When someone hf gl'ed Harstem a few minutes into the game a while ago he took it as BM and went on a rampage. Heh. I like how on the offensive side he's just jolly about a fun little poke...
I used to boost in Overwatch and a large majority of customers would give you their life story on why their looking for a boost. I guess it was to make themselves feel less guilty, but the 2 most common ones were: 1. Stuck in elo hell. Maybe not as common for SC2, but people would legitimately think that they play at the rank(s) above them, and that forces outside of their control are the reason they can't rank up. These people were also very often return customers, because they would lose their rank. 2. They want to show their friends how high ranking they are
The stuck in ELO hell one is so funny. Every single competitive game or service I have played CSGO (MM/ESEA/FACEIT), Halo 3, SC2, I've never found that to actually exist. The reason you are stuck in ELO hell is because on average you are not good enough to improve your odds of winning to the point where you rank up - yet nobody wants to hear that. Rank 6/7 in CSGO Faceit is supposed to be ELO hell, I can get an account through those ranks in 10-20 hours of playing, meanwhile guys have 500 hours at that same MMR "but it's not their true skill level"
Playing HOTS, the players who rage quit 1/3 games (or rage throw). Their MMR is depressed, so when they try they win 75% of their games. Clearly proving they would be better if their team mates did not suck. Heh.
@@NoahBB If elo hell was real, boosting wouldn't exist haha. I'd have some customer feedbacks asking how much it would cost to play with whatever team I climbed with. I did everything solo queue, sometimes duo if me or a friend had to hit a certain rank as a support character
@@adamnevraumont4027 I used to boost in HotS too, back when being Rank 1 was a thing. Everyone wanted R1 for the avatar and mount. What I will say about HotS though is, if you're trying to carry as tank or support, it's probably going to be a struggle lol. But yeah the amount of cluelessness I've seen in HotS complaints was pretty crazy too lol
1:55 The book being referenced here is: "The Inner Game of Tennis". The exact quote is: "I used to think that if I was playing a friendly match against a player with a weak backhand, it was a bit unfair to always play his weakness. In the light of the foregoing, nothing could be further from the truth! If you play his backhand as much as you can, it can only get better as a result. If you are a nice guy and play his forehand, his backhand will remain weak; in this case the real nice guy is the competitor."
I often thought, like with other boosters, they thought they "deserved" that rank, but it would take too much grinding / stuck in the trench with bad players / constantly cheesed ect.
I can sorta understand the feeling in team games where you sometimes feel like you're in elo/mmr hell, but in a solo game it's pure delusions of grandeur.
Yes, but then again this build is usually used on lower leagues. When you reach 5400 mmr you can already sell the account. Incase someone would like to buy it
I used to have a friend who did something similar. I also studied Psychology and talked to my professor about it. Its called ‘pseudologica fantastica’, or compulsive liar with an emphasis on fantastical stories. People who exhibit pseudologica fantastica will tell lies about themselves, stories, where the point of the story is to sound amazing or fantastical. The main reason they do this is to live a dream that they want for themselves, and by telling people these lies and getting the adoration or respect from their peers, they get to experience a bit of this dream. They will do this even if the lie can be disproven by the simplest or easiest test. They rely on the fact that the people will take their word for it. Its also possible that a small part of them believes the lie they’re telling. This tends to be something that develops very early in life; during formative and pre-teen years. We all know the, "my uncle works for Nintendo", type stories children tell, right? Some of us might even have told some of these fantastical stories as kids. Its something a lot of kids go through. But, most of us grow out of it over time. We learn that its not good to tell lies, and many other values that steers us away from this. People who have pseudologica fantastica don't grow out of it. They tell the stories as kids, and then as they grow up into their teens and, rather than learning not to do it, they instead learn how to lie better. Their lies become more subtle and more difficult to disprove. They'll rope in friends who are gullible enough to believe them into helping to maintain the web of lies they usually end up forming. In the case of Starcraft 2, its pretty much as you say. A person might pay for account boosting to GM, and then tell his friends that he’s GM as a way to get some adoration from his peers. He might also use it to get into GM circles or to get closer to a player he’s a fan of. And while there is often no direct monetary gain to be had from these lies, they will lie in order to secure funds to finance the lifestyle that is associated with their dream. So a boosted SC2 player might get the GM account, stream and show off his icon, but do something like, "Trying awful subscriber builds". And when he inevitably loses he'll put on a show and blame the build. Then he'll use the sub money to keep his account boosted to GM and give excuses like, "You guys don't wanna see me tryharding, this stream is about me having fun and goofing off", to explain away why he never plays at a GM level on stream. Its not necessarily malicious. Or at least, not done with the direct intent to mislead or harm. Its done purely with the self-serving intent to live a dream and receive adoration, they’re just willing or perhaps feel a compulsion to lie to do it because they are not where they want to be, can’t see a way to get there, and do not have a moral compass that is able to stop them.
Harstem-when you proxy 4 rack, you're not supposed to upgrade your command center. You have 11 SCV's mining at home, and you're just building marines. When you get 10 marines, you pull your SCV's and go all in. When you Proxy 3 rack is when you upgrade your command center to a comsat. Uthermal did a video explaining it all, and will make more sense. But there are 3 variations doing the proxy racks, and each way you play it quite differently. The details matter, not that I know crap on how to execute it.
Back in HotS days I bought a boost from dia to low masters in the hopes to lose my severe ladder anxiety that kept me off the ladder. Thought I can quickly pick up the skill level from there but boy was I wrong. Funny enough it turned into another form of ladder anxiety where I didnt wanted to lose the new shiny rank - all things considered 0/10. Dont do boosts kids
Back when I played, I remember meeting a LOT of people who legitimately mistakenly believed that they played at a GM level, but were playing against either people who cheese all the time (Which they considered not a legitimate strategy, so playing against it isn't skill, but luck), or avoided playing ranked period because they felt like 'it would be a grind to the top'
I bought an account booster for Sc2 once, because I wanted to play the prestige 2 nova (also known as point and click adventure nova) and did not have the time or patience to level her three times. It was way cheaper than 160€ though.
"He's also doing BGWSS! I can't figure out what his exact challenge is, though... Is it the... "a-move only, no-micro, full-float, everything-is-delayed" strategy?
Not technically a boost per se but I got a friend to maintain my account at GM while I was away for a while so that I could keep my rating and stay in some tournaments that required me to stay at a certain level. Not proud of it but I didnt have a work around.
I remember GoOdy's cc into many rax opener. Everyone always thought he would sit back and macro forever, they never saw it coming. You use gas to make factories behind it and transistion to mech while zerg is fending off 6 rax no stim marine at their third. You block the natural and 3rd with raxes, defends any counter with banes or roaches. GoOdy used it so rarely that he won almost every time he used it, noone thought he could play like that or... anyone could (WoL days)
I have a new BGMWSS idea: "(Surely that's the) Incorrect Response" - You must scout your opponent, and then you cannot build the hard counter to their tech choice - soft counters only. ie: you scout spire / muta - cannot build phoenix. You scout mine / ghost - cannot build disruptors. etc, etc.
