The 303 *NEWEST* Problems of the GTA Definitive Trilogy

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 326

  • @Badinfos
    @Badinfos  Рік тому +45

    Missed the first 2 videos? Here are the first 101 problems: ua-cam.com/video/XpY72CBFWgE/v-deo.html
    Here is the second 101 problems video (202 total): ua-cam.com/video/sUQ4RRKZVzA/v-deo.html
    BONUS 404 Errors (Terrain Problems): ua-cam.com/video/u0tHb2W0-FA/v-deo.html

    • @itsmejinxfromleagueolegendsrea
      @itsmejinxfromleagueolegendsrea Рік тому +1

      Keep this series up. I never played this game but I love learning more about it. (I've played the OG's, just not the definitive edition)

  • @Theaggressivegamer450
    @Theaggressivegamer450 Рік тому +273

    Back when rockstar developed their games and tested them greatly for our entertainment. Meanwhile, now rockstar just caught up in the money, the power. They literally hired Grove street games just to develop the defective edition and well, they tested nothing. Well, it sucks now.

    • @AlekseyPack
      @AlekseyPack Рік тому +15

      it’s just how the world works, man.. sometimes when you get it right, you get greedy.

    • @kurisu7885
      @kurisu7885 Рік тому +4

      I'm more blaming their publisher.

    • @justanotheraccounthere2014
      @justanotheraccounthere2014 Рік тому +22

      Yet when people hear about news on GTA6 trailer being released, Rockstar is suddenly worshiped as the king again. Shark cards, GTA plus, removal of content in both single player games and Online, delibrate time wasting design in GTA Online, harassment of community members, all conveniently forgotten. Not to mention the stricter mission fail state and increasingly reliance on scripted bombastic action movie moments. To cite DarkViper here: You don't merge with TakeTwo for more than 2 decades without changes in company culture and identity.

    • @alf3071
      @alf3071 Рік тому +3

      just play the originals

    • @kurisu7885
      @kurisu7885 Рік тому +16

      @@alf3071
      If you have the option, Rockstar had the originals pulled from online stores, so, it's hard to do legally.

  • @justsomerandomguy4269
    @justsomerandomguy4269 Рік тому +131

    It is absolutely crazy how many issues are still found

    • @perosliz
      @perosliz Рік тому +10

      We know the collisions don’t quite match some of the map. Almost every issue listed here being some sort of collision issue is kind of annoying. It could have been listed as a single issue. This guy is not finding new issues. He’s just repeating what other people already said and stretching it out for watch time.

    • @Deadsea_1993
      @Deadsea_1993 Рік тому +1

      ​@@perosliz. It is good that he is finding this stuff. This collection was a mess and R* deleted every other way to play the originals. Some say "The R* launcher has them" which is great for PC players. Every available console version was removed

    • @perosliz
      @perosliz Рік тому

      @@Deadsea_1993 I’m not saying the Definitive Edition aren’t awful. I was complaining about the video, not the games. Grove Street games screwed the collisions as a whole and instead of this video listing actually new problems, most of the times he’s listing the same issue, just in different locations. Let’s say there was a missing texture in the remasters. You wouldn’t list every single location with that single missing texture as its own separate problems right? This guy is doing that with the collisions

    • @perosliz
      @perosliz Рік тому

      @@Deadsea_1993 People who played the remasters already know the whole map is covered with weird collision issues and misplaced props. He did reach 303 problems but there is almost no variety in the problems he's listing. He's saying, there's a floating piece of grass there, there's a floating rock here. The viewer sees the title of the video. Gets immediately interested because 303 issues in a single video sounds like a lot but since the videos have to be done quick to generate that sweet, sweet UA-cam cash there's a lot of sacrifice put into them so the 303 issues can be listed quickly. In the end, you would receive the same amount of information if there were only 10 issues listed because this guy is repeating the same stuff over and over again.

    • @Max_Mustermann
      @Max_Mustermann Рік тому +1

      Honestly, most of the things mentioned in the video look like the developers rushing and cutting corners as opposed to it being bugs.

  • @Zetunas
    @Zetunas Рік тому +102

    In the og version of 2004 We still find cool stuf, in the definitive edition we find more bugs xddd

    • @brfcitizen
      @brfcitizen Рік тому

      I wish we'd find a glória antiga do império português honestly...

