Hero of Ferelden: So, how was the Deep Roads? Inquisitor: I'd rather fight 20 dragons at once rather than go to the Deep Roads again. Hero of Ferelden: Thought so.
nah fuck that, the Deep Roads with all the Darkspawn with my Reaver Warrior, Champaion Blackwall, Varic and Necromancer Dorian was one of the best moments in the entire series for me when this battle was happening. The just epicness of it was so intense and enjoyable, really felt like I was fighting a war down there.
Fun story: During my playthrough, Dorian glitched through the floor and and left me without a mage halfway through the fight. I managed to reach the part with the ogres, and got beaten to a pulp. Iron Bull and Sera both got taken out after about a minute, and my character (a Templar with the Sulevin Blade) spent another 2 minutes trying not to die. Ultimately, one of the ogres landed a killing blow at the exact same time Dorian glitched back in and immediately used Revival, bringing back the whole team. It happened at just the right time that my control didn't have time to switch to Dorian. My character just ran out of health, staggered for a half second, and then floated off the ground with glowing angel wings. The music at that moment? 2:10. Picture that in your head.
+William Edward I completed that DLC without a mage with my main - a human rogue tempest. I took Cassandra, Blackwall and Cole. The warriors were so well equipped that Blackwall was literally invincible. With a tactical preference for constant taunts the warriors took on hordes of 'spawn while me and Cole shot at them at range. On nightmare the battles are quite difficult, not to mention that I had "Walk Softly" and "Even Ground" on, so I was fighting monstrously difficult level 27 'spawn with special abilities. Burned through 9 mighty offence tonics, 8 rock armor tonics, 4 antivan fire grenades, 20 restoration potions and several batches of 12 healing potions.
That whole fight was fucking ridiculous. I failed my first try on it, and my second try took 2 1/2 hours. I had to keep running back with my only survivor so that the corpses of my allies would appear and the Alpha Emissary and an unending supply of Genlocks spawning in would be far enough behind me they'd stop chasing... I ran out of potions and it was just a nightmare. Early on I found a ledge I could fight from where the darkspawn couldn't get to me. I put Varric and Solas there, took control of Solas, and nuked from there... but once the Alpha Emissary appeared, that tactic was no longer viable.
I beat him after 40 staggering minutes of taunting, tanking everything and everyone while letting Dorian free to revive and heal people as necessary, the whole party died over and over but my Inquisitor tanked it through after 40 long minutes haha. It was tiring but epic.
40 minutes?! Step 1: Have your warrior spam improved "Horn of Valor" for the free party-wide guard. Step 2: Have your tank cast "To the Death" on the boss Step 3: Boss dies in 5 minutes
Baruch Tinkov I was my own tank and I did cast "to the death" on him, but he kept teleporting everywhere and being attacked by a legion of genlocks didn't help even with "Walking Fortress" on. Also I was never a big fan of the Battlemaster tree so... no one in my party had it.
Stomped them all in Nightmare mode with two Rift Mages, Dorian and Iron Bull. I still have Solas since I have been procrastinating offing Corypheus in this playthrough; I wanted to hear him react to the professor during Ameridan's quest. XD I'm L27, capped, and so are all the enemies. It's glorious.
I might be in the minority to like Descent best of the DLCs, but this fight is one of the reasons why. The music got me pumped, fighting through hordes of Darkspawn. It reminds me of Origins and also the Moria sequence of Lord of the Rings, and I was so excited! The music alone makes me excited.
Why is the Descent the least liked DLC? The lore around Orzammar, dwarves, the Titan, darskpawn... plus everything you wrote - I thought because of this "The Descent" should be an example for what a DLC have to look like :/
@koomshiqta The ending was incredibly ambiguous and people were hoping to get some answers. I enjoy the descent myself, but I definitely prefer trespasser and Hakkon
+Sakif Obaid No kidding, what would otherwise be a boring fight with wave combat is transformed into an epic battle with the right music and setting. It makes sense that you'd be fighting off a seemingly endless wave of Darkspawn and this music gets you fucking PUMPED to fight them.
+silver6kraid It was so good to see Dragon Age back to its roots. The Darkspawn have been far to peripheral since Origins IMO since everything about them is one of the most interesting mysteries in the lore.
Garry Cotton Well, if the subtle hints in The Decent and Trespasser are any indication they're far more significant than we originally thought. I doubt we'll see another blight any time soon, but hopefully we can get a concrete explanation for where they came from beyond hints of them coming from a blighted titan. Like, you know, how did the Elven Gods kill a titan?
Made me feel like the Warden again. Also, it was confirmed by inquisition that the original darkspawn really were tevinter magisters, but how they ended up in the deep roads is another matter entirely
Your sibling gets the blight in DA2 and dies if you don't bring Anders to perform the Joining. but yeah apart from that everyone else is protected by plot armour.
Well, Blackwall has been doing it for a while, he doesn't wear that ridiculously thick padded armour for nothing, y'know. The mages avoid physical contact, Cole is a spirit and Cassandra is immune to corruption (it's hinted that seekers can't get the blight during Cass's comp quest). Qunari are immune to most kinds of poison, and apparently that makes it harder, but not impossible, for them to catch the blight. Basically everyone in your party has some story element that makes them unlikely to contract the blight, everyone except for the Inquisitor. The inquisitor again gets told to keep his/her mouth shut while fighting them because the blood is poison.
I know everyone is going bananas over Trespasser (and we should be, as its important) but the Decent is incredibly important in changing a major perspective on the entire history and lore of Dragon Age. For the longest time we had pictured the Ancient Elves from Arlathan as the pinnacle of everything Dragon Age had put in front of us. For that to be utterly outplayed by something known as the "Titans". Now we are getting somewhere. We weren't sure what to think of the Ancient Elves, especially from having learned the fate of the major players like Fen'Harel, Elgar'nan and Mythal and the rest of them. To know that there IS (not might be) something beyond even them and they've been seeking release for an uncountable amount of time far surpassing the ancient elves, just goes to show how much shit is going to hit the fan in the next few games. Hold on to your pants, they might fly off lol
+Tyler Bryant I totally agree, although I personally think even greater ramifications are how this revelation completes the potential for subtle connections between Dwarven, Elven AND Human religion/lore in a circle. For me, Elven and Human beliefs always had clear overlaps, you could see the possibility that they were using different names for some of the same beings/events. But before this, Dwarven beliefs were somewhat disparate. But the discovery of the Titans raises a huge amount of questions about who/what exactly trapped the Old Gods in the stone of the Earth that is described in the Chant of Light. How do the Darkspawn possibly relate to the Titans, why does the Blight seem to originate in the physical world from down deep? Is the Maker real but just a Titan? It points to a really cool idea about religion, that all separate beliefs are splinters from a single truth that became distorted over time.
+Tyler Bryant Especially since it appears that lyrium is like Titan blood. And red lyirum is regular lyirum with the blight...imagine a Titan with the blight. How would you even fight something like that except with another Titan? Like two mountains smashing into each other...