I used to boost in League of Legends (like 9 years ago so my info might be outdated) but it was mostly people buying it for 3 reasons. 1) Wanted to show off to their friends. 2) Wanted the skin for getting to gold but weren't good enough to get gold. 3) They believed that they deserved a higher rank but their teammates were holding them back from ranking up, so if they were playing at a higher rank and had better teammates they would do better.
My fav part 21:32 'The brain of a peanut! xD ROFL 'peanuts dont even have brains' - brain the size of a peanut.. like a stegosaurus' i believe is the phrase xD
Hello Captain, I bought a powerboost to show off to a girl. We are now engaged! I’m waiting for her to get pregnant before I tell her so it’s too late for her to get out.
back in WOL i did some boosting. casting games/streaming just got big and some casters (no famous ones) just wanted accounts with random race in masters, so they could pretend they have knowledge and viewers would listen/not question them. others just thought, they get better by playing in higher elo.
I knew multiple people who would boost accounts in World of Tanks for other players (for cash of course). The main purpose of 'boosting' was actually grinding credits (instead of paying money to the company that made the game for them) which for some reason you needed in order to do basically anything in the game. It's almost like the developers wanted the game to not have any casual players playing it at all. Like the more I think about it the less sense it makes. You couldn't afford basic things like ammunition / repair kits & couldn't buy new tanks without credits, so you'd occasionally had to stop having fun and go grind credits with a couple of outdated tanks classified as "premium" that would have like X3 credit multipliers, instead of playing their game for fun with the powerful / interesting / OP stuff. The 2nd and 3rd main reasons for boosting were: 2) You had your entire statistics on display and sometimes people with 500+ battles wouldn't have the Ace mastery on a tank and it would look kind of dumb, like - hey, you played this tank for 500-1000 games and you didn't have a single battle with a score above 99% of the player base? 3) They added personal missions and some of those would be annoying like: "Block 8k damage with your armor" where if your team was too bad you'd get 5v1 rushed and die, if your team was good then the enemy you were letting farm your armor would get bum-rushed and die, and sometimes the enemy would just suddenly switch his ammunition to High Explosive (deals minimal damage but every time and can't be blocked). So yeah. No one wanted to play trough those couple of annoying RNG missions.
"It's almost like the developers wanted the game to not have any casual players playing it at all. Like the more I think about it the less sense it makes." "Want to keep playing? Welcome to our in-game shop!" It's the basic mobile game financial model.
@@genesises It's such a shame. I was on copium of the game becoming fun again for so long. And then they broke the last straw for me. They made Frontlines game mode tier 8-9 instead of pure tier 8. I've heard that they have it reverted back to pure tier 8 for this summer? Is that right?
@@gmurph623 Yeah, but without the so called bad aka "red strawberries" / "tomatoes" players all the P2W players can play against are other P2W players. I don't see how a game where 12/15 tanks in the team are Defenders / IS-3A's / 703's / Chrysler's / EBR's / Proggeto's / T-44-100's can be fun? Like if everything is OP, then nothing is OP, right?
I am friends with a league booster. He just really likes skins, so he would boost for RP or skins. When I would go inactive, I would let him use my account to help boost other people to gold/plat. I was myself silver 1 to silver 5 depending on the season. He still has my login, and still uses my account sometimes. I only play ARAM on occasion these days, but have almost all characters unlocked and told him he can unlock any character he needs with my massive amount of unused blue essence. I never asked him what he got from boosting, but his normal account has every lee sin/xin skin and that's all he really plays so I don't know what else he has. Me logging in on occasion has kicked him out of a few games and it's always funny.
I am ashamed to admit I did use a booster. I spent $500 or 4000 euros (I don't know the conversion because I'm an American but I'm sure it's pretty close, USA #1). Anyway, I would go to my favorite bar and find a girl with best butterfly tattoo and invite her to my place. I would leave my pc on and my account up. She would be really impressed by the title Grand Master and then she would ask, "What is more important micro or macro for being a Grand Master?" I always responded, "My micro is on point. You should see how well I can work a split." The deal was sealed and we had an amazing night. Now that I wrote it out maybe I'm not ashamed. I guess I'm really cool. I do give autographs.
I got my second account boosted in another game in order to practice a particular part of my game that wasn't quite up to par, but I didn't want to bother "stomping noobs" as I find that extraordinarily boring. I can see someone doing something similar to accounts dedicated to improving their micro/macro
Question and idea for either CMA or BGMWSS:: What is the maximum Damage Output you can get to a single unit? Like, if you had ling, ultra, hydra and muta attacking 1 thing, the DPI would be huge. The task would be creating the max damage output army. (Zealot, Archon, Imortal, Tempest all attacking one unit?)
Max damage to a single target would be 66 +3 Liberators all attacking a single 0 armour ground unit hit by anti-armor missile, or 6468 damage. Edit: actually it would be 33 Battlecruiser Yamato Cannons on the same target, 7920 damage, but not counting Spells it's the Liberators. Edit 2: scratch that, it would be 100 nukes landing on the same structure, 50000 damage.
Most people I have boosted was on another game the main reason why they buy it is they either want a skin that you get when you reach a certain rank or they don't want a boost to challenger but for example only to diamond so they would skip the elo's they don't want to play in.
I want to preface this by saying I don't much care for boosting. Now we've got that out of the way; I can think of a many good reasons for boosting, and I think they'll apply to SC2 as well. Although I'm coming from a "Rocket League" POV, so I'll try to "translate" to Starcraft. The way I see it there are basically 3 things you need to reach Grandmaster (or equivalent rank in other games). 1. You need mechanics, this is to say; micro and macro, basically the agility and dexterity to have your fingers do what your brain actually want them to do, precisely and at high speeds. 2. You need knowledge and experience, that is; when do I fight, when do I defend, I have seen this before, this is the answer to what is happening in this match. Basically In-game IQ. You need to understand your own (and your opponents) situation and respond correctly. 3. You need the right mindset. This is the ability to not get over-emotional, to keep yourself motivated, and with brutal honesty and insight regarding your own gameplay, so you can find and fix, flaws and mistakes. (i.e. when reviewing replays) Now given these prerequisites (although there are probably more), boosting can be very rewarding for people who don't hit all of these points, but most of them. Let's say you are very knowledgeable AND you have a good mindset into competitive play, however, your hands don't do what you tell them to do! You miss-click, your micro isn't fast enough, your macro is slipping when you are distracted (not because you don't think about macro when fighting, but because you use 100% of your dexterity and agility just to micro.) What do you gain from boosting in this case? Well, you get to play against an opponent who actually makes sense to you. Your losses feel much more "deserved" because you are simply not fast enough, and it's apparent. You feel validated (in some sense) because of your ability to read your opponent (who is much better than you), and the game feels much more... complete. Your opponent knows what to do, and it's a great feeling, because you finally think alike. You can actually play and read the game the way it's meant to at higher levels. Sure you lose all the time because your slow AF, but without boosting the game would be impossible to read, and irritating, because your micro and macro is so terrible that you are placed extremely low on the ladder. (where your opponent doesn't make any sense) Scenario 2: Without knowledge and experience, but with good mechanics and a proper mindset, you get to analyze replays of yourself against a much better opponent and your mistakes become much more apparent when facing a tough opponent. Easier to spot in other words, and your can learn much more quickly from that, than someone your own mmr (who is probably struggling him/herself), where the flaws and mistakes kind of melt together and become difficult to read as you're both playing poorly. (i.e. Did I respond correctly, or should I have done something different when my opponent did this...?) Perhaps (as Harstem often says; "That is not allowed!") happened, and you didn't realize, and when you analyze the replay trying to fix your gameplay, you look at things AFTER this point in time. Not realizing you should have acted sooner, you are focusing on fixing other flaws, that are happening at a much later point in time. Finding the mistake is difficult among same MMR opponents, simply because there are so many. You can probably create more scenarios like this, by eliminating or adding different skillsets and flaws. I believe that playing against stronger opponents is a much better way to learn than grinding the ladder against similar mmr for hours on end. Boosting (unfortunately) is a good way to meet these stronger opponents and give you the opportunity to learn, not only quicker, but also easier in the sense that your flaws become apparent in the face of a much greater challenge. Oh, and this (of course) only applies if you are out of the lower leagues (in any game) i.e. Bronze, SIlver and gold. If you haven't learned the basics, boosting is completely useless IMO. So yeah... something like that
first two games are the absolute state pf tvz, you cheese, they have the most op scout with overlords, the most op basic unit (queens) and then they can cheese while safe inside their own base
Not SC, but when I used to play League of Legends, a common argument from people who buy the boosts was "I'm a higher level, but can't climb because I get bad teammates". I never actually checked if after some time they kept high ranking or "climbed down".