    • @why-hf6gc
      @why-hf6gc Рік тому

      @@brfcitizenin ya dreams boy. I bet you we’ll see the revitalization of the VOC before that.

  • @LorshZontek
    @LorshZontek Рік тому +50

    If you think about it, a lot of these problems violate OSHA safety guidelines.

  • @therealniel_xxiii
    @therealniel_xxiii Рік тому +27

    ❌GTA Definitive Edition
    ✔️GTA DEFECTIVE EDITION

  • @lebitelexie9350
    @lebitelexie9350 Рік тому +38

    I am pretty convinced that they used some sort of AI to work on the game and thats why we have soo much odd jank going on. Like how the AI interpreted the folds on Ryder's sleeves and then made it look like as if he has several elbows.

    • @xunholyx-kn9fu
      @xunholyx-kn9fu Рік тому +7

      They did, they used computer imaging to rerender a lot of the signs & textures

    • @alpha1eastaskforce227
      @alpha1eastaskforce227 11 місяців тому +1

      They did use AI. And it's fucking horrific. Like when I was on the 2nd date with your first girlfriend, CJ's happy expression was the most ridiculous (albeit funny) expressions ever

    • @wisico640
      @wisico640 2 місяці тому

      Seams like they upscaled the mobile versions. A lot of bugs are the same as the aniversary editions it seams

  • @GabeSlayer
    @GabeSlayer Рік тому +22

    20:29
    That yellow square is actually a thing irl
    It's basically a no-stop zone, but it's mostly seen in big intersections with traffic lights, which is not the case with the one in the game...

  • @panterid
    @panterid Рік тому +5

    Most of these issues are very clearly a result of automated smoothing of terrain, which has led to mismatch between visible ground, its invisible surface (use for physics), and placed assets. The floating fence at 06:30 is a good example of this. The original game has a sharp edge of a cliff with a fence running along it. The same fence floats in the air in DE, because someone has smoothened sharp edges and stuff doesn't line up anymore.

  • @FlymanMS
    @FlymanMS Рік тому +12

    Grovestreet Games to do list:
    1. Remove all fun glitches
    2. Keep all immersion and game breaking ones

    • @Somethin5041
      @Somethin5041 Рік тому +4

      3. Create new immersion and game breaking ones

    • @lexionplayz563
      @lexionplayz563 4 місяці тому

      ​​​@@Somethin5041 4. Dont Learn from the Mistakes of Remastered Version

    • @FR4NKL1NCODMWII
      @FR4NKL1NCODMWII 4 місяці тому

      ​@@lexionplayz5635th:Cry hard while fixing and abandon the DEFECTIVE EDITION

  • @johnny5805
    @johnny5805 Рік тому +18

    I would like to imagine that a Rockstar Dev, or GSG 'Dev' is subbed to this channel and uses your videos for bug fixing. So keep them coming.

    • @merkcityboy834
      @merkcityboy834 Рік тому +3

      They should I bought the defective edition when it came out while there’s some good upgrades I just can’t play them I’ll just get a ps2 and play the original s that’s the only was to play these especially gta3..

    • @marcelosoares7148
      @marcelosoares7148 Рік тому +2

      They have stopped fixing these since last year, unfortunately.

  • @robmorris4056
    @robmorris4056 Рік тому +14

    Meanwhile you have Shadowman remastered, made on a shoe string budget, made by basically at home modder, and all the original code and assets where ported to a new engine, and it has none of the issues this joke has.

    • @DeadPixel1105
      @DeadPixel1105 2 місяці тому

      But that's Nightdive Studios. They have passion and talent.

  • @monnishp
    @monnishp Рік тому +14

    The Everest of Rocky's buddy's incompetence knows no bounds... -Algie, Dec 2023

  • @MasakiHana
    @MasakiHana Рік тому +2

    9:58 This also applies to most weapons and they deplete double the amount.
    With the Minigun, it gets even worse if you want to save some ammo, instead of the usual 2 ammo to kill a person, you'd struggle just using 4 ammo to kill a person.

  • @cemturyan2653
    @cemturyan2653 Рік тому +12

    I can’t believe how much dedication you put into these videos. It’s amazing that you could discover all of these facts. Well done!