This DLC had some of the toughest fights in the entire game. I was kind of kicking myself after the Darkspawn Nest fight. By the time the emissary showed up, I was down to about four health potions and they didn't last very long. I spent a good chunk of the fight having a character running around and reviving fallen characters just so that they could do a bit of damage before getting KO'd again (Dorian's "simulacrum" ability was a lifesaver - it kept him alive and invulnerable just long enough to revive two other party members). So, after an extremely long fight with the Emissary, he finally died. As I went out to loot some corpses, what did I find right next to the nearest doorway? A supply cache! Damn! I wish I had noticed that mid-fight; it would have saved me a real headache.
@@SeventhheavenDK that’s true the first time I played the game I was a 2 handed champion and didn’t know what I was doing I never died but stuff took forever to kill
That fight was the bane of my existence on my nightmare+trials playthrough bc I accidentally went in with Dorian having the wrong element staff. So instead of wiping the floor with the emissary, it became a battle of attrition between me (the mage with the correct kind of staff) and the emissary while the rest of my party held off the regenerating waves of enemies. Tbh, in retrospect, it was kind of epic when I consider it as a fight of endurance, but damn if it wasn't tiring at the time.
@@imreallytired7335 just did the fight tonight with on Nightmare with Even Grounded on (cause yay lv24 enemies) and damn. Being a 2 handed Reaver makes this fight am absolute treat. Built myself and team to be as unkillable as possible and didn't have an issue until the Emissary cause Dorian uses a lightning staff in my game. Granted, he mainly uses fire spells and I had the fire tremor attack so we managed. But circle of pain and dragon rage spam won us the fight in the end. Can't wait to reach the Titan. Obliterated Hakkon at level 21 and I can't wait to see what Dragon Rage does to the Titan.
I don't know what it is but something about this music just invokes lots of feelings. Part of it is that 'dwarf' feeling you get, in addition to the nostalgia of it hearkening back to DAO.
As a Knight Enchanter I love the dark spawn wave part of the dlc, even though I have to babysit Bull and Cole a lot while Dorian is frikkin shouting "I could do this all day!" lmao
This fight is just as, or even better, as a two handing Reaver. If you max out your guard potential nothing can actually get past your guard, even on Nightmare, during the whole fight other than the Emissaries. Did it this evening and god, it was so good. Marking areas with Ring of Pain and ripping Darkspawn apart with Dragon Rage and healing up with Devour has never felt so good. Seriously, mix it with the badass sounds of Unbowed activating due to Fade Touched Bloodstone and the gutteral sounds of Reaver skills just makes it feel like medieval Doom in a way.
For all its fault, high fantasy never fails in one field: Good versus Evil. Retaking ground against the Darkspawn in the deep road, especially as, or in the name of, dwarves is the best feeling ever. It's pushing off the darkness, rediscovering old glories, and pushing the limits of heroism to its greatest heights at the same time.
I hope Dragon Age 4 can capture the high fantasy feel of the descent and mix it with the OG dark fantasy. H They do that and good the game will be perfect thematically.
@@DragonessYT I really hope so too, but the creative director has me very concerned. Dude is proudly tweeting about how Dragon Age was never dark and how it was always purely about being representative of oppressed minorities. Like, please keep that shit away from what actually made Dragon Age Dragon Age. The game series where we can choose to sacrifice children to have sex with sexy demons. Not dark? Fuck... Ironically, the game series has indeed always been representative. Just like The Elder Scrolls, they did a great job simply making a world like our own with different lands and different peoples. So why they hired some woke loony to suddenly focus on it more is beyond me and just shattered my hope for the game. They did a great job at inclusion without slapping it in your face. Seems they, like all big companies going woke, forgot what made their own games good. I fear Inquisition will be the last good Dragon Age. And what a shame it'd be after that incredible ending to Trespasser.
@@TheStraightestWhitest yeah the moment things like "representation" get highlighted is usually when a stories quality comes into question. Not always of course, but most the time (especially presently in different forms of media)
This was the longest, most stressing fight of the game for me (so far). By the end of it there were no more potions or supply caches, the Emissary Alpha was staying along one wall, where you have to walk around the gaping hole. My allies blasting it from afar, my dwarven female warrior protagonist swinging my 2H axe for all its worth while dodging its fire blast spell of hate, while also fighting off the smaller spawn that just kept coming, all while ordering my companions to revive each other whenever one was knocked out of the fight. So intense, and this song was a good fit!
I play Descent like finished 3/4ths of the main campaign, which means that I already finished Blackwall's personal quest or already finished the main campaign.
Inquisition did everything a triple A RPG wants to do, masterfull music, epic story, grand battles and meaning. Ive played for 35 years, and this is the culmination!
Tomas I won't lie my sister just recently got me into dragon age. She let me play inqusition, and helped fill things in if I asked about something lore wise. Unless inqusition explained it later ln at least. Point is, while I'm still new to this series, I've beaten trespasser, and the decent, but had to kill bull. Broke my heart Finally got the loyalty quest on my current (3rd) playthrough, and am taking things slower to focus more on the story. After things like "in your heart shall burn" and killing the "northern hunter" for the first time, (I think that's the name of the electric dragon that's in crestwood. I didn't understand how the attacks worked at the time and even once I did it gave me a difficult time) this game is so friggin good. I can't give it enough praise.
This song was stuck in my head literally all day. Eating lunch listening to this epic music in my head certainly made my life seem way cooler than it actually is!
I had no idea what to expect during this DLC so when I got to the darkspawn horde I was terrified and then the music kicked in and I was just like "OMG! What's happening!?" I think I died about 5 times before I finally got the hang of it. -.-
earthwolf82 I was shrieking “Fuck you!”s at the darkspawn and freaking out, and then I got grounded for screaming foul language in the basement. Ah good times, senior year of high school was one hell of a year and this was one hell of a game
Should have found the Hero of Ferelden down there, slaughtering darkspawn for shits and giggles. "Are you with the wardens?" "No we're the in..." "Then get out of the way, this is no place for children."
This DLC was great, but also difficult, not Golems of Amgarrak difficult, but difficult. Of course, I would've had fonder memories if only one of the Ogres hadn't glitched out of the map while I was pushing the darkspawn out of their nest, making it impossible for me to kill it and forcing me to do the stage all over again, that was on my 4th try, I felt something die inside me when that Ogre fell out of my reach. That part also made me appreciate Blackwall so much I nearly panicked when he disappeared at the beginning of Revelations.
That happened to me to. But I guess they hit something on the way down because they died and I moved forward. Didn't happen when one got launched inside a wall though.
It happened to me too, but I discovered he doesn't glitch out, he actually gets stuck (weirdly) in the upper parts of the room, you cannot normally see him unless you move the camera, and when that happens only ranged attacks reach him. It was a pain because I have to target him with my mage while ignoring everything else in the room.
After the 'this is too easy' debacle, gotta give credit where it's due. Been a while since a game made my hand hurt. More of the same please, 30 minutes in that roooooooooooooooooooom.
Might just be the hardest fucking fight in the entire game. Like, it needed all your expertise to win. I remember getting my absolute shit kicked to my teeth, despite being a high level. My party survived solely because of Cole and his Assassin abilities, because that Alpha Emissary constantly took out all of us. You had to grit your teeth in this mission, and I can't even imagine what it'd be in a harder difficulty setting. _Loved_ it to bits, though. DLCs should be challenging and this definitely delivered. Trevor, once again, with a masterpiece of a track.
