Wanna make some maps?

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  • Опубліковано 20 вер 2024

КОМЕНТАРІ • 193

  • @Dimbark
    @Dimbark 5 місяців тому +83

    Dimbeak mentioned

    • @ElephantsDoingCrack
      @ElephantsDoingCrack 5 місяців тому +3

      Dimbeak jumpscare

    • @EacanVisualArt
      @EacanVisualArt 5 місяців тому +5

      gaaaaaaaaaaaaaaaaaaaayyming for your siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiins

    • @krazzy6440
      @krazzy6440 5 місяців тому +3

      Legend.

    • @mr.harith.dz.yt.
      @mr.harith.dz.yt. 5 місяців тому

      @@krazzy6440 another one.

    • @lymphoid
      @lymphoid 5 місяців тому +1

      Ooo and lympy-boy too! Love this, Admer.

  • @matejkufa8652
    @matejkufa8652 5 місяців тому +81

    Thankyou random halflife furry, this is the motivation I needed to continue mapping in Games again. Very much appreciated, have a nice day.

  • @vaak2144
    @vaak2144 5 місяців тому +69

    i just gotta fucking finish my CS degree license and ill go back making halflife maps , they are my coping mechaniiismmmm

    • @DeanAmx
      @DeanAmx 5 місяців тому +1

      This is true

    • @iceypino1086
      @iceypino1086 5 місяців тому +17

      hope it goes well for your counter strike degree!

    • @joedou7glas200
      @joedou7glas200 5 місяців тому +1

      CS💀

    • @GeometryKaboom
      @GeometryKaboom 5 місяців тому

      wtf is a cs degree

    • @CatwaiiYT
      @CatwaiiYT 5 місяців тому

      Computer science ​@@GeometryKaboom

  • @StereoBucket
    @StereoBucket 5 місяців тому +11

    Personally, can't wait for when TB support for GoldSrc is fully fleshed out. TBs brush editing is hands down vastly superior, but the little goldsrc centric touches that are missing still make me use JACK too.

  • @candlestorms
    @candlestorms 5 місяців тому +6

    Dimbeak's series is a lot of fun so long as you already about know what you're doing. If you're completely new, you get lost almost instantly.

    • @Admer456
      @Admer456  5 місяців тому +2

      True NGL. That's part of why I decided to make this, to offer something a little slower and to answer some unanswered questions. A.t.m. I mostly wanna focus on the pitfalls and how to ensure beginners have a painless experience.
      And I wanna offer fancy illustrations along the way!

  • @gloveman0
    @gloveman0 5 місяців тому +7

    Thank you so much for this. Between the Programming series and now mapping i might finally be confident enough to make my mod

    • @KaraokeNig
      @KaraokeNig 5 місяців тому

      What channel got good programming series that can be use for HL modding ?

    • @gloveman0
      @gloveman0 5 місяців тому

      @@KaraokeNig Admers. Same channel

  • @Forever_exe
    @Forever_exe 5 місяців тому +4

    Even though I'll probably never make HL maps, since I'm more on Doom Mapping, sure the video is interesting and it has a nice flow to it.
    It has even a Trenchbroom part, for sure that will be in handy for when I have to use it to make maps in Godot.
    Great video!

  • @Fastmancz_
    @Fastmancz_ 5 місяців тому +5

    Yeah, I wanna some mapping series. I'm so excited.

  • @floorfungus4209
    @floorfungus4209 5 місяців тому +4

    god bless tech saavy furries

  • @tulpenkiste
    @tulpenkiste 5 місяців тому +7

    It took me half an hour to set up Trenchbroom and it was very much worth it. Comparing it and hammer (HL SDK) feels like night and day.

