EASY Wires and Pipes in Blender with FLUENT!

Поділитися
Вставка
  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 35

  • @TheCGEssentials
    @TheCGEssentials  4 роки тому +2

    Hi everyone! Have you tried Fluent's wiring and piping tools yet? What did you think? Let me know in the comments below!

    • @acidvideothomas8383
      @acidvideothomas8383 2 роки тому

      trying it and it doesn't seem to work. i can point out the first face to attach it to but not the second face and then there is no wire

  • @ziadlayous5118
    @ziadlayous5118 3 роки тому +1

    Your tutorials are all useful but this one has more practical examples than usual so I think the knowledge gained from it is even better. Thank you and keep the good work. In case anyone has a problem with directing the pipe into a particular path, he can select the Pipe curve in the Outliner editor => Go to edit mode => Move the curve control points to the required locations along the wanted path. I guess if you can go through the Fixing and Completion panel or the toolbox panel, that would be great. Again appreciate the effort. Thank you.

  • @jonva13
    @jonva13 3 роки тому

    Great demo of some powerful functionality.

  • @sameeruddin
    @sameeruddin 2 роки тому

    Thank for the concise video ! really helpful

  • @TheIwatt1
    @TheIwatt1 3 роки тому

    Great tutorial. Your channel rocks

  • @marks2708
    @marks2708 4 роки тому

    Well done man. Very helpful video. Better than the ones from the actual add-on creator himself.

  • @chris60036
    @chris60036 4 роки тому +1

    I wondered - How do you actually convert all of the component parts of these pipes and wires to meshes that you can then apply materials easily to?

    • @TheCGEssentials
      @TheCGEssentials  4 роки тому

      Not 100% sure, but I think you can select them and in the "object" settings, use "convert to mesh." Note this will likely break the Fluent Editing capabilities, so make sure you like your mesh

  • @Mr.McWatson
    @Mr.McWatson 2 роки тому

    Where is the option for setting collisions before using simulation? Atm, the cable and chain just clip through the objects they're attached to.

  • @3DCGdesign
    @3DCGdesign 3 роки тому +1

    Hey Justin, long-time SketchUp user, here. Thanks for the Blender tuts. I love Fluent - but I love Speedflow even more. Have you tried Speedflow? I've been using Blender over a year now, and just love it. Feels like I'm future-proofing my CG life. I use Fluent powertrip for the pipes, cables, and mesh panels. I use Speedflow for most other hard surface modelling in Blender.

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому +1

      I haven't yet - I haven't really wanted to go too far down that path yet, but it seems like a great tool!

  • @Metaworldwide
    @Metaworldwide 3 роки тому

    When exporting as FBX to unity, there is planes on everyother link... any idea how to fix?

  • @Ruteger700
    @Ruteger700 4 роки тому

    How to reverse the custom connectors? I would like the connectors on each end of the cable to be opposite directions. Can't figure that one out...

  • @blenderaeprojects8939
    @blenderaeprojects8939 3 роки тому

    I found some problems creating chains with it. First of all you can't create hangin chain (start and end point must be set on surface) and more annoing thing is that you can't add material to chain. What;'s the point to do option to create it if you can't apply a material to it. Tried to convert it to mesh and then add it's but not possible. If You know how to do it please share it with us.

    • @blenderaeprojects8939
      @blenderaeprojects8939 3 роки тому

      found the solution :) ua-cam.com/video/GRfpbftfa_U/v-deo.html , shame that creator of this add on is to lazy to explain all about it.

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому +1

      Lazy seems like an unnecessary accusation...

  • @kenmorris2858
    @kenmorris2858 4 роки тому

    Many thanks for this...

  • @IMRANKHAN-qe9gz
    @IMRANKHAN-qe9gz 4 роки тому

    Really Great Dude..
    Which one you recommend Fluent power trip or Hardops boxcutter. iam so confused plz help..!
    and next time please use matcaps while showing.

  • @j_lee_design
    @j_lee_design 4 роки тому

    how can i get the simulations to work with collisions?

    • @TheCGEssentials
      @TheCGEssentials  4 роки тому

      Add physics to them?

    • @j_lee_design
      @j_lee_design 4 роки тому

      @@TheCGEssentials I had to google it after, and the plugin does not do collisons on simulations

  • @MsMidnightStories
    @MsMidnightStories 4 роки тому

    Wow fantastic !!!

  • @DocWolph
    @DocWolph 4 роки тому

    If you have the option of three or more points, that would make things easier to direct a pipe or wire around corners.

  • @marvinmehl6701
    @marvinmehl6701 4 роки тому

    what a nice tool

  • @harshitrao8729
    @harshitrao8729 4 роки тому +2

    Can you plz make a tutorial on vfx

    • @TheCGEssentials
      @TheCGEssentials  4 роки тому

      This is a VERY broad request...

    • @harshitrao8729
      @harshitrao8729 3 роки тому

      @@TheCGEssentials so will u make?

    • @TheCGEssentials
      @TheCGEssentials  3 роки тому

      @@harshitrao8729 Will I make...what? VFX is a gigantic, vague request, so I guess until you figure out how to get more specific, the answer is probably not?

    • @harshitrao8729
      @harshitrao8729 3 роки тому

      @@TheCGEssentialsi mean the correct lighting for any object

  • @aj6807
    @aj6807 2 роки тому

    not snapping doesnt work

  • @harshitrao8729
    @harshitrao8729 4 роки тому +1

    First