I worked as a booster in hearthstone before and dont get it either, especially since your rank resets every month in that game, but a lot of people were willing to pay like 200$ for getting to the equivalent of master 1
@@datboiichi2715 How many hours a month did that take? Curious, as I have almost no idea about hearthstone. Even if it's less than 10 hours (and I bet it's 20+), some people want rewards without time spent.
Hmmm.. on the other hand, imagine any other sport how much it would cost to get to play against professional players (at least for a little time). And imagine the namedroppin you can do: "yeah.. the ladder is tough, just lost another game to Serral this week.(who cares if you would also loose to a diamond player) or .. "oh that BGWSSS Harstem pulls, got me good.." Maybe Ill get one.
This is great strategy OMG, just started playing SC2 League and this help me play agains 5 players, I actualy wins just two of them but my MMR starts on 2644 wich is preaty good. I am noob and I am preaty suck in mid and late game so this If it's catch enemy of guard is totaly winable for beginners. Harstem lov u :D
I see this a lot in the World of Tank community, people pay for Gold rank in Ranked, and it does nothing other than give you an emblem. It's funny since those people charge anywhere from 200-300 dollars depending on what tanks you have. It's something I never understood since you can see an account that has a sub 45% WR doing over 200% effective points in ranks you clearly know someone with good skill is playing and not the person who owns it lol.
i have a proxy 4 racks build that get 15 scvs in mineral and no orbital command, you get supply depots when you are about to get supplied blocked, which build is better, this one of my or harstem’s?
Way way back in the day we used to sell shoulders in TBC arenas for in game currency; which that person would then flex in ironforge and not do anymore arena to maintain their rank. Carrying people as mage rogue or mage priest in 3s was easy in 2008 lol
As a person who was gifted Masters from the weird ladder glitch, I can say hitting diamond for real the next season was worth way more than the fake rank. The boosting makes no sense as you get literally nothing other than a portrait and a icon on your profile.
you aren't really Masters in that case, it's just the cosmetic icon. Your MMR is still where you actually should be. In this case he's talking about getting a GM MMR from boosting
@@joelatwar Yes, but in principle it's the same. You getting essentially a reward and not having to earn it. After the season is over the MMR doesn't matter anymore but you still have the accolade.
That's like the only kinda morally acceptable reason to do this, I guess. You're already a GM who maybe wants a second account to practice new builds against other GMs on (without losing MMR on your main), but you don't want to put the time into getting a second account into GM? Idk.
Thing is, it's not hard for a legitimately GM player to get an ew account to GM. 1 win a day for ten days (and maybe a few more unranked games if you want to inflate your MMR more, 3/4 games a day isn't much and you'll be beating diamonds in no time at least), and then you play ladder, cheese till you're M1 because you just have better micro and you climb hard on placements, and then you're playing against the right people to test things on anyway.
Harstem, it is a little different, but I used to boost for League of Legends. People would pay for my services because they thought they deserved a higher rank, and that they were just unlucky with the allies they were matched with. The other reason people would pay for my services is because they thought their account was "hardstuck." This basically means that the mmr gains are low and the mmr losses are high, so if you win 50% you still lose rank. They thought by having someone way better than them boost their account past the mmr hump they ran into, that it would 'fix' the account, and winning 50% would keep them stable. In reality, no matter their reason for boosting, they would fall back to their original rank, or lower. The first reason doesn't really apply to sc2, but maybe the 2nd one does? I notice some game you only gain/lose 5 mmr, where others its like 25... so maybe this is a big reason?
Thanks btw for the Build. Tried it myself and hit Master 3 by accident this season. Only issue is: I suck and def should not be in Master 3 and get stomped by literally anyone with 1 braincell more than the 2 i have 😁
I can understand that people boost in team games because they start believing it's other people holding them back. But in SCII there is no one else beside yourself to blame. If you get outplayed in 1on1 you can't say it was your ally. But anyways there was this infamous guy from DotA 2 Leonardo who bought high level accounts for like several thousand USD. And guess what, he lost like 99% of his games. After he dropped he bought another account. Crazy stuff.
In WoW i bought a boost to a higher PVP Rank because i wanted the armor transmogg. I payed ingame currency tho instead of real money. Worked great. Was fast and uncomplicated. Armor looks cool and i didnt have to touch filthy pvp.
i think account boosting targets younger people. so it’s not 1 for 1, but i did a max level lobby in modern warfare 2 and paid for it. in that case, i was just pumped to get all the guns, and camos unlocked so their was at least a benefit to the gameplay. as ive gotten older ive developed an appreciation for the challenge/process of finishing things so i wouldn’t do anything like that again. when you’re a teen or younger, being the high rank, regardless of if it was earned or not, bestowed, at least on me, a sense of pride, even though i cheated.
Buying grandmaster is such a waste, but i could find logical boosting to one rank up, u are faced with stronger opponents instantly then with more loses you can also learn a bit faster what u done wrong.
That only applies up to a point, though. Like in chess, you take an amateur vs Magnus Carlson and the amateur will lose through layers of strategy that they aren't even aware exist. There is nothing to learn when the skill gap is too large. Facing opponents that are better than you does help you get better, but there is a sweet spot, and it's much closer to your own skill level rather than at the highest levels of play (unless you are also already close to that skill level).