I made sure to finish the main game before starting this DLC. (lol for rp purposes, I don't like the idea of Solas knowing about ancient dwarven secrets buried deep underground) Man, the first time I laid my eyes upon those lyrium caves and crazy building structures... it was amazing. QAQ I was so glad to learn new facts about the titans and dwarves!
@@SeventhheavenDK fuck outta here negative nancy. it's called an opinion. you don't share the opinion? then move on down the road. no need for shit talking. we don't need your negative energy here.
Not going to lie, about half of my time I would purposefully extend some fights a bit, just so I could listen to that beautiful horn (and later violin) melody again. Absolutely 10/10.
Did anyone else feel like they were in a epic battle scene from a film or something? I am playng a dalish elf archer and i had dorian (obviously xD), Black wall and varric and i was having to switch between members to manage the battle, it was truly epic. best part of all 3 games for me so far....
Great theme. Makes you visualise an intense large scale ongoing battle for survival in long lost deep ruins against unending hordes. Just like what you'd expect from this DLC.
This is probably the best battle music I've heard from any game whatsoever. I'm only just getting around to playing inquisition, but since starting, I can't play anything else
Same here bro. 3 playthoughs at the same time. Romancing Cassandra as a human templar, romancing Solas as a Knight Enchanter (which I DO recommend) and romancing Blackwall as a Dwarven tempest rogue. All at Cory's doorstep. I just can't finish the game yet.
AstralSword mine was a dalish mage romancing Cullen. A very awesome combination I must say. She was usually fairly diplomatic but occasionally got aggressive, especially in Trespasser
found this song recently and man does it bring back memories! this song got me in a blood frenzy as my two handed reaver dwarf slaughtered darkspawn one after the other as seemingly endless waves were coming. instead of fear blackwall varric solas and i held our ground. I'll admit though the song did get me too excited a few times and i wouldn't notice my whole party was dead and i was the last standing :P
I usually do the descent just before what pride had brought, so by that time I have quite a good level and skills, this battle always feels awesome! However I must admit I had the most fun in my last playthrough where I played a qunari KE using BoT as my main weapon, so I was spamming spells and going melee with fire runes exploding everywhere!
@@skyhawkslcb18 only if you let the AI control him If you take him yourself and only do Stealth/Assassins Blades combo, while having poison weapons heal for 5% and a gain guard on hit weapon ability, he becomes just as immortal To make it even better, get the Kitty accessory that makes him less resistant to damage, but has a **75%** chance of reviving on death, as well as resisting a death blow and making him immune to damage for a few seconds... He will still die quite often, but you only have to revive him yourself maybe twice per boss battle
@@spacejesus6581 i’m not gonna micromanage cole. I chose a main character for a reason. Hence cole do be kinda trash sometimes. That is a fact. I was not complaining. It is something you have to deal with if you stick to your main character. It’s basically a meme at this point how fast he kills himself. Think before you say dumb shit.
When this moment comes, in the fiery dungeons of the deep roads, when harlocks, genlocks attack you in waves, then ogres follow, and then emissaries, as you break through hordes of enemies, forward, to the goal... To this music, why- then I immediately remember Moria from The Lord of the Rings, but the moment itself feels much more epic, tense and even cooler! The best execution of deep roads in the entire history of the series, in my opinion!
The part where they keep coming and you need to kill the bosses, I spent over an hour just killing the smaller ones. This song just kept me going. I did it on the hardest difficulty aswell. knight enchanter is king.
This whole section honestly got me pumped. I’d been playing around with masterworks and thanks to one my mage got guard on hits, like the warriors, I basically had three tanky frontline fighters, my Qunari KE, Cass, and Blackwall, while Sera peppered the darkspawn with arrows. The music really added to the whole thing, the only thing it was missing was my Hero of Ferelden carving up darkspawn with her swords.
Exactly this. The Hero of Ferelden (or the Awakening Warden for those that needed a replacement) should had been in this fight. Tho, in my case my Warden would have blasted everything with her magic.
like as in after you defeat the emissary alpha and you think it's over, you go through the door, and an even more massive onslaught of darkspawn descends on you, this music still churning away in the background, and you're like, fuck it, i'll take as many of you ugly fucking bastards with me as i can! then you see some commotion among the darkspawn, and as you strain your eyes you realize that your team is not alone, and the darkspawn isn't running at you, they're running away from a team of living people you can barely make out in the distance, who are herding them like cattle and now the darkspawn are trapped between their team and yours, and you're not going to let them get away. you and your team slowly hack away at the seemingly endless army of darkspawn until slowly, as time goes by, the team that became the light at the end of your tunnel comes more into view. the music slowly gets louder and louder until it's at a crescendo as your two teams close the distance to each other, slaughtering anything in your path. as the fight finally ends, and the leader of your saviors rips their weapon from the carcass of the last of a group of emissary alphas, your team looks upon them with reverence, as they walk up to your team, swings their bloody weapon over there shoulder, and introduce themselves. it would've been legendary, bro. fucking LEGENDARY.
This soundtrack kicks in in the last battle before i activated the last elevator And fighting that mini boss with all my companions abilities activated The explosion and clash of enemies Amazing
i went in with Vivian cassandra and sera while playing a mage and let me tell you the no cooldown on crit passive + energy barrage spam with ring of doubt gave me the feeling that my mage was just done dealing with the darkspawn XD never mess with a pissed off female elven mage inquisitor
Even worse if you're a knight enchanter with andrastes blessing equipped with ring of doubt superb ring of attack superb belt of health and the blade of tidarion schematic your attacks are deadly
we were surrounded by darkspawns and they just kept coming, right near the end. My teammates were falling, it was only my character still standing and I was running out of potions. I managed to revive Solas who proceeded to revive/heal the rest of the team. Then 2:29 started, all my warriors with no more potions and darkspawns coming from everywhere, all using the skills and moving around untill we killed every last one of the enemies. It was the most epic gaming moment for me and without this soundtrack it wouldnt be half as memorable.
This fight as artificer dagger rogue is hilarious...explosions Everywhere!! accidentally flank attacked off the ledge twice. Then said ok I'm switching to sera for a bit. Once I got to a safer area I switched back to my character. My team was Sera (archer), Dorian (fire/necro/spirit), cassandra (templar/tank). But yeah some of the best fighting in the game.
It is said that Ogres were never seen *before* the Qunari got to Par Vollen through the Sea,and that Ogres started appearing shortly after,i subscribe to the theory that Ogres are corrupted Qunari,same as Hurlocks being Humans,Genlocks being dwarves,and Shriekers being Elves,that's just me though.
@@SeventhheavenDK That was beginner me in DA lore, i can say for sure that even though it's hinted at, it is neither confirmed, but we don't need to have 280 IQ to understand it is the case.
DLC bosses were freakin' damage sponges. Worst one of all was the final boss in trespasser. Died like 50+ times. Can't tell you how many times my own hand ended up ruining things for me.