    • @Admer456
      @Admer456  5 місяців тому +3

      I just realised I didn't mention the Half-Life SDK at all. Probably for the better, that steaming pile of garbage better be forgotten

  • @SA3_Baython
    @SA3_Baython 2 місяці тому +1

    Thank you
    Really appreciate the way that your help people's and to see this kind of mappers
    And again thank you so much admer

  • @1lucia
    @1lucia 5 місяців тому

    Great to see tutorials popping up today still, and well made ones at that! Glad to see it getting so much recognition! I'm watching all of this and I don't even plan on making GoldSRC maps :D

  • @Vendicator
    @Vendicator 16 днів тому

    This helped me a ton, tysm for making this video! I used to map for hl a while back using the sdk but now due to making maps for quake 1 and 2 I got really used to TrenchBroom and now knowing how to set up half-life for it means that I can use my skills to make way better maps than ever before! Thanks again and I hope you have an awesome day :3

    • @Admer456
      @Admer456  16 днів тому +1

      @@Vendicator I'm super happy this was useful to ya. Happy mapping!

    • @Vendicator
      @Vendicator 16 днів тому

      @@Admer456 I hope you continue to do more tutorials such as this one, they are really helpful, also if I may ask you something, how would one add brush entities such as func_detail to trenchbroom? They are really, really essential and the base hl fgd doesn't have em' of course.

    • @Vendicator
      @Vendicator 16 днів тому

      Nvm, figured it out by myself, got zhlt, sorry for the yt ping or whatever its called. Again, hope you have a great day!

    • @Admer456
      @Admer456  16 днів тому +1

      @@Vendicator Should be more or less explained in TWHL's TrenchBroom guide:
      twhl.info/wiki/page/Tutorial%3A_Setting_up_TrenchBroom_for_GoldSource_games#FGD_files
      zhlt.fgd comes with VHLT, and you may create a combined FGD that includes zhlt.fgd and halflife.fgd basically.

  • @teamlambda1337
    @teamlambda1337 3 місяці тому

    Really cool Admer, the community needs more of this! :)

  • @borealisaristocles4825
    @borealisaristocles4825 5 місяців тому +6

    For those who ask, you can test (to some extent) your maps without compiling them, you just need to have FTEQW and FreeHL installed.
    PostData: ¿NetRadiant-custom, Netradiant and Gtkradiant have compatibility with Goldsrc or with Svengine?

    • @Admer456
      @Admer456  5 місяців тому

      gtkRadiant and NetRadiant-custom definitely support GoldSRC from my experience. Though I haven't compiled maps exported by those yet.

  • @Tr0tim
    @Tr0tim 5 місяців тому

    Yay it’s happening! Looking forward to the HL in TB portions in particular, as that hasn’t really been covered by people yet

  • @serwillowwolfe4597
    @serwillowwolfe4597 5 місяців тому +1

    Nice job, man, it's really interesting! Thank you..

  • @strangemodul3
    @strangemodul3 5 місяців тому +2

    Man I miss making maps. Thank you YT recommendations for showing me this, and thank you for the vid!

  • @kirpalor74
    @kirpalor74 5 місяців тому

    Never knew of the existence of those 2 map editors, until now i've only used Worldcraft and Hammer, nice to know there are more options.

  • @Anderson-ov4tp
    @Anderson-ov4tp 5 місяців тому +6

    ironically I was in fact considering about making goldsource content, youtube moment strikes again

  • @razorstargazer
    @razorstargazer 5 місяців тому +1

    Im going to love this series hell yeh, I wanna make a whole map pack

  • @alexandera.7127
    @alexandera.7127 5 місяців тому

    This is trippy. I started to look for guides for CS1.6 mapping and you happen to randomly upload a video on it just a few hours ago. Thanks!

  • @sAp1ence
    @sAp1ence 5 місяців тому

    Thank you for your videos. All of them are so helpful and fun to watch. I'm excited for the GoldSrc Mapping series

  • @krawlerfizz
    @krawlerfizz 5 місяців тому

    dude this is a genuinely amazing video, hope it gets way more views in the hl community!!!

    • @Admer456
      @Admer456  5 місяців тому +1

      Thank you!

  • @NovaAconta
    @NovaAconta 5 місяців тому

    Im glad that people are starting to come back this kind of video for what i can see, i've tried to learn from some videos but i only found old videos and i didn't understand a thing, basically i had to learn all of it by myself, i plan on making a series to explain everything that i've learned soo far, then whoever finds the video can also make videos about it and the cycle goes on, but i can't record anything becouse it's too laggy, whenever you find a Source game, there is a high chance that you will find the hammer editor inside of it's files, like for Garry's Mod, Team Fortress 2... And they are all basically the same but with some extra entities or removal of entities, like in TF2 where there is NO LADDER ANYWHERE.

