Right up front your Handler Walter calls you a dog. By the end, you become the animal he foresaw. All of the writing in the game is consistent and leads you toward platonic truths. Its writing is as brilliant as its gameplay and environments. Such a love letter to the whole series' development team spanning decades.
Not gonna lie, out of all the reviews, this was the one I was most interested in seeing, especially given how you have a handle on the themes of Armored Core and tend to meet it halfway, rather than dismiss the delivery method as boring off the bat.
It's been a privilege to watch you fall in love with this series, and then be rewarded with a sequel almost immediately, and feel that it's exactly what you were looking for. I had that experience with a book series once and it's truly a "stars aligning" moment. I'm happy you got to experience it. Thanks for bringing us along for the journey.
It may be a bit cliche now, due to his exploding popularity since, but I had just finished The Way of Kings fresh off of a new interest in fantasy novels. I devoured the entire book in about a week and went "holy shit I need more of this". I looked up when the next book in the series was, expecting to be doomed to a lengthy wait due to experience with other authors. Book 2, Words of Radiance, was set to launch in 2 weeks. I couldn't have timed it better.
My thoughts exactly! When I realized that I’m extremely excited about Armored Core VI while never played any of the previous games this guy’s retrospective video was the best! Absolutely loved it
I want to give a shoutout to many Armored Core content creators, because they deserve a lot of love for their efforts after all the years and specially since this franchise will get more popular (this includes you, Oroboro, Zentreya, Fightincowboy and VaatiVidya): - The Lore Hunter - chrightt - Silver Glint - AesirAesthetics - Armoredcorelore - Love_Arc - Sinclair Lore - Anatolia's Mercenary - MrHappy1227 (though he is more focused on Final Fantasy) - Rubicon Dogs - Zealous (Znote) - Cleric - FromCheng - Writing on Games - Above Average Gaming
One really small thing I'd like to see changed that would make it so much more atmospheric When we finish a mission. Give us unlimited boost so we can take off into the sunset!
I've been waiting so long for AC VI, I literally had to wade through my adolescence to get here. This review is a fitting tribute but I don't think any video could do justice to the nitty gritty of building your mech and poring over even just the minute stat differences just for you to take it out on a sortie and get toasted. A series that encompasses environmental storytelling, player expression/experimentation and minute to minute action in all the right ways. Above all though I'm just glad this niche mech game gets the audience it's always deserved.
@@Aleebi would have been around 10 when AC4 came out, not my favourite AC generation but managed to turn me into a life long fan. Loved Formula Front for turning my PSP into a custom mecha match up PPV channel, something about watching mech combat is so satisfying. Carnage Heart EXA, that was a cool 1 too.
I recently bought this and oh my days what a satisfying game, im currently enjoying my first play through, plenty of deaths with boss battles but working out the boss patterns or weaknesses you can exploit with a different mech build is very enjoyable. Keep up the awesome content
I wrapped up my first playthrough last night and I loved it. I had my doubts about the mechanical changes leading up to release, but I have to say they did people who played the old games justice. The tone and structure reminded me of Last Raven and to a lesser extent Silent Line a lot, which are my favorite games in the series, so that was extremely appreciated.
I have never seen this channel ever before, but wow, the writing is soooooo brilliant it's noticeable. Like, regardless of content even, the writing style of this video's script is literally brilliant.
One correction, the RLF missions actually tend to pay as much if not more than a lot of the corp missions, which makes sense since while they have less to work with, they aren't fighting to maintain a bottom line or make certain the next income report please investors, they are literally fighting for their lives, so big expenses are easier to justify especially given the desperation of their situation.
It's so cool seeing someone with a completely different taste for games then yourself. I tried this game, passed the tutorial boss and a few missions later I realized that I never wanted to play this game again. The main reason for not liking the game is due to the movement. I really never got the sense that I was piloting a giant robot. There was no weight to the player character or enemies either. The only way you could tell that you got hit is that if you're health went down. You think that if you got hit that you would see some kind of slight movement.
My experience with this series is why I LOVE video games so much. A dystopian cyberpunk universe where life is cheap, money talks, AIs ruled EVERYTHING because humanity fucked up & disputes are settled with giant fucking robots + superhuman cyborg pilots. It's been a constant through my teenhood & now OLDMANHOOD. This is a glorious return from one of my favorite game developers, from a time when they don't ONLY make fantasy ARPGs. They can bring on DLCs if they have plans for it. I still wanna see if our choice with Ayre is for the better. OR WORSE. MAIN SYSTEM, ACTIVATING COMBAT MODE.
The worldbuilding is so amazing in this. They took the name of the series "Armored Core" and explored it in any way imaginable. Sure, it's the augmented person in a mech. It's the planet Rubicon 3, entirely enveloped by mechanical structures. But it could also describe the only, central thing that exists with material reality sort of enveloping it and making it visible. This is the Coral, or Core-al, the central fire that creates and destroys. And we have a piece of that in us, I believe, symbolically hinted at by our relationship to Ayre, who we meet and go into a symbiotic relationship with after a near death experience. For more research try Donald Hoffman with his take on reality and Osiris, the great flame of the Egyptian Pantheon (These are unrelated).
All my yes on boost kick. I was one missile away from death against balteus in the middle of a salvo with all my weapons reloading, and a boost kick is the only reason I won.
I refused to get out of my comfort zone on my first game. I did at first but i just really loved my horrible plasma build. The final boss pushed me to a breaking point and i pulled out the double zimmermann and the pointy stick. The fight became trivial. On ng+, i finaly let go of my original ac and started to truly experiment. Ive come up with multiple builds. They each feel distinct and are fun. As my understanding of the game grew, i was able to update my horrible plasma build and made it much more efficient. With this new found understanding of the game, i rebooted that boss fight that broke my morals and beat them fair and square and i was able to fully enjoy the fight. Bless this game
I was on the fence about this one, but while I can see myself bouncing off it for at least a bit because of the typical FromSoftware bosses, your rundown has convinced me to give it a shot!
Even the most difficult fights are no Orphan of Kos here, and can be handled with ease. They've balanced the encounters quite well and the hardest bosses in the game are incredibly fun to fight against.
its down to its roots of still a masocore mecha like its predecessors.the learning curve is steep yet rewarding, and learning so would knock out the next hurdles
Been looking forward to this one. Played my first Armored Core game just a few months ago like you did and been blasting through whichever entries i could since. I'll never know what it's like to have waited 10 years for this game, but man am I excited to see where my own journey ends up taking me.
I finished all three playthroughs and then moved on to cyberpunk and was having fun and about to start the DLC but AC6 was still pulling at me and now I havent played cyberpunk in two weeks and played through all three playthroughs again and got all the S ranks. I should be moving on to that dlc now but its just so hard to put AC6 down
'Tokusatsu Megazord' nightmare, huh? What's the probability that the community might start releasing Megazord Mods in the near future once they heard this and think of it as a challenge of sorts?
Yeahhh I decided early on that the moment the game gave you access to new parts I farmed until I owned everything. I'd rather waste time farming for a bit to have the parts forever than waste time deciding what parts to sell/buy.