I got so in tuned when this song came on, it made me feel a sense of urgency, gotta kill as many darkspawn as I can and get through this section as quickly as possible before you're overruned. Lost this song and the Mass Effect 2 Overlord ots
Reaver is also hilariously OP in this fight too. Ring of Pain + Dragon Rage is crazy. Each of my strikes deal 1000 damage each and with my master works to give me a 5% chance to activate Unbowed and a 10% chance for Walking Fortress just made me into a literal killing machine. My guard never broke once apart from when fighting the Emissary and here I was on Nightmare. And here I hardly needed a potion just due to Devour. Going from 20% HP to 85% is just amazing.
This DLC was intense - and difficult. But to be honest, I've never loved experiencing / exploring the Deep Roads this much before. The music is like half of it. To think what the Dwarves must have gone through though, when you see the ruins and such. Also, Legion of the Dead - loved working with them and realising (Sadly) the lives the live, and what brought most of them there. For their families, most of the time. To redeem themselves other times. Loved hearing Snake though :p Also - what about that visions the one L.O.T.D member had? Of a flying ship and hairless children hunting nugs or something?
Marianne van Eck Also the vision thing-you forgot the Skeleton on a throne. And it was a golden ship, right before he tells you about her saying that the woman saw hairless children hunting nugs.
If you are player of Mass effect trilogy Then you could see the parallelism Genlocks are analogous to Phantoms in Mass effect 3, in stealth and sneaky attacks Genlock Alphas are analogous to Brutes in strength
I just realized that the main trumpet (trombone?) part from 02:12 to 02:42 sounds very similar to the vocal part of DA:O vocal in that game's main theme, except it's simplified and the ost overall felt triumphant and pumped-up instead of serene and hopeful. This is quite fitting, since this time, you're the one bringing the fight to the Darkspawn horde, and claiming things from them in THEIR turf.
fighting waves of darkspawn 2 ogre and only two potions left 3 of 4 members half dead i didn't want to turn around, so charge one ogre down why the hell is that working
Hero of ferelden greatly approves
fuck yeah. if i could give this multiple likes you would have them.
Ooooh im sure He does 👍
@@stephanchromy8391 . Or She.
Morrigan disaproves xd
@@skyhawkslcb18
You can,with multiple accounts😎
Hero of Ferelden: So, how was the Deep Roads?
Inquisitor: I'd rather fight 20 dragons at once rather than go to the Deep Roads again.
Hero of Ferelden: Thought so.
nah fuck that, the Deep Roads with all the Darkspawn with my Reaver Warrior, Champaion Blackwall, Varic and Necromancer Dorian was one of the best moments in the entire series for me when this battle was happening. The just epicness of it was so intense and enjoyable, really felt like I was fighting a war down there.
i made it with an Roughe with varics specialication,Vivienne,Sera and Cassandra.So hero of Ferelden what do u say?My Group is better.
Exactly, my thoughts😆😆😆, when I got beaten at lvl 19 in deep roads, I went hinterlands and killed the dragon 2 times just in rage ( not for drops😜)
My Team was Blackwall, Cassandra, Vivienne
Team #2 (after the fall) Iron Bull,Cassandra, Dorian
In the End
Dorian: I could do this all day 😄
@@julianofcintra662 Rogue specialization is cool one in DAI
I have the same, bro 👍
Fun story: During my playthrough, Dorian glitched through the floor and and left me without a mage halfway through the fight. I managed to reach the part with the ogres, and got beaten to a pulp. Iron Bull and Sera both got taken out after about a minute, and my character (a Templar with the Sulevin Blade) spent another 2 minutes trying not to die. Ultimately, one of the ogres landed a killing blow at the exact same time Dorian glitched back in and immediately used Revival, bringing back the whole team. It happened at just the right time that my control didn't have time to switch to Dorian. My character just ran out of health, staggered for a half second, and then floated off the ground with glowing angel wings. The music at that moment? 2:10. Picture that in your head.
+William Edward I completed that DLC without a mage with my main - a human rogue tempest. I took Cassandra, Blackwall and Cole. The warriors were so well equipped that Blackwall was literally invincible. With a tactical preference for constant taunts the warriors took on hordes of 'spawn while me and Cole shot at them at range. On nightmare the battles are quite difficult, not to mention that I had "Walk Softly" and "Even Ground" on, so I was fighting monstrously difficult level 27 'spawn with special abilities. Burned through 9 mighty offence tonics, 8 rock armor tonics, 4 antivan fire grenades, 20 restoration potions and several batches of 12 healing potions.
+William Edward That's so awesome, must have felt ghoooood
That's so cool sir!
What? There's no applause?
applauds hastily
"Don't Let that Emissary control the battle, THIS IS OUR FIGHT" - RIP Lt Renn
Voiced by the TRUE Solid Snake😁
Snake? SNAAKEEEEEEEEEEEEEEEEEE!!
God could you imagine playing a DAO remake in Inquisition’s engine, braving the deep roads again with this track BLASTING.
A remake would surely ruin the epic game Origins is.
@@SeventhheavenDK if they did to orgins what they did to mass effect in the legendary edition I think it would work out.
@@kf3920 100%
I'm going to blast a nasty ass fart right in your mouth
Inquisition engine is bad.
A whole LOT of glitches.
No, Unreal Engine 5 would be most preferable.
Even UE4 would be sufficient.
The Remake Trilogy.😃
That Alpha Emissary was fucking tough.
That whole fight was fucking ridiculous. I failed my first try on it, and my second try took 2 1/2 hours. I had to keep running back with my only survivor so that the corpses of my allies would appear and the Alpha Emissary and an unending supply of Genlocks spawning in would be far enough behind me they'd stop chasing... I ran out of potions and it was just a nightmare.
Early on I found a ledge I could fight from where the darkspawn couldn't get to me. I put Varric and Solas there, took control of Solas, and nuked from there... but once the Alpha Emissary appeared, that tactic was no longer viable.
I beat him after 40 staggering minutes of taunting, tanking everything and everyone while letting Dorian free to revive and heal people as necessary, the whole party died over and over but my Inquisitor tanked it through after 40 long minutes haha. It was tiring but epic.
40 minutes?!
Step 1: Have your warrior spam improved "Horn of Valor" for the free party-wide guard.
Step 2: Have your tank cast "To the Death" on the boss
Step 3: Boss dies in 5 minutes
Baruch Tinkov I was my own tank and I did cast "to the death" on him, but he kept teleporting everywhere and being attacked by a legion of genlocks didn't help even with "Walking Fortress" on. Also I was never a big fan of the Battlemaster tree so... no one in my party had it.
Stomped them all in Nightmare mode with two Rift Mages, Dorian and Iron Bull. I still have Solas since I have been procrastinating offing Corypheus in this playthrough; I wanted to hear him react to the professor during Ameridan's quest. XD
I'm L27, capped, and so are all the enemies. It's glorious.
I might be in the minority to like Descent best of the DLCs, but this fight is one of the reasons why. The music got me pumped, fighting through hordes of Darkspawn. It reminds me of Origins and also the Moria sequence of Lord of the Rings, and I was so excited! The music alone makes me excited.