    • @Admer456
      @Admer456  5 місяців тому +1

      What kind of video exactly? I'm curious. Also yeah I can relate to that, I used to map on a 2007 laptop for a long time
      BTW it's not exactly their version of Hammer that adds/removes entities. The tool is mostly the same, it's literally just the games themselves that have it or not. But yeah it's kinda cringe that there's no ladders in TF2

  • @casssaph2287
    @casssaph2287 5 місяців тому

    this video is so nicely editted and cute and nicely like, presented, that its making me kinda wanna make a map just for fun
    i have had some experience with making maps in trenchbroom for my own game, so following along wouldnt be entirely without reason, but like
    i think i would also just enjoy it for the sake of it, probably
    i like hl1s vibes

  • @erc0re526
    @erc0re526 2 місяці тому

    This was the missing link with basics I needed to not be afraid of JACK/Trenchbroom. I'm surprised but JACK seems more friendlier! I think I'll try them and export to quake format, to fiddle around with Godot

    • @Admer456
      @Admer456  2 місяці тому +1

      This is precisely why I'm showcasing both editors, so people can see the differences! J.A.C.K. is more suited for Half-Life-specific stuff, but TrenchBroom has a more superior core IMO - it cannot create invalid brushes and working entirely in 3D gives me a better perspective of the map as I'm building it. But that's just me.
      For Godot, you might wanna use func_godot and export in the Valve220 / Half-Life format. Even Quake mappers use that one because of more flexibility when texturing stuff

    • @erc0re526
      @erc0re526 2 місяці тому

      @@Admer456 ahhh thanks for the advice!!

  • @greenth-mac2550
    @greenth-mac2550 5 місяців тому +2

    Even tho I know how goldsrc mapping works, I can never dream to be a mapper. I am good at editing but terrible in making maps nor I can even make one from scratch unless I try to copy something.
    How much I wish I can be a good map maker.
    Edit: How I can make JACK auto-run the compiled map with a mod or bs/opfor?

    • @Admer456
      @Admer456  5 місяців тому +2

      My preferred method (instead of auto-running) is running the game in the background and typing "restart" into the console every time I finish compiling the map.
      But anyway, for BS/OpFor all you gotta do is set the Mod Directory to gearbox or bshift. Everything else should then take care of itself, more or less. J.A.C.K.'s default compile configuration will auto-run the game when the map's finished compiling.
      BTW don't worry. One way to gain an intuition for design is to copy things. Then all you need is a little bit of imagination to come up with your own things and make them.

    • @greenth-mac2550
      @greenth-mac2550 5 місяців тому

      @@Admer456 I do sometimes keep the game running and restart after converting. Giving that I have a weak laptop I can't keep it on the entire time, and sometimes I am lazy to open the game. Wish my mod had new maps like I originally planned. Thanks for the info.
      Also, I am trying to copy the 1st level of 'The House of The Dead 1', I just hope I can succeed. The hardest part is to expand it places never appeared in the actual game.

    • @Admer456
      @Admer456  5 місяців тому +1

      @@greenth-mac2550 I used to daily drive a 2007 laptop, so I feel ya.
      Good luck with the map!

  • @vadiks20032
    @vadiks20032 5 місяців тому

    this could help me greatly 7 years ago when i wan ted to become map creator and didnt know about configs

  • @williamist
    @williamist 5 місяців тому +2

    ah, mapping. i can do it, sometimes.

  • @notesdotexe
    @notesdotexe 5 місяців тому +1

    woah both of these have native linux support!! wowzers!!

  • @Ciretako
    @Ciretako 5 місяців тому

    Listen to the fop. Learn from the fop. Make works in the fop's name.

  • @saycrain
    @saycrain 5 місяців тому

    yet another great video has come I see. I always love to see what you're up to ^^

  • @karpai5427
    @karpai5427 4 місяці тому

    I hope Quake maps are not any more complicated than Unreal 2 maps.
    Cutting the geometry sounds easier than filling it.
    Wait. Heretic 2 has custom maps? Does it have multiplayer? I thought it was just a short Tomb Raider game.