Dude, you're blowing my mind with that final chapter 2 mission footage! You can go under the floor to avoid the lasers?! I just resulted to assault boosting the whole way :P
Keyboard + Mouse definitely feels mint. Especially if you have a mouse with thumb buttons. All my weapons are on the mouse, QB is Shift, AB is Ctrl, Space is jump, I just use Shift and ignore Tab. The only thing that might be awkward would be the self explosion abilities (don't remember the name because I just never use them), I think the input for them is Ctrl + R. Probably gonna replace R with E since I just use Mouse 4 and 5 for my shoulders. Only thing I have found is that I don't think Lock works. When I click the scroll wheel I think it snaps to the target a little, but it immediately goes away with the tiniest mouse movement so its practically impossible to use in my experience. That's fine though because I can't think of a single situation where I would have wanted it considering how insanely snappy and precise the mouse movement feels IMO. If they get behind me I can just whip the camera around in a femto-second so I cant see how lock-on would be helpful with looking at things with a mouse is so instinctual at this point (you don't even really have to aim much, the just have to be on screen).
Great video. As a PC player with a drifting controller, Ive actually been playing solely keyboard and mouse. I will say it feels very natural for me at this point, the shoulder weapons, namely multilocking felt clunky for me at first, being q and e, so I rebound them to my side mouse buttons (although out of muscle memory I still use the default keys more often than not). Otherwise, the keyboard and mouse setup now feels so natural that I cant even really imagine playing the game with a controller. I do still keep accidently healing when trying to scan tho, lol
Other than nuking every interaction objective I come across (by pressing E) the controls are pretty intuitive. I think FromSoft really nailed the feel of mouse and keyboard in this game.
As one of those fans who waited a decade it was ABSOLUTELY worth the wait, ive just finished NG++ as of last night. Ive gotten every ending, every combat log, every part, done every arena mission, and am currently working on s ranking every mission to 100% the game and i still want more the game is incredible and i cannot praise it enough a
I literally cannot wait. Got it preinstalled and I'm ready to stay up all night just to play it. Actually... I did that last night.. I should get some sleep. Please make more content about AC6 Mr. Writing On Games! See you on the battlefield Ravens! (Also respect for the quad bazooka, laser blade and missiles build, totally going to build that myself for the maximum stagger potential and cool factor!)
I don't think most people will have to worry too much about controlling the game with the keyboard if they want to. Other PC mech games use pretty much the entire keyboard and people play those games just fine. Personally, I wouldn't want to use anything else.
Great video! I'm a newcomer to AC series myself but my love for From Soft games started the moment I stumbled across Demons' Souls on PS3, and besides playing through all the modern fromsoft games multiple times I also played through King's Field 4 as well as Shadow Tower Abyss recently and genuinely found them to be great if a bit archaic games. Thing is, KF4 reviewed extremely poorly at the time and as a whole FromSoft games have had pretty middling reviews across the board for most of their games up until Demons' Souls. Now I know the previous AC games were far from perfect and probably weren't easy to get into either but there's a drastic contrast between them averaging at around 65 metacritic vs this one being at very respectable 87 (hell, a lot of my favorite modern games are below that, Death Stranding included), now that you have played both AC6 as well as the older installments would you say this one in particular deserves the 8-10/10s across the board while the older games were more deserving of the considerably lower ratings or do you think a lot of it has to do with either the respect and accolades that FromSoft have accumulated over the last 15 years, or the game actually being a better experience for newcomers and veterans alike compared to previous installments? A bit of both? I want to believe it's more of the latter but I feel like a lot of japanese games or games in general, particularly from like the 00s era seem to be far more misunderstood than if they were to be remastered/rebooted with a bit of modern polish, Nier's remaster/remake comes to mind, alongside some others. But yeah, would love to hear what you think in retrospect to the whole series and general video game journalism landscape shift to appreciate games like this more, giving them a fairer chance.
I could just thumbs up the top comment but I feel like it would be doing this channel and my own feelings on this documented journey a disservice. Thank you for taking us on this ride with you. I myself have only played one AC title before and it was AC3 Nexus when I was 13. At the time I was at an age were game developers were just logos to me and I got games because the box art was cool. The game broke me, I never finished it. But the hours I spent pouring over the shop agonizing over parts that didn't fit the mission parameter but I just liked the look of and getting my emblem juuuuussstt right stuck with me to this very day. I'm MUCH older than I was back then and gained a lot of perspective on gaming since and I can't even express to you the instantly familiar feeling jumping back into AC6 was. Instant goosebumps. This game and series is truly something special and while it really may not be for the masses the genuine love and reverence for the series in this new entry is on full display. I'll play the game properly this time, and I'm sure a whole new generation of Ravens will be born from this excellent installment for months to come.
Been following your channel for probably more than a year and every review you make has such passion and brilliant in depth analysis put into them. I rarely agree this much with everything a content creator says.
Strange question but, can you play with the HUD disabled like in the initial gameplay trailers? Would be cool to just focus on visual queues with bosses or to explore the maps without it.
Ngl, This is my first experience with the series and at the first boss I died like 3 times. It's not until I took a break and then came back guns blazing that I realized this game doesn't want you to hold back
I have to say as someone who didn't consider a keyboard at all, but switched when I had issues getting my controller to work. Keyboard and mouse feel very good. I recommend switching the keybinds so you don't need 6 fingers on your left hand, but as long as your mouse has 2 extra buttons, it should be fine.
Never played armor core, always saw footage of it, never new the name, when I figured a new one was coming out i was really excited and my friend bought it for me Didn’t know anything, didn’t look up any gameplay, it’s fucking sick
Man I can't get over how dorky the tank tracks/legs/base looks. especially flying. It looks like a guy standing upright, holding a gun, wearing a tank as a skirt. This is clearly the optimal design. Playing any other way is just hamstringing yourself.
That first time AllMind said "Welcome back Raven" I cried. I played the PS2 and 3 games as a kid visiting my friends. It became became a distant but dear love (my family only had an og Xbox with a minimal number of games). Split screen PvP was my bread and butter as a kid and getting to experience Armored Core and it's unique PvP now with my brothers and dad is everything I could ever have asked for.
I just got AC6 a month ago for my birthday. I'm really enjoying it so far, it's so much more fun than I thought it would be. I hope they re-release the first 5 mainline games again on stores.
Fantastic video man! Also loved your video denoting your journey with the series as a whole! The only point I'll disagree with you on brother is the take that the Keyboard and mouse is more difficult or less optimal than the controller. At no point did I hesitate or lack the intuition with the use of my keys and what they did. I mean this entirely earnestly when I say I think you lack the practice with keyboard and mouse when you say that (not a diss at all brother, sometimes people just prefer what they have more practice and experience with. Especially in regards to controls throughout a whole series of games like you've played through with Armored Core). Using Keyboard+Mouse I defeated the first Helicopter boss in three attempts and defeated the Wall boss in four attempts. Outside of the bosses I've not really needed multiple attempts to complete any mission. I did attempt to try and use the controller and that lasted for two missions before I happily and gleefully switched back to Keyboard+Mouse, not saying that the controller is lesser btw I just hated how it felt personally. Maybe I'm just above average with how I play with Keyboard+mouse where most lack the "skill," but I doubt thats the case XD. I think it's down to bias and inclination. If you've played the previous games in the series or similar games primarily on Console than I'm sure trying to use the Keyboard+mouse in this latest entry would feel terrible and even in your mind objectively worse. But thats down to muscle memory for what you've honed yourself with up til now and not much else. I have the advantage of being a newcomer and no prior pre-established muscle-memory with controller. So using the Keyboard+Mouse is easy and intuitive for me and I'm willing to bet a good number of other first timers trying it out on PC. Thats just my two cents and again not meant to be a barbed comment. Loved the video man, keep up the great work!
im glad it has the same treatment as ER, w/ interactive storyline w/ story routes, that is an addition to players importance and giving players the freedom and replayability (glad they invested since AC3 and ACFA). how streamlined it is, its accessible for a wider playerbase for new and upcoming mecha fans yet still felt the masocore mecha in its DNA. love the in-depth customization that offers players freedom and variety for certain playstyle and adapting gameplay loop love the "New Game", it offers replayability and variety and a decent learning curve. as soon as i reach NG+ i hope for more boss battles to atest my skills.
