15 Things You May Not Know About - 7 Days To Die

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  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 244

  • @ReachGaming
    @ReachGaming  2 роки тому +9

    Subscribe & Like for more content!
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  • @capp00
    @capp00 2 роки тому +99

    Happy to contribute some old footage for you. Game has come a long, long way.

    • @pizzacatz3174
      @pizzacatz3174 2 роки тому +1

      Ah yes content stealing capp00. copying glock9 for about a year now and it's been failing

    • @CorvetteAustin24
      @CorvetteAustin24 2 роки тому

      @@pizzacatz3174 wow man, you need to chill. Both creators are great and there's nothing wrong with sharing ideas. They've collaborated in the past too, so don't be a dick.

    • @ReachGaming
      @ReachGaming  2 роки тому +6

      @@pizzacatz3174 And you are? professional shame man? what school did you go to learn that? Capp00 has done well for himself he copies no one! he does what he enjoys and his audience loves him for it, Simple thee end.

    • @baconvonmeatwich
      @baconvonmeatwich 2 роки тому +2

      @@pizzacatz3174 If Capp00 was stealing from G9, then why does Capp00 have over twice as many videos?

    • @jessehudgins6066
      @jessehudgins6066 2 роки тому

      @@pizzacatz3174 nihil sub sōle novum

  • @baconvonmeatwich
    @baconvonmeatwich 2 роки тому +51

    I remember when corn would hurt you if you ran into it. If you were on top of a building at night when the zombies ran, you could see them ripping paths through cornfields coming for you.

  • @triggrjockeyj7708
    @triggrjockeyj7708 2 роки тому +10

    A few things have changed most for the better. I do remember somewhere around Alpha 4-5 I think they had introduced the sling blade which made clearing the high grass a bit faster, kind of whish it was still in game. Also before horde nights there was that roaming horde that was roughly sized dependent on your heat signature. Let's not forget the only way to get from one side of the map to the other was by foot.

  • @avalonerkitty5418
    @avalonerkitty5418 2 роки тому +11

    It's sad how much they removed in the game and streamlined everything. There used to be so many more options. One of my favorites was the old gun system where you built the piece by piece. Also, the increased variaty of blocks types. Instead of wood, stone, concrete, steel blocks you had something like eight stages or more of upgrades. Also, the random caves.
    Still, it's a great game. I backed it on Kickstarter and got the first alpha/prototype.back in the day. Played that a lot and still remember the nights spent in the attic of houses and hearing the ghost voices.

    • @tansiwolf8281
      @tansiwolf8281 Рік тому

      crouching and hiding all night hoping they wouldn't hear you early game lol

  • @hffourie
    @hffourie 2 роки тому +19

    Also miss the Smell feature and also the climbing zombies. At least those two features are still in the current console version ;)

    • @adamorly2971
      @adamorly2971 2 роки тому +1

      I think this is a pretty cool feature, actually! I hope they bring it back... one more thing to worry about lol

    • @patrickvanloo5206
      @patrickvanloo5206 2 роки тому

      Try the console version. We have smelly food and klimbing zombies.

    • @mikebenson9423
      @mikebenson9423 2 роки тому +2

      @@patrickvanloo5206 and the fucking hornets too !

    • @BadWolfPlayer
      @BadWolfPlayer 2 роки тому

      @@mikebenson9423 uh hornets?

    • @mikebenson9423
      @mikebenson9423 2 роки тому

      @@BadWolfPlayer yes, Hornets, or big bees if you want. They attacked you in early version and on the PS4 current version.

  • @HarryBalzak
    @HarryBalzak 2 роки тому +14

    You forgot to mention all the different meat.
    It used to be when you killed a chicken you got chicken meat. Pigs gave pork. Rabbits gave rabbit meat, etc...

    • @Blitzcreeper239
      @Blitzcreeper239 2 роки тому +5

      The bigger mechanic to mention would be wellness, since you were rewarded for eating higher quality food, and bear stew was the bee's knees. It was also a much more punishing death penalty.

    • @paperdrive4202
      @paperdrive4202 2 роки тому

      That was Alpha 17

    • @Skizzeckz
      @Skizzeckz 2 роки тому +1

      ​@@Blitzcreeper239 it's crazy to me to realize we are all talking about the same game. I swear remembering back to then is surreal. It was truly a completely different game back then

    • @Blitzcreeper239
      @Blitzcreeper239 2 роки тому

      @@Skizzeckz Yeah, I played cracked Alpha 5, 6 and 9. By Alpha 12, I bought the game I already thought "Wow this game evolved so much" but Alpha 12 is still so primitive compared to the game today.
      (Also ignore my previous reply if you saw it, I was on so many War Thunder threads I thought this was one of them)

  • @Blitzcreeper239
    @Blitzcreeper239 2 роки тому +2

    1:22 is awfully suspicious because Horde night was introduced in Alpha 9 and Spotlights were introduced sometime past or during Alpha 13, long after the light affected the zombie speed mechanic was removed.

