'Jaguar' | Diablo 4 Spiritborn Rake Build 1.4 Billion Damage Beats all Torment 4 Bosses+Uber Lilith

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  • Опубліковано 21 лис 2024

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  • @rorisnorris
    @rorisnorris 28 днів тому +3

    Beast build bro. I'm the same way. Always creating my own build. Good quick none complicated explanation of your build. Keep up the good work 👏

  • @VVarCypher
    @VVarCypher 25 днів тому +1

    This is really a great video keep it up, I subscribed

  • @BenjaminAlex32
    @BenjaminAlex32 25 днів тому +1

    I run a similar build, but I’m running Loyalty’s Mantle helm. It gives you 2 more stacks of ferocity, and doubles the very large jaguar sprit hall hits, as well as 50% resource cost reduction and cooldown reduction. I can cast the Hunter every 3rd attack if I want to, and that’s with 100% uptime on Armored Hide and Ravager.
    So far highest I’ve seen was 28 billion but I’m also only paragon 152.

    • @kaitowolfgaming
      @kaitowolfgaming  25 днів тому

      Whoa that sounds amazing, I gotta check this out, thanks for the info! And thank you for dropping by!

  • @legi0n47x
    @legi0n47x 23 дні тому +1

    Props for not going completely meta, though you're part way there. Your damage will go up substantially using midnight sun ring with the rod, which is what everyone else is doing combined with stacking life, stacking resolve, and barrier generation. Rod and ring outclasses pretty much any other set up by a mile. That's the build, just add core skill with ranks on gloves for flavor.
    Personally, I'm a loyalty mantle fan. The cooldowns you get are crazy, and jaguar spirt hall can build up some good damage. I did try rake rod and ring, and the issue it has versus gorilla for example, is that you lack the all the time barrier. I'd say that poc rune and whatever the bulwark one is called are the key when not using gorilla rod and midnight sun. That way you have near constant barrier or you hit a wall with survivability.
    Also, most say that you cannot get a block off for redirected force while counterattack is active. Personally, staying alive is more important, but the damage loss is noticable.

    • @kaitowolfgaming
      @kaitowolfgaming  23 дні тому

      Thank you! Yeah I heard a lot about midnight sun, I just felt like my vigor generation was good enough and I felt like I was getting off my maximum rakes, but yeah I totally understand the potential damage increase.
      I also heard a lot about loyalty mantle and I felt my cooldowns were comfortable enough to give me uptime on everything and the I really just liked the damage my helm was giving me.
      I was also feeling good on my survivability as well.
      And yeah I gotta agree about the issue with redirected force while on counterattack, definitely noticeable. I tried to figure out a way to get 100% block without popping armored hide and couldn’t do it without sacrificing something I didn’t want to. So I just left it as is since it wasn’t too necessary for me to go out of my way for it.
      I gotta ask though how easy or difficult was it for you to set up everything you’ve mentioned ? Meaning acquiring the right gear and runes?

    • @legi0n47x
      @legi0n47x 23 дні тому +1

      @@kaitowolfgaming It was easy getting the base set up. It has been very hard getting decent ancestral items organically. In fact currently it is easier to get unique items that are decent for any set up than legendary ancestrals. However, it did take me forever to get a poc rune. Think I was around 215 paragon before I got one. That instantly propels the build, gorilla or not. I am still hunting better rolls on my ancestral unique items.

    • @kaitowolfgaming
      @kaitowolfgaming  22 дні тому

      Wow that’s crazy, yeah everyone’s struggling with good rolls on ancestrals. Sorry you had to go so long without a POC but I’m glad to hear it’s well worth the damage increase. Anyways thank you so much for dropping by !

  • @rhaegysstarktargaryenlanni3659
    @rhaegysstarktargaryenlanni3659 25 днів тому +1

    Whats making me insane is i can't find a build as starter endgame with no uniques required

    • @kaitowolfgaming
      @kaitowolfgaming  25 днів тому

      yeah it's kinda difficult this season with torment 4 making it pretty hard to play comfortably if you don't have enough damage since they increase the boss health pools so much. And most of the time uniques will give a significant boost in damage that will push a build into that category of being able to do those bosses. I think blizzard kinda messed up with the requirements for torment 4 in my opinion. Unless you're playing a top tier build that uses a bunch of uniques and/or mythicals, you're just not gonna have that good of a time playing. But if you do find a no-unique build lemme know! I'd love to see what they got going on. Either way, thank you for dropping by!

  • @AnaaNis1233
    @AnaaNis1233 24 дні тому +1

    only damage in front of you .... interesting build but not as effective as crushing hands or stinger, as they do damage all around you

    • @kaitowolfgaming
      @kaitowolfgaming  24 дні тому

      Yeah that’s the thing with Rake, It only hits in a wide area in front and kinda to the side of your but not behind you. I’ll probably look into those two skills as well at some point, but anyways thank you so much for dropping by!

  • @rtoujr
    @rtoujr 26 днів тому

    bosses and lilith? lol your build has a LOW BAR for SPIRITBORN LMAO

    • @kaitowolfgaming
      @kaitowolfgaming  26 днів тому +1

      Well what standard would you set for a casual player who doesn’t have too much time to play ?

  • @R0NO1
    @R0NO1 26 днів тому +1

    Yo i was trying your route and figuring out a rake build. Not into meta builds!
    Perhaps you can do a video on how to increase damage on builds or the biggest contributes as my builds only ever max hit 1-2mils 🥲

    • @kaitowolfgaming
      @kaitowolfgaming  26 днів тому +1

      Thank you so much for dropping by! So I honestly struggled with this for a long time in figuring out how to ramp up my damage and it comes down to stacking a lot of multiplicative damage coupled with %damage. And since I was relying on crits as well, I had to make sure I invested into crit damage too. It’s also important for spiritborn characters to make sure their spirit hall choices synergize with their aspects and gear as well. I’ll try to make a video explaining it.

    • @R0NO1
      @R0NO1 25 днів тому +1

      Thanks for your response man.
      I’m not a complete noob so i synergise my legos and stuff, but what i think i’m bad at is tempering.
      I’m running a thrash build at the moment with the main hand basic unique. I get confused if tempering crit damage would be better than basic skill damage as i crit quite often but my main skill is basic skill damage.
      Again thanks and i’ll try different tempers. Just struggling with good ancestrals. Reached torment 3 and can kill stuff but swapped back to torment 2 as its far faster at the moment than torment 3 due to lack of millions damage.

    • @kaitowolfgaming
      @kaitowolfgaming  25 днів тому

      No problem!
      I'm not sure which main hand basic unique you're using, but if you mean shard of verathiel i would recommend also getting the sepazontec quarterstaff if you can, if you can't lemme know and i'll give you one i think i have a spare one. Also I'd recommend stacking crit damage on your tempers and try to get crit damage on your gloves and rings bc you can get a ton of basic skill damage just through the shard and also with moonrise and adaptability.
      Also I'd recommend the Helm of Ebewaka and adjusting your spirit hall accordingly bc you can get a ton of free damage if you can make the pieces fit just right
      Lemme know how things go bc I was honestly gonna look into making a thrash build next lol