  • @kingpietro1279
    @kingpietro1279 Рік тому +6

    The most annoying thing about define edition san andreas is the sex appeal bug after you reach a certain point in the story line clothes and other things don't give any sex apeal anymore it just becomes zero.
    i tested it out i removed all my clothes and got 10% sex appeal I put didier saches clothes on 10% appeal so zero changes

  • @dsnahogaragames
    @dsnahogaragames Рік тому +3

    How fcking hard must be to add a Box Collider component into a level mesh....... lmao 😂

  • @soniablanche5672
    @soniablanche5672 Рік тому +6

    The first one is so funny because there are a lot of objects in the original that stop moving in defective edition but they decided to make something that was never moving move.

  • @alexgravitos
    @alexgravitos Рік тому +2

    270 *was* a thing in the OG releases, but only if you used a controller. And it made sense, since getting up there while having to spin your camera around would be tedious.
    278 was also a thing in the OG releases, but you could not see it because of the way water was drawn. Basically, the water was drawn in front of the particles, so the particles were not visible, due to some Renderware transparency shenanigans.
    281 was in the originals, but you needed some kind of speed cheat to see it. Still broken, just wanted to point this out.
    300 is probably because they moved the transition closer into the world to avoid *skybox issues*. OG San Andreas' engine has an offset system that moves your player blip on the map to where you entered the interior. I know it because I broke it once. DE has it, too, according to the house fact earlier, bu-u-ut seems Grove Street Games broke something in the Saint Marks mission specifically.

  • @bagusprayogo7025
    @bagusprayogo7025 Рік тому +2

    Tbf, this "Definitive Edition" is more like those shitty Dev Early Access games at this point

  • @martinserna88
    @martinserna88 Рік тому +7

    This makes me think gta 6 wont be as great as everyone is expecting not without the OG developers, i hope so but they cant even fix this game

    • @merkcityboy834
      @merkcityboy834 Рік тому

      It’ll be good but it won’t as good as everyone is expecting.

    • @NtQueryInformationProcess
      @NtQueryInformationProcess Рік тому +4

      Rockstar has been working on gta 6 for a very long time, the trilogy definitive editions were only in development for 2 years and it wasn't even made by Rockstar, only published by them.

    • @martinserna88
      @martinserna88 Рік тому +2

      @@NtQueryInformationProcess you have a point but the fact they still approved the release on a buggy game was very irresponsible of them, considering that those were the games that made Rockstar what they are today

  • @AndreiPopescu
    @AndreiPopescu Рік тому +2

    This is probably how GTA 6 is going to look like too. Sure it looked good in the trailer, but that doesn't mean it won't be filled with bugs just like the Defective Edition and GTA Online.

  • @corasman1
    @corasman1 Рік тому +14

    Another glitch on San Andreas the defiant Edition I found was when you put a hardtop on a lowrider and color whatever color you want the car to be when you save it in your garage the hardtop color changes color

  • @NikkiWrightVGM
    @NikkiWrightVGM Рік тому +18

    The M16 damage thing might have been them finally fixing a problem in the originals. There was supposed to be a minigun in GTA3 but they never finished it and instead replaced it with the M16 but never changed the weapon stats, so it acted like a minigun and would destroy a car in half a second.

    • @zorgapb4691
      @zorgapb4691 Рік тому +7

      There is no proof of minigun ever being planned for gta 3. The only two weapons that are confirmed that they were in the beta were the landmine (which can be found in the game files) and a nightstick (which can be seen in a pre-release screenshot wielded by a cop)

    • @devangnivatkar2649
      @devangnivatkar2649 Рік тому +1

      Weapons in GTA 3 are like combinations of future weapons
      AK = MP5 + AK i.e. the premier SMG + starter Assault Rifle
      M16 = M4 + M60 + Minigun i.e. the premier assault rifle + bullet spewing heavy weapon
      If that makes sense?

    • @Avrelivs_Gold
      @Avrelivs_Gold 11 місяців тому

      same bug was with shotguns when every tiny particle counted as a big bullet

  • @madbb0147
    @madbb0147 Рік тому +6

    Hopefully, they will patch the console and pc version after they release the mobile version.

    • @Mediocrityexe
      @Mediocrityexe Рік тому +4

      I don't think that's gonna happen

    • @madbb0147
      @madbb0147 Рік тому

      @Mediocrityexe there have been some actual changes to mobile version like improved lightening or the filters coming back to the game. So I'm hoping they bring those changes to pc/console version.