    • @ReachGaming
      @ReachGaming  2 роки тому

      Just a mistake in wording, the torches you can find in the world u could turn them on and throw them on the ground and use them like that

    • @ReachGaming
      @ReachGaming  2 роки тому +1

      must remember I am very vague it was such a long time ago

    • @Blitzcreeper239
      @Blitzcreeper239 2 роки тому

      Yeah I was there for Alpha 5, what I remember doing was to surround my base with campfires because I think there was a time where they were permenantly on.
      And it seems like when nightfall hits it's like feral sense gets turned on and the game spawns zombies to come for you, so it's like a sort of feral horde on night 1, could be what you were remembering

  • @rod8887
    @rod8887 2 роки тому +8

    I'm glad they have made so many improvements over the years. I hope that there will be a better late game some day though. Feels pretty stale after 40+ days

    • @shak650l
      @shak650l 2 роки тому

      That is where full overhaul mods fill the gap.

  • @Sourheart
    @Sourheart 2 роки тому +7

    i miss the smell mechanic, and i definitely miss the climbing spiders

    • @hooliganfish
      @hooliganfish 2 роки тому +6

      Me who just started playing on console:
      What do you mean that's still a thing. 🤣

    • @Sourheart
      @Sourheart 2 роки тому +2

      @@hooliganfish lol i played comsole 7d for so long, i was shocked that smell was removed when i tried pc

  • @randomgrinn
    @randomgrinn 2 роки тому +1

    Alpha: Internal testing only. No one outside the company sees it.
    Beta: Limited people, limited time.
    Released: Anyone can pay money for it and play it.
    Which one is 7D2D now?
    NO Marketing departments do NOT get to re-define the English language when it is convenient for their cons.

    • @ReachGaming
      @ReachGaming  2 роки тому

      What are you even talking about

  • @kelmirosue3251
    @kelmirosue3251 2 роки тому +1

    They should allow spider zombies to return, maybe male them a bit more mutated looking and have it be an "evolution" of the jumping zombies. I can imagine the chaos they'd cause on 7DTD for hoard nights. As while we have zombies that while they do focus on destruction of blocks, I would love it if there was another angle you had to consider them coming from

  • @blainebickle1178
    @blainebickle1178 2 роки тому +8

    I've been saying for a while that it would be cool if spider zombies could climb walls. Would make horde night and horde base ideas more interesting. Also, imagine being in a POI and looking up to see a spider zombie on the ceiling!

    • @ReachGaming
      @ReachGaming  2 роки тому +2

      Well they use to climb walls! I wish they did again. :)

    • @fkaiba94
      @fkaiba94 2 роки тому

      Lol nice

    • @SuperTime2Change
      @SuperTime2Change Рік тому

      Climbing zombies would definitely make it all a lot more interesting. With the basic AI that is now, it's rather boring. You can easily predict what the zombies will do and they're very easy to exploit because of the basic AI. Zombie sees you, zombie takes shortest path to you and that's about it. Things need to be mixed up a bit more.

  • @patrickblind998
    @patrickblind998 2 роки тому +2

    I finally know why they are called 'Spider Zombies'! I came into the game in Alpha 18 and everyone referred to them as such but I figured it was because they were like jumping spiders. I actually like the idea of them climbing walls. Really changes up your defense plans.

  • @kamperkamper6128
    @kamperkamper6128 2 роки тому +1

    I didn't know climbing zombies weren't a thing anymore, so until today my bases had preventive measures against them...

  • @alexchambers382
    @alexchambers382 2 роки тому +1

    I had a pig climb a ladder that had the 2 block gap at the bottom. Happened to me early game and scared the crap out of me. Was hilarious too.

    • @brodriguez11000
      @brodriguez11000 2 роки тому

      It's interesting seeing where dogs/wolves and bears can get to with no thumbs.

  • @RichardRitenour0522
    @RichardRitenour0522 2 роки тому +1

    I remember the early days of 7DTD, radically different than the present. A few items I did not know about. Thanks Mr. Reach, stay awesome!

  • @stevenomeara8262
    @stevenomeara8262 2 роки тому

    I'm guilty of coming back because of a streamer (Shroud) who introduced me to Darkness Falls. And learning that there are mods available it's amazing LOL. Cheers for the preview, I'm off for more Zombie hunting.

  • @shaggyrumplenutz1610
    @shaggyrumplenutz1610 2 роки тому +2

    I miss being able to loot zombie corpses.