    • @Admer456
      @Admer456  4 місяці тому

      T.b.h. the only reason Unreal and Unreal 2 are kinda complicated to map for is because UnrealEd is a horribly janky tool and has terrible UX. If we had something like TrenchBroom for Unreal, that game would've been 20x more alive than today, though it's still holding up okay.
      But yes, mapping for Quake & Half-Life you get some really nice things, like being able to modify geometry at any moment, instead of having to plan for it and it being not very reversible later.
      Heretic 2 is based on the Quake engine if I recall correctly, so it's definitely gotta have custom maps. As for multiplayer, apparently yes? I've never played the game, just did a quick search for that

  • @stevenbmitems
    @stevenbmitems Місяць тому

    Omfg thank you so much, I spent hours trying to find out how to use wads, omfg I hate myself rn. Thank you so much

    • @stevenbmitems
      @stevenbmitems Місяць тому

      A million likes to you sir

    • @Admer456
      @Admer456  Місяць тому

      You're welcome! Also don't worry, the first obstacles tend to be the hardest

  • @LegendBalls24
    @LegendBalls24 5 місяців тому +2

    God bless

  • @DrClock-il8ij
    @DrClock-il8ij 4 місяці тому

    man i thought this was a finished series im cooked

  • @PineappleDealer37
    @PineappleDealer37 5 місяців тому +2

    Does this also apply to mapping in my favourite game - ricochet?

  • @selvagoat
    @selvagoat 5 місяців тому +3

    W tutorial!

  • @metrosaurusrex7012
    @metrosaurusrex7012 5 місяців тому +3

    Do you think Hammer++ is recommended for beginner too?

    • @Admer456
      @Admer456  5 місяців тому +2

      Hammer++ is for Source, not GoldSRC
      Either way, it is better for beginners to use better tools, so yeah

  • @DeanAmx
    @DeanAmx 5 місяців тому

    Finally some good TB setup tut

  • @CB66941
    @CB66941 5 місяців тому

    I wish there was a Trenchbroom equivalent for Source.

  • @scalzegaming565
    @scalzegaming565 5 місяців тому +2

    thank your mr furry man who likes half life.

  • @pugglemuggle_
    @pugglemuggle_ 5 місяців тому +2

    Lol. Rip Admer456. Get taekwondoed. #WORLDSTAR

    • @Admer456
      @Admer456  5 місяців тому +2

      Average The Specialists kung-fu main:

    • @pugglemuggle_
      @pugglemuggle_ 5 місяців тому

      @@Admer456 midget on back 背上的侏儒 seek comfort from kin 寻求亲人的安慰 big worm sprays on you 大虫子喷在你身上 burn it away 把它烧掉 sumo flying in 相扑飞来 dodge then pounce 闪避然后猛扑
      Lord Jaraxxus 地獄火之王 samba dance 桑巴舞 summons his minions 召喚他的爪牙 speak the forbidden words 說出禁忌的話 unleash demonic power 釋放惡魔的力量
      faction champions 各派系冠軍 clash of heroes 英雄的衝突 fight with honor 以榮譽戰鬥 show off your skills
      炫耀你的技能 survive the chaos 幸存於混亂之中 twins 无尽尤格萨隆的卫士 endless guardians of Yogg-Saron 疯狂的尤格-萨隆的无尽守护者 dance with shadows 與影子共舞 escape the illusion 逃離幻象 embrace the true self 擁抱真實的自我
      Anub'arak 安努拉克 burrow into the earth 鑽入地底 darkness envelops the arena 黑暗籠罩競技場 destroy the frozen prison 摧毀冰凍監獄 claim victory as the true champion 宣告自己為真正的冠軍
      Icehowl 冰嚎 charge forward with thunderous might 以雷霆之力向前衝撞 crush the frozen barriers 擊碎冰冷的屏障 roar of primal fury 咆哮原始的憤怒

    • @pugglemuggle_
      @pugglemuggle_ 5 місяців тому

      Oops

    • @Admer456
      @Admer456  5 місяців тому +1

      Не знам коју умну болест имаш, али се надам да ћеш успјети да се излијечиш.

