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Lower Karazhan is HARD.. this is how to make it easy! - Dragonflight 10.0 Pre-Patch
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- Опубліковано 16 сер 2024
- Lower Karazhan can be pretty tricky if you're not prepared :-) this is a good, simple and hard to mess up route for your weekly pugs.
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This is a quick guide to Lower Karazhan in Shadowland Season 4 M+, this video also features a really good route to make Lower Kara much easier and safer and way more fun! I've ran this route around 12 times on Blood DK, 5 times on Prot War and 2 times on Brewmaster and in my opinion it's the most fun/easiest route for Lower Kara on average on all affixes. Let me know if you know a better one!
Season 4 (9.2.7) of Shadowlands brings new mythic plus dungeons: Tazavesh, Grimrail Depot, Iron Docks, Karazhan and Mechagon.
Also arriving is the Fated raid system, play all 3 Shadowlands raids: Castle Nathria, Sanctum of Domination & Sepulcher of the First Ones at pretty much the same time throughout the season, with their drops and bosses scaled up with new Fated affixes.
If you think I can improve in some way with videos like this, I didn't ask, but lemme know in the comments anyways.
#worldofwarcraft #shadowlands
The goal of this route (as the description says) is an easy, hard to mess up route for weekly pugs. Because of that I've avoided pulling an Usher, the heal mobs outside dining room, and I go spider room as mentioned since it's on the tank to haul the weight through there. I think skipping Zul'gammux is absolutely not worth, with Kara being a very long timer dungeon, the stat you lose will slowly become less worth to lose the longer the timer goes and ongod Zul'gammux is something every pug has played in every other dungeon there isn't a reasonably expectation that you wipe on it.
Here's the base route for this done by Semage's group in CN on +30: www.warcraftlogs.com/reports/rDJLdKb1q7AGpcXT#fight=6&translate=true
If they can pull Zul'gammux on a 30 and time best believe I can too. My route was based off of watching CN routes and then removing Ushers, and removing the ballroom. It's far too risky to run ballroom in a random weekly pug, people will body pull.
More logs going this general route, again with modifications made to avoid the ballroom, avoid all ushers, and specifically I never skip zul. Look thru the logs, some skip Zul, some do not, all succeed
Really nice tips dude! About to dip into 25 LK and I think after 26 range zulgamux skipping is defo potentially worth. He takes AGES with all the millions of hp and the blood shields. In LK though and higher keys you could still use the mob with zulgamux for the 50% dmg increase and avoid aoe dpsing him. He doesn't do much bar an interrupt. I personally just pick most dreadlords throughout the dungeon and don't bother with zulgamux with pugs there. Easier in my opinion
I like the ending where you show how well balanced blood dk is 😂😂😂 great video as always
that blood dk’s name is fantastic
thank you its my finest work.
Ty again!! I’ve queued one lower Kara and haven’t reentered since might go give it another shot
Ran with the death skip last night on a +12, seemed easy. I’ll probably send this video to our tank and see what they think. PUGs and invis pots usually don’t go well, in my experience . I usually overcome by putting it in the notes or ask before we invite, if we’re pugging DPS to be sure. On a side note, got KSM last night- woot! S4 goal complete. First expansion Doing M+ and was able
To go KSM for seasons 2,3,and 4! I missed S1 by a few dungeons, but that’s what motivated me for the rest of the seasons. Thanks for the help!
Yea a lot of people seem to like the death skip in NA, I'm not too sure why exactly it gained such a steep rise in popularity haha. The good thing about these invis skips tho is that the pot lasts considerably longer than the distance required. So much so that you can just have them pot and say "follow me" they have like an extra 5-9 seconds on the Hall skip, and then of course the Ballrom skip is just like 2 seconds long. Lemme know what your tank thinks!
ALSO GRATZ ON KSM! Keep the streak running in dragonflight!
The groups I’ve run with prefer the death skip. I can’t seem to get groups on board. I might keep trying.
Death skip is far better tbh. There's a great route where you clear everything in the balcony before Opera event because those mobs barely do anything, you can even drag a philanthropist down to Opera because when they die they give a 25% damage taken debuff to the boss (obviously you'll have to keep it alive till the boss spawns but as a DK i think you can MC it, if not just drag it and stop the coins or avoid them).
Then die after Opera, head to Attumen room so you can do him without Lust. Then go upstairs in his room, they've basically gutted the mobs above him to the point where the Guardsmen only white hit and spawn a wolf, and the Sentries only ranged auto attack. Clear all this then do kitchens, those mobs are easy as well but you don't need much there as you'll already be pretty good for count.
Clear Moroes room, then do boss with Lust since he's arguably the hardest boss in here. Then clear your way to Maiden, don't pull any of the shadow caster guys whatever they're called and skip the entire Maiden corridor with invis/shroud. The last part might be a bit difficult for pugs so if you dont expect people to be able to do it then skip more trash in the kitchen and get your last % here, also helps if you wipe.
Hey, death skip is a great start. But I would not say it's better period. There are many keys timed at the 28-30 level that play both Zul'gammux and do not death skip, including currently top level timed as well as fastest per x key level. However my goal is just to help people with their weekly keys, not help anyone push bleeding edge levels. I pinned a comment going into more detail.