  • @CrabClownJimmy
    @CrabClownJimmy 2 роки тому +1

    This was a fun list! I started playing in A15, and I HATED the smell feature ha ha! Also, I legit agree with you about the spider zombie thing. I'm totally cool with the jump feature, but the climbing feature is what actually gave me terror ha ha!

  • @iamgold3nn
    @iamgold3nn 2 роки тому +1

    I don't know what version this was but there was this mode just like call of duty zombies , you would be like in the middle of a open town and supply drops would spawn every day for you to collect , and the more you survived the more zombies it spawned per day , I guess you could say it's literally just cod zombies but in 7 days to die

  • @LostDisciple24
    @LostDisciple24 2 роки тому +2

    "Imagine 7 Days to die without horde night."
    Um, I quite often turn it off to focus on building or testing or modding. As a matter of fact, I will have several playthroughs without horde nights. To me, horde nights are fun till your 5th one...then it just gets repetitive and boring.

    • @faylinnmystiquerose2224
      @faylinnmystiquerose2224 2 роки тому

      SAME, I don't mind the zombies too much, but I always hated horde nights, I also hate building things and then having everything wrecked, so I'm glad they gave us the option of disabling them, easy enough to hide from a wandering horde if you so desire, though I generally just go outside and stab or shoot them all and go on with my day, or night.

  • @TheLordNugget
    @TheLordNugget 2 роки тому

    The smell feature was broken with Alpha 16. I remember because it was at the same time as when the sleepers were introduced and that was also the first alpha I played on pc. Also, vehicles can be seen on the map, they show up in black rectangles.

  • @chrisb434
    @chrisb434 2 роки тому

    Horde night came way after random world like13 to a16 ? and as I remember it was around a8 to a10 or so when random was released with unlimited maps for servers, just kept going and going. It's been a while so these things are good to document. Thanks for the vid helping remember the past. Big hornets!!! The screams when each player dies... so you could hear several people dying at once, girls guys... that was my most favorite lost-gone feature. And background sounds for each biome were magical, unlike now.

  • @AmericanaNinja
    @AmericanaNinja 2 роки тому

    Looting zombie kills was nice but tedious, same with hacking their gore blocks. I loved the old repair system and loved boosting levels of items that way. Smell feature was cool but deadly. Roaming hoards by heat signatures was broken a bit and bases would be under constant attack. I miss the old skill leveling system, where you had to use the skill to gain levels in it.

  • @JohanErikssonSWE
    @JohanErikssonSWE 2 роки тому

    i honestly forgot how blocky it was in the beginning until i saw your clip of it here. Very happy they got a new engine.

  • @jakkrit6910
    @jakkrit6910 2 роки тому

    sleeper is a thing back then but they not really sleep. they just standing inside and when you make lound noice outside you can lure them all out and kill in open space in front of the house. now you can shoot your whole mag and not a single one come out you have to go in and trigger the mechanic.

  • @pavelslama5543
    @pavelslama5543 2 роки тому

    First played in times of alpha 7 or so. I still remember the mold system for forges, and I actually liked that more than the current, very clay consuming system.

  • @rahzoriel2103
    @rahzoriel2103 2 роки тому

    I used to enjoy the recipe discovery method, where you had to make different "schematics" in the grid to get what you wanted, and now everything is already listed

    • @ReachGaming
      @ReachGaming  2 роки тому

      Oh yeah I don't miss that at all, but to each their own.

  • @angelabenson1329
    @angelabenson1329 2 роки тому

    Nice video. I was expecting to see just basic gameplay tips, but this was very interesting.

  • @patrickvanloo5206
    @patrickvanloo5206 2 роки тому

    The ps4 version still have the food smell function. We are still at alpha 15/16.
    And still level up a perk. When using a tool ore weapon. Ore by spending 1 xp to this perk. And the only thing we can drive its the mini bike.

  • @TryHardCentral
    @TryHardCentral 10 днів тому +1

    The tree stump one is a lie. It is always 20% check the game's code

  • @delgrecogaming5724
    @delgrecogaming5724 2 роки тому +1

    Recently started playing 7 days to die again after a long time and I don't think zombies used to stack on each other world war z style and jump over walls... I remember the wall crawlers as well, Totally agree that the jumpers just feel kinda lame it feels like they just jump around aimlessly and are rarely a problem. Crawlers used to give you that Ohh @$*# moment and be on top of you like a buzzard you didn't hear.

  • @AmericanaNinja
    @AmericanaNinja 2 роки тому

    I always tell people "It's Minecraft with zombies, even though Minecraft has zombies.... it's minecraft with zombies."