Why is the Descent the least liked DLC? The lore around Orzammar, dwarves, the Titan, darskpawn... plus everything you wrote - I thought because of this "The Descent" should be an example for what a DLC have to look like :/
@@koomshiqta
People don't like retcons.
I don't mind if they are well told.
If they clear out some things.
Then I welcome them with open arms.
Huh? Never disliked this DLC in terms of gameplay and lore.
@@GameslordXY Pfft whatever.
@koomshiqta The ending was incredibly ambiguous and people were hoping to get some answers. I enjoy the descent myself, but I definitely prefer trespasser and Hakkon
this is when you have to kill hordes of darkspawn waves, the best part in decent
+Sakif Obaid No kidding, what would otherwise be a boring fight with wave combat is transformed into an epic battle with the right music and setting. It makes sense that you'd be fighting off a seemingly endless wave of Darkspawn and this music gets you fucking PUMPED to fight them.
+silver6kraid It was so good to see Dragon Age back to its roots. The Darkspawn have been far to peripheral since Origins IMO since everything about them is one of the most interesting mysteries in the lore.
Garry Cotton Well, if the subtle hints in The Decent and Trespasser are any indication they're far more significant than we originally thought. I doubt we'll see another blight any time soon, but hopefully we can get a concrete explanation for where they came from beyond hints of them coming from a blighted titan. Like, you know, how did the Elven Gods kill a titan?
Made me feel like the Warden again. Also, it was confirmed by inquisition that the original darkspawn really were tevinter magisters, but how they ended up in the deep roads is another matter entirely
@@silver6kraid the elves didn't kill the titans mythal killed a few then sealed them away the trespasser dlc explained it in detail at the ruins
You know considering all the darkspawn that was there I'm surprised no one in my team got the blight.
No companion in DA:O and no non-graywarden DAII characters got blighted at all if we want to consider that.
Damadicius Phoenixia yet somehow Ser Wesley just contracts it suddenly as if it was spreading like the bubonic plague
Your sibling gets the blight in DA2 and dies if you don't bring Anders to perform the Joining. but yeah apart from that everyone else is protected by plot armour.
Well, Blackwall has been doing it for a while, he doesn't wear that ridiculously thick padded armour for nothing, y'know. The mages avoid physical contact, Cole is a spirit and Cassandra is immune to corruption (it's hinted that seekers can't get the blight during Cass's comp quest). Qunari are immune to most kinds of poison, and apparently that makes it harder, but not impossible, for them to catch the blight. Basically everyone in your party has some story element that makes them unlikely to contract the blight, everyone except for the Inquisitor. The inquisitor again gets told to keep his/her mouth shut while fighting them because the blood is poison.
SerWarden cassandra is immune to possession, not to the blight, they are two different things.
I know everyone is going bananas over Trespasser (and we should be, as its important) but the Decent is incredibly important in changing a major perspective on the entire history and lore of Dragon Age.
For the longest time we had pictured the Ancient Elves from Arlathan as the pinnacle of everything Dragon Age had put in front of us. For that to be utterly outplayed by something known as the "Titans". Now we are getting somewhere.
We weren't sure what to think of the Ancient Elves, especially from having learned the fate of the major players like Fen'Harel, Elgar'nan and Mythal and the rest of them.
To know that there IS (not might be) something beyond even them and they've been seeking release for an uncountable amount of time far surpassing the ancient elves, just goes to show how much shit is going to hit the fan in the next few games.
Hold on to your pants, they might fly off lol
+Tyler Bryant Agreed, the revelation in Descent is mindblowing in terms of the Dragon Age lore!
+Tyler Bryant I totally agree, although I personally think even greater ramifications are how this revelation completes the potential for subtle connections between Dwarven, Elven AND Human religion/lore in a circle.
For me, Elven and Human beliefs always had clear overlaps, you could see the possibility that they were using different names for some of the same beings/events. But before this, Dwarven beliefs were somewhat disparate.
But the discovery of the Titans raises a huge amount of questions about who/what exactly trapped the Old Gods in the stone of the Earth that is described in the Chant of Light.
How do the Darkspawn possibly relate to the Titans, why does the Blight seem to originate in the physical world from down deep?
Is the Maker real but just a Titan?
It points to a really cool idea about religion, that all separate beliefs are splinters from a single truth that became distorted over time.
Garry Cotton Oh yeah, Im looking forward to it all, can't wait!
+Tyler Bryant As what The Inquisitor said "I'm leaving with more questions than answers"
+Tyler Bryant Especially since it appears that lyrium is like Titan blood. And red lyirum is regular lyirum with the blight...imagine a Titan with the blight. How would you even fight something like that except with another Titan?
Like two mountains smashing into each other...
This DLC had some of the toughest fights in the entire game.
I was kind of kicking myself after the Darkspawn Nest fight. By the time the emissary showed up, I was down to about four health potions and they didn't last very long. I spent a good chunk of the fight having a character running around and reviving fallen characters just so that they could do a bit of damage before getting KO'd again (Dorian's "simulacrum" ability was a lifesaver - it kept him alive and invulnerable just long enough to revive two other party members).
So, after an extremely long fight with the Emissary, he finally died. As I went out to loot some corpses, what did I find right next to the nearest doorway? A supply cache! Damn! I wish I had noticed that mid-fight; it would have saved me a real headache.
@@aaronaustin9814 . Yes, yes, 🙄.
Pretty sure the op is talking about that precious and important first time when you are not prepared for it.
@@SeventhheavenDK that’s true the first time I played the game I was a 2 handed champion and didn’t know what I was doing I never died but stuff took forever to kill
God i loved that Wave fight with Dark spawns.
i played it like 50 times in a row from a save point before the door lol. couldn't get enough of smashing all those darkspawn to this badass score
That fight was the bane of my existence on my nightmare+trials playthrough bc I accidentally went in with Dorian having the wrong element staff. So instead of wiping the floor with the emissary, it became a battle of attrition between me (the mage with the correct kind of staff) and the emissary while the rest of my party held off the regenerating waves of enemies. Tbh, in retrospect, it was kind of epic when I consider it as a fight of endurance, but damn if it wasn't tiring at the time.
@@imreallytired7335 just did the fight tonight with on Nightmare with Even Grounded on (cause yay lv24 enemies) and damn. Being a 2 handed Reaver makes this fight am absolute treat. Built myself and team to be as unkillable as possible and didn't have an issue until the Emissary cause Dorian uses a lightning staff in my game. Granted, he mainly uses fire spells and I had the fire tremor attack so we managed. But circle of pain and dragon rage spam won us the fight in the end. Can't wait to reach the Titan. Obliterated Hakkon at level 21 and I can't wait to see what Dragon Rage does to the Titan.
@@skyhawkslcb18 qaaaaaaaààaaààqaalaàaàaaaaaaàaaaàaaàaaaaaaaaaaaaaaaaa@@@@@@@@@@@@#@@@@@@@@@@@@@@@@@@@@@@@@@@
@@skyhawkslcb18 gt
I don't know what it is but something about this music just invokes lots of feelings. Part of it is that 'dwarf' feeling you get, in addition to the nostalgia of it hearkening back to DAO.
for sure man. it is great!
You're indoctrinated!