It makes a ton less sense for Starcraft but I've done this for Overwatch just to get through hardstuck Platinum. I dropped a bit at first but then was able to push and remain in Masters with a good win rate and competitive stats as tank and support.
Having boosted a few friends up to masters in overwatch, not sure its exactly the same, but its because they think they fit in that rank, and they are just being unlucky with opponents and team mates, since the match maker is working against them.
I have paid for arena boost in wow to get the transmog (gear model) tied to a certain rating. Getting to that rating was not that big of a feat, so the transmog was not a status symbol or anything like that, I just really liked how it looked and I could bot be bothered to work for it ingame. I also still did have to play my character, while getting boosted.
I paid for a level boost to 60 back in wow vanilla. The account got banned about a week after them finishing leveling it up. I bought a second account just so it wouldn't affect my main.
harstem, the people who do those grandmaster boosts are usually from countries where doing stuff like that is much more lucrative than getting a "regular" job, or it is really hard to find work normally
@Legra at one point he questioned why those people don't get a regular job. Im also surprised how large of a market there seems to be. I watched a small documentary about it once and apparently it is REALLY big in China. A lot of the customers were privileged kids and young adults. They mostly don't care about which server they have their fake rank, or have it on all of them (for league of legends for example)
iv done some boosting to masters. people do it to show off. normally its people that only play team games or coop and just want it on their profile also when race MMR split i could then boost their off race so they could still play 1v1
yea i dont get it either. i kind of get it in team games because people can delude themselves into thinking their team always sucks but in a 1v1 game the reason you lose is pretty unavoidable
people boost accounts for many reasons so hard to say without listing off a dozen. from personal experience, a friend of mine had sc2 when it was in beta. and she let me play her account only if i unlock skins and icons for her. so in that case, she was okay with someone playing her account as long as they unlocks stuff for her. im not GM or anything. im like gold-plat material (at least thats the highest i got into rank). but it was enough to unlock stuff for her.
In my non SC games I rather like the trench more often than not, there is next to no real pressure to win or lose so I can taunt my own team as much as the other, I can play well but I'm no 6k player. I don't even play SC2 online but I still like the games.
So dude.. I suck with terran, it's my worst race. I tried this and legit went from Plat terran to Masters terran only cheesing for a day. Thanks for the idea Harstem LOL
People believe they're better than their rank, that they're in Elo Hell. Their skill is GM but they can't get out of Bronze. So the booster gets them to GM where they belong, and they can easily sustain it once they're there. Of course, they can't, so they lose ten in a row and are back in Bronze before lunch, but this is why they buy it. "If lurkers weren't IMBA I'd be GM."
people buy GM to : 1) Shit talk in general chat 2) Impress their offline friends 3) claim that they "used to be GM" and are now not taking the game seriously anymore because they are too busy but they are totally a credit worthy authority on the things
stupid stuff idea: Use opening chat to persuade opponent that you're cheesing one base then go hard macro. Say something like "gl hf, captain's orders!"
i thinkk the reason for boosting is rewards of a season at least thats how it was for league of legends, dont play that game anymore and i dont know how sc2 is with that but thats the only thing i can think off
Right. So it follows that someone who blames their lack of ranking up on 'too many cheeses', 'they're hacking in this tier', 'that was a bullsh*t loss', ... maybe THOSE people are the ones that pay to get up to GM where they feel they should be anyway. I assume it doesn't take them long to realize, once they're up there, that they really do NOT have the skill they thought they did. I guess you could say they're paying for a 'reality check'?
Never bought a boosted account, but I had an Overwatch teammate once in top 500 who was silver on main and obviously ruining the game by being shit. We asked him what the point was, and he said he "wanted to try GM"/"see what GM was like" or something like that.
I used to boost ppl's accounts in Heroes of Newerth. I never truly understood why they asked me to do it, but it was nice free money for me. I played the game anyway, so it was nice to make a couple extra bucks. I think they mostly used the boost to talk down on other players in their matches, but showing horrible gameplay would ultimately reveal their lies anyway.. to each their own I guess.
The only reason I could understand buying a boosted account is if you are a pro-player and you want a new account to test builds on that no-one knows is you, but you don't want to spend the time on ranking it up to GM...
Not the same, but in along the same line. I used to play Diablo 2, and people would pay me to level their characters up (we called it level jobs) to the end game. I never understood why they wanted to skip the most interesting part of the game and get to grinding the end game over and over...but their money was good so whatever I guess.
I finally made it into a Harstem video, my life is complete! It was your UA-cam channel that inspired me to start playing again
Much love
Revolution
Did you enjoy his cheeky little "gl", tho?
Account made 3 hr ago?
The circle is complete, time to uninstall Matt.
When someone hf gl'ed Harstem a few minutes into the game a while ago he took it as BM and went on a rampage. Heh. I like how on the offensive side he's just jolly about a fun little poke...
I used to boost in Overwatch and a large majority of customers would give you their life story on why their looking for a boost. I guess it was to make themselves feel less guilty, but the 2 most common ones were:
1. Stuck in elo hell. Maybe not as common for SC2, but people would legitimately think that they play at the rank(s) above them, and that forces outside of their control are the reason they can't rank up. These people were also very often return customers, because they would lose their rank.
2. They want to show their friends how high ranking they are
The stuck in ELO hell one is so funny. Every single competitive game or service I have played CSGO (MM/ESEA/FACEIT), Halo 3, SC2, I've never found that to actually exist. The reason you are stuck in ELO hell is because on average you are not good enough to improve your odds of winning to the point where you rank up - yet nobody wants to hear that. Rank 6/7 in CSGO Faceit is supposed to be ELO hell, I can get an account through those ranks in 10-20 hours of playing, meanwhile guys have 500 hours at that same MMR "but it's not their true skill level"
Playing HOTS, the players who rage quit 1/3 games (or rage throw). Their MMR is depressed, so when they try they win 75% of their games.
Clearly proving they would be better if their team mates did not suck. Heh.
@@NoahBB If elo hell was real, boosting wouldn't exist haha. I'd have some customer feedbacks asking how much it would cost to play with whatever team I climbed with.
I did everything solo queue, sometimes duo if me or a friend had to hit a certain rank as a support character
@@adamnevraumont4027 I used to boost in HotS too, back when being Rank 1 was a thing. Everyone wanted R1 for the avatar and mount.
What I will say about HotS though is, if you're trying to carry as tank or support, it's probably going to be a struggle lol. But yeah the amount of cluelessness I've seen in HotS complaints was pretty crazy too lol
Returning to a previous rank is also common, "I was diamond last season but now i'm gold, please boost me to diamond"
2:00 Maybe there are no actually bad mannered people, the bm is just them giving you the opportunity to improve your tilting resiliance!
More like to fill your tilting limit
Big brain streamer move is to buy a boosted account and create a "GM to Bronze" series playing the ladder and losing
Some games ban you for losing games on purpose. For good reason...
@@agnidas5816 Ohw, but I don't need to lose on purpose to go from GM to Bronze! I can do that by just using my natural talent at the game...
@@agnidas5816 Starcraft practically encourages smurfing at this point.
