15 Marvelous Secrets in Elden Ring!

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  • Опубліковано 28 тра 2024
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    00:00 You can kill Melina at the start of the game
    01:16 Cross my heart and hope to die
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    06:02 Who are the hanging bodies in Limgrave?
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    07:27 What is the hardest enemy in Elden Ring?
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    09:18 These golems won't attack you
    09:33 Why are they called Bell Bearings?
    12:03 This statue moves its head when your back is turned
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  • Ігри

КОМЕНТАРІ • 1,9 тис.

  • @VaatiVidya
    @VaatiVidya  Рік тому +6070

    Prepare to Cry next week!

    • @DanS044
      @DanS044 Рік тому +115

      WOOOOOOOOOO!!!!

    • @mispap1
      @mispap1 Рік тому +235

      They aren't prepared👀

    • @MegaPagliacci
      @MegaPagliacci Рік тому +14

      Can’t wait!

    • @gergonyaka8842
      @gergonyaka8842 Рік тому +22

      AAAAHH finally yes, I've been waiting since you put the trailer out. Really excited for it

    • @cimsocosmic
      @cimsocosmic Рік тому +45

      Lady Maria finally getting her time.

  • @iank472
    @iank472 Рік тому +1506

    Cool little detail I just noticed on my latest playthrough: outside Seethewater Cave in Mount Gelmir is a single sentry with a torchpole. When you first find them they are sitting staring at a Miquella's Lily. When you pick the lily (and it doesn't respawn) the enemy now stands and stares off into the distance. It actually made me feel a little bad for taking it away from the sentry.

    • @Tenchigumi
      @Tenchigumi Рік тому +135

      You monster!

    • @Seekeroftruth806
      @Seekeroftruth806 Рік тому +8

      so is it a single one or many of them?

    • @iank472
      @iank472 Рік тому +22

      @@Seekeroftruth806 just one sentry and a single lily.

    • @francoislatulippe7183
      @francoislatulippe7183 Рік тому +64

      The mine diggers also reacts aggressively when you pick up the object that they are mining

    • @Seekeroftruth806
      @Seekeroftruth806 Рік тому +4

      @@iank472 ohh gotcha

  • @huichingkong7355
    @huichingkong7355 Рік тому +560

    I agree with you that the animators are not lazy at all. For example here's a little detail I noticed in my first playthrough. When I fight Blaidd after he turned hostile outside Ranni's Rise, his movesets are different from usual (like when fighting Radahn) because he was losing his sanity. His attacks are turning into more beast-like. They even give him a grab attack that he push you to the ground and bites your head like a starving beast. I always love these little details and unique animations from the developers.

    • @bravenus
      @bravenus Рік тому +11

      same moveset as the shade you fight after talking to mini ranni aswell

    • @francescoryuzaky3120
      @francescoryuzaky3120 Рік тому +10

      Like Maliketh he is a shadow serving the will of the two finger, but Blaid felt like a brother to Rann, it's when the will of the two fingers crossed that of Ranni that his shadow like being takes over and we see it with his moveset being similar to that of Maliketh a d the fact that it does true death damage

    • @lionidas4902
      @lionidas4902 10 місяців тому +4

      We know since blaidd apeared at the launch trailer about his similarities with Guts, but also, i found so similar the way he fights, when he's sane, he fights like sane Guts and when he's mad, he fights like Guts at his beserk state

    • @Beelzebunge
      @Beelzebunge 9 місяців тому +2

      @@lionidas4902 and his eyes are red the the berserk armour. He does that overhead attack.

    • @bclark3614
      @bclark3614 3 місяці тому

      How cool are would it have been if a boss healthbar popped up and had his name as: Berserk Blaidd, Beast of Darkness

  • @TimeBucks
    @TimeBucks Рік тому +1126

    Your videos are always wonderfully made and narrated

  • @ItsBumbles
    @ItsBumbles Рік тому +1271

    It was so wild to see Melina use that Erdtree incantation when I finally summoned her for that fight. Such a cool little detail that not many will witness.

    • @glitchy3428
      @glitchy3428 Рік тому +6

      How you post a comment 12 hours before the vid is posted🤨

    • @fyzikal5
      @fyzikal5 Рік тому +13

      @@glitchy3428 membership

    • @darknesswave100
      @darknesswave100 Рік тому +8

      ​@@glitchy3428 membership or patreon

    • @MrBBLADES
      @MrBBLADES Рік тому +4

      How tf can you summon her for morgott thats so cool

    • @nsk1911
      @nsk1911 Рік тому +5

      @@MrBBLADES You just walk up to the fog and summon her

  • @sharpclawowl1433
    @sharpclawowl1433 Рік тому +463

    Vaati simply can't stop finding 15 marvelous secrets.

    • @briankeys5941
      @briankeys5941 Рік тому

      Ain't that the truth. Also has he mentioned the red piece of Radagon's hair in the Amber? Oh shit, maybe we will get a Raptor Radagon mutant child in the DLC, bc u know, OG Jurassic Park... Amber dinosaur DNA... maybe not, lol. He didn't seem too on this video, but im not too into Vaati for anything but production quality by the ppl he hires.

  • @henriquefinger935
    @henriquefinger935 Рік тому +168

    11:04 In Dark Souls 2, ringing the bells inside the Undead Crypt summons Ghosts as well.

    • @bcoda
      @bcoda Рік тому +2

      oh and the snails in ER as well

    • @TheTrueThompson
      @TheTrueThompson Рік тому +3

      Yes but Dark souls 2 ist not an actual souls game

    • @krzyffo4379
      @krzyffo4379 Рік тому +24

      @@TheTrueThompson then why elden ring copies it so faithfully?

    • @crown_clown
      @crown_clown Рік тому

      @@TheTrueThompson ah stfu with your "hurr durr ds2 so bad it doesnt count" trashtalk.

    • @HangOnThereSlick
      @HangOnThereSlick Рік тому +5

      ​@@TheTrueThompson what are you talking about

  • @badspaceguy2431
    @badspaceguy2431 Рік тому +255

    Your mention of the spirit bell and bell bearings reminds me of the necromancer Sabriel from the eponymous 1995 novel by Garth Nix. In the book, Sabriel has seven bells she uses to control spiritkind. For example, the tiniest bell, named Ranna, is used to send spirits to sleep and bind them, including one named Mogget. The largest bell is named Astarael, whose power sends everyone who hears it - including the user - to death.
    Is it just me or do many of these names ring familiar? The Old Kingdom series that Sabriel is from is fairly well known. I wouldn't be surprised if inspiration was drawn from it.

    • @SergeantMedicine
      @SergeantMedicine Рік тому +10

      What I wouldn’t give for a game adaptation of Sabriel

    • @aaryankhanna8419
      @aaryankhanna8419 Рік тому +6

      Ahhh Old Kingdom geek. Love it!

