Thanks you ! You telling me that gray is the "0" for displacement really helped me with stuff I thought were bugs before ! Also, using the ZDepth pass for displacement sometimes gives really cool effects
Damn. Never really thought about displacement maps in that way. Thanks for the tips and introduction to those amazing artists; my face was locked on "whoa" expression the whole time I was scrolling their Twitters. Also can you please make a detailed tutorial or point me in the right direction about to exactly achieve those waves and ripples from displacement maps? I'm having trying to figure out exactly how you made the map ripple and turned it into that wave that interacts with the ball drop. Thanks in advance. Love your stuff.
I've watched your every single video. And I really learn allot. Thank you so much for having these kind of tutorials. I'm also doing some these kind of work. Love you from Pakistan.
If you are familiar with 3D, then you know displacement map interprets the values in the way that darker value "pushes" the vertexes inward while lighter value "pulls" the vertexes outward, and of course 50% gray should not displace the surface at all. Same thing should happen in AE.
Is there a way to do the displacement (like the flag wave) WITHOUT doing the little offset it does when you add displacement? I don't want the full image to be offset in the corners the way it does. Trying to do something with projection mapping
Hello, that is really awsome info, I'll surely use it a lot more! I did used the effect to make a looking through glass effect (on an image) but when I move Cell Pattern (the cracked effect) it turns the animation in jerky movement. Is there something similar I can use? maybe Displacement map isn't the right effect in this case? Thank you!
sory my ignorance, this is a new video and i was the first one, hahaha i never was first anywhere...displacement maps have a great potencial, this black&white world is so complx when you want to make it matte, the mechanic behind is simple, but the potencial is so huge !!! just wow.
for the displacement maps in photoshop for the potraits and all is there any action to difference their highlights and shadows or we have to manually do that by pen tool;
Can you please link some videos for the one in this video where the face was given that weird 3D effect? I’m not sure what to search but that’s the effect that I was looking for
can you please show us how you made that melte d " O " in your intro ? thats looks so cute, simple and astonishing, would be awesome if you can make some 3 min video, just for the O and the effec ...you showed some melted effect few videos ago but it isnt come from the letter itself, you showed us how it comes fro a water surface or something, hope you can respond here and maybe you can write if its not to much to explain, would be thankfull for all, thanks sir ! following you long time
I always thought black meant no displacement and white meant more, that explains why I always see whatever element i'm displacing shift a little off centre!
here's what you miss big time, you could tell the direction and the rate it shift with color. you could make it shift in any different direction you want, at a different rate, at the same time with 1 slide, just watch "advance displacement map" by videolancer
So no one in the comments realized their effect was completely screwed up when they used Displacement maps ? For anyone that didn't know the principle of Displacement Map, try to test the effects you plan to use prior to using them. It could really surprise you !
I think most people used them with fractal noise so they couldn't really tell it was wrong, but at the same time didn't feel like they were in control.
na AE only supports radial displacement. witch is only useful for some things. if you are looking to do a 2d to 3D stereo conversion using depth maps. its useless cause you need XY displacement.
Im not sure if you were genuinely interested in the listener understanding.... A rule that i value is a 5 year old or 95 year old should be able to effortlessly explain what was presented
Basicly he thought displacement map was Black = No displacement and White = Full displacement, while actually it is Black = Negative Displacement, Grey = No displacement, White = Full Displacement.
Nobody helps by teaching the basic behind why each step is being done. Only DO THIS>>DO THIS>>>DO THIS>>>PUT 50>>>>PUT 194>>>> like a freaking formula. Gives no room to understand why and what each tool or setting is doing....so that we could use our own creativity.....instead this is someone elses project and were just following along. Instead of this.....shove this here....slide this here....mark as matte....set matte to luma....55...180....270....go and tick mark all these....choose vector.....34....89...23. Thats all done !. With this we can only recreate and copy his scene or project...as opposed to using it in our own way. Im not saying the OP is bad with his video..... but it looks like hes talking to experts and pros and is satisfied if they can understand. So can someone here guide me to some TY channel that teaches in that way.... the underlying why they are putting something below there and for what reason kinda. It will be super helpful. Thanks
This just salvaged a composition I was about to scrap for a much longer approach. Thank you so much.
Displacement map is one of the best native effect in AE. Thank you so much for digging into it and sharing your discovery with us. You're amazing !
Thanks you ! You telling me that gray is the "0" for displacement really helped me with stuff I thought were bugs before ! Also, using the ZDepth pass for displacement sometimes gives really cool effects
Really great vid! Would love to see more 'explainers/understand better' tutorials from you about other AE effects.
Damn. Never really thought about displacement maps in that way. Thanks for the tips and introduction to those amazing artists; my face was locked on "whoa" expression the whole time I was scrolling their Twitters.
Also can you please make a detailed tutorial or point me in the right direction about to exactly achieve those waves and ripples from displacement maps? I'm having trying to figure out exactly how you made the map ripple and turned it into that wave that interacts with the ball drop. Thanks in advance. Love your stuff.
The tip about 50% grey is so so helpful! I was looking for that!
knew about grey = neutral, got blown away by having never thought about using posterized gradients to have the look in 1:08
I've watched your every single video. And I really learn allot. Thank you so much for having these kind of tutorials. I'm also doing some these kind of work. Love you from Pakistan.
If you are familiar with 3D, then you know displacement map interprets the values in the way that darker value "pushes" the vertexes inward while lighter value "pulls" the vertexes outward, and of course 50% gray should not displace the surface at all. Same thing should happen in AE.