  • @tigrecito48
    @tigrecito48 2 роки тому

    hey... if i want to plant trees should i make topsoil or dirt blocks? ie if i want to plant them on my base or something? im thinking dirt cos the topsoil one says changes based on the biome im in and i recently found out cos im in desert biome my trees are growing short.. which soil do i need to grow the tall trees? thanks

    • @shak650l
      @shak650l 2 роки тому

      The trees in the desert will only get to a certain state. Its biome dependant not soil type. I think 600 hps max

    • @tigrecito48
      @tigrecito48 2 роки тому +1

      @@shak650l yeah i used dirt in the end i think the not having low branches was the mid stage of tree growth they got a bit better later on.. check out by treehouse base video

  • @sakuraio5514
    @sakuraio5514 2 роки тому +2

    Actually the current version of 7D2D still has a smell mechanic it just works differently now. It's part of the stealth system and is related to sleepers' awareness of the player. I'm a modder and found it in the code while tinkering a while back.

  • @lockecole3726
    @lockecole3726 Рік тому

    I'm surprised that you didn't mention the best feature they ever removed: the mini-map.

  • @thebutterfluffman6855
    @thebutterfluffman6855 2 роки тому

    Recently just got into PC 7dtd and I'm gonna be honest to actually first hand see just how much I e been missing out on, I could never go back to that depressing version, I literally got the game on console just a couple months before the last update

  • @chrissbeausoleil2766
    @chrissbeausoleil2766 2 роки тому

    I remember the early horde nights, when it was literally just an unending river of undead flowing right at you. Also, I miss the giant hornets: they were wonderful flavour enemies, and an indication of just how badly the world had been messed up.

  • @lichterfps
    @lichterfps 2 роки тому

    Back in the day when all the zombies just demolished my house and ran towards me i fatfingered to a torch and some stopped, this helped me get to safety and think of a plan. Those are just little things but they stick with you...

    • @ReachGaming
      @ReachGaming  2 роки тому

      👍 nice to remember the old alphas sometimes.

    • @lichterfps
      @lichterfps 2 роки тому

      @@ReachGaming Its a shame you cant replay those old alphas, the earliest alpha i can play is alpha 13 or so

    • @ReachGaming
      @ReachGaming  2 роки тому

      @@lichterfps you can

    • @lichterfps
      @lichterfps 2 роки тому

      @@ReachGaming Sadly i dont, every alpha earlier than alpha 13 crashes for me

  • @georgebeddows9696
    @georgebeddows9696 2 роки тому +1

    Very interesting thank you Mr Reach

  • @EasternDig49
    @EasternDig49 2 роки тому

    the smell from meat was removed after7dtd xbox1 version along with spider Zombies walking up walls. I'm a 7dtd xbox1 player I like the flying hornets because they give honey when cuting them up.

  • @shak650l
    @shak650l 2 роки тому

    I dont miss the molds or early crafting at all. Smell i guess is like having feral sense. I kind of did like having to make grain alcohol for fuel for my auger. The jumping up hills was so bad when getting chased by dogs.

  • @Ming1975
    @Ming1975 2 роки тому

    Yeah i wish the climbing zombies come back, they should also make the half torso able to climb as well.

  • @Fencer_Nowa
    @Fencer_Nowa 2 роки тому

    I wish they didn't remove the smell feature. It just needed some tweaks to not pull every Z in the world as I feel like carrying 200 pounds of meat would get a few to come check it out

  • @victfv
    @victfv 2 роки тому

    I remember when we could crouch through 1 block tall holes and there were annoying irradiated bugs (bees?) that would swoop down on you.

  • @blainebickle1178
    @blainebickle1178 2 роки тому

    BTW, hobo tough life is a really cool survival game. Would love to see you do a series on it

  • @crazzanthictlabbar1056
    @crazzanthictlabbar1056 2 роки тому

    I wish the smell feature were still in game, but that it slowly spread & dispersed properly. Better than Feral sense IMO.
    Also, I remember the climbing spider zombies. They should bring that back. Make them jump AND climb.

    • @ReachGaming
      @ReachGaming  2 роки тому

      To each their own, it would be nice if there was an on/off for it maybe? so people can choose to have it on or off.

  • @Derkiboi
    @Derkiboi 2 роки тому

    A16 was the last patch with smell, i remember playing and then it being gone in 17

  • @avalonerkitty5418
    @avalonerkitty5418 2 роки тому

    There was a brief time in the game where everything stoped you from walking. Every shrub, long grass, stone etc. From memory, they patched that out real fast.

    • @brodriguez11000
      @brodriguez11000 2 роки тому

      Kind of like early PC games where fences could stop a tank.

  • @pakabe8774
    @pakabe8774 2 роки тому

    I miss the old spider zombies. I still build with overhang, even it might not be needed any more.

  • @wolfhors3_660
    @wolfhors3_660 2 роки тому +4

    Anyone who says 7D2D is dead doesn't play it.

