Myth: The Fallen Lords Explained. Classic RTS. A Bungie classic!
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- Опубліковано 11 вер 2024
- A look at Myth: the fallen lords story and lore with a few comments about the gameplay and design of Myth in the opening. Myth: The Fallen Lords was an RTS game developed by Bungie Studios that released in 1997. The Myth game series is a cult classic. The story Bungie told with Myth is remembered fondly by its community and the Myth story is well regarded by many. Myth: TFL was the last game developed by Jason Jones before Bungie began development on the project that became Halo. With Myth Bungie sought to do a couple things differently.
The intention of this video is to provide an accessible, broad, fast paced, and quick to consume summary of the story of this Bungie classic for audiences not familiar with the game. A quick recap of the games story. But hopefully the experience is enjoyable for long time fans as well. It definitely isn't the deep dive into a specific subject that i've done previously with the Marathon videos. But the UA-camr Jeoku has put out a very deep dive into the Myth series backstory that can compliment this video for newcomers or laypersons interested in learning more.
Should Mandalore Gaming do a review on the Myth franchise next after delving into Marathon a few months ago?
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You can find more information about the Myth game and story at: myth.bungie.org/
Myth the Fallen Lords Story is well regarded by its fan base, and one of the most iconic elements of the Myth The Fallen Lords Story are its Voice over journals that book end every misson in the game. Myth: The Fallen Lords story also has a sequel, which i'll be making a video on down the road. " Myth the Fallen Lords Story " has many iconic elements which we go over in this video. With Myth Bungie told a story that is remembered fondly by many to this day.
Afterward the disciples came to Jesus privately and asked, “Why couldn’t we drive it out?” 20“Because you have so little faith, He answered. “For truly I tell you, if you have faith the size of a mustard seed, you can say to this mountain, ‘Move from here to there, and it will move. Nothing will be impossible for you.”… Matthew 17: 19-20
#bungie #MythBungie #MythTheFallenLordsStory #MythBungieStory
This is without a doubt my favorite game of all time. The Original Sound Track and journal entries were always so dark and desperate, it made every mission feel so critical. I wish they would make a TV series about this.
I remember reading about this game in PC Gamer or Game informer and asking for this for Christmas as a kid. I found the box in my parents closet and could barely sleep for 2 weeks waiting for Xmas morning to come.
x2 but a TV series would be butchered. They'd make the same mistakes the Myth 3 developers made: focus on the leaders/wizards and lose what made Myth magic: perspective! You don't KNOW what the hell is going on. You're just a lowly pleb following orders. That's what they took from the Black Order that was so fantastic.
Just remake the first two and do a kickstarter for a proper sequel (or prequel.) Hire the original writers or someone that "gets" what made the first two so magical.
.... but please please keep the monotone "Casualties".
@@frankangelo1983 That project was rushed, I think that 'mistake' was only made because their bosses provided a low budget and demanded a deadline that would never be enough time to do a Myth sequel justice.
This is also my favorite game of all time!
@@frankangelo1983 I would still wish for a TV show. The lore in Myth is so good, always was left wondering why such amazing story could be left to just rot without any book series done for it...
If you guys want a very similar story check out Glen Cook's Annals of the Black Company.
Myth and Myth 2 and Chimera defined my childhood. I so want Bungie to get their hands back on this and expand the universe. It is full of potential.
all of those guys moved on, have families and their own companies to manage :P
ya me too, and I was so crazy about the story of Myth when I was a child
@@goldengod90 not really, many Bungie veterans are still there. Jason Jones himself for example...
But yeah of course many people moved on... Myth is more than 20 years old lol
They still slip hints about the lore of the old games into Destiny. Such as the MIDA multitool.
There are two types of people: people who haven't played any of these two gems....and the lucky ones.
In my opinion, MYTH TFL was - and is, to a certain extent - video game perfection. The whole mood of the game, the music, the whole atmosphere is beyond great. The gameplay itself is absolute sheer perfection. You could never play the exact same way - not in the sense of a FPS, for instance, where you know when and where the enemies will be - since the formations would differ, the projectiles would sometimes miss (damn those dwarven molotovs!) and the enemies would sometimes take a different route, or not show up. You had to understand a bit of basic military formations at first, but after a while you could experiment and invent different formations to face different challenges. ~
Basically, if you read "The Art of War" beforehand, this game will be twice as fun, believe me. ;)
A remake of this game would be the wildest of dreams, since it had to be done so carefully not to spoil the core of it, that the task itself is nearly impossible. Like some people have said, "they don't make games like these anymore", sadly.