I decided to go Gen V mode and the 2 laser blades you unlock at chapter 1 are something else entirely open with a long reaching blade and then swoop in with the starting blade, makes me think once I unlock other blades I'll start to experiment on how to combo them efficiently. One thing I don't like is how you have no feedback on the energy meter running out sure you have an audio cue but its an audio thats "weak" I swear seeing my energy bar on the reticle like gen 5 AC would had been a better approach
I switched to the mouse and keyboard when I faced the Ibis series. The camera with the game controller, even at maximum sensitivity, just could not keep up. Best choice ever. Accuracy increases drastically when one doesn't have to rely on the lock-on.
1:10 I’m surprised that people thought this mission was a letdown, given that it’s the first AC duel that you have to complete. It makes sense mechanically to have it be a relatively simple fight since it’s so early in the game and players might still be coming to grips with the controls and their own mech setup (as opposed to the prologue mission, which gives you a fixed loadout that is designed to win against that copter boss).
I'm the exact opposite. I'm completely uninterested in giant robot mech stuff but this game looks AMAZING. The fast paced combat, boss battles, and crazy customization has got me so hyped. What makes you not want to try this game out?
@@smurfdaddy420 You know, that's a good question. I get choice paralysis very easily, so it might be the SCOPE of customization that deters me. Also, bad computer and no current gen console but that's beside the point I guess lol
@@Crocogator understandable, the amount of customization can be daunting at first but they do a pretty good job easing you into it. its such a fun game man, if you ever change your mind I would DEFINITELY recommend it. I never thought I'd be into a mech game so much but here I am lol.
this game went up a whole notch when i learned you can quick turn WHILE ASSAULT BOOSTING!! find a narrow corridor with sharp turns and try learning to AB thru it without stopping! its so fun!!!
Note on the target assist: I didn't use it until I saw a video about it, because it wasn't around in AC1-AC3/Nexus. And I still don't use it, because apparently, it lowers your accuracy when you're using it. Ppl need to get used to a game sense of where your opponent should be relative to you. Like a radar in your head. Hell, it's easier for ppl to look around now with mouse. I still use pad due to all the years on pad.
It is constantly Entertaining for an old Raven like me who can remember the armored core one era, Listening to these rookies scream and cry Like little fledgelings in the nest who have yet to be tossed out and Either learn to spread their wings or fall to their doom. And yet I still feel very proud. Knowing that the game series is so good that even now, it still brings young, Little hatcheling ravens to the nest. With a desire to fly as strong as we old ancient gods. The nine breakers the alphonse runners The lords of the Silent line. We stand as you claim and scream and struggle. And we are smiling because we know we had to go through the same things that you did Little bird. No one was ever born a raven. No one will ever be born raven. To become one of us is to become a scavenger of battlefields. An old phrase that we used to say was. We don't get to pick our meals. We can only scavenge what carcasses we find on the battlefield. Because a raven never gets to pick their meal. And so seeing this game. Seeing this giant influx of people from the fantasy world of the souls games trying to wrap their heads around the literal insane hyper psced combat nonsense, that is being an armored core pilot. What can I say except it brings an smile to this old raven's beak. You will learn like we have children. You will Take flight and be the next generation. Or you will die in misery. For people like us there is no other alternative. Survive and thrive or die in misery. If that is the fate of all ravens. So welcome to the nest children. It won't be very fun. But you're going to love every minute. that is why there is a cult of the nine ball called the nine breaker.
With Elden Ring, I couldn’t beat the first boss using my keyboard and mouse. I mean, I just could not do it. I ordered a game pad, and then beat him first try. With AC6, i didn’t have my controller on me so I thought that I’ll just go with the keyboard and mouse this time around. Again, couldn’t get through the helicopter. Ordered a controller on Amazon. Plugged it in. Beat him first try. I’m a PC player by the way and I never use controller. Some reason tho, game pad is so intuitive to From Soft games.
@@sunambassador Maybe it’s cus I mainly play RTS, I have a lot of ingrained motor patterns that I’m able to free myself of when I use a controller. I play no other games other than RTS and From Soft games. Occasionally twin sticks and rogue likes
I've played the game and then meet your Chanel on my first new game+ of the game, I've saw all your AC and Satan you are right non of your mechas are alike mines, closest one is the tetrapod but i used it as a multi-lock missile launcher packed as tight as i could, and i used tetrapod only cause hover function is a life saver for multi-lock missiles. I normally used bipods with high mobility using shoulder secondary weapons and a wonky only melee build to save some ammo, those 3 builds made me feel like the unstoppable demon the characters told me i was, tho the boss fights put my hans back on the ground and made me remember not to get cocky. At the end of the first run my build was dual Gatling and shoulder drones i just bulldoze everything the game throw at me. Anyway this game is awesome on how multiple approaches It has
Beat the game a few days ago, and then again, and this game is amazing. I was worried it wouldn't be Armored Core enough... but my fears were wasted. It's very AC, and the additions were great.
If I had access to it as a kid, I feel AC would be one of my favorites, at least as conveyed by your videos on it. It's the kind of gritty mech action I would appreciate for the vibes as much as the cool factor. I remember quite a few years before I got my hands on Dark Souls that some "opinionated" people dismissed the flavor of Dark Souls because for them that approach to storytelling was near heretical, thus not even worth considering it valid. As long as people are willing to give it a chance, and enough people have to motor skills and time to dedicate to it, this AC has the potential to be the first time this series had the perfect chance to shine. Here's hoping for that. As an aside though, I'm always bewildered by ER varying performance, since on an old i7 with a GTX1060 I have quite a good time with it. Maybe I just don't know what I'm missing, but it sure is confusing.
In regards to difficulty, I found BALTEUS and the Spider to be the most difficult bosses the game has to offer, mainly due to what gear you have available the first time you meet them. Ibis, Rusty, Walter and Ayre, even Sigfried when he becomes BALTEUS on steroids, are all manageable and showcase how FromSoftware retained the spectacle, while not going overboard with difficulty like they did in ER. So AC VI: Fires Of Rubicon serves as a nice contrast to Elden Ring, both for its linear and focused design, as well as in how the game handles its boss fights and how much thought went into balancing encounters this time and how newbie friendly they made this entry. As a tourist to the series who made Fires of Rubicon his first title, I was wonderfully surprised to see how much I loved it and how quickly I made the transition into its world as the next pilot to take the wings of Raven and show just how I can fly on these borrowed wings. NG+ has been incredibly fun, I am currently in the middle of my NG++ run and the game just keeps getting better and better, much like Sekiro did. NG almost feels like the introductory chapter to the rest of it, and once again From Software showed my everybody loves and respects them and just how good at their craft they are. Hope we get at least another entry after they're done with the DLC content that will come sometime in the future. Good video examining how the sixth entry fits with the previous five, really enjoyed watching it and is currently among the best ones covering the game!