    • @Mediocrityexe
      @Mediocrityexe Рік тому +2

      @@madbb0147 oh, I thought you meant something that actually fixes the most obvious problems. I mean I guess that would help it but I don't see this game getting anymore updates because it's so mediocre and they don't care anymore. If I released something as bad as this, I would try to actually fix it, if given the funds, actually go back and meticulously scour it, play test it, fix the broken textures, etcetera

    • @madbb0147
      @madbb0147 Рік тому

      @@Mediocrityexe ngl I'm kind of doubtful of them fixing most bugs since they haven't fixed the pc port even after launch. Oh well, at least they are bringing back the filters. We will see if they patch all the bugs once the mobile port releases.

  • @ZombieZayne
    @ZombieZayne Рік тому

    21:21 I’m pretty sure that “cactus looking plant” is a Joshua tree. Nice video though

    • @MLWJ1993
      @MLWJ1993 Рік тому

      that's what it's named internally ;)

  • @hallucinationthoughts
    @hallucinationthoughts Рік тому +1

    Its still such a buggy mess they'd be better off scrapping it completely and starting over, than try to remedy it now.

  • @sparki_
    @sparki_ Рік тому +3

    270: that camera is there on the ps2 version. It can be activated on pc if you aim a kruger, m4, m60 etc. It's not an issue i'd say
    300 is also a thing in the og

  • @zCREz
    @zCREz Рік тому +1

    Saw a comment call it the "defecation edition" and i cant stop thinking abt it, lmao!

  • @QuestionabIeStudios
    @QuestionabIeStudios 7 місяців тому +1

    Plot twist: The definitive editions are just fever dreams remembering the story that the characters had.

  • @Killah6969
    @Killah6969 Рік тому +1

    5:31 "El Quebrados" basically means the broken haha Pretty accurate tbh

  • @olavi_liikanen
    @olavi_liikanen Рік тому +6

    Lol third video already? It truly is Defective edition! 😃

  • @MaxerV19
    @MaxerV19 Рік тому +2

    17:48 i remember the camera being locked like this in the ps2 version, maybe they just removed it for the pc version? Or am i misremembering

    • @grandtheftauto1233
      @grandtheftauto1233 Рік тому +1

      I agree this was on ps2

    • @MLWJ1993
      @MLWJ1993 Рік тому

      It didn't completely work in the PC port (which was used for the mobile port & is the version DE is based on).

  • @wikwayer
    @wikwayer Рік тому +3

    Thanks for the review sir this made me realize the importance of pirates bays work 🤭

  • @dorianhorvath9837
    @dorianhorvath9837 Рік тому

    used to watch ur vids back when you made Neighbors from hell videos, good to see that your content is still entertaining and fun, watched all 3 of your definitive edition bug videos in one sitting

  • @tailsprower9542
    @tailsprower9542 2 місяці тому

    1:30 😅😅😅 poor cj the defective edition musta gave him some dysfunction 💀

  • @kurisu7885
    @kurisu7885 Рік тому +2

    With how close GTA6 is now it seems like Rockstar COULD give this over to a small team to actually fix.

    • @xrickardoxgamer3282
      @xrickardoxgamer3282 Рік тому

      Doubt That!!!The Three Games Where Just Cash Grabs For Take Two And They Won't Spend A Dime To Do That.. Why Else They Hired Grove Street Games To Do It In The First Place.. To Spell It Out For You.. G, R, E, E, D, That's Why... FUCK TAKE TWO!!! They Ruined Rockstar!!!!!

  • @MuscleCarLover
    @MuscleCarLover Рік тому +3

    I swear, this trilogy makes Bethesda blush

  • @visual7504
    @visual7504 Рік тому +1

    GSG "upresing" terrain geo: Subsurf modifier brrrrrrrrr

  • @shantanunanal4441
    @shantanunanal4441 Рік тому +1

    20:49 maybe the Definitive Municipal corporation could be more corrupt then orginal VC Municipal corporation 😂😂

  • @DetectiveJones
    @DetectiveJones Рік тому +1

    Picking on a small indie studio like Rockstar? I mean, it's not like they have billions and billions of dollars to remake a game to a point where you don't have to guess which one is the remaster, like I did several times in this video.