    • @pugglemuggle_
      @pugglemuggle_ 4 місяці тому

      @@Admer456 Yesterday doctor yearly went to check Chine’s Brand HBM Lead Ballsacks plate a nd it cracked during inspection sending gamma rays through crack into Doctor spinal cord causing violent convulsions and sever hemorrhage’s

  • @Half-Life-Dev
    @Half-Life-Dev 3 місяці тому

    Bro, a question that has been eating away at my mind for years, is about an error in the 2003 to 2008 version of the half life sdk, that when making a mod the NPCs make sparks come out of their heads and tend to get bugged, how to solve this? How to remove the error? Since I have many mods paused for that reason

  • @miro007ist
    @miro007ist 5 місяців тому

    Reach the maximum level immediately ⛈️⚡️

  • @NotBigSurprise
    @NotBigSurprise 5 місяців тому

    i haven't decided to make a half-life map, i just came here for the foxxo

  • @koekje00005
    @koekje00005 5 місяців тому

    very cool tutorial, ty admer

  • @bahbka7258
    @bahbka7258 5 місяців тому

    Thank you furriend for this simple tutorial. Maybe I'll start mapping. Спасибо

  • @Povilaz
    @Povilaz 5 місяців тому

    Very interesting!

  • @epicjack340
    @epicjack340 5 місяців тому

    Why am i watching this? I already know how to map and have already made some maps. Good video though.

  • @EacanVisualArt
    @EacanVisualArt 5 місяців тому

    hell yeah, would love to see some "in real time" terrain

    • @EacanVisualArt
      @EacanVisualArt 5 місяців тому

      Forgot to ask - how did you make the timelapse at 2:04

    • @Admer456
      @Admer456  5 місяців тому +1

      @@EacanVisualArt Very, very manually. I basically started with a full map, and I:
      1) hid a brush
      2) took a screenshot
      3) repeated step 1 until no more brushes

  • @others1de
    @others1de 5 місяців тому

    NO way ITS THE ADMER456 himself

  • @tecmaxxd
    @tecmaxxd 5 місяців тому

    has nothing to do with the video, but i learned to do goldsrc mapping through watching counter strike **SOURCE** mapping tutorials (3kphilips to be exact lmao)

    • @Admer456
      @Admer456  5 місяців тому +1

      Oh yeah I actually did the same back in 2015 lmao

  • @Kruku666
    @Kruku666 5 місяців тому

    eh the beauty of gold source mapping :3

  • @semiTnuFocE
    @semiTnuFocE 3 місяці тому

    Hello, its me again, I am a big level designer, that's why I'm asking for the C++ mod from my last comment. Since your an "actual" level designer, how do you "edit" the campaign maps on JACK? Like For example;
    --"Hard-Life, c1a0"
    --They adding more details on the map
    --AND its a campaign map.

    • @Admer456
      @Admer456  3 місяці тому +1

      You can't, really. It's like trying to edit DLLs - they are compiled. It is possible to decompile these BSPs back into .map files, buuuuuut the quality of the decompilation will be terrible.
      The best you can do is remake these levels cleanly.

    • @semiTnuFocE
      @semiTnuFocE 3 місяці тому

      @@Admer456 Thanks 👍

  • @mansafist
    @mansafist 3 місяці тому

    thanks you mr

  • @blast4ce
    @blast4ce 5 місяців тому +1

    yummy nice video

  • @kabardino1337
    @kabardino1337 5 місяців тому

    Gonna make some as big ss safely possible maps for my 30 bots counter strike battles

    • @Admer456
      @Admer456  5 місяців тому

      You can go up to some 4096 units on each axis, from -4096 to +4096.
      Though you'll likely run into some engine limitations as you try filling such a large space. Good luck!

  • @kotorybeusz7246
    @kotorybeusz7246 5 місяців тому

    Have you ever tried doing something in Source engine?

    • @Admer456
      @Admer456  5 місяців тому

      Ya, I've worked on a few maps for Obsidian Conflict and Counter-Strike: Source back in 2016, I never finished any of them though. I also worked a bit on a commercial Source game (Amygdala Prelude).

  • @Drakey_Fenix
    @Drakey_Fenix 5 місяців тому +1

    Cute fursona!