    • @tlidd
      @tlidd Рік тому +15

      Given that GRRM contributed and he loves sci-fi/fantasy, it wouldn’t surprise me!

    • @_thehalcyon
      @_thehalcyon Рік тому +6

      OH MY GOD IM SO HAPPY TO SEE PEOPLE TALK ABOUT THESE BOOKS AHHHHH

    • @benorowski5049
      @benorowski5049 Рік тому +4

      Holy shit these books were a huge part of my start to fantasy, good to see them talked about

  • @AlexHyena-dv4mb
    @AlexHyena-dv4mb Рік тому +358

    I remember hearing that in the very final hours of the night, the wandering mausoleums will “Fall asleep” it would have been such a good use for more of the sleep animations if more enemies could be found dozing off at this extremely late time

    • @nenadmilovanovic5271
      @nenadmilovanovic5271 Рік тому +25

      There is one kaiden warrior who is seemingly asleep in their camp in limgrave. I remember approaching him and he would not aggro until attacked.

    • @iceran9822
      @iceran9822 Рік тому +15

      @@nenadmilovanovic5271 yeah, but his lazy ass is sleeping all the time, not in a certain hour of the day unfortunately lol

    • @boccci
      @boccci Рік тому +1

      I'm sure that mechanic will be explored in the eventual Miquella DLC

    • @dont-touch-mepg1392
      @dont-touch-mepg1392 Рік тому +1

      Why is it ppl bitch and say, "they re used enemy types" or "they re used animations", but u go play halo or call of duty or god of war and there's a few enemies and animations and NO ONE SAYS ANYTHING.

    • @iceran9822
      @iceran9822 Рік тому

      @@dont-touch-mepg1392 While I agree that reused enemies isn’t a big deal, I do need to point out that many people complained about Halo’s and GoW’s lack of enemy variation and how often they were reused

  • @jossolson9542
    @jossolson9542 Рік тому +577

    Vaati's description of the Polish makes it sound like a fantasy kingdom. I'd love to hear him read history as if it were Fromsoft lore.

    • @mikeshogunlee
      @mikeshogunlee Рік тому +92

      Vaati:
      "and then the Winged Hussars arrived. Coming down the mouton side, coming down they turned the tide."

    • @benkavin1473
      @benkavin1473 Рік тому +31

      ​@@mikeshogunlee he should to read it in his usuall serious voice, as if hes explaining the lore of Jan Sobieski, Scourge of The Ottomans, and not reading off Sabaton lytics.

    • @makfrags14
      @makfrags14 Рік тому +4

      @@mikeshogunlee wait.. sabaton reference?

    • @alphadron4073
      @alphadron4073 Рік тому +34

      Honestly, the history of Poland might as well be Fromsoft lore due to how much backstabbing, colossal falls from grace and generally inexplicable bullshit has happened in it.

    • @lainothefirst
      @lainothefirst Рік тому +25

      "I love Poland. I wish it was real." - Vaati probably

  • @uwoowoayaya
    @uwoowoayaya Рік тому +98

    The thing about hussars' wings is actually a myth. They didn't wear those wings in battle, at least not until very late years of the formation's existence, but even then they were used very rarely by hussars, as the wings were too fragile and didn't give any advantage in battle (the sound created by them scaring enemies is also a myth - if seemingly unkillable elite horses were charging at you at full speed, you wouldn't even notice a sound made by a few feathers, especially when there were guns and cannons shooting right next to you). The wings were only a decorative element that hussars used during parades. At first they used only one black wing attached to the horse, not two white wings on the back of the horseman, as those most likely appeared in late XVII century or even in XVIII century, when the formation was basically obsolete and was only seen in parades.
    On the painting "Battle of Kircholm" by Peter Snayers you can see a very detailed depiction of hussars who have no wings at all. And it's unlikely it was a mistake, as all the other equipment is depicted properly, as it was.
    The myth of two-winged hussars was created by Polish poets and painters in XIX century who had no idea how the formation actually looked like in battle.

    • @Ethera55
      @Ethera55 10 місяців тому +5

      It's still cool we have myth like this ^^

    • @bekowskiwilkot9554
      @bekowskiwilkot9554 3 місяці тому

      I've heard that they wore them, but with no feathers. Those "rails" were designed to counter one of the turkish weapon which was aimed at raiders neck. Don't know if it was 100% true thou

  • @envoyofrot7046
    @envoyofrot7046 Рік тому +99

    Vaati makes the waiting time for the DLC sweet again 💜
    Melina's death animation is so beautiful and sad but i also love how leaves a ray of hope behind as her final action

    • @dont-touch-mepg1392
      @dont-touch-mepg1392 Рік тому +5

      Why is it ppl bitch and say, "they re used enemy types" or "they re used animations", but u go play halo or call of duty or god of war and there's a few enemies and animations and NO ONE SAYS ANYTHING.

    • @user-hs6tz9rh3z
      @user-hs6tz9rh3z Рік тому +5

      ⁠@@dont-touch-mepg1392 don’t go away , there is reused things in sekiro and bloodborn but these guys are jealous from elden ring that they can’t see the whole pic

  • @combatrobot1443
    @combatrobot1443 Рік тому +230

    Might be worth noting, regarding how the player ends up in the Stranded Graveyard, that if you manage to beat Grafted Scion and instead get killed by the crumbling cliff past its boss room, you actually *keep* the runes you gained from killing the Scion. It might imply you don't actually "die", even if it does play the You Died prompt on the screen. I think it lends credence to the "washed up on shore at high tide" interpretation; you end up falling into the ocean one way or another, and you wash up in the cave on the shore, alive but unconscious.

    • @devoidofvoltz2562
      @devoidofvoltz2562 Рік тому +11

      The entrance to the cave (where one of the dragon amulets is) you awake in is a bit too far from the coast, but it could have been high tide or the alabaster lord camping there could have tossed you in.

    • @jacthing1
      @jacthing1 Рік тому +11

      ​@@devoidofvoltz2562 guess it didn't want to deal with an annoying tarnished waking up. He's got no time to be a tutorial NPC. So he just yeets you in there

    • @Ivaknight
      @Ivaknight Рік тому +1

      That’s just a gameplay thing because you can’t get back there for a long time. Demon’s souls does the same thing where beating the vanguard boss lets you keep its souls, but you’re immediately punched to death by the skyscraper sized dragon god and become a spirit.

  • @ZurakciEntertainment
    @ZurakciEntertainment Рік тому +89

    Having "Someone is always moving on the surface" from Armored Core For Answer playing in the background in the opening of the video sends me so many good nostalgic memories.
    This is great.
    Thanks, Vaati!

