You can find the FULL free "Blender-Rigging" playlist I've created for anyone wanting to learn right here: ua-cam.com/video/dMjie2R93WM/v-deo.html If you want the more detailed playlist that goes over things like shape-keys and motion capture, you can find that rigging playlist here: ua-cam.com/video/PFaqjwpGxOc/v-deo.html What do you think about this kind of tutorial? And, would you like to see a video like this on a slightly more advanced character??
While I have gone through the previous rigging tutorial, I'm nonetheless surprised to see it done so quickly and while keeping clear exactly what you're doing. You've really got a knack for this. And yes, seeing a process on a slightly more advanced character would be greatly appreciated.
Does anybody else hate being stuck on a project and looking up a tutorial, only to find 20 minute long videos that might have the information you need? I love this channel because it's short and concise. I get all the information I need to know in about 3 minutes and I'm back working on my project.
Yeah but I ended up having to replay the video multiple times because my rig isn't working. I don't know where I went wrong. So in that aspect, a concise tutorial can be bad.
Remember when you would find Photoshop tutorials without anyone talking. They'd just type in the infos on Notepad while recording and constantly make typos.
Straight, to the point, and no filler. Showing how to rig a non human character is even better since it actually TEACHES you how to do things instead of just "Yeah, download a plugin and press a button." 11/10 tutorial.
he could've slowed down some though, alot of stuff he was saying and doing wound up being blended together cause of how fast he was talking and doing everything, which made me wind up needing to rewind MANY times lol
I stayed away from IK for 10 years because everytime I mess with it, it's a disaster. Then I was watching this and thought That looks super easy, why have I stayed away from IK. 6 hours later and I'm climbing back out of the IK rabbit hole again trying to fix the IK disaster I made today. I don't know what magic was done in this video, but in real life, it's not so simple.
I would personally love to see more of this exact video but on different model types, this was very helpful but I think seeing the process on more models that are quite different will help with being able to apply this knowledge to anything, thank you for the great tutorial
THIS! this is how you do tutorials, everyone watch and learn. no fillers, to the point and explains it like he is explaining it to a 10 year old. Thank you!
I have to say -- I'm getting back into modeling/animation after a long break (I'm talking a couple years), and this is EXACTLY the kind of tutorial I need. Short, sweet, to the point, without dragging out the basics. Thank you so much!
Idk what to say other than this guy such a good teacher, there are lot of tutorials on blender on UA-cam but no one teach theory and practical stuff straight to the point like this guy. Totally my favourite blender teacher
Never EVER listen to people that tell you to slow down your tutorials. I learned to Rig in Blender through your tutorials. Granted, it took a few watches to get all of the details BUT that's preferable to the typical suuuuuuuuuper slow tutorial style most asshats in youtube use where they stop to explain every step.... or when they start by telling you how to add a cube.... The beauty of video is that you can re-watch as many times as you need! Keep making fast condensed videos and never EVER slow them down. :D
If you can't comprehend or visually see a demonstration of what their trying to describe, their not creating a tutorial their just speed running a process and expecting you to understand. This tut is not a great example of anything to try to follow along to, it's just a demonstration of how it can be done in less then 5 minutes with a very simple model.
Best if they want to teach you the fucking shorts cuts as well ... like dude i am not here to make a doughnut. Tutorials for people who can use the programm alrdy and keep it short are a goldmine, time is money
@@SirKeeganPenney to some extend making things too long will hinder the learning experience imo. But you are right if this is a paid rigging course i would be fuming, but as a short youtube video perfect, now i know the basics and can look up the details myself in my speed how i want to
I only understand this fast tutorial because I watched a 1hr and 30 min tutorial. In that sense, these fast explanatory videos are more for jogging the memory.
Hey Royal Skies! just wanted to say some few words, Thank you so much. I am an animation student in PH and struggling, and took Game Dev major (I suck so much on coding hahaha) Your video helped me in these years and glad that I cam across you. I am still learning, but with your content, its like you are assiting me well! I am on my Senior year (Gonna repeat one more year cause I failed my senior project haha) and through this journey, I am truly greatful and hope many students, hobbyist and interested people would be helped just like how you helped me. Keep up the great work!