  • @nicolas555539
    @nicolas555539 Рік тому

    Liberty City appears near San Fierro airport because the interior is actually located in that spot, so it's not random, but it's still stupid that it shows where you actually are

  • @Elenil_Vivian
    @Elenil_Vivian Рік тому

    24:37 Well, it’s worth noting that the problem here is somewhat different, from a technical point of view, your location is shown correctly, since the interior of the bistro is located exactly there, to be more precise, the coordinates are approximately the following:
    X=-794.806396484375
    Y=497.738037109375
    Z=1376.1953125
    Note: due to system limitations, as far as I know, no TP program can correctly teleport from the exterior to the interior and vice versa (well, I saw a program that could do this, but it resulted in an empty interior, no door marker, and also incorrect display of your location on the map), the teleport at the coordinates I mentioned must be exclusively from another interior of the same “world,” for example, the western LS Ammunation, the Underground clothing store or Caligula’s Casino.

  • @Mr.Jim248
    @Mr.Jim248 Рік тому +5

    Imagine it was 404.

  • @locuzsteaks
    @locuzsteaks 5 місяців тому

    The most pressing issue w this game is that the cameras wouldn't stop bitching u when ur on a driving missions

  • @itsme123126
    @itsme123126 Рік тому +2

    seaways cheat would literally crash the computer for me if i have water splashing on my screen, my graphics card would hit 100% usage, full power usage, and get really hot, and depending from how it feels like it, would either BSOD the whole computer or crash the display driver.

  • @peconi47
    @peconi47 Рік тому +3

    i wonder if this game is fully ai generated just like the textures

  • @RickettsJr
    @RickettsJr Рік тому +1

    4:04 Wouldn't be an issue if they added two markers like in GTA V.

  • @Songwritersbehindthecurtain
    @Songwritersbehindthecurtain Рік тому +1

    Agreed 👍. Another in supply lines mission the red airplane changed the fuel but the armor is very bad.

  • @MyCoolFiveLetterName
    @MyCoolFiveLetterName Рік тому +1

    Biggest issue I had so far was in GTA 3, you sprint for like 3 seconds, and Claude is gassed out for 10.
    It's to the point where all my movement is the basic jogging, and spamming of jump to get around slightly quicker. Sprint is effectively useless.
    Idk how bad it is in vice or SA, but it's enough to annoy me to reinstall my original PC copy of 3, on the 20 year old family PC just so I could have a enjoyable experience.

    • @tomwolfpack8888
      @tomwolfpack8888 Рік тому

      Lol in. Vice city hes basicaly superman if superman sprints, hes faster than a car and if you time thf button presses right he can run forever.

  • @FORRT9513
    @FORRT9513 Рік тому +2

    The only thing i like about the definitives at this point is the new foliage, its so beautiful

  • @staufackar2135
    @staufackar2135 Рік тому

    14:07 "oh, but it's good because they fixed a glitch!"
    that's nothing comparing to all the glitches and bugs they created! They're so incompetent that they probably fixed this on accident.

  • @brandbusters183
    @brandbusters183 Рік тому +1

    Man GTA Content only Hits if it is narrated with an Eastern European Accent thank you Brother.

  • @nousukas
    @nousukas Рік тому

    6:28 What does it look like, if you die from a little bump with a motorcycle? Does the player just fly off the bike?

  • @darianthescorpion1132
    @darianthescorpion1132 Рік тому +1

    Oh I’m soooo glad I haven’t tried the Definitive Edition Trilogy and still have old PS2 copies and digital PS3 copies before Rockstar patched out the licensed music.

  • @Blackadam-c9q
    @Blackadam-c9q Рік тому +1

    This game is a wasted potential. If Rockstar actually put effort in this instead of giving the job to Grove Street Games then it could have easily been one of the top selling games of all time especially most kids nowadays have experience GTA 5 era & online imagine kids experiencing this era of games if Rockstar actually remade the game add the ability to ride cab to go to a certain destination instead of driving, swimming for Claude, & Tommy, GTA 5 physics or even better GTA 4 & 5 physics for GTA San Andreas. Then maybe we already got GTA 4 for new gen consoles & Red Dead 1 remake.

  • @mew738
    @mew738 Рік тому +5

    I think even Ubisoft didn't make that much mistakes

    • @DanceGavinDanceIsBae
      @DanceGavinDanceIsBae Рік тому

      Cyberpunk?