  • @LaVojeto
    @LaVojeto Рік тому +37

    I bought a Godfrey discplate (my very first discplate!) for my admiration of his character
    In a world where people can fly about, shoot lasers, throw moons at you, etc., the fact that Godfrey became Elden Lord by being “dude with axe” is REALLY impressive
    Like Radahn uses magic to amplify his strength but Godfrey is LITERALLY just “Dude with axe"

    • @selenagamya1612
      @selenagamya1612 Рік тому +5

      And considering "Dude with axe" literally had a spirit on his back containing his full power, it becomes even more impressive that he was still so strong with that imposed limit.

    • @doombringer3498
      @doombringer3498 Рік тому +3

      ​@@selenagamya1612 he's in fact more of a dude with bare hands and a powerhouse of anger, rage and fury.

    • @lunac6094
      @lunac6094 Рік тому +18

      @@doombringer3498 "Dude with axe" was just his lesser form, in his full power he is simply "Dude"

    • @NickC_222
      @NickC_222 Рік тому +9

      That's sch a good point, and if you think about it Godfrey is really uniquely terrifying to face given that not only is he just "dude with axe," but we know he's really "dude with axe who's really, really trying hard to hold back his strength," because when he realizes this "lowly tarnished" is actually giving him some trouble, his reaction is to ditch the axe, kill his empyrean, Serosh, the lion, and he becomes "just dude," fighting you with minimal armor and his bare hands, and his bare hands are a step up from "massive axe." That's a genuinely frightening level of power.
      Some other folks beat me to the proverbial punch (no pun intended,) but this was quite a realization for me lol. Godfrey is truly a madlad.

    • @mayorkoopbob
      @mayorkoopbob Рік тому +1

      this whole thread just made me realize how badass godfrey is. no wonder marika chose him to be her consort.

  •  Рік тому +82

    History enthusiast from Poland here. Unfortunately it’s just the urban legend. The “wings” in this form weren’t used in the combat, only (rarely) during the parades. It’s difficult to fight and to mount a horse with a “backpack” like this. However, a single “wing” or feathers were often attached to the saddle on a horse. Why? Firstly, they sounds like a massive hoofbeat when riding (you may think that there are more raiders) and secondly, it protects the raider from being attacked from the back side or lassoed.

    • @jolielaide2494
      @jolielaide2494 Рік тому

      Saddle work ~ an artform deserving of more appreciation if I ever saw one

    • @KaoticReach1999
      @KaoticReach1999 Рік тому +1

      Eh, theres contradicting accounts

  • @KaosRaven87
    @KaosRaven87 Рік тому +176

    The Armored Core music fits Elden Ring surprisingly well. I'm so happy to hear it again. I think I hear a little bit of AC Nexus' "Shining" in the beginning of Malenia's fight as well.

    • @koontz1154
      @koontz1154 Рік тому +3

      Glad I wasn't the only one to notice the fires of Rubicon hype.

    • @jamalisujang2712
      @jamalisujang2712 Рік тому +9

      You noticed the "someone is always moving at the surface" as well?

    • @grahamflatt5838
      @grahamflatt5838 Рік тому

      ​@@jamalisujang2712 goated song

    • @Jawich45
      @Jawich45 Рік тому

      @@jamalisujang2712 a classic

    • @mrmoetcast
      @mrmoetcast Рік тому

      Here's to hoping Hoshino/FreQuency return for Fires of Rubicon!

  • @DifficultGamerz
    @DifficultGamerz Рік тому +294

    These videos always feel like a history class, but for Elden Ring lore. Thank you Professor VaatiVidya I shall ace your final.

    • @alexrush4140
      @alexrush4140 Рік тому +10

      It blows my mind how much lore is hidden in this game!

    • @chance_hollow
      @chance_hollow Рік тому +3

      If you want a history class Check out smoughtown his videos are alot more in depth and honestly where alot of this information comes from with proper citing to the original sources of these theories. Hawkshaw and eredin are very good as well

    • @k1xnt
      @k1xnt Рік тому +4

      ​@@chance_hollow don't forget Tarnished Archeologist! He actually literally lays out elden rings history through the buildings, roads and statues. It's insane how thought out this world is

    • @Doomed_Traveler
      @Doomed_Traveler Рік тому +4

      @@k1xnt Unbelievable that they only have 25k subs, their research and elucidations are by far the most insightful content on the Lands Between. Thesis level scholarship.

    • @chance_hollow
      @chance_hollow Рік тому +2

      @k1xnt_ Broo yess that dude is sickly. So much to learn about the real world from this game as well. I just didn't see it as definite lore speculation and more environmental story telling

  • @coolrayquaza8217
    @coolrayquaza8217 Рік тому +36

    Little fact that may have been gone over already at some point: the named crucible knights, Ordovis and Siluria, are both named after periods in the Paleozoic era, the Ordovician and Silurian. Both of these periods take place next to each other from 485 mya to 419 mya combined; A testament to the primeval nature of the knights.

    • @Joe-es4ke
      @Joe-es4ke Рік тому +1

      damn that is a cool fact

  • @theenbee8222
    @theenbee8222 Рік тому +25

    I always thought it was so weird there was that random hole in Limgrave that was basically a random kill plane in the terrain. Perhaps there were plans to have more of them throughout the world, and maybe even incorporate them into dungeon designs (perhaps some caves could only be entered via these holes), it's interesting to think about.

    • @chrisschoenthaler5184
      @chrisschoenthaler5184 8 місяців тому

      That’s certainly the most simple way to have a dungeon with a one-way entrance.

  • @theshubniggurath8234
    @theshubniggurath8234 Рік тому +63

    The needle in the eye makes so much sense when you connect it to the Marika/radagon sore seal after all they are the eyes of an empyrean/gods . Same goes for the stone eye of death given by maliketh

    • @ladyabaxa
      @ladyabaxa Рік тому +3

      Also it is symbolic in that if you are a vessel of an outer god then presumably that god is aware of you and your surroundings - seeing through you as it were. Therefore sticking a needle in your own eye is a means of blinding that god, at least in so far as its ability to use you as a camera (and now I'm picturing the outer gods sightjacking people in the Lands Between as if this were a Siren game, oh goody).

  • @venturelord3
    @venturelord3 Рік тому +15

    To me, the noise you hear before you end up in the stranded graveyard sounds like the flapping of wings. My headcannon is that the spirit of the Stormhawk King carries you from the graveyard just before you're completely dead, and drops you in the hole to the cave, to await the moment you will reunite his ashes with the rightful heir to the Stormhill.