Remake of this game could inspire for new wave of Myth stories. In the end just revamping graphics, while keeping the same combat system would even work. I know as a fan you don't want it to be different, but just making a new Myth The Fallen Lords would be just a dream come true.
The Story was pretty damn cool and still holds up to this day.
This video is a very streamlined look into Myth:The Fallen Lords story. I very deliberately wanted the run time to be below fifteen minutes. And its the only video i've done without a sizeable adjunct. The primary audience is probably either fans who want to take an unchallenging trip down memory lane, or a fan of one of bungies other game franchises looking for some quick info and context about the games premise. Subscribe for more! The sequel to this video is available on my channel.
I'll say it again: this is a quality video that deserves more views. It's well put together and pleases even a grizzled Myth vet like myself. I'm sure it's just as appealing for first timers. Cheers.
@@frankangelo1983 Thank you I appreciate your kind words. :)
Hey man good video. Thanks for giving me some recognition in the description. I think you did a good job of doing a quick story on the game. Only a couple of things I saw you got wrong though. You said that Connacht freed the Trow from the Tain but this is incorrect. If you look a t the Tales from Myth comic it is clear that the Trow were entombed them within the vaults beneath Rhi'anon. Also I believe you said Mauriac was one of the Nine which the game never tells us. Thanks for helping grow the Myth community.
Thank you, and no problem. Thank you for picking up on the Trow error. I don't know how I got that mixed up.
Mauriac is not one of the Nine Avatara. He was regent when King Alric was a teen and did save him when Soulblighter attacked
One of my favorite games. It was a big part of my childhood. I remember playing it until the early hours of the morning.
The modding community was awesome too. I loved the WW2 stuff.
Myth TFL and the sequel, Soulblighter, are two of my absolute favourite games of all time. Between the incredible multiplayer, the music, the story, the gameplay, no other RTS game has ever got them all right quite like Myth did.
The Myth series was so much fun! I spent countless hours battling against Balor and the Fallen in my teens. :)
One of my all time favorite games. I've never found anything like it again.
I spent many hours playing custom online games - the WWII mod was very popular.
I even made a WH40k Space Marine unit.
Good stuff! We really need a remake of this game and new games set in the same world. Though I doubt modern triple A studios could do it justice.
Btw: Some of the text is a bit hard to hear because of the game audio in the background (more specifically, the dwarf grenades).
Nah not a remake - just a polish maybe... maybe
Watching Jeoku playing The Wolf Age made it clear to me how only switching the sprite characters with 3D models just made it look worse.
The first 2 games look and sound better as well as the art, because some of the Myth 3 art can looks comical. Especially The Watcher, where every time he was drawn he's posing as if he wanted us to look at his massive gains lol - but when we finally meet him in game, the 3D model just looks skeletal with no gains.
Completely agree with your later comment - went for a walk while listening to this and I couldn't hear much either.
I'll never forgive bungie for just concentrating on Halo and milking it to it's fullest - just change your pace already gosh darn it.
Its a good video. I would like to mention that it was influence in part by the black company book series as well as the aforementioned celtic influences. The main influences were on how the narrative structure was setup(that is the journal entries before each mission) and how each group of leaders of each side were setup as well.
I'm glad that you enjoyed it. Thank you for the insightful comment.
Lol its very entertaining you're teaching the audience how to kite enemies to kill The Watcher. Keep up the great work ! Would be cool to see you cover Myth II Soulblighter, some of the video looks like it's the Myth 2 version of TFL being played. Hell the online community basically built their own sequel to Myth with their yearly annual events since 1997, worth its own video of lore.
Also enjoyed the point about Matt not revealing what was at the bottom of The Great Devoid, a subtle funny way to end this vid.
Thanks for the video, I absolutely loved this game way back when, and you really brought me back, and you also did it justice.