This soundtrack along with the soundtrack you hear when you discover skyhold and trespasser final ost are one of the best in the series.
My only complain about this dlc is that it was too short. And we left with more questions than answers, as the inquisitor said. Dammit.
It does add to the Dwarves and their lore though
My only complain is that they didn't have the Hero of Ferelden in this mission.
Love when this music kicks in whilst surrounded by hordes of darkspawn. That's how the deeproads fights should be.
Just beat Descent, immediately came looking for the soundtrack, you have not disappointed!
As a Knight Enchanter I love the dark spawn wave part of the dlc, even though I have to babysit Bull and Cole a lot while Dorian is frikkin shouting "I could do this all day!" lmao
This fight is just as, or even better, as a two handing Reaver. If you max out your guard potential nothing can actually get past your guard, even on Nightmare, during the whole fight other than the Emissaries. Did it this evening and god, it was so good. Marking areas with Ring of Pain and ripping Darkspawn apart with Dragon Rage and healing up with Devour has never felt so good. Seriously, mix it with the badass sounds of Unbowed activating due to Fade Touched Bloodstone and the gutteral sounds of Reaver skills just makes it feel like medieval Doom in a way.
For all its fault, high fantasy never fails in one field:
Good versus Evil.
Retaking ground against the Darkspawn in the deep road, especially as, or in the name of, dwarves is the best feeling ever. It's pushing off the darkness, rediscovering old glories, and pushing the limits of heroism to its greatest heights at the same time.
I hope Dragon Age 4 can capture the high fantasy feel of the descent and mix it with the OG dark fantasy. H
They do that and good the game will be perfect thematically.
@@DragonessYT I really hope so too, but the creative director has me very concerned. Dude is proudly tweeting about how Dragon Age was never dark and how it was always purely about being representative of oppressed minorities. Like, please keep that shit away from what actually made Dragon Age Dragon Age. The game series where we can choose to sacrifice children to have sex with sexy demons. Not dark? Fuck...
Ironically, the game series has indeed always been representative. Just like The Elder Scrolls, they did a great job simply making a world like our own with different lands and different peoples. So why they hired some woke loony to suddenly focus on it more is beyond me and just shattered my hope for the game. They did a great job at inclusion without slapping it in your face. Seems they, like all big companies going woke, forgot what made their own games good.
I fear Inquisition will be the last good Dragon Age. And what a shame it'd be after that incredible ending to Trespasser.
@@TheStraightestWhitest yeah the moment things like "representation" get highlighted is usually when a stories quality comes into question. Not always of course, but most the time (especially presently in different forms of media)
This was the longest, most stressing fight of the game for me (so far). By the end of it there were no more potions or supply caches, the Emissary Alpha was staying along one wall, where you have to walk around the gaping hole. My allies blasting it from afar, my dwarven female warrior protagonist swinging my 2H axe for all its worth while dodging its fire blast spell of hate, while also fighting off the smaller spawn that just kept coming, all while ordering my companions to revive each other whenever one was knocked out of the fight. So intense, and this song was a good fit!
Blackwall: Why are we going to the Deep Roads?
Inquistor: Dont you hear the calling?
Blackwall: You're not Wardens...oh. Oh haha
Thommy, thommy...
I read this comment two days ago and didn't understand it and got to that point in the game today where the comment all makes sense now...
Hoo Lee Sheet jajajajaja
@@elizabethjara3573 Its insane how obivous it is once you know it and how much they hint at it throughout the game
I play Descent like finished 3/4ths of the main campaign, which means that I already finished Blackwall's personal quest or already finished the main campaign.
Inquisition did everything a triple A RPG wants to do, masterfull music, epic story, grand battles and meaning. Ive played for 35 years, and this is the culmination!
Tomas I won't lie my sister just recently got me into dragon age. She let me play inqusition, and helped fill things in if I asked about something lore wise. Unless inqusition explained it later ln at least.
Point is, while I'm still new to this series, I've beaten trespasser, and the decent, but had to kill bull. Broke my heart
Finally got the loyalty quest on my current (3rd) playthrough, and am taking things slower to focus more on the story.
After things like "in your heart shall burn" and killing the "northern hunter" for the first time, (I think that's the name of the electric dragon that's in crestwood. I didn't understand how the attacks worked at the time and even once I did it gave me a difficult time) this game is so friggin good. I can't give it enough praise.
Only 2 games on this level of epicness: Dragon Age: Inquisition and The Witcher 3: Wild Hunt. They're very similar actually, but yet very different.
ᛞᛟᛟᛗᛁᚾ dont forget origins
Origins is the real MVP.
Except provide a good core game.. anything good requires you best the base game and do the DLC.
Thanks for the upload! This theme is hands down the best part about The Descent.
+Savathor Agreed man. Felt like Dragon Age Origins fighting darkspawn in the deep roads :D
Emissary alpha battle fuck yes
This song was stuck in my head literally all day. Eating lunch listening to this epic music in my head certainly made my life seem way cooler than it actually is!
lmao. have a like.
Well I sometimes use it during shower or while helping in the kitchen.😎
I had no idea what to expect during this DLC so when I got to the darkspawn horde I was terrified and then the music kicked in and I was just like "OMG! What's happening!?" I think I died about 5 times before I finally got the hang of it. -.-
Me too haha, I'm like what the fuck haha
earthwolf82
I was shrieking “Fuck you!”s at the darkspawn and freaking out, and then I got grounded for screaming foul language in the basement. Ah good times, senior year of high school was one hell of a year and this was one hell of a game
Should have found the Hero of Ferelden down there, slaughtering darkspawn for shits and giggles.
"Are you with the wardens?"
"No we're the in..."
"Then get out of the way, this is no place for children."
lmao.
Blackwall: "well I uh-"
HoF: "Pretender, you toy with forces beyond your ken"
When hell spilled out to greet you...and you smiled back.
I love this theme. Got me so pumped to kill all those darkspawn, felt like a total badass during the battle.
This DLC was great, but also difficult, not Golems of Amgarrak difficult, but difficult. Of course, I would've had fonder memories if only one of the Ogres hadn't glitched out of the map while I was pushing the darkspawn out of their nest, making it impossible for me to kill it and forcing me to do the stage all over again, that was on my 4th try, I felt something die inside me when that Ogre fell out of my reach. That part also made me appreciate Blackwall so much I nearly panicked when he disappeared at the beginning of Revelations.
That happened to me to. But I guess they hit something on the way down because they died and I moved forward. Didn't happen when one got launched inside a wall though.
It happened to me too, like three times. And with different enemies.
It happened to me too, but I discovered he doesn't glitch out, he actually gets stuck (weirdly) in the upper parts of the room, you cannot normally see him unless you move the camera, and when that happens only ranged attacks reach him.
It was a pain because I have to target him with my mage while ignoring everything else in the room.
Hyped for DA4
After the 'this is too easy' debacle, gotta give credit where it's due. Been a while since a game made my hand hurt. More of the same please, 30 minutes in that roooooooooooooooooooom.
It was an honor to fight with Solid Snake again(Renn voice).
Capturing the thaig from the Darkspawn with that soundtrack on the back was a really epic moment...
this song will turn anyone into superman during impossible odds.
