How is the foot contact ? Any sliding ? Did you notice a difference since its launch ? I have setup with vive trackers but I like the fact that with Mocopi there are no cables and gives more movement freedom. But I really need to have good foot tracking. Any advice ?
Hello, and thank you for your support. I'm experiencing significant issues with hand tracking using the Mocopi sensors. Specifically: The avatar's hands don't raise above the head, limiting the range of motion. There's a large margin of error when moving my hands, resulting in inaccurate tracking. Overall, the hand movements appear poorly captured and unrealistic. Could you please provide some troubleshooting steps or best practices to improve hand tracking accuracy? For example: Are there optimal sensor placement techniques for hands? Are there any calibration procedures I should follow? Are there known environmental factors that might interfere with hand tracking? Any advice or resources to help resolve these issues would be greatly appreciated. Thank you for your time and assistance.
Hey, dude! This is pretty awesome for the money! How would you incorporate hand capture and perhaps even the iPhone face capture that you use while wearing a helmet? Do you reckon there could be a complete workflow for the whole body while using the Mocopi?Thanks!
Awesome!! Random ask, but you might be the only dude who can cover this: How do you get mocap from Wonder Dynamics to work in iClone 8? After the last few updates the characters just come in all mangled!!
@@Jsfilmz over the tech reliability and quality? Pricing? Other stuff. Somehow I've missed what you've said. Also, you have a discord or any way to reach you if youre willing to answer questions, or redirect?
Crazy what you could do with a $400 mocap nowadays
400 dollar. That’s amazing. Is this the best price to quality available atm? Or would you suggest cam captures etc?
The dance was awesome. 🎉🎉🎉 Thanks for sharing man. 😊
@@No3go hahahahhaha bro cant call it a dance man its a wiggle
How is the foot contact ? Any sliding ? Did you notice a difference since its launch ? I have setup with vive trackers but I like the fact that with Mocopi there are no cables and gives more movement freedom. But I really need to have good foot tracking. Any advice ?
Hello, and thank you for your support. I'm experiencing significant issues with hand tracking using the Mocopi sensors. Specifically:
The avatar's hands don't raise above the head, limiting the range of motion.
There's a large margin of error when moving my hands, resulting in inaccurate tracking.
Overall, the hand movements appear poorly captured and unrealistic.
Could you please provide some troubleshooting steps or best practices to improve hand tracking accuracy? For example:
Are there optimal sensor placement techniques for hands?
Are there any calibration procedures I should follow?
Are there known environmental factors that might interfere with hand tracking?
Any advice or resources to help resolve these issues would be greatly appreciated. Thank you for your time and assistance.
Hey, dude! This is pretty awesome for the money! How would you incorporate hand capture and perhaps even the iPhone face capture that you use while wearing a helmet? Do you reckon there could be a complete workflow for the whole body while using the Mocopi?Thanks!
Good stuff. Very cool!
fun!
8:22 lolol bro why did you edit out the cringe? damn😂. The hoops to get it all working doesn't seem too bad. Good demo man👍
@@ryanstephens4977 hagahahaha
Yeeeeah! More Mocopi content!! How can you import this mocap into iClone to refine?
@@PHATTrocadopelus export fbx from real ue5 though
Awesome!! Random ask, but you might be the only dude who can cover this: How do you get mocap from Wonder Dynamics to work in iClone 8? After the last few updates the characters just come in all mangled!!
Damn moves like Jagger
@@bandrwig muhahahaha
hey where can i Find the Mocopi Mannequin?
Seems like less of a hassle compared to my rokoko suit and like 1/5 the price, and similar quality level.
But no gloves
yea ive been pretty outspoken against rokoko here on the channel tbh
@@Jsfilmz over the tech reliability and quality? Pricing? Other stuff. Somehow I've missed what you've said. Also, you have a discord or any way to reach you if youre willing to answer questions, or redirect?
nice dance moves
@@HasimFN you mean wiggle?
How can i get mocopi animations to use root motion?
how to do face animation
@@itscoldcoldwinter im pretty sure they got mha built in now too
@@itscoldcoldwinter im pretty sure they got mha built in now too
@@Jsfilmz aha
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