AC 4A will always be a staple of me and my brothers childhood. To draw the parallels is only fitting. The lovers of that game will, to this day, be the ones that get goosebumps from some of the direction of AC 6. It's clear that it was obvious what game really hit home to the purest lovers of the AC franchise. We can't understate our appreciation for the continuation of the series, and the idea that a new generation will be introduced to the joys of it that we had as children. I hope that it roots itself once again and truly lives on in newer games so that even more nerds can enjoy it the way we did when we were young
Other several things to point out about this game: - AC6 has a lot of replay value due to the decisions made throughout the campaign (that includes multiple endings), as well as the unlockables of New Game + and beyond! - For all newcomer Ravens, you DO NOT need to have played the previous AC games to get into this one, very similar on how Final Fantasy dev teams create its titles. - Plays different from Souls - same smooth, responsive controls. - Long range arsenal: bazookas, gatling guns, split missiles, plasma rifles and more. - Melee weaponry: Cluster bomb thrower, chainsaw, pulse blade, lances and more. - The movement speed is between AC3 and AC5 - There is a heavy on customization. - Tons of custom paint jobs and the posibility of downloading weapons for making decals. - Legs are one of the most important parts of your mech, because they determine how much weight your vehicle can carry. - Your power engine / energy source is on other one as it modifies the amount of energy available, as well as how slow or fast your energy bar will recharge, when its depleted.
god watching reviews after beating ng++ feels so weird cause I feel like i took directly opposite choices to like half of them to beat the same roadblocks
With how well the game is doing, i hope it will pave the path for more ac games, im here for the ride. My ex sold me on ac with for answer when they handed me the controller randomly
I never looked up meta guides for bosses and stuff, but man, my friends were surprised to find out after struggling for over an hour, I finally beat Ibis with dual linear rifles, and dual laser drones. tried so many other weapons that hit harder but they just kept missing and weren't fast enough Played keyboard mouse and no auto lock the entire game. I re-mapped the shoulders to the side buttons on mouse. felt batter than using anything else, controller felt waaay too sluggish
With regards to the PC port, I specifically upgraded my PC for this game after seeing the chapter 1 final boss in previews. It ran great. Weirdly, launch day and the day after the game would freeze after about 2 hours and need to be restarted, but after that it never froze again. Even when i went back and replayed early missions for credits. I'm on NG+ at the moment. Still having an amazing time. I will say I miss dual back weapons and weapon arms. Was worried they wouldn't be in the game because of the new control scheme and they are not. :(
2nd gen and 4th gen are my most played. This game is a solid in between in terms of speed. Going in knowing how to dodge the middle barrages makes a world of difference.
I felt like I was in bizarro world on how user friendly and how technically polished it was, stable frame rates and everything working well, I was constantly like "this is great, but who are you? what did you do to my Fromsoftware? I don't think anyone else would make something like this but this can't exist? what kind of sorcery is this" and half expected something to fall apart mid way through but it never happened.
Had high hopes for this game after growing up playing AC on ps1. Was not disappointed beaten it 3 times now new stuff every run. This is a real game no microtransactions just play the game, revel in its gameplay and explore its secrets.
I have played every game in the series and AC6 is by far my favorite. Not having to buy a console and this being ported to PC is great for me on a 13900K and 4090. I just capped the frames at 120 and it has run flawlessly. I hope this picks up enough interest for DLC so more parts can be added with arenas and missions, sort of like how Ace Combat adds aircraft and missions.
As someone who has beaten the entire game with keyboard and mouse, I think like Armored Cores themselves, has its own advantages and disadvantages. The biggest pro being Soft-lock becomes a lot more reliable than Hard-lock unless you're going for a melee attack. Though tbf I've also beaten most Souls games with keyboard and mouse so maybe I'm just insane
I loved this game. Bosses are super intense. At one point I found myself playing with all my fingers and all four triggers, it pushes you to be better just like any other Souls game.
I've gotten past chapter 3 in a few days, and my friend has just started today and oh my god, I really want co-op to exist so I can help him, but I know that wouldn't help him grow as a player
Right up front your Handler Walter calls you a dog. By the end, you become the animal he foresaw. All of the writing in the game is consistent and leads you toward platonic truths. Its writing is as brilliant as its gameplay and environments. Such a love letter to the whole series' development team spanning decades.
words cant do it’s beauty justice
Not gonna lie, out of all the reviews, this was the one I was most interested in seeing, especially given how you have a handle on the themes of Armored Core and tend to meet it halfway, rather than dismiss the delivery method as boring off the bat.
It's been a privilege to watch you fall in love with this series, and then be rewarded with a sequel almost immediately, and feel that it's exactly what you were looking for. I had that experience with a book series once and it's truly a "stars aligning" moment. I'm happy you got to experience it.
Thanks for bringing us along for the journey.
What book series was it?
I'm curious too. What book?
It may be a bit cliche now, due to his exploding popularity since, but I had just finished The Way of Kings fresh off of a new interest in fantasy novels. I devoured the entire book in about a week and went "holy shit I need more of this".
I looked up when the next book in the series was, expecting to be doomed to a lengthy wait due to experience with other authors. Book 2, Words of Radiance, was set to launch in 2 weeks. I couldn't have timed it better.
@@Rave.- I had a feeling, love that series so much. That must’ve been magical being able to join in on the release of Words of Radiance.
@@CombativeRoboGuy I wish it had been Doors of Stone releasing, but thats more like several thousand stars aligning xD
You are now my primary souece of armored core analysis and critique online. Thanks for hooking my attention into it so effectively!
My thoughts exactly! When I realized that I’m extremely excited about Armored Core VI while never played any of the previous games this guy’s retrospective video was the best! Absolutely loved it
You should also check out the channel “Armoredcorelore” for information on plots, factions, characters, mechs, and more from the previous 15 AC games.
I love it. It’s a logo creation simulator with a mech shooter attached. Got to have something for the logos to do.
I want to give a shoutout to many Armored Core content creators, because they deserve a lot of love for their efforts after all the years and specially since this franchise will get more popular (this includes you, Oroboro, Zentreya, Fightincowboy and VaatiVidya):
- The Lore Hunter
- chrightt
- Silver Glint
- AesirAesthetics
- Armoredcorelore
- Love_Arc
- Sinclair Lore
- Anatolia's Mercenary
- MrHappy1227 (though he is more focused on Final Fantasy)
- Rubicon Dogs
- Zealous (Znote)
- Cleric
- FromCheng
- Writing on Games
- Above Average Gaming
Great content creators indeed!
If you like the PVP side of things I'd also add
-Inveigh
-shift
And I feel like I'm forgetting someone else
Thank you for the suggestions!@@eldonhill4840
Gotta add fighting Cowboy too.