1:55 The book being referenced here is: "The Inner Game of Tennis".
The exact quote is:
"I used to think that if I was playing a friendly match against a player with a weak backhand, it was a bit unfair to always play his weakness. In the light of the foregoing, nothing could be further from the truth! If you play his backhand as much as you can, it can only get better as a result. If you are a nice guy and play his forehand, his backhand will remain weak; in this case the real nice guy is the competitor."
I often thought, like with other boosters, they thought they "deserved" that rank, but it would take too much grinding / stuck in the trench with bad players / constantly cheesed ect.
"i just need to get to grandmaster to start winning games"
Ya, I think thats a trait of narcissism. Entitlement, which is popular
For something like LoL at least there's an argument for it, in SC2 you can only blame yourself. Hilarious
But, like... you can still get constatly cheesed in GM.
I can sorta understand the feeling in team games where you sometimes feel like you're in elo/mmr hell, but in a solo game it's pure delusions of grandeur.
I'll get your account to silver for half the price. Final. Offer.
From grandmaster to silver? Best I can do is -$5
@mrcool a bag of Cheetos
"I don't cheese people, I improve their cheese defense". - Harstem, 2022
You started with 5436 mmr and ended with 5435. Booster build won you -1 mmr!
It's all about perspective. You can lose 1 MMR, or you can gain -1 MMR. Glass is really half full on this one
Yes, but then again this build is usually used on lower leagues. When you reach 5400 mmr you can already sell the account. Incase someone would like to buy it
@@tomhe286 People are paying in advance for this
@@andyhidesds I have a different definition of "people".
I used to have a friend who did something similar. I also studied Psychology and talked to my professor about it. Its called ‘pseudologica fantastica’, or compulsive liar with an emphasis on fantastical stories.
People who exhibit pseudologica fantastica will tell lies about themselves, stories, where the point of the story is to sound amazing or fantastical. The main reason they do this is to live a dream that they want for themselves, and by telling people these lies and getting the adoration or respect from their peers, they get to experience a bit of this dream.
They will do this even if the lie can be disproven by the simplest or easiest test. They rely on the fact that the people will take their word for it. Its also possible that a small part of them believes the lie they’re telling.
This tends to be something that develops very early in life; during formative and pre-teen years. We all know the, "my uncle works for Nintendo", type stories children tell, right? Some of us might even have told some of these fantastical stories as kids. Its something a lot of kids go through. But, most of us grow out of it over time. We learn that its not good to tell lies, and many other values that steers us away from this.
People who have pseudologica fantastica don't grow out of it. They tell the stories as kids, and then as they grow up into their teens and, rather than learning not to do it, they instead learn how to lie better. Their lies become more subtle and more difficult to disprove. They'll rope in friends who are gullible enough to believe them into helping to maintain the web of lies they usually end up forming.
In the case of Starcraft 2, its pretty much as you say. A person might pay for account boosting to GM, and then tell his friends that he’s GM as a way to get some adoration from his peers. He might also use it to get into GM circles or to get closer to a player he’s a fan of.
And while there is often no direct monetary gain to be had from these lies, they will lie in order to secure funds to finance the lifestyle that is associated with their dream. So a boosted SC2 player might get the GM account, stream and show off his icon, but do something like, "Trying awful subscriber builds". And when he inevitably loses he'll put on a show and blame the build. Then he'll use the sub money to keep his account boosted to GM and give excuses like, "You guys don't wanna see me tryharding, this stream is about me having fun and goofing off", to explain away why he never plays at a GM level on stream.
Its not necessarily malicious. Or at least, not done with the direct intent to mislead or harm. Its done purely with the self-serving intent to live a dream and receive adoration, they’re just willing or perhaps feel a compulsion to lie to do it because they are not where they want to be, can’t see a way to get there, and do not have a moral compass that is able to stop them.
Harstem-when you proxy 4 rack, you're not supposed to upgrade your command center. You have 11 SCV's mining at home, and you're just building marines. When you get 10 marines, you pull your SCV's and go all in. When you Proxy 3 rack is when you upgrade your command center to a comsat. Uthermal did a video explaining it all, and will make more sense. But there are 3 variations doing the proxy racks, and each way you play it quite differently. The details matter, not that I know crap on how to execute it.
Back in HotS days I bought a boost from dia to low masters in the hopes to lose my severe ladder anxiety that kept me off the ladder. Thought I can quickly pick up the skill level from there but boy was I wrong. Funny enough it turned into another form of ladder anxiety where I didnt wanted to lose the new shiny rank - all things considered 0/10. Dont do boosts kids
2:00 The Inner Game of Tennis. I read that book when I was studying music and applied a lot of the practices to performance.
Captain, your laugh when you do something cheeky makes my day every time
Back when I played, I remember meeting a LOT of people who legitimately mistakenly believed that they played at a GM level, but were playing against either people who cheese all the time (Which they considered not a legitimate strategy, so playing against it isn't skill, but luck), or avoided playing ranked period because they felt like 'it would be a grind to the top'
I bought an account booster for Sc2 once, because I wanted to play the prestige 2 nova (also known as point and click adventure nova) and did not have the time or patience to level her three times. It was way cheaper than 160€ though.
😏
Could have just used cheat engine and played on brutal 6+ by bringing a 2nd account and leaving. Save yourself all the money.
@ 1:55 The book is called "the inner game of tennis" written by Brad Gilbert, who was Andre Agassi's coach.
I once bought a boost. A Bane Boost.
I'd pay for a GM account just to get Harstem in BGWSS or CMA and to watch him wonder how can such bad player be a GM.
"He's also doing BGWSS! I can't figure out what his exact challenge is, though...
Is it the... "a-move only, no-micro, full-float, everything-is-delayed" strategy?
@@lawlzerderp7136 "Is it imba or do I suck"
(checks grandmaster, actually bronze player)
Harstem's anger filled "you suck" would be incredible.
Not technically a boost per se but I got a friend to maintain my account at GM while I was away for a while so that I could keep my rating and stay in some tournaments that required me to stay at a certain level. Not proud of it but I didnt have a work around.
Maybe these boosters are just alphastar agents trying to reclaim some of those costs
I remember GoOdy's cc into many rax opener.
Everyone always thought he would sit back and macro forever, they never saw it coming.
You use gas to make factories behind it and transistion to mech while zerg is fending off 6 rax no stim marine at their third.
You block the natural and 3rd with raxes, defends any counter with banes or roaches.
GoOdy used it so rarely that he won almost every time he used it, noone thought he could play like that or... anyone could (WoL days)
I have a new BGMWSS idea: "(Surely that's the) Incorrect Response" - You must scout your opponent, and then you cannot build the hard counter to their tech choice - soft counters only. ie: you scout spire / muta - cannot build phoenix. You scout mine / ghost - cannot build disruptors. etc, etc.
Incorrect response is a great idea for BGMWSS!
1:55 "The Inner Game of Tennis" is the book I believe
I used to boost in League of Legends (like 9 years ago so my info might be outdated) but it was mostly people buying it for 3 reasons.
1) Wanted to show off to their friends.
