previous society, whose downfall is a warning to mankind as a possible future for it.
Yup now everyone casually holding the staff of Eden and chilling with it on their wall. The main story with Desmond and slowly getting pieces of the puzzle was so amazing and they just threw it all away. Killing desmond was fine we all loved him but the story could’ve went on. However they scrapped that whole story and it means nothing to the franchise now.
@@ittorasetsuxx8077I was fine with Desmonds death. A great ending to a great character. I couldn't wait who the next assassin would be to take his place. He/she never came... I was hyped to see Rebecca and shawn having a more active role in Syndicate and hoped we would see more of them. William miles recruiting that female person (what's her name again). I thought things would get interesting again. But I'm just mostly stuck in a rpg world with very little interesting plot and very little assassinating. I'm stuck in Odyssey now. Thinking I'll just Speedrun it. Skipping walhalla and mirage. I'm actually hyped for Red
Ubisoft has to include one specific historical event in AC Codename Red. If I remember correctly the Shinobi once defended their secret village by tying torches to their farm animals and led them down a road. From the distance this looked like an entire army was coming towards the Shinobis enemies which prompted the enemies to flee. In reality the Shinobi was vastly outnumbered and would’ve likely lost the battle that would’ve taken place. I really want to play though that event!
@@GeorgeMonet better than walking through Rome, carrying a chest and being forced to guess which way to go by listening to the guards saying that you’re taking a weird route. Or that mission in AC 3 when you’re riding from house to house to warn people about the brits.
Here's hoping they overhaul the parkour. Mirage's parkour is lacklustre at best. Using the RPG parkour in a world not designed around it was a terrible idea
@@teneesh3376 hopefully they bring back something similar to the hook blade. The Shinobi used hooks and different tools in order to climb and scale walls, so the hook blade would fit this era.
If they had built upon unity we would have got the best assassin's creed game by now, Unity shows the trailer but we never saw it reach the full potential!
@@sgxmp8565 No one is acting like it doesn't exist. It does not compare to valhalla's crazyness because it fit within the story with a clear purpose and explanation behind its existence.
I was a senior in high school when this came out. So many memories with friends. It’s sad where assassins creed has gone but I will forever give them a chance.
I enjoyed mirage for a number of reasons one of them being the fact they scaled back on size so it made it easier to get around, I also enjoyed using the tools and the fact that the RPG mechanics were simplified and I had a lot of fun finding stuff the stealth was cool abd parkour to
ACII holds such a special place in my heart man because it was the first AC I actually ever played, I’m so happy I was able to experience it as kid because ezio auditore will be one of my ALL TIME FAVORITE protagonists EVER!!! you quite literally see him from the moment of he’s born to when he’s an old master assassin, absolutely amazing
Desmonds death was the end for me, If I hadn’t got it for Christmas I wouldn’t have even played black flag, I’m glad I did but going from being Desmond to an Ipad feels really sucky and I hate every second I’m not in the animus. I haven’t played any Assassin’s creed games since and from what I can tell I didn’t miss much.
For someone that just returned to the franchise after I felt that Origins was to disconnected with what came before I was kind of happy with the simplicity of Assassin's Creed Mirage. Maybe not perfect but It's enough to feel like a decent game for me.
@@marioluigi6024 if you make a build you can assassinate everyone with the cost of other stats being low. People tend to go for high Bows, or high attacks, or balanced that they never used the assassin method. People was too thirsty to finish the game and not take time on a big rpg map to assassinate people but who fault is that? They also have to look at a business point of view. If we sell a basic AC game people go buy other games for the big maps. Then every year as inflation increase they lose money cause kids rather buy a big open world rpg then a classic AC.
@@picklezchannel394You can have the big open world without compromising the assassin and stealth mechanics of the franchise. In my opinion they need to find the middle ground in combat between the RPG style and traditional style games. I’d like to see combat based off countering specific moves/enemy types rather than a leveling system. Fighting super spongy enemies isn’t fun. Make it more tactical. The same goes for stealth. Incentivize stealth play. One hit assassinations, expand the toolbox, etc.
Yeah I've always felt that after Assassin's Creed 3 they've milked the series for everything they could. Having a modern day story that actually played parallel to the assassin storyline was great. Something tells me they could do a soft reboot of AC1 and have its story run parallel to the original AC1, bring Desmond back, and do a FF7r Aerith situation. Tie all of the series together with Desmond and have him come back and start the series from there with a modern-day story.
Thanks for sharing it's a very dedicated and fair summary of the entire franchise from the beginning up to this point in time! I'm looking forward to AC Red, but with medial expectations
Assassin’s Creed will never be good again until they get rid of the RPG essence. The game was never meant to be RPG. It was meant for being stealthy and stopping the Templar order.
@@CherryPauper another video game dork who doesn't understand the difference between fact and opinion. While there's definitely badly made games, you can dunk on literally any video game and call it bad if you're deciding what the criteria for a good game is.
It was dying in various facets at different points in its cycle. Getting rid of Patrice was definitely a starting point, and you can argue that everything really started ro derail with the death of Lucy, but Desmond's death was definitely a mortal wound to the story that Ubisoft never quite recovered from. They had nothing to replace it until Origins and Layla was rejected. Now we are stuck with release after release with no real direction or end in sight. It's all over the place and nowhere at the same time, with no anchoring franchise protag. We just went from England to Baghdad to now Japan. Case in point.
Agreed when Lucy died that's when i started losing interest, because i liked the chemistry between her and desmond. When Desmond died that was the final nail in the coffin for me unfortunately....
I want them to take a second crack at unity's parkour. It was a great foundation and with recent mod releases patching it.... shouldn't have has been gutted and receded to AC1 parkour. Who knows how great it would've been by now. Also if Red has prone movement and other heighten stealth mechanics, perfect time to bring it back
I think your assessment of Odyssey is so hilariously accurate. I remember when it first came out I was so hyped but dropped it almost instantly because it was nothing like the Assassins Creed I’d fallen in love with. Fast forward to now, I hardly play video games anymore but picked up Odyssey because I enjoyed Horizon Zero Dawn and Odyssey was on sale. I’m really enjoying the game now because I have no expectations of it being an Assassin’s Creed game.
I loved Valhalla for the setting of England, but jeez just soo many collectables and key hunting just sucked some of the joy from it for me. Really a lock pick skill would have been a great addition 😅. The Ezio trilogy will always be my fave, then black flag. Would be nice to get a solid protagonist for a couple of games at least.
I just reinstalled and began session play again which is the only way to approach this beast. Decided to clear any collectibles left over in each territory - one at a time and log out after one was cleared. I'll eventually get this game finished and then a NG+ for just story like the others.
The first, the ezio trilogy, black flag, and even rogue is what I like. I'll even say 3 is also within the same boat. And that is literally where I stopped playing Assassin's Creed.
Yea Valhalla was great for the setting as got my city Lincoln in the game and to see some small parts of that are there in real life was great but that is all the game had going for it. And god the collectables were boring as hell so many i have just over 250 hours playing it to get all achievements and i cant for the life of me even remember what the story was about as it took so long to finish it. The older games was more about the story not the gameplay and world setting that is what i think it has lost it more about the open world making it bigger and bigger while making the story of it short but padded out by RPG level locking so you have to do so many side quest to even play the story killed it for me.
@@giggity4670 If you played for 250 hours, you at least liked the game, you can't tell me you would play a game you don't like for that long, makes no sense whatsoever.
@@KodibearIndigoif it was called “random fantasy rpg in Ancient Greece “ for sure, but that’s not assassin creed. Like Amazon rings of power and real Tolkien world
@@feldmarescialloduda I understand and have practically just given up all care I had about the entire IP, now that I've seen Assassin's Creed Shadows trailer... "Play as a black man in the Shogun period Nippon"
i've played up to AC III, that being five games in total. love them all....including the first one. i have nothing bad to say about any of them, they all have their own traits. everybody probably dont realise they like ezio because he plays out like some movie...loads of action, cheeky banter and gets the girl...that being quite predictable and typical expectations from a hollywood based society. but i quite like the solitary and stoic persona's that are Altair and Connor....this sits better with me as what you'd expect from a character whose primary role is to be an assassin.
Oh, Ezio was a fun guy and he was fun to play with; the AC2 games were also just utterly amazing game-play wise, so that probably also translates over to how people see the protagonist. Honestly, Altair is probably my favorite when it comes to protagonists. In the very beginning, he is arrogant and messes up, pays dearly for it, and has to work his way back up. Then, he is always serious, stoic, focused, no-nonsense... Kind of like how you would expect a master assassin to act and behave, and that's what I liked about him. With Connor, it's kind of like... I don't hate him, but I didn't particularly find him too interesting, either. He also feels significantly weaker than especially Ezio, though that is the game's fault and how they handled enemies. Ezio was probably THE most OP protagonist, and since Connor came right after him, it's just an unfortunate place to be in.
I started with AC2 and stopped playing after 3. I think the yearly releases just gave me burnout, even though I enjoyed each of those 4 games. What really stopped me from joining again was seeing preview footage of Unity. One look at its minimap filled with so many icons just gave me anxiety and pushed me away from playing the franchise since Not that I don't keep up with current events in the series, like watching this and other AC focused channels, as well as read the webtoon comic Forgotten Temple
I always loved AC games and will. The old style was unique and beautiful. I still play old games and I hailed AC 2 and Brotherhood are the best Assassin's Creed games ever made. I love Black flag and others. When it comes to modern games RPG trilogy, I like Ac Origins and others. As a game AC Odyssey and Valhalla are best. But when it about Assassin's Creed that trilogy isn't great like old games. I still play AC Odyssey and it helps me a lot to my Greek and Roman Civilization studies. AC Valhalla is my favorite of the trilogy as a game and I know it's a hot take. I love mythology about it. I read all Edda and Legends to understand whole Norse mythology. I think it explains about Norse mythology more than new GOW (hot take). I love last trilogy as games and I still play them. I played all the side contents of the AC valhalla. BUT AS A AC GAME, I think those are a failure than a success. They don't meet with AC old games They need to bring back old style. I think they should have make last trilogy especially Odyssey and Valhalla as a different titles. YES they made Immortals Fenyx Rising about Greek mythology and I loved it. ( Yes last Trilogy mentioned about before Adam and Eve and story about ISU. I loved it though) Still I have a good hope for AC games. I'm still waiting for new AC games. I think japan setting would make a whole difference in this franchise. Also they need to fix modern day story line again. I always loved modern day story line and Desmond Miles. They need to fix that quickly. Assassin's creed creed is the my favorite video games franchise and I love it more than any games. I'm waiting for new games ❤
I can see what you mean about them i think if they removed assassins' creed form them and made them there own kind of setting would of been better then focus more of the assassins' story like the older games would of had a better outcome for assassins creed fans.