It is on my comment before the list.@@abc4781
24:40 Hey, it's the Char Aznable kick!
One really small thing I'd like to see changed that would make it so much more atmospheric
When we finish a mission. Give us unlimited boost so we can take off into the sunset!
And deactivate the level boundaries.
i try to time my assault boost so that i'm boosting out to take care of things while it fades to black
@@naev0Great minds think alike
You do Scotland proud, my friend.
Love your writing and presentation. Keep it up dude.
I've been waiting so long for AC VI, I literally had to wade through my adolescence to get here.
This review is a fitting tribute but I don't think any video could do justice to the nitty gritty of building your mech and poring over even just the minute stat differences just for you to take it out on a sortie and get toasted. A series that encompasses environmental storytelling, player expression/experimentation and minute to minute action in all the right ways. Above all though I'm just glad this niche mech game gets the audience it's always deserved.
"wade through my adolescence" accurate af 😂
how old is the raven now if you dony mind me asking? curious what the avg age fan is
@@Aleebi would have been around 10 when AC4 came out, not my favourite AC generation but managed to turn me into a life long fan.
Loved Formula Front for turning my PSP into a custom mecha match up PPV channel, something about watching mech combat is so satisfying. Carnage Heart EXA, that was a cool 1 too.
I recently bought this and oh my days what a satisfying game, im currently enjoying my first play through, plenty of deaths with boss battles but working out the boss patterns or weaknesses you can exploit with a different mech build is very enjoyable. Keep up the awesome content
I wrapped up my first playthrough last night and I loved it. I had my doubts about the mechanical changes leading up to release, but I have to say they did people who played the old games justice. The tone and structure reminded me of Last Raven and to a lesser extent Silent Line a lot, which are my favorite games in the series, so that was extremely appreciated.
The game seems like the fate of the future of mech genre was hanging in the balance of its success.
There's nothing more I could have asked for today. AC6 is going to drop soon and now we have a big review on this channel? Yup, this is a good day.
I have never seen this channel ever before, but wow, the writing is soooooo brilliant it's noticeable. Like, regardless of content even, the writing style of this video's script is literally brilliant.
Welcome Ravens both veterans and newcomers, this is your community and your moment to make mech games more popular!
Yeah!
One correction, the RLF missions actually tend to pay as much if not more than a lot of the corp missions, which makes sense since while they have less to work with, they aren't fighting to maintain a bottom line or make certain the next income report please investors, they are literally fighting for their lives, so big expenses are easier to justify especially given the desperation of their situation.
Absolutely love your Armored Core videos! And fantastic, engaging script here, as always!
It's so cool seeing someone with a completely different taste for games then yourself. I tried this game, passed the tutorial boss and a few missions later I realized that I never wanted to play this game again. The main reason for not liking the game is due to the movement. I really never got the sense that I was piloting a giant robot. There was no weight to the player character or enemies either. The only way you could tell that you got hit is that if you're health went down. You think that if you got hit that you would see some kind of slight movement.
My experience with this series is why I LOVE video games so much. A dystopian cyberpunk universe where life is cheap, money talks, AIs ruled EVERYTHING because humanity fucked up & disputes are settled with giant fucking robots + superhuman cyborg pilots. It's been a constant through my teenhood & now OLDMANHOOD.
This is a glorious return from one of my favorite game developers, from a time when they don't ONLY make fantasy ARPGs. They can bring on DLCs if they have plans for it. I still wanna see if our choice with Ayre is for the better. OR WORSE.
MAIN SYSTEM, ACTIVATING COMBAT MODE.
The worldbuilding is so amazing in this. They took the name of the series "Armored Core" and explored it in any way imaginable. Sure, it's the augmented person in a mech. It's the planet Rubicon 3, entirely enveloped by mechanical structures. But it could also describe the only, central thing that exists with material reality sort of enveloping it and making it visible. This is the Coral, or Core-al, the central fire that creates and destroys. And we have a piece of that in us, I believe, symbolically hinted at by our relationship to Ayre, who we meet and go into a symbiotic relationship with after a near death experience. For more research try Donald Hoffman with his take on reality and Osiris, the great flame of the Egyptian Pantheon (These are unrelated).
Coming from only playing the first game, and when it came out, this looks MIND BLOWING.
All my yes on boost kick. I was one missile away from death against balteus in the middle of a salvo with all my weapons reloading, and a boost kick is the only reason I won.
The review we've been waiting for
I refused to get out of my comfort zone on my first game. I did at first but i just really loved my horrible plasma build. The final boss pushed me to a breaking point and i pulled out the double zimmermann and the pointy stick. The fight became trivial.
On ng+, i finaly let go of my original ac and started to truly experiment. Ive come up with multiple builds. They each feel distinct and are fun. As my understanding of the game grew, i was able to update my horrible plasma build and made it much more efficient. With this new found understanding of the game, i rebooted that boss fight that broke my morals and beat them fair and square and i was able to fully enjoy the fight. Bless this game
I was on the fence about this one, but while I can see myself bouncing off it for at least a bit because of the typical FromSoftware bosses, your rundown has convinced me to give it a shot!
FS has made the best games of the past 12 years
Even the most difficult fights are no Orphan of Kos here, and can be handled with ease. They've balanced the encounters quite well and the hardest bosses in the game are incredibly fun to fight against.
By far the best feature in ac is the checkpoint system. If you die to a boss, you get right back into the arena. No more bullshit backtrack
exactly. I love just being able to quit and load checkpoint when I start a fight off badly@@phylippezimmermannpaquin2062
its down to its roots of still a masocore mecha like its predecessors.the learning curve is steep yet rewarding, and learning so would knock out the next hurdles
Been looking forward to this one.
Played my first Armored Core game just a few months ago like you did and been blasting through whichever entries i could since.
I'll never know what it's like to have waited 10 years for this game, but man am I excited to see where my own journey ends up taking me.
i have to say the constant spam of that kick move in this footage looks quite op
I finished all three playthroughs and then moved on to cyberpunk and was having fun and about to start the DLC but AC6 was still pulling at me and now I havent played cyberpunk in two weeks and played through all three playthroughs again and got all the S ranks. I should be moving on to that dlc now but its just so hard to put AC6 down
'Tokusatsu Megazord' nightmare, huh? What's the probability that the community might start releasing Megazord Mods in the near future once they heard this and think of it as a challenge of sorts?
One can hope.
you know the best thing about this game? the NPC enemies voice start panicking when you walk all over them.
I should be building my computer right now to play AC6, not watching your review.
DAMN YOU AND YOUR HIGH QUALITY, WRITING.
Thanks for the review. Can't wait to try AC6 myself.
A huge amount of effort went into this - hats off to you Sir!
3 hours into getting wrecked by Baltheus.
Annoying. Infuriating. AWESOME
Yeahhh I decided early on that the moment the game gave you access to new parts I farmed until I owned everything. I'd rather waste time farming for a bit to have the parts forever than waste time deciding what parts to sell/buy.
I love how you gotta beat the first boss before you even get a tutorial lol
The game makes you earn the right to play it
Game runs like butter on my Ryzen 7 3800x and RTX3060ti too
Dude, you're blowing my mind with that final chapter 2 mission footage! You can go under the floor to avoid the lasers?! I just resulted to assault boosting the whole way :P
If you have a quick enough build, you can glide gracefully through the air and quick boost when you get a laser warning and they won't touch you
I love this game! Can't wait for the next one 🎉
Keyboard + Mouse definitely feels mint. Especially if you have a mouse with thumb buttons. All my weapons are on the mouse, QB is Shift, AB is Ctrl, Space is jump, I just use Shift and ignore Tab.