  • @ezequieltellez9082
    @ezequieltellez9082 2 роки тому

    8:00... of spider zombis no more climb walls... then why im still using tue bars? omg lol

  • @kennethballinger8243
    @kennethballinger8243 2 роки тому

    Fun fact alot of these features are still there on the ps4 and Xbox version of the game

  • @rukitomikutochi8764
    @rukitomikutochi8764 2 роки тому

    Multiversus, which came out not even a month or so ago, Is only pulling 8k players on steam.
    If 7DTD is dead, then majority of triple A games are also dead.
    I also miss having a Minimap.

    • @ReachGaming
      @ReachGaming  2 роки тому

      7 Days To Die is still doing quite well on steam. I don't really miss the Minimap there's no use for it considering the world is mostly randomly generated.

  • @whiteraven550
    @whiteraven550 2 роки тому +1

    Remember when trees killed you when they dropped on you? Chopping wood was more dangerous than fighting zombies lol.
    Also remember the times spikes were actually usable and you could craft barbed wire?
    *Edit: i forgot the toilet turds.
    Good old times

    • @ReachGaming
      @ReachGaming  2 роки тому

      Arrrrrgh! YES! that would've been a good one to add to this list.

    • @brodriguez11000
      @brodriguez11000 2 роки тому

      Glad that's gone. No need to emulate Valheim.

  • @stevdor6146
    @stevdor6146 2 роки тому

    3:39 "the _zombie_ version of minecraft"
    the zombies in minecraft: "do i mean nothing to you?"

    • @stevdor6146
      @stevdor6146 2 роки тому

      the thing i learned is probably the most useless, that you could exploit the boars by standing on it and it couldn't hit you. obviously that is neat and not many knew about it, but its about as useful as knowing why Beau is called Thick by a lot of content creators.

    • @ReachGaming
      @ReachGaming  2 роки тому

      Ok

    • @hooliganfish
      @hooliganfish 2 роки тому

      Since I've started playing I tell my friends it's like the mature version of Minecraft.

    • @brodriguez11000
      @brodriguez11000 2 роки тому

      @@hooliganfish Teardown might take that crown. Strong Minecraft vibes.

  • @Shadow-de4wo
    @Shadow-de4wo 2 роки тому

    Btw on console the smell feature still is a thing but weird rotten meat doesnt smell but fresh meat does

  • @Sweaty-Pancakes
    @Sweaty-Pancakes 2 роки тому

    I play on console sadly and alot of these things still are the same as back i nthe day since its a really old version, hope we get that new version for next gen soon

  • @tigrecito48
    @tigrecito48 2 роки тому +1

    ive only seen videos from alpha 16 onwards, i started in alpha 19.. but watching other youtubers play earlier alphas im kinda surprised that the devs seem to have taken out more good features than have put into it.. they only seem concerned with stopping players using exploits, making zombies extremely good engineers and improving the looks of the game and simplifying it for people who have low attention spans or arent too bright... for me id prefer to have more stuff to do and more features rather than a better looking game.. especially since it lags so much.. making the game run better is more important than modern graphics.. and having more interesting stuff to do and more choice is better... there are tons of stuff in older alphas i wish were still in the game

    • @dawnrazornephilim
      @dawnrazornephilim 2 роки тому

      Started at A7, yeah some earlier features were good and made the game harder. Like heat and cold were much more punishing, the game has improved a huge amount, but I wish some older features were still there.

    • @tigrecito48
      @tigrecito48 2 роки тому +1

      @@dawnrazornephilim i completely ignore heat & cold in this game i dont ever change my clothes.. apart from having to eat or drink more its of little consequence... they have gotten rid of the survival aspect of the game.. even food seems easier now.. they made farming harder in alpha 20 so i just didnt bother doing it.. luckily u dont need it... there are always plenty of wolves & bears

    • @dawnrazornephilim
      @dawnrazornephilim 2 роки тому

      @@tigrecito48 Same for me as well mate.
      Yeah it's a lot easier on the survival, you even needed to water, hoe and fertilise crops. You could dig a hole next to the crops, fill it with water and they would change colour over time as the water seeped into them and you wouldn't need to do it manually.
      A lot has changed over the years, I sure got my monies worth, about 5 games in 1 from the updates alone and mods to change it up.

  • @sentientcardboarddumpster7900
    @sentientcardboarddumpster7900 2 роки тому

    That light mechanic sounds awesome! Man that really sounds like a big loss tbh

  • @nathanburgett1599
    @nathanburgett1599 2 роки тому

    We still have smell on console. My buddy and I started a fresh build recently. The trader was past a city and in a big wasteland biome. We decided to recon. I'm avoiding zombies and sneaking when I have to. It took two days and I couldn't figure out how every zombie in the area knew where we were. My buddy brought grilled meat. 🤦‍♂️. Sigh...