I'm glad you enjoyed it.
FYI, it's Welsh folklore too. The town names are particularly all places in South Wales, notably Llancarfan, Gower and Rhia'non. Llancarfan and Gower are places in Wales' and Rhia'non is the Welsh girl's name Rhiannon slightly altered. Many of the human warriors have generic Welsh names too.
Because it pains me that this hasn't been mentioned: The biggest inspiration to the story of Myth - The Fallen Lords were the "Black Company" books by Glen Cook, especially the first trilogy "Books of the North" from 1984/85.
I encourage anyone who loved the story of Myth to give those books a try. The parallels will be very striking such as the story being told as a soldier's journal, and the inspiration for the "fallen lords" and the "nine" are very obvious.
Thank you!
Yeah, the whole series is good. I got into reading it because of my love for Myth. Totally worth it.
6:21 “But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting into an infinite pattern. Yours to manipulate, to destroy and rebuild. Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are destiny.”
that's so odd that this game is getting some recognition , so many years later. What's with that?
At one point I decided I wanted at least one Myth and Oni video at some point. To be a bit of a completionist. But generally Christopher Barret keeps referencing Myth every few months and that guy has like 70k twitter followers. Many of which became aware of him through Destiny.
As someone who lived through the first two's heyday, they were VERY popular despite game breaking bugs and the second literally formatting your hard drive. Bunji's success w/ Halo killed this franchise. While I liked Halo 1, Myth scratched an itch no other game has come close to in 20 + years to me.
Collective conscious forcing it into the zeitgeist! This series deserves it more than any other, in my opinion. I still have such fond memories of both single and multiplayer.
@@frankangelo1983 it's even more of a mind fuck when you look into the original ideas for myth. It was supposed to be a sci-fi RTS but was changed at some point into what we got. The original idea was put on thr shelf and eventually became Halo. Then they released the Halo RTS anyway
@@frankangelo1983 It's so sad that they killed Myth stories for full on Halo game spams...money over story value. Where Myth's lore was and is always much more deep and better than Halo ever was with it's super soldier fights aliens idea.
So ahead of it’s time. Incredible online community and multiplayer.
Dude! One of my favorite games ever. Love that this video was made. Wish Bungie would pick this one back up. Hope the narrator is still alive out there.
2:40
The TAIN is used to contain the Myrkredia, not the Trow. Connacht used the Sun Hammer to melt the cities down sealing their population within.
Yes, this is correct. This was corrected a couple of times. I apologize for the mistake. Thank you.
@@Ghostvirus My bad. I didnt see Jeoku at first in the comments.
@@kelmorian178 Its no problem.
This game was so tight.
There’s one trick to defeat Soulbligther easily in the final mission: use your healer spell on him. It’s a instant “kill” against undeads, even a powerful unit like a Fallen Lord.
the map is designed so that any units that get close to soulblighter are meant to be killed, so you can't actually do this unless the map breaks. but your comment is great bait for people to hear CASUALITY or CASUALTIES.
@@goldengod90 it is not "bait", it is true. Just put your journeyman in the end of a line formation and when Soulblighter starts cutting down your men, have him cast the healing spell on the FallenLord. Try it.
I confirm it works just fine - you use heal on Soul~ and watch his health drop dramatically and just before dying, on deep red HP he turns into crows and flies away. Still, for years I've tried to put head into void by putting it onto mines and detonating them so the head flies into the void.
Myth: The Fallen Lords Series The Most Addicting Multiplayer Game I ever played!
Totally agree with that. I think only the original Halo surpassed it in terms of how much I played, but that was purely because all of my friends played it, and we would constantly have massive capture the flag matches and whatnot. Ironic that it was also a Bungie release. They were just really good at making captivating games. Not so much anymore, sadly. Hopefully they get the rights back to Myth someday, because a new release would be incredible.
Music and the story was so amazing for this series. Really sad it never got real books stories made for it. As the story had so much potential to be even one of the greatest fantasy stories. Good stories has that feeling of there is no hope, but we must try even if we die doing it.
This game was amazing! Was innovative and required you to think! I loved it! Glad to hear some people are still talking about it.