This video is exactly what I wanted, since watching your shorter videos is more for one specific question but doesn't tell the whole story, this one complements your other work perfectly for being a more comprehensive answer to the whole process without being too long in itself. Well done, and thanks for the awesome work you put in!
I loved this video. The format is great but it also made me think that it could work wonderfully as a teaser for a longer video of this exact character where you provide the character and we get to rig it along with you in real time while watching the video. That's some Patreon stuff that I would pay for. Enough of these "short" lessons and I think we could actually learn this magic :)
Oh my gosh this just made my year! I had no idea why my meshes just WOULD NOT RIG CORRECTLY! I followed all the steps people had, straight forward, but never worked until I finally got 1 to work. I tried to rig up another mesh yesterday and it just wouldn't work. I watched this and tried on another mech and it works! I had to set each separate piece to parent with automatic weights to the armature, not join up the entire body and parent it! Thank you so much!
Theres nothing u can do. The little characters are untouchable when it comes to rigging and if you do even think about rigging a small model Rick astley will come to your house at 3 am and rickroll you for the next 24 hours.
Thank you so much! Finally, a tutorial video that isn't 45+ minutes long! I'm rigging something that has three legs just like this model, btw it's not a monster, it's a robot, and it looks completely different, I did not steal this model as an idea. edit: I changed it to four legs, It was easier to place the legs in fourths
Thanks for recommending watching first and not wasting time. It's also super refreshing seeing someone rig a living thing that isn't a Vtuber model, because it's nice to have visual examples with an odd number of limbs. For example, I didn't know that you could create bones with rotational symmetry! Super cool!
I've been struggling to find a simple but and effective way to pose my characters, especially for animations. This video helps a lot getting a better ideas on how to set up IK properly! Thank you again!
A lot of people have said something similar to this already, but the condensed theme of the video is really helping me. Specifically the bit about “don’t follow along” really helped change my perspective on how to approach learning blender :D
"You need to _____ but you don't know how, Not a Problem" is like my favorite line ever in tutorials now xD you've become my go-to guy for blender info.
I am here to learn - Royal skies about 15 minutes ago I saw one of your videos - these no-nonsense, anti-flux tutorials are perfect and I am amazed by your work so far!
Extremely clear and concise video with exactly the right amount of explanation. Really great stuff. I think you've conquered my fear of rigging in blender. Subbed.
Thank you for this! I am a seasoned 3DS Max user, and I needed to learn how to do some things that would take me 5 minutes in Max, but I am just learning the Blender interface. This was EXACTLY what I needed! Love your tutorials!
I don't usually comment on videos but here I absolutely must convey my gratitude. I feel like I learned a mountain of information in a short span and it was invigorating! Not only seeing it all happen in real time showing me that if you can do it so can I! Especially with rigging which always eluded me while I tried to learn it. Short, concise, to the point, magnificent. Thank you for being you, and keep being you!!!!
Note: bone symmetizing works on x axis. If you not made model right/left side on x axis from start you need to go to object mode, click rotation and in item/tool/view menu go to tool - options - transform and check origins to rotate origin point so its aligned properly. Why there no bone symetrizing on other axies no one knows.
Genuinely a great resource! It's nice to just see you go through the thought process of why you separate the bones the way you do and suchlike. Gives more insight than a step by step tutorial
I have been using blender professionally for some time now but I am only starting to learn about rigging now... And that video is really amazing. Thanks a lot.
Also i just noticed that that usually i 2x speed tutorials , but you were going straight to the point and fast, that i actually had to to lower speed to 0.75. ! You knocked it out the park!
My guy, I don't know how I missed this video, but you just answered questions I have been hunting down for 5 years! Thank you, you gentlemanly sainted scholar of a knight that vanquished a mega space dragon!!
