Fr, its probably mostly toxic sonic "fans" being too critical, including the time they got mad bc sknic frontiers originally didn't have sonic and amy moments or whatever
1:34 Those lines are TECHNICALLY used. You access them by changing your co-ordinates back in Null Space. There's more stage, proving Null Space was once a bigger stage.
Yeah, you just have to hack the player's movement. But that's also like hacking the voice clips back in, you're doing something unintended and therefore, they're still unused in the game.
2:00 That Explains the Lasers in the Imperial Tower Level, i always wondered what they were, my best guess was that they were Rays coming from the illusion Sun.
I like how they took out lines that _actually demonstrated character._ Like Silver's perpetual worry and preoccupation with the future, Shadow's blithe and stoic attitude, Espio's boldness... no, seriously, the dialogue in-game was really generic and lacked personality. Maybe it's just me.
@@sebastianhernandezvazquez4922 yes but Mania is not made by Sonic Team and it's overrated enough. Not that I don't like it, people just compare it too much with Forces which is unfair. If you consider Forces was developed within 1 year then the results are fine. We see with Frontiers now that the 3 year Hedgehog Engine 2 development actually was worth all the money.
@@monique6490I refuse to believe that "was developed in 1 year and the hedgehog engine was made in 3 years" One thing is made something in a hurry and another thing is made something without desire this game seems it was done without desire
@@sebastianhernandezvazquez4922 if you don't believe it Google. If we look at Sonic Frontiers it's relatable they needed three years for Hedgehog Engine 2. I mean they also needed almost 2 years for Hedgehog Engine 1.
BirdX 3000 I suppose it was scrapped early on or they'd have had to voice act the other text scenes but either forgot to do it until last minute or were just lazy and didn't do it.
Reminds me of an idea I had for the avatar where you can partner up with different characters the same way you do Sonic. It would have made sense given the themes and such. Yes this is late
There many games with so much potential like this game sonic 06 and sonic boom rise of lyric and even sonic chronicles that ended in missed that potential
There's slightly different dialog in other regions depending on if the character is male or female. For example, in German, they sometimes add "in" to nouns for female names like... Rekrut for male and Rekrutin for female. (Rekrut means rookie.) So it's used... but for other languages. It's useless waste of space for English... but I guess they were to lazy to script something different in English (and Japanese?), I guess.
@@sebastianhernandezvazquez4922 Sure, but I didn't want to bother compiling all 6 cut voicelines into this video, and it'd be even more work to also compile the text lines for languages that didn't have voiceovers. I did try to compile all of that onto TCRF at some point, but I just couldn't be bothered after some point because there's just way too much work to do, all for a game I really don't like.
@@ABlob is curious that those unused dialogues were dubbed in other languages looks like the foreign language dubs were made when the game was still in development
Why most fans instead of supporting the franchise in hard moments are being hards on them supoorting a franchise in hard times is a roles that a fandom most accomplished but many don't understand
0:34 - 0:45 are actually used after Park Avenue. Skip to 23:41 in this video: ua-cam.com/video/pYYlw49yJvQ/v-deo.html
I knew I'd screw up something. ^^'
It's okay, we all screw up sometimes
3:52 - Most people's opinion on Forces.
Fr, its probably mostly toxic sonic "fans" being too critical, including the time they got mad bc sknic frontiers originally didn't have sonic and amy moments or whatever
Why they cut that dialogue?
2:52
Sonic: The Forces Awaken
Some of these should've stayed in the game
1:34
Those lines are TECHNICALLY used. You access them by changing your co-ordinates back in Null Space. There's more stage, proving Null Space was once a bigger stage.
Yeah, you just have to hack the player's movement. But that's also like hacking the voice clips back in, you're doing something unintended and therefore, they're still unused in the game.
Which is why I said "technically" because it is in the game, but not really
you could "technically" say the same about every other unused line in the video xD
The Metal Sonic growth spurt one is really good and I wish they kept it.
Expect to hear *DOUBLE BOOST* at the end of every sonic's line section.
Is that a bad thing, good thing or what?? Im not sure
Drinking game: Take a shot every time you hear "Double boost"
YOU'VE GOT THIS *S O N I C*
2:00 That Explains the Lasers in the Imperial Tower Level, i always wondered what they were, my best guess was that they were Rays coming from the illusion Sun.
These are so much more expressive than the ones in-game!
I like how they took out lines that _actually demonstrated character._
Like Silver's perpetual worry and preoccupation with the future, Shadow's blithe and stoic attitude, Espio's boldness... no, seriously, the dialogue in-game was really generic and lacked personality. Maybe it's just me.
I actually liked Sonic Forces. It finally gave us a real Sonic Experience after the Sonic Boom Desaster. But I have to give you credit on that one.
@@monique6490what about mania it also gave a great sonic experience after the failure of boom
@@sebastianhernandezvazquez4922 yes but Mania is not made by Sonic Team and it's overrated enough.
Not that I don't like it, people just compare it too much with Forces which is unfair. If you consider Forces was developed within 1 year then the results are fine.
We see with Frontiers now that the 3 year Hedgehog Engine 2 development actually was worth all the money.
@@monique6490I refuse to believe that "was developed in 1 year and the hedgehog engine was made in 3 years" One thing is made something in a hurry and another thing is made something without desire this game seems it was done without desire
@@sebastianhernandezvazquez4922 if you don't believe it Google. If we look at Sonic Frontiers it's relatable they needed three years for Hedgehog Engine 2. I mean they also needed almost 2 years for Hedgehog Engine 1.