  • @caphalor08
    @caphalor08 2 роки тому

    I loved the wasp nest building back in the day

    • @ReachGaming
      @ReachGaming  2 роки тому

      Yeah you could find honey in there.

  • @jozsefbustamante2466
    @jozsefbustamante2466 2 роки тому

    Ps4 still has the (you are carrying something that is emitting smells) zombie attracting thing

  • @fkaiba94
    @fkaiba94 2 роки тому

    That smell feature still lives in console version currently

  • @jonathanlee7355
    @jonathanlee7355 2 роки тому

    Ahhhh..old 7dtd...I think I started in alpha 6 or 7..but yeah..I remember all of that and I agree about spider zombies.. I think they should keep the current ones but give them the ability to climb. I remember always looking for the garage with the fence behind it.. that meant bunker! That was always my go to base! Dig down below it n if I wasn't ready for horde night, just hide underground! Lol

  • @nathanburgett1599
    @nathanburgett1599 2 роки тому

    Spiders still climb walls on console. Gotta use horizontal iron fences

  • @nathanburgett1599
    @nathanburgett1599 2 роки тому

    Its still 7 day horde on console and I dont think you can change it.

  • @Mantis_Toboggan_TrashMan
    @Mantis_Toboggan_TrashMan 2 роки тому

    Remember the hub cities at 0 0? I feel mining resources was done better before now it's so basic.
    In my opinion I don't think 7 days to die has many updates left. Each update has less and less content while taking over a year it's insane.

  • @ToothlessRaider
    @ToothlessRaider 2 роки тому

    More fun facts. 7d2d didnt come to steam until Alpha 5.
    In alpha 1. Horde night was every night.

    • @ReachGaming
      @ReachGaming  2 роки тому

      Hmm, I can't recall but I am pretty sure it only came to steam around Alpha 7/8.

    • @ToothlessRaider
      @ToothlessRaider 2 роки тому

      @@ReachGaming Alpha 1 to 5 was from the website for backers. Testers got a steam key back in alpha 5. It didnt go public early access until a bit later

    • @ToothlessRaider
      @ToothlessRaider 2 роки тому

      @@ReachGaming This is a video from an old channel I no longer upload to, ua-cam.com/video/cAs5pG9YsIc/v-deo.html But I think that was like alpha 1.1 lol

    • @ToothlessRaider
      @ToothlessRaider 2 роки тому

      @@ReachGaming And here is that horde mode they removed from the game. Wish they kept it
      ua-cam.com/video/Q2an8Ge6I0w/v-deo.html

  • @PunkDogCreations
    @PunkDogCreations 2 роки тому

    I would like to confirm that we don't have to build spiderzombie protection into our bases anymore?

    • @ReachGaming
      @ReachGaming  2 роки тому

      Uhm? It hasn't been a thing in years. Unless you playing on Console

  • @NurBurG_N3RD
    @NurBurG_N3RD 2 роки тому

    Great to see the old footage!

    • @ReachGaming
      @ReachGaming  2 роки тому

      I wish I had some of my own to show! I use to play a lot of the old alpha's

  • @matthewwheeler469
    @matthewwheeler469 2 роки тому

    Never knew about the Deathmatch mode. Would be awesome to have something like that now.

    • @ReachGaming
      @ReachGaming  2 роки тому

      Totally, I think it will be nice to do something beside survival

    • @SuperTime2Change
      @SuperTime2Change Рік тому

      The Fun Pimps giveth fun and the Fun Pimps Take the fun away. This is pretty typical of The Fun Pimps lol.

  • @notsleptwell1973
    @notsleptwell1973 2 роки тому

    You can also build Spike traps in Front of piggy and you get no aggro from that pig

  • @scaredhunter672ded5
    @scaredhunter672ded5 2 роки тому

    on ps4 a bunch of these features are still there, they basically never updated ps4 7 days to die

  • @kruger2035
    @kruger2035 2 роки тому

    Great flashback. So many things changed within all the progression of 7dtd, and I honestly hope it never comes out of alpha. It's like getting a new game for free every year or so.

    • @ReachGaming
      @ReachGaming  2 роки тому +1

      Couldn't agree more

    • @SuperTime2Change
      @SuperTime2Change Рік тому

      I tend to disagree. If the game is forever alpha, we'll never get a complete game. They've pulled the rug out from under our feet many times already because they can't make up their mind about what they want their game to do or be. There is a point where infinite alpha gets stale and a person gets extremely tired of all aspects of the game changing constantly. It's not like getting a new game every year or so for me. Early Access games were never intended to drag on forever. Many of us paid to see a complete game eventually not to be a permanent alpha and beta tester. If it were a game as a service I may tend to agree more, but this game is not.

