Stretchsense Mocap Gloves to Metahuman Tutorial

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  • Опубліковано 6 вер 2024
  • Stretchsense Mocap Gloves to Metahuman Tutorial
    Stretchsense website: stretchsense.com/
    ‪@StretchSense‬ ‪@UnrealEngine‬ #unrealengine5 #metahuman #mocap

КОМЕНТАРІ • 36

  • @Jsfilmz
    @Jsfilmz  Рік тому +4

    No more dead hands for now!

  • @FAITHBASEDGAMES
    @FAITHBASEDGAMES Рік тому +2

    My vision is getting closer! 👍

  • @Megasteakman
    @Megasteakman Рік тому +2

    Oh nice! I have some gloves on order: really hope they arrive soon! Thanks for the tips

    • @Jsfilmz
      @Jsfilmz  Рік тому

      which one did you buy?

    • @Megasteakman
      @Megasteakman Рік тому +1

      @@Jsfilmz I have the MoCap Pro Studio Glove on order ($2,745), but I REALLY want to try the reality ($700) gloves. All the hand mocapping I am currently doing is with the Valve Index controllers, and while it is pretty good, this looks WAY better.

    • @Jsfilmz
      @Jsfilmz  Рік тому +1

      @@Megasteakman cool man yea i think they are sending me the $700 which is far as i know same as $2700 just different output software options

  • @PatrickTheDM
    @PatrickTheDM Рік тому +2

    What an incredible way to give UE the fingers! 😉 Really awesome tech.

  • @kenbiemac337
    @kenbiemac337 Рік тому +2

    Informative as always! Thank you for the vid and little gaming fact, The Bauldur's Gate 3 director said they Mo Capped every NPC in their game. Crazy!

    • @Jsfilmz
      @Jsfilmz  Рік тому +1

      hahaha yea i saw that but then again peeps been using mocap in games for awhile i got respect for that mocap artists are under appreciated man they legit give their body up for games

  • @leodegrance5609
    @leodegrance5609 Рік тому +2

    Very promising. Be interested to see your test in a few weeks of the 'entry level' indie gloves too.

  • @michaelpiper8198
    @michaelpiper8198 Рік тому +2

    Been waiting for gloves this nice. Guess I’m going to have to put some money aside 😂

    • @Jsfilmz
      @Jsfilmz  Рік тому +1

      i think they are sending me the $750 to test also so you wont have to maybe spend $7K lol

  • @yearight1205
    @yearight1205 Рік тому +1

    Now the thing I think most people would want to know. How would you use something like this to have a character pick something up without it looking bad?

  • @Will_Huff
    @Will_Huff Рік тому +1

    Man these prices for gloves are crazy. When Perception Neuron first introduced gloves like in 2015 they were $100 per hand. Mind you they were three fingered sensors and then guesstimated the other two fingers (ring and pinky) in software. The fight for this market has resulted in overpriced gouging. Where are the cheap glove innovators?

    • @Jsfilmz
      @Jsfilmz  Рік тому

      its still pretty niche market tbh remember when camera gimbals first came out? 15k for one look at it now

  • @jamesgary8897
    @jamesgary8897 Рік тому +2

    JSFilmz again thanks for the video. I'm getting close to getting some mocap gear for myself and will be purchasing a helmet from you soon. Was curious if you have tried using the Cascadeur animation program at all yet? Any thoughts on it?

    • @Jsfilmz
      @Jsfilmz  Рік тому

      nah i havent man i dont have time for manual animation hahaha

  • @Effiestudios
    @Effiestudios Рік тому +2

    Great demo as always. are these the Pro Fidelity Gloves?

  • @joegideon8461
    @joegideon8461 Рік тому +2

    Cool! Can't wait to find out if the $795 version works

    • @Jsfilmz
      @Jsfilmz  Рік тому +2

      same tbh im in a market for gloves lol

  • @hazeyteeg1641
    @hazeyteeg1641 6 місяців тому

    I’m interested in purchasing studio gloves for use in unreal engine. I understand that the gloves give live finger data. Do the gloves also give positional data for the location of the hands, or is it only fingers? If it’s just fingers, what more would I need in order to track the position of the hands.

  • @BigFriendlyGerald
    @BigFriendlyGerald Рік тому +2

    How do these compare to the MANUS gloves Jae?

    • @Jsfilmz
      @Jsfilmz  Рік тому

      i only got to use the manus for a month and it was the old one. these are more comfortable for sure

  • @Walm89
    @Walm89 Рік тому

    Is retopology still necessary for custom models being used for metahuman animator? I wasn't sure if UE had a unique way of rendering meshes with tons of geometry

  • @jamespogg
    @jamespogg Рік тому

    Hi JS! What mocap suit would you recommend for capturing laying down movement and rapid action scene movement on a budget? Do you think Mocopi is good for this or would need something like awinda? Thanks!

  • @jerrtinlsc
    @jerrtinlsc 8 місяців тому

    Bro have you tested out the Japanese Contact gloves by Driver-X?

    • @Jsfilmz
      @Jsfilmz  8 місяців тому

      sounds like po*n bro

  • @user-ff6ok5bg3e
    @user-ff6ok5bg3e Рік тому +1

    Is there a way to remap after the fbx has been exported from Stretch Sense Studio? I received an fbx and having trouble importing into UE

  • @music_creator_capable
    @music_creator_capable Рік тому +1

    Hey!

  • @JayfromStretchSense
    @JayfromStretchSense Рік тому

    Hi this is Jay from StretchSense. Would anyone have any interest in participating in a pre release Studio glove ($795) webinar/live demo?

    • @JayfromStretchSense
      @JayfromStretchSense 11 місяців тому +1

      @@lifestoryentertainment A webinar for our new $795 Glove coming out next week if we could gather 10-20 people