Great video. Normally, I have speed up tutorials, but this one, I have to slow down! Good idea asking us to sit back and watch the first time. I look forward to watching it again in detail.
There was some weird rotation on the leg bones after you rotated it to make the right leg, to make them face the right way select them all and hit shift n global Z axis (or global y axis depends). I may be overthinking it though but it could cause some problems if you try to add a pole target for the knees on this sort of rig.
Outstanding... Build... Label... Symmetry... Planning is important... Group and add the IK (don't parent IK's)... AND color-code and "level/layer" controls from armatures... Seems relatively straight forward... Thanks. ;o)
Thinking about the way this would walk, it would probably be two back legs kicking off for the one front leg to catch it in a very fast tacking motion..
your teaching style = insta sub! Though I'd want a compile document so that I don't have to rewatch over and over again to drill the concepts into my brain.
I would like to see a short tutorial on how you export an animated character like this, import to a blank unity project (or unreal) and then how to get the engine to use those animations correctly. Like an aquarium styled scene, just the creature npc doing its thing passively in the background. Would be mighty helpful for testing. ps. Love your channel, keep up the awesome content.
It's kinda funny that you decided to use red for right and green for left, because the lights on boats and planes follow exactly the opposite approach!
You can find the FULL free "Blender-Rigging" playlist I've created for anyone wanting to learn right here:
ua-cam.com/video/dMjie2R93WM/v-deo.html
If you want the more detailed playlist that goes over things like shape-keys and motion capture, you can find that rigging playlist here:
ua-cam.com/video/PFaqjwpGxOc/v-deo.html
What do you think about this kind of tutorial? And, would you like to see a video like this on a slightly more advanced character??
yes please
Fast and thorough with no B.S|. this is why I keep coming back.
Very good. Video on more advanced character would be much appreciated
I actually understood the IK a little clearer here... A more advance rigging would be great to understand a few more constraints that can be presented
While I have gone through the previous rigging tutorial, I'm nonetheless surprised to see it done so quickly and while keeping clear exactly what you're doing. You've really got a knack for this. And yes, seeing a process on a slightly more advanced character would be greatly appreciated.
Does anybody else hate being stuck on a project and looking up a tutorial, only to find 20 minute long videos that might have the information you need?
I love this channel because it's short and concise. I get all the information I need to know in about 3 minutes and I'm back working on my project.
Yeah but I ended up having to replay the video multiple times because my rig isn't working. I don't know where I went wrong. So in that aspect, a concise tutorial can be bad.
it's not only 20 minutes, it's also filled with ramblings and advertisement, also more ramblings
if by "hate" you mean "love", then yes. Definitley.
Remember when you would find Photoshop tutorials without anyone talking. They'd just type in the infos on Notepad while recording and constantly make typos.
Indeed! straight to the point, no bullshit. Royal is one of the best channels in the Blender community.
Straight, to the point, and no filler. Showing how to rig a non human character is even better since it actually TEACHES you how to do things instead of just "Yeah, download a plugin and press a button."
11/10 tutorial.
he could've slowed down some though, alot of stuff he was saying and doing wound up being blended together cause of how fast he was talking and doing everything, which made me wind up needing to rewind MANY times lol
I stayed away from IK for 10 years because everytime I mess with it, it's a disaster. Then I was watching this and thought That looks super easy, why have I stayed away from IK. 6 hours later and I'm climbing back out of the IK rabbit hole again trying to fix the IK disaster I made today. I don't know what magic was done in this video, but in real life, it's not so simple.
I would personally love to see more of this exact video but on different model types, this was very helpful but I think seeing the process on more models that are quite different will help with being able to apply this knowledge to anything, thank you for the great tutorial
yes!
THIS! this is how you do tutorials, everyone watch and learn. no fillers, to the point and explains it like he is explaining it to a 10 year old.
Thank you!
I have to say -- I'm getting back into modeling/animation after a long break (I'm talking a couple years), and this is EXACTLY the kind of tutorial I need. Short, sweet, to the point, without dragging out the basics. Thank you so much!