I gave up the franchise when I got Valhalla. It was an awful experience not just from content but also the lack of polish it had. I played Mirage to close my time with the franchise, but after it I have no intention to return. It's not the AC that I remember anymore or enjoyed
17:58 i kinda like the mythological/fantasy filter as long as it has a well explained and interesting isu story that plays some first civilization story (specially with some known characters like juno, minerva, jupiter, etc) and not an unclear, enigmatic one that only AC lore experts like accestheanimus can understand (Example: dawn of ragnarok dlc, or even fate of atlantis, which was a simulation partially based on isu events lived by aletheia). Darby Mcdevvit managed to make this with odin/havi in valhalla´s main storyline, even tho it was still too mysterious imo.
ISU lore and storyline are incredibly underrated. The writers offer in video game form an almost complete metaphysical system as it were, drawing from quite vast philosophical, mythological and even occult knowledge, although as you said at times enigmatic. I do however get that people may not have the minds nor hundreds of hours for this, but that should not justify for them a lack of understanding of why the games have been like this lately and how they connect on a fundamental level to the first ones. I found profound meaning, wisdom and charm in all that Assassin's Creed has to offer, especially Origins, Odyssey and Valhalla. Fate of Atlantis and Dawn of Ragnarok are amazing, if given the proper time and attention. One might even learn from them a thing or two about some hidden aspects of reality, but of course all of this is nonsense and it's just 'greed'. Well, I can tell you that the average Marvel fan is most likely incapable of understanding even a quarter of this lore.
@@Tsukuyomi137 agreed 🙌 haven't played dawn of ragnarok yet (i only watched the access the animus' story analysis videos) but, for example, in fate of atlantis we have these very interesting and underrated secret "hidden truth" journals all around atlantis city that talk about project anthropos, aita, the human isu war, the predictions of the toba catastrophe and general sister realm politics (persephone+hades+poseidon) that also mentions mount olympus and zeus, which im 100% sure that it's equivilant to utgard, jotunheim, the place we visit in valhalla because zeus=jupiter=suttungr (maybe also aegir=poseidon??)
@@MPR0930 Yes, the notes/journals scattered throughout the world are very rich if you give them time and thought and if you can keep track of all of them across the many games and hundreds of hours. Honestly I can only think of about 4 or 5 games/series that made me so interested in their world as far as lore is concerned, those being the Mass Effect trilogy back in the days, together with God of War, The Witcher and most FromSoftware games. Assassin's Creed ISU/Precursor storyline is particularly fascinating because it draws from so many sources which in itself is astonishing. And this is coming from someone who is quite knowledgeable in many of these subjects. There seems to be a forgotten or hidden part of human history and I think the writers are trying to fill the gap in a way that is really reasonable if properly perceived (that is having the previous knowledge of various kinds necessary to understand what is being told). Video games have been such a powerful medium through which to disclose knowledge through stories and I believe this is what is happening here. Humankind has not its origin in some accidental multi-billion year old bio-chemical process for sure, so then what remains is that human beings have been created either by someone or something in some fashion or the other. The game delves deeply into this by referencing various metaphysics such as that of Neoplatonism and Gnosticism and here I will give an interesting example of a note from the endgame of Valhalla (bear in mind the Christian perspective): "I have lately confirmed that there exists a group of men and women within our Church who belong to a parasitic order of heathens, men and women who wish for nothing less than the perversion of our God's word. As lice upon a loyal hound, they scurry about unseen, using our resources fur purposes in opposition to our Savior's plan. In the past year, I have gleaned what I could about the beliefs of these vile usurpers, who call themselves The Order of the Ancients [precursors of the Templars]. Here are but a few of their disturbing ideas: They believe that mankind was created not by the Lord God, but by lesser and imperfect gods, variously called Isu, Archons or Nephilim in their various unholy texts. In this way, they follow the unholy heresies of the gnostic sects that flourished in the years before the Nicene Creed. They refuse the message of the Christ and his redemptive act of sacrifice. They disbelieve in sin and salvation, and seek only knowledge and power, which they believe will free their spirit in the final days. They believe mankind is a lesser form of life, imperfect in the shadow of these lesser gods, and that it is mankind's sole duty to aspire to the example of these lesser gods. Their obsession with these ancient ones has led them to make a fetish of diabolical artifacts, which they believe will give them power and righteous cause over their fellow men. These devil's tools I have not seen for myself, but I have observed their effect on a few. Most blasphemous of their beliefs is perhaps this: they believe many of these lesser gods still walk the earth or may return one day in resurrected forms. Some they believe are continually reborn. These they call sages. Others seem to appear once only and never again. Whether they believe the Lord Jesus Christ to be such a one, I have yet to determine, but their literature is full of references to such beings. All this I know to be true. In light of this gathering darkness, I urge swift and violent action, my lord, for the reach of this order is vast and their power insidious. Be thou a soldier for our Christ. Only a sustained campaign of eradication will end their advance. Heed my words with care and wisdom, Noble Charlemagne, and may the Lord God guard thee, exalt thee, and make thee enter the glory of his blessed and everlasting vision." Now, as for the various realms in the game, I do not think that they are the same. For example, while Zeus is Jupiter that is only because of the proximity of those mythologies (Greco-Roman) but you cannot take Zeus to be Suttungr for they are very different and come from different creationist stories of different cultures. Layla's notes tell us this about the ISU culture: "But wait, it gets even better! I immediately saw some suspicious similarities with ancient languages. So not that I could decipher the glyphs, I dug into our Precursor archives for more sources. I had to sort through the many different types of writings we found on Precursor sites to find some similar to that inscription. It's quite puzzling how many seemingly unrelated writing systems they had! Maybe the Precursors were not a monolithic a civilization as we think? Anyway, after more in-depth comparative work, the conclusion is unequivocal: this language is related to ancient languages from the Indo-European family, maybe even others. In fact, given the corpus I have studied, I would say that is is probable an ancestor to them. Or at least had a significant influence on them. This is truly fascinating!" In particular, "It's quite puzzling how many seemingly unrelated writing systems they had! Maybe the Precursors were not a monolithic a civilization as we think?" tells us that these ancestors were indeed very diverse, so one would have to preserve some difference when talking about the various subraces within the precursor species. It is quite clear that they all had their particularities and some were better at some things than others and vice versa.
@@MPR0930 This is interesting, I gave an in-depth reply to your comment a few days ago but youtube seems to have hidden it. Can you see anything other than our initial replies?
Assassin's Creed is a perfect example of "You either die a hero or live long enough to see yourself become the villain". Sadly it became something we all hate.
The earlier games showcased historical realism with the games with some mystical elements (good ol' apple of eden). The newer games show a new more powerful artifact each time. With all the new shit there is now the apple of eden seems kind of redundant.
Introducing the RPG element is psychologists in their ranks pushing their agenda. Want to keep people playing your game and prolongign the game so all the players do is play oen game? Introduce time gating. WoW is a prime example of how to prolong a game for the sake of geting people to pay a subscription.
Hi dearie, lovely video! Very thorough plus an intelligent, rational argument with knowledgeable critiques! Please keep making content! I’m going to be frank, after the whole “AC Shadows/Yasuke” controversial scandal spectacular, I’d be surprised if Ubisoft employees can even tie their shoes properly without caving in to crippling, unnecessary white/heteronormative guilt let alone manage to craft a decent game for an old glory AC fan like me. They (Ubisoft) are dead to me. Nevertheless, I wish the best for my fellow AC fans, young and old alike, but no one can escape the historical proof that Yasuke was never a samurai 😉 Peace out 💜
The problem with Ubisoft is that they don’t innovate, they are afraid to make experiments. If they made a right choice, they will stick to that until the players complain too much.
@@jaxthedisintegrator8096 that’s kind of what I mean, they changed the games to RPGs and then it was selling well, so they just made like 4 more of these, or 5 I forgot if hex is going to be a rpg.
As a huge fan of the original games, I love the new take on Assassin's Creed. I was gifted Odyssey in June of 2020, and I put a massive amount of time into that game. I have always appreciated the use of historical figures and locations in the games, but that never gave me the feeling that the games were 'realistic.' Fighting mythological beasts and talking to Greek gods was awesome. I went back and played Origins afterward and thought it was also pretty great, if not as good as Odyssey. I'm currently playing through Valhalla, and while I'm not as impressed, I'm still enjoying it. None of the new games replicate the magic of titles like Assassin's Creed 2, but they are great games in their own way. I'm a huge fan of both generations.
I got an Xbox one s from my uncle and it came with it, and I didn't know what to expect. My first assassins creed and my first console game as I'm a PC gamer. I loved it to be honest, it was a beautifully made game, parkour was weird but felt decent once I got better. I still play it. Story was goofy though, like come on bro, what a simp. Elize is mid anyway lol
I played Valhalla (My First AC game) for about 5 hours and stopped playing for whatever reason. 2 years later I picked it back up and was completely obsessed with it playing for many hours at a time whenever I could. Have since finished the game, finished the Ireland and Frankia DLC and collected all the mysteries, wealth and artifacts on every map. Still need to finish the Havi DLC quests but I have also since moved onto AC Odyssey which again I'm also really loving. I plan on playing all the games but as of now I feel like I won't enjoy the originals as much as the games I'm playing now
I had a similar experience with Origins! Never played AC before - I picked it up because of the Ancient Egypt setting. I played it for a couple of hours and stopped playing. Almost one year later, came back to it, and luckily when I did, the mission I came back to was the one that gave the protagonist his main motivation for revenge. This kickstarted my interest in pursuing the story, and ended up mildly obsessed with it 😁 finished the main quest yesterday, after about a week, around 44 hours in game time. I absolutely love it, look forward to completing it and it sparked my interest in this franchise. Already have a couple of other AC games lined up after this one.