The only thing that might be awkward would be the self explosion abilities (don't remember the name because I just never use them), I think the input for them is Ctrl + R. Probably gonna replace R with E since I just use Mouse 4 and 5 for my shoulders.
Only thing I have found is that I don't think Lock works. When I click the scroll wheel I think it snaps to the target a little, but it immediately goes away with the tiniest mouse movement so its practically impossible to use in my experience. That's fine though because I can't think of a single situation where I would have wanted it considering how insanely snappy and precise the mouse movement feels IMO.
If they get behind me I can just whip the camera around in a femto-second so I cant see how lock-on would be helpful with looking at things with a mouse is so instinctual at this point (you don't even really have to aim much, the just have to be on screen).
That final shot on the worm was one of the best most intense moments I’ve had in gaming in a while this game was a masterpiece in my opinion
Great video. As a PC player with a drifting controller, Ive actually been playing solely keyboard and mouse. I will say it feels very natural for me at this point, the shoulder weapons, namely multilocking felt clunky for me at first, being q and e, so I rebound them to my side mouse buttons (although out of muscle memory I still use the default keys more often than not). Otherwise, the keyboard and mouse setup now feels so natural that I cant even really imagine playing the game with a controller. I do still keep accidently healing when trying to scan tho, lol
Other than nuking every interaction objective I come across (by pressing E) the controls are pretty intuitive. I think FromSoft really nailed the feel of mouse and keyboard in this game.
@iiisixstringiii8285 same. this is actually my first fromsoft game using the mnk controls evet
As one of those fans who waited a decade it was ABSOLUTELY worth the wait, ive just finished NG++ as of last night. Ive gotten every ending, every combat log, every part, done every arena mission, and am currently working on s ranking every mission to 100% the game and i still want more the game is incredible and i cannot praise it enough a
I literally cannot wait. Got it preinstalled and I'm ready to stay up all night just to play it. Actually... I did that last night.. I should get some sleep.
Please make more content about AC6 Mr. Writing On Games!
See you on the battlefield Ravens!
(Also respect for the quad bazooka, laser blade and missiles build, totally going to build that myself for the maximum stagger potential and cool factor!)
I don't think most people will have to worry too much about controlling the game with the keyboard if they want to. Other PC mech games use pretty much the entire keyboard and people play those games just fine. Personally, I wouldn't want to use anything else.
For most people this is going to be thier first mech game tbh. For us it's just another Tuesday
Great video! I'm a newcomer to AC series myself but my love for From Soft games started the moment I stumbled across Demons' Souls on PS3, and besides playing through all the modern fromsoft games multiple times I also played through King's Field 4 as well as Shadow Tower Abyss recently and genuinely found them to be great if a bit archaic games. Thing is, KF4 reviewed extremely poorly at the time and as a whole FromSoft games have had pretty middling reviews across the board for most of their games up until Demons' Souls. Now I know the previous AC games were far from perfect and probably weren't easy to get into either but there's a drastic contrast between them averaging at around 65 metacritic vs this one being at very respectable 87 (hell, a lot of my favorite modern games are below that, Death Stranding included), now that you have played both AC6 as well as the older installments would you say this one in particular deserves the 8-10/10s across the board while the older games were more deserving of the considerably lower ratings or do you think a lot of it has to do with either the respect and accolades that FromSoft have accumulated over the last 15 years, or the game actually being a better experience for newcomers and veterans alike compared to previous installments? A bit of both? I want to believe it's more of the latter but I feel like a lot of japanese games or games in general, particularly from like the 00s era seem to be far more misunderstood than if they were to be remastered/rebooted with a bit of modern polish, Nier's remaster/remake comes to mind, alongside some others. But yeah, would love to hear what you think in retrospect to the whole series and general video game journalism landscape shift to appreciate games like this more, giving them a fairer chance.
ThorHighHeels’ ideas about the Sophisti-Future aesthetic of the era might pique your interest…
Your a
Armored Core videos have earned you a subscription, and my intense desire to dive into a series I've only ever heard about.
Bro you can’t just flash a limp Bizkit emblem at me while I’m eating lunch lmao. Great review and I can’t wait to get my hands on it when I get home.
Dope review! I haven't played since ps-one so I am so gassed for this 1 more sleep!!!
Already have it preloaded and ready to go. Excited to launch it in a couple hours :)
I could just thumbs up the top comment but I feel like it would be doing this channel and my own feelings on this documented journey a disservice. Thank you for taking us on this ride with you. I myself have only played one AC title before and it was AC3 Nexus when I was 13. At the time I was at an age were game developers were just logos to me and I got games because the box art was cool. The game broke me, I never finished it. But the hours I spent pouring over the shop agonizing over parts that didn't fit the mission parameter but I just liked the look of and getting my emblem juuuuussstt right stuck with me to this very day. I'm MUCH older than I was back then and gained a lot of perspective on gaming since and I can't even express to you the instantly familiar feeling jumping back into AC6 was. Instant goosebumps. This game and series is truly something special and while it really may not be for the masses the genuine love and reverence for the series in this new entry is on full display. I'll play the game properly this time, and I'm sure a whole new generation of Ravens will be born from this excellent installment for months to come.
Been following your channel for probably more than a year and every review you make has such passion and brilliant in depth analysis put into them. I rarely agree this much with everything a content creator says.
Strange question but, can you play with the HUD disabled like in the initial gameplay trailers? Would be cool to just focus on visual queues with bosses or to explore the maps without it.
Ngl, This is my first experience with the series and at the first boss I died like 3 times. It's not until I took a break and then came back guns blazing that I realized this game doesn't want you to hold back
I have to say as someone who didn't consider a keyboard at all, but switched when I had issues getting my controller to work. Keyboard and mouse feel very good. I recommend switching the keybinds so you don't need 6 fingers on your left hand, but as long as your mouse has 2 extra buttons, it should be fine.
Never played armor core, always saw footage of it, never new the name, when I figured a new one was coming out i was really excited and my friend bought it for me
Didn’t know anything, didn’t look up any gameplay, it’s fucking sick
Man I can't get over how dorky the tank tracks/legs/base looks. especially flying. It looks like a guy standing upright, holding a gun, wearing a tank as a skirt.
This is clearly the optimal design. Playing any other way is just hamstringing yourself.
That first time AllMind said "Welcome back Raven" I cried. I played the PS2 and 3 games as a kid visiting my friends. It became became a distant but dear love (my family only had an og Xbox with a minimal number of games). Split screen PvP was my bread and butter as a kid and getting to experience Armored Core and it's unique PvP now with my brothers and dad is everything I could ever have asked for.
I just got AC6 a month ago for my birthday. I'm really enjoying it so far, it's so much more fun than I thought it would be. I hope they re-release the first 5 mainline games again on stores.
As a newcomer, beating Balteus finally made the game click for me
Fantastic video man! Also loved your video denoting your journey with the series as a whole!