    • @kruger2035
      @kruger2035 Рік тому

      @@SuperTime2Change I can understand paying for something and expecting a final product can be frustrating. To me though, your sentence that states, "There is a point where infinite alpha gets stale" is pretty much going to be the same with a complete game. Once you finish it, talk about being stale. That's pretty much why so many games have expansion packs because it gets stale, only difference is you have to pay for those where you don't here.
      As for paying for an alpha game and not getting a complete game on your schedule, that's on you my friend. That is always the risk of buying/playing an alpha regardless of the game/company. For the money we paid for all these alphas, it has given me almost as much entertaining gameplay as Skyrim. IDK about you, but I have played, sadly lol, 1080 hours at this point according to steam. Please tell me any activity or thing you can buy that gets you that much entertainment for such a cheap price tag?
      So, while I can understand your thought process of why you are frustrated, I just can't get mad at a game that keeps giving me free updates for YEARS when I paid $7 for it on sale. C'mon, that can maybe get you a #1 at a fast-food restaurant. It was worth the price tag even if it was at full price.

    • @SuperTime2Change
      @SuperTime2Change Рік тому

      ​@@kruger2035Expansions after a game's release is fine. Many game companies offer free expansions to update their games. So, that argument is moot. You're cherry picking. I don't expect TFP to complete the game on my schedule. I never said such a thing. That's your spin on my comment. What can I buy that gives me just as much entertainment with a $7 price tag? A deck of cards I can play countless games with friends. Yup. That's right. A deck of cards. Worth is relative. If it was and is worth it to you, great.
      Furthermore, a vast majority of updates that have come to 7DTD have been repetitious and two steps forward one step back sort of scenario. Anual and biannual core system swaps year after year completely changing the game. 10 years and they're still swapping systems because they can't make up their mind. A couple or few times is understandable during a game's development as the game evolves, but TFP have had an entire decade to have all that stuff sorted out by now. That's a bit ridiculous. The time they spend trying to stop people from playing how they want could be spent focusing on the content lock they constantly keep talking about, but never seem to reach.
      The same crap spouts off their mouths, "It'll be done when it's done." year after year. Sure it will. When they feel like it. Modders have done far better for this game's content keeping the game alive more than TFP have and TFP have even implemented mods into their game that the community came up with first. Is it that TFP lacks creativity and creative vision perhaps? Could it be that they don't actually know how to do a lot of the things modders are doing? Could it be that TFP are just disorganised and slow AF, enjoying their time hanging out behind the shield of Early Access? Most professional quality content rich games release from Early Access in about 3-5 years. Time for excuses is over for TFP.
      Nations will fall and the Earth will crumble before 7DTD is finished. Maybe they'll hit the generation mark of 20 years and it'll be finished.

  • @valdurmaie9284
    @valdurmaie9284 2 роки тому +1

    a15 was smell, a16 was gone

  • @Aleazandrio
    @Aleazandrio 2 роки тому

    Awe bru, nice to see someone from the mother land on the yt.

  • @sweetmary3233
    @sweetmary3233 2 роки тому

    It's my favorite game! So cool to see how far it has come.

  • @nathanburgett1599
    @nathanburgett1599 2 роки тому

    Thats just on steam. Not ALL the people STILL waiting for console to be updated.

  • @Smoses_senpai
    @Smoses_senpai 2 роки тому

    i think i played in like Alpha 4 but then stopped and haven't really played since then

    • @ReachGaming
      @ReachGaming  2 роки тому +1

      Alpha 4 is super old the game is nothing like that now.

  • @Emanemoston
    @Emanemoston 2 роки тому

    Thanks for the video.

  • @Tonisaka
    @Tonisaka 2 роки тому +1

    Nice to know this knowledge

    • @ReachGaming
      @ReachGaming  2 роки тому

      This video took forever to make...

  • @SurShoot
    @SurShoot 2 роки тому

    The molds were very realistic i would like to see it in a mod

    • @ReachGaming
      @ReachGaming  2 роки тому +1

      Can't say for certain but I am sure there's a mod for it.

  • @Niknokinater
    @Niknokinater 2 роки тому

    I miss the bees lmao. They got replaced by vultures after they broke.

  • @Zak-jt6nk
    @Zak-jt6nk 2 роки тому

    Only thing I miss is the old eating animations eating corn used to have a hilarious animation now everything is just a brown square

    • @ReachGaming
      @ReachGaming  2 роки тому

      Haha, yes I remember that quite well.

  • @eliaskohler9805
    @eliaskohler9805 2 роки тому

    I miss the corpse block mechanjc it made the game pretty challenging

    • @ReachGaming
      @ReachGaming  2 роки тому

      Yes I liked that also but many didn't and it caused a lot of lag

  • @leapinglizard3937
    @leapinglizard3937 2 роки тому

    Farting.
    Back when we had the map in the bottom left corner, sounds would show up as lines. The louder the sounds, the longer the lines. If you ate chili, you would fart and tiny lines would appear for a split second.
    I don't know why I miss that, but I do xD

    • @hooliganfish
      @hooliganfish 2 роки тому

      That's freaking hilarious. 🤣 Did the sound actually attract zombies if you were hiding? Sounds like something that would be in a cheesy zombie movie.