The main theme of Myth:TFL uses a patch from the EMU:Proteus I rack synth -- wish I could remember which one... just had to shorten the attack a bit as I recall; whenever I fired mine up I couldn't resist playing the first few bars of it. Such a beautiful composition. Such a wonderful game, it really was unique.
Heya, thanks for making this! This games deserves a lot more love! In case no one else commented. A lot of the inspiration for the story is based around a book called 'The black company'. If you read it you'll see a lot of Myth is based on this. I highly recommend it.
Thanks, i'm glad you liked it.
really good video dude. thanks for making this. I love the mystery and unanswered questions especially about The Head. You did a really good job thankyou for this homage to a great game, a true classic, I wish more people knew about this game
"Myth: The Fallen Lords story Explained."
Me: *C A S U L T I E S*
Finished the game in legendary mode. Played on bungie for years as Cu Roi. Was my favorite first online game
On the Myth fan Bungie page, there was a sort of "unified field theory of everything" that some crazy fan had crafted that tied all of Bungie's existing properties together at the time, primarily Marathon, Halo and Myth. It was far better than Myth III and predated Halo 3.
I love.this game so much that I ve finished it dozens and dozens of times and downloaded again last year and played again all 3 chapters
"... the Gjols' one goal in life..." = instant sub
I want remastered version of myth 1 and 2
x2!
One day it will happen, or there will be riots.
The HD texture update and the 1.8.5 update are the closet will get my friend
That music still hits very hard.
In destiny one... the npc that checks your engrams has dialogue of him muttering to himself “... mmm. A wolf age. A wind age. What comes after that “ or something to that effect. Referring to 2 of the cycle ages from myth the fallen lords
This was my first PC game
Can you explain soulblighter next please. Didn't even there was such a comprehensive story behind this game.
You should release more myth lore videos. Literally nobody is making them and there’s such a rich setting there that is super esoteric because of how old the game is.
I'm still waiting on a remake of myth by Bungie but with time selling out to companies like Activision and Bungie I don't have high hopes for this to ever happen.
Actually, It's easy to kill soulblighter. The devs decided to make his character classified as undead at some point, so just heal him with a journeyman, and he'll stun, then eventually instadie.
Imagine if in Halo 2 kt was revealed that Balor was somehow the main antagonist. Or that by throwing the head into the void, it came out in Halos world and the "The Leveller" curse was passed on into that universe assuming Balor was dead.
Welcome to the rabbit hole alice. Here we're all a little mad. But this mad hatter will not presume to deploy the delirious mixture even if it would of been his pleasure or within his means..
Senior year, I used to play this game every Friday night after school. I still suck
Marathon, Myth, Halo, Destiny. They are merely names for the same game, the same story told again and again. Eternally retold.
If nothing else there are definitely lots of common themes, and some common ideas. :)
It's like poetry, it rhymes.
The bottom of the hole… gotta be the wrkncacnter
Onde of my favourite games ever!
Thanks for the video! -Head Hunter KC, '97 TLF Demorat. :)
Balor is pronounced like "valor" but with B. Not like "bay lore"
I know. I did pronounce it correctly later in the video. I used to pronounce it as Baylor when I was younger. And I guess old habits die hard. Sorry about that.
@@Ghostvirus Fun fact:
Jeoku also called that way at the start and corrected it later.
Partly inspired by Glen Cook's "The Black Company" novels.
VERY good fantasy books!
the trow weren't imprisoned in the tain, that was the mykridia
Correct, sorry.
Man, if Take2 sold the rights to someone that would actually do something with it I'd be so happy... A remake of myth 2 would be incredible, like age of empires 2 DE
Rather see full Myth 1 & 2 remake with even deeper story and lore upgrade. Sad this will never happen as Take2 is where games go to die...
06:18 "Wyrd" is Anglo Saxon not Irish
One of the greatest games ever made. This is a nice recap and deserves more views. Screw HALO - Myth (and Marathon) was Bunji's true masterpiece.