Best goddam freaking battle theme EVER.
Coming here after Veilguard’s trailer. This is my happy place.
Especially after the new trailer! See you in October 🗡️
Might just be the hardest fucking fight in the entire game. Like, it needed all your expertise to win. I remember getting my absolute shit kicked to my teeth, despite being a high level. My party survived solely because of Cole and his Assassin abilities, because that Alpha Emissary constantly took out all of us. You had to grit your teeth in this mission, and I can't even imagine what it'd be in a harder difficulty setting.
_Loved_ it to bits, though. DLCs should be challenging and this definitely delivered. Trevor, once again, with a masterpiece of a track.
I played on nightmare, and let me tell you, I went in expecting a challenge, not to get my ass handed to me every corner
EXPECIALLY as a knight enchanter!
Assassin spec rogue was so ridiculously overpowered in DAI, you actually had to be careful not to bug out certain bosses by killing them to fast.
@@bnkosu Stealth+Mark of Death+Poison Blades+Assassins Blades took at least a quarter of any Dragon's health
"This is our fight"
I made sure to finish the main game before starting this DLC. (lol for rp purposes, I don't like the idea of Solas knowing about ancient dwarven secrets buried deep underground) Man, the first time I laid my eyes upon those lyrium caves and crazy building structures... it was amazing. QAQ I was so glad to learn new facts about the titans and dwarves!
2:11 It´s all about this!!!
I've being gaming since 1985..(Born 82) I have to say imo... This is the greatest piece of music written for a game.
it really is just that damn good. i can't imagine something topping this for wiping out hordes of darkspawn
@@skyhawkslcb18 completely agreed was just stunning fighting to this theme
Guess you haven't really played many games then.
@@SeventhheavenDK fuck outta here negative nancy. it's called an opinion. you don't share the opinion? then move on down the road. no need for shit talking. we don't need your negative energy here.
This playing when fighting off endless waves of darkspawn makes me and my party feel so badass
Trevor Morris made nothing but bangers for this WHOLE game!
Most epic tune for epic battles. Still getting chills when i hear it 😉
Not going to lie, about half of my time I would purposefully extend some fights a bit, just so I could listen to that beautiful horn (and later violin) melody again. Absolutely 10/10.
Did anyone else feel like they were in a epic battle scene from a film or something? I am playng a dalish elf archer and i had dorian (obviously xD), Black wall and varric and i was having to switch between members to manage the battle, it was truly epic. best part of all 3 games for me so far....
I miss this series
Great theme. Makes you visualise an intense large scale ongoing battle for survival in long lost deep ruins against unending hordes. Just like what you'd expect from this DLC.
Took me forever to defeat that emissary alpha, specially when his magic shield kept recovering, I did enjoy this track and the fight tho ❤
This is probably the best battle music I've heard from any game whatsoever. I'm only just getting around to playing inquisition, but since starting, I can't play anything else
Same here bro. 3 playthoughs at the same time. Romancing Cassandra as a human templar, romancing Solas as a Knight Enchanter (which I DO recommend) and romancing Blackwall as a Dwarven tempest rogue. All at Cory's doorstep. I just can't finish the game yet.
AstralSword mine was a dalish mage romancing Cullen. A very awesome combination I must say. She was usually fairly diplomatic but occasionally got aggressive, especially in Trespasser
found this song recently and man does it bring back memories!
this song got me in a blood frenzy as my two handed reaver dwarf slaughtered darkspawn one after the other as seemingly endless waves were coming. instead of fear blackwall varric solas and i held our ground.
I'll admit though the song did get me too excited a few times and i wouldn't notice my whole party was dead and i was the last standing :P
Listening to this while in a lift, really felt like going into the Deep Roads
That darkspawn looks like Gollum on steroids.
PRECIOUS!!
Charles Lindeman
Holy shit ogres DO look like Gollum on steroids
WHAT IS THIS I CANNOT UNSEE IT NOW
When the dlc is about a Titan but darkspawn still steal the show.
This become ten times epic, when you are fighting with dark spawn around the fire! 🤘🤘🤘🤘
I usually do the descent just before what pride had brought, so by that time I have quite a good level and skills, this battle always feels awesome! However I must admit I had the most fun in my last playthrough where I played a qunari KE using BoT as my main weapon, so I was spamming spells and going melee with fire runes exploding everywhere!
If all three protags went into the Deep Roads together the Darkspwan wouldn't stand a chance.
All this is doing is giving me PTSD flashbacks to a moment where I COULDN'T SAVE FOR 20 MINUTES!
Best battle music and scene in the series, save for the storming of the gates at Denerim in Origins maybe
Doesn't hit the same without my party shouting "COLE, HANG ON" all the time.
cole do be kinda trash sometimes
@@skyhawkslcb18 only if you let the AI control him
If you take him yourself and only do Stealth/Assassins Blades combo, while having poison weapons heal for 5% and a gain guard on hit weapon ability, he becomes just as immortal
To make it even better, get the Kitty accessory that makes him less resistant to damage, but has a **75%** chance of reviving on death, as well as resisting a death blow and making him immune to damage for a few seconds...
He will still die quite often, but you only have to revive him yourself maybe twice per boss battle
@@spacejesus6581 dude i've beaten this game like 100 times you are preaching to the choir
@@skyhawkslcb18 don't complain then lol
@@spacejesus6581 i’m not gonna micromanage cole. I chose a main character for a reason. Hence cole do be kinda trash sometimes. That is a fact. I was not complaining. It is something you have to deal with if you stick to your main character. It’s basically a meme at this point how fast he kills himself. Think before you say dumb shit.
When this moment comes, in the fiery dungeons of the deep roads, when harlocks, genlocks attack you in waves, then ogres follow, and then emissaries, as you break through hordes of enemies, forward, to the goal... To this music, why- then I immediately remember Moria from The Lord of the Rings, but the moment itself feels much more epic, tense and even cooler! The best execution of deep roads in the entire history of the series, in my opinion!
Great upload. This soundtrack made the fight.
The part where they keep coming and you need to kill the bosses, I spent over an hour just killing the smaller ones. This song just kept me going. I did it on the hardest difficulty aswell. knight enchanter is king.
The power of music
This theme brought back so many memories from DAO. It reminds me so much of the main theme and fight themes from DAO.
This whole section honestly got me pumped. I’d been playing around with masterworks and thanks to one my mage got guard on hits, like the warriors, I basically had three tanky frontline fighters, my Qunari KE, Cass, and Blackwall, while Sera peppered the darkspawn with arrows. The music really added to the whole thing, the only thing it was missing was my Hero of Ferelden carving up darkspawn with her swords.
Exactly this. The Hero of Ferelden (or the Awakening Warden for those that needed a replacement) should had been in this fight.
Tho, in my case my Warden would have blasted everything with her magic.
Excellent music for such an epic battle with the darkspawn. This game got some hate, but I thought is was a really good game. I loved it.