    • @Shhdhe525
      @Shhdhe525 Рік тому +1

      Ubisoft don't do mistakes they make beautiful games in my opinion. They only get taunt by gamers when they make game with 10 year old machenasims like fc3 to fc6. Still FC6 is beautiful game only machenasims are old

    • @Theaggressivegamer450
      @Theaggressivegamer450 Рік тому

      @IndianDude3812 we meet again. Do you remember me? I met with you in onespot tech channel.

    • @Shhdhe525
      @Shhdhe525 Рік тому

      @@Theaggressivegamer450 tume kaise bhulu ham dono ne ek bande ke lali thi 🤝😂

    • @xessi.
      @xessi. Рік тому

      @@DanceGavinDanceIsBaeUBISOFT DIDNT EVEN MAKE CYBERPUNK 💀💀💀

  • @thebigworldofnz
    @thebigworldofnz 2 місяці тому

    bro puts more effort into these videos than Rockstar did the definitive edition

  • @billrootes-composersongwri5552

    Love the content dude! ^^

  • @meehdrescher
    @meehdrescher Рік тому +1

    As a gamedev myself, I noticed that many of the floating objects / floating player issues are particularly apparent in conjunction with 3D meshes that have been upscaled to have more detail.
    The devs likely used a method called Catmull-Clark subdivision which adds more geometry and smoothes the mesh.
    However, this technique does not preserve the original size of the mesh, and thus, the final result can be about 30% smaller depending on how primitive the input is in comparison to the output.
    Furthermore, using it for meshes that are supposed to have rough edges like houses and fences is not recommended as it will look VERY bad. Just think about the smoothed iron nut, that's the result of subsurf being applied on a mesh that is not suitable for it.
    For the collisions, the collision mesh is often kept simple to improve overall performance since the physics engine won't have to calculate as much.
    This means that applying Catmull-Clark subdivision to those is not a great idea to say the very least, except when you smooth both the visual mesh and the collision mesh
    With all of this combined, you get things like the two touching rocks where the collison mesh is not smoothed, but the visual one is, leading to smaller object size which results in wrong proportions.

  • @CSPR2018
    @CSPR2018 Рік тому

    17:47 not true, in the original xbox and PS2 versions, the camera was exactly like that in the lighthouse, only the PC version gave you the full control over the camera in there

  • @peconi47
    @peconi47 Рік тому +1

    the definitive edition feels like a bathesda game in terms of bugs, but atleast their games were fun buggy messes this one just ain’t

  • @Spatil319
    @Spatil319 Рік тому

    There is another bug I’ve discovered in GTA vice city Definitive Edition on IOS..Whil doing the mission Cop land I blew up the Tarbrush Cafe and was heading out of north point mall..I resprayed my car near Links view apartments and ended up getting busted after rear ending a cop car..then I pressed the button to load from last checkpoint which got me back in the beginning of the mission in Vercetti estate..the funny bug here is that I had 2 Lance Vances with me hehe

    • @Spatil319
      @Spatil319 Рік тому

      I also have an image for proof if needed

  • @QuantumNetwork
    @QuantumNetwork Рік тому

    6:27 is a myth you always took damage for hitting but not falling off

  • @kamiyahikaruotsuka
    @kamiyahikaruotsuka 4 місяці тому

    additionally the rain glitches when you speed up in a vehicle

  • @Mashfi23
    @Mashfi23 Рік тому

    #270
    That lighthouse camera was most definitely in the original game too, if you set your control scheme to classic
    So it's not really a problem of the DE

  • @saper1171
    @saper1171 Рік тому

    25:10
    There is nothing great about randomized pedestrians clothes. In original games many pedestrians have special designs, and many of the pedestrians are references to real famous people or popular characters. The randomizing "feature" in DE ruins the original idea completely. It's just totally bad and unnecessary.

  • @deslardesslok
    @deslardesslok Рік тому

    5:26-5:34 Mario - "Hello!" 😂 😂 😂 😂 12:34a.m. 12/7/2023

  • @dereks4531
    @dereks4531 Місяць тому

    The way in which this guy says now it's not possible in the definitive is legendary 😂

  • @xeedius
    @xeedius Рік тому +2

    Can you imagine that VC was made in a year? and SA in two?