    • @joshrahn1417
      @joshrahn1417 Рік тому +6

      I was in the comments to say the same thing, i wonder if that means someone summoned the spirits using the ashes and then left? Melina? Ranni? The dead finger maiden? Maybe he just acted on his own?
      It would also make sense as giant birds carrying the player out of the tutorial “nest” is a dark souls motif.

    • @nouhorni3229
      @nouhorni3229 Рік тому +5

      @@joshrahn1417 The Stormhawk king "heeds no summons" according to his description. He would have acted alone.

  • @konteenu3281
    @konteenu3281 Рік тому +56

    About Mikella's needle: this is a reference to a traditional Japanese childhood promise, for breaking which a person promises to eat a thousand needles / stick a thousand needles in the eye. By breaking our "promise" with the Frenzy Flame, we are fulfilling our own punishment, so that the Frenzy Flame cannot break the rules we set: the promise is broken, the violator is punished, which means no more interference.

    • @angbald
      @angbald Рік тому +13

      I wonder if that's where "cross my heart and hope to die,stick a needle in my eye" comes from..... I bet it does. You may have just taught a stranger something. Thanks!

    • @m00nsicle
      @m00nsicle Рік тому +6

      @@angbald cross my heart hope to die stick a needle in my eye, is a old Christian saying, cross my heart being the original, and children later adding the stick a needle in my eye for added painful promise. (Children are psycho lol)
      I think what @konteenu is referring to is the Japanese ‘pinky promise’ where if you break it, you’ll drink a 1000 needles (or have your pinky cut off).

  • @matetetete5607
    @matetetete5607 Рік тому +6

    2:07 fun fact: The Winged Hussars actually never wore those wings in battle. It is a myth that many people think is true. They were ceremonial decorations for parades or such. I think they did have some form of wings but not the ones sticking out their backs.

  • @AugustoXRock
    @AugustoXRock Рік тому +121

    Dude, thank you for giving props to FromSoft animators. They are absolutely industry leaders at this point, they came a long way and now are there with the most awesome animation teams, alongside nintendo, capcom, santa monica sony, etc.

    • @Salted_Pizza
      @Salted_Pizza Рік тому

      this!

    • @IplayTeemoasaWard
      @IplayTeemoasaWard Рік тому +12

      Smooth and fluid animations are hard and tedious work that doesnt get appreciated enough! For how huge and varied their enemies/NPCs are FromSoft does an amazing job.
      Only studio above them would be the Monster Hunter team, those guys are insane

    • @ItsJustCartier
      @ItsJustCartier Рік тому +1

      Yeah let’s give props to the guys that reused every asset……🤡

    • @IplayTeemoasaWard
      @IplayTeemoasaWard Рік тому +11

      @@ItsJustCartier ok lets hear it then, how many unique animation sets/Models does your favorite gane have?

    • @ItsJustCartier
      @ItsJustCartier Рік тому +1

      @@IplayTeemoasaWard lmao why? just so I can hear you defend this games use of reused assets by saying my “favorite” game does same although far less.

  • @kaden1991
    @kaden1991 Рік тому +113

    I always thought the Nights of the Cuckoo took that symbol because they were secretly working against the golden order despite living in their lands. Their friendship with the giants makes sense in this context, and with the aforementioned treasure from Nokron sharing the same symbol it might even be possible that Caria as a school and province were created by refugees from the destruction of Nokron. This is further reinforced by the giant corpses seen underground AND in Sellia, and there's even a mimic tear near the finger slayer blade in Nokron that turns into a troll, likely meaning trolls visited that city at some point in the past. Crystallians might have even been created by the giants for Caria, and if the previous things are also true it seems more and more probable as we learn more.

    • @gewsbahks6224
      @gewsbahks6224 Рік тому +16

      The Crystallians being created for the sorcerers, or perhaps more accurately for the old astrologers, by the giants is actually genius.
      Hell Iji probably made his own crystal mask

    • @darthskele
      @darthskele Рік тому +4

      There's an entire conspectus dedicated to studying crystalians. It wouldn't make a whole lot of sense for the Carians not to know of their origins, since they canonically do not know where the Crystalians came from. They even believe that the Crystalians are silently waiting for a Crystal god to come in and make more of them. It never specifies giants as their makers despite the fact that the trolls (distant relatives of the Giants) and the Carian royals are allies.

    • @SprikSprak
      @SprikSprak Рік тому +1

      Great theory, would make sense given Iji's mask is from Nokron

    • @kaden1991
      @kaden1991 Рік тому

      @@darthskele I always got the sense that the Carians were lying to the common sorcerer in their ranks about where the Crystalians come from, just like the golden order has many secrets it would make sense for Caria to withhold many things about their past as well if they truly were refugees from Nokron.

    • @darthskele
      @darthskele Рік тому

      @@kaden1991 We would need more evidence to suggest that this is the case. The Golden Order kept secrets for the sake of public image, while Raya Lucaria kept secrets in order to keep students from gaining knowledge that would damage them physically. The graven heads, the sorcerers Azur and Lusat. They don't care about public image as much as they do damage control. And the Crystalians don't seem to be dangerous to study, because otherwise they'd be cast out as well. And I don't see why they'd feel the need to keep their creators a secret if said creators have all been wiped out already and are no longer a threat to the public at large.

  • @jacobnavarro3675
    @jacobnavarro3675 Рік тому +8

    The Cuckoo theme being its own thing, not associated with Radagon, Renala, and the egg, but seeming like it is, might be the most meta design detail in the whole game. ;)

  • @SaxSlaveGael
    @SaxSlaveGael Рік тому +5

    Thanks so much for the shout out Vaati! Really unexpected!

  • @-TriP-
    @-TriP- Рік тому +60

    If you remember the network test, the sleep effect was originally going to be much more powerful, so I'm not surprised they all have sleep animations. I was under the impression they just nerfed it into oblivion after watching people exploiting it.

    • @SprikSprak
      @SprikSprak Рік тому +1

      Think they did the same thing with summons being available everywhere or I might be misremembering

    • @giulioceresini1435
      @giulioceresini1435 Рік тому +2

      ​@@SprikSprak you are misremembering

  • @Max44321
    @Max44321 Рік тому +102

    9:26 only when you've already used the elevator, if you go up the side path and check by the golems without using the elevators, they'll attack you

    • @bobobsen
      @bobobsen Рік тому

      Well that seems obvious

    • @SlenderSmurf
      @SlenderSmurf Рік тому +23

      @@bobobsen He incorrectly stated that holding the Dectus medallion kept them docile, when it is using the elevator that triggers it.

    • @fatty1040
      @fatty1040 Рік тому

      I was wondering why that part suddenly got a lot more annoying. I used the Hogworts torture dungeon port key to find slytherin volcano

  • @vacantly
    @vacantly Рік тому +22

    thank you for putting respect on these animators. the animations in these games are awesome, and reusing assets is not fundamentally lazy. as you said, it allows them to put more time in where it's really needed and they clearly put in the work. it's no joke creating and organizing all of these different animations.