Is it wrong of me to wish that the Hero of Ferelden appeared during this questline? Cause that would've been epic as hell.
like as in after you defeat the emissary alpha and you think it's over, you go through the door, and an even more massive onslaught of darkspawn descends on you, this music still churning away in the background, and you're like, fuck it, i'll take as many of you ugly fucking bastards with me as i can! then you see some commotion among the darkspawn, and as you strain your eyes you realize that your team is not alone, and the darkspawn isn't running at you, they're running away from a team of living people you can barely make out in the distance, who are herding them like cattle and now the darkspawn are trapped between their team and yours, and you're not going to let them get away. you and your team slowly hack away at the seemingly endless army of darkspawn until slowly, as time goes by, the team that became the light at the end of your tunnel comes more into view. the music slowly gets louder and louder until it's at a crescendo as your two teams close the distance to each other, slaughtering anything in your path. as the fight finally ends, and the leader of your saviors rips their weapon from the carcass of the last of a group of emissary alphas, your team looks upon them with reverence, as they walk up to your team, swings their bloody weapon over there shoulder, and introduce themselves. it would've been legendary, bro. fucking LEGENDARY.
This theme really made your blood boil during a tough fight! Perfection!
This soundtrack kicks in in the last battle before i activated the last elevator
And fighting that mini boss with all my companions abilities activated
The explosion and clash of enemies
Amazing
three darkspawns disliked this video
strayed ghost 8 darkspawn have issues
Those are some cocksuckers!!:)))
11 darkspawn need to be destroyed
No 17 darkspawn choose the death
tbh kitty collar was the only reason i beat the waves lmao
Warden: Right, what are you really?
Kitty: I am a cat...Really.
This fight was like running a fucking marathon.
LOL I thought I was the only one who thought that...
Wish this was on spotify
Epic no...Ultraepic. That part is one of my favourites.
I'm sorry but the darkspawn waves are much harder than fighting high dragons in Emprise Du Lion by a longshot...
I need this in constant bucle... Such an inspiring song.
i went in with Vivian cassandra and sera while playing a mage and let me tell you the no cooldown on crit passive + energy barrage spam with ring of doubt gave me the feeling that my mage was just done dealing with the darkspawn XD never mess with a pissed off female elven mage inquisitor
Even worse if you're a knight enchanter with andrastes blessing equipped with ring of doubt superb ring of attack superb belt of health and the blade of tidarion schematic your attacks are deadly
@@teamohaereperi2590 lol ive thought of that for vivi but i like playing a sniper mage more :>
@@user-vq6sd4kv6c I like using vivian for pure damage with the light sword and Dorian for sniping and necromancy
@@teamohaereperi2590 nice i go rift mage for inquisitor and snipe with energy barrage and use stonefist to knock enemies off of high areas XD
we were surrounded by darkspawns and they just kept coming, right near the end. My teammates were falling, it was only my character still standing and I was running out of potions. I managed to revive Solas who proceeded to revive/heal the rest of the team. Then 2:29 started, all my warriors with no more potions and darkspawns coming from everywhere, all using the skills and moving around untill we killed every last one of the enemies. It was the most epic gaming moment for me and without this soundtrack it wouldnt be half as memorable.
This fight as artificer dagger rogue is hilarious...explosions Everywhere!! accidentally flank attacked off the ledge twice. Then said ok I'm switching to sera for a bit. Once I got to a safer area I switched back to my character. My team was Sera (archer), Dorian (fire/necro/spirit), cassandra (templar/tank). But yeah some of the best fighting in the game.
This one time when Inquisition felt like Origin.
But with better gameplay features, right? ;)
@@Sawtje2 depends.
Thank you Dorian, Blackwall, Varric and Sera for making it possible to win this Maker-damned boss battle in Nightmare.
This theme plays in game
And seeing the boss in front of me
I get my blood pumping
I go full chaos
It is said that Ogres were never seen *before* the Qunari got to Par Vollen through the Sea,and that Ogres started appearing shortly after,i subscribe to the theory that Ogres are corrupted Qunari,same as Hurlocks being Humans,Genlocks being dwarves,and Shriekers being Elves,that's just me though.
That's kinda facts my guy haha. Its proven already
That's not a theory 😂
@@SeventhheavenDK That was beginner me in DA lore, i can say for sure that even though it's hinted at, it is neither confirmed, but we don't need to have 280 IQ to understand it is the case.
DLC bosses were freakin' damage sponges. Worst one of all was the final boss in trespasser. Died like 50+ times. Can't tell you how many times my own hand ended up ruining things for me.
I beat him with just Cass while my whole party had died. After a good 10-15 minutes of bug bites, he finally went down
I got so in tuned when this song came on, it made me feel a sense of urgency, gotta kill as many darkspawn as I can and get through this section as quickly as possible before you're overruned. Lost this song and the Mass Effect 2 Overlord ots
50k views must be from me only, I swear
Elemental mines is so op for this fight. Even on nightmare. Still the best track in the game though.
Reaver is also hilariously OP in this fight too. Ring of Pain + Dragon Rage is crazy. Each of my strikes deal 1000 damage each and with my master works to give me a 5% chance to activate Unbowed and a 10% chance for Walking Fortress just made me into a literal killing machine. My guard never broke once apart from when fighting the Emissary and here I was on Nightmare. And here I hardly needed a potion just due to Devour. Going from 20% HP to 85% is just amazing.
God this batlteusic is the best in all of dragon age I swear
My favorite track in the game and the battle was really epic!
This music struck me by great surprise, and for some reason brought dragon age origins flashbacks.
Please bring this back in DA4.
This music is awesome!
This DLC was intense - and difficult.
But to be honest, I've never loved experiencing / exploring the Deep Roads this much before. The music is like half of it.
To think what the Dwarves must have gone through though, when you see the ruins and such.
Also, Legion of the Dead - loved working with them and realising (Sadly) the lives the live, and what brought most of them there. For their families, most of the time. To redeem themselves other times.
Loved hearing Snake though :p
Also - what about that visions the one L.O.T.D member had? Of a flying ship and hairless children hunting nugs or something?
Marianne van Eck
I know right? I want them now to repopulate Heidrun Thaig now that the Inquisition cleared it out of darkspawn.
Marianne van Eck
Also the vision thing-you forgot the Skeleton on a throne. And it was a golden ship, right before he tells you about her saying that the woman saw hairless children hunting nugs.
If you are player of Mass effect trilogy
Then you could see the parallelism
Genlocks are analogous to Phantoms in Mass effect 3, in stealth and sneaky attacks
Genlock Alphas are analogous to Brutes in strength
Such a buggy fight if you play as a 2h warrior and use whirlwind. The amount of darkspawn that got stuck underground...
I just got new headphones and put this on.
Chills. Holy shit.
Everyone in the cs is complaining about Emissary Alpha but me as a 2H warrior had trouble dealing with Genlock Alphas
I just realized that the main trumpet (trombone?) part from 02:12 to 02:42 sounds very similar to the vocal part of DA:O vocal in that game's main theme, except it's simplified and the ost overall felt triumphant and pumped-up instead of serene and hopeful.
This is quite fitting, since this time, you're the one bringing the fight to the Darkspawn horde, and claiming things from them in THEIR turf.
fighting waves of darkspawn
2 ogre
and only two potions left
3 of 4 members half dead
i didn't want to turn around, so charge
one ogre down
why the hell is that working