The only point I'll disagree with you on brother is the take that the Keyboard and mouse is more difficult or less optimal than the controller. At no point did I hesitate or lack the intuition with the use of my keys and what they did. I mean this entirely earnestly when I say I think you lack the practice with keyboard and mouse when you say that (not a diss at all brother, sometimes people just prefer what they have more practice and experience with. Especially in regards to controls throughout a whole series of games like you've played through with Armored Core). Using Keyboard+Mouse I defeated the first Helicopter boss in three attempts and defeated the Wall boss in four attempts. Outside of the bosses I've not really needed multiple attempts to complete any mission. I did attempt to try and use the controller and that lasted for two missions before I happily and gleefully switched back to Keyboard+Mouse, not saying that the controller is lesser btw I just hated how it felt personally.
Maybe I'm just above average with how I play with Keyboard+mouse where most lack the "skill," but I doubt thats the case XD. I think it's down to bias and inclination. If you've played the previous games in the series or similar games primarily on Console than I'm sure trying to use the Keyboard+mouse in this latest entry would feel terrible and even in your mind objectively worse. But thats down to muscle memory for what you've honed yourself with up til now and not much else. I have the advantage of being a newcomer and no prior pre-established muscle-memory with controller. So using the Keyboard+Mouse is easy and intuitive for me and I'm willing to bet a good number of other first timers trying it out on PC.
Thats just my two cents and again not meant to be a barbed comment. Loved the video man, keep up the great work!
im glad it has the same treatment as ER, w/ interactive storyline w/ story routes, that is an addition to players importance and giving players the freedom and replayability (glad they invested since AC3 and ACFA). how streamlined it is, its accessible for a wider playerbase for new and upcoming mecha fans yet still felt the masocore mecha in its DNA.
love the in-depth customization that offers players freedom and variety for certain playstyle and adapting gameplay loop
love the "New Game", it offers replayability and variety and a decent learning curve. as soon as i reach NG+ i hope for more boss battles to atest my skills.
I decided to go Gen V mode and the 2 laser blades you unlock at chapter 1 are something else entirely open with a long reaching blade and then swoop in with the starting blade, makes me think once I unlock other blades I'll start to experiment on how to combo them efficiently. One thing I don't like is how you have no feedback on the energy meter running out sure you have an audio cue but its an audio thats "weak" I swear seeing my energy bar on the reticle like gen 5 AC would had been a better approach
AC6 really rocked... but imagine if Fromsoft made another robot game
I switched to the mouse and keyboard when I faced the Ibis series. The camera with the game controller, even at maximum sensitivity, just could not keep up.
Best choice ever. Accuracy increases drastically when one doesn't have to rely on the lock-on.
I’m using the Dualsense Edge, with the back buttons mapped to be X and Square 27:25
1:10 I’m surprised that people thought this mission was a letdown, given that it’s the first AC duel that you have to complete. It makes sense mechanically to have it be a relatively simple fight since it’s so early in the game and players might still be coming to grips with the controls and their own mech setup (as opposed to the prologue mission, which gives you a fixed loadout that is designed to win against that copter boss).
God. I love giant robots, but I don't think AC is for me. I can appreciate it from a distance.
(front mission 4 remake pls)
I'm the exact opposite. I'm completely uninterested in giant robot mech stuff but this game looks AMAZING. The fast paced combat, boss battles, and crazy customization has got me so hyped. What makes you not want to try this game out?
@@smurfdaddy420 You know, that's a good question. I get choice paralysis very easily, so it might be the SCOPE of customization that deters me.
Also, bad computer and no current gen console but that's beside the point I guess lol
@@Crocogator understandable, the amount of customization can be daunting at first but they do a pretty good job easing you into it. its such a fun game man, if you ever change your mind I would DEFINITELY recommend it. I never thought I'd be into a mech game so much but here I am lol.
@@smurfdaddy420 If I get the means, I'll give it a go.
...I think my partner has a PS5 at his work that just got traded in that needs 'testing'.
Perfectly encapsulated my thoughts entirely. Bar the fact that I can't find criticism of having to buy weapons in duplicate. Great work x
Thanks for watching-I do actually mention that though, haha
this game went up a whole notch when i learned you can quick turn WHILE ASSAULT BOOSTING!! find a narrow corridor with sharp turns and try learning to AB thru it without stopping! its so fun!!!
Note on the target assist: I didn't use it until I saw a video about it, because it wasn't around in AC1-AC3/Nexus. And I still don't use it, because apparently, it lowers your accuracy when you're using it. Ppl need to get used to a game sense of where your opponent should be relative to you. Like a radar in your head. Hell, it's easier for ppl to look around now with mouse. I still use pad due to all the years on pad.
On NG1 And love how different things happen in some missions …Harringay protecting RLF chopper whilst it’s barraged by mts
It is constantly Entertaining for an old Raven like me who can remember the armored core one era, Listening to these rookies scream and cry Like little fledgelings in the nest who have yet to be tossed out and Either learn to spread their wings or fall to their doom. And yet I still feel very proud. Knowing that the game series is so good that even now, it still brings young, Little hatcheling ravens to the nest. With a desire to fly as strong as we old ancient gods. The nine breakers the alphonse runners The lords of the Silent line. We stand as you claim and scream and struggle. And we are smiling because we know we had to go through the same things that you did Little bird. No one was ever born a raven. No one will ever be born raven. To become one of us is to become a scavenger of battlefields. An old phrase that we used to say was. We don't get to pick our meals. We can only scavenge what carcasses we find on the battlefield. Because a raven never gets to pick their meal. And so seeing this game. Seeing this giant influx of people from the fantasy world of the souls games trying to wrap their heads around the literal insane hyper psced combat nonsense, that is being an armored core pilot.
What can I say except it brings an smile to this old raven's beak. You will learn like we have children. You will Take flight and be the next generation. Or you will die in misery. For people like us there is no other alternative. Survive and thrive or die in misery. If that is the fate of all ravens. So welcome to the nest children. It won't be very fun. But you're going to love every minute.
that is why there is a cult of the nine ball called the nine breaker.
With Elden Ring, I couldn’t beat the first boss using my keyboard and mouse. I mean, I just could not do it. I ordered a game pad, and then beat him first try. With AC6, i didn’t have my controller on me so I thought that I’ll just go with the keyboard and mouse this time around. Again, couldn’t get through the helicopter. Ordered a controller on Amazon. Plugged it in. Beat him first try.
I’m a PC player by the way and I never use controller. Some reason tho, game pad is so intuitive to From Soft games.
platinumed AC6, ER, Sekiro and all DS series except DS2 with M+KB without zero problems (yeah DS2 fucking sucks)
@@sunambassador Maybe it’s cus I mainly play RTS, I have a lot of ingrained motor patterns that I’m able to free myself of when I use a controller. I play no other games other than RTS and From Soft games. Occasionally twin sticks and rogue likes
@@sunambassadorplatinumed? Pretty sure that’s a PlayStation term not pc lol.
@@ronthorn3 what a nerd. i just used this word instead of "got all achievements"
I'm not excited by articles that I've seen saying the bosses are obnoxiously hard.
I've played the game and then meet your Chanel on my first new game+ of the game,
I've saw all your AC and Satan you are right non of your mechas are alike mines,
closest one is the tetrapod but i used it as a multi-lock missile launcher packed as tight as i could, and i used tetrapod only cause hover function is a life saver for multi-lock missiles.