One thing I don't like about the games from Odyssey onwards were the large amount of dialogue choices for the characters. Besides the fact that it doesn't make sense lore wise with the modern day character viewing the past through the Animus, it just makes these characters feel less like actual people with a story, and more like a template for you to make your own choices based on what you believe is best. A large part in what I believe draw people in to the characters like Ezio or Edward are the development they go through over the games. Ezio starts of as a flirt that plays around, to a man hellbent on revenge against the people that killed his family, to a noble person that swears to protect the innocent from the shadows. Edward starts of as a selfish pirate that wouldn't think twice about leaving someone to die if it meant a few gold coins, to a man that puts more values to his friends/family more than any amount of gold.
You can’t make everyone happy. Far Cry: keeps the formula the same Fans: it’s the same old game! Where’s the innovation? Assassins Creed: tries incorporating new elements and evolving the game Fans: why did you change the game? We want stealth, not rpg!!!
People tend to forget that they were complaining about the year releases, because they were always the same game over and over again. When Ubisoft changed the formula, fans hated them because they weren't the same as they were before. Mirage was supposed to be a Valhalla dlc, same with rogue and black flag, same with Ezio trilogy, ubisoft has always done this thing. And maybe nostalgia doesn't let you see how much of fantasy were in older games, even on prince of Persia. And I don't agree with your opinion on Valhalla neither, it has one of the best stories in the series, and I've been following the saga since the first one, when commercials were on TV. Things are supposed to evolve. However, one thing that people need to understand, is every game made by Ubisoft is exactly the same. So don't expect too much from them
Yeah people expect the next game to be exactly as their favorite, but not exactly same. And when devs decide to do a different thing, thats it, it becomes a tragic downfall. Personally i playd Unity and Odyssey and i really enjoyed both.
I started playing assassin’s creed at revelations since then I’ve played all the games and have gotten very far in the majority of them except for mirage unity and syndicate and I have to say that I love all of them I’m able to appreciate the differences between each game and as far as the “fantastical” side of the newer games I keep in mind that these are part of the mythology around the culture these are set in odyssey explorers the Greek mythology valhalla the Norse etc which for me being actually improves the series rather then hinders it but to each their own for me personally the new and the old games are all amazing
One thing that I never understood are the people saying "in AC1 they removed the crossbow for historical accuracy" No bro, they removed that cause it was too OP, crossbows were historically accurate in that time
They kinda disappeared in Europe after the Romans and didn't become regular equipment in armies again til the 1100's, and there's not many signs they were used in the middle east until the Ottomans took over Anatolia iirc
I recently replay the Ezio collection and most part I like the simplicity of gameplay and the well rounded story but I do not like the controls and how bad are the missions used to be. I’m more than okay of not doing anymore if trailing missions with instant fail when detected but game consider detected if they see you .1 sec before the stealth kill
Currently been replaying the ac games since July 2022. Just finished main story origins. The nugget for the perfect ac game was somewhere between unity, syndicate and origins.
Personally, I'd like it if they stopped naming these new games "Assassin's Creed". These games feel good enough to be their own stand alone games not tied to an already existing franchise.
AC Odyssey should nkt have been an Assassin's Creed game at all, but instead an entirely separate franchise that leans into the fantasy elements, which would have been far better. It would have been great if we got an AC game set in 1920s Chicago featuring a female protagonist, centering around the American mafia, with Al Capone welding a Ring of Eden, or something like that
1920s Chicago isn't a setting I've seen fans request as much as feudal Japan but it would be quite interesting to see how it'll unfold. I can't think of anything else except the ending being similar to AC2, Al Capone killed the protagonist's parents so they hunt him down only to spare him like Ezio did with Rodrigo. I only believe it'll go down like that because the real Capone died back in the 1940s because of cardiac arrest(?)
@@BuryTheLight-tds Personally I think a narrative loosely similar to AC Unity would be best. It would be a very different kind of AC game, a bit more slower paced and investigation based, focusing heavily on social stealth as opposed to parkour mechanics, aside from specific set pieces, as well as black box missions, with an early skyscraper being one such black box mission location among other places. The narrative would feature the suffergete movement as an example of a real historical event it would feature The protagonist would be an 19 year old irish American named Elsa Cormac, who joins the assassins after becoming disillusioned with the mafia criminal life she was born into. The narrative would feature the father of William Miles as the mentor of the American Brotherhood, as well as Lydia Frye
The newer "AC" games didn't need to replace the original ones. Ubisoft could have created a spinoff, a new IP, or anything outside the franchise. I don't mind if the RPGs are enjoyable and more refined, Ubisoft is using the franchise name to sell something different and I'll never accept that.
Assassins Creed 2 will forever be the best Assassins Creed they ever made. I hope everyone who played it enjoyed they’re time bc we’re never getting another game like it
I really hate the defenders of this game who constantly say Assassins Creed was always unrealistic. Of course it was, but you'd have to be insane to not notice the radical change in how "realism" was handled and how its handled now.
Defenders are coping consumers.
like obviously i can’t scale one of the tallest buildings in the world in 20 seconds not realistic in the slightest but it’s something that’s fun while not being outerworldy, the game is about the war between the assassins and templars over all of time and they somehow switch it to a character like Layla fighting gods and 50 foot tall monsters as a viking??? like talk about dropping the bag
Yeah that's true, but honestly I like the way it turned, but also, I can understand why some people don't like that
Same here 😊@@emak2999
@@emak2999 Honestly I just find the series to be very silly now. I mean in Valhalla you have a rap battle against Thor.
The downfall came when they turned it from a stealth game into an RPG with levelling.
I hate having to grind levels to assassinate someone.
Lol, casual gamers make me sick. Get good.
Origin is really good tho at least it is one of my favourite AC
Playing origins now and i agree. Its so annoying and inane to have to level up just to be able to kill someone. It'd be far better if that was a unique quality saved for larger sized enemies or heavily armoured enemies. At least its not too hard to level up
Cry about it@@SiirAnalytiical
It's kinda odd that it's no longer a game about playing assassins
They missed the chance of creating modern Assassin like Desmond... That would be sick af. Imagine being the cooler Agent 47
Their focus groups told them that modern day was “boring” and hard to follow; and that those players wanted more historic content. It was a poor decision imho; Desmond’s arc was the glue holding the series together and they should have moved him to a modern day assassin game.
@@BENR8108it was canned because if they created a modern Desmond game that resolved the assassin Templar conflict hey would effectively end the series and Ubisoft’s wallets really didn’t like the sound of that.
@@BENR8108that's kinda bs, they could have used real people as ennemies/ allies (with their authorisation) like imagine an AC game where you need to stop Jeff Bezos from going to space with his Di.. Rockets plus since it's Ubi they could have blended in some R6/Splinter Cell/Ghost Recon types to make it more fun
It's called Watch Dogs, and it was originally canon to the "real life" version of the AC-universe, as set up in Black Flag
I literally WAS CRAVING THAT!!! and then they killed him.
"Christ Ade, what the hell happened here?"
"Greed"
Frl
"Assassin's Creed"? More like "Developer's Greed"
I wouldn't say "Developer's Greed", but more "Corporate's Greed"@@BLET_55artem55
@@RGisOnlineyh, that's what I meant. Thx for phrasing it properly
Assassin's Greed
Man, all these 'downfall' series sure remind me of how old I'm getting. Growing up, we were all waiting for what amazing game series were going to be made, or how existing ones would grow and do all these crazy new things. Now it seems like everything has just come to an end.
I remember when there's legit hype for the AC games. I even remember Tobuscus videos making the Literal Trailers off of them
@@Redoer good memories 🙏🏻😎
Look at R* yeah GTA VI will be a banger but in the time from GTA V to VI (12 years) is the same amount of time that they released GTA 3 thru V
*due to recent events, it might not be a banger 🤷
The games industry didn't die. It was killed.
@@LayDownAndRot the money is not in making an amazing game, it's in micro transactions and cookie cutter multiplayer shooters. Plus, society needs people at work not playing video games, so it's best to focus on the younger, unemployable market base.
That assassin's creed 2 music hits like a truck holy
And they have expoited that in games well past AC 2 for years. Ac 2 for me was the pinnacle of the series. It went downhill after that. Not only in story but on a technical level as from them on the games were released on a yearly schedule even if the games were not ready. It was a cashgrab.
Hell yeah the BSO of AC 2 was soo good
Killing Desmond killed the modern day story.
I agree. Still remember the massive disappointment I got from playing AC4 and nothing about Desmond or present day timeline was mentioned. Absolute shit AC game. Fun pirate game tho
@@ldope3904 Agreed.
@@ldope3904It did. You would have to play hack computer mini-game to see the Templar claim Desmond body. But I do get your point, it would be better if we find out from the main story.
Forcing me to kill Lucy killed my interest in the modern day story.
@@dahelmang Same
The shift into rpg is one of the most painful changes in video game history. Can you imagine if they just revolutionized the original mechanics and didn’t cut corners. They should have embraced the history aspect more and never done the fantasy stuff. It just takes away the uniqueness of the franchise
Fantasy stuff? So there was never a magical unicorn in assassin creed 2? A magical apple able to create things out of thin air. I guess that isn’t fantasy then.
@@X_xWolfx_X the unicorn in ac 2 is one Easter egg gag type inclusion that isn’t integral to the plot in any way. The Apple obviously isn’t real but it’s more sci fi than fantasy, in the new rpg the fantasy is like huge parts of playing the game and integral to the gameplay. I DONT want to play a Viking fantasy rpg, I wanted ASSASSINS CREED. I wanted to be cloaked Norsemen with a realistic Viking appearance walking around England and Ireland being an assassin. I’m not saying it has to all be historically accurate, because it never was. But they always wanted it to seem grounded in reality and put some thought into history.
@@tristancausa3766 it literally was grounded lmao. There was no fantasy in that. 🤦🏻♂️
@@X_xWolfx_X The heck you mean there was no fantasy? You literally fight mythical creatures in the RPG games which is so stupid.
