You can essentially achieve this same result with 2 turbosmooth modifiers. One modifier with smoothing groups on and one above it without. Same result and with fewer modifiers.
hi, I have been subscribed to your channel for a long time, thank you for what you are doing. a few years ago I saw your video where you made a detail similar to the bumper of a sports car, I think it was a request. and there was a problem related to the hole on this bumper. please tell me how i can find this video.
I still struggle understanding what's the function of a data channel. i hope you can provide us some layman insight in regard to this. your channel is very helpfull, nonetheless
max is the best modeling software, no doubt
You can essentially achieve this same result with 2 turbosmooth modifiers. One modifier with smoothing groups on and one above it without. Same result and with fewer modifiers.
And i would also say it's faster and easier to do.
nice tips... i still use loop manualy .. will learn data channel next.
Very valuable video.
Thank you.
Just bought your three courses on Udemy! Looking forward to learning from you. Thanks!
Good to watch! I want to get back into modeling some more. I've seen you use Data Channel and I am intrigued to try it
hi, I have been subscribed to your channel for a long time, thank you for what you are doing. a few years ago I saw your video where you made a detail similar to the bumper of a sports car, I think it was a request. and there was a problem related to the hole on this bumper. please tell me how i can find this video.
Sooo helpfull ty !
I still struggle understanding what's the function of a data channel. i hope you can provide us some layman insight in regard to this. your channel is very helpfull, nonetheless