  • @bungalowfeuhler1541
    @bungalowfeuhler1541 Рік тому +6

    Glad you acknowledged the translators/writers. The writing throughout the items and their descriptions has this familiar yet mysterious poetic nature that must require incredibly talented translators to maintain across languages.

  • @greenbean4422
    @greenbean4422 Рік тому +70

    That Bell-bearing theme is present in other Souls games
    In Dark Souls you ring 2 bells, 1 well above Undead Burg and one at the bottom of the world in order to summon the 2 serpents.
    Dark Souls 3 on ArchDragon peak. There are summoners who use bells to summon champion spirits like Havel to attack you at the beginning of the area, and at the very end you ring a giant bell which summons The Nameless King

    • @aroukar47
      @aroukar47 Рік тому +27

      In Dark Souls 2 there are bells you have to avoid ringing, because it summons spirits.

    • @ozsun9736
      @ozsun9736 Рік тому +4

      This is Belfry Sol/Belfry Luna erasure, the hidden bells have great story significance in Dark Souls 2 through telling us about Venn and Alken, and their respective prince and princess. Curious to think who might be the mysterious male from the place named Venn, were it not for our great king Vendrick.
      The Bells are the foundation upon which our understanding of Dark Souls 2 lore stands!

    • @alfalldoot6715
      @alfalldoot6715 Рік тому

      ​@Ozsun Vendrick is 100% not from Venn, it was the princess of Venn and the prince of Alken who made the bells. The prince of Alken most likely becoming the Old Iron King who conquered Venn later on.

    • @_ikako_
      @_ikako_ 2 місяці тому

      There's also the wraith calling bell item in elden ring that's also used by the enemies in liurnia

  • @zdvpy
    @zdvpy Рік тому +878

    About hussars wings - Those feathers were usually from metal parts, so when they were attacking by thousands of soldiers - sound would be terrifying for their enemies

    • @okage6219
      @okage6219 Рік тому +26

      What's your source for that I have never seen an armor with metal feathers?

    • @DrBusiness9
      @DrBusiness9 Рік тому

      @@okage6219look up polish hussars there are literally so many types

    • @DrBusiness9
      @DrBusiness9 Рік тому +2

      Also it’s literally in the video lol I just got to it

    • @okage6219
      @okage6219 Рік тому +49

      ​@Jack Slaughter it's never said that those feathers are made from metal and I've seen those armors in museums I never seen metal feathers

    • @bobobsen
      @bobobsen Рік тому +12

      That just sounds like it would have annoyed everyone on the battlefield

  • @CUPCAKESofOBLIVION
    @CUPCAKESofOBLIVION Рік тому +1

    The beauty in the first two mins of this video is astonishing, melina casting one last incantation, the burning of the tree, millicent in despair. the music. the way you edit these videos is on another level!

  • @ShieldScuff
    @ShieldScuff Рік тому +2

    Thanks for the shoutout! Glad you enjoyed our video!

  • @MyMooCowz1
    @MyMooCowz1 Рік тому +61

    A cool detail I noticed recently while playing, the Cleanrot Knight at the shaded castle (not the one near the elevator) will randomly start attacking things and the air while patrolling. I think this is because they're lost their mind due to the rot. I'm not sure if any other Cleanrot knight does this.

    • @relton66
      @relton66 Рік тому

      Is it the one by the prosthesis?

  • @giovannibarel5536
    @giovannibarel5536 Рік тому +19

    The bell bearing one was amazing! I always wandered why that name and why Elemer of the Briar seeks them. I'm very curious about further discoveries. Great job for finding this detail.

  • @Kesh_RD
    @Kesh_RD Рік тому +6

    I remember hearing that in the very final hours of the night, the wandering mausoleums will “Fall asleep” it would have been such a good use for more of the sleep animations if more enemies could be found dozing off at this extremely late time🙃

  • @Nick_the_human
    @Nick_the_human Рік тому

    I love how you do a great of sourcing the people who find some of these secrets out in your videos really giving them a chance to shine

  • @cardcrown8202
    @cardcrown8202 Рік тому +9

    For anyone wondering, the song at the start of the video is "Someone is always moving on the surface" by Kota Hoshino and features in Armored Core 4

    • @Jerrel28
      @Jerrel28 Рік тому +1

      Close it's Armored Core for Answer.

  • @magmaticfish2099
    @magmaticfish2099 Рік тому +5

    >Boot video
    >Armored Core music
    Very nice.

  • @SimonSenaviev
    @SimonSenaviev Рік тому +1

    By far the best sleep animation is Rykard's
    Get falls asleep, smasheshis face on the lava immediately waking up then puts his hand over his nose while grunting in pain

  • @travisoutlaw9511
    @travisoutlaw9511 Рік тому +10

    I was always wondering why we couldn't knock those Tree Sentinel people off their horses. There is always a reason for almost every detail in a From Software game. Very cool

  • @joerisj1580
    @joerisj1580 Рік тому +4

    Vaati: There's a way to parry like Sekiro
    Me: great, how this could be useful to me on my next rerun. How do I do it?
    Vaati: Requires frame perfect timing and skill
    Me: ... I think I'll just stick to panick rolling

  • @acrab6527
    @acrab6527 Рік тому +20

    The Primal Glintstone, and usable rune items are also wrapped around a bell bearing.
    If no one can really die and pass on, the soul's gotta go somewhere. So it solidifies. And then you are literally putting their soul back into their ashes when you summon them.

    • @vde1846
      @vde1846 Рік тому +1

      Yea, I get the feeling this doubles as the Shinto (Dao or Buddhist too?) soul ball that reside in the anus, and that has been mentioned in connection with THE LOATHSOME DUNGEATER. It heavily implied that is what he defiles in order to spread the curse.

    • @ipsnip5828
      @ipsnip5828 Рік тому +2

      So what your saying is calling runes souls might be correct

  • @noahnewell2131
    @noahnewell2131 Рік тому +24

    Fun fact, the Polish Winged Hussar armor wasn't just for visual intimidation. Apparently, during a charge, the wings would make a terrifying "hissing" or "buzzing" noise in the wind that could be heard even over the charging horses.

    • @Corebrom
      @Corebrom 11 місяців тому +2

      I'm very proud to be Polish

    • @AngryBitterNeckbeard
      @AngryBitterNeckbeard 9 місяців тому +1

      That's a pop culture myth. They didn't even use the ornamental wings during actual combat.

    • @soggybubble
      @soggybubble 8 місяців тому

      ​@@AngryBitterNeckbeardthen what where they for? Also wtf your name lol.

