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WWE 2K20 - Face Morphing Tutorial - Ultimate Guide to Creation Suite Ep. 2
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- Опубліковано 21 тра 2020
- The long awaited episode is finally here! Today we will be covering face morphing for CAWs in WWE 2K20/WWE 2K19. Although I do not take specific texture/CAW requests, if you have questions, feel free to ask in the comments or tag me on Twitter (link below).
Link to the full playlist: • WWE 2K20 - Ultimate Gu...
Link to my Twitter: / jackcrimsoncaws
Gearhead by Kevin MacLeod is licensed under a Creative Commons Attribution license (creativecommon...)
Source: incompetech.com...
Artist: incompetech.com/
Thanks, really useful! Above all, I could not see the differences between the three parameters of the cheekbones well.
Love your channel ❤️
Do you do commissions for face templates?
Is there any way to round out a jawline? They usually look too sharp for some of my CAWs
The best way to do that is to move the lower points of the head shape in facial region outward, then combine that with increases in the rear and lower jaw fullness options.
How's your game going?
The wrestling game I was making is on hold for an unknown amount of time while I learn more about Unity3D's physics capabilities. In the meantime, however, I've been doing some animations for the Ultraviolence Pro Wrestling game, and I'm hoping to start making a ragdoll grappler on the side soon (kinda like Gang Beasts but wrestling themed with more emphasis on grapples instead of strikes).