    • @Jakeinlivincolor
      @Jakeinlivincolor Рік тому +1

      VC was made in 9 months

    • @xeedius
      @xeedius Рік тому +1

      @@Jakeinlivincolor which is even more fascinating

    • @Jakeinlivincolor
      @Jakeinlivincolor Рік тому +1

      @@xeedius VC was planned as just an expansion pack, built upon GTA III, but had so much content, it became a full fledged game

    • @xeedius
      @xeedius Рік тому +1

      @@Jakeinlivincolor bro.. I know😂

    • @xeedius
      @xeedius Рік тому +1

      I was bringing that up to take a jab at Grove Street for not being able to remaster the game. Imagine Rockstar made a huge game in such a small time. A huge game that's huge to the point that a studio couldn't keep up with all the content and had to use AI and sweep some things and the rug.

  • @nogoat
    @nogoat Рік тому

    6:16 BTW that change came over from the original mobile releases

  • @ZuluZizo
    @ZuluZizo Рік тому

    GTA SA "Wowow this game was ahead of its time!!!"
    GTA SA Defective Edition: "WHAT THE FRICK?!?!"

  • @poyraztasdemir8982
    @poyraztasdemir8982 Рік тому

    The fact that badinfos hates the definitive edition but still makes a walkthrough about the definitive edition

    • @Skully399-z6e
      @Skully399-z6e Рік тому

      He made it on GTA 3 which doesn’t have that many problems

  • @deslardesslok
    @deslardesslok Рік тому

    20:48-21:02 CJ's ghost fingers 😂😂😂😂 8:10p.m. 12/7/2023

  • @mahdihanif1393
    @mahdihanif1393 Місяць тому

    24:55 that's social distancing

  • @OnionDude
    @OnionDude Рік тому +1

    this vile creation of garbage is an achievement for how bad it is , seriously more than 300 goddamn problems for a friggen remastered trilogy , Grove street games need the worst videogame devolopers award

  • @deadpoolgames1
    @deadpoolgames1 7 місяців тому

    he didnt mention the car goes through the door on 24:22 lol😂

  • @Viral-Insights
    @Viral-Insights Рік тому

    if you go to the pier in san andreas and look out at the water you can see u sea weeds and rocks sticking out also in san andreas if u go to the movie studio there is bad collision on the ground and hangers run around it you will see cj glitch through

  • @mitkoprakov1296
    @mitkoprakov1296 Рік тому

    There are obviously issues but there also few things to be mentioned. As of playing the new trilogy on PS5 so far i platted GTA III and VC almost without a bugs. I generally experienced 2 or 3 very minor and not really gameplay affecting issues except one which took 2-3 mins to activate the mission where you need to take care of lance from top of stairs in the alley, marker didnt activate as planned. Apart of that and 1 only CRASH during 36 hours platinium i didnt see other issues or big complains. My only concern was actually in VC only and the way cars handle feels like on ice except 3 or 4 cars which are pretty solid in response. Driving on the beach in dry weather is slow as............... but when it rains you can literally drone through it like butter and no issues. I think overall it is worth it but BUGS can vary there are some that only appear in the PC and PS5 version while absent in the PS4 version which is weird but id guess PS4 is far more optimized of all as i managed to get 60FPS solid all time without regards how intense graphics are while on the PS5 (oh well good luck i can say :/ )

    • @Deadsea_1993
      @Deadsea_1993 Рік тому +1

      They are far more stable now but there were a lot of game breaking bugs in Vice City especially at launch. Glad I still have the originals on Ps5 and I have the 360 version of San Andreas still. At launch I refunded this collection on Switch. I recently picked it up for $30 for Series X cause there wasn't ever a digital option on Xbox for Gta 3 and Vice City. Plus I wanted to grab the latest Cyberpunk dlc anyway and figured I'd get this collection and that as Christmas gifts for myself

    • @mitkoprakov1296
      @mitkoprakov1296 Рік тому

      @@Deadsea_1993 Its a nice idea and yes i dont say dont buy it, i say its playable since some say its horrible, do i enjoy it? Maybe actually? But it doesnt give me a smile as when i fire up the OG slim and play black label PAL san andreas or Vice city on it. Of course black label edition has bugs other dont but its still superior version (only thing to avoid is NEVER to save a game in cherry popper). But yes there are far more less people owning ps2 or slim to play original versions and getting legitimate PC versions is not too easy :) ( R* does offer them now but at a certain price... which is not what everyone will expect for such old games).