@@X_xWolfx_X huh? Idk If you played the game because that is not what i saw. There’s a whole dlc for more Norse mythology stuff dude
The Templars (Ubisoft) won
Not Ubisoft. Capitalism.
We are doomed💀
Assassin’s Greed
@kyliemoore9013 whenever someone says “because cApItAlIsM,” it’s fucking cringe. Capitalism is why we have amazing games at all. What, did the first games get created by socialism? There’s Capitalism and then there’s GREED, which infects ANY style of government/economics. But Capitalism, unlike Socialism, let’s you escape others’ greed by building your own “capital.” Socialism ensures you can never escape the centralization of THEIR capital.
So no, not “cUz CaPiTaLiSm,” you half wit.
@@kyliemoore9013A good thing I assume.
Being honest, even Assassins Creed Black Flag wasnt even an Assassins Creed, but a 10/10 pirates game
It’s way better than Skull and Bones despite being a decade older.
The biggest reason it's so popular is because it's not a traditional AC game. People love it for the pirates and the protagonist who isn't quite an assassin yet.
I know everyone loves Black Flag, myself included, but Black Flag was the beginning of the end. It was not an Assassin's Creed game. It was a pirate simulator.
I think you're right. Once the game shifted to "be a pirate", the ideas of "be a viking" and "be a Greek hero" came into play as more realistic options. The focus on the Assassin Brotherhood is gone.
I always hated black flag, it’s not an AC game just an open world pirate simulator
@@JJJ-7Glad i'm not the only one who feels this way....
@@Ray.M.12345 facts! I get why it was popular because there wasn’t any pirate games on the market, but as an AC game it has nothing to do with assassins creed
I mean fair. Saying it was the beginning of the end is a bit of a stretch considering the games that followed it though. Yes it was the first ac game where the mc wasn’t an assassin. Despite this, unity, syndicate, and rogue (technically), all featured characters that started out as assassins. I remember hearing that the change in combat formula was partially caused by the community being disatisfied with newer releases (as well as ubisoft being money hungry). We can’t really put much of the blame on the game that was the first outlier in the series when the second came out three game releases later.
The series died for me when Desmond died at the end of ACIII. I was incredibly disappointed and moved on without ever looking back.
I have yet to finish that game. The synchronisation aspect of the game killed it for me in AC3. I loved the first one although a bit repetitive. AC 2 was simply amazing and i %100 with all feathers and weapons. I felt compelled to get the feathers for mother. ACB was fun and introduced the best MP i have evern played to this day. This is when the syncro events started getting hard. Flying Machine 2.0 and crap like that. I had to push myself to finish the game. ACR was ok and i think i got close to the end and burned out. AC3 was a frustration fest with the synchro events being hard for me. SO i stopped playing. Ive played bits of black flag, bits of rogue and i still have to even start origens and odyssey. I cant see myself buying any further AC's till i play the ones i have. So for me the franchise if pretty much dead. If they brought back ACB MP i would get that.
You might like black flag, assuming you ignore the modern day story. I think a lot of people just stopped caring about the modern day plotline after desmond’s death. It would’ve been interesting to play a modern day assassins creed game with desmond as the main character but greed won out in the end unfortunately.
@@suminshizzles6951 You might want to play black flag and 3 before you play rogue considering that ac3, black flag, rogue, and unity tie into each other. Rogue has references to all three games, one of which in particular only really matters if you play black flag.
@@justaguy3983 I did try black flag and played a bit of the MP. It just did not resonate with me though
@@suminshizzles6951 Yeah I can understand that. The main appeal for black flag is the world design and gameplay. The world looks nice but the only interesting major area was Havana and the other areas tended to be a bit boring. The combat isn’t for everyone either. Good luck with the rest of the games man.
Greed was the downfall. Also the fact that they couldn’t give us what we wanted, an actual Desmond led game. All that build up for him to touch a stone and die. Such a cop out
I was personally hoping that they would take the Assassins to the modern day in one game to try it out, but yeah that never happened.
Yeah I was really disapointed when they did that and I quite like Assassin's Creed 3.
Yeah it really felt like they were building up to Desmond becoming the new Assassin of the modern age from all the training he inadvertently received.
@@Justmonika6969*we have modern assassin now*
insert "watch dog"
anyone remember watch dog? anyone?
@@hailuong9295there's no leap of faith in Watchdogs.
It was Odyssey and Origins that brought me into the series, but after playing the games from the beginning, I find it hard to go back to the RPG style. The ease of the older games is what I find enjoyable, you have so much freedom to do what you want because your assassin is so strong, whereas the rpg games feel like playing dark souls bosses at times. Saying this, I am excited for the coming games and I dont think the franchise is ending anytime soon.
For me it’s the opposite. The first AC game I played was Valhalla, so going from the RPG games to the older ones felt like a downgrade. I got used to them, but I prefer more options in how you can play, so the RPGs are better
The RPG aesthetics of the newer games was not needed. I get why they added it but they definitely miss the mark. AC games to me were always about being a badass assassin and having the combat skills to match. Watching the camera pan around as you took out enemies one by one in crazy combat moves was always awesome to watch, especially since as the series evolved the combat animations got more and more complex. With the RPG elements, it's turned into button mashing and a grind which wasn't needed in an AC game.
Honestly the only rpg game that interest me was Origins. I played Origins after going through the Ezio collection, and some of Unity, and loved it. Honestly depending on my mood i see my self going back to multiple games in the series (except Unity because i just found that game a chore to get through). Each of them has strengh and weeknesses with things i love and things i hate, but not enough to not enjoy them or go back to them. I just recently 100% Syndicate for the first time and finished Black Flag, and have now gone back to play more of Origins. I think the only issue is that each game after the Colonial games play pretty different with different control schemes that i have to train my brain to get used to.
@@MiBrCo4177agree. They did not need to put in rpg mechanics with a leveling system. I didn't like them in Unity or Syndicate and despite Origins being one of my favorites i could have done without it. If i want to play an rpg i`ll boot up any of my Kingdom Hearts game or play Tales of Baseria or Alterlier Riza.
Yall want every game to play like dark souls or skyrim🤣🤣
Since AC Blackflag dropped I continuously said the same thing, while it's a great game it's not an Assassin's creed game at its core. It's a pirate game and it's fantastic, but to me that was the iteration that left me unsatisfied because they departed from the original theme of the game.
Dude black flag is Assassin's Creed , it's a balance of pirate theme and assassin's Creed theme.. when I play the game, I feel like playing an ac game
You can still do parkour in cities, stealth is also more recommend for missions in the game unlike the rpg. So I don't know why you would say
BF is not ac because it has all the ac fantasy and has some pirate fantasy... It's a perfect balance
Assassin's Creed black flag was long overdue. Think about it, back in those days how did they travel across the world besides land travel? Anywhere along the coast & middle Eastern seas there have been pirates. Again think about it, have you heard the term "Pirate's of the 7 sea's" that refures to the 7 sea's of the middle East.
As long as there has been Naval commerce & trade they have been plundered by pirates.
To say that assassin's Creed black flag wasn't in the AC style is just factually wrong, the whole piracy thing was long overdue. It just wasn't done until 3 but blew up in black flag.
For me assassin's Creed unity was the last good AC games & piracy should have been included in AC 1 & 2 since Italy was literally surrounded by sea's & had a navy exclusively dedicated to fighting Pirates.
No offense but pirates was entirely perfect for an AC game
I never could figure out why I didn't really like the newer Assassin's Creed games, but now I do. It was the rpg elements. I subconsciously preferred the simpler combat elements of the original titles.
For me i hate the modern Assassin's creed because its not even Assassin's creed just an rpg slasher games with a tag of Assassin's creed so that ubisoft can sell these games easily when mirage came i was so happy that finally the og assassins creed is back but after seeing the combat ughhhhh....
When they released the trailer of ac shadow i became so much excited but after seeing the gameplay i am soo much disappointed becuz they just copied the entire ghost of tsushima game and added a little bit Parkour with glitched backflips
And i honestly didn't liked unity becuz the story is shit i loved the series becuz of their character like Altair(disciplined), ezio(charismatic), Connor(strength), Edward (badass and cool)
But they just made arno a simp and as*hole
My first game in the series was assassins creed bloodline which was a spin off of assassins creed 1 i completed it in my friend's psp when i was 10
The whole being an assassin in historic times and meeting real historical figures was why i loved these games so muc back in the day
Same here
I think it was days into Valhalla back in 2021 until I put my controller down and just asked myself "Is this even Assassins Creed?"
Black Flag was the peak and end for me. I was already falling off from the series, but Black Flag was amazing and when I didn't get a pirate sequel I was done.
Black Flag made me hate the series. It was no longer an Assassin game. Fuck AC4
@@ldope3904At least it implemented the Assassin's into the story, unlike these newer ones.
@@marioluigi6024even if at the time Edward wasn’t an assassin the game is what led him to join the assassins. Not to mention it still was about assassins vs templars. Unlike now where it’s mostly a single assassin and the templars rarely appear in the story.
@@ldope3904unpopular opinion not gonna lie
@@ldope3904 May I ask why? AC3 was bad in many ways, but Black Flag? I don't think I have ever talked to someone who played the series and that game, but disliked that game in particular. Serious question btw, I'm curious.
I played everything up to Origins, the RPG system and item level scaling was what lost me. Knowing they went away from the historical and dove head first into the fantastical is sad to me. In total seriousness, I can attribute my good grades in high school history class to the main takeaways of the older games
to me once i saw that you had to be a high enough level to one shot assassinate enemies was the deal breaker
@@bdawg2320 Same. If I can't assassinate people in Assassin's Creed, someone somewhere screwed up
thats exaclty my experience
Origins is really good tho and probably the only modern AC game that doesn't require grinding, plus side quests are all intertwined with the main quests and doing them grants you enough xp to progress with easy.