2) Wanted the skin for getting to gold but weren't good enough to get gold.
3) They believed that they deserved a higher rank but their teammates were holding them back from ranking up, so if they were playing at a higher rank and had better teammates they would do better.
My fav part 21:32 'The brain of a peanut! xD ROFL 'peanuts dont even have brains' - brain the size of a peanut.. like a stegosaurus' i believe is the phrase xD
I love that the build failed in the match-up Harstem thought it was best for and won in its proper crap match-ups XD
Hello Captain, I bought a powerboost to show off to a girl. We are now engaged! I’m waiting for her to get pregnant before I tell her so it’s too late for her to get out.
10:00 Those Ravagers got done dirty
back in WOL i did some boosting. casting games/streaming just got big and some casters (no famous ones) just wanted accounts with random race in masters, so they could pretend they have knowledge and viewers would listen/not question them. others just thought, they get better by playing in higher elo.
omg it's 5 am here and i laughed so hard at 8:45 thank you harstem
I knew multiple people who would boost accounts in World of Tanks for other players (for cash of course).
The main purpose of 'boosting' was actually grinding credits (instead of paying money to the company that made the game for them) which for some reason you needed in order to do basically anything in the game. It's almost like the developers wanted the game to not have any casual players playing it at all. Like the more I think about it the less sense it makes. You couldn't afford basic things like ammunition / repair kits & couldn't buy new tanks without credits, so you'd occasionally had to stop having fun and go grind credits with a couple of outdated tanks classified as "premium" that would have like X3 credit multipliers, instead of playing their game for fun with the powerful / interesting / OP stuff.
The 2nd and 3rd main reasons for boosting were: 2) You had your entire statistics on display and sometimes people with 500+ battles wouldn't have the Ace mastery on a tank and it would look kind of dumb, like - hey, you played this tank for 500-1000 games and you didn't have a single battle with a score above 99% of the player base? 3) They added personal missions and some of those would be annoying like: "Block 8k damage with your armor" where if your team was too bad you'd get 5v1 rushed and die, if your team was good then the enemy you were letting farm your armor would get bum-rushed and die, and sometimes the enemy would just suddenly switch his ammunition to High Explosive (deals minimal damage but every time and can't be blocked). So yeah. No one wanted to play trough those couple of annoying RNG missions.
"It's almost like the developers wanted the game to not have any casual players playing it at all. Like the more I think about it the less sense it makes."
"Want to keep playing? Welcome to our in-game shop!"
It's the basic mobile game financial model.
world of tanks is notoriously pay to win and the publisher doesnt care at all for a fair game.
@@genesises It's such a shame. I was on copium of the game becoming fun again for so long. And then they broke the last straw for me. They made Frontlines game mode tier 8-9 instead of pure tier 8. I've heard that they have it reverted back to pure tier 8 for this summer? Is that right?
@@gmurph623 Yeah, but without the so called bad aka "red strawberries" / "tomatoes" players all the P2W players can play against are other P2W players. I don't see how a game where 12/15 tanks in the team are Defenders / IS-3A's / 703's / Chrysler's / EBR's / Proggeto's / T-44-100's can be fun? Like if everything is OP, then nothing is OP, right?
@@guest273 That's why they don't stop a limiting "how well" you can play, but actually go the step further and limit "how much" you can play.
I am friends with a league booster. He just really likes skins, so he would boost for RP or skins. When I would go inactive, I would let him use my account to help boost other people to gold/plat. I was myself silver 1 to silver 5 depending on the season. He still has my login, and still uses my account sometimes. I only play ARAM on occasion these days, but have almost all characters unlocked and told him he can unlock any character he needs with my massive amount of unused blue essence. I never asked him what he got from boosting, but his normal account has every lee sin/xin skin and that's all he really plays so I don't know what else he has. Me logging in on occasion has kicked him out of a few games and it's always funny.
I am ashamed to admit I did use a booster. I spent $500 or 4000 euros (I don't know the conversion because I'm an American but I'm sure it's pretty close, USA #1). Anyway, I would go to my favorite bar and find a girl with best butterfly tattoo and invite her to my place. I would leave my pc on and my account up. She would be really impressed by the title Grand Master and then she would ask, "What is more important micro or macro for being a Grand Master?" I always responded, "My micro is on point. You should see how well I can work a split." The deal was sealed and we had an amazing night. Now that I wrote it out maybe I'm not ashamed. I guess I'm really cool. I do give autographs.
never go full r-tar
Top tier shitpost my guy 👌
greetings from germany i really enjoy your videos from time to time i dont even play this game xD
I would love to see you Cheese with 3 Gate, a Robo rush, and a warp prism. Then you build a shield battery under the warp prism
why cant we see the control groups you are using in the game interface?
I got my second account boosted in another game in order to practice a particular part of my game that wasn't quite up to par, but I didn't want to bother "stomping noobs" as I find that extraordinarily boring. I can see someone doing something similar to accounts dedicated to improving their micro/macro
Question and idea for either CMA or BGMWSS:: What is the maximum Damage Output you can get to a single unit? Like, if you had ling, ultra, hydra and muta attacking 1 thing, the DPI would be huge. The task would be creating the max damage output army. (Zealot, Archon, Imortal, Tempest all attacking one unit?)
Max damage to a single target would be 66 +3 Liberators all attacking a single 0 armour ground unit hit by anti-armor missile, or 6468 damage.
Edit: actually it would be 33 Battlecruiser Yamato Cannons on the same target, 7920 damage, but not counting Spells it's the Liberators.
Edit 2: scratch that, it would be 100 nukes landing on the same structure, 50000 damage.
Most people I have boosted was on another game the main reason why they buy it is they either want a skin that you get when you reach a certain rank or they don't want a boost to challenger but for example only to diamond so they would skip the elo's they don't want to play in.
You're a content MACHINE!
I want to preface this by saying I don't much care for boosting. Now we've got that out of the way;
I can think of a many good reasons for boosting, and I think they'll apply to SC2 as well. Although I'm coming from a "Rocket League" POV, so I'll try to "translate" to Starcraft.
The way I see it there are basically 3 things you need to reach Grandmaster (or equivalent rank in other games).
1. You need mechanics, this is to say; micro and macro, basically the agility and dexterity to have your fingers do what your brain actually want them to do, precisely and at high speeds.
2. You need knowledge and experience, that is; when do I fight, when do I defend, I have seen this before, this is the answer to what is happening in this match. Basically In-game IQ. You need to understand your own (and your opponents) situation and respond correctly.
3. You need the right mindset. This is the ability to not get over-emotional, to keep yourself motivated, and with brutal honesty and insight regarding your own gameplay, so you can find and fix, flaws and mistakes. (i.e. when reviewing replays)
Now given these prerequisites (although there are probably more), boosting can be very rewarding for people who don't hit all of these points, but most of them.
Let's say you are very knowledgeable AND you have a good mindset into competitive play, however, your hands don't do what you tell them to do! You miss-click, your micro isn't fast enough, your macro is slipping when you are distracted (not because you don't think about macro when fighting, but because you use 100% of your dexterity and agility just to micro.)