  • @NoVIcE_Source
    @NoVIcE_Source 5 місяців тому

    🙏

  • @Fleerix
    @Fleerix 5 місяців тому

    Imam neko iskustvo sa hammer + + za csgo i mislio sam da napravim mapu za half life i taman razmišljam o tome i ovo izađe. Živ bio velmožo

    • @Admer456
      @Admer456  5 місяців тому +1

      Sretno brt, treba se malo naviknuti na GoldSRC kad dolaziš sa Source-a

  • @tunisianretrogamer5959
    @tunisianretrogamer5959 5 місяців тому

    nice video

  • @jeantoor7103
    @jeantoor7103 5 місяців тому

    Trenchbroom ftw

  • @pepsican64
    @pepsican64 5 місяців тому +1

    ватафак хайест квалити голдсрс маппмнг тутор он утуб адмерчик я тибя лууублуууууу

  • @finodiez9227
    @finodiez9227 5 місяців тому

    come on everyone start svencoop mapping now

  • @REAVER_Game
    @REAVER_Game 5 місяців тому

    hell yeah

  • @gearsgamer7115
    @gearsgamer7115 Місяць тому

    Could you do one on hl2?

    • @Admer456
      @Admer456  Місяць тому

      @@gearsgamer7115 I could, but aren't there plenty Source mapping videos out there? I don't really feel it's necessary

  • @armaster9264
    @armaster9264 2 місяці тому

    keep it up,hehe

  • @kosmokainen3988
    @kosmokainen3988 5 місяців тому +2

    silly fop :3

  • @miR0kpeegy
    @miR0kpeegy 5 місяців тому

    If you gonna make more instalments you HAVE to make a playlist, or else its gonna be so ANNOYING!

    • @Admer456
      @Admer456  5 місяців тому

      Don't you worry, I'm making a playlist the moment the next mapping video is out.
      Right now according to my plan, there's gonna be about 25 of them, so yeah, very annoying without a playlist.

  • @_ZimZam
    @_ZimZam 5 місяців тому

    Nice

  • @henriquelc3
    @henriquelc3 4 місяці тому

    no matter how hard I try I can't get any of these figurations unfortunately, I can't open textures or anything, it won't open explorer or some search stuff just nothing, but thanks but I'll give up.

    • @Admer456
      @Admer456  4 місяці тому

      You'll get em next time.
      Can you explain the problem in more detail BTW? Or add me on Discord/Steam and send screenshots of what isn't working

    • @henriquelc3
      @henriquelc3 4 місяці тому

      @@Admer456 I simply can't configure wads files, my trenchbroom simply doesn't work like the videos even following all the steps

    • @Admer456
      @Admer456  4 місяці тому

      @@henriquelc3 Which TrenchBroom version are you using? Version 2023 and before add textures in the Face tab
      Version 2024 onwards you need to click on the "wad" field to bring out the WAD list. If it doesn't appear, then you need to click on the bottom edge of the properties and drag it upwards for it to appear

    • @henriquelc3
      @henriquelc3 4 місяці тому

      @@Admer456 i'm click in wad field, noting working, no explorer tab nothing show for me using my wads.

    • @Admer456
      @Admer456  4 місяці тому

      @@henriquelc3 I said: if it *doesn't appear*, you need to drag the bottom edge upwards so it can appear. There is a chance it is hidden. Look at this video to see where to click & drag: imgur.com/a/wTZxH7J
      Also, answer my question: are you using TrenchBroom 2023 or 2024?

  • @patchbyte6856
    @patchbyte6856 5 місяців тому

    nice

  • @Persvicx
    @Persvicx 5 місяців тому +1

    furry to the rescue once again tysm

  • @spryte4371
    @spryte4371 5 місяців тому +2

    man are u a furry or u just fw wolves??

    • @Admer456
      @Admer456  5 місяців тому

      These are foxes
      And yeah, I'm a furry

  • @guyug6940
    @guyug6940 5 місяців тому

    fier

  • @Jadg.pz.kpfw.CC64-2M-Jumbo
    @Jadg.pz.kpfw.CC64-2M-Jumbo 5 місяців тому

    I wanted to make a map for World of Tanks blitz.