Idk what to say other than this guy such a good teacher, there are lot of tutorials on blender on UA-cam but no one teach theory and practical stuff straight to the point like this guy. Totally my favourite blender teacher
Thank you for making this tutorial! I always thought rigging was kind of jank at times but this is very clear. Thanks!
Just a reminder that this is my favorite channel on this platform still. Thanks sensei
Never EVER listen to people that tell you to slow down your tutorials.
I learned to Rig in Blender through your tutorials. Granted, it took a few watches to get all of the details BUT that's preferable to the typical suuuuuuuuuper slow tutorial style most asshats in youtube use where they stop to explain every step.... or when they start by telling you how to add a cube....
The beauty of video is that you can re-watch as many times as you need! Keep making fast condensed videos and never EVER slow them down. :D
If you can't comprehend or visually see a demonstration of what their trying to describe, their not creating a tutorial their just speed running a process and expecting you to understand. This tut is not a great example of anything to try to follow along to, it's just a demonstration of how it can be done in less then 5 minutes with a very simple model.
Best if they want to teach you the fucking shorts cuts as well ... like dude i am not here to make a doughnut. Tutorials for people who can use the programm alrdy and keep it short are a goldmine, time is money
@@SirKeeganPenney to some extend making things too long will hinder the learning experience imo. But you are right if this is a paid rigging course i would be fuming, but as a short youtube video perfect, now i know the basics and can look up the details myself in my speed how i want to
I only understand this fast tutorial because I watched a 1hr and 30 min tutorial. In that sense, these fast explanatory videos are more for jogging the memory.
Hey Royal Skies! just wanted to say some few words, Thank you so much. I am an animation student in PH and struggling, and took Game Dev major (I suck so much on coding hahaha) Your video helped me in these years and glad that I cam across you. I am still learning, but with your content, its like you are assiting me well! I am on my Senior year (Gonna repeat one more year cause I failed my senior project haha) and through this journey, I am truly greatful and hope many students, hobbyist and interested people would be helped just like how you helped me. Keep up the great work!
so how'd it go
@@cozz124 guess who is a graduate!!!
@@Bryanzilla woohoo! congrats man :3
This video is exactly what I wanted, since watching your shorter videos is more for one specific question but doesn't tell the whole story, this one complements your other work perfectly for being a more comprehensive answer to the whole process without being too long in itself. Well done, and thanks for the awesome work you put in!
I loved this video. The format is great but it also made me think that it could work wonderfully as a teaser for a longer video of this exact character where you provide the character and we get to rig it along with you in real time while watching the video. That's some Patreon stuff that I would pay for. Enough of these "short" lessons and I think we could actually learn this magic :)
Oh my gosh this just made my year!
I had no idea why my meshes just WOULD NOT RIG CORRECTLY! I followed all the steps people had, straight forward, but never worked until I finally got 1 to work.
I tried to rig up another mesh yesterday and it just wouldn't work.
I watched this and tried on another mech and it works! I had to set each separate piece to parent with automatic weights to the armature, not join up the entire body and parent it! Thank you so much!
How about rigging a short small character. Like a plushie..or Teddy bear
Or a tardrigrade
@@coronaphone710 or maybe even a rotifer.
Probably requires more weight painting.
Theres nothing u can do. The little characters are untouchable when it comes to rigging and if you do even think about rigging a small model Rick astley will come to your house at 3 am and rickroll you for the next 24 hours.
Or Uzi, Like I am currently
Thank you so much! Finally, a tutorial video that isn't 45+ minutes long! I'm rigging something that has three legs just like this model, btw it's not a monster, it's a robot, and it looks completely different, I did not steal this model as an idea.
edit: I changed it to four legs, It was easier to place the legs in fourths
Thanks for recommending watching first and not wasting time. It's also super refreshing seeing someone rig a living thing that isn't a Vtuber model, because it's nice to have visual examples with an odd number of limbs. For example, I didn't know that you could create bones with rotational symmetry! Super cool!