Whoa, the narrating text was supposed to be voiced at some point? That's cool.
0:09 This was ment to be voice acted instead of just a text? Why didn't thsy keep that in?
BirdX 3000 I suppose it was scrapped early on or they'd have had to voice act the other text scenes but either forgot to do it until last minute or were just lazy and didn't do it.
Because it sounds stupid, sounds like a toy commercial
Esmeralda Röse Everything sounds stupid in the English dub of Forces so it fits right in.
A Blob not really but ok
Esmeralda Röse None of this is good.
I like how there is more dialogue for the metal sonic boss and a boss against the giant Robo-crab. Could be interesting to imagine.
I don't think it implies a robo crab boss. Just more hints about it.
Really interesting video actually.
Shadows voice is so calming to me
Yea, its pretty nice
I love how every time they tell sonic to "get out of there" sonic just responds with "Double boost"
Those lines would had fitted better in the game to imply that they're working together rather than the "power of friendship" Sonic kept talking about.
0:40 - 0:44 but I heard this line from Vector in one of the avatar stages-
I've pinned a comment in the comment section that already mentioned this.
ah, you sorted em.
cool!
now i can put them with the normal stages
gravitybreaker1 Yeah, feel free to do so!
Double boost is the new bounce pad
Matthew Mercer is kind of underrated as Espio. He fits the character well but it’s unfortunate that Espio didn’t get a whole lot of screen time
Were the side characters actually planned to help you? That's actually interesting.
Reminds me of an idea I had for the avatar where you can partner up with different characters the same way you do Sonic. It would have made sense given the themes and such. Yes this is late
Reminds me of Shadow The Hedgehog
DOUBLE BOOST
MAXIMUM POWER
orbital laser canon
MAXIMUM OVERDRIVE
Why it looks like these lines will going to be for playebles characters
The narrator voice clips sounds like someone from the Sonic Boom TV Show.
[Answered] I don’t think Sonic does walk on Sand Waterfalls in the final. Could the parkour ability returned?
HandsPlasticX There's an automated path near at the end of the level where Sonic runs on a sand waterfall.
A Blob Oh yeah, that part! Thanks!
HandsPlasticX No problem!
There many games with so much potential like this game sonic 06 and sonic boom rise of lyric and even sonic chronicles that ended in missed that potential
1:19
Am I the only one confused with this?
Non-English languages use different nouns for the partner depending on the gender, that's why the English ones have a duplicate.
@@ABlob
Ah, that's true!
I'm mad that they didn't keep the narrator in the game
Bruh I love the narrator voice
Where is that unused dialogue where rouge says that omega is clumsy
I guess that's in the DLC data and I didn't look into that...
I'll try getting that.
3:22 LIQUIIIIIIIIIIIIIIIIIIIID
All of this wasted potential and disrespect to the developers makes me want to be a new fandom this one is unstable
Yeah, especially the shipping wars as well
3:45, Huh? Could that be Cream? Was she originally supposed to be in the game?
Chi Harris It's Charmy.
Sounds like cream
some lines happen after park avenue
Yes, someone else already brought it up and I pinned that comment. It should appear at the top of the comment section.
oh
*DoUblE BoOSt*
Wait, was there gonna be different dialogue if your OC was female?
There's slightly different dialog in other regions depending on if the character is male or female.
For example, in German, they sometimes add "in" to nouns for female names like... Rekrut for male and Rekrutin for female. (Rekrut means rookie.)
So it's used... but for other languages.
It's useless waste of space for English... but I guess they were to lazy to script something different in English (and Japanese?), I guess.
@@ABlobin the Castilian also there is unused dialogue depending if your avatar is male or female
@@sebastianhernandezvazquez4922 Sure, but I didn't want to bother compiling all 6 cut voicelines into this video, and it'd be even more work to also compile the text lines for languages that didn't have voiceovers.
I did try to compile all of that onto TCRF at some point, but I just couldn't be bothered after some point because there's just way too much work to do, all for a game I really don't like.
@@ABlob is curious that those unused dialogues were dubbed in other languages looks like the foreign language dubs were made when the game was still in development
....why the fuck did we lose those narrator voices, ahhhhhhhhhhhhh!
:) awesome!
@A_Blob you forgot about eggman's voice lines
Uhm... I don't think there were any.
There was one of them in stage 11
@@ryannakao7265 Ah, sorry. I didn't notice that one.
Sugger spice and everything nice
Why most fans instead of supporting the franchise in hard moments are being hards on them supoorting a franchise in hard times is a roles that a fandom most accomplished but many don't understand
Ikr
Is running time the new kombat time?
I thought it'd be the new "Oh yeah, Mario Time.".
cast iron crab or crap
why does the narrator sound like Chuck from Sonic X?
3:44 is that omochao?
That's Charmy ("ch" in the soundfiles).
Oh, I'm retarded lol
It's fine, they do sound alike.
@@ABlobmaybe there were planning to use a filter to differentiate charmy's voice with tails's since they share voice actress
Can you upload a video with unused dialogue in french,italian,german and spanish?
I appreciate the request but I don't really want to do that... If you have the game yourself on PC, you can pretty easily find them yourself though...
@@ABlob darn it
Why does their voice sounds buzzy af
Radio transmission.
0:28
There was going to be narrating in this game?
Gemerl The Gizoid A little, yeah.
Where's Classic Sonic's lines?
3:23