Ah, minor nitpick: the Trow weren't imprisoned in the Tain. Connacht melted their cities using the Sun Hammer. Not all of them (immortal and very much trapped alive) were in those cities. They have a great and complex worldview. Great race/characters. Also: Moagaim wasn't the leveller in Myth 3. Majarim (spelling?) was. Balor had more than 4 lieutenants - some of them are even named, but do not appear in game. The Trow (confirmed by devs) are indeed immortal and were created by Nyx. They "remember" their creation and are the oldest living race (left) in the world. Nyx and Wyrd are (were?) very much real. While I didn't hate Myth 3 as much as others (though it was buggy mess on release) you are correct in noting it was from different developers and should absolutely not be considered canon.
They couldn't even get the damn journals right.
Speaking of the journals: The greatest thing about Myth was the fact that you don't know the whole story. Your perspective is limited to that of a common foot soldier in their journal. 10/10 one of the greatest games ever made and, honestly, had a better plot and writing than the source material The Black Company.
If you're curious and want to go down the rabbit hole, read the fan speculation on the connection between Myth (specifically the great devoid) and Marathon beyond just what you've mentioned. People have poured way to much time into that. While it requires some SERIOUS stretching, it's interesting stuff. At the end of the day, I would absolutely kill for a Myth 4 that brought this game back into prominence.
@@frankangelo1983 Your correction about the Trow not being imprisoned in the Tain is correct and appreciated, a couple people pointed that out. I apologize for the mistake. I'm not sure Myth 3 accurately reflections Bungies original intentions. We learn in the original two that Connacht killed Moagim.
"They say Alric talked about The Head often, ridiculing The Nine's belief that it was one of the avatara of Connacht. Connacht was the great hero of the Wind Age, who drove the evil Moagim from the earth, and The Head claims to have been one of Connacht's closest advisors during this time."
Connachts key role in his cycle is defined by him defeating Moagim. No other hero is recorded to have defeated Moagim in a prior age.
We can also look at Myth 2s epilogue:
"Although the hero of every age of light is different, every dark age is ushered in by the same beast - a transient divinity that seeks only conflict - The Leveler. And so Tireces returned as Moagim to end the Age of Reason - and Connacht, the great hero of the Wind Age, returned as Balor to lay waste to the greatest empire the world had ever known.
The Leveler was never killed. He was immobilized by sorcery, beheaded and burned at the stake in the Second Era. A thousand years later he was drawn and quartered on the plains before Ileum, the tireless horses dragging the pieces of his lifeless body to the four corners of the world. Again in the Fourth Era his body was destroyed by fire, his ashes mixed with salt and buried under the Mountains of Kor. Balor, Moagim and all those before them wore the Mantle of The Leveler."
There is never any indication in Myth 1 and Myth 2 that the incarnation of the Leveler killed by Connacht was anyone other than Moagim. Nor is there any indication that there was any hero who defeated Moagim other than Connacht. I think there is a chance that Myth might actually get a sequel or a reboot developed by Bungie. And if that happens there is in my mind a meaningful chance that Myth III won't be considered canon. So including its story elements in a video covering the first game was something I wanted to avoid.
@@Ghostvirus Hey man, thanks for the really fast reply! I appreciate all things Myth! You have absolutely idea to apologize - looks like I had some misconceptions too. I replay the series every 5 years or so and have too much "head canon". I occasionally forget what was mentioned where and appreciate the reminder.
Soooooooooooooo: regarding the head. This is obviously open to conjecture, but one of the things I LIKED about Myth 3 was the surprise reveal that Moagim (the previous incarnation) was not actually Moagim! It's an unanswered mystery as to how Mjarin either rezed him, or created a (very strong) lookalike. Have you seen the deleted dialogue from the final mission? Connacht explicitly says something to the effect of: "I see now that you are the true leveler Mjarin!" No clue why it was cut in the English version. I can provide a youtube link if you'd like. Also check out the (not cut) "bad" ending if you fail the final mission. That wizard prick is defintely the big bad. Moagim was just for show.
Obviously, this is open to interpretation - but does fit with the fact that the Leveler doesn't appear as the same person twice. Ever. He takes over the last age's hero if possible. Who Mjarin really is? I suppose we'll never really know as the series is (for now) dead and the voice acting/cut scenes of Myth 3 were hilariously bad.