Excellent tutorial - Displacements Maps, now we have a good idea on to how to use them, thank you very much!
wow, didnt expect to discover that i`ve really been using it wrongly this whole time.. thanks! Great tutorial
Is there a way to do the displacement (like the flag wave) WITHOUT doing the little offset it does when you add displacement? I don't want the full image to be offset in the corners the way it does. Trying to do something with projection mapping
you have just blown my mind!!!!!!! masterrrrrrrrrrrr
Hello, that is really awsome info, I'll surely use it a lot more!
I did used the effect to make a looking through glass effect (on an image) but when I move Cell Pattern (the cracked effect) it turns the animation in jerky movement. Is there something similar I can use? maybe Displacement map isn't the right effect in this case? Thank you!
Really great video - way more than I was expecting. Thanks
This is absolutely mind blowing, thanks for sharing.
sory my ignorance, this is a new video and i was the first one, hahaha i never was first anywhere...displacement maps have a great potencial, this black&white world is so complx when you want to make it matte, the mechanic behind is simple, but the potencial is so huge !!! just wow.
Wow this is incredible. Very useful. It's like a cheat code!
Really nice, merci et bravo 👏 👏 👏 ❤
Wow i didn't realize that. Are there any add ons that work more like a depth pass, ie how you thought it should work?
Whats the name of the track at 07:05
Thank you MOBOX for this very detailed explanation. I always like to learn how something functions the way it does
Thank you so much for such a cool tutorial
Exactly what I needed to watch! Thanks!
Thank you for very informative breakdown with examples :)
for the displacement maps in photoshop for the potraits and all is there any action to difference their highlights and shadows or we have to manually do that by pen tool;
Thanks so much for sharing this, super interesting stuff
Can you please link some videos for the one in this video where the face was given that weird 3D effect?
I’m not sure what to search but that’s the effect that I was looking for
I feel personally attacked that you think I was using them wrong, haha, love the video though, that wave splash is a nice idea I'm gonna have to use
great information brother . thanks
Thank you so much!i learned that displacement maps excist and that i have to learn a lot.i couldnt figure out how they work but i will.thanks dude
You can create a depth map of a photo using neural filters - the check box at the bottom of the window.
Could you please make a detailed tutorial for the first example (sphere falling into water)?
what is diff. between dispalement map and cautics???
Very informative video, thanks !
Very helpful. thank you.
Love love this I understood so much
Hot durn... this was SUPER helpful! THANK YOU!
Great video, thanks! :-)
Thank you!
whats the background song in the beginning?
Thank you so much
How to do a radial displacement map distortion? From the inside out?
Hey Mike, you forgot to change the text in the lower third graphic.
Cool vid by the way.
Sadi
can you please show us how you made that melte d " O " in your intro ? thats looks so cute, simple and astonishing, would be awesome if you can make some 3 min video, just for the O and the effec ...you showed some melted effect few videos ago but it isnt come from the letter itself, you showed us how it comes fro a water surface or something, hope you can respond here and maybe you can write if its not to much to explain, would be thankfull for all, thanks sir ! following you long time
Thank you for this!
thx u ! rly helpful
Amazing!
seven minutes can save you seven decades
THANKS!!!
Well... I don’t even have words...
Except thank you
And subbed
0:09 @yourname
Woopsie
Grelt video
I always thought black meant no displacement and white meant more, that explains why I always see whatever element i'm displacing shift a little off centre!
Exactly the same here, always struggling with glitch stuff going to one side instead of centered
You’re are awesome 👏
here's what you miss big time, you could tell the direction and the rate it shift with color. you could make it shift in any different direction you want, at a different rate, at the same time with 1 slide, just watch "advance displacement map" by videolancer
The thing with the wave is insane^^ Can you do a tut on this?
So no one in the comments realized their effect was completely screwed up when they used Displacement maps ?
For anyone that didn't know the principle of Displacement Map, try to test the effects you plan to use prior to using them. It could really surprise you !
I think most people used them with fractal noise so they couldn't really tell it was wrong, but at the same time didn't feel like they were in control.
na AE only supports radial displacement. witch is only useful for some things. if you are looking to do a 2d to 3D stereo conversion using depth maps. its useless cause you need XY displacement.
You can now create the displacement map for photos with Midas... no more painting by hand :) you are welcome :)
Cool!!!
amazing
Wow 🎉
Thank you for your time. Subscribe coming your way
wow i'm triggered. should be called "i'm using displacement maps wrong". nicely clickbaited, you got me!
I hate the way AE is stagnated in terms on the code and sluggishness.
50% is mid tones
0% dark
100% light
Круто
The only one who is using it wrong is you lol
Im not sure if you were genuinely interested in the listener understanding....
A rule that i value is a 5 year old or 95 year old should be able to effortlessly explain what was presented
with all respect i understood nothing you just made it more confusing lol
Basicly he thought displacement map was Black = No displacement and White = Full displacement, while actually it is Black = Negative Displacement, Grey = No displacement, White = Full Displacement.
boo
wtf
Nobody helps by teaching the basic behind why each step is being done. Only DO THIS>>DO THIS>>>DO THIS>>>PUT 50>>>>PUT 194>>>> like a freaking formula. Gives no room to understand why and what each tool or setting is doing....so that we could use our own creativity.....instead this is someone elses project and were just following along. Instead of this.....shove this here....slide this here....mark as matte....set matte to luma....55...180....270....go and tick mark all these....choose vector.....34....89...23. Thats all done !. With this we can only recreate and copy his scene or project...as opposed to using it in our own way.
Im not saying the OP is bad with his video..... but it looks like hes talking to experts and pros and is satisfied if they can understand. So can someone here guide me to some TY channel that teaches in that way.... the underlying why they are putting something below there and for what reason kinda. It will be super helpful. Thanks
what is diff. between dispalement map and cautics???