@112523 If I have to use in game currency to maintain unique gear in order to keep their stats appropriate for my level, I don't want to bother with it. In almost any other RPG, legendary loot is normally something good enough that I can keep using it through to the end of the game, not immediately outclassed by some common item after a couple levels. Plus in older AC games, you just unlocked new gear for your character. None of the Diablo style having to keep track of a dozen different stats. I hate the fact that areas are level gated like an MMO where a trash enemy in one area is trivial to deal with but that same enemy in a different area kills you just by looking at you and is so much of a damage sponge that nothing you do will kill it until you level up half a dozen times. And as I mentioned before, if my hidden blade can't actually assassinate someone in one hit while their guard is down in an Assassin's Creed game, someone has screwed up the game design. If you enjoy the game, cool. But the modern AC game design isn't something I can get behind
Ghost Of Tsushima feels more like Assassin's Creed than Assassin's Creed
The reason Assassin’s Creed is the way it is now is because the focus has gradually shifted to prioritizing the historical fantasy, as that is more marketable than the Assassin fantasy. It’s greedy, but understandable for a series this big.
I don’t see that approach changing, however there are now plans now to make each game appeal to a specific target audience - due to Valhalla’s failure to unite appeals - which I think is the right way to go with a series like this. The “historical fantasy” games will likely be like Odyssey , while the “assassin fantasy” games will be like Mirage (hopefully with more time and resources put into it).
As for how well that will do for Ubisoft, it’s hard to say. The “historical fantasy” games will likely do well as they’re made for a larger audiences who basically like everything regardless of quality.
On the other hand, the “assassins fantasy” games will likely receive greater criticism from the pessimistic purists of this fanbase.
I prefer the “assassin fantasy” style as well, but I don’t like associating myself with the snobby purists that have been complaining since the end of the Ezio trilogy. Criticism is always good, but pessimism isn’t productive at all.
It’ll be interesting to see the future of this series, and how its fans will impact it…
How are we defining pessimistic?
I'd say it was pessimistic fans that brought about the downfall. Many people complained that AC1 combat was too hard so Ubisoft gutted it and made it boring then made less boring in Brotherhood but also much easier. People complained that parkour was too hard so they 'streamlined' it and made it less engaging with each era.
Those of us who stuck with it and learned the ins and outs of got shortchanged at every point.
I don't want to seem bitter, though maybe I am, I just don't play the games that don't appeal to me
I think there should be a balance. Have combat and a large open world like Origins, parkour more refined with Unity type animations but the smoothness and freedom of games like 2-Black Flag. Get rid of the leveling system and allow new skills or tools to open up through the story or through side missions instead. Have one hit kill assassinations like the series have always have. Make combat an option for some scenarios method of transversal (think Ghost of Tsushima and how you can either stealth through bases or fight). Build up on the social stealth by implementing disquise mechanics like Liberations, giving you even more options on how to approach stealth and the ability to blend into crowds. Have the ability to hide bodies, use human shields, and cool finishers. In other words take mechanics and elements from other games and actually refine them and make them better.
@@Pooky1991As much as I would love a balance, I’m not Ubi is capable of that kind of creatively as they are now. The devs definitely are, but corporate is probably gonna make that difficult.
Making each game for a specific target audience might be the best they can do right now
I'm confused ah by all these comments.
@@RyuLongRHOG why?
At some point the franchise more or less loss it's identity and went from a secret Assassin organization fighting against the ominous conspiracy organization of The Templars to a generic open-world game where it could be called anything and it wouldn't matter a bit, all because Ubisoft wanted to milk the franchise for every penny even if it meant preventing the series from having a solid conclusion and keeping it in such limbo for profits that it has caused the franchise to become stale and stagnant.
Regardless of the story, every assassin's creed has an awesome world and is fun. And every assassin's creed at some point is called "the most underrated".... reason being, they're all good. They all have detailed worlds. Good combat...all the people that complain are gonna realize how good they are.
Obviously this video was made before AC Shadows was even announced.
lol
The hidden one has great foresight
more downfalling coming soon
It was funny in retrospect when you quoted the AC3 creative director saying the worst AC settings would be “Ancient Egypt, Japan, and WW2”. That’s 2 out of 3 down (Japan I assume being the “break glass in case of falling revenue” setting due to the demand), and I guarantee you they’ll do WW2 eventually if there’s even a single cent left to be squeezed from this franchise.
Japan is a setting people have been demanding since the ezio trilogy ended. It’s a slam dunk.
I stopped playing assassins creed when you could no longer assassinate targets. I liked the challenge of getting to the target and effectively taking them out. Now, you can run in and hack and slash with ridiculous powers and boosts. Bring back the Black Flag days.
To myself always, I've wondered how Assassin's Creed could have been if Ubisoft didn't put out an annual release every year , like what CD Projekt RED DID NOT DO with The Witcher 1 which also released in 2007 and is one of the best games of that year in my opinion. Ubisoft decided to take a more annual approach pumping out an AC game every year, not that was a bad thing as these games were great, but overtime it would start to show, unlike what CD Projekt RED did.
CD Projekt RED took The Witcher 1 and improved it in every way until we got the The Witcher 2 after 4 years of waiting, which was even better. They never detoured from what made the first Witcher game great, unlike what Ubisoft does with their recent titles, because CD Projekt RED knew what made their games great. CD Projekt RED then after another 4 years created probably one of the most detailed and breath taking games of all time...The Witcher 3. THEY TOOK TIME to create what players would have loved, because they KNEW what their fanbase wanted. Ubisoft felt different in the way they treated Assassin's Creed compared to the CD Projekt RED and The Witcher. One took their time, the other didn't.
Now obviously different teams handled different Assassin's Creed games, and so obviously some of them didn't take a year to make, but quite a few years, but CD Projekt RED was one team and knew where they wanted to take the franchise and what their fanbase wanted, unlike what Ubisoft did when they created a border between the fanbase and now there's 2 sides of the fanbase, one likes that and the other likes that. I wonder how the Assassin's Creed franchise could have been if Ubisoft decided not to put an annual release every year and actually took time to create one masterpiece of a game like what CD Projekt RED did with The Witcher franchise. Ubisoft messed up, they separated their own fanbase and now they have to try and care for both like a parent caring for their 2 children, one wants this, while the other wants something else.
( 2008, 2019, 2021 and 2022 was one of the only years Ubisoft did not punch out a new AC game)
2008, 2019, 2021 and 2022, the only years without a new game
Oh yeah I forgot about 2021 and 2022, thanks :)@@emak2999
Witcher 1 was a terrible game.
Unfortunately cd project red seems to be planning to remake the original for modern audiences, hoping they don't ruin it...
@@joelrobinson5457 by that they probably mean that they'll remake the gameplay to modern sensibilities, while not altering the story (mostly)
I don't think they're that stupid
either way we've got a good 5 years to wait at least
I'm currently playing Unity. This is the first Assassin's Creed game l'm playing and l gotta be honest: I'm enjoying it. I underestimated this series.
In my opinion, I think the Ezio trilogy was the peak and I'd really like to see a game mimic the gameplay and style of those games.
I especially love the combat of those games but, I do also give credit to Assassin's Creed Unity because I also love the customization and multiplayer found in that game.
Id personally say the peak was Valhalla or unity
@@adarshsridhar6051 Unity is mid and Valhalla is bad.
@@adarshsridhar6051AC Valhalla is a joke
I agree, the Ezio trilogy was the best but I think it peaked around black flag. I saw the downfall at unity and stopped playing around there.
@@adarshsridhar6051 unity is a good game NOW. You have to remember if you played upom release you can argue it was one of the worst games and a weak story didnt help all the bugs and faulty gameplay
The downfall of Assassin's Creed was inevitable. Not only the drastic change in creative direction, but also the milking of the franchise, causing it to suffer from a massive overexposure hurt the franchise in the long run in my opinion. They gave it the Call of Duty treatment, releasing one every single year and with that also went away it's mystique. II being my personal favorite. It was truly a unique IP that became generic. It's like once you played one or two or them, you played all of them and the same feeling came along with the newer ones also. To put things into perspective, Elden Ring is Dark Souls in an open world format, yet it still feels brand new and engaging despite having pretty much the same layout and gameplay mechanics and even with all of the soulslike games available. But that's because FromSoftware took good care of the series and released games only when they needed to, instead of monetizing the series and milking it. Publishers and Developers need the reminder that they can make great games and still be profitable without shoving it down our throats also like they do with a new sports game every year.
They did ten releases in a row on a yearly basis. From 2009 onwards it was ten straight years of one game a year. Regardless of the game being ready or not.
For me assassin's creed is the gaming equivalent of what Disney have done to starwars. A beloved franchise that's taken a suicidal nose dive but I still keep coming back to in the hope it returns to form
it’s about the whole franchise, they cannot keep release the same game over and over, they’re release different games with different aspects. Absolute stupidity how much hate these games get, take the idea of the old assassin creed games out for valhalla and odyssey, theyre AMAZING. Mirage has fallen back more into the assassin aspect. Stupid how yall “geniuses” think you can release 12 versions of the identical game and expect it to me the same. It was a step away from assassins, it was not a bad story, had a great storyline and ending.
@@mx8719 origins, odyssey and Valhalla are good games in their own right but they're now proper ac games 🤷♂️ they could have very easily improved on the AC formula and made bigger & better games without straying so far away from what made ac what it was
@@stonedhermit490 they mixed it up, as a fanatic assassins creed lover, it was a great twist and i loved mixing it up from ONLY assassins and stealth
They should´ve droped the Animus idea after the Desmond Story cuz it makes no sense now
It did in last years AC Nexus
For real, the present day aspect of these games kinda take me out of the game
I miss the days when the most unrealistic about Assassin's Creed were the pieces of Eden and their creators The Ones Who Came Before. And then Ubisoft threw in mythical gods and creatures into the mix and we literally became Kratos but weaker.
The quality really started sinking when the writers tried to add an unnecessary level of depth to already rock solid factors.
Pulling away the mystery of the ancient race. Making Lucy a double agent and killing her. Shoehorning an Abstergo hitman in at the last minute. Introducing a new god object with every title. They all add up and make the overall brand worse.
What took my curiosity into Assassin's Creed was Odissey and Valhalla, but I decided to play the old ones first because I was told about the complexity behind the story and didn't want to be completely oblivious of it. Now I can't see myself playing the new ones because of the changes it made. AC to me is this historical epic tale about two forces clashing with each other to decide the future of humankind, in each chapter of the story having a member of those forces embodying its ideology and shaping the path. The magical factor is a secondary element in the story, being more than appears to be and actually the remnants of a previous society, whose downfall is a warning to mankind as a possible future for it.