You could be absolutely right in your opinion and perspective regarding the leveler being Moagim but I think that cheeky "twist" at the end of Myth 3 deserves to be kept. That's pretty much the ONLY thing in the game that needs to be kept. Hell, we don't even find out what happens to Flyn. Flin? Flynn? Ravana and Damas's kid. However you spell it. Again this is so open to interpretation that it's impossible to be "right" or "wrong." I just picked what thematically fits in my head canon for the Myth world.
You are correct that the leveler (the meteor perhaps?) can't be truly killed. We also don't know a damn thing about him (it?) other than he seemingly takes over the age's previous hero. Hell, maybe he's Wyrd's nightmare? Maybe he's Nyx? So many unanswered questions. For all we know, he took charge of the Trow thousands of years ago and started their war with the magic users culminating in their population being decimated. That's when they turned to slavery (if I remember correctly) and iron to strengthen their remaining numbers. Remember: they can't breed. What Trow are left are ALL that's left.
Thanks for taking the time to make this video and share your thoughts. I really appreciate it. You deserve far more views. ^^
Bungie sold the IP and the company they sold it too no longer exists. There's been a failed kickstarter (that I donated to) and I hope to GOD they do another. I'd give them as much as I could afford. Myth 1 came out when I was in h/s and was very formative not just to my video game tastes but to my perspective on writing in gaming. It's just such a damn masterpiece. It makes me sad that it's only known by old farts like me who appreciate the classics. It deserves to be held up to the other masterpiece RPG/Stragey games of it's era like Baldurs Gate, Torment, and the Warcraft(s). There's really never been a game made quite like it.
Ah, final notes: you should check out Mazzarine's demise if you haven't already. Probably the best plugin for the game and really effing hard. It takes 7-8 people who know what they're doing to manage things tightly for over an hour to kill that damn Watcher. If you wind up playing it and run into Rabican (a famous Myth power player) please tell him I said hello. :)
If you're starving for more Myth content, check out Giant bomb's articles on it that include additional information about previous incarnations and stuff from the devs. There's even a Myth G.U.R.P.S. that's hardly canon, but full of really interesting stuff. Worth the ten bucks I paid to have it shipped to me.
Cheers m8 and keep up the good work. If you ever decide to make more Myth content hit me up. I'm such a simp for this series it's pathetic.
@@frankangelo1983 The Myth I.P was sold to Take Two the massive publisher, but since Mumbo Jumbos Myth III they haven't done anything with the i.p since. They're also late on renewing the trademark. But Myth: The Fallen Lords and Myth II: Soulblighter were mentioned in Bungie related Title filings with the library congress a couple times since Bungie became independent. The title numbers also line up with the original copy right filings title numbers from the 90
I'm not a legal expert but I think that means they reacquired the license to the I.P from Take Two in secret after they became independent in 2007 or sometime after. .I have no idea why there would be records of Myth copy right titles being mentioned in documents filed by Bungie unless they had acquired the copy rights from Take -two.
Anyway I greatly appreciate your perspective, and your feedback. Have a good one. :)
Hey, what if the Wrk is Wyrd? The Wrk constantly makes things and shapes reality to its whims and makes all kinds of wonderous and fantastical worlds. Subjective dreams influencing the material world as we see Shiver, is something the Wrk are notorious for. Pathways into Darkness has all kinds of fantastical and strange monsters roaming about that would look right at home in something like myth.
Indeed that is real possibility. Entities achieving the ability to transcend the subjective - objective boundary is a theme explored in a few other places of interest. The Precursors in Halo lore are called "dreamers and makers" in Halo: Warfleet. The Pyramid ships in Destiny also come to mind.
The homeworld of the Awoken exists inside of a pocket universe created within a singularity generated during the collapse when th paracausal weapons of the Light and the Darkness collided. When the first Awoken, Mara Sov, entered this pocket dimension it was apparently in an undefined state, and her subconsciousness was able to influence the entire pocket dimension in the initial singularity. But after this initial point of possibility the laws of the new universe were more or less locked.
I didn't do an adjunct on this video - but if I had it was going to be on this subject.