I've been struggling to find a simple but and effective way to pose my characters, especially for animations. This video helps a lot getting a better ideas on how to set up IK properly! Thank you again!
Royal always delivers and never fails me. Glad I joined and support him.
This guy answered literally all my questions in 5 minutes.
Truly a god among men.
A lot of people have said something similar to this already, but the condensed theme of the video is really helping me. Specifically the bit about “don’t follow along” really helped change my perspective on how to approach learning blender :D
Been following you for years, your art is improving immensely. Well done.
thanks love you man i went from knowing nothing about rigs to successfully rigging my sci-fi soldier in blender under a hour thanks to you
Awesome work, keep it up! Once I can make money with your teachings I'm gonna repay ya !
"You need to _____ but you don't know how, Not a Problem" is like my favorite line ever in tutorials now xD you've become my go-to guy for blender info.
I am here to learn - Royal skies about 15 minutes ago I saw one of your videos - these no-nonsense, anti-flux tutorials are perfect and I am amazed by your work so far!
Extremely clear and concise video with exactly the right amount of explanation. Really great stuff. I think you've conquered my fear of rigging in blender. Subbed.
Thank you for this! I am a seasoned 3DS Max user, and I needed to learn how to do some things that would take me 5 minutes in Max, but I am just learning the Blender interface. This was EXACTLY what I needed! Love your tutorials!
Amazing how fast you can teach these concepts. Perfect video!
I don't usually comment on videos but here I absolutely must convey my gratitude. I feel like I learned a mountain of information in a short span and it was invigorating! Not only seeing it all happen in real time showing me that if you can do it so can I! Especially with rigging which always eluded me while I tried to learn it. Short, concise, to the point, magnificent. Thank you for being you, and keep being you!!!!
I learned more in your 5 minutes video, than the last hour, watching more, longer winded, toolbags. great job! thanks!
I don't know why, or how, but this was the best tutorial about rigging I did ever follow, soooo clear and it works soo easy!!!
Note: bone symmetizing works on x axis. If you not made model right/left side on x axis from start you need to go to object mode, click rotation and in item/tool/view menu go to tool - options - transform and check origins to rotate origin point so its aligned properly.
Why there no bone symetrizing on other axies no one knows.
This is a great video, runs through the basics enough to make me feel confident in experimenting and figuring things out
You actually helped me out with that weight paint. I constantly had the problem of parts moving which weren't supposed to do so.
This tutorial is amazing! And the the bit at the start to just listen at first was a top teir lesson!
Genuinely a great resource! It's nice to just see you go through the thought process of why you separate the bones the way you do and suchlike. Gives more insight than a step by step tutorial
this has been the best tutorial ive seen yet man. simple as fuck a straight to the point thank god someone did it finally
Thank you, That really explained whats going on with the rigging there!
ah! i feel better now, you make it easy :)
also, don't forget to put this video in the Rigging Playlist ;)
I have been using blender professionally for some time now but I am only starting to learn about rigging now... And that video is really amazing. Thanks a lot.
Excellent turtorial ! Straight to the Point, no procrastinating or going on tangents. Time Saver!
Also i just noticed that that usually i 2x speed tutorials , but you were going straight to the point and fast, that i actually had to to lower speed to 0.75. ! You knocked it out the park!
Dude, what the actual f. People selling entire 10 hour masterclasses for this content. Respect ✊🏻
From all the videos from all the years, this was exactly what I was looking for! Here's a subscribe to you good sir
Great video format -- loved the overview!
My guy, I don't know how I missed this video, but you just answered questions I have been hunting down for 5 years! Thank you, you gentlemanly sainted scholar of a knight that vanquished a mega space dragon!!