  • @skythril
    @skythril Рік тому +55

    Sidenote, and im not sure if you mentioned this before but I think most people will overlook this small detail...
    SPOILER
    If you fight Alexander in Farum Azula at the end of his questline, you may or may not have noticed that fire attacks have next to no effect against him. This is due to the fact that Alexander, as a precursor to your inevitable duel and an attempt to strengthen his body, bathed in the lava pools of Mt. Gelmir, in effect strengthened his body to the point of becoming imperviose to all lava and flame attacks.

    • @angbald
      @angbald Рік тому +4

      Funnily enough I was using the sword of night and flame against him and wondered why the fire wasn't hurting him. Then after I beat him I was like "Oh yeah.....he was just tempering himself in lava."

  • @Doomed_Traveler
    @Doomed_Traveler Рік тому +10

    The red and blue twinned cuckoo seems similar in appearance to the Twinbird kite shield, which describes the entity as the envoy of an outer god of death, from where the deathbirds, and the ghostflame, originate. Presumably that same symbol is the one we see in the eternal city iconography. "Insignificance of physical bodies" also implies a relation to death. We also see this twinbird icon (quite similar to the one on the Nokstella Moon) outside Maliketh's boss room in Farum Azula. Not entirely sure what this means but thought I'd mention this apparent connection.

    • @Mare_Man
      @Mare_Man Рік тому

      Ghostflame and blackflame aren't the same thing

    • @Doomed_Traveler
      @Doomed_Traveler Рік тому

      @@Mare_Man Of course, that was a silly mistake on my part. Thanks for the correction.

  • @Salmonwithfeet
    @Salmonwithfeet Рік тому +4

    Wow, I wasn't originally going to watch this video, but since you say these are specifically MARVELLOUS secrets, I am immediately hooked.

  • @lewisleslie2821
    @lewisleslie2821 Рік тому +1

    2:52 actually, the wings on the Polish Hussar’s backs would flap in the wind as they charged, and the furious noise would spook the enemy’s horses! Their own horses were trained to ignore the noise. It’s a rare example of warfare against the enemy cavalry’s horses, not the men themselves.

  • @omarma4715
    @omarma4715 Рік тому +15

    The quality of those shots! The breathtaking scenery added to the brilliant content and commentary is just something we should never take for granted as viewers who enjoy it for free.
    Thank you so much Vaati.

  • @bennokes2444
    @bennokes2444 Рік тому +12

    Not sure if you know but the wings on the back of the Hussars where made in a way to catch the wind as they rode it made a sound that struck fear into the hearts of those they charged

    • @AstronautLemur
      @AstronautLemur Рік тому

      I believe it was also to scare the horses with these wind noises being produced from the wings of the calvary.

  • @theeverydayengineer
    @theeverydayengineer Рік тому +5

    Was wondering when you'd talk about what "bell bearings" are. I was surprised you didn't mention it in your other videos that discussed death, spirits, etc. We use items such as bell bearings and a spirit calling bell to summon aspects of those that have died (spirit ashes, merchant items, etc.). Pretty cool

  • @spookycat4620
    @spookycat4620 10 місяців тому +1

    finally someone else experienced the doll turning and looking at you thought i was losin it

  • @caseygalerneau4448
    @caseygalerneau4448 Рік тому

    I love the song in the beginning that you used. I have that as my ringtone on my phone and a good use of an older Armored Core song for a FromSoftware throw back. Very good tie in and loved it.

  • @grizzzss
    @grizzzss Рік тому +5

    VaatiVidya,
    You don't know me but I have been going through some very rough times recently. But your video's really helped me calm down and relax in times where i was very anxious and stresses. You were always here when I had no one else.
    I just want to thank you with my whole heart.
    You are an amazing UA-camr.
    Thank you for changing my life and probably many more.
    We love you.

  • @dhivydhimanth1960
    @dhivydhimanth1960 Рік тому +5

    I was literally binge watching your videos on Bloodborne thinking it's been some time since you uploaded the Miquela lore video. Imagine my excitement to see this notification pop up of a new video exactly as I think that

  • @eugenialysa
    @eugenialysa Рік тому +4

    My god, that point about the statues turning heads on to you - such an AMAZING way to both perform a LOD switch and at the same time scare the shit out of the players!! LOVE IT! 🖤

  • @shawngreer456
    @shawngreer456 Рік тому +1

    1:41 I didn't expect to see Joshua Graham (The Burned Man) in Elden Ring.

  • @FreedomAndPeaceOnly
    @FreedomAndPeaceOnly Рік тому +12

    6:01 _" And you could argue that it was almost Radagons sole purpose to get close to Rennala and undo her _*_from within._*_ "_
    I see what you did there. 😏

  • @ollyv404
    @ollyv404 Рік тому +23

    You’ve become my favorite channel! Thank you so much for making all of your Elden Ring videos. I’m new to the game and your videos have taught me so much lore and have allowed me to be even more obsessed with the game! Thanks again :)

  • @TheRealTetro
    @TheRealTetro Рік тому +4

    Melina is not the one who walks alongside flame, we are. That sentence is a prophecy (maybe even "the" prophecy that is referred by several of the flame incantations). We're the one who meets the road of Destined Death eventually, and it's even one of the best explanations we have at the moment as to why we're suddenly teleported to Farum Azula after lighting the forge.

    • @alfalldoot6715
      @alfalldoot6715 Рік тому +1

      But my character isn't a maiden, they're a manden

  • @kidv2
    @kidv2 Рік тому +4

    Your videos are always wonderfully made and narrated, makes me appreciate even more all the love and care that's being put into the game(s)

  • @tkri
    @tkri Рік тому +3

    Fantastic video, but the puppets at Fort Faroth are actually Redmane knights. The easiest way you can tell because their helmets have the fangs on their sides, not the Cuckoo feather on top; but if you look closely at the insignias on their surcoat, that also proves this.
    Why Redmanes are using puppets at Fort Faroth is its own intricate lore discussion, I think. I believe this is the only connection Radahn and the Redmanes have to puppetry, which is much more commonly the realm of his sister (and much older factions that predate the shattering)

  • @XionDarkblood13
    @XionDarkblood13 Рік тому +5

    I wonder, if we take the idea that Radagon was "made" as a fighter against Renalla and the plan was to destroy her from within as true, the reason Radagon and Marika are in conflict is due to Radagon being a "copy" of Marika at that point in time and Marika in the capital was undergoing a change in heart about the Elden Ring and the Golden Order. Kind of like in the game SOMA where a person had their conciousness copied into a computer and so two versions of the same person could exist but after that moment, due to different experiences, became different people despite originating as copies. So when Radagon was "copied" from Marika they had the same ideas and goals but after that moment they both experienced different things and had completely different lives and so trying to merge back together was extremely destructive and basically impossible for a true merging to happen.
    A side note I find very odd and somewhat disturbing is, how of all the major bosses and their iconic and quotable lines exist but Radagon and the Elden Beast never say anything. Marika as well never speaks. I wonder if they are even alive at that point, meaning Marika and Radagon. I can understand the Elden Beast not having lines but the silence of Radagon and Marika bothers me a lot. It has an eery similarity to what happened with Godwyn. Their bodies are alive and doing what they do but there is no spirit or conciousness in them. It feels very odd and way too important to be like "fromsoft forgot to give them lines." Its clearly intentional that neither Radagon or Marika ever speak. They don't even have voice actors.