Nah, it sucked
Yup now everyone casually holding the staff of Eden and chilling with it on their wall. The main story with Desmond and slowly getting pieces of the puzzle was so amazing and they just threw it all away. Killing desmond was fine we all loved him but the story could’ve went on. However they scrapped that whole story and it means nothing to the franchise now.
Yes they got off this story smh
@@ittorasetsuxx8077I was fine with Desmonds death. A great ending to a great character. I couldn't wait who the next assassin would be to take his place. He/she never came... I was hyped to see Rebecca and shawn having a more active role in Syndicate and hoped we would see more of them. William miles recruiting that female person (what's her name again). I thought things would get interesting again. But I'm just mostly stuck in a rpg world with very little interesting plot and very little assassinating. I'm stuck in Odyssey now. Thinking I'll just Speedrun it. Skipping walhalla and mirage. I'm actually hyped for Red
Ubisoft has to include one specific historical event in AC Codename Red. If I remember correctly the Shinobi once defended their secret village by tying torches to their farm animals and led them down a road. From the distance this looked like an entire army was coming towards the Shinobis enemies which prompted the enemies to flee. In reality the Shinobi was vastly outnumbered and would’ve likely lost the battle that would’ve taken place. I really want to play though that event!
Lmao thats actually kinda funny, would love to play it, but if its the same rpg style game, then i probably wont play it
That doesn't really sound like an event one would play through since it is basically just tying torches to farm animals and leading them down a road.
@@GeorgeMonet better than walking through Rome, carrying a chest and being forced to guess which way to go by listening to the guards saying that you’re taking a weird route. Or that mission in AC 3 when you’re riding from house to house to warn people about the brits.
Here's hoping they overhaul the parkour. Mirage's parkour is lacklustre at best. Using the RPG parkour in a world not designed around it was a terrible idea
@@teneesh3376 hopefully they bring back something similar to the hook blade. The Shinobi used hooks and different tools in order to climb and scale walls, so the hook blade would fit this era.
I wasn’t really looking forward to Red but now after seeing its trailer I’m just really really not looking forward to it at all.
If they had built upon unity we would have got the best assassin's creed game by now, Unity shows the trailer but we never saw it reach the full potential!
Remember when Ubi removed the crossbow from AC1 cause it wasn't historically accurate? Yeah mee too .
I thought they removed it because it made ranged assassinations too easy?
They are still easy in AC1 @@dylenwithane
Y’all acting like the goddamn Apple of Eden doesn’t fckin exist in AC1 😒
@@sgxmp8565 No one is acting like it doesn't exist. It does not compare to valhalla's crazyness because it fit within the story with a clear purpose and explanation behind its existence.
@@jimridderstrom3138This
I was a senior in high school when this came out. So many memories with friends. It’s sad where assassins creed has gone but I will forever give them a chance.
I enjoyed mirage for a number of reasons one of them being the fact they scaled back on size so it made it easier to get around, I also enjoyed using the tools and the fact that the RPG mechanics were simplified and I had a lot of fun finding stuff the stealth was cool abd parkour to
ACII holds such a special place in my heart man because it was the first AC I actually ever played, I’m so happy I was able to experience it as kid because ezio auditore will be one of my ALL TIME FAVORITE protagonists EVER!!! you quite literally see him from the moment of he’s born to when he’s an old master assassin, absolutely amazing
Desmonds death was the end for me, If I hadn’t got it for Christmas I wouldn’t have even played black flag, I’m glad I did but going from being Desmond to an Ipad feels really sucky and I hate every second I’m not in the animus.
I haven’t played any Assassin’s creed games since and from what I can tell I didn’t miss much.
For someone that just returned to the franchise after I felt that Origins was to disconnected with what came before I was kind of happy with the simplicity of Assassin's Creed Mirage.
Maybe not perfect but It's enough to feel like a decent game for me.
Same feeling about mirage
What? Origins and odyssey was good af
@@picklezchannel394Odyssey isn't an Assassin's Creed game. There's not even really an element of Assassin's to it.
@@marioluigi6024 if you make a build you can assassinate everyone with the cost of other stats being low. People tend to go for high Bows, or high attacks, or balanced that they never used the assassin method. People was too thirsty to finish the game and not take time on a big rpg map to assassinate people but who fault is that? They also have to look at a business point of view. If we sell a basic AC game people go buy other games for the big maps. Then every year as inflation increase they lose money cause kids rather buy a big open world rpg then a classic AC.
@@picklezchannel394You can have the big open world without compromising the assassin and stealth mechanics of the franchise.
In my opinion they need to find the middle ground in combat between the RPG style and traditional style games.
I’d like to see combat based off countering specific moves/enemy types rather than a leveling system. Fighting super spongy enemies isn’t fun. Make it more tactical.
The same goes for stealth. Incentivize stealth play. One hit assassinations, expand the toolbox, etc.
Yeah I've always felt that after Assassin's Creed 3 they've milked the series for everything they could. Having a modern day story that actually played parallel to the assassin storyline was great. Something tells me they could do a soft reboot of AC1 and have its story run parallel to the original AC1, bring Desmond back, and do a FF7r Aerith situation. Tie all of the series together with Desmond and have him come back and start the series from there with a modern-day story.
Odyssey and Valhala tried so hard to be Witcher 3 it was painful to see a title lost itself
My childhood mind seeing Connor was, WOAH I GET TO PLAY EZIOS KID IN THE FOREST IMA CLIMB MOUNTAINS
Thanks for sharing
it's a very dedicated and fair summary of the entire franchise from the beginning up to this point in time!
I'm looking forward to AC Red, but with medial expectations
I miss playing a good assassin creed game
I fw 1-3/ odyssey / origins/ been about 6 years since i fr liked it
Assassin’s Creed will never be good again until they get rid of the RPG essence. The game was never meant to be RPG. It was meant for being stealthy and stopping the Templar order.
The past is the past 🤷
@@jonathanwyatt6572You like soulless, generic Ubisoft games and that's ok.
@@CherryPauper I only liked Origins and enjoyed Odyssey somewhat
@@jonathanwyatt6572it's ok to like crap games. Nothing wrong with that.
@@CherryPauper another video game dork who doesn't understand the difference between fact and opinion. While there's definitely badly made games, you can dunk on literally any video game and call it bad if you're deciding what the criteria for a good game is.
I wouldn't say I'm hyped for Code:Hex, but I'm at least very interested in a game taking place in the witch hunt peak
It was dying in various facets at different points in its cycle. Getting rid of Patrice was definitely a starting point, and you can argue that everything really started ro derail with the death of Lucy, but Desmond's death was definitely a mortal wound to the story that Ubisoft never quite recovered from. They had nothing to replace it until Origins and Layla was rejected. Now we are stuck with release after release with no real direction or end in sight. It's all over the place and nowhere at the same time, with no anchoring franchise protag. We just went from England to Baghdad to now Japan. Case in point.
Agreed when Lucy died that's when i started losing interest, because i liked the chemistry between her and desmond. When Desmond died that was the final nail in the coffin for me unfortunately....
I want them to take a second crack at unity's parkour.
It was a great foundation and with recent mod releases patching it....
shouldn't have has been gutted and receded to AC1 parkour. Who knows how great it would've been by now.
Also if Red has prone movement and other heighten stealth mechanics,
perfect time to bring it back
call me whatever you want but ac unity has the best parkour in the entire franchise
Closest to real life Parkour
I think your assessment of Odyssey is so hilariously accurate. I remember when it first came out I was so hyped but dropped it almost instantly because it was nothing like the Assassins Creed I’d fallen in love with. Fast forward to now, I hardly play video games anymore but picked up Odyssey because I enjoyed Horizon Zero Dawn and Odyssey was on sale. I’m really enjoying the game now because I have no expectations of it being an Assassin’s Creed game.
7:56 black flag will always have a special place in my heart
Do you have idea to rank all soundtracks from assassin's creed?
There are only 3 Assassins creed games, Assassins creed, Assassins creed 2 and Metal Gear Solid 4.
😂😂😂😂
I loved Valhalla for the setting of England, but jeez just soo many collectables and key hunting just sucked some of the joy from it for me. Really a lock pick skill would have been a great addition 😅. The Ezio trilogy will always be my fave, then black flag. Would be nice to get a solid protagonist for a couple of games at least.
I just reinstalled and began session play again which is the only way to approach this beast. Decided to clear any collectibles left over in each territory - one at a time and log out after one was cleared. I'll eventually get this game finished and then a NG+ for just story like the others.
The first, the ezio trilogy, black flag, and even rogue is what I like. I'll even say 3 is also within the same boat. And that is literally where I stopped playing Assassin's Creed.
Yea Valhalla was great for the setting as got my city Lincoln in the game and to see some small parts of that are there in real life was great but that is all the game had going for it. And god the collectables were boring as hell so many i have just over 250 hours playing it to get all achievements and i cant for the life of me even remember what the story was about as it took so long to finish it. The older games was more about the story not the gameplay and world setting that is what i think it has lost it more about the open world making it bigger and bigger while making the story of it short but padded out by RPG level locking so you have to do so many side quest to even play the story killed it for me.
@@giggity4670 If you played for 250 hours, you at least liked the game, you can't tell me you would play a game you don't like for that long, makes no sense whatsoever.
They never should have made odyssey and valhalla
Should have never been canon
Odyssey is objectively one of the best. Valhalla and Mirage shouldn't exist.
@Codemeister1105 as it's own game sure but as an AC game noooope...odyssey should've never exist as an Ac game
@@KodibearIndigoif it was called “random fantasy rpg in Ancient Greece “ for sure, but that’s not assassin creed.
Like Amazon rings of power and real Tolkien world
@@feldmarescialloduda I understand and have practically just given up all care I had about the entire IP, now that I've seen Assassin's Creed Shadows trailer... "Play as a black man in the Shogun period Nippon"
Ac used to have one of the most intriguing stories. Now I don’t even know what the fuck this game is about.
i've played up to AC III, that being five games in total. love them all....including the first one. i have nothing bad to say about any of them, they all have their own traits. everybody probably dont realise they like ezio because he plays out like some movie...loads of action, cheeky banter and gets the girl...that being quite predictable and typical expectations from a hollywood based society. but i quite like the solitary and stoic persona's that are Altair and Connor....this sits better with me as what you'd expect from a character whose primary role is to be an assassin.