  • @dlaldlaldlanutsntnstn1418
    @dlaldlaldlanutsntnstn1418 Рік тому

    What Rockstar did to these games is unforgivable. They are the reason we're even getting GTA 6.

  • @pirategamer6630
    @pirategamer6630 Рік тому

    For real. Don't even get me started on the damage boost.

  • @ManavJith
    @ManavJith Рік тому +2

    This edition has even more problems than the Saints Row reboot

    • @pyr1412
      @pyr1412 Рік тому +2

      Yet it’s still better then that trash game.

    • @ManavJith
      @ManavJith Рік тому +2

      @@pyr1412 The originals were

    • @shubham_M7777
      @shubham_M7777 Рік тому +1

      ​@@ManavJithyeah

  • @WackaSlawvi
    @WackaSlawvi Рік тому

    I'd say you should never pirate a game, but with this amount of mistakes from a big company i say go for it.

  • @Where_is_Waldo
    @Where_is_Waldo Рік тому

    Thanks for this, I still hold out delusional hope they might fix all the MANY, MANY things that are not nearly as good as the originals in these games but, like I said, that's delusional. They don't care how much people paid them to take a shit on us.

  • @Songwritersbehindthecurtain
    @Songwritersbehindthecurtain 6 місяців тому

    There’s more glitches in San Andreas there’s someone standing on top of the invisible trolly station and a bad day is flat and it’s not that good at all.

  • @Deathgrips_fan
    @Deathgrips_fan Рік тому

    The stealth kill is made from the mobile port because you have to crouch fo make the stealth kill early and i dont even have a problem with it

  • @arcadeofgames
    @arcadeofgames Рік тому

    caligulas heist is bugged on consoles. if you finish the game and try to do the heist ifself, it will bug and can never be completed.

  • @Damian-cilr2
    @Damian-cilr2 Рік тому

    i didn't expect there to be 303 issues,but here we are now i guess

  • @EpicCyberGamerPunk
    @EpicCyberGamerPunk Рік тому

    Badinfos theres an annoying change on the bridge with the parachute in sanfirro where its harder to drive up it because the supports are rounded off i think the ai messed it up

  • @theboy2777
    @theboy2777 Рік тому +2

    Technically rockstar didnt make this game so ill give them a pass. But they wont get a pass on giving this the seal of approval .

  • @adamtm8255
    @adamtm8255 Рік тому

    I'm just realised now, how bad is this. I hate this mess, since the first day, damn... That's horrible. Luckly the GTA 3 isn't that bad. They fixed a lot of things, and I was modded it, so like the roads, and the floating leafs are fixed.

  • @GTApsPLAYER
    @GTApsPLAYER Рік тому +1

    Omg i love these kimd of videos badinfos 😊😊 please make more like this in the future 😊😊😊

  • @Kizoky.
    @Kizoky. Рік тому

    I've been wondering for a while whether these map glitches/bugs are due to GSG mistakenly using an earlier version (beta) of these games

  • @laszlozsurka8991
    @laszlozsurka8991 Рік тому

    We need an another part, we have to reach 404 for perfection.

  • @SHADOW_MASTER05
    @SHADOW_MASTER05 Рік тому

    DE is coming to iPhone and Android, looking forwards to seeing a video from you about them, maybe they won't be as broken

  • @Wazaw
    @Wazaw Рік тому +1

    Still enjoying the trilogy

  • @jaymac7203
    @jaymac7203 Рік тому +1

    How are Glitch Street Games so bad? 😭 lol Modders could've literally done a WAY better job with these games than them. What were you thinking Rockstar? 😂

  • @kamilfpl
    @kamilfpl Рік тому

    Hey, did they fix camera going back to it default possition all the time? I remember that made game unplayable for me on pc.

  • @thebigworldofnz
    @thebigworldofnz 2 місяці тому

    Am I the only one who keep hearing Adam F Circles

  • @SHMEGAF
    @SHMEGAF Рік тому

    Can't wait for GTA VI to be Rockstars final swan song. At least CDPR has managed to make Cyberpunk better overtime. But other companies are either dying from their' flops (Sadly Volition despite me thinking the new SR wasn't THAT bad, riddled with bugs sure. But overhated) Or they just seem content with not so great products, etc.
    Here's hoping ES 6 or Fallout 5 can save Bethesda at least. Cause it's getting depressing to be a gamer these days.