    • @Phhase
      @Phhase Рік тому +1

      Glad it wasn't just me who thought that. Yeah considering how important and lore-filled Radagon's history is, and how he's this crazy other side to the goddess we've been hearing so much about, you'd think when we come to kill him, after burning his precious tree, he'd have something, anything, to say. His predecessor Godfrey has a nice little repartee with us. But Radagon is just....silent. He barely even makes any noises of effort or yells or anything at all other than the noise of his attacks.

  • @wazarion2239
    @wazarion2239 Рік тому

    12:02 you also have the two bells in Sekiro which allowed you to go back in time, something something memories

  • @connorramsay7617
    @connorramsay7617 Рік тому +1

    I remember reading about something that knights used to chain themselves to their horses, so it's pretty cool to see it come up in elden ring

  • @mozartkugel4972
    @mozartkugel4972 Рік тому +9

    Actually another more practical reason for the wings of the polish hussars was to prevent the riders being dragged down their horses by ropes. The wings made it really difficult to throw ropes around them from the ground.
    Great video!

  • @MarkXal412
    @MarkXal412 Рік тому +3

    I think bell bearing is wordplay on the ball bearings for Pachinko games. You win the balls in the game, then you need to go to another store to get your prize items. This is reflected in the game where you can bring the balls to the husks to get more items. This would be something very familiar to the dev team.

  • @LostZoss
    @LostZoss Рік тому

    I can't get enough of these! Hands down best videos to watch before bed! This video will take me a week to finish!

  • @PrinceAzizHunt
    @PrinceAzizHunt Рік тому

    I love how informative your videos are Vaati. I'm always ready to learn more from you about the games I cherish. In regard to the missed opportunity from Fromsoft to allow you to fall into a new location falling into a pit - The game Blasphemous actually ends up letting you do that once you get a certain item. Not only does it prevent you from dying from falls, but it lets you travel below and see what it's connected to. Half of the time leading you to areas you could have never accessed otherwise. I think it would be really coom for them to do as well.

  • @thebra9738
    @thebra9738 Рік тому +9

    Its also worth noting that because of their wings and reputation, the Hussars were referred to as "The Angels of death". Also there's a few references which states that when enough speed was generated, the wings would "buzz" and vibrated, this sound caused the opposition's horses to panic.

  • @MonstrousRegiment
    @MonstrousRegiment Рік тому +12

    I have wondered if Rennala actually birthed their children, or if it was through the Golden Egg they were born. This would explain her obsession with it - to either rebirth Ranni, or to convince Radagon to return when she could make more children for them. However, without him, nothing will truly come of the egg, and Ranni's soul cannot be retrieved by it since she has bound it elsewhere.
    This would further cement the idea that the current Empyreans are demi-god children of one god. Marika and Radagon are the same, so Melania and Miquella are of course of one... but the three children of Radagon are also just of them in that sense, born of this egg. Truly laying eggs in another's nest, and having the nest owner raise them as her own.

  • @christiankettlewell
    @christiankettlewell Рік тому +2

    I believe that the Warrior Jars were inspired by the imagery of Takeda Shingen dead in a jar in Akira Kurosawa's film "Kagemusha".
    When the theif-double of the emperor guy carefully cracks the jar apart about 30 mins into the movie, the first shard he places on the ground looks very much like Alexander's shard talisman. I just watched this movie and I've been looking around online to see if anyone is talking about it.
    The most I can find is people noticed in Sekrio, the red Interior Ministry samurai which invade Ashina near the end of the game are probably Takeda's, which you see all throughout Kagemusha. FromSoft have referenced Kurosawa films before so I'm thinking it might be a real connection

  • @Athul391
    @Athul391 Рік тому +1

    15:10 That would be cool but man remember when you open the trap box in Limgrave and ends up in a cave in Caelid!!
    That was traumatic!!

  • @voraito
    @voraito Рік тому +5

    5:40 Marika is Numen. Same as the people of the ancient underground cities. It's likely their culture was known to Marika as a lot of Leyndell architecture seems to take inspiration from them.

  • @catsarehigh247
    @catsarehigh247 10 місяців тому +3

    there's people the world are better off for having them in it and this guy is one of them. watching his vids and playing elden ring always makes me want to write a fantasy novel, so inspiring

  • @DancesWithWaifus
    @DancesWithWaifus Рік тому

    this immersion-breaking setup reveal -- totally shattered my vision of you doing the voiceover for these videos on a cozy, leather chair next to a lit fireplace (or some candles, nothing wrong with just candles) >.

  • @VelhoTheWizard
    @VelhoTheWizard Рік тому +8

    I like the complexity of Radagon's animation and its lore significance in the lore. So first of all when he uses Marika's hammer which shattered the elden ring so the ground shatters but because Radagon wields it the ground quickly goes back to it's original state.

  • @walkerspectre
    @walkerspectre Рік тому +12

    The blade of calling doesn't call Melina "the one who walks alongside flame", it alludes to the fact that if the Tarnished serves the frenzied flame, they'll be met with Destined Death. This alludes to the Lord of Frenzied Flame ending, where Melina says something similar

  • @whiteobama3032
    @whiteobama3032 Рік тому

    What's cool about the polish husars was that not only did they sound like an incoming storm when they charged, but also the sight of huge winged man scared the s out of enemy horses, since they weren't used to the sight.

  • @Eraisuthon
    @Eraisuthon Рік тому

    The question you posed at the end of the Sekiro-parry segment reminded me of a Korean game I played a lot when I was a kid called GunZ: The Duel.
    This was a game whose success was borne entirely from glitches - the ability to cancel animations and quickly start another one led to multiple unique playstyles and an incredibly high yet rewarding skill curve. From that, entire legacies and then lore rose from the ashes of what should've been a very bog-standard, third-person run-and-gun (with the occasional clumsy wall jump or flip) shooter.
    So I wholeheartedly agree, embrace the spontaneous emergence of complexities that only serve to add further nuance to an already incredibly layered game; especially when it comes to multiplayer.