Oh, Ezio was a fun guy and he was fun to play with; the AC2 games were also just utterly amazing game-play wise, so that probably also translates over to how people see the protagonist.
Honestly, Altair is probably my favorite when it comes to protagonists. In the very beginning, he is arrogant and messes up, pays dearly for it, and has to work his way back up. Then, he is always serious, stoic, focused, no-nonsense... Kind of like how you would expect a master assassin to act and behave, and that's what I liked about him.
With Connor, it's kind of like... I don't hate him, but I didn't particularly find him too interesting, either. He also feels significantly weaker than especially Ezio, though that is the game's fault and how they handled enemies. Ezio was probably THE most OP protagonist, and since Connor came right after him, it's just an unfortunate place to be in.
I started with AC2 and stopped playing after 3. I think the yearly releases just gave me burnout, even though I enjoyed each of those 4 games.
What really stopped me from joining again was seeing preview footage of Unity. One look at its minimap filled with so many icons just gave me anxiety and pushed me away from playing the franchise since
Not that I don't keep up with current events in the series, like watching this and other AC focused channels, as well as read the webtoon comic Forgotten Temple
I will still never forgive ubi for watering down the combat takedowns
Many of the flaws you mentioned for Mirage are also present in ac black flag like copy pasted world and buildings and also the simple combat
I always loved AC games and will. The old style was unique and beautiful. I still play old games and I hailed AC 2 and Brotherhood are the best Assassin's Creed games ever made. I love Black flag and others.
When it comes to modern games RPG trilogy, I like Ac Origins and others. As a game AC Odyssey and Valhalla are best. But when it about Assassin's Creed that trilogy isn't great like old games. I still play AC Odyssey and it helps me a lot to my Greek and Roman Civilization studies. AC Valhalla is my favorite of the trilogy as a game and I know it's a hot take. I love mythology about it. I read all Edda and Legends to understand whole Norse mythology. I think it explains about Norse mythology more than new GOW (hot take). I love last trilogy as games and I still play them. I played all the side contents of the AC valhalla.
BUT AS A AC GAME, I think those are a failure than a success. They don't meet with AC old games They need to bring back old style. I think they should have make last trilogy especially Odyssey and Valhalla as a different titles. YES they made Immortals Fenyx Rising about Greek mythology and I loved it. ( Yes last Trilogy mentioned about before Adam and Eve and story about ISU. I loved it though)
Still I have a good hope for AC games. I'm still waiting for new AC games. I think japan setting would make a whole difference in this franchise. Also they need to fix modern day story line again. I always loved modern day story line and Desmond Miles. They need to fix that quickly.
Assassin's creed creed is the my favorite video games franchise and I love it more than any games. I'm waiting for new games ❤
I can see what you mean about them i think if they removed assassins' creed form them and made them there own kind of setting would of been better then focus more of the assassins' story like the older games would of had a better outcome for assassins creed fans.
1:25 they didn't remove it for historical accuracy.They removed it because it was too OP and it got repalced with throwing knifes.
I gave up the franchise when I got Valhalla. It was an awful experience not just from content but also the lack of polish it had. I played Mirage to close my time with the franchise, but after it I have no intention to return. It's not the AC that I remember anymore or enjoyed
Valhalla was just their cheap attempt to steal some of that God of War hype and cash in on it
Agreed. Valhalla imo is the worst game of the series and I've been playing since AC1 back in 2007
Thanks for calling out this franchise. My Last AC game was Origins. Ubisoft is the Mc Donald’s of Gaming.
Nah, they’re more like your local am pm, gross and low quality
😂😂 loved the humorous joke you did at time stamp 1:53 I subscribed instantly. 😅
haha thanks dude
17:58 i kinda like the mythological/fantasy filter as long as it has a well explained and interesting isu story that plays some first civilization story (specially with some known characters like juno, minerva, jupiter, etc) and not an unclear, enigmatic one that only AC lore experts like accestheanimus can understand (Example: dawn of ragnarok dlc, or even fate of atlantis, which was a simulation partially based on isu events lived by aletheia). Darby Mcdevvit managed to make this with odin/havi in valhalla´s main storyline, even tho it was still too mysterious imo.
ISU lore and storyline are incredibly underrated. The writers offer in video game form an almost complete metaphysical system as it were, drawing from quite vast philosophical, mythological and even occult knowledge, although as you said at times enigmatic. I do however get that people may not have the minds nor hundreds of hours for this, but that should not justify for them a lack of understanding of why the games have been like this lately and how they connect on a fundamental level to the first ones. I found profound meaning, wisdom and charm in all that Assassin's Creed has to offer, especially Origins, Odyssey and Valhalla. Fate of Atlantis and Dawn of Ragnarok are amazing, if given the proper time and attention. One might even learn from them a thing or two about some hidden aspects of reality, but of course all of this is nonsense and it's just 'greed'. Well, I can tell you that the average Marvel fan is most likely incapable of understanding even a quarter of this lore.
@@Tsukuyomi137 agreed 🙌 haven't played dawn of ragnarok yet (i only watched the access the animus' story analysis videos) but, for example, in fate of atlantis we have these very interesting and underrated secret "hidden truth" journals all around atlantis city that talk about project anthropos, aita, the human isu war, the predictions of the toba catastrophe and general sister realm politics (persephone+hades+poseidon) that also mentions mount olympus and zeus, which im 100% sure that it's equivilant to utgard, jotunheim, the place we visit in valhalla because zeus=jupiter=suttungr (maybe also aegir=poseidon??)
@@MPR0930
Yes, the notes/journals scattered throughout the world are very rich if you give them time and thought and if you can keep track of all of them across the many games and hundreds of hours. Honestly I can only think of about 4 or 5 games/series that made me so interested in their world as far as lore is concerned, those being the Mass Effect trilogy back in the days, together with God of War, The Witcher and most FromSoftware games.
Assassin's Creed ISU/Precursor storyline is particularly fascinating because it draws from so many sources which in itself is astonishing. And this is coming from someone who is quite knowledgeable in many of these subjects. There seems to be a forgotten or hidden part of human history and I think the writers are trying to fill the gap in a way that is really reasonable if properly perceived (that is having the previous knowledge of various kinds necessary to understand what is being told). Video games have been such a powerful medium through which to disclose knowledge through stories and I believe this is what is happening here. Humankind has not its origin in some accidental multi-billion year old bio-chemical process for sure, so then what remains is that human beings have been created either by someone or something in some fashion or the other. The game delves deeply into this by referencing various metaphysics such as that of Neoplatonism and Gnosticism and here I will give an interesting example of a note from the endgame of Valhalla (bear in mind the Christian perspective):
"I have lately confirmed that there exists a group of men and women within our Church who belong to a parasitic order of heathens, men and women who wish for nothing less than the perversion of our God's word. As lice upon a loyal hound, they scurry about unseen, using our resources fur purposes in opposition to our Savior's plan.
In the past year, I have gleaned what I could about the beliefs of these vile usurpers, who call themselves The Order of the Ancients [precursors of the Templars]. Here are but a few of their disturbing ideas:
They believe that mankind was created not by the Lord God, but by lesser and imperfect gods, variously called Isu, Archons or Nephilim in their various unholy texts. In this way, they follow the unholy heresies of the gnostic sects that flourished in the years before the Nicene Creed.
They refuse the message of the Christ and his redemptive act of sacrifice. They disbelieve in sin and salvation, and seek only knowledge and power, which they believe will free their spirit in the final days.
They believe mankind is a lesser form of life, imperfect in the shadow of these lesser gods, and that it is mankind's sole duty to aspire to the example of these lesser gods.
Their obsession with these ancient ones has led them to make a fetish of diabolical artifacts, which they believe will give them power and righteous cause over their fellow men. These devil's tools I have not seen for myself, but I have observed their effect on a few.
Most blasphemous of their beliefs is perhaps this: they believe many of these lesser gods still walk the earth or may return one day in resurrected forms. Some they believe are continually reborn. These they call sages. Others seem to appear once only and never again. Whether they believe the Lord Jesus Christ to be such a one, I have yet to determine, but their literature is full of references to such beings.
All this I know to be true. In light of this gathering darkness, I urge swift and violent action, my lord, for the reach of this order is vast and their power insidious. Be thou a soldier for our Christ. Only a sustained campaign of eradication will end their advance.
Heed my words with care and wisdom, Noble Charlemagne, and may the Lord God guard thee, exalt thee, and make thee enter the glory of his blessed and everlasting vision."
Now, as for the various realms in the game, I do not think that they are the same. For example, while Zeus is Jupiter that is only because of the proximity of those mythologies (Greco-Roman) but you cannot take Zeus to be Suttungr for they are very different and come from different creationist stories of different cultures. Layla's notes tell us this about the ISU culture:
"But wait, it gets even better! I immediately saw some suspicious similarities with ancient languages. So not that I could decipher the glyphs, I dug into our Precursor archives for more sources. I had to sort through the many different types of writings we found on Precursor sites to find some similar to that inscription. It's quite puzzling how many seemingly unrelated writing systems they had! Maybe the Precursors were not a monolithic a civilization as we think? Anyway, after more in-depth comparative work, the conclusion is unequivocal: this language is related to ancient languages from the Indo-European family, maybe even others. In fact, given the corpus I have studied, I would say that is is probable an ancestor to them. Or at least had a significant influence on them. This is truly fascinating!"
In particular, "It's quite puzzling how many seemingly unrelated writing systems they had! Maybe the Precursors were not a monolithic a civilization as we think?" tells us that these ancestors were indeed very diverse, so one would have to preserve some difference when talking about the various subraces within the precursor species. It is quite clear that they all had their particularities and some were better at some things than others and vice versa.
@@MPR0930
This is interesting, I gave an in-depth reply to your comment a few days ago but youtube seems to have hidden it. Can you see anything other than our initial replies?