Legend! Really miss your blender tutorials. Hope they'll make a comeback
I like the way this guy teaches quick simple and to the point im learning how to rig and animate from scratch using Blender
5 minutes well spent
Edit: Here's your change: 0:32
Oh my glob duuuude !!! You're a legend !!!!! Dammit !!!
this is a great tutorial but OMG THAT CHARACTER IS AMAZING
DOPE!! Got a lot out of it. Thnx for being organized and fast with the skillz!
dude, thank you so much, i have been trying to rig for like 2 hours and this video helped me do it
Great video. Normally, I have speed up tutorials, but this one, I have to slow down! Good idea asking us to sit back and watch the first time. I look forward to watching it again in detail.
This guy is incredible... The next Ian Hubert
Even the voice..
Hey, super duper cool video with a master advice at the begining. Really flowy explanaition i'm now ready to have fun* with rigging ! (*hopefully)
you're always there for me man
Woah it reminds me of Grimm in rwby.. its so sick!!! Neat!
Whoa... Now I finally understand at least one way to use bone layers...
Thank you
Rig us, baby! Errr... I mean, yes, we would love to see more rigging tuts.
There was some weird rotation on the leg bones after you rotated it to make the right leg, to make them face the right way select them all and hit shift n global Z axis (or global y axis depends). I may be overthinking it though but it could cause some problems if you try to add a pole target for the knees on this sort of rig.
such an awsome moster my goodness
Me haz vuelto a ser de ayuda viejo !! siempre vuelvo a este video !! muchas gracias
I have returned to this video many times for a quick reference. Thank you yet again! I'll be back soon.
I have not worked with rigging recently and this was a perfect refresher! Thank you!
Arigatō Sensei. 🙃🙃🙃🙃
Love your tuts.
Quick, followable, Professional. Powerful.
Keep goin 🌹
Thank you so much! You were the only person to explain this in a way I could understand and was able to replicate, super helpful!
This is the sort of speed I need!
yeeess, please more videos about such complicated characters! Damn, you rock!
I love these videos so much. Ty for keeping it real 😎
Thank you for the help 😊
I just finished rigging a 6 limb creature
I love this!
Still some tips are useful!
Thanks for making thiis tutorial!!
Thanks for you evfforts man! It's awesome!
NAH BRO! WTF!!!!!!!!!!!!!!!!!! THIS TUTORIAL IS AWESOME!!!!!!!!!
Love you
Outstanding... Build... Label... Symmetry... Planning is important... Group and add the IK (don't parent IK's)... AND color-code and "level/layer" controls from armatures...
Seems relatively straight forward... Thanks. ;o)
this is so infomative and quick! I LOVE U!!!
"im walkin here"
keep the rigging coming! great video as always 👍
Thinking about the way this would walk, it would probably be two back legs kicking off for the one front leg to catch it in a very fast tacking motion..
Now this is how you do tutorial. you rock!
video asside, this enemy character design is genuinely peak
i fu...king love your videos hahaha
AMAZING tutorial! thanks so much!
Thank you! i didn't know i need this
yes more, i want to see more rigging workflow
love your channel! Thank you for all the good stuffs !
your teaching style = insta sub! Though I'd want a compile document so that I don't have to rewatch over and over again to drill the concepts into my brain.
such a well done tutorial, i love it
Great tutorial! This makes it much easier to pose characters.
I would like to see a short tutorial on how you export an animated character like this, import to a blank unity project (or unreal) and then how to get the engine to use those animations correctly. Like an aquarium styled scene, just the creature npc doing its thing passively in the background. Would be mighty helpful for testing.
ps. Love your channel, keep up the awesome content.
Thank you, we needed more of this
NIce. Also need more complicated rigging tutorials. =)
Gotta Rig a Ferris Wheel and this is Perfect! Thanks!! 💪
Good video! everything is well explainted and is so usefull, thanks!
Your accent is friggen awesome! Bahdahboom 🙂
It's kinda funny that you decided to use red for right and green for left, because the lights on boats and planes follow exactly the opposite approach!
THANKYOU SO MUCH. BEST TUTORIAL EVER
How can you make it so that by rotating the base bone the upper bones follow with their rotation like a tail at 2:11 ?