What I would say is, it isn't necessary a Wrk. But it could be an entity from a different franchise - maybe even from Marathon who somehow in someway eventually developed the ability to manipulate reality at minute scales with their mind similar to what the Dreaming God and Wrk were capable of. What the Security Officer does in Marathon Infinity is referred to as "dreaming". The security Officer is christened "destiny" by Durandal, which is a synonym of Wyrd. Wyrds confrontation with Nyx parallels the Kill your Television terminal text. And in some Myth source I vaguely recall reading more than ten years ago seemingly implies that the dark gods were pissed that Wyrd kept influencing the one dream and disrupting their plans, so they imprisoned wyrd in a pocket dimension. That might of been from gurps though, and gurps isn't held in high regard. I couldn't find the reference when I went back. But that could support the theory that Wyrd is the Wrk from Infinity. Or it could suggest that sometime after Marathon Infinity, "the dark gods" imprisoned the Security Officer in a pocket dimension to stop him from kicking so much ass.
@@Ghostvirus
Wouldn't the Traveller in the original destiny story also be a Leveler and a Wrk stlye entity in a way? Uplifting civilizations only to stomp them out, and uplift them again
@@heraldofoblivion499 If the rumors are true. Yes there are some parallels.
this game was SO GOOD. And Soulblighter was even BETTER than The Fallen Lords. I really wish bungie would revive this title and hire some really good writers. It wasnt just the game play the story also really really carried these titles. Wolf Age was so meh, I didnt know that it was made by a different company that makes so much sense.
Love this, thank you :)
Great summary.
Incorrect, the Trow were not imprisoned in The Tain, they had their power broken by the acts of Connacht and The Oghres. The Sunhammer spelled the final end of the Trow's formerly Ironclad grip on other races. THE MYRKRRYDIA were the ones sentenced to the Tain and from the looks of it, killed each other for food before they all were gone...
You're correct that the Trow weren't imprisoned in the tain. A couple people pointed that out, i'm sorry for the mistake.
But this is not really intended to be a Myth III video. Myth III wasn't developed by Bungie or with Bungies input. So this video essentially acts like it doesn't exist. Not sure if i'll cover Myth III. As i'm not sure if it will be treated canon by Bungie if a sequel / prequel / spiritual sequel that is connected canonically gets made.
The first two Myth games claim that Moagim was the leveler that Connacht killed for example.
@@Ghostvirus some elements of 3 I take as true, others I consider with a grain of salt, sometimes tales can exaggerate so some elements can be construed as the people making it seem more of an epoch than it actually is.
Its pretty obvious that he's hinting the sleeping god responsible for the magic was a W'rkncacntr.
Now for my opinion: the great devoid is a pit closer down to him. The closer you get, the stronger his influence gets, so throwing the head down there made it explode since the head was already so strongly attuned to the dream to begin with, it effectively overloaded.
Check Destiny and Destiny 2 thoroughly for hints though, Bungo likes to do that.
Im not sure wyrd was a W'rkncacntr rather that wyrd had abilities similar to them. Wyrd is portrayed as a benevolent.
Good stuff! The gameplay sounds are a little loud and drown you out at some points but otherwise it’s a great breakdown! Also I don’t think the trow were ever in the tain?
Thanks for the feedback. Yes, Jeoku pointed that out as well. Sorry for the mistake the Trow were indeed imprisoned below Rhi'anon. I'm glad you enjoyed it regardless.
I never knew Mauriac was one of the Nine. How did you know that?
where can i find some artwork from myth like the 2:57 excerpt?
Good content! Great series!
Glad you enjoy it!
I'm pretty sure the Trow were buried in thr molten iron of their temples that connacht melted. I dont think he could get them in the tain
My god, its Balor not Bailer
When can we get the third one done ?
Im not sure if thats in the cards, I haven't decided.
What is the hd model pack. Can't find a link!
This is the HD model pack: mega.nz/file/hZoSRTJK#-RbAb24CFlhDn-QNLqkQkaUMM0oVFJMHZVuEbuqMEHM
Wrong about the thraws
Person favor and that Myth 2
How did you play the game when you still can't pronounce Connaught....? It's Connaught (as in Connaut) not Connact, it's also Balor not Baylor.
Halo is super cringe, Bungie went downhill
Halo = Super soldier fights aliens idea, then compared to this --> Saviors of the world from darkness come back to kill everything and bring darkness back.