@@Tsukuyomi137 i only saw one comment bro :(
Been playing since the first AC and I really enjoyed both Origins and Odyssey.
Assassin's Creed is a perfect example of "You either die a hero or live long enough to see yourself become the villain". Sadly it became something we all hate.
The earlier games showcased historical realism with the games with some mystical elements (good ol' apple of eden). The newer games show a new more powerful artifact each time. With all the new shit there is now the apple of eden seems kind of redundant.
Watch a Templar roll in with the Howitzer of Eden
Btw for Ac1 the reason the crossbow was removed wasn’t for historical accuracy but cuz it was op.
im so tired of the rpg system
Introducing the RPG element is psychologists in their ranks pushing their agenda. Want to keep people playing your game and prolongign the game so all the players do is play oen game? Introduce time gating. WoW is a prime example of how to prolong a game for the sake of geting people to pay a subscription.
@@suminshizzles6951getting people to pay a subscription is not an agenda in the way you used the word. Not at all
You have dark soul fanboys to thank for that
After they released origins, I couldn’t complete one. It’s just not the same anymore 😔 borderline depressing
The last one I enjoyed was Revelations. I loved being an old grizzled Ezio.
Hi dearie, lovely video! Very thorough plus an intelligent, rational argument with knowledgeable critiques! Please keep making content! I’m going to be frank, after the whole “AC Shadows/Yasuke” controversial scandal spectacular, I’d be surprised if Ubisoft employees can even tie their shoes properly without caving in to crippling, unnecessary white/heteronormative guilt let alone manage to craft a decent game for an old glory AC fan like me. They (Ubisoft) are dead to me. Nevertheless, I wish the best for my fellow AC fans, young and old alike, but no one can escape the historical proof that Yasuke was never a samurai 😉 Peace out 💜
I just started playing Ac rogue like a week ago and I'm just gonna say that is awesome in every form
14:50 what scene is that?? i dont remember seeing this
i believe the korfu dlc
i though i was losing my mind asking myself this question ngl😅😅
It died when it stopped with the Ezio timeline…
The problem with Ubisoft is that they don’t innovate, they are afraid to make experiments. If they made a right choice, they will stick to that until the players complain too much.
Its ok if they are afraid to making experiments. Not the best choice it sure is keeping them from getting even more hate
Why do we always need to “innovate” all the time. Is it wrong for some people to want the same thing they got before?
Because of how Assassin's Creed Syndicate was received.
The complains about syndicate let the series to something new and the RPG games
@@jaxthedisintegrator8096 that’s kind of what I mean, they changed the games to RPGs and then it was selling well, so they just made like 4 more of these, or 5 I forgot if hex is going to be a rpg.
As a huge fan of the original games, I love the new take on Assassin's Creed. I was gifted Odyssey in June of 2020, and I put a massive amount of time into that game. I have always appreciated the use of historical figures and locations in the games, but that never gave me the feeling that the games were 'realistic.' Fighting mythological beasts and talking to Greek gods was awesome. I went back and played Origins afterward and thought it was also pretty great, if not as good as Odyssey. I'm currently playing through Valhalla, and while I'm not as impressed, I'm still enjoying it. None of the new games replicate the magic of titles like Assassin's Creed 2, but they are great games in their own way. I'm a huge fan of both generations.
The whole downfall happens because unity got a bad response by fans
Unity was very VERY bad when it came out.
Downright unplayable
@@missa2855 you think I don’t know that?
Lol @@SniperJoJo-fo9su
I got an Xbox one s from my uncle and it came with it, and I didn't know what to expect. My first assassins creed and my first console game as I'm a PC gamer. I loved it to be honest, it was a beautifully made game, parkour was weird but felt decent once I got better. I still play it. Story was goofy though, like come on bro, what a simp. Elize is mid anyway lol
Not just Unity, Syndicate also
I played Valhalla (My First AC game) for about 5 hours and stopped playing for whatever reason. 2 years later I picked it back up and was completely obsessed with it playing for many hours at a time whenever I could. Have since finished the game, finished the Ireland and Frankia DLC and collected all the mysteries, wealth and artifacts on every map.
Still need to finish the Havi DLC quests but I have also since moved onto AC Odyssey which again I'm also really loving. I plan on playing all the games but as of now I feel like I won't enjoy the originals as much as the games I'm playing now
I had a similar experience with Origins! Never played AC before - I picked it up because of the Ancient Egypt setting. I played it for a couple of hours and stopped playing. Almost one year later, came back to it, and luckily when I did, the mission I came back to was the one that gave the protagonist his main motivation for revenge. This kickstarted my interest in pursuing the story, and ended up mildly obsessed with it 😁 finished the main quest yesterday, after about a week, around 44 hours in game time. I absolutely love it, look forward to completing it and it sparked my interest in this franchise. Already have a couple of other AC games lined up after this one.
One thing I don't like about the games from Odyssey onwards were the large amount of dialogue choices for the characters. Besides the fact that it doesn't make sense lore wise with the modern day character viewing the past through the Animus, it just makes these characters feel less like actual people with a story, and more like a template for you to make your own choices based on what you believe is best.
A large part in what I believe draw people in to the characters like Ezio or Edward are the development they go through over the games. Ezio starts of as a flirt that plays around, to a man hellbent on revenge against the people that killed his family, to a noble person that swears to protect the innocent from the shadows.
Edward starts of as a selfish pirate that wouldn't think twice about leaving someone to die if it meant a few gold coins, to a man that puts more values to his friends/family more than any amount of gold.
You can’t make everyone happy.
Far Cry: keeps the formula the same
Fans: it’s the same old game! Where’s the innovation?
Assassins Creed: tries incorporating new elements and evolving the game
Fans: why did you change the game? We want stealth, not rpg!!!
We don't mind innovation- we just don't want the company to make all of their decisions based solely on profit-seeking.
People tend to forget that they were complaining about the year releases, because they were always the same game over and over again. When Ubisoft changed the formula, fans hated them because they weren't the same as they were before. Mirage was supposed to be a Valhalla dlc, same with rogue and black flag, same with Ezio trilogy, ubisoft has always done this thing. And maybe nostalgia doesn't let you see how much of fantasy were in older games, even on prince of Persia. And I don't agree with your opinion on Valhalla neither, it has one of the best stories in the series, and I've been following the saga since the first one, when commercials were on TV. Things are supposed to evolve. However, one thing that people need to understand, is every game made by Ubisoft is exactly the same. So don't expect too much from them
Yeah people expect the next game to be exactly as their favorite, but not exactly same. And when devs decide to do a different thing, thats it, it becomes a tragic downfall. Personally i playd Unity and Odyssey and i really enjoyed both.
Bad take. From 1 to revelations I was in heaven at each launch.
I started playing assassin’s creed at revelations since then I’ve played all the games and have gotten very far in the majority of them except for mirage unity and syndicate and I have to say that I love all of them I’m able to appreciate the differences between each game and as far as the “fantastical” side of the newer games I keep in mind that these are part of the mythology around the culture these are set in odyssey explorers the Greek mythology valhalla the Norse etc which for me being actually improves the series rather then hinders it but to each their own for me personally the new and the old games are all amazing
Why you cutting the dinosaur.. I want to hear it
One thing that I never understood are the people saying "in AC1 they removed the crossbow for historical accuracy"
No bro, they removed that cause it was too OP, crossbows were historically accurate in that time
They kinda disappeared in Europe after the Romans and didn't become regular equipment in armies again til the 1100's, and there's not many signs they were used in the middle east until the Ottomans took over Anatolia iirc
I am not your bro, normie
No wonder this is the same people who listen to ugly "music", you just have bad taste "bro"
They might need to reboot the series cuz when Desmond died i feel alot of people stoped playing.
I recently replay the Ezio collection and most part I like the simplicity of gameplay and the well rounded story but I do not like the controls and how bad are the missions used to be. I’m more than okay of not doing anymore if trailing missions with instant fail when detected but game consider detected if they see you .1 sec before the stealth kill
People constantly shrug off how atrocious the mission design can be in old AC.
@@imurderragdollsskill issue
@Gwilherm there's no skill in tail missions lmfao.
Currently been replaying the ac games since July 2022. Just finished main story origins. The nugget for the perfect ac game was somewhere between unity, syndicate and origins.
Personally, I'd like it if they stopped naming these new games "Assassin's Creed". These games feel good enough to be their own stand alone games not tied to an already existing franchise.
AC Odyssey should nkt have been an Assassin's Creed game at all, but instead an entirely separate franchise that leans into the fantasy elements, which would have been far better.
It would have been great if we got an AC game set in 1920s Chicago featuring a female protagonist, centering around the American mafia, with Al Capone welding a Ring of Eden, or something like that
1920s Chicago isn't a setting I've seen fans request as much as feudal Japan but it would be quite interesting to see how it'll unfold. I can't think of anything else except the ending being similar to AC2, Al Capone killed the protagonist's parents so they hunt him down only to spare him like Ezio did with Rodrigo. I only believe it'll go down like that because the real Capone died back in the 1940s because of cardiac arrest(?)
@@BuryTheLight-tds Personally I think a narrative loosely similar to AC Unity would be best. It would be a very different kind of AC game, a bit more slower paced and investigation based, focusing heavily on social stealth as opposed to parkour mechanics, aside from specific set pieces, as well as black box missions, with an early skyscraper being one such black box mission location among other places.
The narrative would feature the suffergete movement as an example of a real historical event it would feature
The protagonist would be an 19 year old irish American named Elsa Cormac, who joins the assassins after becoming disillusioned with the mafia criminal life she was born into. The narrative would feature the father of William Miles as the mentor of the American Brotherhood, as well as Lydia Frye
The newer "AC" games didn't need to replace the original ones. Ubisoft could have created a spinoff, a new IP, or anything outside the franchise. I don't mind if the RPGs are enjoyable and more refined, Ubisoft is using the franchise name to sell something different and I'll never accept that.
Assassins Creed 2 will forever be the best Assassins Creed they ever made. I hope everyone who played it enjoyed they’re time bc we’re never getting another game like it
origins def an assassin cress game literally the birth of the ASSASSINS and the early templars (order of ancients oddysey tho yea nah