I normally used bipods with high mobility using shoulder secondary weapons and a wonky only melee build to save some ammo,
those 3 builds made me feel like the unstoppable demon the characters told me i was,
tho the boss fights put my hans back on the ground and made me remember not to get cocky.
At the end of the first run my build was dual Gatling and shoulder drones i just bulldoze everything the game throw at me.
Anyway this game is awesome on how multiple approaches It has
Beat the game a few days ago, and then again, and this game is amazing. I was worried it wouldn't be Armored Core enough... but my fears were wasted. It's very AC, and the additions were great.
If I had access to it as a kid, I feel AC would be one of my favorites, at least as conveyed by your videos on it. It's the kind of gritty mech action I would appreciate for the vibes as much as the cool factor.
I remember quite a few years before I got my hands on Dark Souls that some "opinionated" people dismissed the flavor of Dark Souls because for them that approach to storytelling was near heretical, thus not even worth considering it valid. As long as people are willing to give it a chance, and enough people have to motor skills and time to dedicate to it, this AC has the potential to be the first time this series had the perfect chance to shine. Here's hoping for that.
As an aside though, I'm always bewildered by ER varying performance, since on an old i7 with a GTX1060 I have quite a good time with it. Maybe I just don't know what I'm missing, but it sure is confusing.
Really want it to be tomorrow so I can play this game
In regards to difficulty, I found BALTEUS and the Spider to be the most difficult bosses the game has to offer, mainly due to what gear you have available the first time you meet them. Ibis, Rusty, Walter and Ayre, even Sigfried when he becomes BALTEUS on steroids, are all manageable and showcase how FromSoftware retained the spectacle, while not going overboard with difficulty like they did in ER. So AC VI: Fires Of Rubicon serves as a nice contrast to Elden Ring, both for its linear and focused design, as well as in how the game handles its boss fights and how much thought went into balancing encounters this time and how newbie friendly they made this entry. As a tourist to the series who made Fires of Rubicon his first title, I was wonderfully surprised to see how much I loved it and how quickly I made the transition into its world as the next pilot to take the wings of Raven and show just how I can fly on these borrowed wings. NG+ has been incredibly fun, I am currently in the middle of my NG++ run and the game just keeps getting better and better, much like Sekiro did. NG almost feels like the introductory chapter to the rest of it, and once again From Software showed my everybody loves and respects them and just how good at their craft they are. Hope we get at least another entry after they're done with the DLC content that will come sometime in the future.
Good video examining how the sixth entry fits with the previous five, really enjoyed watching it and is currently among the best ones covering the game!
Boost kick is boss, yo.
I’m staying up with snacks ready for the release I’m loosing my fugin mind
AC 4A will always be a staple of me and my brothers childhood. To draw the parallels is only fitting. The lovers of that game will, to this day, be the ones that get goosebumps from some of the direction of AC 6. It's clear that it was obvious what game really hit home to the purest lovers of the AC franchise. We can't understate our appreciation for the continuation of the series, and the idea that a new generation will be introduced to the joys of it that we had as children. I hope that it roots itself once again and truly lives on in newer games so that even more nerds can enjoy it the way we did when we were young
Other several things to point out about this game:
- AC6 has a lot of replay value due to the decisions made throughout the campaign (that includes multiple endings), as well as the unlockables of New Game + and beyond!
- For all newcomer Ravens, you DO NOT need to have played the previous AC games to get into this one, very similar on how Final Fantasy dev teams create its titles.
- Plays different from Souls - same smooth, responsive controls.
- Long range arsenal: bazookas, gatling guns, split missiles, plasma rifles and more.
- Melee weaponry: Cluster bomb thrower, chainsaw, pulse blade, lances and more.
- The movement speed is between AC3 and AC5
- There is a heavy on customization.
- Tons of custom paint jobs and the posibility of downloading weapons for making decals.
- Legs are one of the most important parts of your mech, because they determine how much weight your vehicle can carry.
- Your power engine / energy source is on other one as it modifies the amount of energy available, as well as how slow or fast your energy bar will recharge, when its depleted.
What I got from this very well written, insightful essay: So there is no drill weapon for gurren lagann RPing?
There's a rocket pilebunker that comes close!
No drill as far as I know. But there are chainsaws.
As an (AC4 Answer) and (ac5/verdict) vet this is absolutely my favorite AC Game to date.
god watching reviews after beating ng++ feels so weird cause I feel like i took directly opposite choices to like half of them to beat the same roadblocks
With how well the game is doing, i hope it will pave the path for more ac games, im here for the ride. My ex sold me on ac with for answer when they handed me the controller randomly
I never looked up meta guides for bosses and stuff, but man, my friends were surprised to find out after struggling for over an hour, I finally beat Ibis with dual linear rifles, and dual laser drones. tried so many other weapons that hit harder but they just kept missing and weren't fast enough
Played keyboard mouse and no auto lock the entire game. I re-mapped the shoulders to the side buttons on mouse. felt batter than using anything else, controller felt waaay too sluggish
With regards to the PC port, I specifically upgraded my PC for this game after seeing the chapter 1 final boss in previews. It ran great. Weirdly, launch day and the day after the game would freeze after about 2 hours and need to be restarted, but after that it never froze again. Even when i went back and replayed early missions for credits. I'm on NG+ at the moment. Still having an amazing time.
I will say I miss dual back weapons and weapon arms. Was worried they wouldn't be in the game because of the new control scheme and they are not. :(
From games are just special, now that you've played all of AC you might want to check out King's Field 4 or Shadow Tower Abyss.
2nd gen and 4th gen are my most played. This game is a solid in between in terms of speed. Going in knowing how to dodge the middle barrages makes a world of difference.
The coolest thing about AC6's player character is you are in the game over state of AC1.
I felt like I was in bizarro world on how user friendly and how technically polished it was, stable frame rates and everything working well, I was constantly like "this is great, but who are you? what did you do to my Fromsoftware? I don't think anyone else would make something like this but this can't exist? what kind of sorcery is this" and half expected something to fall apart mid way through but it never happened.
Had high hopes for this game after growing up playing AC on ps1. Was not disappointed beaten it 3 times now new stuff every run. This is a real game no microtransactions just play the game, revel in its gameplay and explore its secrets.
I have played every game in the series and AC6 is by far my favorite. Not having to buy a console and this being ported to PC is great for me on a 13900K and 4090. I just capped the frames at 120 and it has run flawlessly. I hope this picks up enough interest for DLC so more parts can be added with arenas and missions, sort of like how Ace Combat adds aircraft and missions.
As someone who has beaten the entire game with keyboard and mouse, I think like Armored Cores themselves, has its own advantages and disadvantages. The biggest pro being Soft-lock becomes a lot more reliable than Hard-lock unless you're going for a melee attack. Though tbf I've also beaten most Souls games with keyboard and mouse so maybe I'm just insane
I loved this game. Bosses are super intense. At one point I found myself playing with all my fingers and all four triggers, it pushes you to be better just like any other Souls game.
I've gotten past chapter 3 in a few days, and my friend has just started today and oh my god, I really want co-op to exist so I can help him, but I know that wouldn't help him grow as a player