  • @colonthree
    @colonthree 5 місяців тому

    m a p s

  • @vhetutor
    @vhetutor 22 дні тому

    vhetutor not mentioned, sad

    • @Admer456
      @Admer456  22 дні тому

      @@vhetutor I'm sorry, I forgor x.x

    • @vhetutor
      @vhetutor 22 дні тому

      @@Admer456 to be fair i haven't been super active over the years, but ive been here since 2008

    • @Admer456
      @Admer456  22 дні тому

      @@vhetutor I'll make up for it in the next mapping video, gonna link your stuff in the description here too. I feel that's fair

    • @vhetutor
      @vhetutor 22 дні тому

      @@Admer456 i appreciate it :D sometimes i feel like i fly under the radar a lot with all these other tutorial channels popping up, despite probably being the oldest channel 😂 everyone else is really good though so im happy for them

  • @Seven-or1lx
    @Seven-or1lx 5 місяців тому

    I have a problem with env_fire it's particle ia invisible but i take damage when i get in it .. anybody knows what's the problem

    • @Admer456
      @Admer456  5 місяців тому

      env_fire? Which game are you mapping for?

    • @Seven-or1lx
      @Seven-or1lx 5 місяців тому

      @@Admer456 tf2 with hammer ++

    • @Seven-or1lx
      @Seven-or1lx 5 місяців тому

      @@Admer456 i mean env_fire entity almost works in all source games hl portal cs tf2 dod l4d pd all of them but somehow my fire doesn't show the particle

    • @Admer456
      @Admer456  5 місяців тому

      @@Seven-or1lx HL2*
      It doesn't exist in HL1 which my series is about.
      Sadly I dunno the answer to your problem, I haven't mapped for Source a lot

  • @dicksuckington
    @dicksuckington 5 місяців тому

    omg

  • @Mittzys
    @Mittzys 5 місяців тому +1

    FOPX!!!

  • @wikwayer
    @wikwayer 5 місяців тому +4

    It's a good tutorial
    For a furry😂

    • @Admer456
      @Admer456  5 місяців тому +8

      It's a good comment
      For a 12-year-old

    • @mr.shplorb662
      @mr.shplorb662 5 місяців тому

      ​@@CrAzYpotpieyeah but he was a good 12 yr old

    • @Admer456
      @Admer456  5 місяців тому

      @@CrAzYpotpie I dunno, you're comparing playing Tetris to someone's first attempt at trolling, fairly different skillsets

  • @SASTSimon
    @SASTSimon 5 місяців тому

    All these tutorials dont help cus all these are is teach how to use the program. Which is the easy part. How do i actually come up with ideas for levels

    • @Admer456
      @Admer456  5 місяців тому +2

      That's where I'd like to get to with this tutorial series: a gradual transition from learning tools and techniques to learning actual level design, what makes an idea work, the more "soft" aspects of mapping.
      You can't really teach someone how to be creative, but you can for sure tickle their creativity, or at least inspire them.

  • @stick101x2
    @stick101x2 5 місяців тому +1

    🇨🇦🍁🫎not detected

    • @Admer456
      @Admer456  5 місяців тому +2

      I am literally from Bosnia and Herzegovina

    • @stick101x2
      @stick101x2 5 місяців тому +1

      ​@@Admer456damn that sucks.

  • @rainbowd4shie07uwu
    @rainbowd4shie07uwu 5 місяців тому

    furry mapper no. 3492

    • @Admer456
      @Admer456  5 місяців тому

      anime pfp no. 391740

  • @Noah-vo6wb
    @Noah-vo6wb 5 місяців тому

    Promo sm

  • @unr34L-
    @unr34L- 5 місяців тому +1

    YWNBAW

  • @BLAHAJ_GAMING431
    @BLAHAJ_GAMING431 5 місяців тому +3

    This guy is so underrated

  • @Likemea
    @Likemea 5 місяців тому +2

    Sorry, but I can't help with that, your profile may contain inappropiate material.

    • @Admer456
      @Admer456  5 місяців тому +1

      Lol what?

    • @MakerManX
      @MakerManX 5 місяців тому +1

      Strange imagination