What do you gain from boosting in this case? Well, you get to play against an opponent who actually makes sense to you. Your losses feel much more "deserved" because you are simply not fast enough, and it's apparent. You feel validated (in some sense) because of your ability to read your opponent (who is much better than you), and the game feels much more... complete. Your opponent knows what to do, and it's a great feeling, because you finally think alike. You can actually play and read the game the way it's meant to at higher levels. Sure you lose all the time because your slow AF, but without boosting the game would be impossible to read, and irritating, because your micro and macro is so terrible that you are placed extremely low on the ladder. (where your opponent doesn't make any sense)
Scenario 2:
Without knowledge and experience, but with good mechanics and a proper mindset, you get to analyze replays of yourself against a much better opponent and your mistakes become much more apparent when facing a tough opponent. Easier to spot in other words, and your can learn much more quickly from that, than someone your own mmr (who is probably struggling him/herself), where the flaws and mistakes kind of melt together and become difficult to read as you're both playing poorly.
(i.e. Did I respond correctly, or should I have done something different when my opponent did this...?)
Perhaps (as Harstem often says; "That is not allowed!") happened, and you didn't realize, and when you analyze the replay trying to fix your gameplay, you look at things AFTER this point in time. Not realizing you should have acted sooner, you are focusing on fixing other flaws, that are happening at a much later point in time. Finding the mistake is difficult among same MMR opponents, simply because there are so many.
You can probably create more scenarios like this, by eliminating or adding different skillsets and flaws. I believe that playing against stronger opponents is a much better way to learn than grinding the ladder against similar mmr for hours on end. Boosting (unfortunately) is a good way to meet these stronger opponents and give you the opportunity to learn, not only quicker, but also easier in the sense that your flaws become apparent in the face of a much greater challenge.
Oh, and this (of course) only applies if you are out of the lower leagues (in any game) i.e. Bronze, SIlver and gold. If you haven't learned the basics, boosting is completely useless IMO.
So yeah... something like that
I once got a boost but I didnt really buy it. It's just called playing Protoss.
first two games are the absolute state pf tvz, you cheese, they have the most op scout with overlords, the most op basic unit (queens) and then they can cheese while safe inside their own base
Not SC, but when I used to play League of Legends, a common argument from people who buy the boosts was "I'm a higher level, but can't climb because I get bad teammates". I never actually checked if after some time they kept high ranking or "climbed down".
I worked as a booster in hearthstone before and dont get it either, especially since your rank resets every month in that game, but a lot of people were willing to pay like 200$ for getting to the equivalent of master 1
And getting legend on hearthstone isn’t really that hard. Just play a good meta deck and play consistently. I got it every month when I played
@@datboiichi2715 How many hours a month did that take? Curious, as I have almost no idea about hearthstone. Even if it's less than 10 hours (and I bet it's 20+), some people want rewards without time spent.
Hmmm.. on the other hand, imagine any other sport how much it would cost to get to play against professional players (at least for a little time). And imagine the namedroppin you can do: "yeah.. the ladder is tough, just lost another game to Serral this week.(who cares if you would also loose to a diamond player) or .. "oh that BGWSSS Harstem pulls, got me good.." Maybe Ill get one.
What is the point in the stopping production of scv? You can gradually pump economy and gas without harm to production rate...
You lose three times actually.
Third when you inevitably lose to the GMs you weren't supposed to be up against in the first place.
This is great strategy OMG, just started playing SC2 League and this help me play agains 5 players, I actualy wins just two of them but my MMR starts on 2644 wich is preaty good. I am noob and I am preaty suck in mid and late game so this If it's catch enemy of guard is totaly winable for beginners. Harstem lov u :D
I see this a lot in the World of Tank community, people pay for Gold rank in Ranked, and it does nothing other than give you an emblem. It's funny since those people charge anywhere from 200-300 dollars depending on what tanks you have. It's something I never understood since you can see an account that has a sub 45% WR doing over 200% effective points in ranks you clearly know someone with good skill is playing and not the person who owns it lol.
Hey dude, i just tried this and got some salt, very nice, ty.
i have a proxy 4 racks build that get 15 scvs in mineral and no orbital command, you get supply depots when you are about to get supplied blocked, which build is better, this one of my or harstem’s?
Obviously Harstems
Way way back in the day we used to sell shoulders in TBC arenas for in game currency; which that person would then flex in ironforge and not do anymore arena to maintain their rank. Carrying people as mage rogue or mage priest in 3s was easy in 2008 lol
As a person who was gifted Masters from the weird ladder glitch, I can say hitting diamond for real the next season was worth way more than the fake rank. The boosting makes no sense as you get literally nothing other than a portrait and a icon on your profile.
you aren't really Masters in that case, it's just the cosmetic icon. Your MMR is still where you actually should be. In this case he's talking about getting a GM MMR from boosting
@@joelatwar Yes, but in principle it's the same. You getting essentially a reward and not having to earn it. After the season is over the MMR doesn't matter anymore but you still have the accolade.
Thanks for making me love starcraft again 👍
Im just improving your cheese defense.^^ Great statement and analogy.
I wonder if existing grandmaster's want to buy them so they can have multiple gm accounts.
That's like the only kinda morally acceptable reason to do this, I guess. You're already a GM who maybe wants a second account to practice new builds against other GMs on (without losing MMR on your main), but you don't want to put the time into getting a second account into GM? Idk.
Thing is, it's not hard for a legitimately GM player to get an ew account to GM. 1 win a day for ten days (and maybe a few more unranked games if you want to inflate your MMR more, 3/4 games a day isn't much and you'll be beating diamonds in no time at least), and then you play ladder, cheese till you're M1 because you just have better micro and you climb hard on placements, and then you're playing against the right people to test things on anyway.
I bought a 3 game boost in LoL once, I'd been stuck unable to get past the promo games for like a month from gold to plat I think
Harstem, it is a little different, but I used to boost for League of Legends. People would pay for my services because they thought they deserved a higher rank, and that they were just unlucky with the allies they were matched with.
The other reason people would pay for my services is because they thought their account was "hardstuck." This basically means that the mmr gains are low and the mmr losses are high, so if you win 50% you still lose rank. They thought by having someone way better than them boost their account past the mmr hump they ran into, that it would 'fix' the account, and winning 50% would keep them stable.
In reality, no matter their reason for boosting, they would fall back to their original rank, or lower.
The first reason doesn't really apply to sc2, but maybe the 2nd one does? I notice some game you only gain/lose 5 mmr, where others its like 25... so maybe this is a big reason?
Thanks btw for the Build. Tried it myself and hit Master 3 by accident this season.
Only issue is: I suck and def should not be in Master 3 and get stomped by literally anyone with 1 braincell more than the 2 i have 😁
I can understand that people boost in team games because they start believing it's other people holding them back. But in SCII there is no one else beside yourself to blame. If you get outplayed in 1on1 you can't say it was your ally.
But anyways there was this infamous guy from DotA 2 Leonardo who bought high level accounts for like several thousand USD. And guess what, he lost like 99% of his games. After he dropped he bought another account. Crazy stuff.