Also the philantropist debuff is physical damage taken I believe, it's not really gonna be worth pulling that into Opera as the risk is mighty high for +25 phys. If it's all damage taken then it could be worth but I still think you shouldn't be needing damage taken buff cheese on opera in your weekly key, if something messes up then you have pennis slamming the group in west side story and that's gg.
@@notSachy Ye fair point the ballroom can be quite frustrating with inexperienced players. Though I would still say that the area above Attumen is worth doing over the Xulgamux/Ushers parts, simply because of how insanely easy theyve made those mobs, it's actually kind of bizarre how weak they are now. You can pull the ballroom in a really careful manner as a tank and keep it nice and safe, just have to watch the patrols really. And if your team is that inexperienced then the behind opera mobs (Firelands portal/Slam Poetry) is going to be rougher imo.
Yea, I do skip all the ushers tho. And yea you can for sure play the ballroom it’s just personally I don’t wanna pull back like it’s hellfire ramparts I just wanna steamroll.
Keep in mind also the firelands portals only do like 35k on a 17 on fort. It probably won’t wipe you I just played it up because I’d prefer people be scared if it and interrupt than be careless and let like 9 of them go off. Same with slam poetry, even in the footage I use here our monk was constantly dying to slam poetry but it really didn’t hinder the run. Melee players are gonna suffer everywhere, in dining room, in Attumen room and in dreadlords patch as a whole. Skipping that one area because it’s bad for melee doesn’t justify it enough for me.
Keep in mind I’m not arguing yea, just discussing, it’s all vibes here 😁
@@notSachy Ye no it's all good mate just chatting. Weirdly I actually enjoy lower quite a lot, might be cuz I'm a prot paladin and divine toll slaps on those big pulls lol
I enjoy lower a lot now too, the shield slam was cringe but since they removed it I really like the dungeon now, lots of juicy pulls. I play all roles, but for sure i like lower the most as a tank or ranged dps
Notification squad :)
😄
i think a noobfriendly route never contains the use of invisible potions, 90% of the time someone mess it up or have pot cd
Each skip the pot lasts way longer than the time needed and there’s safety areas to rez run back! Lower Kara is far too cringe to straight line the dungeon, it’ll be multiple times harder without some skips unfortunately
is there any way we can find your add ons my brotherr and the configuration u have?
twitch.tv/atrocity is where my entire UI comes from!
I trinken the death skip strategy is superior. But a good alternativ route.
Hey, death skip and reset to Moroes is a decent strat. But it isn't just plainly better. If it works for you that's amazing, the goal is just to time keys right but I included some info a pinned comment if you wanna see much much higher level keys function with and without skipping Zul and the stagehand trash :D
i clicked for the bloodelf in the thumbnail and now im dissapointed
Bonk
They need to replace this fucking dungeon. Whoever brought it back into rotation just needs to be fired. Such a god damn pain.
Im sorry you lost me at “tell the tank where to go”… any tank worth their weight has researched a route.. and if they haven’t then im going next dungeon.. mythic+ is not the place to learn a route through a dungeon… use MDT use youtube or any other tool out there, Under no circumstances should a dps or healer be leading a tank through a mythic + dungeon
You sign up to tank you also sign up to the responsibilities attached to that role..
My brother in Christ I meant the tank you play with, like your friend or whomever in your guild tanks keys for you. Like YOUR tank, not any random tank.
Also two of the best key groups in the world have their dps mage as the leader who calls assignments and keeps them informed of routing changes.
“Mythic+ is not the plane to learn” bro it is a video game?? Have fun???
We skip the whole backstage, Zug just isn’t worth it imo
That's for sure a valid strat if you believe Zul really is that dangerous for your group, however Kara is a 40-minute dungeon and losing 4% stat over the 32 mins or so after Zul is not worth unless you're really scared you'll wipe on Zul or take 2+ mins. If you can kill Zul in
Also I should add, the reason for the 2 minute timer on Zul is because if you kill it at lets say 2m 35s, then you would have either committed 2 sets on cooldowns on him, in which case god be with you on the rest of this route. Or the team held cooldowns the entire time, so you lost a full use out of CDs and that's pretty bad too. In those situation yea shoulda just skipped him. But that's not Zul being bad, that's just circumstances of the team.
@@notSachy I see your reasoning, we skip back stage but kill the audience after the pit groups. There’s 2 dreadlords there so your only missing out in 1 stack but get like a feee 30% pull.
Ah I see, that sounds good, what do you do bolstering/bursting/sanguine week tho. You still pull the audience in pug or do you switch it up
Edit to add: i thought about adding that pull in my route however the issues i ran into is that i want to skip the ushers after it, so if i skip the room before it i can't skip ushers too. and alsoo if i skip the room before it and you die, your route is bricked. Then the other problem i had was am I really gonna recommend a pug to pull that audience on the on-death-affix weeks.
I'm open to reasoning tho, I just couldn't figure it out myself and high end/fast logs where they pull that it's usually a full stack group with discipline or a much deeper strategy than is able to be pulled off in a random pug.
@@notSachy I play holy priest so I just deal with it lol
Death skip is FAR SUPERIOR IMO. Way better. Waste of a video. Should probably delete IMO. All dungeons only have one route and my route is right. Sorry mate. You feel off + ratio.
I feel off :-(
@@notSachy fuk