  • @LLL74123
    @LLL74123 Рік тому +4

    I've been playing with the reforged mod and the timed blocking/deflecting in it feels amazing, can't believe it's not in vanilla not to mention the camera fixes adds too.

  • @RamadaArtist
    @RamadaArtist Рік тому +15

    I'm really glad you took the time to point out the work that the animators do. One of the things that has always consistently impressed me with the Souls-era FS games is just how natural and believable the animations are, and I think that goes a long way toward accomplishing the immersive aesthetic of the games. Kalameet will forever remain one of my favorite dragon fights in gaming history, and a big part of that is how just, good, the animations are. He legitimately stalks around like a giant panther, but the way that his tail undulates in rhythm with his movement makes him really seem like a giant snake with legs. He just moved how an animal shaped like that *should* move.
    Anyway, they just really know what they're doing and I think giving them credit, even though that did reuse a lot, is definitely warranted. (Especially with how much the Guardian Watchdogs and the stone cluster enemies were featured in the prerelease material. Those things are animated like space invaders and for a hot minute I was worried that FS collectively had a stroke and forgot how to animate. I was glad to find that these types of enemies aren't actually as common as the promotional footage suggested.)

    • @sirith9157
      @sirith9157 Рік тому

      Yeah, animators reused animationa but so many of them were polished. Light attack combos, ashes of war, multitude of enemy animations. Cutting some corners to be more efficient isn't being lazy.
      Some bosses are reused, that's true. But they appear a few times and they're much stronger than early game encounters.
      I actually encountered a watchdog for the first time in some late game dungeon - the one that drop it's ultra greatsword. And I was so freaked out by this thing, it also deal a lot of damage so finding it right at the start and practicing with unupgraded weapon really helped

  • @pyroblast8419
    @pyroblast8419 Рік тому +1

    As a Pole I appreciate mentioning the husars. The husars were actually nobles from the most influential noble houses who attended battles in 16th and 17th century, no mere commoner could be a part of the husars.

  • @wonders7580
    @wonders7580 Рік тому

    love the armored core music here moving on the surface always has a place in my heart

  • @emilhappy5696
    @emilhappy5696 Рік тому +3

    Fromsoft never seizes to amaze me with their attention to detail. Thanks @Vaatividya for yet again again again and again bringing these to us.
    Your videos always makes me want to play it again for the 6th time now.
    Keep on keeping on being so though rough
    Hope St. Trina DLC will be an amazing one, I have no doubt that it will be. I hope it's as good or better than BB's DLC was , cause that was nothing short of the best DLC ever made by any studio.

  • @lachsau1991
    @lachsau1991 Рік тому +5

    I had an interesting idea about Marika/Radagon and a connection to nokstella/nokron.
    The society of the underground citys apparently are the creators of silvertears and Albinaurics, both artificial life forms meant to mimic humans.
    What if it didn't end there.
    Numen are human like creatures, that somehow never seem to age (and apparently can swap gender?)
    What if the evolution of their artificial lifeforms went: silver tears > Albinaurics > Numan
    Numan also sounds an awful lot like Newmen. It would explain Marikas godlike lifespan and her connection to the cuckoo.
    I remember getting inspired to this idea by your video about the eternal citys, but don't recall all the sources right now. I hope someone can make the connection with this little idea in mind tho. I might try to put it all together and put it on redit, but I don't have mutch time atm...
    I hope you guys read this, cause I think I might really be on to something here 😅

  • @randomfurrygirl548
    @randomfurrygirl548 Рік тому

    Hearing "Someone is Always Moving on the Surface" is always a blessing

  • @silversrakuen
    @silversrakuen Рік тому

    My friend showed me your channel last night and I must request you make a 12 hour video because your voice is so soothing, I know nothing about elden ring or the dark souls series but I am now invested because you make it very enjoyable and interesting. Sorry for the run on sentence 😅 but I truly think it would be an appreciated video

  • @kitcw
    @kitcw Рік тому +4

    Props to Vaati for still finding secrets over a year after the games release 👏

  • @The.Reilly
    @The.Reilly Рік тому +6

    Although not really a secret, I thought it would be interesting to note the similarities between the design of the nomadic merchants and the cover of the book "The King in Yellow" by Robert W. Chambers. It also might show the inspiration for the yellow madness in Elden Ring.
    I've ordered the book and am waiting on it myself so if there are any other similarities I'll be sure to update this comment.

    • @FartlebySockchuckerThe4th
      @FartlebySockchuckerThe4th Рік тому

      All are of the Veil; The Game the Book King Plays.

    • @timmywaye4302
      @timmywaye4302 Рік тому

      The Old Monk from Demon's Souls and Xanthous King Jeremiah from Dark Souls are also pretty direct references to The King in Yellow

  • @MrDeadlyhandycap
    @MrDeadlyhandycap Рік тому

    Every Vaati video I watch reminds me that I learn more about Elden Ring’s history better than my actual history classes

  • @disgoyknows88
    @disgoyknows88 8 місяців тому +1

    That idea of jumping into a hole to possibly land in a dungeon would give people serious trust issues on their first playthrough lol

  • @marvead2207
    @marvead2207 Рік тому +3

    PL GUROM

  • @CinnamonToastKing
    @CinnamonToastKing Рік тому +4

    The Tree Sentinels being chained to the horse allows them to use a halberd and shield at the same time.
    Also, that "perfect block" is a glitch that hopefully gets patched. Blocking has a downside for a reason, removing it makes them insanely OP.

    • @erlint
      @erlint Рік тому +2

      At times like these I miss the dislike button

  • @lludicrous7277
    @lludicrous7277 Рік тому +2

    Small point of detail at 5:13: the soldiers of Fort Faroth are actually Radahn soldiers based on their helmets, who, of additional note, have colors of outer red and inner purple, representing the red of the fiery Redmane, and the purple of gravity sorcery. As compared to the Cuckoos, who are blue and…red. While the academy scholars have red accents on their attire, the cuckoos are half- or third-red. Perhaps representing a certain someone’s red hair…

    • @lludicrous7277
      @lludicrous7277 Рік тому

      Though back to Fort Faroth, the culprit for the puppetted Radahn soldiers is beyond me, and where their original bodies are being stored is also a mystery. Best I can guess is the extra-difficult magos harpy around back the fort itself.

    • @VaatiVidya
      @VaatiVidya  Рік тому +1

      Ahh, good correction. I've trimmed this mistake out of the video, and it will process this removal soon. Thank you for letting me know! I missed that tiny detail with their helmets...

  • @OwOrse
    @OwOrse Рік тому +1

    7:31 cc: they're truly ride and die pair, and a difficult one at that.

  • @Gazillafy
    @Gazillafy Рік тому +3

    No, it is lazy.