14:25 Love to see it :D
In WoW i bought a boost to a higher PVP Rank because i wanted the armor transmogg. I payed ingame currency tho instead of real money. Worked great. Was fast and uncomplicated. Armor looks cool and i didnt have to touch filthy pvp.
The seconds goodluck, whehhehehehehe, perfect.
i think account boosting targets younger people. so it’s not 1 for 1, but i did a max level lobby in modern warfare 2 and paid for it. in that case, i was just pumped to get all the guns, and camos unlocked so their was at least a benefit to the gameplay. as ive gotten older ive developed an appreciation for the challenge/process of finishing things so i wouldn’t do anything like that again. when you’re a teen or younger, being the high rank, regardless of if it was earned or not, bestowed, at least on me, a sense of pride, even though i cheated.
Buying grandmaster is such a waste, but i could find logical boosting to one rank up, u are faced with stronger opponents instantly then with more loses you can also learn a bit faster what u done wrong.
But if you are studying replays then you already have a learning mentality and it's unlikely you'll get hardstuck for long.
I think (casual/amateur) tournaments are actually good for that reason-exposure to people ranks above you playing at their peak.
That only applies up to a point, though. Like in chess, you take an amateur vs Magnus Carlson and the amateur will lose through layers of strategy that they aren't even aware exist. There is nothing to learn when the skill gap is too large. Facing opponents that are better than you does help you get better, but there is a sweet spot, and it's much closer to your own skill level rather than at the highest levels of play (unless you are also already close to that skill level).
In some games, people will get boosted to get ranked rewards at the end of the season.
There should be a pause counter too!
It makes a ton less sense for Starcraft but I've done this for Overwatch just to get through hardstuck Platinum. I dropped a bit at first but then was able to push and remain in Masters with a good win rate and competitive stats as tank and support.
Having boosted a few friends up to masters in overwatch, not sure its exactly the same, but its because they think they fit in that rank, and they are just being unlucky with opponents and team mates, since the match maker is working against them.
I have paid for arena boost in wow to get the transmog (gear model) tied to a certain rating. Getting to that rating was not that big of a feat, so the transmog was not a status symbol or anything like that, I just really liked how it looked and I could bot be bothered to work for it ingame. I also still did have to play my character, while getting boosted.
I paid for a level boost to 60 back in wow vanilla.
The account got banned about a week after them finishing leveling it up. I bought a second account just so it wouldn't affect my main.
harstem, the people who do those grandmaster boosts are usually from countries where doing stuff like that is much more lucrative than getting a "regular" job, or it is really hard to find work normally
@Legra at one point he questioned why those people don't get a regular job. Im also surprised how large of a market there seems to be. I watched a small documentary about it once and apparently it is REALLY big in China. A lot of the customers were privileged kids and young adults. They mostly don't care about which server they have their fake rank, or have it on all of them (for league of legends for example)
iv done some boosting to masters. people do it to show off. normally its people that only play team games or coop and just want it on their profile
also when race MMR split i could then boost their off race so they could still play 1v1
You killed me with this "gl" lmfao :D :D :D
The only time I've ever heard of people buying boosted accounts, it's to gloat/show off at the school playground.
yea i dont get it either. i kind of get it in team games because people can delude themselves into thinking their team always sucks but in a 1v1 game the reason you lose is pretty unavoidable
people boost accounts for many reasons so hard to say without listing off a dozen. from personal experience, a friend of mine had sc2 when it was in beta. and she let me play her account only if i unlock skins and icons for her. so in that case, she was okay with someone playing her account as long as they unlocks stuff for her.
im not GM or anything. im like gold-plat material (at least thats the highest i got into rank). but it was enough to unlock stuff for her.
In my non SC games I rather like the trench more often than not, there is next to no real pressure to win or lose so I can taunt my own team as much as the other, I can play well but I'm no 6k player.
I don't even play SC2 online but I still like the games.
So dude.. I suck with terran, it's my worst race. I tried this and legit went from Plat terran to Masters terran only cheesing for a day. Thanks for the idea Harstem LOL
Good stuff!!!
Reason why people would want to boost their account is simply because that gm golden emblem looks awesome to have on your profile.
Great Video!
People believe they're better than their rank, that they're in Elo Hell. Their skill is GM but they can't get out of Bronze. So the booster gets them to GM where they belong, and they can easily sustain it once they're there. Of course, they can't, so they lose ten in a row and are back in Bronze before lunch, but this is why they buy it.
"If lurkers weren't IMBA I'd be GM."
people buy GM to :
1) Shit talk in general chat
2) Impress their offline friends
3) claim that they "used to be GM" and are now not taking the game seriously anymore because they are too busy but they are totally a credit worthy authority on the things
stupid stuff idea: Use opening chat to persuade opponent that you're cheesing one base then go hard macro. Say something like "gl hf, captain's orders!"
Really sell the bluff, even build a fake proxy then follow with proxy macro
I had a similar build to get my final 500 wins done for zen master . except I put my 1st rax at home vs terran/toss and 4th rax at home vs zerg .
I used that build to farm wins vs the AI (for achievements and to get daily XP for war chests when I couldn't play much).
0:50 and third you can make a new SC2 account after you paid for the service because you will get smacked in every single match.
harstem forgot to say that the boosters find each other in matchmaking and use that build to give their opponents free elo
delicious fresh cheese
In some Games people Use voosting to get free rewards Like skins after the season ends
i thinkk the reason for boosting is rewards of a season at least thats how it was for league of legends, dont play that game anymore and i dont know how sc2 is with that but thats the only thing i can think off
Right. So it follows that someone who blames their lack of ranking up on 'too many cheeses', 'they're hacking in this tier', 'that was a bullsh*t loss', ... maybe THOSE people are the ones that pay to get up to GM where they feel they should be anyway. I assume it doesn't take them long to realize, once they're up there, that they really do NOT have the skill they thought they did. I guess you could say they're paying for a 'reality check'?
Never bought a boosted account, but I had an Overwatch teammate once in top 500 who was silver on main and obviously ruining the game by being shit. We asked him what the point was, and he said he "wanted to try GM"/"see what GM was like" or something like that.
I used to boost ppl's accounts in Heroes of Newerth. I never truly understood why they asked me to do it, but it was nice free money for me. I played the game anyway, so it was nice to make a couple extra bucks. I think they mostly used the boost to talk down on other players in their matches, but showing horrible gameplay would ultimately reveal their lies anyway.. to each their own I guess.
The only reason I could understand buying a boosted account is if you are a pro-player and you want a new account to test builds on that no-one knows is you, but you don't want to spend the time on ranking it up to GM...
I thought this build you use 3 scv?
Artosis says he needs account boosters because bad players are so bad that he's unable to beat them, he can only win against good players.
Not the same, but in along the same line. I used to play Diablo 2, and people would pay me to level their characters up (we called it level jobs) to the end game. I never understood why they wanted to skip the most interesting part of the game and get to grinding the end game over and over...but their money was good so whatever I guess.