    • @brodriguez11000
      @brodriguez11000 2 роки тому

      Alien:Isolation would have been more interesting with that game mechanic.

  • @tansiwolf8281
    @tansiwolf8281 Рік тому

    DANG, Late to this party, just saw this, I too played from the first, its come a long way hasn't it lol
    Think I payed like 7$ for it, well worth the money and still one of my top goto games :D

  • @TheOldRogue
    @TheOldRogue 2 роки тому

    It's a great game but it's too easy now unless you mess about with the files which is a shame. I'm not a fan of the traders either, they make the game easy, just farm and sell to them, you're easily ready for the first horde night. The only thing I didn't know in that list was a greater chance to get honey if the stump was in a poi.

    • @ReachGaming
      @ReachGaming  2 роки тому

      I can agree, the game can be easy for most.

  • @ThizzDiggs
    @ThizzDiggs 2 роки тому

    Played for the first time yesterday. It’s an adult Minecraft.

  • @fishtailfuture
    @fishtailfuture 2 роки тому

    wow. I completely forgot about molds..... I'm definitely terrible at the game. But I am an OG.

    • @ReachGaming
      @ReachGaming  2 роки тому

      Nothing wrong with being terrible us terrible players seem to enjoy the game more 😉

  • @jamesfortune7118
    @jamesfortune7118 Рік тому

    It did make sense to add something for every seven days right otherwise what was the point of the name

  • @jeffreywinnett6883
    @jeffreywinnett6883 2 роки тому

    Council still has the smell feature

  • @KartizaK
    @KartizaK 2 роки тому

    Enjoyed. Love Capp00

  • @brickbunny9686
    @brickbunny9686 2 роки тому

    16k? Before 15 or so, the map size was infinite, so long as the server could handle it. Course, there was also far less content as well, so an infinite map size was kind of more plausable'ish.
    They added a 10k out from the center circular boundary cause a bug found in games like minecraft that have infinite map sizes could be exploited to crash the server on purpose, just be trying to get the server to load as much map as possible.

    • @ReachGaming
      @ReachGaming  2 роки тому

      Map size was never infinite.

    • @brickbunny9686
      @brickbunny9686 2 роки тому

      @@ReachGaming what are you talking about? I played on servers where they where in Alpha 10, 11 and 12. I literally used god mode to fly just for the sake of flying and kept getting map reveals, even when they introduced the 10k radius limit where you would reach a radiation zone that would cover that infinite terrain. I even knew the server owner and how much he paid to rent the server from bluefangsolutions. Maybe you simply where on a radius from the game during those alpha's. Even minecraft didn't always have infinite terrain and eventually patched it out due t crash-ability exploiting.
      I hope you are not trying to play one of these gaslighting head games.

    • @ReachGaming
      @ReachGaming  2 роки тому

      @@brickbunny9686 telling you now there was never an infinite map on 7 days there was always an end and it ended with radiation.

    • @brickbunny9686
      @brickbunny9686 2 роки тому

      @@ReachGaming No there wasn't. The radiation zone was added in after a server crashing exploit was found on minecraft servers and the first version was a circular radius of 20k and the next major alpha reduced it to 10k radius before they eventually made it a square and gave you the options to choose between 8k square, 10k square and 12k square.
      I literally used God mode to fly for several minutes on those older versions of the game and when they added the 20k radius limit, it would show the land in the radiation zone as green, when you crossed that boundary and it would keep going and going. Before they added the radiation zone, the terrain stayed looking normal and you wouldn't suffer any damage. Back in alpha 10 and 11 I remember driving around where the server admin has made a bunch of concrete towers along side the road and you could just drive and drive for serious long periods of time without ever reaching a map border.

    • @ReachGaming
      @ReachGaming  2 роки тому

      @@brickbunny9686 ok

  • @kickballjedi
    @kickballjedi 2 роки тому

    If there was no Horde Night, why would the game be called 7 Days to Die? I thought it was called that specifically due to the Weekly horde night.

    • @ReachGaming
      @ReachGaming  2 роки тому +1

      Game was very early in development Back then I think they were working on it during those times

  • @trebor1350
    @trebor1350 2 роки тому

    I hate how the console edition isn’t updated and still in old alphas

  • @paperdrive4202
    @paperdrive4202 2 роки тому

    Alpha 16 took away the smell plus took away wellness and no more hub city in random gen

  • @farstepper8792
    @farstepper8792 2 роки тому

    thanks I learn a lot of different things